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Hello there -- welcome to LCPDFR.com and thanks for trying out LCPDFR.

You failed to read the instructions before posting in this forum. So we'll remind you of them.

Please do the following:

  • Make sure you aren't using a crack - We don't support cracks
  • Update GTA IV to 1.0.7.0 (the latest version of the game, or 1.1.2.0 for EFLC) - This sometimes fixes a wide variety of issues
  • Make sure that you run the game as an administrator.
  • Make sure that your GTA IV root folder (and every subdirectory) is not set to "read-only"
  • Ensure that ScriptHook.dll, ScriptHookDotNet.asi and Dsound.dll OR Xlive.dll are in the GTA IV ROOT folder
  • Ensure that there is a folder titled 'LCPDFR' in the ROOT GTA IV folder.
  • Check that all the above files exist, if they do not, reinstall LCPDFR with the MANUAL installation.
  • Ensure that you are using up to date versions of every LCPDFR dependency and LCPDFR itself.
  • Install these: .Net Framework 4.5Microsoft Visual C++ Redist 2012

If your problem has been solved after following these basic instructions, hit 'Mark Solved' next to this post.

If not, please now reply to this thread, and make sure that you do the following:

  • Give a clear, detailed description of the problem.
  • Explain any circumstances surrounding the problem.
  • State what solutions you have tried.
  • Post ALL relevant logs (LCPDFR.log, Scripthook.log, ScriptHookDotNet.log, AdvancedHook.log).
  • Include as much information as possible.
  • Post your system specifications.
  • Post what other mods you are using. This includes car and script mods.

Please note that failure to follow these instructions may cause this thread to be closed.

Invenio, Investigatio, Imperium

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  • Give a clear, detailed description of the problem. i can not open lcpdfr if i try to oen it a nrg 900 spawns (i have traimer)
  • Explain any circumstances surrounding the problem.when i fist load up it gives and error look ^ up there for screenshot
  • State what solutions you have tried.all of the above
  • Post ALL relevant logs (LCPDFR.log, Scripthook.log, ScriptHookDotNet.log, AdvancedHook.log).
  • Post your system specifications.windows 8.1 (i think idk if i updated it)
  • Post what other mods you are using. This includes car and script mods. i cant remember but i have a chevey tahoe police car and some ford crown vics and trainer and els v8
  •  

script hook.net

2014-07-01 23:07:06 - Initializing ScriptHookDotNet v1.7.1.7 BETA (on GTA IV version 1.0.7.0 with C++ Hook version 0.5.1)
2014-07-01 23:08:07 - Direct3D device created!
 
2014-07-01 23:08:07 - SEARCHING FOR SCRIPTS...
2014-07-01 23:08:07 - Loading scripts in Assembly 'scriptsLCPDFR Loader.net.dll' ...
2014-07-01 23:08:07 -  ...found script 'LCPDFR_Loader.Loader'!
2014-07-01 23:08:07 -  ...found script 'LCPDFR_Loader.PublicScript'!
2014-07-01 23:08:07 - Loading scripts in Assembly 'scriptsvdH_towService.net.dll' ...
2014-07-01 23:08:07 -  ...found script 'vdH.TowScript.TowService'!
2014-07-01 23:08:07 - DONE! 3 valid scripts found!
 
2014-07-01 23:08:07 - STARTING SCRIPTS...
2014-07-01 23:08:07 - INFO: Phone number checks are not available!
2014-07-01 23:08:08 -  ...successfully started script 'vdH.TowScript.TowService'!
2014-07-01 23:08:08 -  ...successfully started script 'LCPDFR_Loader.PublicScript'!
2014-07-01 23:08:08 -  ...successfully started script 'LCPDFR_Loader.Loader'!
2014-07-01 23:08:08 - Error during Tick in script 'LCPDFR_Loader.Loader':
                      System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.IO.FileNotFoundException: Could not load file or assembly 'AdvancedHook.dll' or one of its dependencies. The specified module could not be found.
                         at hq.a(String A_0)
                         at LCPD_First_Response.Engine.Main.d()
                         at LCPD_First_Response.Engine.Main.Main_Tick(Object sender, EventArgs e)
                         --- End of inner exception stack trace ---
                         at System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor)
                         at System.Reflection.RuntimeMethodInfo.UnsafeInvokeInternal(Object obj, Object[] parameters, Object[] arguments)
                         at System.Reflection.RuntimeMethodInfo.Invoke(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture)
                         at LCPDFR_Loader.Test.Tick(Object sender, EventArgs e)
                         at LCPDFR_Loader.Loader.Loader_Tick(Object sender, EventArgs e)
                         at GTA.Script.TryTick()
                         at GTA.Script.DoTick()
                         at GTA.ScriptThread.OnTick()
2014-07-01 23:08:22 - Direct3D device lost!
2014-07-01 23:08:22 - SCRIPTS TERMINATED!
 
