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helpmeimawesome

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Everything posted by helpmeimawesome

  1. no i meant that 2 time previos to this lcpdfr had fucked a my gta anyone? anyone going to help?
  2. fuck that im not doing it again that will be the fith time 2 time it was lcpdfr's fault it takes over knight oh i just done it i used the mod installer and reset the original cars
  3. i had trainer then the cars then els then lcpdfr i did use the car mod installer program thingy
  4. its not the car because i was using it before i did the things said to do up there.
  5. i have trainer and a uaz 6x6 and a renult laguna
  6. auto last time i used manual and it gave the same error
  7. ok will do there is logs and it now crashes when i get in a car
  8. i think ive got em but ill try that got the hud and people back but now it craches if i get into a car
  9. i just re-installed gta iv cause last time i installed lcpdfr it didnt work it gave an error so i re installed it and same this so.. ill attach the error log dont know if this helps
  10. nope that didnt works also i like your signature
  11. um idk how to disable trainer and i have the dll installed
  12. Give a clear, detailed description of the problem. i can not open lcpdfr if i try to oen it a nrg 900 spawns (i have traimer) Explain any circumstances surrounding the problem.when i fist load up it gives and error look ^ up there for screenshot State what solutions you have tried.all of the above Post ALL relevant logs (LCPDFR.log, Scripthook.log, ScriptHookDotNet.log, AdvancedHook.log). Post your system specifications.windows 8.1 (i think idk if i updated it) Post what other mods you are using. This includes car and script mods. i cant remember but i have a chevey tahoe police car and some ford crown vics and trainer and els v8 script hook.net 2014-07-01 23:07:06 - Initializing ScriptHookDotNet v1.7.1.7 BETA (on GTA IV version 1.0.7.0 with C++ Hook version 0.5.1) 2014-07-01 23:08:07 - Direct3D device created! 2014-07-01 23:08:07 - SEARCHING FOR SCRIPTS... 2014-07-01 23:08:07 - Loading scripts in Assembly 'scriptsLCPDFR Loader.net.dll' ... 2014-07-01 23:08:07 - ...found script 'LCPDFR_Loader.Loader'! 2014-07-01 23:08:07 - ...found script 'LCPDFR_Loader.PublicScript'! 2014-07-01 23:08:07 - Loading scripts in Assembly 'scriptsvdH_towService.net.dll' ... 2014-07-01 23:08:07 - ...found script 'vdH.TowScript.TowService'! 2014-07-01 23:08:07 - DONE! 3 valid scripts found! 2014-07-01 23:08:07 - STARTING SCRIPTS... 2014-07-01 23:08:07 - INFO: Phone number checks are not available! 2014-07-01 23:08:08 - ...successfully started script 'vdH.TowScript.TowService'! 2014-07-01 23:08:08 - ...successfully started script 'LCPDFR_Loader.PublicScript'! 2014-07-01 23:08:08 - ...successfully started script 'LCPDFR_Loader.Loader'! 2014-07-01 23:08:08 - Error during Tick in script 'LCPDFR_Loader.Loader': System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.IO.FileNotFoundException: Could not load file or assembly 'AdvancedHook.dll' or one of its dependencies. The specified module could not be found. at hq.a(String A_0) at LCPD_First_Response.Engine.Main.d() at LCPD_First_Response.Engine.Main.Main_Tick(Object sender, EventArgs e) --- End of inner exception stack trace --- at System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor) at