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The latest updated version of RAGE Plugin Hook, required to play LSPDFR, can be found inside the LSPDFR download. It is not currently available on the RAGE Plugin Hook website.

Ultimate Backup Makes Game Crash


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I have every single requirement
Latest RageNativeUI
Latest Stop The Ped
Latest CompuLite Menu
Latest Rage Plugin Hook
Latest LSPDFR Version
when I hit "B" ingame Rage Plugin Hook (GTA V) becames not responsive for a moment and then there's a pop-up cames bottom left says LSPD First Response crashed.

 

Also theres a necessary thing from log folder:

 

Spoiler

[1/6/2024 10:47:38 PM.367] LSPD First Response:
[1/6/2024 10:47:38 PM.367] LSPD First Response: ==============================
[1/6/2024 10:47:38 PM.367] LSPD First Response: UNHANDLED EXCEPTION DURING GAME FIBER TICK
[1/6/2024 10:47:38 PM.367] LSPD First Response: ------------------------------
[1/6/2024 10:47:38 PM.367] LSPD First Response: Origin: Rage.SleeplessGameFiber
[1/6/2024 10:47:38 PM.367] LSPD First Response: ------------------------------
[1/6/2024 10:47:38 PM.367] LSPD First Response: Exception type: System.ArgumentException
[1/6/2024 10:47:38 PM.367] LSPD First Response: Exception message: address cannot be zero.
[1/6/2024 10:47:38 PM.367] Parameter name: address
[1/6/2024 10:47:38 PM.367] LSPD First Response: ------------------------------
[1/6/2024 10:47:38 PM.367] LSPD First Response: Inner exceptions:
[1/6/2024 10:47:38 PM.367] LSPD First Response: ------------------------------
[1/6/2024 10:47:38 PM.367] LSPD First Response: Stack trace:
[1/6/2024 10:47:38 PM.367] LSPD First Response: at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[1/6/2024 10:47:38 PM.367] at Rage.Native.DynamicNativeFunction.TryInvokeMember(InvokeMemberBinder binder, Object[] args, Object& result)
[1/6/2024 10:47:38 PM.367] at CallSite.Target(Closure , CallSite , Object , String , Int32 )
[1/6/2024 10:47:38 PM.367] at RAGENativeUI.N.RequestStreamedTextureDict(String name)
[1/6/2024 10:47:38 PM.367] at RAGENativeUI.Elements.Sprite.RequestTextureDictionary(String textureDictionary)
[1/6/2024 10:47:38 PM.367] at RAGENativeUI.UIMenu.Draw()
[1/6/2024 10:47:38 PM.367] at RAGENativeUI.MenuPool.ProcessMenus()
[1/6/2024 10:47:38 PM.367] at ‪‏‪‭‬‮‍‫‫‪‏‫‏‏‎‌‍‬‭‬‬‌‫‭‍‫‮.‌‮‪‍‭‭‬‮‮‌‮‍‍‮‬‫‮‪‪‏‎‮(MenuPool )
[1/6/2024 10:47:38 PM.367] at ‪‏‪‭‬‮‍‫‫‪‏‫‏‏‎‌‍‬‭‬‬‌‫‭‍‫‮.‪‮‏‏‪‪‮‍‎‬‍‍‎‭‮‎‪‫‫‭‭‮‎‮(Object , GraphicsEventArgs )
[1/6/2024 10:47:38 PM.367] at System.EventHandler`1.Invoke(Object sender, TEventArgs e)
[1/6/2024 10:47:38 PM.367] at Rage.Game.RaiseFrameRender(GraphicsEventArgs e)
[1/6/2024 10:47:38 PM.367] at Rage.RemotePlugin.HandleRenderFiber()
[1/6/2024 10:47:38 PM.367] at Rage.GameFiber.Main()
[1/6/2024 10:47:38 PM.367] LSPD First Response: ==============================
[1/6/2024 10:47:38 PM.367] LSPD First Response:
[1/6/2024 10:47:38 PM.391] LSPD First Response: [FATAL] Forced termination
[1/6/2024 10:47:38 PM.392] LSPD First Response: [TRACE] Released 0 entities from DefaultContentManager
[1/6/2024 10:47:41 PM.739] LSPD First Response: [INFO] LSPDFR has shut down
[1/6/2024 10:47:43 PM.295] LSPD First Response: UB All Police Partners are removed
[1/6/2024 10:47:43 PM.908] LSPD First Response: UB All Police Buddy are removed
[1/6/2024 10:47:43 PM.912] LSPD First Response: UB: UNIT FULLY DISMISSED >> OSB-0 | TOTAL ACTIVE UNIT >> 0
[1/6/2024 10:47:43 PM.972] LSPD First Response: [Wilderness Callouts | IntoxicatedPersonEvent] Cleaned up

Please help I just wanna use Ultimate Backup menu 😞

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  • Community Team

Attach your entire log please.

 

I0B5P1Y.png

Your topic has been moved to LSPDFR 0.4 Support.
Please post in the correct location in the future.

