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0.95 RC1 dont work - Error CSharp.Engine.Core


Homeboy

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After i start EFLC, TBoGT, outside of my house i press ALT + P and then nothing happens but a line with the informaiton comes up:

"Error in Script CSharp.Engine.core"

no mods or models running.

Start EFLC as Admin all other exe. as admin too.

Log:

2011-12-19 00:52:18 - Error during Tick in script 'CSharp.Engine.Core':

System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.

at AdvancedHookManaged.AGame.PrintText(String text)

at eval_0.eval_0.LCPDFR-eval_3.LCPDFR-0(String A_0, Boolean A_1, Boolean A_2)

at CSharp.LCPDFR.Scripts.LCPDMain.1()

at CSharp.LCPDFR.Scripts.LCPDMain.KeyDown(KeyEventArgs e)

at CSharp.Engine.Script.ScriptManager.GKeyDown(KeyEventArgs e)

at CSharp.Engine.Core.LCPDFR-0(Object A_0, KeyEventArgs A_1)

at GTA.Script.ProcessEvents()

at GTA.Script.DoTick()

at GTA.ScriptThread.OnTick()

2011-12-19 00:52:18 - Error in Thread.Abort:

System.Threading.ThreadAbortException: Thread was being aborted.

at System.Threading.Thread.AbortInternal()

at System.Threading.Thread.Abort()

at GTA.NetThread.Abort()

2011-12-19 00:53:11 - Direct3D device lost!

2011-12-19 00:53:11 - SCRIPTS TERMINATED!

in LCPDFR Log i found this:

[WARN - 11:47:19 AM] [CultureHelper] Failed to load language: en-US

Complete Log:

BEGIN *SIGNED* LCPD First Response Issue Report

Diagnostics Tool Version: 0.4.3

Operating system: Windows7 HomePremium (6.1.1.0 Build: 7601) Service Pack:Service Pack 1

System RAM (GB): 6

CPU cores: 4

NET Framework 4.0 installed: True

Visual C++ 2010 Redistributable installed: True

EFLC - Installed: True

EFLC - Install folder: E:GTA IV Complete Edition

EFLC - Version: 1, 1, 2, 0

EFLC - Asi loader installed: True

EFLC - Asi loader: DSOUND

EFLC - Asi loader valid: True

EFLC - C++ ScriptHook installed: True

EFLC - C++ ScriptHook valid: True

EFLC - C++ ScriptHook version: 0, 5, 1, 0

EFLC - ScriptHookDotNet installed: True

EFLC - ScriptHookDotNet valid: True

===============BEGIN .NET SCRIPTHOOK LOG===============

2011-12-19 11:59:57 - Initializing ScriptHookDotNet v1.7.1.4 BETA (GTA IV version 1.1.2.0)

2011-12-19 12:01:02 - Direct3D device created!

2011-12-19 12:01:02 - SEARCHING FOR SCRIPTS...

2011-12-19 12:01:02 - Loading scripts in Assembly 'scriptsFirstResponse.net.dll' ...

2011-12-19 12:01:02 - ...found script 'FirstResponse.Main.EmergencyLights'!

2011-12-19 12:01:02 - ...found script 'FirstResponse.Main.Start'!

2011-12-19 12:01:02 - ...found script 'CSharp.Engine.Core'!

2011-12-19 12:01:02 - ...found script 'FirstResponse.Debugging'!

2011-12-19 12:01:02 - ...found script 'FirstResponse.DeletionList'!

2011-12-19 12:01:02 - ...found script 'FirstResponse.Hardcore'!

2011-12-19 12:01:02 - ...found script 'FirstResponse.TextDraw'!

2011-12-19 12:01:02 - ...found script 'FirstResponse.LCMD.Main'!

2011-12-19 12:01:02 - ...found script 'FirstResponse.LCMD.Functions'!

2011-12-19 12:01:02 - ...found script 'FirstResponse.LCPD.Carboot'!

2011-12-19 12:01:02 - ...found script 'FirstResponse.LCPD.Disarm'!

2011-12-19 12:01:02 - ...found script 'FirstResponse.LCPD.Frisk'!

2011-12-19 12:01:02 - ...found script 'FirstResponse.LCPD.PullOver'!

2011-12-19 12:01:02 - ...found script 'FirstResponse.LCPD.Actions'!

2011-12-19 12:01:02 - ...found script 'FirstResponse.LCPD.Debug'!

2011-12-19 12:01:02 - ...found script 'FirstResponse.LCPD.Flashlight'!