System.Reflection.RuntimeMethodInfo.UnsafeInvokeInternal(Object obj, Object[] parameters, Object[] arguments) at System.Reflection.RuntimeMethodInfo.Invoke(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture) at LCPDFR_Loader.Test.Tick(Object sender, EventArgs e) at LCPDFR_Loader.Loader.Loader_Tick(Object sender, EventArgs e) at GTA.Script.TryTick() at GTA.Script.DoTick() at GTA.ScriptThread.OnTick() 2014-07-01 23:08:22 - Direct3D device lost! 2014-07-01 23:08:22 - SCRIPTS TERMINATED! lcpdfr 2014-07-01 23:07:06 - Initializing ScriptHookDotNet v1.7.1.7 BETA (on GTA IV version 1.0.7.0 with C++ Hook version 0.5.1) 2014-07-01 23:08:07 - Direct3D device created! 2014-07-01 23:08:07 - SEARCHING FOR SCRIPTS... 2014-07-01 23:08:07 - Loading scripts in Assembly 'scriptsLCPDFR Loader.net.dll' ... 2014-07-01 23:08:07 - ...found script 'LCPDFR_Loader.Loader'! 2014-07-01 23:08:07 - ...found script 'LCPDFR_Loader.PublicScript'! 2014-07-01 23:08:07 - Loading scripts in Assembly 'scriptsvdH_towService.net.dll' ... 2014-07-01 23:08:07 - ...found script 'vdH.TowScript.TowService'! 2014-07-01 23:08:07 - DONE! 3 valid scripts found! 2014-07-01 23:08:07 - STARTING SCRIPTS... 2014-07-01 23:08:07 - INFO: Phone number checks are not available! 2014-07-01 23:08:08 - ...successfully started script 'vdH.TowScript.TowService'! 2014-07-01 23:08:08 - ...successfully started script 'LCPDFR_Loader.PublicScript'! 2014-07-01 23:08:08 - ...successfully started script 'LCPDFR_Loader.Loader'! 2014-07-01 23:08:08 - Error during Tick in script 'LCPDFR_Loader.Loader': System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.IO.FileNotFoundException: Could not load file or assembly 'AdvancedHook.dll' or one of its dependencies. The specified module could not be found. at hq.a(String A_0) at LCPD_First_Response.Engine.Main.d() at LCPD_First_Response.Engine.Main.Main_Tick(Object sender, EventArgs e) --- End of inner exception stack trace --- at System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor) at System.Reflection.RuntimeMethodInfo.UnsafeInvokeInternal(Object obj, Object[] parameters, Object[] arguments) at System.Reflection.RuntimeMethodInfo.Invoke(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture) at LCPDFR_Loader.Test.Tick(Object sender, EventArgs e) at LCPDFR_Loader.Loader.Loader_Tick(Object sender, EventArgs e) at GTA.Script.TryTick() at GTA.Script.DoTick() at GTA.ScriptThread.OnTick() 2014-07-01 23:08:22 - Direct3D device lost! 2014-07-01 23:08:22 - SCRIPTS TERMINATED! script hook Log start: Tue Jul 01 23:07:06 2014 ----------------------------------------------- [iNFO] GTA IV Script Hook 0.5.1 - © 2009, Aru - Initialized [iNFO] Process base address: 0x10000 [iNFO] Auto detecting game version [iNFO] Using game version 1.0.7 [iNFO] [FirstPerson] Thread started [iNFO] [Trailermod] Thread started [iNFO] [simpleTrainer] Thread started [iNFO] [simpleTrainer_TBOGT] Thread started [iNFO] [simpleTrainer_TLAD] Thread started [iNFO] [scriptHookDotNet] Thread started [iNFO] [scriptHookDotNet] Thread killed [iNFO] [simpleTrainer_TLAD] Thread killed [iNFO] [simpleTrainer_TBOGT] Thread killed [iNFO] [simpleTrainer] Thread killed [iNFO] [Trailermod] Thread killed [iNFO] [FirstPerson] Thread killed [iNFO] Script Hook - Shutdown advnced hook // -- GTA IV ASI LOADER LOG -- // //-- © Alexander Blade 2008 -- // C:windowssystem32dsound.dll is loaded, address 0x67680000 Hooking dsound