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Few problems and Diagnostic log

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Hi there,

I have few problems with this mod. When I see video gameplays of this I see there are many callouts, while in my game there are only suicidal suspect and domestic disturbance, and everytime I accept "mugging" callout it always says Disregard, incident is code 4.

Also I see there are few problems by scanning with Diagnostic tool:

I have a legitimate copy of GTA IV (no expansion packs nor EFLC), I use xliveless and all other things I installed with this mod

and I don't use any other mods except First Person Driver.

Here's the log (I found at least 3 problems):

BEGIN *SIGNED* LCPD First Response Issue Report

Diagnostics Tool Version: 0.4.3

Operating system: Windows7 Ultimate (6.1.1.0 Build: 7601) Service Pack:Service Pack 1

System RAM (GB): 4

CPU cores: 2

NET Framework 4.0 installed: True

Visual C++ 2010 Redistributable installed: True

GTA IV - Installed: True

GTA IV - Install folder: H:Program Files (x86)Rockstar GamesGrand Theft Auto IV

GTA IV - Version: 1, 0, 7, 0

GTA IV - Asi loader installed: True

GTA IV - Asi loader: XLiveLess

GTA IV - Asi loader valid: True

GTA IV - C++ ScriptHook installed: True

GTA IV - C++ ScriptHook valid: True

GTA IV - C++ ScriptHook version: 0, 5, 1, 0

GTA IV - ScriptHookDotNet installed: True

GTA IV - ScriptHookDotNet valid: True

===============BEGIN .NET SCRIPTHOOK LOG===============

2012-02-07 16:00:58 - Initializing ScriptHookDotNet v1.7.1.4 BETA (GTA IV version 1.0.7.0)

2012-02-07 16:01:53 - Direct3D device created!

2012-02-07 16:01:54 - SEARCHING FOR SCRIPTS...

2012-02-07 16:01:54 - Loading scripts in Assembly 'scriptsFirstResponse.net.dll' ...

2012-02-07 16:01:54 - ...found script 'FirstResponse.Main.EmergencyLights'!

2012-02-07 16:01:54 - ...found script 'FirstResponse.Main.Start'!

2012-02-07 16:01:54 - ...found script 'CSharp.Engine.Core'!

2012-02-07 16:01:54 - ...found script 'FirstResponse.Debugging'!

2012-02-07 16:01:54 - ...found script 'FirstResponse.DeletionList'!

2012-02-07 16:01:54 - ...found script 'FirstResponse.Hardcore'!

2012-02-07 16:01:54 - ...found script 'FirstResponse.TextDraw'!

2012-02-07 16:01:54 - ...found script 'FirstResponse.LCMD.Main'!

2012-02-07 16:01:54 - ...found script 'FirstResponse.LCMD.Functions'!

2012-02-07 16:01:54 - ...found script 'FirstResponse.LCPD.Carboot'!

2012-02-07 16:01:54 - ...found script 'FirstResponse.LCPD.Disarm'!

2012-02-07 16:01:54 - ...found script 'FirstResponse.LCPD.Frisk'!

2012-02-07 16:01:54 - ...found script 'FirstResponse.LCPD.PullOver'!

2012-02-07 16:01:54 - ...found script 'FirstResponse.LCPD.Actions'!

2012-02-07 16:01:54 - ...found script 'FirstResponse.LCPD.Debug'!

2012-02-07 16:01:54 - ...found script 'FirstResponse.LCPD.Flashlight'!

2012-02-07 16:01:54 - ...found script 'FirstResponse.LCPD.Functions'!

2012-02-07 16:01:54 - ...found script 'FirstResponse.LCPD.Partner'!

2012-02-07 16:01:54 - ...found script 'FirstResponse.LCPD.inputSimulator'!

2012-02-07 16:01:54 - ...found script 'FirstResponse.LCPD.Start'!

2012-02-07 16:01:54 - ...found script 'FirstResponse.LCPD.Various'!

2012-02-07 16:01:54 - DONE! 21 valid scripts found!

2012-02-07 16:01:54 - STARTING SCRIPTS...

2012-02-07 16:01:54 - Error during GetPhoneNumber (Phone checks will be disabled):

System.Exception: Accessing Globals failed! Invalid Memory Address!

at unmanaged.MemoryAccess.GetGlobalAddress(Int32 index)

at unmanaged.MemoryAccess.GetPhoneNumber()

at GTA.NetHook.CheckPhone()

2012-02-07 16:01:54 - ...successfully started script 'FirstResponse.LCPD.Various'!

2012-02-07 16:01:54 - ...successfully started script 'FirstResponse.LCPD.Start'!

2012-02-07 16:01:54 - ...successfully started script 'FirstResponse.LCPD.inputSimulator'!

2012-02-07 16:01:54 - ...successfully started script 'FirstResponse.LCPD.Partner'!