2011-12-19 12:01:02 - ...found script 'FirstResponse.LCPD.Functions'!

2011-12-19 12:01:02 - ...found script 'FirstResponse.LCPD.Partner'!

2011-12-19 12:01:02 - ...found script 'FirstResponse.LCPD.inputSimulator'!

2011-12-19 12:01:02 - ...found script 'FirstResponse.LCPD.Start'!

2011-12-19 12:01:02 - ...found script 'FirstResponse.LCPD.Various'!

2011-12-19 12:01:02 - Loading scripts in Assembly 'scriptsTrafficFlow.net.dll' ...

2011-12-19 12:01:02 - ...found script 'TrafficFlow.Taxi'!

2011-12-19 12:01:03 - DONE! 22 valid scripts found!

2011-12-19 12:01:03 - STARTING SCRIPTS...

2011-12-19 12:01:03 - Error during GetPhoneNumber (Phone checks will be disabled):

System.Exception: Accessing Globals failed! Invalid Memory Address!

at unmanaged.MemoryAccess.GetGlobalAddress(Int32 index)

at unmanaged.MemoryAccess.GetPhoneNumber()

at GTA.NetHook.CheckPhone()

2011-12-19 12:01:03 - ...successfully started script 'TrafficFlow.Taxi'!

2011-12-19 12:01:03 - ...successfully started script 'FirstResponse.LCPD.Various'!

2011-12-19 12:01:03 - ...successfully started script 'FirstResponse.LCPD.Start'!

2011-12-19 12:01:03 - ...successfully started script 'FirstResponse.LCPD.inputSimulator'!

2011-12-19 12:01:03 - ...successfully started script 'FirstResponse.LCPD.Partner'!

2011-12-19 12:01:03 - ...successfully started script 'FirstResponse.LCPD.Functions'!

2011-12-19 12:01:03 - ...successfully started script 'FirstResponse.LCPD.Flashlight'!

2011-12-19 12:01:03 - ...successfully started script 'FirstResponse.LCPD.Debug'!

2011-12-19 12:01:03 - ...successfully started script 'FirstResponse.LCPD.Actions'!

2011-12-19 12:01:03 - ...successfully started script 'FirstResponse.LCPD.PullOver'!

2011-12-19 12:01:03 - ...successfully started script 'FirstResponse.LCPD.Frisk'!

2011-12-19 12:01:03 - ...successfully started script 'FirstResponse.LCPD.Disarm'!

2011-12-19 12:01:03 - ...successfully started script 'FirstResponse.LCPD.Carboot'!

2011-12-19 12:01:03 - ...successfully started script 'FirstResponse.LCMD.Functions'!

2011-12-19 12:01:03 - ...successfully started script 'FirstResponse.LCMD.Main'!

2011-12-19 12:01:03 - ...successfully started script 'FirstResponse.TextDraw'!

2011-12-19 12:01:03 - ...successfully started script 'FirstResponse.Hardcore'!

2011-12-19 12:01:03 - ...successfully started script 'FirstResponse.DeletionList'!

2011-12-19 12:01:03 - ...successfully started script 'FirstResponse.Debugging'!

2011-12-19 12:01:04 - ...successfully started script 'CSharp.Engine.Core'!

2011-12-19 12:01:04 - ...successfully started script 'FirstResponse.Main.Start'!

2011-12-19 12:01:04 - ...successfully started script 'FirstResponse.Main.EmergencyLights'!

2011-12-19 12:01:19 - Error during Tick in script 'CSharp.Engine.Core':

System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.

at AdvancedHookManaged.AGame.PrintText(String text)

at eval_0.eval_0.LCPDFR-eval_3.LCPDFR-0(String A_0, Boolean A_1, Boolean A_2)

at CSharp.LCPDFR.Scripts.LCPDMain.1()

at CSharp.LCPDFR.Scripts.LCPDMain.KeyDown(KeyEventArgs e)

at CSharp.Engine.Script.ScriptManager.GKeyDown(KeyEventArgs e)

at CSharp.Engine.Core.LCPDFR-0(Object A_0, KeyEventArgs A_1)

at GTA.Script.ProcessEvents()

at GTA.Script.DoTick()

at GTA.ScriptThread.OnTick()

2011-12-19 12:01:19 - Error in Thread.Abort:

System.Threading.ThreadAbortException: Thread was being aborted.

at System.Threading.Thread.AbortInternal()

at System.Threading.Thread.Abort()

at GTA.NetThread.Abort()

2011-12-19 12:02:58 - Direct3D device lost!