proc named "DirectSoundCreate" "DirectSoundCreate" hooked, address 0x676A248D Hooking dsound proc named "DirectSoundEnumerateA" "DirectSoundEnumerateA" hooked, address 0x676CEECC Hooking dsound proc named "DirectSoundEnumerateW" "DirectSoundEnumerateW" hooked, address 0x6768D244 Hooking dsound proc named "DllCanUnloadNow" "DllCanUnloadNow" hooked, address 0x676A1EED Hooking dsound proc named "DllGetClassObject" "DllGetClassObject" hooked, address 0x67686FEF Hooking dsound proc named "DirectSoundCaptureCreate" "DirectSoundCaptureCreate" hooked, address 0x676CF145 Hooking dsound proc named "DirectSoundCaptureEnumerateA" "DirectSoundCaptureEnumerateA" hooked, address 0x676CEEAF Hooking dsound proc named "DirectSoundCaptureEnumerateW" "DirectSoundCaptureEnumerateW" hooked, address 0x6768F5BF Hooking dsound proc named "GetDeviceID" "GetDeviceID" hooked, address 0x6768E517 Hooking dsound proc named "DirectSoundFullDuplexCreate" "DirectSoundFullDuplexCreate" hooked, address 0x676CEEE9 Hooking dsound proc named "DirectSoundCreate8" "DirectSoundCreate8" hooked, address 0x6768F1FF Hooking dsound proc named "DirectSoundCaptureCreate8" "DirectSoundCaptureCreate8" hooked, address 0x6768EB75 Loading ASI C:Program Files (x86)SteamsteamappscommonGrand Theft Auto IVGTAIVAdvancedHookInit.asi ASI loaded : C:Program Files (x86)SteamsteamappscommonGrand Theft Auto IVGTAIVAdvancedHookInit.asi, Address 0x00000000 Loading ASI C:Program Files (x86)SteamsteamappscommonGrand Theft Auto IVGTAIVELS.asi ASI loaded : C:Program Files (x86)SteamsteamappscommonGrand Theft Auto IVGTAIVELS.asi, Address 0x00000000 Loading ASI C:Program Files (x86)SteamsteamappscommonGrand Theft Auto IVGTAIVFirstPerson.asi ASI loaded : C:Program Files (x86)SteamsteamappscommonGrand Theft Auto IVGTAIVFirstPerson.asi, Address 0x5DF40000 Loading ASI C:Program Files (x86)SteamsteamappscommonGrand Theft Auto IVGTAIVScriptHookDotNet.asi ASI loaded : C:Program Files (x86)SteamsteamappscommonGrand Theft Auto IVGTAIVScriptHookDotNet.asi, Address 0x60E80000 Loading ASI C:Program Files (x86)SteamsteamappscommonGrand Theft Auto IVGTAIVTrailermod.asi ASI loaded : C:Program Files (x86)SteamsteamappscommonGrand Theft Auto IVGTAIVTrailermod.asi, Address 0x60580000 Loading ASI C:Program Files (x86)SteamsteamappscommonGrand Theft Auto IVGTAIVTrainer.asi ASI loaded : C:Program Files (x86)SteamsteamappscommonGrand Theft Auto IVGTAIVTrainer.asi, Address 0x600C0000 Loading ASI C:Program Files (x86)SteamsteamappscommonGrand Theft Auto IVGTAIVTrainertbogt.asi ASI loaded : C:Program Files (x86)SteamsteamappscommonGrand Theft Auto IVGTAIVTrainertbogt.asi, Address 0x5FC80000 Loading ASI C:Program Files (x86)SteamsteamappscommonGrand Theft Auto IVGTAIVTrainertlad.asi ASI loaded : C:Program Files (x86)SteamsteamappscommonGrand Theft Auto IVGTAIVTrainertlad.asi, Address 0x5E850000 sorry i didnt upload them i cant see the button to do that
  13. it installed to my tbogt i will intsall it to gta iv i have trainer dl too here is error
  14. i have els on iv but i load up tbogt where the mod is and in top of screen something about error in the loader and vecle mods on iv i used this for controls but nothing
  15. how do i start this mod/simulation? also m police lights do no work they are frozen on when i spawn a cop car and do not start to move or light up when i turn on my sirens.

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