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Stuck in taking out gun animation

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  • HyperBlueSmart
    HyperBlueSmart

    Hey there @SgtNelsonUSMC. I want to thank you for pointing out this possible solution. For some mysterious magical reason, my gun stuck animation issue has not been happening after I removed both scri

  • UnknownBastion
    UnknownBastion

    Topic is now locked due to this thread being many months old and now containing arguments. If anyone still needs help, please create your own post and wait patiently for a response.

  • You can disable mods/lspdfr plugins by rename it to _mods or _lspdfr (<- this one in plugins folder (gta5/plugins/_lspdfr)). First rename mods folder to copletely disable them and test it to c

Good afternoon, @icanhardlymodgtav. Most likely, it is not Euphoria Overhaul Mod or a Weapon Gun Sound Mod. I believe it might be something else related to the latest Rockstar Games' Christmas update. I am not sure, but it's very strange to see many people having this issue, no matter their circumstances; whether it is a modded or non-modded game. Yet, I can say that a non-modded game gives you less chances of having this gun stuck animation issue, from what I believe. However, what's very weird is how many people started to complain (including myself) about this issue after R* Christmas update came out last year. I think R* changed something in the game code or files that caused this problem, or it is just pure coincidence.

 

Hope this helps you!

 

A solution might be found sooner or later, but I can't assure you that I can do that right now.

Edited by HyperBlueSmart

On 1/21/2025 at 5:31 PM, HyperBlueSmart said:

Good afternoon, @icanhardlymodgtav. Most likely, it is not Euphoria Overhaul Mod or a Weapon Gun Sound Mod. I believe it might be something else related to the latest Rockstar Games' Christmas update. I am not sure, but it's very strange to see many people having this issue, no matter their circumstances; whether it is a modded or non-modded game. Yet, I can say that a non-modded game gives you less chances of having this gun stuck animation issue, from what I believe. However, what's very weird is how many people started to complain (including myself) about this issue after R* Christmas update came out last year. I think R* changed something in the game code or files that caused this problem, or it is just pure coincidence.

 

Hope this helps you!

 

A solution might be found sooner or later, but I can't assure you that I can do that right now.

Hey! Have you had any luck

hi

Yeah, it could be the Christmas update, but then again I've seen a report before the Christmas update regarding the same weapon glitch and the person apparently fixed it differently. It wasn't the weapon meta files at all because I've just replaced them with the vanilla files and yet the issue kept on appearing.

So, I don't know what's going on. I've also reinstalled my game multiple times and yet the issue is still here and it doesn't make any sense. 

On 12/24/2024 at 2:27 PM, XCSLX said:

So i noticed that when I take out my weapon when getting out the car i get stuck in the animation, cant do anything to stop it but exit GTA and re opening it. Not sure whats causing this, did a whole MODS reinstall and still happens. Was told that it was me having too many mods installed but I dont belive to, I do have role play +installed and its been crashing so not sure if its that. Someone can please help, happens randomly while playing.

 

I had this problem only after I added on the Road Message Signs script. I took that script out of script folder and gun glitch stopped for me. I dont know if you have it installed or not but hope that helps. I also tested it by remove whole script folder and the gun glitch went away. Try it out.

4 hours ago, SgtNelsonUSMC said:

I had this problem only after I added on the Road Message Signs script. I took that script out of script folder and gun glitch stopped for me. I dont know if you have it installed or not but hope that helps. I also tested it by remove whole script folder and the gun glitch went away. Try it out.

Greetings @SgtNelsonUSMC. Are you talking about the script/mod called MessageBoards created by Venoxity? If so, I can tell you that I already tried removing the script files for the mod located under scripts, but I haven't removed the actual .rpf file in a folder for the mod called boardpack and not loading it through the dlclist.xml file. I might try doing this, as you mentioned it stopped the gun stuck animation glitch for you.

 

Thanks for your suggestion, but I want to also point out that this glitch happens so randomly and differently to each individual that it is not easy to tell what could be considered the "main root" of this problem.

On 1/20/2025 at 5:04 AM, ThatGuySens said:

Anything found a fix for this?

Yeah, I found that deleting any ymaps helped with this. 
 

But the best thing to do is perform a fully fresh reinstall, keeping track of each mod you add. 
 

It is a long process but it seems that each individual may have a different problem. 

On 1/21/2025 at 7:51 PM, icanhardlymodgtav said:

does a europhia overhaul mod or a weapon gun sound mod also cause this issue?

These were definitely not the issue for me. Any DLC maps or ymaps are the most likely culprit. 
 

I systematically installed everything and did multiple tests adding and removing these particular things. When they were in the game they always caused the issue for me. 

On 1/26/2025 at 8:30 PM, SgtNelsonUSMC said:

I had this problem only after I added on the Road Message Signs script. I took that script out of script folder and gun glitch stopped for me. I dont know if you have it installed or not but hope that helps. I also tested it by remove whole script folder and the gun glitch went away. Try it out.

Hey there @SgtNelsonUSMC. I want to thank you for pointing out this possible solution. For some mysterious magical reason, my gun stuck animation issue has not been happening after I removed both scripts called "MessageBoards" and the folder for the dlcpacks named "boardpack", which are part of the MessageBoards plugin created by Venoxity. When I removed the plugin ENTIRELY (literally uninstalling everything related to the plugin), my issue has not been replicating since then. I never expected this plugin could possibly be the "main root" of this problem. Of course, this ONLY solved the problem for me temporarily, as I might need to perform more gameplay tests. Yet, whether this plugin affected others and caused this problem as well, it is something I can't confirm. However, from what has happened so far related to this problem as a whole, I can a draw a few conclusions (TL;DR):

 

1. There might be a high chance that OUTDATED plugins, scripts, or any content that is "additional" a.k.a. mods could be the cause of this problem. Based on what people have experienced so far with this issue, it has happened to individual(s) with or without MODS. Therefore, it can't be 100% confirmed that this problem is only related MODS, but some kind of incompatibilities with functions or tasks that affect the game environment or engine overall. I am not really sure about this, so don't think I am here assuming this is caused because of mods only.