2012-02-07 16:01:54 - ...successfully started script 'FirstResponse.LCPD.Functions'!

2012-02-07 16:01:54 - ...successfully started script 'FirstResponse.LCPD.Flashlight'!

2012-02-07 16:01:54 - ...successfully started script 'FirstResponse.LCPD.Debug'!

2012-02-07 16:01:54 - ...successfully started script 'FirstResponse.LCPD.Actions'!

2012-02-07 16:01:54 - ...successfully started script 'FirstResponse.LCPD.PullOver'!

2012-02-07 16:01:54 - ...successfully started script 'FirstResponse.LCPD.Frisk'!

2012-02-07 16:01:54 - ...successfully started script 'FirstResponse.LCPD.Disarm'!

2012-02-07 16:01:54 - ...successfully started script 'FirstResponse.LCPD.Carboot'!

2012-02-07 16:01:54 - ...successfully started script 'FirstResponse.LCMD.Functions'!

2012-02-07 16:01:54 - ...successfully started script 'FirstResponse.LCMD.Main'!

2012-02-07 16:01:54 - ...successfully started script 'FirstResponse.TextDraw'!

2012-02-07 16:01:54 - ...successfully started script 'FirstResponse.Hardcore'!

2012-02-07 16:01:54 - ...successfully started script 'FirstResponse.DeletionList'!

2012-02-07 16:01:54 - ...successfully started script 'FirstResponse.Debugging'!

2012-02-07 16:01:56 - ...successfully started script 'CSharp.Engine.Core'!

2012-02-07 16:01:56 - ...successfully started script 'FirstResponse.Main.Start'!

2012-02-07 16:01:56 - ...successfully started script 'FirstResponse.Main.EmergencyLights'!

2012-02-07 16:02:07 - Direct3D device lost!

2012-02-07 16:02:07 - SCRIPTS TERMINATED!

2012-02-07 16:02:17 - Resetting Direct3D device!

2012-02-07 16:02:17 - Direct3D device created!

2012-02-07 16:02:17 - SEARCHING FOR SCRIPTS...

2012-02-07 16:02:17 - Loading scripts in Assembly 'scriptsFirstResponse.net.dll' ...

2012-02-07 16:02:17 - ...found script 'FirstResponse.Main.EmergencyLights'!

2012-02-07 16:02:17 - ...found script 'FirstResponse.Main.Start'!

2012-02-07 16:02:17 - ...found script 'CSharp.Engine.Core'!

2012-02-07 16:02:17 - ...found script 'FirstResponse.Debugging'!

2012-02-07 16:02:17 - ...found script 'FirstResponse.DeletionList'!

2012-02-07 16:02:17 - ...found script 'FirstResponse.Hardcore'!

2012-02-07 16:02:17 - ...found script 'FirstResponse.TextDraw'!

2012-02-07 16:02:17 - ...found script 'FirstResponse.LCMD.Main'!

2012-02-07 16:02:17 - ...found script 'FirstResponse.LCMD.Functions'!

2012-02-07 16:02:17 - ...found script 'FirstResponse.LCPD.Carboot'!

2012-02-07 16:02:17 - ...found script 'FirstResponse.LCPD.Disarm'!

2012-02-07 16:02:17 - ...found script 'FirstResponse.LCPD.Frisk'!

2012-02-07 16:02:17 - ...found script 'FirstResponse.LCPD.PullOver'!

2012-02-07 16:02:17 - ...found script 'FirstResponse.LCPD.Actions'!

2012-02-07 16:02:17 - ...found script 'FirstResponse.LCPD.Debug'!

2012-02-07 16:02:17 - ...found script 'FirstResponse.LCPD.Flashlight'!

2012-02-07 16:02:17 - ...found script 'FirstResponse.LCPD.Functions'!

2012-02-07 16:02:17 - ...found script 'FirstResponse.LCPD.Partner'!

2012-02-07 16:02:17 - ...found script 'FirstResponse.LCPD.inputSimulator'!

2012-02-07 16:02:17 - ...found script 'FirstResponse.LCPD.Start'!

2012-02-07 16:02:17 - ...found script 'FirstResponse.LCPD.Various'!

2012-02-07 16:02:17 - DONE! 21 valid scripts found!

2012-02-07 16:02:17 - STARTING SCRIPTS...

2012-02-07 16:02:17 - ...successfully started script 'FirstResponse.LCPD.Various'!

2012-02-07 16:02:17 - ...successfully started script 'FirstResponse.LCPD.Start'!

2012-02-07 16:02:17 - ...successfully started script 'FirstResponse.LCPD.inputSimulator'!

2012-02-07 16:02:17 - ...successfully started script 'FirstResponse.LCPD.Partner'!

2012-02-07 16:02:17 - ...successfully started script 'FirstResponse.LCPD.Functions'!

2012-02-07 16:02:17 - ...successfully started script 'FirstResponse.LCPD.Flashlight'!

