Everything posted by Ananas
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Smile for the camera
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ELS on EFLC?
Awesome, it works. Thanks dude, I owe you one
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ELS on EFLC?
I'm not quite sure which one of the versions of ELS works with EFLC. Or do they even work on EFLC? If they do, could someone tell me what/how to install them I have tried ELS V. 4 and V.6 but didn't work. I also tried installing ELS and LCPD FR in different order but didn't work. I am also sure that I had the right vehicles for right version of ELS but didn't work
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Alt + P on EFLC
I'm not sure what version of EFLC is needed but I have 1.1.0.0. I installed the LCPD:FR successfully and tried going in-game but alt + p doesn't do anything. I had dsound.dll in the EFLC folder and at the same time I had some old xlive.dll to prevent windows live from downloading updates. Then I run the diagnostic tool it says the Asi loader is not found. Ok then, I delete the xlive.dll and went in-game, skipped the windows live login and do alt + p but nothing happens. I run the diagnostic tool again, it says asi loader is valid. Everything's ok but doesn't work. Here's the dump: What's wrong?
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Nothing to do with LCPD FR
Thanks for being super helpful. Lock this thread then.
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Nothing to do with LCPD FR
I did not use search button because I didn't find one. Sure, go ahead and ban me if there is already a similar topic. GTA IV and EFLC worked perfectly until my motherboard broke. After buying new motherboard and then play GTA IV, after 10 minutes I get blue screen of death. I can see the BSOD for like half a second but I know it is there. Both games are bought, not downloaded. Here's my stuff.. Processor: AMD Athlon 64 X2 Dual Core Processor 5000+ (2.6Ghz) Memory: 2046MB DDR2 800 Hard Drive: 320Gb SATA + 1Tb SATA II Video Card: ATI Radeon HD 3850 OC Edition Windows XP Temperatures are not high and it works about 30 FPS, so not so bad it would blue screen. Help would be appreciated..
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A little issue?
Oh crap, sorry, yeah now it works, didn't read the sentences right..
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A little issue?
Check this video if you are interested
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A little issue?
Didn't work. I waited for like 20-30 seconds after giving the order and he still did not get out, then I gave up and drove away. I have a video of it if you guys want to see it.
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A little issue?
Well, when pulling over some random guy, the car stops and everything goes fine until you decide to take him to the station (get him out of the car). The issue is that when you select the option to get him out of the car, he doesn't drive away and he doesn't get out. Is it meant to be like that, is he resisting or something?
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Question about the original game and the LCPD mod.
This is what happens when you try to play some missions when on-duty: (click it)
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A collaborative list of issues with 0.90e
[sTATISTICS] [CALLOUTS] [MUGGING] Unable to spawn civilian atX:1200.13 Y:-37.53 Z:31.90 [uPDATECHECK] System.Net.WebException: The remote name could not be resolved: 'update.lcpdfr.com' at System.Net.HttpWebRequest.GetResponse() at FirstResponse.LCPD.Functions.updateTextShow(Object threadData) [CALLOUTS] Unable to create emergency services [CALLOUTS] Unable to create emergency services [CALLOUTS] [MUGGING] Unable to spawn civilian atX:1325.62 Y:-416.04 Z:18.29 2010-08-09 21:49:33 - Error during GetPhoneNumber (Phone checks will be disabled): System.Exception: Accessing Globals failed! Invalid Memory Address! at unmanaged.MemoryAccess.GetGlobalAddress(Int32 index) at unmanaged.MemoryAccess.GetPhoneNumber() at GTA.NetHook.CheckPhone() 2010-08-09 21:49:33 - ...successfully started script 'FirstResponse.LCPD.Various'! 2010-08-09 21:49:33 - ...successfully started script 'FirstResponse.LCPD.Start'! 2010-08-09 21:49:33 - ...successfully started script 'FirstResponse.LCPD.inputSimulator'! 