March 31, 201313 yr So, I keep getting an error saying GTA IV FATAL ERROR: SMPA60. I made a backup of my vehicls and still hasn't made a difference when I restored it. I ran a diagnotistic tool and it says that .NET scripthook found but out of date. I installed it again, and the version I have is the latest version. This is what I get: BEGIN *SIGNED* LCPD First Response Issue Report Diagnostics Tool Version: 0.4.3 Operating system: Windows7 Ultimate (6.1.1.0 Build: 7601) Service Pack:Service Pack 1 System RAM (GB): 7.95 CPU cores: 4 NET Framework 4.0 installed: True Visual C++ 2010 Redistributable installed: True GTA IV - Installed: True GTA IV - Install folder: C:Program Files (x86)SteamsteamappscommonGrand Theft Auto IVGTAIV GTA IV - Version: 1, 0, 7, 0 GTA IV - Asi loader installed: True GTA IV - Asi loader: DSOUND GTA IV - Asi loader valid: True GTA IV - C++ ScriptHook installed: True GTA IV - C++ ScriptHook valid: True GTA IV - C++ ScriptHook version: 0, 5, 1, 0 GTA IV - ScriptHookDotNet installed: True GTA IV - ScriptHookDotNet valid: False ===============BEGIN .NET SCRIPTHOOK LOG=============== 2013-03-31 14:44:16 - Initializing ScriptHookDotNet v1.7.1.7 BETA (on GTA IV version 1.0.7.0 with C++ Hook version 0.5.1) 2013-03-31 14:46:13 - Direct3D device created! 2013-03-31 14:46:13 - SEARCHING FOR SCRIPTS... 2013-03-31 14:46:13 - Loading scripts in Assembly 'scriptsFirstResponse.net.dll' ... 2013-03-31 14:46:13 - ...found script 'FirstResponse.Main.EmergencyLights'! 2013-03-31 14:46:13 - ...found script 'FirstResponse.Main.Start'! 2013-03-31 14:46:13 - ...found script 'CSharp.Engine.Core'! 2013-03-31 14:46:13 - ...found script 'FirstResponse.Debugging'! 2013-03-31 14:46:13 - ...found script 'FirstResponse.DeletionList'! 2013-03-31 14:46:13 - ...found script 'FirstResponse.Hardcore'! 2013-03-31 14:46:13 - ...found script 'FirstResponse.TextDraw'! 2013-03-31 14:46:13 - ...found script 'FirstResponse.LCMD.Main'! 2013-03-31 14:46:13 - ...found script 'FirstResponse.LCMD.Functions'! 2013-03-31 14:46:13 - ...found script 'FirstResponse.LCPD.Carboot'! 2013-03-31 14:46:13 - ...found script 'FirstResponse.LCPD.Disarm'! 2013-03-31 14:46:13 - ...found script 'FirstResponse.LCPD.Frisk'! 2013-03-31 14:46:13 - ...found script 'FirstResponse.LCPD.PullOver'! 2013-03-31 14:46:13 - ...found script 'FirstResponse.LCPD.Actions'! 2013-03-31 14:46:13 - ...found script 'FirstResponse.LCPD.Debug'! 2013-03-31 14:46:13 - ...found script 'FirstResponse.LCPD.Flashlight'! 2013-03-31 14:46:13 - ...found script 'FirstResponse.LCPD.Functions'! 2013-03-31 14:46:13 - ...found script 'FirstResponse.LCPD.Partner'! 2013-03-31 14:46:13 - ...found script 'FirstResponse.LCPD.inputSimulator'! 2013-03-31 14:46:13 - ...found script 'FirstResponse.LCPD.Start'! 2013-03-31 14:46:13 - ...found script 'FirstResponse.LCPD.Various'! 2013-03-31 14:46:13 - Loading scripts in Assembly 'scriptsRadar.net.dll' ... 2013-03-31 14:46:13 - ...found script 'TestScriptVB.RadarScript'! 2013-03-31 14:46:13 - Loading scripts in Assembly 'scriptsTrafficFlow.net.dll' ... 2013-03-31 14:46:13 - ...found script 'TrafficFlow.Taxi'! 2013-03-31 14:46:13 - DONE! 23 valid scripts found! 2013-03-31 14:46:13 - STARTING SCRIPTS... 