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Spoiler

[6.01.2024 22:27:36.385] Started new log on 6.01.2024 22:27:36.385
[6.01.2024 22:27:36.386] ====================================================================================================
[6.01.2024 22:27:36.334] Log path: D:\SteamLibrary\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[6.01.2024 22:27:36.386] Log verbosity: Trivial
[6.01.2024 22:27:36.387] Initializing input system
[6.01.2024 22:27:36.388] Initializing game console
[6.01.2024 22:27:36.393] Console key has been set to F4 (key code: 115)
[6.01.2024 22:27:36.461] Initializing console variable "ConsoleScrollAmount".
[6.01.2024 22:27:36.461] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount
[6.01.2024 22:27:36.463] Read value: <null>
[6.01.2024 22:27:36.464] Initializing console variable "ConsoleKey".
[6.01.2024 22:27:36.464] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[6.01.2024 22:27:36.464] Read value: <null>
[6.01.2024 22:27:36.464] Initializing console variable "PluginTimeoutThreshold".
[6.01.2024 22:27:36.464] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[6.01.2024 22:27:36.467] Read value: 60000
[6.01.2024 22:27:36.467] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[6.01.2024 22:27:36.467] Initializing console variable "AlwaysShowConsoleOutput".
[6.01.2024 22:27:36.467] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[6.01.2024 22:27:36.468] Read value: <null>
[6.01.2024 22:27:36.468] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[6.01.2024 22:27:36.468] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[6.01.2024 22:27:36.468] Read value: <null>
[6.01.2024 22:27:36.468] Initializing console variable "ShowOnScreenWarnings".
[6.01.2024 22:27:36.468] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[6.01.2024 22:27:36.468] Read value: <null>
[6.01.2024 22:27:36.468] Console initialized
[6.01.2024 22:27:36.468] Initializing forms manager
[6.01.2024 22:27:36.469] Cleaning temp folder
[6.01.2024 22:27:36.472] Version: RAGE Plugin Hook v1.107.1334.16527 for Grand Theft Auto V
[6.01.2024 22:27:36.512] ================ RAGE Plugin Hook ================
[1/6/2024 10:27:36 PM.520] Detected Windows 10 Professional (64-bit) (10.0.19045.0)!
[1/6/2024 10:27:36 PM.520] Checking game support
[1/6/2024 10:27:36 PM.622] Product name: Grand Theft Auto V
[1/6/2024 10:27:36 PM.623] Product version: 1.0.3095.0
[1/6/2024 10:27:36 PM.623] Is steam version: True
[1/6/2024 10:27:36 PM.624] Initializing DirectX
[1/6/2024 10:27:36 PM.625] Initializing Direct3D
[1/6/2024 10:27:36 PM.626] Getting game swap chain
[1/6/2024 10:27:36 PM.644] Swap Chain created: 0x7FF668D904F0
[1/6/2024 10:27:36 PM.644] Swap Chain VTable: 0x1D0F87AF1E0
[1/6/2024 10:27:36 PM.644] 0x748948000FF1A5E9;0x8D48564157552024;0x170EC814890246C
[1/6/2024 10:27:36 PM.644] D3D11Present: 0x7FFC289C15E0
[1/6/2024 10:27:36 PM.644] D3D11ResizeBuffers: 0x7FFC289E2F40
[1/6/2024 10:27:36 PM.644] D3D11ResizeTarget: 0x7FFC28A2A790
[1/6/2024 10:27:36 PM.644] D3D11SetFullscreenState: 0x7FFC289E2480
[1/6/2024 10:27:36 PM.645] Direct3D initialized
[1/6/2024 10:27:36 PM.675] Initialized DirectX
[1/6/2024 10:27:36 PM.675] Direct3D watcher thread spawned
[1/6/2024 10:27:36 PM.894] Getting device
[1/6/2024 10:27:36 PM.894] Retrieved device
[1/6/2024 10:27:36 PM.894] Creating wrapper
[1/6/2024 10:27:36 PM.956] Wrapper created
[1/6/2024 10:27:36 PM.961] Effect created
[1/6/2024 10:27:36 PM.962] Creating buffer
[1/6/2024 10:27:36 PM.962] Created buffer
[1/6/2024 10:27:36 PM.962] Creating blend state
[1/6/2024 10:27:36 PM.962] Created blend state
[1/6/2024 10:27:36 PM.962] Done with creation
[1/6/2024 10:27:37 PM.066] Initializing texture system.
[1/6/2024 10:27:37 PM.066] Initializing texture system; phase 1
[1/6/2024 10:27:37 PM.066] Initializing texture system; phase 2
[1/6/2024 10:27:37 PM.074] Initializing texture system; phase 3
[1/6/2024 10:27:37 PM.074] Initializing texture system; phase 4
[1/6/2024 10:27:37 PM.086] Initializing texture system; phase 5
[1/6/2024 10:27:37 PM.100] Initializing texture system; phase 6
[1/6/2024 10:27:37 PM.101] Initializing texture system; phase 7
[1/6/2024 10:27:37 PM.103] Initializing texture system; phase 8
[1/6/2024 10:27:37 PM.104] Initializing texture system; phase 9
[1/6/2024 10:27:37 PM.105] Initializing texture system; phase 10
[1/6/2024 10:27:37 PM.107] Initializing texture system; phase 11
[1/6/2024 10:27:37 PM.107] Initializing texture system; phase 12
[1/6/2024 10:27:37 PM.108] Initializing texture system; phase 13
[1/6/2024 10:27:37 PM.108] Initializing texture system; phase 14
[1/6/2024 10:27:41 PM.676] Direct3D watcher thread ended
[1/6/2024 10:28:15 PM.330] LoadingScreenMsg: Initializing game support
[1/6/2024 10:28:15 PM.581] Initializing game support
[1/6/2024 10:28:21 PM.002] LoadingScreenMsg: Velocity limit removed
[1/6/2024 10:28:21 PM.301] Compatibility level: 0
[1/6/2024 10:28:21 PM.301] Supported version detected
[1/6/2024 10:28:21 PM.301] ==================================================
[1/6/2024 10:28:21 PM.301] LoadingScreenMsg: Patching code
[1/6/2024 10:28:21 PM.553] LoadingScreenMsg: Waiting for game initialization
[1/6/2024 10:28:21 PM.804] Waiting for game initialization
[1/6/2024 10:28:21 PM.905] LoadingScreenMsg: Initializing core
[1/6/2024 10:28:22 PM.155] Initializing hook
[1/6/2024 10:28:27 PM.166] LoadingScreenMsg: Completing interoperability
[1/6/2024 10:28:27 PM.417] Completing interoperability
[1/6/2024 10:28:27 PM.417] Initialization code 1.
[1/6/2024 10:28:27 PM.417] Initialization code 2.
[1/6/2024 10:28:27 PM.417] Initialization code 3.
[1/6/2024 10:28:27 PM.423] 1 Address: 0x00007FF666ADDE18
[1/6/2024 10:28:27 PM.423] Calling func 1
[1/6/2024 10:28:27 PM.436] 2 Address: 0x00007FF6676BCC52
[1/6/2024 10:28:27 PM.436] 3 Address: 0x00007FF6660961D2
[1/6/2024 10:28:27 PM.459] Address: 0x00007FF6676BCBFC
[1/6/2024 10:28:27 PM.459] Unknown var: 0x00007FF668717510
[1/6/2024 10:28:27 PM.459] Initialization code 4.
[1/6/2024 10:28:27 PM.459] Initialization code 5.
[1/6/2024 10:28:27 PM.459] Completing interoperability, phase 1
[1/6/2024 10:28:27 PM.460] Completing interoperability, phase 2
[1/6/2024 10:28:27 PM.460] Completing interoperability, phase 3
[1/6/2024 10:28:27 PM.460] Completing interoperability, phase 4
[1/6/2024 10:28:27 PM.460] Completing interoperability, phase 5
[1/6/2024 10:28:27 PM.460] Completing interoperability, phase 6
[1/6/2024 10:28:27 PM.460] Completing interoperability, phase 7
[1/6/2024 10:28:27 PM.460] LoadingScreenMsg: 
[1/6/2024 10:28:27 PM.711] LoadingScreenMsg: Loading Story Mode
[1/6/2024 10:28:39 PM.776] LoadingScreenMsg: Loading and Populating Game World
[1/6/2024 10:28:40 PM.027] LoadingScreenMsg: 
[1/6/2024 10:29:07 PM.290] Initializing console variable "IsDeveloperModeEnabled".
[1/6/2024 10:29:07 PM.290] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[1/6/2024 10:29:07 PM.290] Read value: <null>
[1/6/2024 10:29:07 PM.290] Initializing console variable "TimeScale".
[1/6/2024 10:29:07 PM.290] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[1/6/2024 10:29:07 PM.290] Read value: <null>
[1/6/2024 10:29:54 PM.541] Loading plugin "D:\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\AxonSignal.dll".
[1/6/2024 10:29:56 PM.063] <UNLOADED PLUGIN>: Initializing input system
[1/6/2024 10:29:56 PM.064] <UNLOADED PLUGIN>: Initializing game console
[1/6/2024 10:29:56 PM.065] <UNLOADED PLUGIN>: Initializing forms manager
[1/6/2024 10:29:56 PM.491] Loading plugin "D:\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\BackWeapon.dll".
[1/6/2024 10:29:57 PM.984] <UNLOADED PLUGIN>: Initializing input system
[1/6/2024 10:29:57 PM.985] <UNLOADED PLUGIN>: Initializing game console
[1/6/2024 10:29:57 PM.986] <UNLOADED PLUGIN>: Initializing forms manager
[1/6/2024 10:29:58 PM.035] Loading plugin "D:\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\CopHolster.dll".
[1/6/2024 10:29:59 PM.504] <UNLOADED PLUGIN>: Initializing input system
[1/6/2024 10:29:59 PM.505] <UNLOADED PLUGIN>: Initializing game console
[1/6/2024 10:29:59 PM.506] <UNLOADED PLUGIN>: Initializing forms manager
[1/6/2024 10:29:59 PM.659] Loading plugin "D:\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\DamageTrackingFramework.dll".
[1/6/2024 10:30:01 PM.130] <UNLOADED PLUGIN>: Initializing input system
[1/6/2024 10:30:01 PM.130] <UNLOADED PLUGIN>: Initializing game console
[1/6/2024 10:30:01 PM.131] <UNLOADED PLUGIN>: Initializing forms manager
[1/6/2024 10:30:01 PM.174] Loading plugin "D:\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\EUPMenu.dll".
[1/6/2024 10:30:02 PM.654] <UNLOADED PLUGIN>: Initializing input system
[1/6/2024 10:30:02 PM.655] <UNLOADED PLUGIN>: Initializing game console
[1/6/2024 10:30:02 PM.656] <UNLOADED PLUGIN>: Initializing forms manager
[1/6/2024 10:30:02 PM.917] Loading plugin "D:\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\Handbrake.dll".
[1/6/2024 10:30:04 PM.380] <UNLOADED PLUGIN>: Initializing input system
[1/6/2024 10:30:04 PM.380] <UNLOADED PLUGIN>: Initializing game console
[1/6/2024 10:30:04 PM.381] <UNLOADED PLUGIN>: Initializing forms manager
[1/6/2024 10:30:04 PM.416] Loading plugin "D:\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\HUDController.dll".
[1/6/2024 10:30:05 PM.893] <UNLOADED PLUGIN>: Initializing input system
[1/6/2024 10:30:05 PM.894] <UNLOADED PLUGIN>: Initializing game console
[1/6/2024 10:30:05 PM.895] <UNLOADED PLUGIN>: Initializing forms manager
[1/6/2024 10:30:05 PM.916] Loading plugin "D:\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\Immersive Effects.dll".
[1/6/2024 10:30:07 PM.400] <UNLOADED PLUGIN>: Initializing input system
[1/6/2024 10:30:07 PM.401] <UNLOADED PLUGIN>: Initializing game console
[1/6/2024 10:30:07 PM.402] <UNLOADED PLUGIN>: Initializing forms manager
[1/6/2024 10:30:07 PM.430] Loading plugin "D:\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\KTFDO.dll".
[1/6/2024 10:30:08 PM.935] <UNLOADED PLUGIN>: Initializing input system
[1/6/2024 10:30:08 PM.935] <UNLOADED PLUGIN>: Initializing game console
[1/6/2024 10:30:08 PM.936] <UNLOADED PLUGIN>: Initializing forms manager
[1/6/2024 10:30:09 PM.169] Loading plugin "D:\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll".
[1/6/2024 10:30:10 PM.853] <UNLOADED PLUGIN>: Initializing input system
[1/6/2024 10:30:10 PM.854] <UNLOADED PLUGIN>: Initializing game console
[1/6/2024 10:30:10 PM.855] <UNLOADED PLUGIN>: Initializing forms manager
[1/6/2024 10:30:11 PM.028] Loading plugin "D:\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\outfitToggler.dll".
[1/6/2024 10:30:12 PM.524] <UNLOADED PLUGIN>: Initializing input system
[1/6/2024 10:30:12 PM.524] <UNLOADED PLUGIN>: Initializing game console
[1/6/2024 10:30:12 PM.525] <UNLOADED PLUGIN>: Initializing forms manager
[1/6/2024 10:30:12 PM.568] Loading plugin "D:\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\Persistent Weapon Flashlight.dll".
[1/6/2024 10:30:14 PM.049] <UNLOADED PLUGIN>: Initializing input system
[1/6/2024 10:30:14 PM.049] <UNLOADED PLUGIN>: Initializing game console
[1/6/2024 10:30:14 PM.050] <UNLOADED PLUGIN>: Initializing forms manager
[1/6/2024 10:30:14 PM.071] Loading plugin "D:\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\Restrain The Deceased.dll".
[1/6/2024 10:30:15 PM.539] <UNLOADED PLUGIN>: Initializing input system
[1/6/2024 10:30:15 PM.539] <UNLOADED PLUGIN>: Initializing game console
[1/6/2024 10:30:15 PM.540] <UNLOADED PLUGIN>: Initializing forms manager
[1/6/2024 10:30:15 PM.586] Loading plugin "D:\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\Seatbelt.dll".
[1/6/2024 10:30:17 PM.066] <UNLOADED PLUGIN>: Initializing input system
[1/6/2024 10:30:17 PM.066] <UNLOADED PLUGIN>: Initializing game console
[1/6/2024 10:30:17 PM.067] <UNLOADED PLUGIN>: Initializing forms manager
[1/6/2024 10:30:17 PM.326] Loading plugin "D:\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\Tourniquet.dll".
[1/6/2024 10:30:18 PM.836] <UNLOADED PLUGIN>: Initializing input system
[1/6/2024 10:30:18 PM.836] <UNLOADED PLUGIN>: Initializing game console
[1/6/2024 10:30:18 PM.837] <UNLOADED PLUGIN>: Initializing forms manager
[1/6/2024 10:30:18 PM.989] Axon Signal: Checking if desired font exists on system...
[1/6/2024 10:30:18 PM.999] Axon Signal: Desired font installed on system. Will be used for overlay.
[1/6/2024 10:30:19 PM.017] Axon Signal: Reading ini. Body Cam Key is set to O.
[1/6/2024 10:30:19 PM.017] Axon Signal: Reading ini. Dashcam system is set to True.
[1/6/2024 10:30:19 PM.017] Axon Signal: Reading ini. Dashcam overlay is set to True.
[1/6/2024 10:30:19 PM.017] Axon Signal: Reading ini. Dashcam on foot is set to True.
[1/6/2024 10:30:19 PM.017] Axon Signal: Reading ini. Dashcam effect is set to True.
[1/6/2024 10:30:19 PM.017] Axon Signal: Reading ini. Dashcam is set to display local time.
[1/6/2024 10:30:19 PM.017] Axon Signal: Reading ini. Dashcam letterbox is set to True.
[1/6/2024 10:30:19 PM.017] Axon Signal: Reading ini. Interior cam letterbox is set to True.
[1/6/2024 10:30:19 PM.017] Axon Signal: Reading ini. Hide minimap while in dashcam view is set to True.
[1/6/2024 10:30:19 PM.017] Axon Signal: Reading ini. Body Cam overlay is set to True.
[1/6/2024 10:30:19 PM.017] Axon Signal: Reading ini. Body Cam overlay first person only is set to True.
[1/6/2024 10:30:19 PM.017] Axon Signal: Reading ini. Body Cam is set to display local time.
[1/6/2024 10:30:19 PM.017] Axon Signal: Reading ini. Axon Signal Sidearm is set to True.
[1/6/2024 10:30:19 PM.017] Axon Signal: Reading ini. Axon Signal Vehicle is set to True.
[1/6/2024 10:30:19 PM.017] Axon Signal: Reading ini. Speed threshold is set to 15 MPH.
[1/6/2024 10:30:19 PM.017] Axon Signal: Reading ini. Trigger delay is set to 2 seconds.
[1/6/2024 10:30:19 PM.017] Axon Signal: Reading ini. Axon Signal notifications are set to True.
[1/6/2024 10:30:19 PM.017] Axon Signal: Reading ini. Interval is set to 120 seconds.
[1/6/2024 10:30:19 PM.017] Axon Signal: Reading ini. Rockstar Editor integration is set to False.
[1/6/2024 10:30:19 PM.017] Axon Signal: Reading ini. Body camera button sounds is set to True.
[1/6/2024 10:30:19 PM.017] Axon Signal: Reading ini. Body camera interaction animations is set to True.
[1/6/2024 10:30:19 PM.018] Axon Signal: Reading ini. This weapon is registered: weapon_pistol with a hash of 453432689
[1/6/2024 10:30:19 PM.018] Axon Signal: Reading ini. This weapon is registered: weapon_combatpistol with a hash of 1593441988
[1/6/2024 10:30:19 PM.018] Axon Signal: Reading ini. This weapon is registered: weapon_heavypistol with a hash of 3523564046
[1/6/2024 10:30:19 PM.018] Axon Signal: Reading ini. This weapon is registered: weapon_stungun with a hash of 911657153
[1/6/2024 10:30:19 PM.018] Axon Signal: Reading ini. This weapon is registered: weapon_pumpshotgun with a hash of 487013001
[1/6/2024 10:30:19 PM.019] Axon Signal: Reading ini. This weapon is registered: weapon_carbinerifle with a hash of 2210333304
[1/6/2024 10:30:19 PM.019] Axon Signal: Reading ini. Offset specified appears to be a valid offset set to: -0800.
[1/6/2024 10:30:19 PM.019] Axon Signal: Reading ini. Negative offset applied.
[1/6/2024 10:30:19 PM.318] Axon Signal: Player is loaded in, proceeding to load plugin.
[1/6/2024 10:30:19 PM.350] Axon Signal: Valid logo.png in 'Plugins/AxonSignalSound'. Continuing to load plugin...
[1/6/2024 10:30:19 PM.364] Axon Signal: Grand Theft Auto V detected with version 1.0.2802.0 or greater (Installed: 1.0.3095.0)
[1/6/2024 10:30:19 PM.364] Axon Signal: RAGEPluginHook detected with version 1.93 or greater (Installed: 1.107.1334.16527)
[1/6/2024 10:30:19 PM.365] Axon Signal: RAGENativeUI.dll detected with version 1.9.2 or greater (Installed: 1.9.2.0), initializing menus and console commands...
[1/6/2024 10:30:19 PM.597] Axon Signal: Checking LCPDFR.com servers if newer version is available...
[1/6/2024 10:30:19 PM.633] BackWeapon: Enabling Player Loop...
[1/6/2024 10:30:19 PM.635] BackWeapon: Enabling AI Loop...
[1/6/2024 10:30:19 PM.636] BackWeapon: Initializing menu...
[1/6/2024 10:30:19 PM.637] BackWeapon: Stow That Weapon (BackWeapon.dll) by willpv23 has been loaded!
[1/6/2024 10:30:20 PM.048] DamageTrackingFramework: GameFiber started!
[1/6/2024 10:30:20 PM.766] DamageTrackingFramework: DamageTrackerFramework loaded successfully. Online Version: 1.0.1 | Local DamageTrackerFramework Version: 1.0.1 | Local DamageTrackerLib Version: 1.0.1
[1/6/2024 10:30:25 PM.336] Handbrake: Loaded settings
[1/6/2024 10:30:25 PM.482] Handbrake: Local version: 1.1.0
[1/6/2024 10:30:26 PM.208] Handbrake: There is no update available
[1/6/2024 10:30:26 PM.239] HUDController: Loading HUDController, by Jesyx 
[1/6/2024 10:30:26 PM.271] Immersive Effects: Loaded settings
[1/6/2024 10:30:27 PM.043] Immersive Effects: There are no updates available
[1/6/2024 10:30:27 PM.357] Immersive Effects: Initialized UI
[1/6/2024 10:30:27 PM.533] LSPD First Response: [TRACE] Started loading LSPDFR
[1/6/2024 10:30:27 PM.533] LSPD First Response: [INFO] Running LSPD First Response 0.4.9 (0.4.8757.33971)
[1/6/2024 10:30:27 PM.533] LSPD First Response: [INFO] Compiled on 23 Dec 2023 23:52:22 UTC
[1/6/2024 10:30:27 PM.534] LSPD First Response: [INFO] Copyright © 2015-2020, G17 Media, www.lspdfr.com
[1/6/2024 10:30:28 PM.568] Restrain The Deceased: Loaded settings
[1/6/2024 10:30:29 PM.431] Restrain The Deceased: Local version: 1.3.1, Online version: 1.3.1
[1/6/2024 10:30:29 PM.432] Restrain The Deceased: There is no update available
[1/6/2024 10:30:29 PM.516] Seatbelt: Initialized settings
[1/6/2024 10:30:30 PM.249] Seatbelt: There is no update available
[1/6/2024 10:30:30 PM.612] Tourniquet: Loaded settings
[1/6/2024 10:30:32 PM.198] Tourniquet: There is no update available
[1/6/2024 10:30:32 PM.203] Tourniquet: Initialized BleedingSystem.cs
[1/6/2024 10:30:32 PM.204] Tourniquet: Initialized ApplyReminder.cs
[1/6/2024 10:30:32 PM.205] Tourniquet: Initialized LosingConsciousness.cs
[1/6/2024 10:30:32 PM.480] Axon Signal: Latest version of Axon Signal installed.
[1/6/2024 10:30:32 PM.484] Axon Signal: Axon Signal v1.2.52.42920 by Sergeant Nighthawk has been loaded. Compiled on 2023-03-24 15:52:06Z.
[1/6/2024 10:30:32 PM.653] BackWeapon: Loading Configuration...
[1/6/2024 10:30:32 PM.657] BackWeapon: Loaded configuration: AcceptedWeapons: System.Collections.Generic.List`1[System.UInt32]; AcceptedWeaponStrings: System.String[]; OffsetPosition: X:-0.01 Y:0.22 Z:-0.02; Rotation: Pitch:165 Roll:165 Yaw:0; HideWhileInVehicle: True; DisableFlashlight: False; DeleteWeaponKey: Decimal; EnableAI: True; CopsOnly: True; AIAcceptedWeapons: System.Collections.Generic.List`1[System.UInt32]; AIAcceptedWeaponStrings: System.String[]; AIOffsetPosition: X:0 Y:-0.19 Z:-0.02; AIRotation: Pitch:0 Roll:165 Yaw:0; AIHideWhileInVehicle: True; EnableBestWeapon: True; MenuKey: F5; AddonComponents: System.Collections.Generic.List`1[System.UInt32]; AddonComponentStrings: System.String[]; 
[1/6/2024 10:30:32 PM.981] BackWeapon: Menus Loading...
[1/6/2024 10:30:41 PM.798] LSPD First Response: [TRACE] Thread CopManager #1 initialized
[1/6/2024 10:30:41 PM.846] Tourniquet: PTFX assets loaded
[1/6/2024 10:30:41 PM.847] Tourniquet: SFX assets loaded
[1/6/2024 10:30:41 PM.850] Tourniquet: DamageTrackerService Started
[1/6/2024 10:30:42 PM.434] BackWeapon: Menus ready to use.
[1/6/2024 10:30:43 PM.320] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[1/6/2024 10:30:43 PM.341] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[1/6/2024 10:30:43 PM.343] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/outfits.xml
[1/6/2024 10:30:43 PM.402] LSPD First Response: [WARN] No name for outfit variation at line 23
[1/6/2024 10:30:43 PM.403] LSPD First Response: [WARN] No name for outfit variation at line 31
[1/6/2024 10:30:43 PM.403] LSPD First Response: [WARN] No name for outfit variation at line 39
[1/6/2024 10:30:43 PM.403] LSPD First Response: [WARN] No name for outfit variation at line 64
[1/6/2024 10:30:43 PM.403] LSPD First Response: [WARN] No name for outfit variation at line 72
[1/6/2024 10:30:43 PM.403] LSPD First Response: [WARN] No name for outfit variation at line 80
[1/6/2024 10:30:43 PM.403] LSPD First Response: [WARN] No name for outfit variation at line 111
[1/6/2024 10:30:43 PM.404] LSPD First Response: [WARN] No name for outfit variation at line 138
[1/6/2024 10:30:43 PM.405] LSPD First Response: [WARN] No name for outfit variation at line 174
[1/6/2024 10:30:43 PM.407] LSPD First Response: [WARN] No name for outfit variation at line 207
[1/6/2024 10:30:43 PM.407] LSPD First Response: [WARN] No name for outfit variation at line 220
[1/6/2024 10:30:43 PM.407] LSPD First Response: [WARN] No name for outfit variation at line 259
[1/6/2024 10:30:43 PM.408] LSPD First Response: [WARN] No name for outfit variation at line 273
[1/6/2024 10:30:43 PM.408] LSPD First Response: [WARN] No name for outfit variation at line 309
[1/6/2024 10:30:43 PM.408] LSPD First Response: [WARN] No name for outfit variation at line 323
[1/6/2024 10:30:43 PM.408] LSPD First Response: [WARN] No name for outfit variation at line 363
[1/6/2024 10:30:43 PM.408] LSPD First Response: [WARN] No name for outfit variation at line 391
[1/6/2024 10:30:43 PM.408] LSPD First Response: [WARN] No name for outfit variation at line 425
[1/6/2024 10:30:43 PM.408] LSPD First Response: [WARN] No name for outfit variation at line 453
[1/6/2024 10:30:43 PM.408] LSPD First Response: [WARN] No name for outfit variation at line 484
[1/6/2024 10:30:43 PM.408] LSPD First Response: [WARN] No name for outfit variation at line 502
[1/6/2024 10:30:43 PM.408] LSPD First Response: [WARN] No name for outfit variation at line 529
[1/6/2024 10:30:43 PM.409] LSPD First Response: [WARN] No name for outfit variation at line 547
[1/6/2024 10:30:43 PM.409] LSPD First Response: [WARN] No name for outfit variation at line 581
[1/6/2024 10:30:43 PM.409] LSPD First Response: [WARN] No name for outfit variation at line 615
[1/6/2024 10:30:43 PM.409] LSPD First Response: [WARN] No name for outfit variation at line 650
[1/6/2024 10:30:43 PM.409] LSPD First Response: [WARN] No name for outfit variation at line 677
[1/6/2024 10:30:43 PM.409] LSPD First Response: [WARN] No name for outfit variation at line 711
[1/6/2024 10:30:43 PM.409] LSPD First Response: [WARN] No name for outfit variation at line 741
[1/6/2024 10:30:43 PM.427] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[1/6/2024 10:30:43 PM.427] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[1/6/2024 10:30:43 PM.427] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/cop_presets_outfits.xml
[1/6/2024 10:30:43 PM.429] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 11, defaulting to male
[1/6/2024 10:30:43 PM.429] LSPD First Response: [WARN] No name for outfit variation at line 25