 
 

lcpdfr 

 

2014-07-01 23:07:06 - Initializing ScriptHookDotNet v1.7.1.7 BETA (on GTA IV version 1.0.7.0 with C++ Hook version 0.5.1)
2014-07-01 23:08:07 - Direct3D device created!
 
2014-07-01 23:08:07 - SEARCHING FOR SCRIPTS...
2014-07-01 23:08:07 - Loading scripts in Assembly 'scriptsLCPDFR Loader.net.dll' ...
2014-07-01 23:08:07 -  ...found script 'LCPDFR_Loader.Loader'!
2014-07-01 23:08:07 -  ...found script 'LCPDFR_Loader.PublicScript'!
2014-07-01 23:08:07 - Loading scripts in Assembly 'scriptsvdH_towService.net.dll' ...
2014-07-01 23:08:07 -  ...found script 'vdH.TowScript.TowService'!
2014-07-01 23:08:07 - DONE! 3 valid scripts found!
 
2014-07-01 23:08:07 - STARTING SCRIPTS...
2014-07-01 23:08:07 - INFO: Phone number checks are not available!
2014-07-01 23:08:08 -  ...successfully started script 'vdH.TowScript.TowService'!
2014-07-01 23:08:08 -  ...successfully started script 'LCPDFR_Loader.PublicScript'!
2014-07-01 23:08:08 -  ...successfully started script 'LCPDFR_Loader.Loader'!
2014-07-01 23:08:08 - Error during Tick in script 'LCPDFR_Loader.Loader':
                      System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.IO.FileNotFoundException: Could not load file or assembly 'AdvancedHook.dll' or one of its dependencies. The specified module could not be found.
                         at hq.a(String A_0)
                         at LCPD_First_Response.Engine.Main.d()
                         at LCPD_First_Response.Engine.Main.Main_Tick(Object sender, EventArgs e)
                         --- End of inner exception stack trace ---
                         at System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor)
                         at System.Reflection.RuntimeMethodInfo.UnsafeInvokeInternal(Object obj, Object[] parameters, Object[] arguments)
                         at System.Reflection.RuntimeMethodInfo.Invoke(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture)
                         at LCPDFR_Loader.Test.Tick(Object sender, EventArgs e)
                         at LCPDFR_Loader.Loader.Loader_Tick(Object sender, EventArgs e)
                         at GTA.Script.TryTick()
                         at GTA.Script.DoTick()
                         at GTA.ScriptThread.OnTick()
2014-07-01 23:08:22 - Direct3D device lost!
2014-07-01 23:08:22 - SCRIPTS TERMINATED!
 

script hook

 

Log start: Tue Jul 01 23:07:06 2014
-----------------------------------------------
[iNFO] GTA IV Script Hook 0.5.1 - © 2009, Aru - Initialized
[iNFO] Process base address: 0x10000
[iNFO] Auto detecting game version
[iNFO] Using game version 1.0.7
[iNFO] [FirstPerson] Thread started
[iNFO] [Trailermod] Thread started
[iNFO] [simpleTrainer] Thread started
[iNFO] [simpleTrainer_TBOGT] Thread started
[iNFO] [simpleTrainer_TLAD] Thread started
[iNFO] [scriptHookDotNet] Thread started
[iNFO] [scriptHookDotNet] Thread killed
[iNFO] [simpleTrainer_TLAD] Thread killed
[iNFO] [simpleTrainer_TBOGT] Thread killed
[iNFO] [simpleTrainer] Thread killed
[iNFO] [Trailermod] Thread killed
[iNFO] [FirstPerson] Thread killed
[iNFO] Script Hook - Shutdown
 

advnced hook

 