2012-02-07 16:02:17 - ...successfully started script 'FirstResponse.LCPD.Debug'!

2012-02-07 16:02:17 - ...successfully started script 'FirstResponse.LCPD.Actions'!

2012-02-07 16:02:17 - ...successfully started script 'FirstResponse.LCPD.PullOver'!

2012-02-07 16:02:17 - ...successfully started script 'FirstResponse.LCPD.Frisk'!

2012-02-07 16:02:17 - ...successfully started script 'FirstResponse.LCPD.Disarm'!

2012-02-07 16:02:17 - ...successfully started script 'FirstResponse.LCPD.Carboot'!

2012-02-07 16:02:17 - ...successfully started script 'FirstResponse.LCMD.Functions'!

2012-02-07 16:02:17 - ...successfully started script 'FirstResponse.LCMD.Main'!

2012-02-07 16:02:17 - ...successfully started script 'FirstResponse.TextDraw'!

2012-02-07 16:02:17 - ...successfully started script 'FirstResponse.Hardcore'!

2012-02-07 16:02:17 - ...successfully started script 'FirstResponse.DeletionList'!

2012-02-07 16:02:17 - ...successfully started script 'FirstResponse.Debugging'!

2012-02-07 16:02:18 - ...successfully started script 'CSharp.Engine.Core'!

2012-02-07 16:02:18 - ...successfully started script 'FirstResponse.Main.Start'!

2012-02-07 16:02:18 - ...successfully started script 'FirstResponse.Main.EmergencyLights'!

2012-02-07 16:05:22 - Error during Tick in script 'FirstResponse.LCPD.PullOver':

System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.

at Scripting.?A0xf88de8d2.GetOffsetFromCharInWorldCoords(Int32 , Single , Single , Single , Single* , Single* , Single* )

at FirstResponse.LCPD.PullOver.eval_LCPDFR-0(Object A_0, EventArgs A_1)

at GTA.Script.TryTick()

at GTA.Script.DoTick()

at GTA.ScriptThread.OnTick()

2012-02-07 16:05:23 - Error in Thread.Abort:

System.Threading.ThreadAbortException: Thread was being aborted.

at System.Threading.Thread.AbortInternal()

at System.Threading.Thread.Abort()

at GTA.NetThread.Abort()

2012-02-07 16:34:19 - Direct3D device lost!

2012-02-07 16:34:20 - SCRIPTS TERMINATED!

===============END .NET SCRIPTHOOK LOG===============

End of *SIGNED* LCPD First Response Issue Report

Digital signature: Q1wrCzc+l8BlfYxD9ZAHaA==

Edited by trololo

*Points up to Tom's post*

Also as to the callouts, the devs are aware of it, and I think are still looking into it.

  • Author

I always ran as an administrator but I didn't uncheck the read-only thingy. It seems to work now because I had a shoot-out callout.

Also I still get this:

2012-02-07 17:16:20 - STARTING SCRIPTS...

2012-02-07 17:16:20 - Error during GetPhoneNumber (Phone checks will be disabled):

System.Exception: Accessing Globals failed! Invalid Memory Address!

at unmanaged.MemoryAccess.GetGlobalAddress(Int32 index)

at unmanaged.MemoryAccess.GetPhoneNumber()

at GTA.NetHook.CheckPhone().

.

I have 2 more things to say as well:

- Sometimes when I make a car pullover, it says Exit your vehicle with the red thingy near the car door, but before I get there that car starts to drive normally again, and it says it was an error.

- How do I use the coffee cup and the radio after I spawned them?

Oh, and thanks for your help.

Edited by trololo

2012-02-07 17:16:20 - STARTING SCRIPTS...

2012-02-07 17:16:20 - Error during GetPhoneNumber (Phone checks will be disabled):

System.Exception: Accessing Globals failed! Invalid Memory Address!

at unmanaged.MemoryAccess.GetGlobalAddress(Int32 index)

at unmanaged.MemoryAccess.GetPhoneNumber()

at GTA.NetHook.CheckPhone().

Ignore this, this is normal.

- Sometimes when I make a car pullover, it says Exit your vehicle with the red thingy near the car door, but before I get there that car starts to drive

This happens to all of use once in a while...

- How do I use the coffee cup and the radio after I spawned them?

You press the same key without the "ALT". For example if you spawned with "ALT+I" then you would then just press "I" to use the item, then press "ALT+I" to drop it or put it away.

Oh, and thanks for your help.

Don't mention it :)

Enjoy!

Edited by Tom H

"Disregard, incident code 4" means that the game was unable to place the callout. Try uninstalling modded cars and setting your graphics settings down.

Due to the graphic nature of this post, reader discretion is advised.
lspdfrsig2njsuy.jpg

This is a support topic.
Only reply here to offer help or assistance to En.G. Off-topic or "me too" replies will be removed.

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