[1/6/2024 10:30:43 PM.429] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 25, defaulting to male
[1/6/2024 10:30:43 PM.429] LSPD First Response: [WARN] No name for outfit variation at line 32
[1/6/2024 10:30:43 PM.429] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 32, defaulting to male
[1/6/2024 10:30:43 PM.429] LSPD First Response: [WARN] No name for outfit variation at line 39
[1/6/2024 10:30:43 PM.429] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 39, defaulting to male
[1/6/2024 10:30:43 PM.429] LSPD First Response: [WARN] No name for outfit variation at line 47
[1/6/2024 10:30:43 PM.429] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 47, defaulting to male
[1/6/2024 10:30:43 PM.429] LSPD First Response: [WARN] No name for outfit variation at line 56
[1/6/2024 10:30:43 PM.429] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 56, defaulting to male
[1/6/2024 10:30:43 PM.429] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 71, defaulting to male
[1/6/2024 10:30:43 PM.429] LSPD First Response: [WARN] No name for outfit variation at line 85
[1/6/2024 10:30:43 PM.429] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 85, defaulting to male
[1/6/2024 10:30:43 PM.429] LSPD First Response: [WARN] No name for outfit variation at line 92
[1/6/2024 10:30:43 PM.429] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 92, defaulting to male
[1/6/2024 10:30:43 PM.429] LSPD First Response: [WARN] No name for outfit variation at line 100
[1/6/2024 10:30:43 PM.431] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 100, defaulting to male
[1/6/2024 10:30:43 PM.431] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 115, defaulting to male
[1/6/2024 10:30:43 PM.431] LSPD First Response: [WARN] No name for outfit variation at line 129
[1/6/2024 10:30:43 PM.431] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 129, defaulting to male
[1/6/2024 10:30:43 PM.431] LSPD First Response: [WARN] No name for outfit variation at line 136
[1/6/2024 10:30:43 PM.431] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 136, defaulting to male
[1/6/2024 10:30:43 PM.431] LSPD First Response: [WARN] No name for outfit variation at line 143
[1/6/2024 10:30:43 PM.431] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 143, defaulting to male
[1/6/2024 10:30:43 PM.431] LSPD First Response: [WARN] No name for outfit variation at line 151
[1/6/2024 10:30:43 PM.431] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 151, defaulting to male
[1/6/2024 10:30:43 PM.431] LSPD First Response: [WARN] No name for outfit variation at line 160
[1/6/2024 10:30:43 PM.431] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 160, defaulting to male
[1/6/2024 10:30:43 PM.431] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 175, defaulting to male
[1/6/2024 10:30:43 PM.431] LSPD First Response: [WARN] No name for outfit variation at line 189
[1/6/2024 10:30:43 PM.431] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 189, defaulting to male
[1/6/2024 10:30:43 PM.431] LSPD First Response: [WARN] No name for outfit variation at line 196
[1/6/2024 10:30:43 PM.431] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 196, defaulting to male
[1/6/2024 10:30:43 PM.431] LSPD First Response: [WARN] No name for outfit variation at line 204
[1/6/2024 10:30:43 PM.431] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 204, defaulting to male
[1/6/2024 10:30:43 PM.431] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 219, defaulting to male
[1/6/2024 10:30:43 PM.431] LSPD First Response: [WARN] No name for outfit variation at line 233
[1/6/2024 10:30:43 PM.431] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 233, defaulting to male
[1/6/2024 10:30:43 PM.431] LSPD First Response: [WARN] No name for outfit variation at line 240
[1/6/2024 10:30:43 PM.431] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 240, defaulting to male
[1/6/2024 10:30:43 PM.431] LSPD First Response: [WARN] No name for outfit variation at line 247
[1/6/2024 10:30:43 PM.431] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 247, defaulting to male
[1/6/2024 10:30:43 PM.433] LSPD First Response: [WARN] No name for outfit variation at line 255
[1/6/2024 10:30:43 PM.434] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 255, defaulting to male
[1/6/2024 10:30:43 PM.434] LSPD First Response: [WARN] No name for outfit variation at line 264
[1/6/2024 10:30:43 PM.434] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 264, defaulting to male
[1/6/2024 10:30:43 PM.434] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 279, defaulting to male
[1/6/2024 10:30:43 PM.434] LSPD First Response: [WARN] No name for outfit variation at line 293
[1/6/2024 10:30:43 PM.434] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 293, defaulting to male
[1/6/2024 10:30:43 PM.434] LSPD First Response: [WARN] No name for outfit variation at line 300
[1/6/2024 10:30:43 PM.434] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 300, defaulting to male
[1/6/2024 10:30:43 PM.434] LSPD First Response: [WARN] No name for outfit variation at line 308
[1/6/2024 10:30:43 PM.434] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 308, defaulting to male
[1/6/2024 10:30:43 PM.434] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 403, defaulting to male
[1/6/2024 10:30:43 PM.434] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 418, defaulting to male
[1/6/2024 10:30:43 PM.434] LSPD First Response: [WARN] No gender specified for outfit variation Commander at line 426, defaulting to male
[1/6/2024 10:30:43 PM.434] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 440, defaulting to male
[1/6/2024 10:30:43 PM.434] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 461, defaulting to male
[1/6/2024 10:30:43 PM.434] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 481, defaulting to male
[1/6/2024 10:30:43 PM.434] LSPD First Response: [WARN] No name for outfit variation at line 494
[1/6/2024 10:30:43 PM.434] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 494, defaulting to male
[1/6/2024 10:30:43 PM.436] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 507, defaulting to male
[1/6/2024 10:30:43 PM.436] LSPD First Response: [WARN] No name for outfit variation at line 520
[1/6/2024 10:30:43 PM.437] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 520, defaulting to male
[1/6/2024 10:30:43 PM.437] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 533, defaulting to male
[1/6/2024 10:30:43 PM.437] LSPD First Response: [WARN] No name for outfit variation at line 546
[1/6/2024 10:30:43 PM.437] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 546, defaulting to male
[1/6/2024 10:30:43 PM.437] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 559, defaulting to male
[1/6/2024 10:30:43 PM.437] LSPD First Response: [WARN] No name for outfit variation at line 572
[1/6/2024 10:30:43 PM.437] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 572, defaulting to male
[1/6/2024 10:30:43 PM.437] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 585, defaulting to male
[1/6/2024 10:30:43 PM.437] LSPD First Response: [WARN] No name for outfit variation at line 598
[1/6/2024 10:30:43 PM.437] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 598, defaulting to male
[1/6/2024 10:30:43 PM.437] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 611, defaulting to male
[1/6/2024 10:30:43 PM.437] LSPD First Response: [WARN] No name for outfit variation at line 624
[1/6/2024 10:30:43 PM.437] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 624, defaulting to male
[1/6/2024 10:30:43 PM.437] LSPD First Response: [WARN] No name for outfit variation at line 732
[1/6/2024 10:30:43 PM.437] LSPD First Response: [WARN] No name for outfit variation at line 764
[1/6/2024 10:30:43 PM.437] LSPD First Response: [WARN] No name for outfit variation at line 796
[1/6/2024 10:30:43 PM.439] LSPD First Response: [WARN] No name for outfit variation at line 828
[1/6/2024 10:30:43 PM.439] LSPD First Response: [WARN] No name for outfit variation at line 951
[1/6/2024 10:30:43 PM.439] LSPD First Response: [WARN] No name for outfit variation at line 976
[1/6/2024 10:30:43 PM.439] LSPD First Response: [WARN] No name for outfit variation at line 1002
[1/6/2024 10:30:43 PM.439] LSPD First Response: [WARN] No name for outfit variation at line 1028
[1/6/2024 10:30:43 PM.439] LSPD First Response: [WARN] No name for outfit variation at line 1054
[1/6/2024 10:30:43 PM.439] LSPD First Response: [WARN] No name for outfit variation at line 1133
[1/6/2024 10:30:43 PM.440] LSPD First Response: [WARN] No name for outfit variation at line 1160
[1/6/2024 10:30:43 PM.440] LSPD First Response: [WARN] No name for outfit variation at line 1187
[1/6/2024 10:30:43 PM.440] LSPD First Response: [WARN] No name for outfit variation at line 1214
[1/6/2024 10:30:43 PM.440] LSPD First Response: [WARN] No name for outfit variation at line 1241
[1/6/2024 10:30:43 PM.440] LSPD First Response: [WARN] No name for outfit variation at line 1268
[1/6/2024 10:30:43 PM.440] LSPD First Response: [WARN] No name for outfit variation at line 1297
[1/6/2024 10:30:43 PM.441] LSPD First Response: [WARN] No name for outfit variation at line 1330
[1/6/2024 10:30:43 PM.441] LSPD First Response: [WARN] No name for outfit variation at line 1363
[1/6/2024 10:30:43 PM.441] LSPD First Response: [WARN] No name for outfit variation at line 1396
[1/6/2024 10:30:43 PM.441] LSPD First Response: [TRACE] Loaded 10 freemode outfits and 55 preset outfits
[1/6/2024 10:30:43 PM.916] LSPD First Response: [TRACE] Adding Ben J. as character
[1/6/2024 10:30:44 PM.043] LSPD First Response: [TRACE] Adding Michelle Meto as character
[1/6/2024 10:30:44 PM.045] LSPD First Response: [WARN] Path without extension: lspdfr/chars
[1/6/2024 10:30:44 PM.046] LSPD First Response: [WARN] Path without extension: lspdfr/chars
[1/6/2024 10:30:44 PM.256] LSPD First Response: [TRACE] Adding Koney Puckett as character
[1/6/2024 10:30:44 PM.271] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[1/6/2024 10:30:44 PM.271] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[1/6/2024 10:30:44 PM.271] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/regions.xml
[1/6/2024 10:30:44 PM.288] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[1/6/2024 10:30:44 PM.288] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[1/6/2024 10:30:44 PM.288] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/backup.xml
[1/6/2024 10:30:44 PM.304] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[1/6/2024 10:30:44 PM.304] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[1/6/2024 10:30:44 PM.304] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/agency.xml
[1/6/2024 10:30:44 PM.334] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[1/6/2024 10:30:44 PM.335] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[1/6/2024 10:30:44 PM.335] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/inventory.xml
[1/6/2024 10:30:44 PM.343] LSPD First Response: [TRACE] Failed to parse  as chance
[1/6/2024 10:30:44 PM.346] LSPD First Response: [TRACE] Player was in vehicle: False
[1/6/2024 10:30:44 PM.346] LSPD First Response: [TRACE] Last selected character was Koney Puckett, should spawn as last character True
[1/6/2024 10:30:44 PM.346] LSPD First Response: [TRACE] Loading last selected character Koney Puckett
[1/6/2024 10:30:44 PM.349] LSPD First Response: [INFO] Changing current player character to Koney Puckett
[1/6/2024 10:30:44 PM.472] LSPD First Response: [TRACE] Thread PedHistoryManager #1 initialized
[1/6/2024 10:30:44 PM.472] LSPD First Response: [TRACE] Thread PlayerCharacterStatsManager #1 initialized
[1/6/2024 10:30:44 PM.472] LSPD First Response: [TRACE] Thread GamePlayer #1 initialized
[1/6/2024 10:30:44 PM.983] LSPD First Response: [TRACE] Cached 1511 decorators for index 3
[1/6/2024 10:30:44 PM.989] LSPD First Response: [INFO] Player Persona voice is: s_m_y_cop_01_white_full_02
[1/6/2024 10:30:44 PM.992] LSPD First Response: [TRACE] CharacterSelected: 11
[1/6/2024 10:30:44 PM.993] LSPD First Response: [TRACE] Character changed, creating new stats object
[1/6/2024 10:30:45 PM.728] LSPD First Response: [TRACE] Starting custom cop walk style task
[1/6/2024 10:30:45 PM.886] LSPD First Response: [TRACE] Set last player walk style back: Cop
[1/6/2024 10:30:45 PM.893] LSPD First Response: [TRACE] Initialized telemtry service
[1/6/2024 10:30:45 PM.980] LSPD First Response: We have 4 appartments registered
[1/6/2024 10:30:45 PM.983] LSPD First Response: [TRACE] Finding Interior ID for 4 Integrity Way at: X:-15.76 Y:-606.24 Z:100.23
[1/6/2024 10:30:45 PM.987] LSPD First Response: [TRACE] Initialised Apartment: 4 Integrity Way, Interior is 147969
[1/6/2024 10:30:45 PM.989] LSPD First Response: [TRACE] Finding Interior ID for 1893 Grapeseed Ave at: X:264.853 Y:-1000.169 Z:-99.058
[1/6/2024 10:30:45 PM.990] LSPD First Response: [TRACE] Initialised Apartment: 1893 Grapeseed Ave, Interior is 149761
[1/6/2024 10:30:45 PM.991] LSPD First Response: [TRACE] Finding Interior ID for 0605 Spanish Ave at: X:347.1727 Y:-1001.406 Z:-99.1962
[1/6/2024 10:30:45 PM.992] LSPD First Response: [TRACE] Initialised Apartment: 0605 Spanish Ave, Interior is 148225
[1/6/2024 10:30:45 PM.995] LSPD First Response: [TRACE] Finding Interior ID for 2874 Hillcrest at: X:-859.5645 Y:688.7182 Z:152.8571
[1/6/2024 10:30:45 PM.996] LSPD First Response: [TRACE] Initialised Apartment: 2874 Hillcrest, Interior is 207361
[1/6/2024 10:30:45 PM.997] LSPD First Response: ApartmentManager initialized
[1/6/2024 10:30:46 PM.000] LSPD First Response: [TRACE] Started new menu thread MenuBase #1
[1/6/2024 10:30:46 PM.003] LSPD First Response: [TRACE] Started new menu thread MenuBase #2
[1/6/2024 10:30:46 PM.004] LSPD First Response: [TRACE] Started new menu thread MenuBase #3
[1/6/2024 10:30:46 PM.049] LSPD First Response: [TRACE] Thread DiscordRichPresence #1 initialized
[1/6/2024 10:30:46 PM.177] LSPD First Response: [TRACE] Thread CheckpointManager #1 initialized
[1/6/2024 10:30:46 PM.178] LSPD First Response: [TRACE] Thread ApartmentManager #1 initialized
[1/6/2024 10:30:46 PM.180] LSPD First Response: [TRACE] Saved apt: 
[1/6/2024 10:30:46 PM.187] LSPD First Response: [TRACE] Thread IntegrityWay435 #1 initialized
[1/6/2024 10:30:46 PM.190] LSPD First Response: [TRACE] Thread Marker #1 initialized
[1/6/2024 10:30:46 PM.222] LSPD First Response: [TRACE] Thread Marker #2 initialized
[1/6/2024 10:30:46 PM.222] LSPD First Response: [TRACE] Thread SpanishAve0605 #1 initialized
[1/6/2024 10:30:46 PM.222] LSPD First Response: [TRACE] Thread Marker #3 initialized
[1/6/2024 10:30:46 PM.222] LSPD First Response: [TRACE] Thread Hillcrest2874 #1 initialized
[1/6/2024 10:30:46 PM.222] LSPD First Response: [TRACE] Thread Marker #4 initialized
[1/6/2024 10:30:46 PM.223] LSPD First Response: [TRACE] Thread MenuManager #1 initialized
[1/6/2024 10:30:46 PM.284] LSPD First Response: [TRACE] Thread GrapeseedAve1893 #1 initialized
[1/6/2024 10:30:46 PM.362] LSPD First Response: [TRACE] Started new menu thread MenuBase #4
[1/6/2024 10:30:46 PM.372] LSPD First Response: [TRACE] Started new menu thread MenuBase #5
[1/6/2024 10:30:46 PM.376] LSPD First Response: [TRACE] Set title to Koney Puckett for Interaction Menu
[1/6/2024 10:30:46 PM.377] LSPD First Response: [TRACE] Started new menu thread MenuBase #6
[1/6/2024 10:30:46 PM.379] LSPD First Response: [TRACE] Set title to Koney Puckett for Police Radio
[1/6/2024 10:30:46 PM.388] LSPD First Response: [TRACE] Started new menu thread MenuBase #7
[1/6/2024 10:30:46 PM.390] LSPD First Response: [TRACE] Set title to Koney Puckett for Vehicle Options
[1/6/2024 10:30:46 PM.395] LSPD First Response: [TRACE] Started new menu thread MenuBase #8
[1/6/2024 10:30:46 PM.397] LSPD First Response: [TRACE] Set title to Koney Puckett for Inventory
[1/6/2024 10:30:46 PM.400] LSPD First Response: [TRACE] Started new menu thread MenuBase #9
[1/6/2024 10:30:46 PM.402] LSPD First Response: [TRACE] Set title to Koney Puckett for Settings
[1/6/2024 10:30:46 PM.404] LSPD First Response: [TRACE] Saved apt: 
[1/6/2024 10:30:46 PM.430] LSPD First Response: [TRACE] Starting custom cop walk style task
[1/6/2024 10:30:46 PM.458] LSPD First Response: [TRACE] Requested Audio
[1/6/2024 10:30:46 PM.469] LSPD First Response: [TRACE] Thread CharacterCreation #1 initialized
[1/6/2024 10:30:46 PM.908] LSPD First Response: [INFO] Connecting to LSPDFR Sync
[1/6/2024 10:30:47 PM.273] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[1/6/2024 10:30:47 PM.273] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[1/6/2024 10:30:47 PM.274] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/stations.xml
[1/6/2024 10:30:47 PM.287] LSPD First Response: [INFO] Vinewood Police Station
[1/6/2024 10:30:47 PM.288] LSPD First Response: [INFO] Added new police station: Vinewood Police Station (LSPD) at X:638.5 Y:1.75 Z:82.8
[1/6/2024 10:30:47 PM.289] LSPD First Response: [INFO] La Mesa Police Station
[1/6/2024 10:30:47 PM.289] LSPD First Response: [INFO] Added new police station: La Mesa Police Station (LSPD) at X:826.8 Y:-1290 Z:28.24
[1/6/2024 10:30:47 PM.289] LSPD First Response: [INFO] Rockford Hills Police Station
[1/6/2024 10:30:47 PM.289] LSPD First Response: [INFO] Added new police station: Rockford Hills Police Station (LSPD) at X:-561.65 Y:-131.65 Z:38.21
[1/6/2024 10:30:47 PM.289] LSPD First Response: [INFO] Vespucci Police Station
[1/6/2024 10:30:47 PM.289] LSPD First Response: [INFO] Added new police station: Vespucci Police Station (LSPD) at X:-1108.18 Y:-845.18 Z:19.32
[1/6/2024 10:30:47 PM.289] LSPD First Response: [INFO] Downtown Police Station
[1/6/2024 10:30:47 PM.289] LSPD First Response: [INFO] Added new police station: Downtown Police Station (LSPD) at X:450.0654 Y:-993.0596 Z:30
[1/6/2024 10:30:47 PM.289] LSPD First Response: [INFO] Davis Sheriff Station
[1/6/2024 10:30:47 PM.289] LSPD First Response: [INFO] Added new police station: Davis Sheriff Station (LSSD) at X:360.97 Y:-1584.7 Z:29.29
[1/6/2024 10:30:47 PM.289] LSPD First Response: [INFO] Sandy Shores Sheriff Station
[1/6/2024 10:30:47 PM.292] LSPD First Response: [INFO] Added new police station: Sandy Shores Sheriff Station (LSSD) at X:1848.73 Y:3689.98 Z:34.27
[1/6/2024 10:30:47 PM.292] LSPD First Response: [INFO] Paleto Bay Sheriff Station
[1/6/2024 10:30:47 PM.292] LSPD First Response: [INFO] Added new police station: Paleto Bay Sheriff Station (LSSD) at X:-448.22 Y:6008.23 Z:31.72
[1/6/2024 10:30:47 PM.292] LSPD First Response: [INFO] Beaver Bush Ranger Station
[1/6/2024 10:30:47 PM.292] LSPD First Response: [INFO] Added new police station: Beaver Bush Ranger Station (SAPR) at X:379.31 Y:792.06 Z:190.41
[1/6/2024 10:30:47 PM.292] LSPD First Response: [INFO] Los Santos Intl. Airport Field Office
[1/6/2024 10:30:47 PM.292] LSPD First Response: [INFO] Added new police station: Los Santos Intl. Airport Field Office (NOOSE) at X:-864.61 Y:-2408.92 Z:14.03
[1/6/2024 10:30:47 PM.292] LSPD First Response: [INFO] Bolingbroke Penitentiary
[1/6/2024 10:30:47 PM.292] LSPD First Response: [INFO] Added new police station: Bolingbroke Penitentiary (SASPA) at X:1846.49 Y:2585.95 Z:45.67
[1/6/2024 10:30:47 PM.301] LSPD First Response: [TRACE] Auto started component Debug #1
[1/6/2024 10:30:47 PM.301] LSPD First Response: [TRACE] Auto started component AmbientBlips #1
[1/6/2024 10:30:47 PM.302] LSPD First Response: [TRACE] Auto started component AmbientChases #1
[1/6/2024 10:30:47 PM.303] LSPD First Response: [TRACE] Auto started component AmbientCombatControl #1
[1/6/2024 10:30:47 PM.303] LSPD First Response: [TRACE] Auto started component AmbientGameStats #1
[1/6/2024 10:30:47 PM.303] LSPD First Response: [TRACE] Auto started component AmbientOffDuty #1
[1/6/2024 10:30:47 PM.303] LSPD First Response: [TRACE] Auto started component AmbientPhotoCamera #1
[1/6/2024 10:30:47 PM.305] LSPD First Response: [TRACE] Auto started component AmbientGameScripts #1
[1/6/2024 10:30:47 PM.306] LSPD First Response: [TRACE] Auto started component AmbientSitAnywhere #1
[1/6/2024 10:30:47 PM.307] LSPD First Response: [TRACE] Auto started component AmbientSpawn #1
[1/6/2024 10:30:47 PM.309] LSPD First Response: [TRACE] Auto started component AmbientSpawnScenarios #1
[1/6/2024 10:30:47 PM.310] LSPD First Response: [TRACE] Auto started component GameStatsManager #1
[1/6/2024 10:30:47 PM.312] LSPD First Response: [TRACE] Auto started component EvidenceMarkerManager #1
[1/6/2024 10:30:47 PM.315] LSPD First Response: [TRACE] Auto started component GameEventManager #1
[1/6/2024 10:30:47 PM.819] LSPD First Response: [TRACE] Preloading node data
[1/6/2024 10:30:47 PM.864] LSPD First Response: [INFO] No cached credentials, no user login attempt will be made to LSPDFR Sync.
[1/6/2024 10:30:47 PM.865] LSPD First Response: [TRACE] Checking for updates...
[1/6/2024 10:30:47 PM.869] LSPD First Response: [TRACE] Terminal server version: 0.2
[1/6/2024 10:30:47 PM.870] LSPD First Response: [INFO] Connected to LSPDFR Sync via session 7baf6cb5-0d80-4a9b-bdc4-4f29444fa3bf. Enhanced features available.
[1/6/2024 10:30:47 PM.890] LSPD First Response: [TRACE] Server has requested that we enable feature BaselineTelemetry
[1/6/2024 10:30:47 PM.891] LSPD First Response: [TRACE] Server has requested that we enable feature LSPDFRSyncOnboarding
[1/6/2024 10:30:47 PM.892] LSPD First Response: [TRACE] Server has requested that we enable feature PatreonPauseMenuItem
[1/6/2024 10:30:48 PM.135] LSPD First Response: [TRACE] This version seems up to date.
[1/6/2024 10:30:48 PM.135] LSPD First Response: [TRACE] This version: 0.4.8757.33971, Version available on server: 0.4.8757.33971
[1/6/2024 10:30:49 PM.064] LSPD First Response: [TRACE] Building pathfinding data. Island: False
[1/6/2024 10:30:50 PM.683] LSPD First Response: [TRACE] Done preloading node data
[1/6/2024 10:30:50 PM.683] LSPD First Response: [TRACE] Preloading node data
[1/6/2024 10:30:50 PM.683] LSPD First Response: [TRACE] Done preloading node data
[1/6/2024 10:30:50 PM.684] LSPD First Response: [TRACE] Thread AmbientBlips #1 initialized
[1/6/2024 10:30:50 PM.692] LSPD First Response: [TRACE] Thread AmbientChases #1 initialized
[1/6/2024 10:30:50 PM.692] LSPD First Response: [TRACE] Disabling ambient game police chases
[1/6/2024 10:30:50 PM.696] LSPD First Response: [TRACE] Disabled ambient game police chases
[1/6/2024 10:30:50 PM.697] LSPD First Response: [TRACE] Thread AmbientGameStats #1 initialized
[1/6/2024 10:30:50 PM.699] LSPD First Response: [TRACE] Thread AmbientOffDuty #1 initialized
[1/6/2024 10:30:50 PM.701] LSPD First Response: [TRACE] Thread AmbientPhotoCamera #1 initialized
[1/6/2024 10:30:50 PM.702] LSPD First Response: [TRACE] Thread AmbientGameScripts #1 initialized
[1/6/2024 10:30:52 PM.214] LSPD First Response: [TRACE] Thread AmbientSpawnScenarios #1 initialized
[1/6/2024 10:30:52 PM.214] LSPD First Response: [TRACE] Thread GameStatsManager #1 initialized
