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A collaborative list of issues with 0.90e

Featured Replies

In order to help us with killing those pesky bugs, we're looking to combine all issues with 0.90e into one list here.

>> Suspect vehicles fail to navigate Liberty City and crash into other vehicles, props and buildings far too often.

>> Pilot of the helicopter 'jumps out' after a pursuit.

>> Crashes during the mugging callout (unable to spawn at coords error)

>> Noose utilising their invisibility cloaks yet again.

PLEASE POST ANY OTHER ISSUE BELOW AND I WILL ADD IT TO THE LIST.

"You tell me exactly what you want, and I will very carefully explain to you why it cannot be."

When you try to frisk someone, the character crashes and keeps repeating the same movement eg. checking leg over and over, for 15-20 seconds.

Also, when trying to enter the red circle, the suspect keeps turning around and running away. Don't know if that one is really a bug/can be fixed.

[size=4][font=arial]Download LCPDFR: [url="http://www.lcpdfr.com/cops/forum/index.php?/files/category/1-lcpd-first-response/"]http://www.lcpdfr.co...first-response/[/url] (Remember to apply any Hotfixes)
LCPDFR Diagnostics Tool: [url="http://www.lcpdfr.com/cops/forum/index.php?/files/file/2-g17-media-iv-diagnostics-tool-043/"]http://www.lcpdfr.co...stics-tool-043/[/url][/font][/size]
[size=4][font=arial]GTA IV Update (1.0.7.0): [url="http://support.rockstargames.com/entries/484496-grand-theft-auto-iv-patch-7-title-update-v-1-0-7-0-english-1-0-6-1-russian-1-0-5-2-japanese"]http://support.rocks...-0-5-2-japanese[/url][/font][/size]

Drug Deal is not so random, Doesn't appear for hours unlike D where it popped up every 10 minutes, and even when getting it script crashes

  • Management Team

Good idea Sam. But it's pretty useless for script crashes if there's only a report like: "Suicidal person crashes for me". So @Asuna and Ananas a short summary of the error in the log would be very useful.

Please do not PM me unless really necessary (knowing you helps). If you think you need my attention in a topic, tag me.

Good idea Sam. But it's pretty useless for script crashes if there's only a report like: "Suicidal person crashes for me". So @Asuna and Ananas a short summary of the error in the log would be very useful.

When it happens again (it hasn't for a week though) I'll Post it as for another issue. Mr. Randomly appearing and shooty passenger is back and wants blood

When it happens again (it hasn't for a week though) I'll Post it as for another issue. Mr. Randomly appearing and shooty passenger is back and wants blood

He... He's back? Oh my god!

Good idea Sam. But it's pretty useless for script crashes if there's only a report like: "Suicidal person crashes for me". So @Asuna and Ananas a short summary of the error in the log would be very useful.

 [sTATISTICS] 

[CALLOUTS] [MUGGING] Unable to spawn civilian atX:1200.13 Y:-37.53 Z:31.90

[uPDATECHECK] System.Net.WebException: The remote name could not be resolved: 'update.lcpdfr.com'

   at System.Net.HttpWebRequest.GetResponse()

   at FirstResponse.LCPD.Functions.updateTextShow(Object threadData)





[CALLOUTS] Unable to create emergency services





[CALLOUTS] Unable to create emergency services





[CALLOUTS] [MUGGING] Unable to spawn civilian atX:1325.62 Y:-416.04 Z:18.29

 





 2010-08-09 21:49:33 - Error during GetPhoneNumber (Phone checks will be disabled):

                      System.Exception: Accessing Globals failed! Invalid Memory Address!

                         at unmanaged.MemoryAccess.GetGlobalAddress(Int32 index)

                         at unmanaged.MemoryAccess.GetPhoneNumber()

                         at GTA.NetHook.CheckPhone()

2010-08-09 21:49:33 -  ...successfully started script 'FirstResponse.LCPD.Various'!