2011-12-19 12:02:59 - Direct3D device created!

2011-12-19 12:03:07 - Direct3D device lost!

2011-12-19 12:03:07 - SCRIPTS TERMINATED!

===============END .NET SCRIPTHOOK LOG===============

===============BEGIN LCPD FIRST RESPONSE LOG===============

[19.12.2011 12:01:04] [ASTATS] Sending: {"CPUCount":4,"GTAVersion":16843264,"LCPDGUID":"b139125b-6a15-44c3-8f9a-9764477fa2b6","LCPDVersion":"0.91","RAMCount":0,"WinVersion":"Microsoft Windows NT 6.1.7601 Service Pack 1"}

[19.12.2011 12:01:04] [ASTATS] Anonymous usage stats not sent: possible server failure or no connectivity.

===============END LCPD FIRST RESPONSE LOG===============

End of *SIGNED* LCPD First Response Issue Report

Digital signature: m79v4HfGuAQJ1rdfzZRJZw==

what is it?

can fix it ?

thanks for help.

Edited by Homeboy
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@Dushess you will need more memory. The mod, I believe, is designed to not run with 1gb.

Attempted to read or write protected memory is what gets my attention.

Homeboy, please calm down. We are trying to help. Can you do us a favor please, and reinstall the mod? Remember to run the lcpdfr installer as an admin as well as the game (which you said you already were). Let's see if that does anything.

de816a4fa5.png

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waiting on Support...

i hope you have any idea to help me with this error !?

No, answer from support about the Error : "Error in Script CSharp.Engine.core"

What is it?

what make it ?

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yes i have and dsound too.

not fixing the problem.

is rc2 still testing, can i try this one out ?

can you please give me an answer to my question.

all supporters ignore my questions about the error file from topic and yet again !

why, i didnt become an answer about this file?

Edited by Homeboy
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It is hard to give an answer to something that we may not know... Maybe the Devs know maybe what could cause the error, but it could also have many different causes.

Anyway, don't have both dsound and xliveless in your GTA folder at the same time, as this causes issues. Just try using one or the other.

Also, I don't think you answered my question earlier: Is your GTA folder set to read-only?

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I was getting the same error earlier today.

Solution to my error : Only install the The MOD Files only (do not tick the Asi loader, .Net Scripthook etc)

My install

GTA IV v1.0.7.0

XLiveless (dsound.dll is not needed as Xliveless loads .asi file)

ScriptHookDotNet v1.7.1.7 BETA (on GTA IV version 1.0.7.0 with C++ Hook version 0.5.1)

Go to " C:Program FilesRockstar Games " and rigth click (Click properties) Make sure it not set to read only and set the Security for the current user to Allow write to file

Done

Hope it helps

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It is hard to give an answer to something that we may not know... Maybe the Devs know maybe what could cause the error, but it could also have many different causes.

Anyway, don't have both dsound and xliveless in your GTA folder at the same time, as this causes issues. Just try using one or the other.

Also, I don't think you answered my question earlier: Is your GTA folder set to read-only?

checked and changed to write too.

but didnt change anything!

Same error message!

I was getting the same error earlier today.

Solution to my error : Only install the The MOD Files only (do not tick the Asi loader, .Net Scripthook etc)

My install

GTA IV v1.0.7.0

XLiveless (dsound.dll is not needed as Xliveless loads .asi file)

ScriptHookDotNet v1.7.1.7 BETA (on GTA IV version 1.0.7.0 with C++ Hook version 0.5.1)

Go to " C:Program FilesRockstar Games " and rigth click (Click properties) Make sure it not set to read only and set the Security for the current user to Allow write to file

Done

Hope it helps

i have checked it too, download the new version "ScriptHookDotNet v1.7.1.7 BETA" and put it in my folder.

same error message.

i use one thing only. dsound ! but i have delete dsound and have test it with xliveless too.

but same error message!

thanks for help but didnt work.

is rc2 still in beta testing?

is there a chance to try this out or a newer version ?

any other ideas ?

i will get this mod running ;)

Edited by Homeboy
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I'm getting this really strange idea that you might just be after the unreleased testing version....

How about trying an actually stable, officially released version like 0.91?

What part are you up to ingame? Is the game the latest patch? What settings do you play on? Do you have trouble handling other intensive games? Does it work when you play regular GTA IV? Have you made sure that everything installed to the EFLC directories rather than the GTAIV ones?

Edited by Ekalb
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