2010-08-09 21:49:33 - ...successfully started script 'FirstResponse.LCPD.Partner'! 2010-08-09 21:49:33 - ...successfully started script 'FirstResponse.LCPD.Functions'! 2010-08-09 21:49:33 - ...successfully started script 'FirstResponse.LCPD.Flashlight'! 2010-08-09 21:49:33 - ...successfully started script 'FirstResponse.LCPD.Debug'! 2010-08-09 21:49:33 - ...successfully started script 'FirstResponse.LCPD.Actions'! 2010-08-09 21:49:33 - ...successfully started script 'FirstResponse.LCPD.PullOver'! 2010-08-09 21:49:33 - ...successfully started script 'FirstResponse.LCPD.Frisk'! 2010-08-09 21:49:33 - ...successfully started script 'FirstResponse.LCPD.Disarm'! 2010-08-09 21:49:33 - ...successfully started script 'FirstResponse.LCPD.Chase'! 2010-08-09 21:49:33 - ...successfully started script 'FirstResponse.LCPD.Carboot'! 2010-08-09 21:49:33 - ...successfully started script 'FirstResponse.LCPD.Backup'! 2010-08-09 21:49:33 - ...successfully started script 'FirstResponse.LCPD.Arrest'! 2010-08-09 21:49:33 - ...successfully started script 'FirstResponse.LCPD.HQ'! 2010-08-09 21:49:33 - ...successfully started script 'FirstResponse.TextDraw'! 2010-08-09 21:49:33 - ...successfully started script 'FirstResponse.Callouts'! 2010-08-09 21:49:33 - ...successfully started script 'FirstResponse.DeletionList'! 2010-08-09 21:49:33 - ...successfully started script 'FirstResponse.LCMD.Functions'! 2010-08-09 21:49:33 - ...successfully started script 'FirstResponse.LCMD.Main'! 2010-08-09 21:49:33 - ...successfully started script 'FirstResponse.Main.Start'! 2010-08-09 21:49:33 - ...successfully started script 'FirstResponse.Main.EmergencyLights'! 2010-08-09 21:50:13 - Direct3D device lost! 2010-08-09 21:50:18 - Direct3D device created! 2010-08-09 21:52:02 - Error during Tick in script 'FirstResponse.Callouts': System.IndexOutOfRangeException: Index was outside the bounds of the array. at FirstResponse.LCPD.Functions.getSpawnCoordWithinDistance(Vector3 startPosition, Double minDistance, Double maxDistance, Vector3& spawnCoords, Double& spawnHeading) at FirstResponse.Mugging.ᜈ() at FirstResponse.Mugging.MuggingTick() at FirstResponse.Callouts.ᜀ(Object A_0, EventArgs A_1) at GTA.Script.TryTick() at GTA.Script.DoTick() at GTA.ScriptThread.OnTick() 2010-08-09 21:52:02 - Error in Thread.Abort: System.Threading.ThreadAbortException: Thread was being aborted. at System.Threading.Thread.AbortInternal() at System.Threading.Thread.Abort() at GTA.NetThread.Abort() 2010-08-09 21:52:11 - Direct3D device lost! 2010-08-09 21:52:11 - SCRIPTS TERMINATED!
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A collaborative list of issues with 0.90e
Everytime I respond to a suicidal person, the CallOuts script crashes.
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Crash while loading 0.90E
Yeah, installed 1.0.6.0 and works fine, thanks.
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Crash while loading 0.90E
I reinstalled GTA IV, installed 1.0.4.0 patch and LCPD:FR 0.90E but when Im in loading screen it crashes. I ran the diagnostic tool and It gave me this dump: BEGIN *SIGNED* LCPD First Response Issue Report Diagnostics Tool Version: 0.4.3 Operating system: WindowsXP Professional (5.1.3.0 Build: 2600) Service Pack:Service Pack 3 System RAM (GB): 2 CPU cores: 2 NET Framework 4.0 installed: True Visual C++ 2010 Redistributable installed: True GTA IV - Installed: True GTA IV - Install folder: E:\GTA IV\Grand Theft Auto IV GTA IV - Version: 1, 0, 4, 0 GTA IV - Asi loader installed: True GTA IV - Asi loader: DSOUND GTA IV - Asi loader valid: True GTA IV - C++ ScriptHook installed: True GTA IV - C++ ScriptHook valid: True GTA IV - C++ ScriptHook version: 0, 5, 1, 0 GTA IV - ScriptHookDotNet installed: True GTA IV - ScriptHookDotNet valid: True ===============BEGIN .NET SCRIPTHOOK LOG=============== 2010-08-07 17:16:02 - Initializing ScriptHookDotNet v1.7.1.4 BETA (GTA IV version 1.0.4.0) 2010-08-07 17:17:24 - Direct3D device created! 2010-08-07 17:17:25 - SEARCHING FOR SCRIPTS... 2010-08-07 17:17:25 - Loading scripts in Assembly 'scripts\FirstResponse.net.dll' ... 2010-08-07 17:17:25 - ...found script 'FirstResponse.Main.EmergencyLights'! 2010-08-07 17:17:25 - ...found script 'FirstResponse.Main.Start'! 2010-08-07 17:17:25 - ...found script 'FirstResponse.LCMD.Main'! 2010-08-07 17:17:25 - ...found script 'FirstResponse.LCMD.Functions'! 