2010-08-09 21:49:33 -  ...successfully started script 'FirstResponse.LCPD.Start'!

2010-08-09 21:49:33 -  ...successfully started script 'FirstResponse.LCPD.inputSimulator'!

2010-08-09 21:49:33 -  ...successfully started script 'FirstResponse.LCPD.Partner'!

2010-08-09 21:49:33 -  ...successfully started script 'FirstResponse.LCPD.Functions'!

2010-08-09 21:49:33 -  ...successfully started script 'FirstResponse.LCPD.Flashlight'!

2010-08-09 21:49:33 -  ...successfully started script 'FirstResponse.LCPD.Debug'!

2010-08-09 21:49:33 -  ...successfully started script 'FirstResponse.LCPD.Actions'!

2010-08-09 21:49:33 -  ...successfully started script 'FirstResponse.LCPD.PullOver'!

2010-08-09 21:49:33 -  ...successfully started script 'FirstResponse.LCPD.Frisk'!

2010-08-09 21:49:33 -  ...successfully started script 'FirstResponse.LCPD.Disarm'!

2010-08-09 21:49:33 -  ...successfully started script 'FirstResponse.LCPD.Chase'!

2010-08-09 21:49:33 -  ...successfully started script 'FirstResponse.LCPD.Carboot'!

2010-08-09 21:49:33 -  ...successfully started script 'FirstResponse.LCPD.Backup'!

2010-08-09 21:49:33 -  ...successfully started script 'FirstResponse.LCPD.Arrest'!

2010-08-09 21:49:33 -  ...successfully started script 'FirstResponse.LCPD.HQ'!

2010-08-09 21:49:33 -  ...successfully started script 'FirstResponse.TextDraw'!

2010-08-09 21:49:33 -  ...successfully started script 'FirstResponse.Callouts'!

2010-08-09 21:49:33 -  ...successfully started script 'FirstResponse.DeletionList'!

2010-08-09 21:49:33 -  ...successfully started script 'FirstResponse.LCMD.Functions'!

2010-08-09 21:49:33 -  ...successfully started script 'FirstResponse.LCMD.Main'!

2010-08-09 21:49:33 -  ...successfully started script 'FirstResponse.Main.Start'!

2010-08-09 21:49:33 -  ...successfully started script 'FirstResponse.Main.EmergencyLights'!

2010-08-09 21:50:13 - Direct3D device lost!

2010-08-09 21:50:18 - Direct3D device created!

2010-08-09 21:52:02 - Error during Tick in script 'FirstResponse.Callouts':

                      System.IndexOutOfRangeException: Index was outside the bounds of the array.

                         at FirstResponse.LCPD.Functions.getSpawnCoordWithinDistance(Vector3 startPosition, Double minDistance, Double maxDistance, Vector3& spawnCoords, Double& spawnHeading)

                         at FirstResponse.Mugging.ᜈ()

                         at FirstResponse.Mugging.MuggingTick()

                         at FirstResponse.Callouts.ᜀ(Object A_0, EventArgs A_1)

                         at GTA.Script.TryTick()

                         at GTA.Script.DoTick()

                         at GTA.ScriptThread.OnTick()

2010-08-09 21:52:02 - Error in Thread.Abort:

                      System.Threading.ThreadAbortException: Thread was being aborted.

                         at System.Threading.Thread.AbortInternal()

                         at System.Threading.Thread.Abort()

                         at GTA.NetThread.Abort()

2010-08-09 21:52:11 - Direct3D device lost!

2010-08-09 21:52:11 - SCRIPTS TERMINATED! 

One thing i'v noticed is sometimes that when backup officers arrive I.e shootout, a minute or so later they've vanished (even though you are still fighting) but the cars are still there also they seem to all be the same model the fat cop most of the time and so does does my partner, also noose does nowt when you call for backup, he just sits in his car. i'v had know technical probs so to speak it runs fine just a few bugs.

edit: make that almost all the time

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