 

2. If we think about this from a non-modded game perspective, how could this happen even without mods? A very simple answer could be R* updates itself. Since the Christmas update last year, I think there has been a trend related to lots of people reporting this particular issue.

 

3. This could be unlikely, but could there be a chance that it is not the game itself but something related to the Operating System (OS), or basically Windows could have had some kind of interference with this? I know it sounds vague and ridiculous, but if you think in a broader perspective, there could be a slight chance that Windows updates or computer functionalities (algorithms) could cause this game-breaking glitch. I think this might be a reason because GTA V is more than a decade ago game that has been receiving constant updates indeed, but some functions might have stopped working or became oudated due to new updates that have changed how our PCs process information and data. This is just my theory.

 

^ Note: Everything stated above is based on my own opinion and theories. No judgment or bias is intended in any of the conclusions.

 

Thanks.

 

Edited by HyperBlueSmart

On 1/26/2025 at 8:30 PM, SgtNelsonUSMC said:

I had this problem only after I added on the Road Message Signs script. I took that script out of script folder and gun glitch stopped for me. I dont know if you have it installed or not but hope that helps. I also tested it by remove whole script folder and the gun glitch went away. Try it out.

I also had the road signs script as well and I was having the same gun animation issue and after removing the script i've been playing for a few days now without the issue occuring so this seems like a fix so far.

EddyLee78

  • 2 weeks later...
On 2/1/2025 at 9:24 PM, EddyChen11 said:

I also had the road signs script as well and I was having the same gun animation issue and after removing the script i've been playing for a few days now without the issue occuring so this seems like a fix so far.

idk how many of you have Messageboards but after some testing, it does seem to be that mod, i went twice in a row to mission row pd, the bug happend which then also causes Roleplay+ to crash, i removed Messageboards DLC, it did not happen, put it back in, sure enough......happend again at mission row, took it back out and..........not happening, there seems to be conflict between messageboards and mission row, idk maybe his boards are not certified by the LSPD lol but it does seem to be the problem, it is however important to note that i used Mission Row as example as i was able to force the bug to happen there. it did happen once or twice down in the county with roleplay+ randomly crashing and props such as Compulite tablet, Breathalizer, narcotics tester, stretchers (ems, coroner) to become invisible, then trying to use the clipboard, roleplay+ crashes and the weapon bug sure enough is also going on, this however was all with messageboards being in the game.

Edited by SpartanGaming

To protect and to serve 

  • 1 month later...

Every single person in this topic is wrong. I've just done another test with bare minimums mods. Essentials only. It just seems to be something that happens after a certain amount of time. This time without LSPDFR at ALL. 

=========================
All I have Installed as of posting this comment: 
 

 

Essentials:

- Gameconfig v3442

 - SHV v3442
 - HeapAdjuster (set to 2000)

 - SHVDNET Nightly 3.7.0

 - PackfileLimit Adjuster

 - WeaponsLimit Adjuster

 

Side Mods:

 - SimpleZombies

 - MessageBoards (Tried removing, not the issue)

 - MoreGore

 - NativeUI

 - RealisticAccuracy (Tried removing, not the issue)

=========================

 

As you can see I don't have that many things installed. Except for maps I haven't listed. Mainly because I know maps do not cause this issue. We also need to stop blaming random people until we actually know FOR SURE what is causing the issue. I've spoken with Venoxity and can confirm it isn't his mod. I've done thorough testing. Even with a completely base game. Likely case is that it's an essential mod that's out of date or the bug hasn't been fixed(i.e. Heap Adjuster or SHVDNET). A mod that is essential for gameplay no matter how much we don't like it. Trust me it's annoying as hell to me as well because it's happening more often and getting me killed in certain situations. 

DarKKlusteR

Greetings @DarKKlusteR. Thanks for sharing out your own perspective and description/details of your personal experience(s) when you performed gameplay(s) to find out what's causing this gun stuck animation glitch issue. I can understand how frustrating it is for you and all of us, who have experienced this type of game-breaking bug/glitch. However, I wanted to point out that you shouldn't randomly say that every single person in this topic is wrong. I am aware this is your own opinion and experience(s) you encountered when playing without LSPD:FR at ALL to prove your own argument or point. All of us were trying to help each other, and we never had the intention to blame random people. We were trying to base our conclusions from potential mods, game content, updates, etc. that could most likely be the main root of this problem. Indeed, it seemed like we were technically "blaming" people or others, but we were creating hypotheses. You can't always expect reaching an accurate, definitive answer to all problem(s) immediately, if you don't create a basic inference, where evidence is none to limited. This is how you can actually start off digging further into investigation of a problem. Don't take me wrong; you can always say someone is wrong because it's how you view something differently from others. Additionally, you should refer to my last post in this topic. I even explicitly mentioned that it is based on my own theories, and no judgment is intended. Regardless of this, your personal experience(s) and sharings about your own tests with this problem also helps everyone involved, so we can all work together to find a solution. Of course, if a solution is found, it MIGHT only work for a few. I just wanted to point out these things, so everything is clear and not misunderstood. I hope this helps understanding the reason(s) for all of this.

 

Thanks.

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