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LCPDFR critical fail


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This has been happening for about a week. I can still play after this happens for about 5 mins, then it crashes to my desktop.
 
[ERROR - 1:41:33 PM] [Main] CRITICAL ERROR DURING MAINLOOP! REPORT THIS ISSUE AT LCPDFR.COM BY INCLUDING THIS LOGFILE.
[ERROR - 1:41:33 PM] [] GTA.NonExistingObjectException: Invalid call to an object that doesn't exist anymore!
   at GTA.Ped.isInVehicle()
   at aq.b9()
   at im.al()
   at ek.f.a(Object[] A_0)
   at LCPD_First_Response.Engine.Timers.DelayedCaller.a()
   at LCPD_First_Response.Engine.Main.c()
[ERROR - 1:41:33 PM] [ExceptionHandler]  GTA.Ped.isInVehicle() L_000d 
 aq.b9() L_0000 
 im.al() L_0000 
 ek+f.a(Object[] A_0) L_00c4 
 LCPD_First_Response.Engine.Timers.DelayedCaller.a() L_047b 
 LCPD_First_Response.Engine.Main.c() L_009e 
Error hash: F6EC9A6BB4BE7D01785AEBD392C5EE8AA51818D9
 

If you use any of my skins in a YouTube video, please let me know. I would love to see it. output_hzFinh_zps2w8whjkq.gif

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This has been happening for about a week. I can still play after this happens for about 5 mins, then it crashes to my desktop.
 
 
[ERROR - 1:41:33 PM] [] GTA.NonExistingObjectException: Invalid call to an object that doesn't exist anymore!
 

 

This means that you need to turn on "PreloadAllModels" in the LCPDFR.ini.

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It seems to have helped with the critical fails, but now im getting smpa60 errors instead. Ive tried starting a new game, i havent switched any cars in over a month, idk what could be causing it. 

 

EDIT: After playing for approx 30 mins, it critically failed twice. This time it looks like it has to do with the Callouts+ Plug in.

 

[ERROR - 11:11:25 AM] [Main] CRITICAL ERROR DURING MAINLOOP! REPORT THIS ISSUE AT LCPDFR.COM BY INCLUDING THIS LOGFILE.

[ERROR - 11:11:25 AM] [] GTA.NonExistingObjectException: Invalid call to an object that doesn't exist anymore!
   at GTA.Ped.get_isAlive()
   at CalloutsPlus.Dispatcher.<>c__DisplayClass1f.<paramedic_Tick>b__13(Object[] param0)
   at LCPD_First_Response.Engine.Timers.DelayedCaller.a()
   at LCPD_First_Response.Engine.Main.c()
[ERROR - 11:11:25 AM] [ExceptionHandler]  GTA.Ped.get_isAlive() L_000d 
 CalloutsPlus.Dispatcher+<>c__DisplayClass1f.<paramedic_Tick>b__13(Object[] param0) L_0001 
 LCPD_First_Response.Engine.Timers.DelayedCaller.a() L_04a4 
 LCPD_First_Response.Engine.Main.c() L_009e 
Error hash: 9A84FCB91476C4C7AA9E618D7A962BB02E93211F
Edited by jmbourg

If you use any of my skins in a YouTube video, please let me know. I would love to see it. output_hzFinh_zps2w8whjkq.gif

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It seems to have helped with the critical fails, but now im getting smpa60 errors instead. Ive tried starting a new game, i havent switched any cars in over a month, idk what could be causing it. 

 

EDIT: After playing for approx 30 mins, it critically failed twice. This time it looks like it has to do with the Callouts+ Plug in.

 

[ERROR - 11:11:25 AM] [Main] CRITICAL ERROR DURING MAINLOOP! REPORT THIS ISSUE AT LCPDFR.COM BY INCLUDING THIS LOGFILE.

