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Texture loss and crash after a few minutes playing the game

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Hi, I've been having this issue seemingly not related to any mods, started happening recently but I can't really tell exactly when. After a few minutes of playing, game stops loading the world and I can't load anything "new", can't pull up my phone and even the pictures on Compulite, for example, don't load. After a while, the game would stop responding and I would need to stop the proccess from task manager.

Tested on multiple NVME and Sata SSDs, without any mods, clean install and recently even reinstalled Windows just to check if that would help, but nope - still the same issue. Funny enough, I see a lot of people having the same situation on Reddit even in GTA Online after the recent updates, but no solution. No other games, including GTA Enhanced, have this issue.

My setup is available here, with all the mods I use and my PC specs. Already have Gameconfig, HeapAdjuster, Packfile Limit Adjuster, PedProp Limit Adjuster, and Resource Adjuster. I don't really have any logs to share, since no errors show up in RPH or launcher.log

If anyone know anything about this, I would really appreciate it.

Grand Theft Auto V Screenshot 2026.03.14 - 11.38.07.30.png

Solved by mnbvm

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  • Author
2 hours ago, Lennyy said:

Texture loss is mostly caused by environmental mods or car textures. Have you tried lowering your car's liveries from 4 to 2k yet?

Yep, all my textures are already 2k. Even tried with game textures on low, but the same thing happens.

  • Author
4 hours ago, Lennyy said:

Do you have any map mods installed that potentially have a high impact on your game? Or perhaps some custom gun models?

Not really, apart from what QuantV has, at least. I am doing some testing related to my hardware now, because I can't really find any problems with the game itself, and since it crashes even without any mods, it's weird.

I'll share anything I can in this thread if I can fix it, hopefully helps someone in the future 🙂

  • Author
  • Solution

Ok, managed to solve it. After some (extensive) troubleshooting, here's what was causing my issues and how I fixed them.

My MB (ASRock B650M-HDV) is a budget board that struggles to maintain a stable PCIe Gen5 link with the RTX 5070 Ti, apparently. This was causing PCIe recovery errors (the link dropping and reconnecting repeatedly), which corrupted memory transfers between the GPU and the system. Checked this with HWInfo. Fixed it by forcing PCIe Gen4 in BIOS under Advanced → AMD PBS Option → PCIe x16 Link Speed → Gen4.

I was also using Resource Adjuster with its experimental options enabled, apparently that was causing aggressive VRAM allocation. Combined with the unstable PCIe link, this was triggering an access violation crash always at the same offset inside GTA5.exe (01410bfa), making it look like a driver or hardware issue; I'm not sure if this option works well for other people, but even with PCIe Gen4, it was causing crashes for me.

Also, not sure if that caused any issues, but I changed it just to make sure: battleye was active as a Windows service while the game was launched with -nobattleye. This caused BattlEye to detect the process as invalid and terminate it externally after some time, showing as exit code 0xcfffffff in the launcher log with no crash dump generated. Fixed after disabling BattlEye completely through the Rockstar Games Launcher settings instead of just using the launch flag.

Hopefully this can help someone in the future, although I'm not sure what exactly solved it or if some of those fixes were needed, but this is what I did. Thanks @Lennyy for the help too.

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