// -- GTA IV ASI LOADER LOG -- //
//-- © Alexander Blade 2008 -- //
C:windowssystem32dsound.dll is loaded, address 0x67680000
Hooking dsound proc named "DirectSoundCreate"
"DirectSoundCreate" hooked, address 0x676A248D
Hooking dsound proc named "DirectSoundEnumerateA"
"DirectSoundEnumerateA" hooked, address 0x676CEECC
Hooking dsound proc named "DirectSoundEnumerateW"
"DirectSoundEnumerateW" hooked, address 0x6768D244
Hooking dsound proc named "DllCanUnloadNow"
"DllCanUnloadNow" hooked, address 0x676A1EED
Hooking dsound proc named "DllGetClassObject"
"DllGetClassObject" hooked, address 0x67686FEF
Hooking dsound proc named "DirectSoundCaptureCreate"
"DirectSoundCaptureCreate" hooked, address 0x676CF145
Hooking dsound proc named "DirectSoundCaptureEnumerateA"
"DirectSoundCaptureEnumerateA" hooked, address 0x676CEEAF
Hooking dsound proc named "DirectSoundCaptureEnumerateW"
"DirectSoundCaptureEnumerateW" hooked, address 0x6768F5BF
Hooking dsound proc named "GetDeviceID"
"GetDeviceID" hooked, address 0x6768E517
Hooking dsound proc named "DirectSoundFullDuplexCreate"
"DirectSoundFullDuplexCreate" hooked, address 0x676CEEE9
Hooking dsound proc named "DirectSoundCreate8"
"DirectSoundCreate8" hooked, address 0x6768F1FF
Hooking dsound proc named "DirectSoundCaptureCreate8"
"DirectSoundCaptureCreate8" hooked, address 0x6768EB75
Loading ASI C:Program Files (x86)SteamsteamappscommonGrand Theft Auto IVGTAIVAdvancedHookInit.asi
ASI loaded : C:Program Files (x86)SteamsteamappscommonGrand Theft Auto IVGTAIVAdvancedHookInit.asi, Address 0x00000000
Loading ASI C:Program Files (x86)SteamsteamappscommonGrand Theft Auto IVGTAIVELS.asi
ASI loaded : C:Program Files (x86)SteamsteamappscommonGrand Theft Auto IVGTAIVELS.asi, Address 0x00000000
Loading ASI C:Program Files (x86)SteamsteamappscommonGrand Theft Auto IVGTAIVFirstPerson.asi
ASI loaded : C:Program Files (x86)SteamsteamappscommonGrand Theft Auto IVGTAIVFirstPerson.asi, Address 0x5DF40000
Loading ASI C:Program Files (x86)SteamsteamappscommonGrand Theft Auto IVGTAIVScriptHookDotNet.asi
ASI loaded : C:Program Files (x86)SteamsteamappscommonGrand Theft Auto IVGTAIVScriptHookDotNet.asi, Address 0x60E80000
Loading ASI C:Program Files (x86)SteamsteamappscommonGrand Theft Auto IVGTAIVTrailermod.asi
ASI loaded : C:Program Files (x86)SteamsteamappscommonGrand Theft Auto IVGTAIVTrailermod.asi, Address 0x60580000
Loading ASI C:Program Files (x86)SteamsteamappscommonGrand Theft Auto IVGTAIVTrainer.asi
ASI loaded : C:Program Files (x86)SteamsteamappscommonGrand Theft Auto IVGTAIVTrainer.asi, Address 0x600C0000
Loading ASI C:Program Files (x86)SteamsteamappscommonGrand Theft Auto IVGTAIVTrainertbogt.asi
ASI loaded : C:Program Files (x86)SteamsteamappscommonGrand Theft Auto IVGTAIVTrainertbogt.asi, Address 0x5FC80000
Loading ASI C:Program Files (x86)SteamsteamappscommonGrand Theft Auto IVGTAIVTrainertlad.asi
ASI loaded : C:Program Files (x86)SteamsteamappscommonGrand Theft Auto IVGTAIVTrainertlad.asi, Address 0x5E850000
 
 
sorry i didnt upload them i cant see the button to do that
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anyone?

 

 

2014-07-01 23:08:08 - Error during Tick in script 'LCPDFR_Loader.Loader':
                      System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.IO.FileNotFoundException: Could not load file or assembly 'AdvancedHook.dll' or one of its dependencies. The specified module could not be found.
 
 
You need to find and download AdvancedHook.dll and make sure its in the root directory for whichever game you're planning on using LCPDFR with.

It should of came with LCPDFR 1.0c Download

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