[ERROR - 11:11:25 AM] [] GTA.NonExistingObjectException: Invalid call to an object that doesn't exist anymore!
   at GTA.Ped.get_isAlive()
   at CalloutsPlus.Dispatcher.<>c__DisplayClass1f.<paramedic_Tick>b__13(Object[] param0)
   at LCPD_First_Response.Engine.Timers.DelayedCaller.a()
   at LCPD_First_Response.Engine.Main.c()
[ERROR - 11:11:25 AM] [ExceptionHandler]  GTA.Ped.get_isAlive() L_000d 
 CalloutsPlus.Dispatcher+<>c__DisplayClass1f.<paramedic_Tick>b__13(Object[] param0) L_0001 
 LCPD_First_Response.Engine.Timers.DelayedCaller.a() L_04a4 
 LCPD_First_Response.Engine.Main.c() L_009e 
Error hash: 9A84FCB91476C4C7AA9E618D7A962BB02E93211F

 

Try removing Callouts +

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Removed Callouts+ and Wourters Callouts... New Fail

 

[ERROR - 3:40:11 PM] [script.CalloutManager] Error while processing callout: Robbery: Value cannot be null.
Parameter name: source   at System.Linq.Enumerable.Count[TSource](IEnumerable`1 source, Func`2 predicate)
   at ch.Process()
   at h0.Process()
[ERROR - 3:40:11 PM] [script.Robbery] System.ArgumentNullException: Value cannot be null.
Parameter name: source
   at System.Linq.Enumerable.Count[TSource](IEnumerable`1 source, Func`2 predicate)
   at ch.Process()
   at h0.Process()
[ERROR - 3:40:11 PM] [ExceptionHandler]  System.Linq.Enumerable.Count(IEnumerable`1 source, Func`2 predicate) L_0003 
 ch.Process() L_00e1 
 h0.Process() L_022e 
Error hash: 037655A1817F56BAC45CC6A92E34DB6DBCACAB7C
 
 
 I'm at a loss now. I have no clue whats going on.

If you use any of my skins in a YouTube video, please let me know. I would love to see it. output_hzFinh_zps2w8whjkq.gif

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Might it just have something to do with that particular call? Maybe i will see how it works without accepting any robbery calls. It seems to happen pretty regularly with the robbery call. 

Edited by jmbourg

If you use any of my skins in a YouTube video, please let me know. I would love to see it. output_hzFinh_zps2w8whjkq.gif

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Please do the following:

  • Make sure you aren't using a crack - We don't support cracks
  • Update GTA IV to 1.0.7.0 (the latest version of the game, or 1.1.2.0 for EFLC) - This sometimes fixes a wide variety of issues
  • Make sure that you run the game as an administrator.
  • Make sure that your GTA IV root folder (and every subdirectory) is not set to "read-only"
  • Ensure that ScriptHook.dll, ScriptHookDotNet.asi and Dsound.dll OR Xlive.dll are in the GTA IV ROOT folder
  • Ensure that there is a folder titled 'LCPDFR' in the ROOT GTA IV folder.
  • Check that all the above files exist, if they do not, reinstall LCPDFR with the MANUAL installation.
  • Ensure that you are using up to date versions of every LCPDFR dependency and LCPDFR itself.
  • Install these: .Net Framework 4.5Microsoft Visual C++ Redist 2012

I know this is repeated alot but try uninstalling the two at the bottom seems to be a common issue, guess that is a hint why its in the list

Edited by skynyrd47

Let the good times roll

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Please do the following:

  • Make sure you aren't using a crack - We don't support cracks
  • Update GTA IV to 1.0.7.0 (the latest version of the game, or 1.1.2.0 for EFLC) - This sometimes fixes a wide variety of issues
  • Make sure that you run the game as an administrator.
  • Make sure that your GTA IV root folder (and every subdirectory) is not set to "read-only"
  • Ensure that ScriptHook.dll, ScriptHookDotNet.asi and Dsound.dll OR Xlive.dll are in the GTA IV ROOT folder
  • Ensure that there is a folder titled 'LCPDFR' in the ROOT GTA IV folder.
  • Check that all the above files exist, if they do not, reinstall LCPDFR with the MANUAL installation.
  • Ensure that you are using up to date versions of every LCPDFR dependency and LCPDFR itself.
  • Install these: .Net Framework 4.5Microsoft Visual C++ Redist 2012

I know this is repeated alot but try uninstalling the two at the bottom seems to be a common issue, guess that is a hint why its in the list

 

 

I'm not new to the community, I did all of this months ago. Its just a new problem that has to do with some code inside of LCPD:FR causing it to fail. And I believe you meant to say try installing .net framework and c++, uninstalling them wouldn't do me much good.

