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Remove 1.0 pistol animation

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In 1.0 a feature was launched with the release that i loved, the m4 and the barreta shotgun running animation, however (this is my opinion feel free to comment otherwise) the pistol animation i didn't like tbh my suggestion is to completely remove the animation.

 

 

 

 

 

 

 

                         

 

                     ATTENTION: THIS IS COMPLETELY MY OPINION FEEL FREE TO DISAGREE!

Edited by desertlion2002

I have no problem with the pistol animation, I actually like it and it flows nicely with the rest of the animations, and for roleplaying purposes it's really useful. No cop would ever swing his gun around like Niko does when running. 

 

Setting it as a toggleable option in the LCPDFR.ini file would be the best. Then I get to keep my animation, and you can choose to remove it. 

 

EDIT: This is a suggestion since it is posted in the LCPDFR Suggestion Forum, in case I didn't make myself clear. 

Edited by ineseri

Invenio, Investigatio, Imperium

  • Author

I have no problem with the pistol animation, I actually like it and it flows nicely with the rest of the animations, and for roleplaying purposes it's really useful. No cop would ever swing his gun around like Niko does when running. 

 

Setting it as a toggleable option in the LCPDFR.ini file would be the best. Then I get to keep my animation, and you can choose to remove it. 

 

EDIT: This is a suggestion since it is posted in the LCPDFR Suggestion Forum, in case I didn't make myself clear. 

thats actually a much better idea at first i thought you meant there was a way to change it silly me  :wallbash:

 

anyways my opinion was it seemed too shaky thanks for ur suggestion though its probably better 

Keep it, but for sure add an option to disable it. I'd also like to see the other animation added back.

 

 

I think the running animation for two-handed weapons looks a bit odd, though, but I don't use more than a pistol most times so not sure.

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