2010-08-07 17:17:25 - ...found script 'FirstResponse.DeletionList'! 2010-08-07 17:17:25 - ...found script 'FirstResponse.Callouts'! 2010-08-07 17:17:25 - ...found script 'FirstResponse.TextDraw'! 2010-08-07 17:17:25 - ...found script 'FirstResponse.LCPD.HQ'! 2010-08-07 17:17:25 - ...found script 'FirstResponse.LCPD.Arrest'! 2010-08-07 17:17:25 - ...found script 'FirstResponse.LCPD.Backup'! 2010-08-07 17:17:25 - ...found script 'FirstResponse.LCPD.Carboot'! 2010-08-07 17:17:25 - ...found script 'FirstResponse.LCPD.Chase'! 2010-08-07 17:17:25 - ...found script 'FirstResponse.LCPD.Disarm'! 2010-08-07 17:17:25 - ...found script 'FirstResponse.LCPD.Frisk'! 2010-08-07 17:17:25 - ...found script 'FirstResponse.LCPD.PullOver'! 2010-08-07 17:17:25 - ...found script 'FirstResponse.LCPD.Actions'! 2010-08-07 17:17:25 - ...found script 'FirstResponse.LCPD.Debug'! 2010-08-07 17:17:25 - ...found script 'FirstResponse.LCPD.Flashlight'! 2010-08-07 17:17:25 - ...found script 'FirstResponse.LCPD.Functions'! 2010-08-07 17:17:25 - ...found script 'FirstResponse.LCPD.Partner'! 2010-08-07 17:17:25 - ...found script 'FirstResponse.LCPD.inputSimulator'! 2010-08-07 17:17:25 - ...found script 'FirstResponse.LCPD.Start'! 2010-08-07 17:17:25 - ...found script 'FirstResponse.LCPD.Various'! 2010-08-07 17:17:25 - DONE! 23 valid scripts found! 2010-08-07 17:17:25 - STARTING SCRIPTS... 2010-08-07 17:17:26 - Error during GetPhoneNumber (Phone checks will be disabled): System.Exception: Accessing Globals failed! Invalid Memory Address! at unmanaged.MemoryAccess.GetGlobalAddress(Int32 index) at unmanaged.MemoryAccess.GetPhoneNumber() at GTA.NetHook.CheckPhone() 2010-08-07 17:17:26 - ...successfully started script 'FirstResponse.LCPD.Various'! 2010-08-07 17:17:26 - ...successfully started script 'FirstResponse.LCPD.Start'! 2010-08-07 17:17:26 - ...successfully started script 'FirstResponse.LCPD.inputSimulator'! 2010-08-07 17:17:26 - ...successfully started script 'FirstResponse.LCPD.Partner'! 2010-08-07 17:17:26 - ...successfully started script 'FirstResponse.LCPD.Functions'! 2010-08-07 17:17:26 - ...successfully started script 'FirstResponse.LCPD.Flashlight'! 2010-08-07 17:17:26 - ...successfully started script 'FirstResponse.LCPD.Debug'! 2010-08-07 17:17:26 - ...successfully started script 'FirstResponse.LCPD.Actions'! 2010-08-07 17:17:26 - ...successfully started script 'FirstResponse.LCPD.PullOver'! 2010-08-07 17:17:26 - ...successfully started script 'FirstResponse.LCPD.Frisk'! 2010-08-07 17:17:26 - ...successfully started script 'FirstResponse.LCPD.Disarm'! 2010-08-07 17:17:26 - ...successfully started script 'FirstResponse.LCPD.Chase'! 2010-08-07 17:17:26 - ...successfully started script 'FirstResponse.LCPD.Carboot'! 2010-08-07 17:17:26 - ...successfully started script 'FirstResponse.LCPD.Backup'! 2010-08-07 17:17:26 - ...successfully started script 'FirstResponse.LCPD.Arrest'! 2010-08-07 17:17:26 - ...successfully started script 'FirstResponse.LCPD.HQ'! 2010-08-07 17:17:26 - ...successfully started script 'FirstResponse.TextDraw'! 2010-08-07 17:17:26 - ...successfully started script 'FirstResponse.Callouts'! 2010-08-07 17:17:26 - ...successfully started script 'FirstResponse.DeletionList'! 2010-08-07 17:17:26 - ...successfully started script 'FirstResponse.LCMD.Functions'! 2010-08-07 17:17:26 - ...successfully started script 'FirstResponse.LCMD.Main'! 2010-08-07 17:17:26 - ...successfully started script 'FirstResponse.Main.Start'! 2010-08-07 17:17:26 - ...successfully started script 'FirstResponse.Main.EmergencyLights'! ===============END .NET SCRIPTHOOK LOG=============== ===============BEGIN LCPD FIRST RESPONSE LOG=============== [sTATISTICS] System.Net.WebException: The remote name could not be resolved: 'www.xgweb.co.uk' at System.Net.HttpWebRequest.GetResponse() at FirstResponse.LCPD.Functions.ᜀ.ᜄ(Object A_0) ===============END LCPD FIRST RESPONSE LOG=============== End of *SIGNED* LCPD First Response Issue Report Digital signature: GCGaZeVhaHybfUWX2ItuDA== No idea if its O.K or if there's something crap but it gave me this. I have tried looking at the common issues but I can't find a resolve
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What do you want to see more of in LCPDFR?
It actually would be cool if you could choose the LCPD helicopter when going on duty, and maybe responding to some calls (idk what kind of calls you can respond with a helicopter..)