2013-03-31 14:46:13 - INFO: Phone number checks are not available! 2013-03-31 14:46:13 - ...successfully started script 'TrafficFlow.Taxi'! 2013-03-31 14:46:13 - ...successfully started script 'TestScriptVB.RadarScript'! 2013-03-31 14:46:13 - ...successfully started script 'FirstResponse.LCPD.Various'! 2013-03-31 14:46:13 - ...successfully started script 'FirstResponse.LCPD.Start'! 2013-03-31 14:46:13 - ...successfully started script 'FirstResponse.LCPD.inputSimulator'! 2013-03-31 14:46:13 - ...successfully started script 'FirstResponse.LCPD.Partner'! 2013-03-31 14:46:13 - ...successfully started script 'FirstResponse.LCPD.Functions'! 2013-03-31 14:46:13 - ...successfully started script 'FirstResponse.LCPD.Flashlight'! 2013-03-31 14:46:13 - ...successfully started script 'FirstResponse.LCPD.Debug'! 2013-03-31 14:46:13 - ...successfully started script 'FirstResponse.LCPD.Actions'! 2013-03-31 14:46:13 - ...successfully started script 'FirstResponse.LCPD.PullOver'! 2013-03-31 14:46:13 - ...successfully started script 'FirstResponse.LCPD.Frisk'! 2013-03-31 14:46:13 - ...successfully started script 'FirstResponse.LCPD.Disarm'! 2013-03-31 14:46:13 - ...successfully started script 'FirstResponse.LCPD.Carboot'! 2013-03-31 14:46:13 - ...successfully started script 'FirstResponse.LCMD.Functions'! 2013-03-31 14:46:13 - ...successfully started script 'FirstResponse.LCMD.Main'! 2013-03-31 14:46:13 - ...successfully started script 'FirstResponse.TextDraw'! 2013-03-31 14:46:13 - ...successfully started script 'FirstResponse.Hardcore'! 2013-03-31 14:46:13 - ...successfully started script 'FirstResponse.DeletionList'! 2013-03-31 14:46:13 - ...successfully started script 'FirstResponse.Debugging'! 2013-03-31 14:46:13 - ...successfully started script 'CSharp.Engine.Core'! 2013-03-31 14:46:13 - ...successfully started script 'FirstResponse.Main.Start'! 2013-03-31 14:46:13 - ...successfully started script 'FirstResponse.Main.EmergencyLights'! 2013-03-31 14:51:30 - Direct3D device lost! 2013-03-31 14:51:31 - Direct3D device created! ===============END .NET SCRIPTHOOK LOG=============== ===============BEGIN LCPD FIRST RESPONSE LOG=============== [3/31/2013 5:49:51 AM] [PULLOVER] Error: Object reference not set to an instance of an object. Source: MergedFirstResponse.net TargetSite: Void eval_LCPDFR-2(GTA.Ped)StackTrace: at eval_0.eval_0.LCPDFR-eval_3.eval_LCPDFR-2(Ped A_0) at CSharp.LCPDFR.Scripts.Pursuit.StartChase(Ped suspect1, Ped suspect2, Vehicle suspectVehicle, Vector3 startPos, Boolean noSecondSuspect, Boolean isWorldEvent) at FirstResponse.LCPD.PullOver.eval_LCPDFR-0(Object A_0, EventArgs A_1) [3/31/2013 2:08:40 PM] [PULLOVER] Error: Object reference not set to an instance of an object. Source: MergedFirstResponse.net TargetSite: Void eval_LCPDFR-2(GTA.Ped)StackTrace: at eval_0.eval_0.LCPDFR-eval_3.eval_LCPDFR-2(Ped A_0) at CSharp.LCPDFR.Scripts.Pursuit.StartChase(Ped suspect1, Ped suspect2, Vehicle suspectVehicle, Vector3 startPos, Boolean noSecondSuspect, Boolean isWorldEvent) at FirstResponse.LCPD.PullOver.eval_LCPDFR-0(Object A_0, EventArgs A_1) ===============END LCPD FIRST RESPONSE LOG=============== End of *SIGNED* LCPD First Response Issue Report Digital signature: NFtvW002RanqdDyjiUF61w==