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[REL] Lawyer Office to Police Office transformation

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EDIT: It's finished.

I, Interference, am transforming the Lawyer Office to a Police Office. It's currently WIP and not available for download.

PROCESS: 100%

DONE:

-Police Logo and Text (isn't even needed since we don't get to access that part of the building)

-Portairs of Goldberg, Ligner, and Shyster replaced with some random LCPD pictures (isn't even needed since we don't get to access that part of the building)

-Text on doors

-Police wallpaper on computer displays

NOT DONE:

-

*Not going to search 750+ files

RELEASE DATE:

23/07/2011 - 24\07\2011

DOWNLOAD:

NEW VERSION

VIDEO PREVIEW:

http://www.youtube.com/watch?v=sAjHDQ2I6Xk&feature=channel_video_title

SCREENSHOTS by JACOB:

http://i.imgur.com/QNbeF.jpg

http://i.imgur.com/Rf8Ai.jpg

http://i.imgur.com/ocMqO.jpg

http://i.imgur.com/H7vuX.jpg

http://i.imgur.com/y3am0.jpg

http://i.imgur.com/y0lOg.jpg

If you have any tips, PM me.

Edited by Interference

[center][url="http://styragressor.tumblr.com/post/33331898333"][img]http://i.imgur.com/b2aNE.gif[/img][/url][/center]

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Can you tell me where that texture file is? I also wanted to do that a long time ago, but I wasn't able to find the file.

Due to the graphic nature of this post, reader discretion is advised.
lspdfrsig2njsuy.jpg

  • Author

Can you tell me where that texture file is? I also wanted to do that a long time ago, but I wasn't able to find the file.

\pc\data\maps\interiors\mission\level_3.img

level3_lobby2.wtd

[center][url="http://styragressor.tumblr.com/post/33331898333"][img]http://i.imgur.com/b2aNE.gif[/img][/url][/center]

Bad news Interference, that's not the file which changes the text on the doors. Just tried replacing it but the text is still there in game.

Due to the graphic nature of this post, reader discretion is advised.
lspdfrsig2njsuy.jpg

  • Author

Bad news Interference, that's not the file which changes the text on the doors. Just tried replacing it but the text is still there in game.

Yeah, same. Continuing the search.

[center][url="http://styragressor.tumblr.com/post/33331898333"][img]http://i.imgur.com/b2aNE.gif[/img][/url][/center]

  • Author

The main post got updated and added a small preview video. Sorry for double post.

[center][url="http://styragressor.tumblr.com/post/33331898333"][img]http://i.imgur.com/b2aNE.gif[/img][/url][/center]

  • Author

The logo looks stretched in the video, make sure that it's original aspect ratio.

Here is a vector file:

http://dl.dropbox.com/u/20303818/PDCL.eps

.eps? I don't have a program for opening .eps extensions.

EDIT: Adobe Illustrator? I only have Photoshop CS5. So a .psd file would be required. Ty anyways

Edited by Interference

[center][url="http://styragressor.tumblr.com/post/33331898333"][img]http://i.imgur.com/b2aNE.gif[/img][/url][/center]

pinch.gif

You can open .eps with Photoshop CS5 Extended. Just go File>Open (CTRL+O) browse to the .eps file and it'll ask you how big you want the vector file. Works like a charm.

Due to the graphic nature of this post, reader discretion is advised.
lspdfrsig2njsuy.jpg

Very nice, I hope it comes out easy for you :)

  • Author

Thanks everyone, and Break I can't re-scale your thing so I'll just re-cut it out the internet.

[center][url="http://styragressor.tumblr.com/post/33331898333"][img]http://i.imgur.com/b2aNE.gif[/img][/url][/center]

Just wanted to hop on and let you know I found the doors, however when trying to view the texture associated with the model (pc\data\maps\props\doors\int_door.img) all the associated textures appear to be locked, in that they are all 55 Bytes in size and opening them in either OpenIV or SparkIV shows that there are no textures inside of the wtd files. I am going to continue looking.

They may be encoded to prevent people editing them.

Regards.

EDIT: Cancel my last, I've located and exported the textures attached to the doors, I am going to attempt to edit them, then merge and test in-game. Will post back with results.

Edited by AussieMerc

Thanks everyone, and Break I can't re-scale your thing so I'll just re-cut it out the internet.

*facepalm* give me a second.

Due to the graphic nature of this post, reader discretion is advised.
lspdfrsig2njsuy.jpg

  • Author

Just wanted to hop on and let you know I found the doors, however when trying to view the texture associated with the model (pc\data\maps\props\doors\int_door.img) all the associated textures appear to be locked, in that they are all 55 Bytes in size and opening them in either OpenIV or SparkIV shows that there are no textures inside of the wtd files. I am going to continue looking.

They may be encoded to prevent people editing them.

Regards.

Thanks, although I already knew that.

In \pc\data\maps\props\commercial\office.img I found something with lawyer so it had to be Goldberg. Ligner and that other weird name (no offence to people who are named Shyster)

Probably Rockstar's being a bitch like previously I had some awesome edited pictures for the portraits but they appeared to be out of reach. :confused:

*facepalm* give me a second.

Oh I'm sorry man, like that gigantic logo can fit on a friggin 512x512.

Edited by Interference

[center][url="http://styragressor.tumblr.com/post/33331898333"][img]http://i.imgur.com/b2aNE.gif[/img][/url][/center]

  • Author

http://dl.dropbox.com/u/20303818/LCPD%20logo.7z

There you go. Normal PNGs.

No I already sorted it out. :teehee:

[center][url="http://styragressor.tumblr.com/post/33331898333"][img]http://i.imgur.com/b2aNE.gif[/img][/url][/center]

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