If you use any of my skins in a YouTube video, please let me know. I would love to see it. output_hzFinh_zps2w8whjkq.gif

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Please do not copy moderator-only auto-replies in the future as it has a very commanding tone to it.

 

 

That I do understand and just trying to help I will not do it again

Edited by skynyrd47

Let the good times roll

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This is true and no offense meant.  Did you install any other mods after you installed LCPDFR? I did a while back and it replace some of the LCPDFR scripthooks with older ones that came with those mods

 

The only mod i have switched out from then until now, is i reverted back from ELS V8 to ELS V7. Maybe ill pull the scripthook from 1.0c and replace only that and see what happens

If you use any of my skins in a YouTube video, please let me know. I would love to see it. output_hzFinh_zps2w8whjkq.gif

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So it still seems to be happening whenever i accept a callout. If i dont accept any, i can run for a while. I have put Callouts+ and Wourters back in and the callouts from those scripts seem to be working perfectly. Its only when i accept a callout from the LCPD:FR mod itself, that it crashes. 

 

Heres the newest log:

 

[ERROR - 12:22:02 PM] [Main] CRITICAL ERROR DURING MAINLOOP! REPORT THIS ISSUE AT LCPDFR.COM BY INCLUDING THIS LOGFILE.
[ERROR - 12:22:02 PM] [] System.NullReferenceException: Object reference not set to an instance of an object.
   at ev.b(im A_0)
   at ev.d(im A_0)
   at gl.f(im A_0)
   at fd.ad()
   at h5.ad()
   at LCPD_First_Response.Engine.Main.c()
[ERROR - 12:22:02 PM] [ExceptionHandler]  ev.b(im A_0) L_0085 
 ev.d(im A_0) L_01bd 
 gl.f(im A_0) L_001c 
 fd.ad() L_00dd 
 h5.ad() L_046d 
 LCPD_First_Response.Engine.Main.c() L_00f4 
Error hash: F390D75630AD198B3FDB84DD61C1E6C350C7D121

If you use any of my skins in a YouTube video, please let me know. I would love to see it. output_hzFinh_zps2w8whjkq.gif

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  • 2 weeks later...

This is still continuing to happen, even with callouts disabled. 

 

[ERROR - 10:27:12 PM] [Main] CRITICAL ERROR DURING MAINLOOP! REPORT THIS ISSUE AT LCPDFR.COM BY INCLUDING THIS LOGFILE.
[ERROR - 10:27:12 PM] [] GTA.NonExistingObjectException: Invalid call to an object that doesn't exist anymore!
   at GTA.Ped.isInVehicle()
   at aq.b9()
   at im.al()
   at ek.f.a(Object[] A_0)
   at LCPD_First_Response.Engine.Timers.DelayedCaller.a()
   at LCPD_First_Response.Engine.Main.c()
[ERROR - 10:27:12 PM] [ExceptionHandler]  GTA.Ped.isInVehicle() L_000d 
 aq.b9() L_0000 
 im.al() L_0000 
 ek+f.a(Object[] A_0) L_00c4 
 LCPD_First_Response.Engine.Timers.DelayedCaller.a() L_047b 
 LCPD_First_Response.Engine.Main.c() L_009e 
Error hash: F6EC9A6BB4BE7D01785AEBD392C5EE8AA51818D9
 

If you use any of my skins in a YouTube video, please let me know. I would love to see it. output_hzFinh_zps2w8whjkq.gif

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