[1/6/2024 10:30:52 PM.239] LSPD First Response: [TRACE] Thread PauseMenu #1 initialized
[1/6/2024 10:30:52 PM.242] LSPD First Response: [TRACE] Thread SamTesting #1 initialized
[1/6/2024 10:30:52 PM.243] LSPD First Response: [TRACE] Thread CrimeEventManager #1 initialized
[1/6/2024 10:30:52 PM.243] LSPD First Response: [TRACE] Thread Crime Manager #1 initialized
[1/6/2024 10:30:52 PM.244] LSPD First Response: [TRACE] Thread ChaseMe #1 initialized
[1/6/2024 10:30:52 PM.244] LSPD First Response: [TRACE] Thread TrafficStopManager #1 initialized
[1/6/2024 10:30:52 PM.247] LSPD First Response: [TRACE] Thread PlayerChaseManager #1 initialized
[1/6/2024 10:30:52 PM.250] LSPD First Response: [TRACE] Thread ScenarioManager #1 initialized
[1/6/2024 10:30:52 PM.252] LSPD First Response: [TRACE] Thread PlayerDutyController #1 initialized
[1/6/2024 10:30:52 PM.253] LSPD First Response: [TRACE] Thread PlayerDutyBehaviorController #1 initialized
[1/6/2024 10:30:52 PM.254] LSPD First Response: [TRACE] Thread PoliceStationManager #1 initialized
[1/6/2024 10:30:52 PM.257] LSPD First Response: [TRACE] Thread PoliceStationInterior #1 initialized
[1/6/2024 10:30:52 PM.260] LSPD First Response: [TRACE] Thread Marker #5 initialized
[1/6/2024 10:30:52 PM.260] LSPD First Response: [TRACE] Thread Debug #1 initialized
[1/6/2024 10:30:52 PM.263] LSPD First Response: [TRACE] Thread AmbientCombatControl #1 initialized
[1/6/2024 10:30:52 PM.264] LSPD First Response: [TRACE] Thread AmbientSitAnywhere #1 initialized
[1/6/2024 10:30:52 PM.273] LSPD First Response: [TRACE] Thread AmbientSpawn #1 initialized
[1/6/2024 10:30:52 PM.277] LSPD First Response: [TRACE] Thread EvidenceMarkerManager #1 initialized
[1/6/2024 10:30:52 PM.280] LSPD First Response: [TRACE] Thread GameEventManager #1 initialized
[1/6/2024 10:31:03 PM.564] LSPD First Response: [TRACE] Preloading polgauntlet
[1/6/2024 10:31:03 PM.564] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01
[1/6/2024 10:31:03 PM.899] LSPD First Response: [TRACE] Preloading polgauntlet
[1/6/2024 10:31:03 PM.900] LSPD First Response: [TRACE] Created polgauntlet at X:119.3466 Y:644.2754 Z:208.1117
[1/6/2024 10:31:03 PM.901] LSPD First Response: [TRACE] Forced DLC Livery: 16
[1/6/2024 10:31:03 PM.919] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01
[1/6/2024 10:31:03 PM.920] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice ()
[1/6/2024 10:31:04 PM.995] LSPD First Response: [TRACE] Jacob Carter (S_M_Y_SHERIFF_01) was set as a cop
[1/6/2024 10:31:05 PM.017] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01
[1/6/2024 10:31:05 PM.018] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice ()
[1/6/2024 10:31:05 PM.245] LSPD First Response: [TRACE] John Silvo (S_M_Y_SHERIFF_01) was set as a cop
[1/6/2024 10:31:05 PM.266] LSPD First Response: [TRACE] AmbientSpawn - spawned: polgauntlet
[1/6/2024 10:31:36 PM.463] Seatbelt: User fastened the seatbelt
[1/6/2024 10:31:50 PM.330] LSPD First Response: [TRACE] Preloading POLICE5
[1/6/2024 10:31:50 PM.330] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01
[1/6/2024 10:31:50 PM.621] LSPD First Response: [TRACE] Preloading POLICE5
[1/6/2024 10:31:50 PM.621] LSPD First Response: [TRACE] Created police5 at X:198.197 Y:374.0065 Z:108.3602
[1/6/2024 10:31:50 PM.622] LSPD First Response: [TRACE] Forced DLC Livery: 19
[1/6/2024 10:31:50 PM.653] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01
[1/6/2024 10:31:50 PM.654] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice ()
[1/6/2024 10:31:50 PM.655] LSPD First Response: [TRACE] Mario Verlotti (S_M_Y_HWAYCOP_01) was set as a cop
[1/6/2024 10:31:50 PM.674] LSPD First Response: [TRACE] AmbientSpawn - spawned: police5
[1/6/2024 10:31:55 PM.338] LSPD First Response: [TRACE] Preloading SHERIFF
[1/6/2024 10:31:55 PM.338] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01
[1/6/2024 10:31:55 PM.568] LSPD First Response: [TRACE] Preloading SHERIFF
[1/6/2024 10:31:55 PM.568] LSPD First Response: [TRACE] Created sheriff at X:268.2402 Y:566.903 Z:146.6124
[1/6/2024 10:31:55 PM.588] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01
[1/6/2024 10:31:55 PM.589] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice ()
[1/6/2024 10:31:55 PM.590] LSPD First Response: [TRACE] Dave Adams (S_M_Y_SHERIFF_01) was set as a cop
[1/6/2024 10:31:55 PM.609] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01
[1/6/2024 10:31:55 PM.610] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice ()
[1/6/2024 10:31:55 PM.611] LSPD First Response: [TRACE] John Travins (S_M_Y_SHERIFF_01) was set as a cop
[1/6/2024 10:31:55 PM.633] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[1/6/2024 10:32:25 PM.406] LSPD First Response: [TRACE] Preloading POLICE
[1/6/2024 10:32:25 PM.406] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[1/6/2024 10:32:25 PM.613] LSPD First Response: [TRACE] Preloading POLICE
[1/6/2024 10:32:25 PM.614] LSPD First Response: [TRACE] Created police at X:633.5599 Y:39.07635 Z:88.3378
[1/6/2024 10:32:25 PM.614] LSPD First Response: [TRACE] AmbientSpawn - spawned: police
[1/6/2024 10:32:26 PM.091] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[1/6/2024 10:32:26 PM.098] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: Custom ()
[1/6/2024 10:32:26 PM.127] LSPD First Response: [TRACE] Cached 1522 decorators for index 4
[1/6/2024 10:32:26 PM.130] LSPD First Response: [TRACE] Kate Oria (MP_F_FREEMODE_01) was set as a cop
[1/6/2024 10:32:26 PM.328] LSPD First Response: [TRACE] Assigned ped to PoliceStation #1 (Ambient)
[1/6/2024 10:32:26 PM.331] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[1/6/2024 10:32:26 PM.333] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: Custom ()
[1/6/2024 10:32:26 PM.334] LSPD First Response: [TRACE] Tracy Menson (MP_F_FREEMODE_01) was set as a cop
[1/6/2024 10:32:26 PM.334] LSPD First Response: [TRACE] Assigned ped to PoliceStation #1 (Ambient)
[1/6/2024 10:32:26 PM.334] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[1/6/2024 10:32:26 PM.336] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom ()
[1/6/2024 10:32:26 PM.747] LSPD First Response: [TRACE] Dimitri Romenslov (MP_M_FREEMODE_01) was set as a cop
[1/6/2024 10:32:26 PM.747] LSPD First Response: [TRACE] Assigned ped to PoliceStation #1 (Ambient)
[1/6/2024 10:32:27 PM.169] LSPD First Response: [TRACE] New cop added without cop data!
[1/6/2024 10:32:27 PM.169] LSPD First Response: [TRACE] Jayden Clark (S_M_Y_SWAT_01) was set as a cop
[1/6/2024 10:32:35 PM.484] LSPD First Response: [TRACE] Preloading POLICE5
[1/6/2024 10:32:35 PM.484] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[1/6/2024 10:32:35 PM.508] LSPD First Response: [TRACE] Preloading POLICE5
[1/6/2024 10:32:35 PM.509] LSPD First Response: [TRACE] Created police5 at X:372.2856 Y:-121.1884 Z:65.89635
[1/6/2024 10:32:35 PM.509] LSPD First Response: [TRACE] Forced DLC Livery: 3
[1/6/2024 10:32:35 PM.509] LSPD First Response: [TRACE] AmbientSpawn - spawned: police5
[1/6/2024 10:32:35 PM.765] LSPD First Response: [TRACE] Thread Marker #6 initialized
[1/6/2024 10:32:39 PM.923] LSPD First Response: [TRACE] Released 0 entities from Marker #6 Content Manager
[1/6/2024 10:32:39 PM.923] LSPD First Response: [TRACE] Instance cleaned (Marker #6)
[1/6/2024 10:32:39 PM.924] LSPD First Response: [TRACE] Thread Marker #6 has been shut down
[1/6/2024 10:32:40 PM.492] LSPD First Response: [TRACE] Preloading POLICE5
[1/6/2024 10:32:40 PM.493] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01
[1/6/2024 10:32:40 PM.769] LSPD First Response: [TRACE] Preloading POLICE5
[1/6/2024 10:32:40 PM.770] LSPD First Response: [TRACE] Created police5 at X:851.3171 Y:86.18549 Z:69.17161
[1/6/2024 10:32:40 PM.770] LSPD First Response: [TRACE] Forced DLC Livery: 20
[1/6/2024 10:32:40 PM.790] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01
[1/6/2024 10:32:40 PM.791] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice ()
[1/6/2024 10:32:40 PM.792] LSPD First Response: [TRACE] Josh Quick (S_M_Y_SHERIFF_01) was set as a cop
[1/6/2024 10:32:40 PM.817] LSPD First Response: [TRACE] AmbientSpawn - spawned: police5
[1/6/2024 10:32:50 PM.486] LSPD First Response: [TRACE] Preloading polgauntlet
[1/6/2024 10:32:50 PM.486] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[1/6/2024 10:32:50 PM.631] LSPD First Response: [TRACE] Preloading polgauntlet
[1/6/2024 10:32:50 PM.631] LSPD First Response: [TRACE] Created polgauntlet at X:482.0633 Y:28.58463 Z:90.74126
[1/6/2024 10:32:50 PM.632] LSPD First Response: [TRACE] Forced DLC Livery: 1
[1/6/2024 10:32:50 PM.649] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[1/6/2024 10:32:50 PM.650] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[1/6/2024 10:32:50 PM.652] LSPD First Response: [TRACE] Andrew McDougle (MP_M_FREEMODE_01) was set as a cop
[1/6/2024 10:32:50 PM.671] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[1/6/2024 10:32:50 PM.673] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[1/6/2024 10:32:50 PM.674] LSPD First Response: [TRACE] James Caddy (MP_M_FREEMODE_01) was set as a cop
[1/6/2024 10:32:50 PM.695] LSPD First Response: [TRACE] AmbientSpawn - spawned: polgauntlet
[1/6/2024 10:32:53 PM.336] Seatbelt: User unfastened the seatbelt
[1/6/2024 10:33:15 PM.514] LSPD First Response: [TRACE] Preloading POLICE5
[1/6/2024 10:33:15 PM.514] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[1/6/2024 10:33:15 PM.691] LSPD First Response: [TRACE] Preloading POLICE5
[1/6/2024 10:33:15 PM.692] LSPD First Response: [TRACE] Created police5 at X:560.1912 Y:76.43029 Z:96.25887
[1/6/2024 10:33:15 PM.692] LSPD First Response: [TRACE] Forced DLC Livery: 3
[1/6/2024 10:33:15 PM.708] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[1/6/2024 10:33:15 PM.709] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[1/6/2024 10:33:15 PM.710] LSPD First Response: [TRACE] Matthew Bunting (MP_M_FREEMODE_01) was set as a cop
[1/6/2024 10:33:15 PM.729] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[1/6/2024 10:33:15 PM.730] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[1/6/2024 10:33:15 PM.732] LSPD First Response: [TRACE] Erin Minsten (MP_M_FREEMODE_01) was set as a cop
[1/6/2024 10:33:15 PM.750] LSPD First Response: [TRACE] AmbientSpawn - spawned: police5
[1/6/2024 10:33:24 PM.048] LSPD First Response: [TRACE] Started new menu thread MenuBase #10
[1/6/2024 10:33:24 PM.049] LSPD First Response: [TRACE] Started new menu thread MenuBase #11
[1/6/2024 10:33:24 PM.071] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[1/6/2024 10:33:24 PM.071] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[1/6/2024 10:33:24 PM.072] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/duty_selection.xml
[1/6/2024 10:33:24 PM.079] LSPD First Response: [TRACE] Started new menu thread MenuBase #12
[1/6/2024 10:33:28 PM.285] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[1/6/2024 10:33:28 PM.285] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[1/6/2024 10:33:28 PM.285] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/duty_selection.xml
[1/6/2024 10:33:28 PM.293] LSPD First Response: [TRACE] Setting player to lspd from last agency
[1/6/2024 10:33:28 PM.316] LSPD First Response: [TRACE] Thread AgencySelector #1 initialized
[1/6/2024 10:33:28 PM.435] LSPD First Response: [TRACE] Starting custom cop walk style task
[1/6/2024 10:33:28 PM.435] LSPD First Response: [TRACE] Set last player walk style back: Cop
[1/6/2024 10:33:28 PM.438] LSPD First Response: [TRACE] Player went on duty.
[1/6/2024 10:33:28 PM.447] LSPD First Response: Folder is D:\SteamLibrary\steamapps\common\Grand Theft Auto V\plugins\lspdfr
[1/6/2024 10:33:32 PM.297] LSPD First Response: CalloutInterface, Version=1.4.1.3, Culture=neutral, PublicKeyToken=null
[1/6/2024 10:33:32 PM.346] LSPD First Response: ChaosCallouts, Version=1.2.5.1, Culture=neutral, PublicKeyToken=null
[1/6/2024 10:33:32 PM.352] LSPD First Response: ClearTheWayV, Version=1.0.0.43, Culture=neutral, PublicKeyToken=null
[1/6/2024 10:33:32 PM.359] LSPD First Response: ClickDoors, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[1/6/2024 10:33:32 PM.376] LSPD First Response: CountyCalls, Version=0.5.1.0, Culture=neutral, PublicKeyToken=null
[1/6/2024 10:33:32 PM.377] LSPD First Response: Custom Pullover, Version=1.1.0.1, Culture=neutral, PublicKeyToken=null
[1/6/2024 10:33:32 PM.382] LSPD First Response: DeadlyWeapons, Version=3.4.3.0, Culture=neutral, PublicKeyToken=null
[1/6/2024 10:33:32 PM.383] LSPD First Response: DefinitiveCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[1/6/2024 10:33:32 PM.391] LSPD First Response: Disarm, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[1/6/2024 10:33:32 PM.415] LSPD First Response: Unable to load one or more of the requested types. Retrieve the LoaderExceptions property for more information.   at System.Reflection.RuntimeModule.GetTypes(RuntimeModule module)
[1/6/2024 10:33:32 PM.415] at System.Reflection.RuntimeModule.GetTypes()
[1/6/2024 10:33:32 PM.415] at System.Reflection.Assembly.GetTypes()
[1/6/2024 10:33:32 PM.415] at tjpWIEUbSEJqtDzMWwFyHQzzoRs.FfvtnVQPMaLwtsQanqfDIHgXRVME() in D:\GTA V\LSPD First Response\LSPD First Response\Mod\Callouts\CalloutManager.cs:line 738
[1/6/2024 10:33:32 PM.415] LSPD First Response: 'ScriptHookVDotNet, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' dosyasını veya bütünleştirilmiş kodunu ya da bağımlılıklarından birini yükleyemedi. Sistem belirtilen dosyayı bulamıyor.
[1/6/2024 10:33:32 PM.421] LSPD First Response: dlGlobal, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[1/6/2024 10:33:32 PM.422] LSPD First Response: FireExtinguisher, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[1/6/2024 10:33:32 PM.422] LSPD First Response: IGCallouts, Version=1.1.2.0, Culture=neutral, PublicKeyToken=null
[1/6/2024 10:33:32 PM.428] LSPD First Response: NoMoreMelee, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[1/6/2024 10:33:32 PM.428] LSPD First Response: Plain Sight, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null
[1/6/2024 10:33:32 PM.434] LSPD First Response: PoliceMenu, Version=1.3.8.0, Culture=neutral, PublicKeyToken=null
[1/6/2024 10:33:32 PM.437] LSPD First Response: ProwlerRadar, Version=1.2.0.0, Culture=neutral, PublicKeyToken=null
[1/6/2024 10:33:32 PM.437] LSPD First Response: RealisticTaser, Version=1.1.3.0, Culture=neutral, PublicKeyToken=null
[1/6/2024 10:33:32 PM.437] LSPD First Response: Riot Response, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[1/6/2024 10:33:32 PM.438] LSPD First Response: StopThePed, Version=4.9.5.1, Culture=neutral, PublicKeyToken=null
[1/6/2024 10:33:32 PM.451] LSPD First Response: SuperCallouts, Version=3.9.4.0, Culture=neutral, PublicKeyToken=null
[1/6/2024 10:33:32 PM.452] LSPD First Response: TAGsCallouts, Version=1.3.0.0, Culture=neutral, PublicKeyToken=null
[1/6/2024 10:33:32 PM.458] LSPD First Response: UltimateBackup, Version=1.8.7.0, Culture=neutral, PublicKeyToken=null
[1/6/2024 10:33:32 PM.461] LSPD First Response: Wilderness Callouts, Version=0.6.0.41416, Culture=neutral, PublicKeyToken=null
[1/6/2024 10:33:32 PM.470] LSPD First Response: WoutersCalloutsV, Version=1.4.0.38298, Culture=neutral, PublicKeyToken=null
[1/6/2024 10:33:32 PM.473] LSPD First Response: Creating plugin: CalloutInterface.Main
[1/6/2024 10:33:32 PM.473] LSPD First Response: Creating plugin: ChaosCallouts.Main
[1/6/2024 10:33:32 PM.473] LSPD First Response: Creating plugin: CountyCalls.Main
[1/6/2024 10:33:32 PM.473] LSPD First Response: Creating plugin: Custom_Pullover.Main
[1/6/2024 10:33:32 PM.473] LSPD First Response: Creating Custom Pullover.Main.
[1/6/2024 10:33:32 PM.474] LSPD First Response: Done with Custom Pullover.Main.
[1/6/2024 10:33:32 PM.474] LSPD First Response: Creating plugin: DeadlyWeapons.Main
[1/6/2024 10:33:32 PM.474] LSPD First Response: Creating plugin: DefinitiveCallouts.Main
[1/6/2024 10:33:32 PM.493] LSPD First Response: Creating plugin: CountyCalls.Main
[1/6/2024 10:33:32 PM.493] LSPD First Response: Creating plugin: FireExtinguisher.FireExtinguisherMain
[1/6/2024 10:33:32 PM.493] LSPD First Response: Creating plugin: IGCallouts.Main
[1/6/2024 10:33:32 PM.493] LSPD First Response: Creating plugin: NoMoreMelee.Main
[1/6/2024 10:33:32 PM.621] LSPD First Response: Creating plugin: PlainSight.Main
[1/6/2024 10:33:32 PM.621] LSPD First Response: Creating plugin: PoliceMenu.Main
[1/6/2024 10:33:32 PM.654] LSPD First Response: Creating plugin: ProwlerRadar.ProwlerRadar
[1/6/2024 10:33:32 PM.676] LSPD First Response: Creating plugin: RealisticTaser.EntryPoint
[1/6/2024 10:33:32 PM.676] LSPD First Response: Creating plugin: MyPluginNamespace.MyPluginMain
[1/6/2024 10:33:32 PM.676] LSPD First Response: Creating plugin: ‭‎‮‍‪‏‫‬‬‍‫‪‍‍‭‎‪‪‭‮
[1/6/2024 10:33:32 PM.806] LSPD First Response: Creating plugin: SuperCallouts.Main
[1/6/2024 10:33:32 PM.806] LSPD First Response: Creating plugin: TAGsCallouts.Main
[1/6/2024 10:33:32 PM.806] LSPD First Response: Creating plugin: ‮‫‪‪‎‬‏‭‏‪‪‌‭‬‏‭‏‫‎‮
[1/6/2024 10:33:32 PM.919] LSPD First Response: Creating plugin: WildernessCallouts.Main
[1/6/2024 10:33:32 PM.919] LSPD First Response: Creating plugin: WoutersCalloutsV.Main
[1/6/2024 10:33:32 PM.922] LSPD First Response: County Callouts Beta - Plugin loaded!
[1/6/2024 10:33:32 PM.922] LSPD First Response: Modification by: Adam DeLuca
[1/6/2024 10:33:32 PM.922] LSPD First Response: County Callouts loaded with LSPDFR 0.4.9.
[1/6/2024 10:33:32 PM.922] LSPD First Response: Custom Pullover 1.1.0.1 has been initialised.
[1/6/2024 10:33:32 PM.935] DeadlyWeapons: Loading config.
[1/6/2024 10:33:32 PM.944] DeadlyWeapons: Config loaded.
[1/6/2024 10:33:32 PM.944] DeadlyWeapons: DeadlyWeapons by SuperPyroManiac loaded! Go on duty to enable it!
[1/6/2024 10:33:32 PM.944] DeadlyWeapons: ======================================================
[1/6/2024 10:33:32 PM.944] DeadlyWeapons: Dependencies Found:
[1/6/2024 10:33:32 PM.944] DeadlyWeapons: PyroCommon, Version: 1.1.0.0
[1/6/2024 10:33:32 PM.944] DeadlyWeapons: RageNativeUI, Version: 1.9.2.0
[1/6/2024 10:33:32 PM.944] DeadlyWeapons: DamageTrackerLib, Version: 1.0.1
[1/6/2024 10:33:32 PM.944] DeadlyWeapons: ======================================================
[1/6/2024 10:33:32 PM.947] LSPD First Response: Plugin Definitive Callouts 1.0.8 has been initialised.
[1/6/2024 10:33:32 PM.947] LSPD First Response: Go on duty to fully load Definitive Callouts.
[1/6/2024 10:33:32 PM.949] LSPD First Response: Initializing Config for DefinitiveCallouts
[1/6/2024 10:33:32 PM.956] LSPD First Response: Initializing CalloutProgress INI for NobleCallouts
[1/6/2024 10:33:32 PM.974] LSPD First Response: dlGlobal - Master Plugin Reference loaded!
[1/6/2024 10:33:32 PM.974] LSPD First Response: Modification by: Adam DeLuca
[1/6/2024 10:33:32 PM.976] LSPD First Response: [LOG]: Loading config file from IGCallouts.
[1/6/2024 10:33:32 PM.981] LSPD First Response: [Plain Sight]: Successfully Loaded v1.1.0
[1/6/2024 10:33:32 PM.982] LSPD First Response: Plugin Police Menu 1.3.8 has been initialised.
[1/6/2024 10:33:32 PM.982] LSPD First Response: Go on duty to fully load Police Menu.
[1/6/2024 10:33:32 PM.991] LSPD First Response: Initializing Config for PoliceMenu
[1/6/2024 10:33:33 PM.023] LSPD First Response: Initializing translation for PoliceMenu
[1/6/2024 10:33:33 PM.068] LSPD First Response: [Police Menu] Selected language: English~n~Translated by: RicyVasco
[1/6/2024 10:33:33 PM.069] LSPD First Response: REALISTICTASER: RealisticTaser 1.1.3.0 by YobB1n has been loaded.
[1/6/2024 10:33:33 PM.069] LSPD First Response: Riot Response plugin has been initialized.
[1/6/2024 10:33:33 PM.070] LSPD First Response: Plugin StopThePed v4.9.5.1 has been initialized.
[1/6/2024 10:33:33 PM.070] LSPD First Response: Go on duty to fully load StopThePed
[1/6/2024 10:33:33 PM.090] SuperCallouts: Loading config.
[1/6/2024 10:33:33 PM.096] SuperCallouts: Config loaded.
[1/6/2024 10:33:33 PM.096] SuperCallouts: SuperCallouts by SuperPyroManiac loaded! Go on duty to enable it!
[1/6/2024 10:33:33 PM.096] SuperCallouts: ======================================================
[1/6/2024 10:33:33 PM.096] SuperCallouts: Dependencies Found:
[1/6/2024 10:33:33 PM.096] SuperCallouts: PyroCommon, Version: 1.1.0.0
[1/6/2024 10:33:33 PM.096] SuperCallouts: RageNativeUI, Version: 1.9.2.0
[1/6/2024 10:33:33 PM.096] SuperCallouts: CalloutInterfaceAPI, Version: 1.0.3.0
[1/6/2024 10:33:33 PM.096] SuperCallouts: ======================================================
[1/6/2024 10:33:33 PM.098] LSPD First Response: [LOG]: Loading config file from TAGsCallouts.
[1/6/2024 10:33:33 PM.121] [LOG]: Loading Stats file from DynamicCallouts
[1/6/2024 10:33:33 PM.167] LSPD First Response: Error while initializing plugin: TAGsCallouts.Main: Input string was not in a correct format.   at System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
[1/6/2024 10:33:33 PM.167] at System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
[1/6/2024 10:33:33 PM.167] at System.Convert.ToInt32(String value)
[1/6/2024 10:33:33 PM.167] at TAGsCallouts.Settings.LoadSettings() in C:\Users\eli18\Desktop\MyCalloutPack\AmazingCallouts\AmazingCallouts\Settings.cs:line 101
[1/6/2024 10:33:33 PM.167] at TAGsCallouts.Main.Initialize() in C:\Users\eli18\Desktop\MyCalloutPack\AmazingCallouts\AmazingCallouts\Main.cs:line 24
[1/6/2024 10:33:33 PM.167] at tjpWIEUbSEJqtDzMWwFyHQzzoRs.FfvtnVQPMaLwtsQanqfDIHgXRVME() in D:\GTA V\LSPD First Response\LSPD First Response\Mod\Callouts\CalloutManager.cs:line 765
[1/6/2024 10:33:33 PM.168] LSPD First Response: Plugin UltimateBackup v1.8.7.0 has been initialized.
[1/6/2024 10:33:33 PM.168] LSPD First Response: Go on duty to fully load UltimateBackup
[1/6/2024 10:33:33 PM.188] =============================================== Wilderness Callouts ===============================================
[1/6/2024 10:33:33 PM.188] Created by:  alexguirre
[1/6/2024 10:33:33 PM.189] Version:  0.6.0.41416
[1/6/2024 10:33:33 PM.190] RAGEPluginHook Version:  1.107.1334.16527
[1/6/2024 10:33:33 PM.191] RAGENativeUI Version:  1.9.2.0
[1/6/2024 10:33:33 PM.191] 
[1/6/2024 10:33:33 PM.191] Report any issues you have in the Wilderness Callouts topic or in the comments section and include the RagePluginHook.log
[1/6/2024 10:33:33 PM.191] Enjoy!
[1/6/2024 10:33:33 PM.191] =============================================== Wilderness Callouts ===============================================
[1/6/2024 10:33:33 PM.192] LSPD First Response: [Wilderness Callouts] Detected RAGEPluginHook version: 1.1
[1/6/2024 10:33:33 PM.198] LSPD First Response: [Wilderness Callouts] Interaction menu initialized
[1/6/2024 10:33:33 PM.198] LSPD First Response: [Wilderness Callouts | MenuCommon] All menus initialized
[1/6/2024 10:33:33 PM.526] LSPD First Response: WoutersCalloutsV Plugin loaded!
[1/6/2024 10:33:33 PM.526] LSPD First Response: We have 3 callouts registered
[1/6/2024 10:33:33 PM.528] LSPD First Response: CalloutManager initialized
[1/6/2024 10:33:33 PM.529] LSPD First Response: [TRACE] WorldEventManager: Allowing up to 1 events
[1/6/2024 10:33:33 PM.535] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession
[1/6/2024 10:33:33 PM.536] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession
[1/6/2024 10:33:33 PM.543] LSPD First Response: [INFO] Model preloading enabled
[1/6/2024 10:33:33 PM.543] LSPD First Response: [TRACE] Preloading POLICE
[1/6/2024 10:33:33 PM.544] LSPD First Response: [TRACE] Preloading POLICE2
[1/6/2024 10:33:33 PM.544] LSPD First Response: [TRACE] Preloading POLICE3
[1/6/2024 10:33:33 PM.544] LSPD First Response: [TRACE] Preloading POLICET
[1/6/2024 10:33:33 PM.544] LSPD First Response: [TRACE] Preloading SHERIFF2
[1/6/2024 10:33:33 PM.544] LSPD First Response: [TRACE] Preloading SHERIFF
[1/6/2024 10:33:33 PM.544] LSPD First Response: [TRACE] Preloading POLICE4
[1/6/2024 10:33:33 PM.544] LSPD First Response: [TRACE] Preloading POLICEB
[1/6/2024 10:33:33 PM.544] LSPD First Response: [TRACE] Preloading FBI2
[1/6/2024 10:33:33 PM.544] LSPD First Response: [TRACE] Preloading POLICEOLD1
[1/6/2024 10:33:33 PM.544] LSPD First Response: [TRACE] Preloading POLICEOLD2
[1/6/2024 10:33:33 PM.544] LSPD First Response: [TRACE] Preloading BUZZARD
[1/6/2024 10:33:33 PM.544] LSPD First Response: [TRACE] Preloading POLMAV
[1/6/2024 10:33:33 PM.544] LSPD First Response: [TRACE] Preloading FROGGER2
[1/6/2024 10:33:33 PM.544] LSPD First Response: [TRACE] Preloading AMBULANCE
[1/6/2024 10:33:33 PM.544] LSPD First Response: [TRACE] Preloading FIRETRUK
[1/6/2024 10:33:33 PM.544] LSPD First Response: [TRACE] Preloading asset 1B06D571
[1/6/2024 10:33:33 PM.544] LSPD First Response: [TRACE] Preloading asset 1D073A89
[1/6/2024 10:33:33 PM.544] LSPD First Response: [TRACE] Preloading asset 60EC506
[1/6/2024 10:33:33 PM.544] LSPD First Response: [TRACE] Preloading asset 678B81B1
[1/6/2024 10:33:33 PM.544] LSPD First Response: [TRACE] Preloading asset 3656C8C1
[1/6/2024 10:33:33 PM.544] LSPD First Response: [TRACE] Preloading asset 83BF0278
[1/6/2024 10:33:33 PM.550] LSPD First Response: [TRACE] Auto started component PersonaSearch #1
[1/6/2024 10:33:33 PM.552] LSPD First Response: [TRACE] Auto started component StudyStatistics #1
[1/6/2024 10:33:33 PM.554] LSPD First Response: [TRACE] Auto started component AmbientCharacterManager #1
[1/6/2024 10:33:33 PM.555] LSPD First Response: [TRACE] Auto started component AmbientEvidenceManager #1
[1/6/2024 10:33:33 PM.565] LSPD First Response: [TRACE] LifeCycleStage HomeOutside Start: 07:30:00 End: 00:00:00 does not have an end time defined, set to 08:00:00
[1/6/2024 10:33:33 PM.565] LSPD First Response: [TRACE] LifeCycleStage GoingToWork Start: 08:00:00 End: 00:00:00 does not have an end time defined, set to 09:00:00
[1/6/2024 10:33:33 PM.565] LSPD First Response: [TRACE] LifeCycleStage GoingHome Start: 13:00:00 End: 00:00:00 does not have an end time defined, set to 14:00:00
[1/6/2024 10:33:33 PM.565] LSPD First Response: [TRACE] LifeCycleStage HomeInside Start: 14:00:00 End: 00:00:00 does not have an end time defined, set to 07:30:00
[1/6/2024 10:33:33 PM.568] LSPD First Response: [TRACE] Auto started component PersistentCharacterManager #1
[1/6/2024 10:33:33 PM.570] LSPD First Response: [TRACE] Auto started component PlayerInvestigationManager #1
[1/6/2024 10:33:33 PM.571] LSPD First Response: [TRACE] Auto started component WorldPropManager #1
[1/6/2024 10:33:33 PM.573] LSPD First Response: [TRACE] Auto started component AmbientBehaviorPedOnStreet #1
[1/6/2024 10:33:33 PM.573] LSPD First Response: [TRACE] Auto started component AmbientBehaviorShotsFired #1
[1/6/2024 10:33:33 PM.573] LSPD First Response: [TRACE] Auto started component AmbientTrafficStop #1
[1/6/2024 10:33:33 PM.574] LSPD First Response: Custom Pullover event handler: True
[1/6/2024 10:33:33 PM.577] LSPD First Response: CalloutInterface dependency CalloutInterfaceAPI.dll is available (1.0.3.0).
[1/6/2024 10:33:33 PM.577] LSPD First Response: CalloutInterface dependency IPT.Common.dll is available (1.4.4.0).
[1/6/2024 10:33:33 PM.578] LSPD First Response: CalloutInterface dependency RAGENativeUI.dll is available (1.9.2.0).
[1/6/2024 10:33:33 PM.635] LSPD First Response: CalloutInterface: [INFO] Loading CameraManager
[1/6/2024 10:33:33 PM.643] LSPD First Response: CalloutInterface: [DEBUG] CameraManager switching loadout to default
[1/6/2024 10:33:33 PM.644] LSPD First Response: IPT.Common: [INFO] ============================================================
[1/6/2024 10:33:33 PM.644] LSPD First Response: IPT.Common: [INFO]     CalloutInterface Configuration
[1/6/2024 10:33:33 PM.644] LSPD First Response: IPT.Common: [INFO] ============================================================
[1/6/2024 10:33:33 PM.644] LSPD First Response: IPT.Common: [INFO] CalloutMenuKey                 = F8
[1/6/2024 10:33:33 PM.644] LSPD First Response: IPT.Common: [INFO] ForceCalloutKey                = LControlKey+F9
[1/6/2024 10:33:33 PM.644] LSPD First Response: IPT.Common: [INFO] ToggleTerminalKey              = NumPad6
[1/6/2024 10:33:33 PM.644] LSPD First Response: IPT.Common: [INFO] ToggleALPRKey                  = None
[1/6/2024 10:33:33 PM.644] LSPD First Response: IPT.Common: [INFO] HoldInterval                   = 300
[1/6/2024 10:33:33 PM.644] LSPD First Response: IPT.Common: [INFO] ForcedCalloutDelay             = 1
[1/6/2024 10:33:33 PM.644] LSPD First Response: IPT.Common: [INFO] AutoTrafficStop                = False
[1/6/2024 10:33:33 PM.644] LSPD First Response: IPT.Common: [INFO] MDTEnabled                     = True
[1/6/2024 10:33:33 PM.644] LSPD First Response: IPT.Common: [INFO] MDTToggledOn                   = False
[1/6/2024 10:33:33 PM.644] LSPD First Response: IPT.Common: [INFO] MDTOnlyInVehicle               = True
[1/6/2024 10:33:33 PM.644] LSPD First Response: IPT.Common: [INFO] MDTAutoDisplayOnCallout        = True
[1/6/2024 10:33:33 PM.644] LSPD First Response: IPT.Common: [INFO] MDTTimeout                     = 10
[1/6/2024 10:33:33 PM.644] LSPD First Response: IPT.Common: [INFO] MDTCallsign                    = 1-LINCOLN-18
[1/6/2024 10:33:33 PM.644] LSPD First Response: IPT.Common: [INFO] MDTPosX                        = 1370
[1/6/2024 10:33:33 PM.644] LSPD First Response: IPT.Common: [INFO] MDTPosY                        = 690
[1/6/2024 10:33:33 PM.644] LSPD First Response: IPT.Common: [INFO] MDTScale                       = 85
[1/6/2024 10:33:33 PM.644] LSPD First Response: IPT.Common: [INFO] MDTVolume                      = 2
[1/6/2024 10:33:33 PM.644] LSPD First Response: IPT.Common: [INFO] MDTSoundOnAccept               = 1
[1/6/2024 10:33:33 PM.644] LSPD First Response: IPT.Common: [INFO] MDTSoundOnDisplay              = 8
[1/6/2024 10:33:33 PM.644] LSPD First Response: IPT.Common: [INFO] MDTSoundOnALPRHit              = 4
[1/6/2024 10:33:33 PM.644] LSPD First Response: IPT.Common: [INFO] MDTShowDistance                = True
[1/6/2024 10:33:33 PM.645] LSPD First Response: IPT.Common: [INFO] PostalCodeEnabled              = False
[1/6/2024 10:33:33 PM.645] LSPD First Response: IPT.Common: [INFO] PostalCodeSet                  = ocrp
[1/6/2024 10:33:33 PM.645] LSPD First Response: IPT.Common: [INFO] PostalCodePosX                 = 444
[1/6/2024 10:33:33 PM.645] LSPD First Response: IPT.Common: [INFO] PostalCodePosY                 = 948
[1/6/2024 10:33:33 PM.645] LSPD First Response: IPT.Common: [INFO] PostalCodeScale                = 42
[1/6/2024 10:33:33 PM.645] LSPD First Response: IPT.Common: [INFO] PlateEnabled                   = False
[1/6/2024 10:33:33 PM.645] LSPD First Response: IPT.Common: [INFO] PlateOnlyInVehicle             = True
[1/6/2024 10:33:33 PM.645] LSPD First Response: IPT.Common: [INFO] PlatePosX                      = 380
[1/6/2024 10:33:33 PM.645] LSPD First Response: IPT.Common: [INFO] PlatePosY                      = 905
[1/6/2024 10:33:33 PM.645] LSPD First Response: IPT.Common: [INFO] PlateScale                     = 75
[1/6/2024 10:33:33 PM.645] LSPD First Response: IPT.Common: [INFO] DebugEnabled                   = False
[1/6/2024 10:33:33 PM.645] LSPD First Response: IPT.Common: [INFO] CameraLoadout                  = default
[1/6/2024 10:33:33 PM.645] LSPD First Response: IPT.Common: [INFO] InvalidDocumentRate            = 0.04
[1/6/2024 10:33:33 PM.645] LSPD First Response: IPT.Common: [INFO] InvalidLicenseRate             = 0.03
[1/6/2024 10:33:33 PM.645] LSPD First Response: IPT.Common: [INFO] WantedRate                     = 0.01
[1/6/2024 10:33:33 PM.645] LSPD First Response: IPT.Common: [INFO] BlipEnabled                    = False
[1/6/2024 10:33:33 PM.645] LSPD First Response: IPT.Common: [INFO] AutoBlip                       = False
[1/6/2024 10:33:33 PM.645] LSPD First Response: IPT.Common: [INFO] NearbyVehicleCheck             = 8
[1/6/2024 10:33:33 PM.645] LSPD First Response: IPT.Common: [INFO] ALPR                           = False
[1/6/2024 10:33:33 PM.645] LSPD First Response: IPT.Common: [INFO] Incident                       = False
[1/6/2024 10:33:33 PM.645] LSPD First Response: IPT.Common: [INFO] Peds                           = False
[1/6/2024 10:33:33 PM.645] LSPD First Response: IPT.Common: [INFO] Vehicles                       = False
[1/6/2024 10:33:33 PM.645] LSPD First Response: IPT.Common: [INFO] LogLevel                       = 0
[1/6/2024 10:33:33 PM.645] LSPD First Response: IPT.Common: [INFO] ============================================================
[1/6/2024 10:33:33 PM.690] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: cursor/default.png
[1/6/2024 10:33:33 PM.692] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: cursor/pointing.png
[1/6/2024 10:33:33 PM.695] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/BlueOnWhite1.png
[1/6/2024 10:33:33 PM.698] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/BlueOnWhite2.png
[1/6/2024 10:33:33 PM.701] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/BlueOnWhite3.png
[1/6/2024 10:33:33 PM.704] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/NorthYankton.png
[1/6/2024 10:33:33 PM.707] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/YellowOnBlack.png
[1/6/2024 10:33:33 PM.710] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/YellowOnBlue.png
[1/6/2024 10:33:33 PM.712] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/0.png
[1/6/2024 10:33:33 PM.715] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/1.png
[1/6/2024 10:33:33 PM.717] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/2.png
[1/6/2024 10:33:33 PM.719] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/3.png
[1/6/2024 10:33:33 PM.722] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/4.png
[1/6/2024 10:33:33 PM.724] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/5.png
[1/6/2024 10:33:33 PM.727] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/6.png
[1/6/2024 10:33:33 PM.729] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/7.png
[1/6/2024 10:33:33 PM.731] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/8.png
[1/6/2024 10:33:33 PM.734] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/9.png
[1/6/2024 10:33:33 PM.736] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/A.png
[1/6/2024 10:33:33 PM.738] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/B.png
[1/6/2024 10:33:33 PM.740] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/C.png
[1/6/2024 10:33:33 PM.743] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/D.png
[1/6/2024 10:33:33 PM.745] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/E.png
[1/6/2024 10:33:33 PM.747] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/F.png
[1/6/2024 10:33:33 PM.749] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/G.png
[1/6/2024 10:33:33 PM.751] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/H.png
[1/6/2024 10:33:33 PM.754] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/I.png
[1/6/2024 10:33:33 PM.756] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/J.png
[1/6/2024 10:33:33 PM.758] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/K.png
[1/6/2024 10:33:33 PM.760] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/L.png
[1/6/2024 10:33:33 PM.763] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/M.png
[1/6/2024 10:33:33 PM.765] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/N.png
[1/6/2024 10:33:33 PM.767] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/O.png
[1/6/2024 10:33:33 PM.770] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/P.png
[1/6/2024 10:33:33 PM.772] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/Q.png
[1/6/2024 10:33:33 PM.775] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/R.png
[1/6/2024 10:33:33 PM.777] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/S.png
[1/6/2024 10:33:33 PM.779] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/T.png
[1/6/2024 10:33:33 PM.782] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/U.png
[1/6/2024 10:33:33 PM.784] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/V.png
[1/6/2024 10:33:33 PM.786] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/W.png
[1/6/2024 10:33:33 PM.788] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/X.png
[1/6/2024 10:33:33 PM.790] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/Y.png
[1/6/2024 10:33:33 PM.792] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/Z.png
[1/6/2024 10:33:33 PM.795] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/0.png
[1/6/2024 10:33:33 PM.797] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/1.png
[1/6/2024 10:33:33 PM.799] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/2.png
[1/6/2024 10:33:33 PM.801] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/3.png
[1/6/2024 10:33:33 PM.804] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/4.png
[1/6/2024 10:33:33 PM.806] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/5.png
[1/6/2024 10:33:33 PM.808] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/6.png
[1/6/2024 10:33:33 PM.811] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/7.png
[1/6/2024 10:33:33 PM.814] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/8.png
[1/6/2024 10:33:33 PM.816] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/9.png
[1/6/2024 10:33:33 PM.818] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/A.png
[1/6/2024 10:33:33 PM.821] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/B.png
[1/6/2024 10:33:33 PM.823] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/C.png
[1/6/2024 10:33:33 PM.825] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/D.png
[1/6/2024 10:33:33 PM.827] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/E.png
[1/6/2024 10:33:33 PM.829] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/F.png
[1/6/2024 10:33:33 PM.831] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/G.png
[1/6/2024 10:33:33 PM.833] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/H.png
[1/6/2024 10:33:33 PM.835] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/I.png
[1/6/2024 10:33:33 PM.838] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/J.png
[1/6/2024 10:33:33 PM.840] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/K.png
[1/6/2024 10:33:33 PM.842] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/L.png
[1/6/2024 10:33:33 PM.844] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/M.png
[1/6/2024 10:33:33 PM.847] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/N.png
[1/6/2024 10:33:33 PM.849] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/O.png
[1/6/2024 10:33:33 PM.851] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/P.png
[1/6/2024 10:33:33 PM.854] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/Q.png
[1/6/2024 10:33:33 PM.856] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/R.png
[1/6/2024 10:33:33 PM.858] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/S.png
[1/6/2024 10:33:33 PM.861] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/T.png
[1/6/2024 10:33:33 PM.863] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/U.png
[1/6/2024 10:33:33 PM.865] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/V.png
[1/6/2024 10:33:33 PM.867] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/W.png
[1/6/2024 10:33:33 PM.870] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/X.png
[1/6/2024 10:33:33 PM.872] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/Y.png
[1/6/2024 10:33:33 PM.875] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/Z.png
[1/6/2024 10:33:33 PM.877] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/action.png
[1/6/2024 10:33:33 PM.879] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/alpr.png
[1/6/2024 10:33:33 PM.882] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/available.png
[1/6/2024 10:33:33 PM.884] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/busy.png
[1/6/2024 10:33:33 PM.886] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/empty.png
[1/6/2024 10:33:33 PM.888] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/enroute.png
[1/6/2024 10:33:33 PM.891] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/onscene.png
[1/6/2024 10:33:33 PM.893] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/panic.png
[1/6/2024 10:33:33 PM.895] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/pedcheck.png
[1/6/2024 10:33:33 PM.897] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/platecheck.png
[1/6/2024 10:33:33 PM.899] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/settings.png
[1/6/2024 10:33:33 PM.901] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/action.png
[1/6/2024 10:33:33 PM.903] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/alpr.png
[1/6/2024 10:33:33 PM.906] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/available.png
[1/6/2024 10:33:33 PM.908] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/busy.png
[1/6/2024 10:33:33 PM.909] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/empty.png
[1/6/2024 10:33:33 PM.912] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/enroute.png
[1/6/2024 10:33:33 PM.914] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/onscene.png
[1/6/2024 10:33:33 PM.917] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/panic.png
[1/6/2024 10:33:33 PM.920] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/pedcheck.png
[1/6/2024 10:33:33 PM.922] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/platecheck.png
[1/6/2024 10:33:33 PM.924] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/settings.png
[1/6/2024 10:33:33 PM.927] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/frames/alpr.png
[1/6/2024 10:33:33 PM.929] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/frames/close_button.png
[1/6/2024 10:33:33 PM.932] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/frames/emergency.png
[1/6/2024 10:33:33 PM.935] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/frames/maximize_button.png
[1/6/2024 10:33:33 PM.937] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/frames/minimize_button.png
[1/6/2024 10:33:33 PM.940] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/frames/normal.png
[1/6/2024 10:33:33 PM.943] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/frames/widget.png
[1/6/2024 10:33:33 PM.945] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/sprites/alpr_camera_active.png
[1/6/2024 10:33:33 PM.947] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/sprites/alpr_camera_flash.png
[1/6/2024 10:33:33 PM.949] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/sprites/alpr_camera_inactive.png
[1/6/2024 10:33:33 PM.951] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/tabs/active.png
[1/6/2024 10:33:33 PM.953] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/tabs/inactive.png
[1/6/2024 10:33:33 PM.953] LSPD First Response: RawCanvasUI [INFO] loaded 114 textures for canvas-861d6c8f-d747-4fcc-9ea2-9749cd9e519a
[1/6/2024 10:33:33 PM.954] LSPD First Response: RawCanvasUI [DEBUG] loading stylesheet from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/CalloutInterface/canvas.xml
[1/6/2024 10:33:33 PM.958] LSPD First Response: RawCanvasUI [DEBUG] loaded 16 styles
[1/6/2024 10:33:33 PM.976] LSPD First Response: RawCanvasUI [DEBUG] canvas updated bounds:  resolution {Width=1920, Height=1080}  scale: {Width=1, Height=1}  bounds: {X=0,Y=0,Width=1920,Height=1080}
[1/6/2024 10:33:34 PM.195] LSPD First Response: CalloutInterface: [INFO] Loaded 3 set(s) of postal codes
[1/6/2024 10:33:34 PM.195] LSPD First Response: CalloutInterface: [INFO] ... ocrp containing 865 entries
[1/6/2024 10:33:34 PM.195] LSPD First Response: CalloutInterface: [INFO] ... priest0802 containing 459 entries
[1/6/2024 10:33:34 PM.195] LSPD First Response: CalloutInterface: [INFO] ... virus_city containing 1687 entries
[1/6/2024 10:33:34 PM.198] LSPD First Response: CalloutInterface: [INFO] starting callout handler...
[1/6/2024 10:33:34 PM.206] LSPD First Response: CalloutInterface: [ERROR] there was an error while trying to access plugin: Disarm, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[1/6/2024 10:33:34 PM.206] LSPD First Response: CalloutInterface: [ERROR] Unable to load one or more of the requested types. Retrieve the LoaderExceptions property for more information.
[1/6/2024 10:33:34 PM.207] LSPD First Response: CalloutInterface: [DEBUG]    at System.Reflection.RuntimeModule.GetTypes(RuntimeModule module)
[1/6/2024 10:33:34 PM.207] at System.Reflection.RuntimeModule.GetTypes()
[1/6/2024 10:33:34 PM.207] at System.Reflection.Assembly.GetTypes()
[1/6/2024 10:33:34 PM.207] at CalloutInterface.Handlers.CalloutHandler.GetCallouts()
[1/6/2024 10:33:34 PM.211] LSPD First Response: CalloutInterface: [INFO] ... LSPDFR: found 2 callouts (Optimized for CalloutInterface)
[1/6/2024 10:33:34 PM.229] LSPD First Response: CalloutInterface: [INFO] ... CalloutInterface: found 2 callouts (Optimized for CalloutInterface)
[1/6/2024 10:33:34 PM.229] LSPD First Response: CalloutInterface: [INFO] ... ChaosCallouts: found 6 callouts (Optimized for CalloutInterface)
[1/6/2024 10:33:34 PM.229] LSPD First Response: CalloutInterface: [INFO] ... CountyCalls: found 8 callouts 
[1/6/2024 10:33:34 PM.229] LSPD First Response: CalloutInterface: [INFO] ... DefinitiveCallouts: found 6 callouts 
[1/6/2024 10:33:34 PM.229] LSPD First Response: CalloutInterface: [INFO] ... IGCallouts: found 10 callouts (Optimized for CalloutInterface)
[1/6/2024 10:33:34 PM.229] LSPD First Response: CalloutInterface: [INFO] ... Riot Response: found 1 callouts 
[1/6/2024 10:33:34 PM.229] LSPD First Response: CalloutInterface: [INFO] ... SuperCallouts: found 38 callouts (Optimized for CalloutInterface)
[1/6/2024 10:33:34 PM.229] LSPD First Response: CalloutInterface: [INFO] ... TAGsCallouts: found 19 callouts 
[1/6/2024 10:33:34 PM.229] LSPD First Response: CalloutInterface: [INFO] ... Wilderness Callouts: found 15 callouts 
[1/6/2024 10:33:34 PM.229] LSPD First Response: CalloutInterface: [INFO] ... WoutersCalloutsV: found 18 callouts 
[1/6/2024 10:33:34 PM.229] LSPD First Response: CalloutInterface: [INFO] ... found a total of 125 callout(s), of which 58 are silently spawnable
[1/6/2024 10:33:34 PM.237] LSPD First Response: CalloutInterface: [DEBUG] CameraManager switching loadout to default
[1/6/2024 10:33:34 PM.268] LSPD First Response: [TRACE] Thread AmbientTrafficStop #1 initialized
[1/6/2024 10:33:34 PM.268] LSPD First Response: [TRACE] Thread AmbientBehaviorShotsFired #1 initialized
[1/6/2024 10:33:34 PM.268] LSPD First Response: [TRACE] Thread AmbientBehaviorPedOnStreet #1 initialized
[1/6/2024 10:33:34 PM.268] LSPD First Response: [TRACE] Thread PersonaSearch #1 initialized
[1/6/2024 10:33:34 PM.274] LSPD First Response: [TRACE] Thread Ambient #1 initialized
[1/6/2024 10:33:34 PM.281] LSPD First Response: [TRACE] Thread ArrestManager #1 initialized
[1/6/2024 10:33:34 PM.283] LSPD First Response: [TRACE] Thread SuspectTransportManager #1 initialized
[1/6/2024 10:33:35 PM.329] LSPD First Response: [TRACE] Has taken study survey: False
[1/6/2024 10:33:35 PM.330] LSPD First Response: [TRACE] Thread WorldEventManager #1 initialized
[1/6/2024 10:33:35 PM.339] LSPD First Response: [TRACE] Thread BoundlessInformant #1 initialized
[1/6/2024 10:33:35 PM.340] LSPD First Response: [TRACE] Thread PlayerSuspectTransportManager #1 initialized
[1/6/2024 10:33:35 PM.348] LSPD First Response: [TRACE] Thread StudyStatistics #1 initialized
[1/6/2024 10:33:35 PM.348] LSPD First Response: [TRACE] Thread AmbientCharacterManager #1 initialized
[1/6/2024 10:33:35 PM.348] LSPD First Response: [TRACE] Thread AmbientEvidenceManager #1 initialized
[1/6/2024 10:33:35 PM.350] LSPD First Response: [TRACE] Thread PersistentCharacterManager #1 initialized
[1/6/2024 10:33:35 PM.350] LSPD First Response: [TRACE] Thread PlayerInvestigationManager #1 initialized
[1/6/2024 10:33:35 PM.352] LSPD First Response: [TRACE] Thread WorldPropManager #1 initialized
[1/6/2024 10:33:35 PM.353] LSPD First Response: Custom Pullover has been loaded successfully! [CustomPulloverHandler.cs-201]
[1/6/2024 10:33:35 PM.385] LSPD First Response: [TRACE] Thread CrimesMenu #1 initialized
[1/6/2024 10:33:36 PM.254] LSPD First Response: CalloutInterface: [INFO] Registering callout: TestCalloutAlaska
[1/6/2024 10:33:36 PM.254] LSPD First Response: Registering callout CalloutInterface.Callouts.TestCalloutAlaska
[1/6/2024 10:33:36 PM.254] LSPD First Response: CalloutInterface: [INFO] Registering callout: DynamicTrafficStop
[1/6/2024 10:33:36 PM.254] LSPD First Response: Registering callout CalloutInterface.Callouts.DynamicTrafficStop
[1/6/2024 10:33:36 PM.255] LSPD First Response: CalloutInterface: [INFO] starting police unit handler
[1/6/2024 10:33:36 PM.255] LSPD First Response: CalloutInterface: [INFO] The following units are ready for duty:
[1/6/2024 10:33:36 PM.255] LSPD First Response: CalloutInterface: [INFO]   1-ADAM-12 LSPD
[1/6/2024 10:33:36 PM.255] LSPD First Response: CalloutInterface: [INFO]   6-PAUL-11 LSPD
[1/6/2024 10:33:36 PM.255] LSPD First Response: CalloutInterface: [INFO]   2-KING-10 LSSD
[1/6/2024 10:33:36 PM.255] LSPD First Response: CalloutInterface: [INFO]   2-DAVID-5 LSSD
[1/6/2024 10:33:36 PM.255] LSPD First Response: CalloutInterface: [INFO]   ADAM-04 LSPD
[1/6/2024 10:33:36 PM.255] LSPD First Response: CalloutInterface: [INFO]   ADAM-05 LSPD
[1/6/2024 10:33:36 PM.255] LSPD First Response: CalloutInterface: [INFO]   ADAM-06 LSPD
[1/6/2024 10:33:36 PM.255] LSPD First Response: CalloutInterface: [INFO]   CHARLIE-04 LSPD
[1/6/2024 10:33:36 PM.255] LSPD First Response: CalloutInterface: [INFO]   OCEAN-01 LSPD
[1/6/2024 10:33:36 PM.255] LSPD First Response: CalloutInterface: [INFO]   QUEEN-02 LSPD
[1/6/2024 10:33:36 PM.255] LSPD First Response: CalloutInterface: [INFO]   VICTOR-13 LSPD
[1/6/2024 10:33:36 PM.278] LSPD First Response: ChaosCallouts: Data file exists. No generation required.
[1/6/2024 10:33:36 PM.279] LSPD First Response: ======== ChaosCallouts =======
[1/6/2024 10:33:36 PM.279] LSPD First Response: UltimateBackup = True
[1/6/2024 10:33:36 PM.279] LSPD First Response: StopThePed = True
[1/6/2024 10:33:36 PM.279] LSPD First Response: CalloutInterface = True
[1/6/2024 10:33:36 PM.279] LSPD First Response: ========================
[1/6/2024 10:33:36 PM.520] LSPD First Response: ChaosCallouts: User is on the latest build.
[1/6/2024 10:33:36 PM.528] LSPD First Response: Registering callout ChaosCallouts.Callouts.StolenVehicle
[1/6/2024 10:33:36 PM.528] LSPD First Response: Registering callout ChaosCallouts.Callouts.Poisoning
[1/6/2024 10:33:36 PM.528] LSPD First Response: Registering callout ChaosCallouts.Callouts.DrugRun
[1/6/2024 10:33:36 PM.528] LSPD First Response: Registering callout ChaosCallouts.Callouts.Parking
[1/6/2024 10:33:36 PM.528] LSPD First Response: Registering callout ChaosCallouts.Callouts.DrunkenTeen
[1/6/2024 10:33:36 PM.528] LSPD First Response: Registering callout ChaosCallouts.Callouts.Trespassing
[1/6/2024 10:33:36 PM.528] LSPD First Response: ===== Chaos Callouts ====
[1/6/2024 10:33:36 PM.528] LSPD First Response:  
[1/6/2024 10:33:36 PM.528] LSPD First Response: [LOG]: Loading is now complete.
[1/6/2024 10:33:36 PM.528] LSPD First Response: [VERSION]: Detected Version:  1.2.5.1
[1/6/2024 10:33:36 PM.528] LSPD First Response:  
[1/6/2024 10:33:36 PM.528] LSPD First Response: ===== Chaos Callouts ====
[1/6/2024 10:33:36 PM.528] LSPD First Response:  
[1/6/2024 10:33:36 PM.589] LSPD First Response: ** [dLogging]::INFO: Total Domestic Spawns Found: 42
[1/6/2024 10:33:36 PM.596] LSPD First Response: ** [dLogging]::INFO: Total Public Spawns Found: 30
[1/6/2024 10:33:36 PM.617] LSPD First Response: ** [dLogging]::INFO: Total Unstable Spawns Found: 52
[1/6/2024 10:33:36 PM.623] LSPD First Response: ** [dLogging]::INFO: Total Lab Spawns Found: 15
[1/6/2024 10:33:36 PM.623] LSPD First Response: Registering callout CountyCalls.Callouts.ChaseCallout
[1/6/2024 10:33:36 PM.623] LSPD First Response: Registering callout CountyCalls.Callouts.AnimalHit
[1/6/2024 10:33:36 PM.623] LSPD First Response: Registering callout CountyCalls.Callouts.DeputyCheck
[1/6/2024 10:33:36 PM.623] LSPD First Response: Registering callout CountyCalls.Callouts.Offroading
[1/6/2024 10:33:36 PM.623] LSPD First Response: Registering callout CountyCalls.Callouts.MethLab
[1/6/2024 10:33:36 PM.623] LSPD First Response: Registering callout CountyCalls.Callouts.Unstable
[1/6/2024 10:33:36 PM.623] LSPD First Response: Registering callout CountyCalls.Callouts.Domestic
[1/6/2024 10:33:36 PM.623] LSPD First Response: Registering callout CountyCalls.Callouts.PublicDispute
[1/6/2024 10:33:37 PM.916] LSPD First Response: [TRACE] Preloading POLICE2
[1/6/2024 10:33:37 PM.916] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[1/6/2024 10:33:37 PM.930] LSPD First Response: [TRACE] Preloading POLICE2
[1/6/2024 10:33:37 PM.930] LSPD First Response: [TRACE] Created police2 at X:552.9051 Y:-1176.144 Z:42.61663
[1/6/2024 10:33:37 PM.944] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[1/6/2024 10:33:37 PM.946] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[1/6/2024 10:33:37 PM.946] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop
[1/6/2024 10:33:37 PM.947] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop
[1/6/2024 10:33:37 PM.950] LSPD First Response: [TRACE] April Higgins (MP_M_FREEMODE_01) was set as a cop
[1/6/2024 10:33:37 PM.965] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[1/6/2024 10:33:37 PM.967] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[1/6/2024 10:33:37 PM.967] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop
[1/6/2024 10:33:37 PM.967] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop
[1/6/2024 10:33:37 PM.968] LSPD First Response: [TRACE] Mario Castellano (MP_M_FREEMODE_01) was set as a cop
[1/6/2024 10:33:37 PM.986] LSPD First Response: [TRACE] AmbientSpawn - spawned: police2
[1/6/2024 10:33:40 PM.079] DeadlyWeapons: Using UltimateBackup API.
[1/6/2024 10:33:40 PM.081] LSPD First Response: DamageTrackerService Started
[1/6/2024 10:33:40 PM.319] LSPD First Response: Registering callout DefinitiveCallouts.Callouts.BrokenVehicle
[1/6/2024 10:33:40 PM.319] LSPD First Response: Registering callout DefinitiveCallouts.Callouts.DomesticDisturbance
[1/6/2024 10:33:40 PM.319] LSPD First Response: Registering callout DefinitiveCallouts.Callouts.BarricadedSuspects
[1/6/2024 10:33:40 PM.319] LSPD First Response: Registering callout DefinitiveCallouts.Callouts.NeighborDispute
[1/6/2024 10:33:40 PM.319] LSPD First Response: Registering callout DefinitiveCallouts.Callouts.EventAssistant
[1/6/2024 10:33:40 PM.332] LSPD First Response: [Plain Sight]: Loaded settings
[1/6/2024 10:33:40 PM.333] LSPD First Response: [Plain Sight]: Checking for updates
[1/6/2024 10:33:40 PM.817] LSPD First Response: [Plain Sight]: There is no update available
[1/6/2024 10:33:43 PM.248] LSPD First Response: [Police Menu] Stop The Ped found running!
[1/6/2024 10:33:43 PM.254] LSPD First Response: [Police Menu] Stop The Ped found running!
[1/6/2024 10:33:43 PM.255] LSPD First Response: ProwlerRadar: [INFO] Starting Prowler Radar...
[1/6/2024 10:33:43 PM.261] LSPD First Response: IPT.Common: [INFO] ============================================================
[1/6/2024 10:33:43 PM.261] LSPD First Response: IPT.Common: [INFO]     ProwlerRadar Configuration
[1/6/2024 10:33:43 PM.261] LSPD First Response: IPT.Common: [INFO] ============================================================
[1/6/2024 10:33:43 PM.262] LSPD First Response: IPT.Common: [INFO] Power+SettingsKey              = NumPad9
[1/6/2024 10:33:43 PM.262] LSPD First Response: IPT.Common: [INFO] Xmit+AntennaKey                = NumPad0
[1/6/2024 10:33:43 PM.262] LSPD First Response: IPT.Common: [INFO] MovSta+SameOppKey              = NumPad1
[1/6/2024 10:33:43 PM.262] LSPD First Response: IPT.Common: [INFO] FastLockKey                    = NumPad5
[1/6/2024 10:33:43 PM.262] LSPD First Response: IPT.Common: [INFO] StrongLockKey                  = NumPad4
[1/6/2024 10:33:43 PM.262] LSPD First Response: IPT.Common: [INFO] AutoLockKey                    = NumPad2
[1/6/2024 10:33:43 PM.262] LSPD First Response: IPT.Common: [INFO] PosX                           = 708
[1/6/2024 10:33:43 PM.262] LSPD First Response: IPT.Common: [INFO] PosY                           = 850
[1/6/2024 10:33:43 PM.262] LSPD First Response: IPT.Common: [INFO] Scale                          = 80
[1/6/2024 10:33:43 PM.262] LSPD First Response: IPT.Common: [INFO] BlipLock                       = True
[1/6/2024 10:33:43 PM.262] LSPD First Response: IPT.Common: [INFO] AutoLockLimit                  = 75
[1/6/2024 10:33:43 PM.262] LSPD First Response: IPT.Common: [INFO] Range                          = 200
[1/6/2024 10:33:43 PM.262] LSPD First Response: IPT.Common: [INFO] UseMetric                      = False
[1/6/2024 10:33:43 PM.262] LSPD First Response: IPT.Common: [INFO] Volume                         = 3
[1/6/2024 10:33:43 PM.262] LSPD First Response: IPT.Common: [INFO] Voice                          = True
[1/6/2024 10:33:43 PM.262] LSPD First Response: IPT.Common: [INFO] HoldInterval                   = 500
[1/6/2024 10:33:43 PM.262] LSPD First Response: IPT.Common: [INFO] LogLevel                       = 0
[1/6/2024 10:33:43 PM.262] LSPD First Response: IPT.Common: [INFO] ============================================================
[1/6/2024 10:33:43 PM.401] LSPD First Response: ProwlerRadar: [INFO] Starting Radar Handler...
[1/6/2024 10:33:43 PM.474] DeadlyWeapons: Starting PanicFiber.
[1/6/2024 10:33:43 PM.478] LSPD First Response: ** [dLogging]:: [Unknown] Loaded all loops within Initialise of dlGlobal!
[1/6/2024 10:33:43 PM.480] 
[1/6/2024 10:33:43 PM.480] ================================================== IGCallouts ===================================================
[1/6/2024 10:33:43 PM.480] 
[1/6/2024 10:33:43 PM.480] LSPD First Response: Registering callout IGCallouts.Callouts.ApartmentBurglary
[1/6/2024 10:33:43 PM.480] LSPD First Response: Registering callout IGCallouts.Callouts.DrugDeal
[1/6/2024 10:33:43 PM.480] LSPD First Response: Registering callout IGCallouts.Callouts.ArmedClown
[1/6/2024 10:33:43 PM.480] LSPD First Response: Registering callout IGCallouts.Callouts.ArmedTerroristAttack
[1/6/2024 10:33:43 PM.480] LSPD First Response: Registering callout IGCallouts.Callouts.ShotsFired
[1/6/2024 10:33:43 PM.480] LSPD First Response: Registering callout IGCallouts.Callouts.HostageSituationReported
[1/6/2024 10:33:43 PM.480] LSPD First Response: Registering callout IGCallouts.Callouts.JewelleryRobbery
[1/6/2024 10:33:43 PM.480] [LOG]: All callouts of the IGCallouts.ini were loaded successfully.
[1/6/2024 10:33:43 PM.480] 
[1/6/2024 10:33:43 PM.480] ================================================== IGCallouts ===================================================
[1/6/2024 10:33:43 PM.480] 
[1/6/2024 10:33:43 PM.480] 
[1/6/2024 10:33:43 PM.480] =============================================== IGCallouts by ImperialGamer ================================================
[1/6/2024 10:33:43 PM.480] 
[1/6/2024 10:33:43 PM.480] [LOG]: Callouts and settings were loaded successfully.
[1/6/2024 10:33:43 PM.480] [LOG]: The config file was loaded successfully.
[1/6/2024 10:33:43 PM.480] [VERSION]: Detected Version: 1.1.2.0
[1/6/2024 10:33:43 PM.480] [LOG]: Checking for a new IGCallouts version...
[1/6/2024 10:33:43 PM.480] 
[1/6/2024 10:33:43 PM.480] =============================================== IGCallouts by ImperialGamer ================================================
[1/6/2024 10:33:43 PM.480] 
[1/6/2024 10:33:44 PM.724] LSPD First Response: [Police Menu] CitationList 41
[1/6/2024 10:33:44 PM.724] LSPD First Response: [Police Menu] Loaded CitationItems
[1/6/2024 10:33:44 PM.759] LSPD First Response: [Police Menu] ChargesList 204
[1/6/2024 10:33:44 PM.759] LSPD First Response: [Police Menu] Loaded ChargesItems
[1/6/2024 10:33:44 PM.767] LSPD First Response: [Police Menu] CourtInitDone
[1/6/2024 10:33:44 PM.779] LSPD First Response: [Police Menu] outfitList 0
[1/6/2024 10:33:44 PM.779] LSPD First Response: [Police Menu] Loaded OutfitList
[1/6/2024 10:33:44 PM.905] LSPD First Response: REALISTICTASER: DETECTED BETA RELEASE. DO NOT REDISTRIBUTE. PLEASE REPORT ALL ISSUES.
[1/6/2024 10:33:44 PM.905] LSPD First Response: ==========REALISTICTASER INFORMATION==========
[1/6/2024 10:33:44 PM.905] LSPD First Response: Realistic Taser by YobB1n
[1/6/2024 10:33:44 PM.905] LSPD First Response: Version 1.1.3.0
[1/6/2024 10:33:44 PM.905] LSPD First Response: Realistic Taser is Up-To-Date.
[1/6/2024 10:33:44 PM.905] LSPD First Response: Realistic Taser Config is Installed by User.
[1/6/2024 10:33:44 PM.905] LSPD First Response: TaserSuccess range is set to: True
[1/6/2024 10:33:44 PM.905] LSPD First Response: Scale Factor for TaserSuccess range is set to: 3
[1/6/2024 10:33:44 PM.905] LSPD First Response: Taser Shot Limiting is set to: True
[1/6/2024 10:33:44 PM.905] LSPD First Response: Taser Shot Limit is set to: 2
[1/6/2024 10:33:44 PM.905] LSPD First Response: Reload Animations are Set to: True
[1/6/2024 10:33:44 PM.905] LSPD First Response: Vehicle Reloading is Set to: True
[1/6/2024 10:33:44 PM.905] LSPD First Response: Debug Logging is set to: False
[1/6/2024 10:33:44 PM.906] LSPD First Response: Taser Deploy Key is set to: LButton
[1/6/2024 10:33:44 PM.906] LSPD First Response: Taser Shot Count UI is set to: 2500, 57 with size 40
[1/6/2024 10:33:44 PM.906] LSPD First Response: Please Join My Discord Server to Report Bugs/Improvements: https://discord.gg/Wj522qa5mT. Enjoy!
[1/6/2024 10:33:44 PM.906] LSPD First Response: ==========REALISTICTASER INFORMATION==========
[1/6/2024 10:33:44 PM.908] LSPD First Response: Registering callout MyPluginNamespace.MyCallout
[1/6/2024 10:33:44 PM.909] LSPD First Response: Riot Response callout has been registered.
[1/6/2024 10:33:45 PM.075] LSPD First Response: StopThePed Localization Code Page: 1254
[1/6/2024 10:33:45 PM.075] LSPD First Response: StopThePed Localization Encoding Name: Turkish (Windows)
[1/6/2024 10:33:45 PM.145] LSPD First Response: REALISTICTASER: SHOTCOUNTER STARTED
[1/6/2024 10:33:45 PM.558] SuperCallouts: Using UltimateBackup API.
[1/6/2024 10:33:45 PM.559] LSPD First Response: Registering callout SuperCallouts.Callouts.HotPursuit
[1/6/2024 10:33:45 PM.559] SuperCallouts: HotPursuit Enabled
[1/6/2024 10:33:45 PM.559] LSPD First Response: Registering callout SuperCallouts.Callouts.Robbery
[1/6/2024 10:33:45 PM.559] SuperCallouts: Robbery Enabled
[1/6/2024 10:33:45 PM.559] LSPD First Response: Registering callout SuperCallouts.Callouts.CarAccident
[1/6/2024 10:33:45 PM.559] SuperCallouts: CarAccidents Enabled
[1/6/2024 10:33:45 PM.559] LSPD First Response: Registering callout SuperCallouts.Callouts.CarAccident2
[1/6/2024 10:33:45 PM.559] LSPD First Response: Registering callout SuperCallouts.Callouts.CarAccident3
[1/6/2024 10:33:45 PM.559] LSPD First Response: Registering callout SuperCallouts.Callouts.AngryAnimal
[1/6/2024 10:33:45 PM.559] SuperCallouts: AngryAnimals Enabled
[1/6/2024 10:33:45 PM.559] LSPD First Response: Registering callout SuperCallouts.Callouts.Kidnapping
[1/6/2024 10:33:45 PM.559] SuperCallouts: Kidnapping Enabled
[1/6/2024 10:33:45 PM.559] LSPD First Response: Registering callout SuperCallouts.Callouts.TruckCrash
[1/6/2024 10:33:45 PM.559] SuperCallouts: TruckCrash Enabled
[1/6/2024 10:33:45 PM.559] LSPD First Response: Registering callout SuperCallouts.Callouts.PrisonTransport
[1/6/2024 10:33:45 PM.559] SuperCallouts: PrisonTransport Enabled
[1/6/2024 10:33:45 PM.559] LSPD First Response: Registering callout SuperCallouts.Callouts.HitRun
[1/6/2024 10:33:45 PM.559] SuperCallouts: Hit and Run Enabled
[1/6/2024 10:33:45 PM.559] LSPD First Response: Registering callout SuperCallouts.Callouts.StolenCopVehicle
[1/6/2024 10:33:45 PM.559] SuperCallouts: Stolen police vehicle Enabled
[1/6/2024 10:33:45 PM.559] LSPD First Response: Registering callout SuperCallouts.Callouts.StolenDumptruck
[1/6/2024 10:33:45 PM.559] SuperCallouts: Stolen dump truck Enabled
[1/6/2024 10:33:45 PM.559] LSPD First Response: Registering callout SuperCallouts.Callouts.AmbulanceEscort
[1/6/2024 10:33:45 PM.559] SuperCallouts: AmbulanceEscort Enabled
[1/6/2024 10:33:45 PM.559] LSPD First Response: Registering callout SuperCallouts.Callouts.Aliens
[1/6/2024 10:33:45 PM.559] SuperCallouts: Aliens Enabled
[1/6/2024 10:33:45 PM.559] LSPD First Response: Registering callout SuperCallouts.Callouts.OpenCarry
[1/6/2024 10:33:45 PM.559] SuperCallouts: Open Carry Enabled
[1/6/2024 10:33:45 PM.559] LSPD First Response: Registering callout SuperCallouts.Callouts.Fire
[1/6/2024 10:33:45 PM.559] SuperCallouts: Fire Enabled
[1/6/2024 10:33:45 PM.559] LSPD First Response: Registering callout SuperCallouts.Callouts.OfficerShootout
[1/6/2024 10:33:45 PM.559] SuperCallouts: OfficerShootout Enabled
[1/6/2024 10:33:45 PM.559] LSPD First Response: Registering callout SuperCallouts.Callouts.WeirdCar
[1/6/2024 10:33:45 PM.559] SuperCallouts: Suspicious Enabled
[1/6/2024 10:33:45 PM.559] LSPD First Response: Registering callout SuperCallouts.Callouts.Manhunt
[1/6/2024 10:33:45 PM.559] SuperCallouts: Manhunt Enabled
[1/6/2024 10:33:45 PM.559] LSPD First Response: Registering callout SuperCallouts.Callouts.Impersonator
[1/6/2024 10:33:45 PM.559] SuperCallouts: Impersonator Enabled
[1/6/2024 10:33:45 PM.559] LSPD First Response: Registering callout SuperCallouts.Callouts.ToiletPaperBandit
[1/6/2024 10:33:45 PM.559] SuperCallouts: ToiletPaperBandit Enabled
[1/6/2024 10:33:45 PM.559] LSPD First Response: Registering callout SuperCallouts.Callouts.BlockingTraffic
[1/6/2024 10:33:45 PM.559] SuperCallouts: Blocking Traffic Enabled
[1/6/2024 10:33:45 PM.560] LSPD First Response: Registering callout SuperCallouts.Callouts.IllegalParking
[1/6/2024 10:33:45 PM.560] SuperCallouts: Illegal Parking Enabled
[1/6/2024 10:33:45 PM.560] LSPD First Response: Registering callout SuperCallouts.Callouts.KnifeAttack
[1/6/2024 10:33:45 PM.560] SuperCallouts: Knife Attack Enabled
[1/6/2024 10:33:45 PM.560] LSPD First Response: Registering callout SuperCallouts.Callouts.DeadBody
[1/6/2024 10:33:45 PM.560] SuperCallouts: Dead Body Enabled
[1/6/2024 10:33:45 PM.560] LSPD First Response: Registering callout SuperCallouts.Callouts.FakeCall
[1/6/2024 10:33:45 PM.560] SuperCallouts: FakeCall Enabled
[1/6/2024 10:33:45 PM.560] LSPD First Response: Registering callout SuperCallouts.Callouts.Trespassing
[1/6/2024 10:33:45 PM.560] SuperCallouts: Trespassing Enabled
[1/6/2024 10:33:45 PM.560] LSPD First Response: Registering callout SuperCallouts.Callouts.Vandalizing
[1/6/2024 10:33:45 PM.560] SuperCallouts: Vandalizing Enabled
[1/6/2024 10:33:45 PM.560] LSPD First Response: Registering callout SuperCallouts.Callouts.InjuredCop
[1/6/2024 10:33:45 PM.560] SuperCallouts: InjuredCop Enabled
[1/6/2024 10:33:45 PM.560] LSPD First Response: Registering callout SuperCallouts.Callouts.IndecentExposure
[1/6/2024 10:33:45 PM.560] SuperCallouts: IndecentExposure Enabled
[1/6/2024 10:33:45 PM.560] LSPD First Response: Registering callout SuperCallouts.Callouts.PrisonBreak
[1/6/2024 10:33:45 PM.560] SuperCallouts: PrisonBreak Enabled
[1/6/2024 10:33:45 PM.560] LSPD First Response: Registering callout SuperCallouts.Callouts.Mafia1
[1/6/2024 10:33:45 PM.560] SuperCallouts: Mafia1 Enabled
[1/6/2024 10:33:45 PM.560] LSPD First Response: Registering callout SuperCallouts.Callouts.Mafia2
[1/6/2024 10:33:45 PM.560] SuperCallouts: Mafia2 Enabled
[1/6/2024 10:33:45 PM.560] LSPD First Response: Registering callout SuperCallouts.Callouts.Mafia3
[1/6/2024 10:33:45 PM.560] SuperCallouts: Mafia3 Enabled
[1/6/2024 10:33:45 PM.560] LSPD First Response: Registering callout SuperCallouts.Callouts.Mafia4
[1/6/2024 10:33:45 PM.560] SuperCallouts: Mafia4 Enabled
[1/6/2024 10:33:45 PM.560] LSPD First Response: Registering callout SuperCallouts.Callouts.LostGang
[1/6/2024 10:33:45 PM.560] SuperCallouts: LostMC Enabled
[1/6/2024 10:33:45 PM.560] LSPD First Response: Registering callout SuperCallouts.Callouts.Lsgtf
[1/6/2024 10:33:45 PM.560] SuperCallouts: LSGTF Enabled
[1/6/2024 10:33:45 PM.659] LSPD First Response: UB: DEFAULT REGIONS FILE IS SUCCESSFULLY LOADED
[1/6/2024 10:33:45 PM.797] LSPD First Response: UB: CUSTOM REGIONS FILE IS SUCCESSFULLY LOADED
[1/6/2024 10:33:45 PM.855] LSPD First Response: UB: SPECIAL UNITS FILE IS SUCCESSFULLY LOADED
[1/6/2024 10:33:45 PM.890] LSPD First Response: Registering callout WildernessCallouts.Callouts.IllegalHunting
[1/6/2024 10:33:45 PM.890] LSPD First Response: Registering callout WildernessCallouts.Callouts.RocksBlockingRoad
[1/6/2024 10:33:45 PM.890] LSPD First Response: Registering callout WildernessCallouts.Callouts.AircraftCrash
[1/6/2024 10:33:45 PM.890] LSPD First Response: Registering callout WildernessCallouts.Callouts.RecklessDriver
[1/6/2024 10:33:45 PM.890] LSPD First Response: Registering callout WildernessCallouts.Callouts.WantedFelonInVehicle
[1/6/2024 10:33:45 PM.890] LSPD First Response: Registering callout WildernessCallouts.Callouts.SuicideAttempt
[1/6/2024 10:33:45 PM.890] LSPD First Response: Registering callout WildernessCallouts.Callouts.MissingPerson
[1/6/2024 10:33:45 PM.890] LSPD First Response: Registering callout WildernessCallouts.Callouts.AnimalAttack
[1/6/2024 10:33:45 PM.890] LSPD First Response: Registering callout WildernessCallouts.Callouts.PublicDisturbance
[1/6/2024 10:33:45 PM.890] LSPD First Response: Registering callout WildernessCallouts.Callouts.HostageSituation
[1/6/2024 10:33:45 PM.890] LSPD First Response: Registering callout WildernessCallouts.Callouts.Arson
[1/6/2024 10:33:45 PM.890] LSPD First Response: Registering callout WildernessCallouts.Callouts.OfficerNeedsTransport
[1/6/2024 10:33:45 PM.890] LSPD First Response: Registering callout WildernessCallouts.Callouts.AttackedPoliceStation
[1/6/2024 10:33:45 PM.890] LSPD First Response: Registering callout WildernessCallouts.Callouts.Demonstration
[1/6/2024 10:33:45 PM.897] LSPD First Response:  Registered SkinnyDipping
[1/6/2024 10:33:45 PM.897] LSPD First Response: Registering callout WoutersCalloutsV.Callouts.SkinnyDipping
[1/6/2024 10:33:45 PM.897] LSPD First Response:  Registered SuspiciousParkedVehicle
[1/6/2024 10:33:45 PM.897] LSPD First Response: Registering callout WoutersCalloutsV.Callouts.SuspiciousParkedVehicle.SuspiciousParkedVehicle
[1/6/2024 10:33:45 PM.897] LSPD First Response:  Registered HEMSAssistance
[1/6/2024 10:33:45 PM.897] LSPD First Response: Registering callout WoutersCalloutsV.Callouts.HEMSAssistance
[1/6/2024 10:33:45 PM.897] LSPD First Response:  Registered Trespassing
[1/6/2024 10:33:45 PM.897] LSPD First Response: Registering callout WoutersCalloutsV.Callouts.Trespassing
[1/6/2024 10:33:45 PM.898] LSPD First Response:  Registered IllegalProtest
[1/6/2024 10:33:45 PM.898] LSPD First Response: Registering callout WoutersCalloutsV.Callouts.IllegalProtest
[1/6/2024 10:33:45 PM.898] LSPD First Response:  Registered FleeingSuspect
[1/6/2024 10:33:45 PM.898] LSPD First Response: Registering callout WoutersCalloutsV.Callouts.FleeingSuspect
[1/6/2024 10:33:45 PM.898] LSPD First Response:  Registered SuicideAttemptJumper
[1/6/2024 10:33:45 PM.898] LSPD First Response: Registering callout WoutersCalloutsV.Callouts.SuicideAttempt.SuicideAttemptJumper
[1/6/2024 10:33:45 PM.898] LSPD First Response:  Registered RobberyAlarm
[1/6/2024 10:33:45 PM.898] LSPD First Response: Registering callout WoutersCalloutsV.Callouts.RobberyAlarm.RobberyAlarm
[1/6/2024 10:33:45 PM.898] LSPD First Response:  Registered SnowballFight
[1/6/2024 10:33:45 PM.898] LSPD First Response: Registering callout WoutersCalloutsV.Callouts.Winter.SnowballFight
[1/6/2024 10:33:45 PM.898] LSPD First Response:  Registered VehicleIntercept
[1/6/2024 10:33:45 PM.898] LSPD First Response: Registering callout WoutersCalloutsV.Callouts.VehicleIntercept.VehicleIntercept
[1/6/2024 10:33:45 PM.898] LSPD First Response:  Registered LSTAssistance
[1/6/2024 10:33:45 PM.898] LSPD First Response: Registering callout WoutersCalloutsV.Callouts.LST.LSTAssistance
[1/6/2024 10:33:45 PM.898] LSPD First Response:  Registered TaxiFareEvader
[1/6/2024 10:33:45 PM.898] LSPD First Response: Registering callout WoutersCalloutsV.Callouts.LST.TaxiFareEvader.TaxiFareEvader
[1/6/2024 10:33:45 PM.898] LSPD First Response:  Registered RefusedPassenger
[1/6/2024 10:33:45 PM.898] LSPD First Response: Registering callout WoutersCalloutsV.Callouts.LST.RefusedPassenger
[1/6/2024 10:33:45 PM.898] LSPD First Response:  Registered PossibleBurglary
[1/6/2024 10:33:45 PM.898] LSPD First Response: Registering callout WoutersCalloutsV.Callouts.PossibleBurglary
[1/6/2024 10:33:45 PM.930] 
[1/6/2024 10:33:45 PM.930] =============================================== TAGsCallouts by Eli180sx ================================================
[1/6/2024 10:33:45 PM.930] 
[1/6/2024 10:33:45 PM.930] LSPD First Response: Registering callout TAGsCallouts.Callouts.Mugging
[1/6/2024 10:33:45 PM.930] LSPD First Response: Registering callout TAGsCallouts.Callouts.PersonWithAGun
[1/6/2024 10:33:45 PM.930] LSPD First Response: Registering callout TAGsCallouts.Callouts.Pursuit1
[1/6/2024 10:33:45 PM.930] LSPD First Response: Registering callout TAGsCallouts.Callouts.StolenVehicle
[1/6/2024 10:33:45 PM.930] LSPD First Response: Registering callout TAGsCallouts.Callouts.ConveiniceStoreRobbery
[1/6/2024 10:33:45 PM.930] LSPD First Response: Registering callout TAGsCallouts.Callouts.DomesticViolence
[1/6/2024 10:33:45 PM.930] LSPD First Response: Registering callout TAGsCallouts.Callouts.PublicIntoxication
[1/6/2024 10:33:45 PM.930] LSPD First Response: Registering callout TAGsCallouts.Callouts.WelfareCheck
[1/6/2024 10:33:45 PM.930] LSPD First Response: Registering callout TAGsCallouts.Callouts.DangerousAnimal
[1/6/2024 10:33:45 PM.930] LSPD First Response: Registering callout TAGsCallouts.Callouts.VehicleOnFire
[1/6/2024 10:33:45 PM.930] LSPD First Response: Registering callout TAGsCallouts.Callouts.DeadBodyFound
[1/6/2024 10:33:45 PM.930] LSPD First Response: Registering callout TAGsCallouts.Callouts.SuspiciousPerson
[1/6/2024 10:33:45 PM.930] LSPD First Response: Registering callout TAGsCallouts.Callouts.PossibleSolicitation
[1/6/2024 10:33:45 PM.930] LSPD First Response: Registering callout TAGsCallouts.Callouts.Prank911Call
[1/6/2024 10:33:45 PM.930] LSPD First Response: Registering callout TAGsCallouts.Callouts.PublicDisturbance
[1/6/2024 10:33:45 PM.930] LSPD First Response: Registering callout TAGsCallouts.Callouts.TrafficStopBackup
[1/6/2024 10:33:45 PM.930] LSPD First Response: Registering callout TAGsCallouts.Callouts.AttemptedBurglary
[1/6/2024 10:33:45 PM.930] LSPD First Response: Registering callout TAGsCallouts.Callouts.VehicleStuckOnTrainTracks
[1/6/2024 10:33:45 PM.930] LSPD First Response: Registering callout TAGsCallouts.Callouts.ArrestWarrant
[1/6/2024 10:33:45 PM.930] [LOG]: All callouts of the TAGsCallouts.ini were loaded successfully.
[1/6/2024 10:33:45 PM.930] 
[1/6/2024 10:33:45 PM.930] =============================================== TAGsCallouts by Eli180sx ================================================
[1/6/2024 10:33:45 PM.930] 
[1/6/2024 10:33:45 PM.930] 
[1/6/2024 10:33:45 PM.930] =============================================== TAGsCallouts by Eli180sx ================================================
[1/6/2024 10:33:45 PM.930] 
[1/6/2024 10:33:45 PM.930] [LOG]: Callouts and Settings were loaded successfully
[1/6/2024 10:33:45 PM.930] [LOG]: The config file was loaded successfully.
[1/6/2024 10:33:45 PM.930] [VERSION]: Detected Version: 1.3.0.0
[1/6/2024 10:33:45 PM.930] [LOG]: Checking for a new TAGsCallouts version...
[1/6/2024 10:33:45 PM.930] 
[1/6/2024 10:33:45 PM.930] =============================================== TAGsCallouts by Eli180sx ================================================
[1/6/2024 10:33:45 PM.930] 
[1/6/2024 10:33:48 PM.471] LSPD First Response: [Wilderness Callouts | EventPool] Events controller started
[1/6/2024 10:33:48 PM.504] LSPD First Response: [Wilderness Callouts] Functions fiber started
[1/6/2024 10:33:48 PM.525] DeadlyWeapons: Version is up to date!
[1/6/2024 10:33:49 PM.425] LSPD First Response: Custom Pullover.Mainloop started
[1/6/2024 10:33:49 PM.425] LSPD First Response: Loading Custom Pullover settings...
[1/6/2024 10:33:50 PM.941] SuperCallouts: Version is up to date!
[1/6/2024 10:34:05 PM.667] LSPD First Response: [TRACE] Preloading polgauntlet
[1/6/2024 10:34:05 PM.667] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[1/6/2024 10:34:05 PM.808] LSPD First Response: [TRACE] Preloading polgauntlet
[1/6/2024 10:34:05 PM.808] LSPD First Response: [TRACE] Created polgauntlet at X:370.0445 Y:-1039.325 Z:29.94051
[1/6/2024 10:34:05 PM.808] LSPD First Response: [TRACE] Forced DLC Livery: 0
[1/6/2024 10:34:05 PM.827] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[1/6/2024 10:34:05 PM.828] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[1/6/2024 10:34:05 PM.829] LSPD First Response: [TRACE] Ryley Walkers (MP_F_FREEMODE_01) was set as a cop
[1/6/2024 10:34:05 PM.848] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[1/6/2024 10:34:05 PM.849] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[1/6/2024 10:34:05 PM.850] LSPD First Response: [TRACE] Jennifer Ferguson (MP_F_FREEMODE_01) was set as a cop
[1/6/2024 10:34:05 PM.867] LSPD First Response: [TRACE] AmbientSpawn - spawned: polgauntlet
[1/6/2024 10:34:07 PM.559] LSPD First Response: [TRACE] Thread VehicleSelector #1 initialized
[1/6/2024 10:34:09 PM.517] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[1/6/2024 10:34:09 PM.517] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[1/6/2024 10:34:09 PM.517] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/duty_selection.xml
[1/6/2024 10:34:09 PM.700] LSPD First Response: [TRACE] Started new menu thread MenuBase #13
[1/6/2024 10:34:09 PM.716] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[1/6/2024 10:34:09 PM.716] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[1/6/2024 10:34:09 PM.716] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/duty_selection.xml
[1/6/2024 10:34:09 PM.761] LSPD First Response: [TRACE] POLICE livery 0 name: NULL ()
[1/6/2024 10:34:09 PM.761] LSPD First Response: [TRACE] POLICE livery 1 name: NULL ()
[1/6/2024 10:34:09 PM.761] LSPD First Response: [TRACE] POLICE livery 2 name: NULL ()
[1/6/2024 10:34:09 PM.761] LSPD First Response: [TRACE] POLICE livery 3 name: NULL ()
[1/6/2024 10:34:09 PM.762] LSPD First Response: [TRACE] POLICE livery 4 name: NULL ()
[1/6/2024 10:34:09 PM.762] LSPD First Response: [TRACE] POLICE livery 5 name: NULL ()
[1/6/2024 10:34:09 PM.768] LSPD First Response: [TRACE] POLICE livery 0 name: NULL ()
[1/6/2024 10:34:09 PM.768] LSPD First Response: [TRACE] POLICE livery 1 name: NULL ()
[1/6/2024 10:34:09 PM.768] LSPD First Response: [TRACE] POLICE livery 2 name: NULL ()
[1/6/2024 10:34:09 PM.768] LSPD First Response: [TRACE] POLICE livery 3 name: NULL ()
[1/6/2024 10:34:09 PM.768] LSPD First Response: [TRACE] POLICE livery 4 name: NULL ()
[1/6/2024 10:34:09 PM.768] LSPD First Response: [TRACE] POLICE livery 5 name: NULL ()
[1/6/2024 10:34:09 PM.774] LSPD First Response: [TRACE] POLICE livery 0 name: NULL ()
[1/6/2024 10:34:09 PM.775] LSPD First Response: [TRACE] POLICE livery 1 name: NULL ()
[1/6/2024 10:34:09 PM.775] LSPD First Response: [TRACE] POLICE livery 2 name: NULL ()
[1/6/2024 10:34:09 PM.775] LSPD First Response: [TRACE] POLICE livery 3 name: NULL ()
[1/6/2024 10:34:09 PM.775] LSPD First Response: [TRACE] POLICE livery 4 name: NULL ()
[1/6/2024 10:34:09 PM.775] LSPD First Response: [TRACE] POLICE livery 5 name: NULL ()
[1/6/2024 10:34:09 PM.776] LSPD First Response: [TRACE] POLICE livery 0 name: NULL ()
[1/6/2024 10:34:09 PM.776] LSPD First Response: [TRACE] POLICE livery 1 name: NULL ()
[1/6/2024 10:34:09 PM.776] LSPD First Response: [TRACE] POLICE livery 2 name: NULL ()
[1/6/2024 10:34:09 PM.776] LSPD First Response: [TRACE] POLICE livery 3 name: NULL ()
[1/6/2024 10:34:09 PM.776] LSPD First Response: [TRACE] POLICE livery 4 name: NULL ()
[1/6/2024 10:34:09 PM.776] LSPD First Response: [TRACE] POLICE livery 5 name: NULL ()
[1/6/2024 10:34:10 PM.499] LSPD First Response: [TRACE] New cop added without cop data!
[1/6/2024 10:34:10 PM.499] LSPD First Response: [TRACE] Calvis Valdez (S_M_Y_COP_01) was set as a cop
[1/6/2024 10:34:10 PM.499] LSPD First Response: [TRACE] New cop added without cop data!
[1/6/2024 10:34:10 PM.499] LSPD First Response: [TRACE] James Lonty (S_M_Y_COP_01) was set as a cop
[1/6/2024 10:34:19 PM.351] LSPD First Response: [TRACE] POLICE2 livery 0 name: NULL ()
[1/6/2024 10:34:19 PM.351] LSPD First Response: [TRACE] POLICE2 livery 1 name: NULL ()
[1/6/2024 10:34:19 PM.351] LSPD First Response: [TRACE] POLICE2 livery 2 name: NULL ()
[1/6/2024 10:34:19 PM.351] LSPD First Response: [TRACE] POLICE2 livery 3 name: NULL ()
[1/6/2024 10:34:19 PM.351] LSPD First Response: [TRACE] POLICE2 livery 4 name: NULL ()
[1/6/2024 10:34:19 PM.351] LSPD First Response: [TRACE] POLICE2 livery 5 name: NULL ()
[1/6/2024 10:34:19 PM.351] LSPD First Response: [TRACE] POLICE2 livery 6 name: NULL ()
[1/6/2024 10:34:19 PM.351] LSPD First Response: [TRACE] POLICE2 livery 7 name: NULL ()
[1/6/2024 10:34:20 PM.599] LSPD First Response: [TRACE] POLICE3 livery 0 name: NULL ()
[1/6/2024 10:34:20 PM.599] LSPD First Response: [TRACE] POLICE3 livery 1 name: NULL ()
[1/6/2024 10:34:20 PM.599] LSPD First Response: [TRACE] POLICE3 livery 2 name: NULL ()
[1/6/2024 10:34:20 PM.599] LSPD First Response: [TRACE] POLICE3 livery 3 name: NULL ()
[1/6/2024 10:34:20 PM.599] LSPD First Response: [TRACE] POLICE3 livery 4 name: NULL ()
[1/6/2024 10:34:20 PM.599] LSPD First Response: [TRACE] POLICE3 livery 5 name: NULL ()
[1/6/2024 10:34:20 PM.599] LSPD First Response: [TRACE] POLICE3 livery 6 name: NULL ()
[1/6/2024 10:34:20 PM.599] LSPD First Response: [TRACE] POLICE3 livery 7 name: NULL ()
[1/6/2024 10:34:21 PM.862] LSPD First Response: [TRACE] POLICE2 livery 0 name: NULL ()
[1/6/2024 10:34:21 PM.862] LSPD First Response: [TRACE] POLICE2 livery 1 name: NULL ()
[1/6/2024 10:34:21 PM.862] LSPD First Response: [TRACE] POLICE2 livery 2 name: NULL ()
[1/6/2024 10:34:21 PM.862] LSPD First Response: [TRACE] POLICE2 livery 3 name: NULL ()
[1/6/2024 10:34:21 PM.862] LSPD First Response: [TRACE] POLICE2 livery 4 name: NULL ()
[1/6/2024 10:34:21 PM.862] LSPD First Response: [TRACE] POLICE2 livery 5 name: NULL ()
[1/6/2024 10:34:21 PM.862] LSPD First Response: [TRACE] POLICE2 livery 6 name: NULL ()
[1/6/2024 10:34:21 PM.863] LSPD First Response: [TRACE] POLICE2 livery 7 name: NULL ()
[1/6/2024 10:34:24 PM.415] LSPD First Response: [TRACE] SHERIFF livery 0 name: NULL ()
[1/6/2024 10:34:24 PM.415] LSPD First Response: [TRACE] SHERIFF livery 1 name: NULL ()
[1/6/2024 10:34:24 PM.415] LSPD First Response: [TRACE] SHERIFF livery 2 name: NULL ()
[1/6/2024 10:34:24 PM.415] LSPD First Response: [TRACE] SHERIFF livery 3 name: NULL ()
[1/6/2024 10:34:24 PM.416] LSPD First Response: [TRACE] SHERIFF livery 0 name: NULL ()
[1/6/2024 10:34:24 PM.416] LSPD First Response: [TRACE] SHERIFF livery 1 name: NULL ()
[1/6/2024 10:34:24 PM.416] LSPD First Response: [TRACE] SHERIFF livery 2 name: NULL ()
[1/6/2024 10:34:24 PM.416] LSPD First Response: [TRACE] SHERIFF livery 3 name: NULL ()
[1/6/2024 10:34:28 PM.316] LSPD First Response: [INFO] Using DLC livery options for POLICE5
[1/6/2024 10:34:28 PM.319] LSPD First Response: [TRACE] POLICE5 livery 7 name: LS Highway Patrol (POLSHARED_LIV4)
[1/6/2024 10:34:28 PM.319] LSPD First Response: [TRACE] POLICE5 livery 19 name: LS Highway Patrol (Light) (POLSHARED_LIV16)
[1/6/2024 10:34:28 PM.319] LSPD First Response: [TRACE] POLICE5 livery 24 name: LS Highway Patrol (Stealth) (POLSHARED_LIV19)
[1/6/2024 10:34:28 PM.848] LSPD First Response: [INFO] Using DLC livery options for polgauntlet
[1/6/2024 10:34:28 PM.848] LSPD First Response: [TRACE] polgauntlet livery 3 name: LS Highway Patrol (POLSHARED_LIV4)
[1/6/2024 10:34:28 PM.848] LSPD First Response: [TRACE] polgauntlet livery 15 name: LS Highway Patrol (Light) (POLSHARED_LIV16)
[1/6/2024 10:34:28 PM.848] LSPD First Response: [TRACE] polgauntlet livery 18 name: LS Highway Patrol (Stealth) (POLSHARED_LIV19)
[1/6/2024 10:34:30 PM.312] LSPD First Response: [INFO] Using DLC livery options for POLICE5
[1/6/2024 10:34:30 PM.312] LSPD First Response: [TRACE] POLICE5 livery 7 name: LS Highway Patrol (POLSHARED_LIV4)
[1/6/2024 10:34:30 PM.312] LSPD First Response: [TRACE] POLICE5 livery 19 name: LS Highway Patrol (Light) (POLSHARED_LIV16)
[1/6/2024 10:34:30 PM.312] LSPD First Response: [TRACE] POLICE5 livery 24 name: LS Highway Patrol (Stealth) (POLSHARED_LIV19)
[1/6/2024 10:34:30 PM.979] LSPD First Response: [INFO] Using DLC livery options for polgauntlet
[1/6/2024 10:34:30 PM.979] LSPD First Response: [TRACE] polgauntlet livery 3 name: LS Highway Patrol (POLSHARED_LIV4)
[1/6/2024 10:34:30 PM.979] LSPD First Response: [TRACE] polgauntlet livery 15 name: LS Highway Patrol (Light) (POLSHARED_LIV16)
[1/6/2024 10:34:30 PM.979] LSPD First Response: [TRACE] polgauntlet livery 18 name: LS Highway Patrol (Stealth) (POLSHARED_LIV19)
[1/6/2024 10:34:42 PM.545] LSPD First Response: [TRACE] POLICE livery 0 name: NULL ()
[1/6/2024 10:34:42 PM.545] LSPD First Response: [TRACE] POLICE livery 1 name: NULL ()
[1/6/2024 10:34:42 PM.545] LSPD First Response: [TRACE] POLICE livery 2 name: NULL ()
[1/6/2024 10:34:42 PM.545] LSPD First Response: [TRACE] POLICE livery 3 name: NULL ()
[1/6/2024 10:34:42 PM.545] LSPD First Response: [TRACE] POLICE livery 4 name: NULL ()
[1/6/2024 10:34:42 PM.545] LSPD First Response: [TRACE] POLICE livery 5 name: NULL ()
[1/6/2024 10:34:42 PM.546] LSPD First Response: [TRACE] POLICE livery 0 name: NULL ()
[1/6/2024 10:34:42 PM.546] LSPD First Response: [TRACE] POLICE livery 1 name: NULL ()
[1/6/2024 10:34:42 PM.546] LSPD First Response: [TRACE] POLICE livery 2 name: NULL ()
[1/6/2024 10:34:42 PM.546] LSPD First Response: [TRACE] POLICE livery 3 name: NULL ()
[1/6/2024 10:34:42 PM.546] LSPD First Response: [TRACE] POLICE livery 4 name: NULL ()
[1/6/2024 10:34:42 PM.546] LSPD First Response: [TRACE] POLICE livery 5 name: NULL ()
[1/6/2024 10:34:43 PM.612] LSPD First Response: [TRACE] SHERIFF livery 0 name: NULL ()
[1/6/2024 10:34:43 PM.612] LSPD First Response: [TRACE] SHERIFF livery 1 name: NULL ()
[1/6/2024 10:34:43 PM.613] LSPD First Response: [TRACE] SHERIFF livery 2 name: NULL ()
[1/6/2024 10:34:43 PM.613] LSPD First Response: [TRACE] SHERIFF livery 3 name: NULL ()
[1/6/2024 10:34:43 PM.613] LSPD First Response: [TRACE] SHERIFF livery 0 name: NULL ()
[1/6/2024 10:34:43 PM.613] LSPD First Response: [TRACE] SHERIFF livery 1 name: NULL ()
[1/6/2024 10:34:43 PM.613] LSPD First Response: [TRACE] SHERIFF livery 2 name: NULL ()
[1/6/2024 10:34:43 PM.614] LSPD First Response: [TRACE] SHERIFF livery 3 name: NULL ()
[1/6/2024 10:34:50 PM.818] LSPD First Response: [TRACE] Preloading POLICE2
[1/6/2024 10:34:50 PM.818] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[1/6/2024 10:34:50 PM.834] LSPD First Response: [TRACE] Preloading POLICE2
[1/6/2024 10:34:50 PM.834] LSPD First Response: [TRACE] Created police2 at X:387.3508 Y:-957.301 Z:29.88902
[1/6/2024 10:34:50 PM.854] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[1/6/2024 10:34:50 PM.856] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[1/6/2024 10:34:50 PM.857] LSPD First Response: [TRACE] Aaron Jack (MP_M_FREEMODE_01) was set as a cop
[1/6/2024 10:34:50 PM.875] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[1/6/2024 10:34:50 PM.876] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[1/6/2024 10:34:50 PM.877] LSPD First Response: [TRACE] James Watts (MP_M_FREEMODE_01) was set as a cop
[1/6/2024 10:34:50 PM.895] LSPD First Response: [TRACE] AmbientSpawn - spawned: police2
[1/6/2024 10:34:52 PM.603] LSPD First Response: [TRACE] Started new menu thread MenuBase #14
[1/6/2024 10:35:00 PM.631] LSPD First Response: [TRACE] Started new menu thread MenuBase #15
[1/6/2024 10:35:02 PM.194] LSPD First Response: [TRACE] Started new menu thread MenuBase #16
[1/6/2024 10:35:03 PM.517] LSPD First Response: [TRACE] Started new menu thread MenuBase #17
[1/6/2024 10:35:04 PM.074] LSPD First Response: [TRACE] Started new menu thread MenuBase #18
[1/6/2024 10:35:05 PM.551] LSPD First Response: [TRACE] Started new menu thread MenuBase #19
[1/6/2024 10:35:06 PM.089] LSPD First Response: [TRACE] Started new menu thread MenuBase #20
[1/6/2024 10:35:07 PM.149] LSPD First Response: [TRACE] Started new menu thread MenuBase #21
[1/6/2024 10:35:07 PM.724] LSPD First Response: [TRACE] Started new menu thread MenuBase #22
[1/6/2024 10:35:08 PM.296] LSPD First Response: [TRACE] Started new menu thread MenuBase #23
[1/6/2024 10:35:09 PM.660] LSPD First Response: [TRACE] Started new menu thread MenuBase #24
[1/6/2024 10:35:10 PM.331] LSPD First Response: [TRACE] Started new menu thread MenuBase #25
[1/6/2024 10:35:11 PM.786] LSPD First Response: [TRACE] Started new menu thread MenuBase #26
[1/6/2024 10:35:12 PM.404] LSPD First Response: [TRACE] Started new menu thread MenuBase #27
[1/6/2024 10:35:13 PM.309] LSPD First Response: [TRACE] Started new menu thread MenuBase #28
[1/6/2024 10:35:14 PM.018] LSPD First Response: [TRACE] Started new menu thread MenuBase #29
[1/6/2024 10:35:15 PM.138] LSPD First Response: [TRACE] Started new menu thread MenuBase #30
[1/6/2024 10:35:16 PM.381] LSPD First Response: [TRACE] Started new menu thread MenuBase #31
[1/6/2024 10:35:17 PM.215] LSPD First Response: [TRACE] Started new menu thread MenuBase #32
[1/6/2024 10:35:18 PM.012] LSPD First Response: [TRACE] Started new menu thread MenuBase #33
[1/6/2024 10:35:18 PM.650] LSPD First Response: [TRACE] Started new menu thread MenuBase #34
[1/6/2024 10:35:19 PM.373] LSPD First Response: [TRACE] Started new menu thread MenuBase #35
[1/6/2024 10:35:20 PM.363] LSPD First Response: [TRACE] Started new menu thread MenuBase #36
[1/6/2024 10:35:21 PM.059] LSPD First Response: [TRACE] Started new menu thread MenuBase #37
[1/6/2024 10:35:22 PM.068] LSPD First Response: [TRACE] Started new menu thread MenuBase #38
[1/6/2024 10:35:22 PM.678] LSPD First Response: [TRACE] Started new menu thread MenuBase #39
[1/6/2024 10:35:23 PM.477] LSPD First Response: [TRACE] Started new menu thread MenuBase #40
[1/6/2024 10:35:31 PM.681] LSPD First Response: [TRACE] Released 0 entities from MenuBase #13 Content Manager
[1/6/2024 10:35:31 PM.681] LSPD First Response: [TRACE] Instance cleaned (MenuBase #13)
[1/6/2024 10:35:31 PM.683] LSPD First Response: [TRACE] Released 0 entities from MenuBase #10 Content Manager
[1/6/2024 10:35:31 PM.683] LSPD First Response: [TRACE] Instance cleaned (MenuBase #10)
[1/6/2024 10:35:31 PM.683] LSPD First Response: [TRACE] Released 0 entities from MenuBase #11 Content Manager
[1/6/2024 10:35:31 PM.683] LSPD First Response: [TRACE] Instance cleaned (MenuBase #11)
[1/6/2024 10:35:31 PM.683] LSPD First Response: [TRACE] Released 0 entities from MenuBase #12 Content Manager
[1/6/2024 10:35:31 PM.683] LSPD First Response: [TRACE] Instance cleaned (MenuBase #12)
[1/6/2024 10:35:31 PM.685] LSPD First Response: [TRACE] Removing ped from PoliceStation #1 (Ambient)
[1/6/2024 10:35:31 PM.686] LSPD First Response: [TRACE] Removing ped from PoliceStation #1 (Ambient)
[1/6/2024 10:35:31 PM.686] LSPD First Response: [TRACE] Removing ped from PoliceStation #1 (Ambient)
[1/6/2024 10:35:31 PM.686] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #1 Content Manager
[1/6/2024 10:35:31 PM.686] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #1)
[1/6/2024 10:35:31 PM.687] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[1/6/2024 10:35:31 PM.688] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom ()
[1/6/2024 10:35:31 PM.689] LSPD First Response: [TRACE] Branko Lynch (MP_M_FREEMODE_01) was set as a cop
[1/6/2024 10:35:31 PM.690] LSPD First Response: [TRACE] Assigned ped to PoliceStation #1 (Ambient)
[1/6/2024 10:35:31 PM.690] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[1/6/2024 10:35:31 PM.691] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom ()
[1/6/2024 10:35:31 PM.692] LSPD First Response: [TRACE] Christopher Mendez (MP_M_FREEMODE_01) was set as a cop
[1/6/2024 10:35:31 PM.692] LSPD First Response: [TRACE] Assigned ped to PoliceStation #1 (Ambient)
[1/6/2024 10:35:31 PM.693] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[1/6/2024 10:35:31 PM.694] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom ()
[1/6/2024 10:35:31 PM.695] LSPD First Response: [TRACE] Eduard Velkov (MP_M_FREEMODE_01) was set as a cop
[1/6/2024 10:35:31 PM.695] LSPD First Response: [TRACE] Assigned ped to PoliceStation #1 (Ambient)
[1/6/2024 10:35:31 PM.695] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[1/6/2024 10:35:31 PM.697] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom ()
[1/6/2024 10:35:31 PM.698] LSPD First Response: [TRACE] Don McKenly (MP_M_FREEMODE_01) was set as a cop
[1/6/2024 10:35:31 PM.698] LSPD First Response: [TRACE] Assigned ped to PoliceStation #1 (Ambient)
[1/6/2024 10:35:31 PM.698] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[1/6/2024 10:35:31 PM.699] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: Custom ()
[1/6/2024 10:35:31 PM.701] LSPD First Response: [TRACE] Ana Sousa (MP_F_FREEMODE_01) was set as a cop
[1/6/2024 10:35:31 PM.701] LSPD First Response: [TRACE] Assigned ped to PoliceStation #1 (Ambient)
[1/6/2024 10:35:31 PM.745] LSPD First Response: [TRACE] Ped Tracy Menson has become idle again
[1/6/2024 10:35:31 PM.745] LSPD First Response: [TRACE] Ped Kate Oria has become idle again
[1/6/2024 10:35:31 PM.745] LSPD First Response: [TRACE] Ped Dimitri Romenslov has become idle again
[1/6/2024 10:35:31 PM.817] LSPD First Response: [TRACE] Thread Marker #7 initialized
[1/6/2024 10:35:32 PM.656] LSPD First Response: [TRACE] Released 0 entities from VehicleSelector #1 Content Manager
[1/6/2024 10:35:32 PM.656] LSPD First Response: [TRACE] Instance cleaned (VehicleSelector #1)
[1/6/2024 10:35:32 PM.681] LSPD First Response: [TRACE] Thread VehicleSelector #1 has been shut down
[1/6/2024 10:35:42 PM.872] LSPD First Response: [TRACE] IPM: Starting radio task
[1/6/2024 10:35:42 PM.970] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[1/6/2024 10:35:43 PM.503] LSPD First Response: [TRACE] IPM: Aborting existing radio task
[1/6/2024 10:35:43 PM.504] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[1/6/2024 10:35:43 PM.505] LSPD First Response: [TRACE] IPM: Starting radio task
[1/6/2024 10:35:43 PM.599] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[1/6/2024 10:35:44 PM.168] LSPD First Response: [TRACE] IPM: Aborting existing radio task
[1/6/2024 10:35:44 PM.168] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[1/6/2024 10:35:44 PM.169] LSPD First Response: [TRACE] IPM: Starting radio task
[1/6/2024 10:35:44 PM.169] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[1/6/2024 10:35:44 PM.624] LSPD First Response: [TRACE] IPM: Aborting existing radio task
[1/6/2024 10:35:44 PM.624] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[1/6/2024 10:35:44 PM.624] LSPD First Response: [TRACE] IPM: Starting radio task
[1/6/2024 10:35:44 PM.870] LSPD First Response: [TRACE] Radio gesture task assigned
[1/6/2024 10:35:44 PM.870] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[1/6/2024 10:35:44 PM.996] LSPD First Response: [TRACE] IPM: Aborting existing radio task
[1/6/2024 10:35:44 PM.996] LSPD First Response: [TRACE] Aborting UseWalkieTalkie: Parent task was aborted
[1/6/2024 10:35:44 PM.999] LSPD First Response: [TRACE] aborting radio task
[1/6/2024 10:35:44 PM.999] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[1/6/2024 10:35:45 PM.338] LSPD First Response: [TRACE] IPM: Aborting existing radio task
[1/6/2024 10:35:45 PM.338] LSPD First Response: [TRACE] Aborting UseWalkieTalkie: Parent task was aborted
[1/6/2024 10:35:45 PM.338] LSPD First Response: [TRACE] aborting radio task
[1/6/2024 10:35:45 PM.338] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[1/6/2024 10:35:45 PM.338] LSPD First Response: [TRACE] IPM: Starting radio task
[1/6/2024 10:35:45 PM.338] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[1/6/2024 10:35:45 PM.416] LSPD First Response: [TRACE] IPM: Aborting existing radio task
[1/6/2024 10:35:45 PM.416] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[1/6/2024 10:35:45 PM.416] LSPD First Response: [TRACE] IPM: Starting radio task
[1/6/2024 10:35:45 PM.416] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[1/6/2024 10:35:45 PM.829] LSPD First Response: [TRACE] IPM: Aborting existing radio task
[1/6/2024 10:35:45 PM.830] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[1/6/2024 10:35:45 PM.830] LSPD First Response: [TRACE] IPM: Starting radio task
[1/6/2024 10:35:45 PM.830] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[1/6/2024 10:35:46 PM.944] LSPD First Response: [TRACE] IPM: Aborting existing radio task
[1/6/2024 10:35:46 PM.944] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[1/6/2024 10:35:46 PM.944] LSPD First Response: [TRACE] IPM: Starting radio task
[1/6/2024 10:35:46 PM.944] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[1/6/2024 10:35:47 PM.320] LSPD First Response: [TRACE] IPM: Aborting existing radio task
[1/6/2024 10:35:47 PM.321] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[1/6/2024 10:35:47 PM.321] LSPD First Response: [TRACE] IPM: Starting radio task
[1/6/2024 10:35:47 PM.321] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[1/6/2024 10:35:47 PM.989] LSPD First Response: [TRACE] IPM: Aborting existing radio task
[1/6/2024 10:35:47 PM.990] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[1/6/2024 10:35:47 PM.990] LSPD First Response: [TRACE] IPM: Starting radio task
[1/6/2024 10:35:47 PM.990] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[1/6/2024 10:35:48 PM.191] LSPD First Response: [TRACE] IPM: Aborting existing radio task
[1/6/2024 10:35:48 PM.192] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[1/6/2024 10:35:48 PM.192] LSPD First Response: [TRACE] IPM: Starting radio task
[1/6/2024 10:35:48 PM.192] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[1/6/2024 10:35:48 PM.511] LSPD First Response: [TRACE] IPM: Aborting existing radio task
[1/6/2024 10:35:48 PM.511] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[1/6/2024 10:35:48 PM.821] LSPD First Response: [TRACE] IPM: Aborting existing radio task
[1/6/2024 10:35:48 PM.821] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[1/6/2024 10:35:48 PM.822] LSPD First Response: [TRACE] IPM: Starting radio task
[1/6/2024 10:35:48 PM.826] LSPD First Response: [TRACE] Radio gesture task assigned
[1/6/2024 10:35:48 PM.826] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[1/6/2024 10:35:49 PM.173] LSPD First Response: [TRACE] IPM: Aborting existing radio task
[1/6/2024 10:35:49 PM.173] LSPD First Response: [TRACE] Aborting UseWalkieTalkie: Parent task was aborted
[1/6/2024 10:35:49 PM.173] LSPD First Response: [TRACE] aborting radio task
[1/6/2024 10:35:49 PM.173] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[1/6/2024 10:36:06 PM.108] LSPD First Response: [TRACE] New cop added without cop data!
[1/6/2024 10:36:06 PM.108] LSPD First Response: [TRACE] John Biggs (S_M_Y_SWAT_01) was set as a cop
[1/6/2024 10:37:05 PM.256] LSPD First Response: [TRACE] New cop added without cop data!
[1/6/2024 10:37:05 PM.257] LSPD First Response: [TRACE] Tom DeLonge (S_M_Y_SWAT_01) was set as a cop
[1/6/2024 10:37:14 PM.493] Seatbelt: The player pulled too hard
[1/6/2024 10:37:18 PM.509] Seatbelt: User fastened the seatbelt
[1/6/2024 10:37:21 PM.162] LSPD First Response: [TRACE] IPM: Aborting existing radio task
[1/6/2024 10:37:21 PM.162] LSPD First Response: [TRACE] Aborting UseWalkieTalkie: Parent task was aborted
[1/6/2024 10:37:21 PM.162] LSPD First Response: [TRACE] aborting radio task
[1/6/2024 10:37:21 PM.162] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[1/6/2024 10:37:29 PM.443] Axon Signal: No valid offset data found for this entry, setting default values.
[1/6/2024 10:37:55 PM.964] LSPD First Response: [TRACE] Released 0 entities from Marker #7 Content Manager
[1/6/2024 10:37:55 PM.964] LSPD First Response: [TRACE] Instance cleaned (Marker #7)
[1/6/2024 10:37:55 PM.967] LSPD First Response: [TRACE] Thread Marker #7 has been shut down
[1/6/2024 10:38:15 PM.037] LSPD First Response: [TRACE] It has been 254 seconds since the last callout
[1/6/2024 10:38:15 PM.041] LSPD First Response: Creating StolenVehicle from ChaosCallouts.Callouts.StolenVehicle, ChaosCallouts, Version=1.2.5.1, Culture=neutral, PublicKeyToken=null
[1/6/2024 10:38:15 PM.043] LSPD First Response: [TRACE] Callout created:  #1
[1/6/2024 10:38:15 PM.053] LSPD First Response: GetAudioFileForAction: No file found for: STREET_VINEWOOD_PARK_YOLU
[1/6/2024 10:38:15 PM.054] LSPD First Response: [Chaos Callouts] Callout has been setup, material gowrrll.
[1/6/2024 10:38:15 PM.057] LSPD First Response: CalloutInterface: [DEBUG] Detected CalloutEvent.Before, creating new incident
[1/6/2024 10:38:15 PM.057] LSPD First Response: CalloutInterface: [DEBUG] Adding new incident to the model, FriendlyName = Stolen Vehicle  Status = New
[1/6/2024 10:38:15 PM.059] LSPD First Response: CalloutInterface: [DEBUG] simulating incident response for Stolen Vehicle
[1/6/2024 10:38:15 PM.106] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget detected a new callout
[1/6/2024 10:38:15 PM.106] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget resetting
[1/6/2024 10:38:15 PM.108] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  Stolen Vehicle
[1/6/2024 10:38:15 PM.108] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item
[1/6/2024 10:38:15 PM.108] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for Stolen Vehicle
[1/6/2024 10:38:15 PM.142] LSPD First Response: CalloutInterface: [DEBUG] start time: 1/6/2024 11:27:39 PM for Stolen Vehicle
[1/6/2024 10:38:15 PM.142] LSPD First Response: CalloutInterface: [DEBUG] waiting 25 in-game minutes for Stolen Vehicle
[1/6/2024 10:38:17 PM.015] LSPD First Response: [TRACE] Cleaning UI
[1/6/2024 10:38:17 PM.016] LSPD First Response: CalloutInterface: [DEBUG] Detected CalloutEvent.Accepted, attaching player
[1/6/2024 10:38:17 PM.018] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  Stolen Vehicle
[1/6/2024 10:38:17 PM.018] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item
[1/6/2024 10:38:17 PM.018] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for Stolen Vehicle
[1/6/2024 10:38:17 PM.019] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  Stolen Vehicle
[1/6/2024 10:38:17 PM.019] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item
[1/6/2024 10:38:17 PM.019] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for Stolen Vehicle
[1/6/2024 10:38:17 PM.019] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  Stolen Vehicle
[1/6/2024 10:38:17 PM.019] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item
[1/6/2024 10:38:17 PM.019] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for Stolen Vehicle
[1/6/2024 10:38:17 PM.038] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  Stolen Vehicle
[1/6/2024 10:38:17 PM.038] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item
[1/6/2024 10:38:17 PM.038] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for Stolen Vehicle
[1/6/2024 10:38:17 PM.039] LSPD First Response: CalloutInterface: [DEBUG] starting silent spawner
[1/6/2024 10:38:17 PM.040] LSPD First Response: [TRACE] User accepted callout
[1/6/2024 10:38:17 PM.077] LSPD First Response: CalloutInterface: [DEBUG] spawner waiting 21 minutes
[1/6/2024 10:38:17 PM.174] LSPD First Response: CalloutInterface: [DEBUG] finished waiting for timeout for Stolen Vehicle
[1/6/2024 10:38:17 PM.174] LSPD First Response: CalloutInterface: [DEBUG] call no longer open, ending simulation for Stolen Vehicle
[1/6/2024 10:38:24 PM.547] Axon Signal: Emergency light activation detected and at or above speed threshold! Starting bodycam recording.
[1/6/2024 10:38:26 PM.567] Axon Signal: Playing bodycam recording interval sound...
[1/6/2024 10:38:33 PM.608] LSPD First Response: [TRACE] Spawned with 88.58934
[1/6/2024 10:38:33 PM.609] LSPD First Response: [TRACE] Spawned with 89.80061
[1/6/2024 10:38:33 PM.610] LSPD First Response: [TRACE] Spawned with 1.931885
[1/6/2024 10:38:33 PM.610] LSPD First Response: [TRACE] Using 843.0411, -156.4911, 75.36066 Heading: 328.0289 and 846.832, -150.8503, 77.02312 Heading: 328.0289 as base positions
[1/6/2024 10:38:33 PM.621] LSPD First Response: [TRACE] Preloading POLICE2
[1/6/2024 10:38:33 PM.621] LSPD First Response: [TRACE] Preloading RUMPO
[1/6/2024 10:38:33 PM.622] LSPD First Response: [TRACE] Preloading POLICE2
[1/6/2024 10:38:33 PM.622] LSPD First Response: [TRACE] Created police2 at X:843.0411 Y:-156.4911 Z:75.36066
[1/6/2024 10:38:33 PM.663] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[1/6/2024 10:38:33 PM.664] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (lspd)
[1/6/2024 10:38:33 PM.665] LSPD First Response: [TRACE] Jean Papineau (MP_M_FREEMODE_01) was set as a cop
[1/6/2024 10:38:33 PM.666] LSPD First Response: [TRACE] Assigned ped to ScenarioFakeTrafficStop #1 (Ambient)
[1/6/2024 10:38:33 PM.666] LSPD First Response: [TRACE] Assigned ped to ScenarioFakeTrafficStop #1 (Ambient)
[1/6/2024 10:38:33 PM.702] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #1 initialized
[1/6/2024 10:38:54 PM.558] LSPD First Response: [TRACE] New cop added without cop data!
[1/6/2024 10:38:54 PM.558] LSPD First Response: [TRACE] Jake Harrison (S_M_Y_SWAT_01) was set as a cop
[1/6/2024 10:38:59 PM.646] LSPD First Response: CalloutInterface: [DEBUG] silently spawning incident
[1/6/2024 10:38:59 PM.646] LSPD First Response: CalloutInterface: [DEBUG] Adding new incident to the model, FriendlyName = [SC] Trespassing  Status = Open
[1/6/2024 10:38:59 PM.646] LSPD First Response: CalloutInterface: [DEBUG] simulating incident response for [SC] Trespassing
[1/6/2024 10:38:59 PM.648] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget detected a new callout
[1/6/2024 10:38:59 PM.648] LSPD First Response: mscorlib: [DEBUG] But there's already an active callout, so ignoring
[1/6/2024 10:38:59 PM.648] LSPD First Response: CalloutInterface: [DEBUG] starting silent spawner
[1/6/2024 10:38:59 PM.676] LSPD First Response: CalloutInterface: [DEBUG] start time: 1/6/2024 11:49:55 PM for [SC] Trespassing
[1/6/2024 10:38:59 PM.676] LSPD First Response: CalloutInterface: [DEBUG] waiting 26 in-game minutes for [SC] Trespassing
[1/6/2024 10:38:59 PM.676] LSPD First Response: CalloutInterface: [DEBUG] spawner waiting 27 minutes
[1/6/2024 10:39:02 PM.782] LSPD First Response: [TRACE] Mary Smoke (A_F_Y_TOURIST_01) was damaged.
[1/6/2024 10:39:05 PM.589] Seatbelt: The user has attempted to exit with a fastened seatbelt
[1/6/2024 10:39:06 PM.444] Seatbelt: Showed safe indicator
[1/6/2024 10:39:06 PM.471] Seatbelt: Showed safe indicator
[1/6/2024 10:39:06 PM.502] Seatbelt: Showed safe indicator
[1/6/2024 10:39:06 PM.527] Seatbelt: Showed safe indicator
[1/6/2024 10:39:06 PM.551] Seatbelt: Showed safe indicator
[1/6/2024 10:39:06 PM.576] Seatbelt: Showed safe indicator
[1/6/2024 10:39:06 PM.600] Seatbelt: Showed safe indicator
[1/6/2024 10:39:06 PM.624] Seatbelt: Showed safe indicator
[1/6/2024 10:39:06 PM.648] Seatbelt: Showed safe indicator
[1/6/2024 10:39:06 PM.673] Seatbelt: Showed safe indicator
[1/6/2024 10:39:06 PM.702] Seatbelt: Showed safe indicator
[1/6/2024 10:39:06 PM.730] Seatbelt: Showed safe indicator
[1/6/2024 10:39:06 PM.754] Seatbelt: Showed safe indicator
[1/6/2024 10:39:06 PM.779] Seatbelt: Showed safe indicator
[1/6/2024 10:39:06 PM.806] Seatbelt: Showed safe indicator
[1/6/2024 10:39:06 PM.832] Seatbelt: Showed safe indicator
[1/6/2024 10:39:06 PM.860] Seatbelt: Showed safe indicator
[1/6/2024 10:39:06 PM.884] Seatbelt: Showed safe indicator
[1/6/2024 10:39:06 PM.912] Seatbelt: Showed safe indicator
[1/6/2024 10:39:06 PM.937] Seatbelt: Showed safe indicator
[1/6/2024 10:39:06 PM.962] Seatbelt: Showed safe indicator
[1/6/2024 10:39:06 PM.988] Seatbelt: Showed safe indicator
[1/6/2024 10:39:07 PM.013] Seatbelt: Showed safe indicator
[1/6/2024 10:39:07 PM.038] Seatbelt: Showed safe indicator
[1/6/2024 10:39:07 PM.063] Seatbelt: Showed safe indicator
[1/6/2024 10:39:07 PM.089] Seatbelt: Showed safe indicator
[1/6/2024 10:39:07 PM.114] Seatbelt: Showed safe indicator
[1/6/2024 10:39:07 PM.144] Seatbelt: Showed safe indicator
[1/6/2024 10:39:07 PM.171] Seatbelt: Showed safe indicator
[1/6/2024 10:39:07 PM.196] Seatbelt: Showed safe indicator
[1/6/2024 10:39:07 PM.221] Seatbelt: Showed safe indicator
[1/6/2024 10:39:07 PM.271] Seatbelt: Showed safe indicator
[1/6/2024 10:39:08 PM.901] Seatbelt: User unfastened the seatbelt
[1/6/2024 10:39:13 PM.417] LSPD First Response: [Chaos Callouts] Case 4 occuring.
[1/6/2024 10:39:56 PM.406] LSPD First Response: CalloutInterface: [DEBUG] finished waiting for timeout for [SC] Trespassing
[1/6/2024 10:39:56 PM.406] LSPD First Response: CalloutInterface: [DEBUG] attaching unit: QUEEN-02 to [SC] Trespassing
[1/6/2024 10:39:56 PM.407] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  [SC] Trespassing
[1/6/2024 10:39:56 PM.407] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  [SC] Trespassing
[1/6/2024 10:39:56 PM.407] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  [SC] Trespassing
[1/6/2024 10:39:56 PM.407] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  [SC] Trespassing
[1/6/2024 10:39:57 PM.091] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #1 (Ambient)
[1/6/2024 10:39:58 PM.417] LSPD First Response: CalloutInterface: [DEBUG] silently spawning incident
[1/6/2024 10:39:58 PM.418] LSPD First Response: CalloutInterface: [DEBUG] Adding new incident to the model, FriendlyName = ArmedRobbery  Status = Open
[1/6/2024 10:39:58 PM.418] LSPD First Response: CalloutInterface: [DEBUG] simulating incident response for ArmedRobbery
[1/6/2024 10:39:58 PM.419] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget detected a new callout
[1/6/2024 10:39:58 PM.419] LSPD First Response: mscorlib: [DEBUG] But there's already an active callout, so ignoring
[1/6/2024 10:39:58 PM.419] LSPD First Response: CalloutInterface: [DEBUG] starting silent spawner
[1/6/2024 10:39:58 PM.444] LSPD First Response: CalloutInterface: [DEBUG] start time: 1/7/2024 12:17:01 AM for ArmedRobbery
[1/6/2024 10:39:58 PM.444] LSPD First Response: CalloutInterface: [DEBUG] waiting 40 in-game minutes for ArmedRobbery
[1/6/2024 10:39:58 PM.444] LSPD First Response: CalloutInterface: [DEBUG] spawner waiting 21 minutes
[1/6/2024 10:40:10 PM.630] Axon Signal: No valid offset data found for this entry, setting default values.
[1/6/2024 10:40:18 PM.995] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #1 (Ambient)
[1/6/2024 10:40:19 PM.014] LSPD First Response: [TRACE] Ped Markus Antwone has become idle again
[1/6/2024 10:40:25 PM.286] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #1 (Ambient)
[1/6/2024 10:40:26 PM.374] Immersive Effects: Playing heartbeat
[1/6/2024 10:40:26 PM.490] LSPD First Response: [TRACE] Matias Ceballos (A_M_Y_HIPSTER_02) was damaged.
[1/6/2024 10:40:26 PM.604] Axon Signal: Playing bodycam recording interval sound...
[1/6/2024 10:40:32 PM.815] LSPD First Response: [TRACE] Added stopped ped: A_M_Y_HIPSTER_02
[1/6/2024 10:40:34 PM.099] LSPD First Response: [TRACE] Thread PedStop #1 initialized
[1/6/2024 10:40:36 PM.321] LSPD First Response: [TRACE] Aborting AnimatedSwitchWeapon: Animation stopped.
[1/6/2024 10:40:37 PM.701] LSPD First Response: [TRACE] Asked thread PedStop #1 to abort: No peds are stopped
[1/6/2024 10:40:37 PM.702] LSPD First Response: [TRACE] Released 0 entities from PedStop #1 Content Manager
[1/6/2024 10:40:37 PM.702] LSPD First Response: [TRACE] Instance cleaned (PedStop #1)
[1/6/2024 10:40:37 PM.730] LSPD First Response: [TRACE] Thread PedStop #1 has been shut down
[1/6/2024 10:40:44 PM.013] LSPD First Response: CalloutInterface: [DEBUG] silently spawning incident
[1/6/2024 10:40:44 PM.013] LSPD First Response: CalloutInterface: [DEBUG] Adding new incident to the model, FriendlyName = Drunken Teenager  Status = Open
[1/6/2024 10:40:44 PM.013] LSPD First Response: CalloutInterface: [DEBUG] simulating incident response for Drunken Teenager
[1/6/2024 10:40:44 PM.014] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget detected a new callout
[1/6/2024 10:40:44 PM.014] LSPD First Response: mscorlib: [DEBUG] But there's already an active callout, so ignoring
[1/6/2024 10:40:44 PM.014] LSPD First Response: CalloutInterface: [DEBUG] starting silent spawner
[1/6/2024 10:40:44 PM.041] LSPD First Response: CalloutInterface: [DEBUG] start time: 1/7/2024 12:38:29 AM for Drunken Teenager
[1/6/2024 10:40:44 PM.041] LSPD First Response: CalloutInterface: [DEBUG] waiting 73 in-game minutes for Drunken Teenager
[1/6/2024 10:40:44 PM.041] LSPD First Response: CalloutInterface: [DEBUG] spawner waiting 48 minutes
[1/6/2024 10:40:46 PM.749] LSPD First Response: [TRACE] Allowed civilian to shoot
[1/6/2024 10:40:50 PM.734] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #1 (Ambient)
[1/6/2024 10:40:50 PM.753] LSPD First Response: [TRACE] Ped Christina Gallio has become idle again
[1/6/2024 10:40:51 PM.480] LSPD First Response: [TRACE] New cop added without cop data!
[1/6/2024 10:40:51 PM.481] LSPD First Response: [TRACE] Cole Hudson (S_M_Y_SWAT_01) was set as a cop
[1/6/2024 10:40:52 PM.352] LSPD First Response: STP: RELEASE PED FROM STOP
[1/6/2024 10:40:58 PM.401] Immersive Effects: Heartbeat can be played again
[1/6/2024 10:41:18 PM.919] LSPD First Response: [TRACE] Scenario ScenarioFakeTrafficStop #1 asked to abort: Too far away
[1/6/2024 10:41:18 PM.920] LSPD First Response: [TRACE] Asked thread CruiseAwareOfEntity #1 to abort: No reason specified
[1/6/2024 10:41:18 PM.920] LSPD First Response: [TRACE] Released 0 entities from CruiseAwareOfEntity #1 Content Manager
[1/6/2024 10:41:18 PM.920] LSPD First Response: [TRACE] Instance cleaned (CruiseAwareOfEntity #1)
[1/6/2024 10:41:18 PM.921] LSPD First Response: [TRACE] Removing ped from ScenarioFakeTrafficStop #1 (Ambient)
[1/6/2024 10:41:18 PM.921] LSPD First Response: [TRACE] Removing ped from ScenarioFakeTrafficStop #1 (Ambient)
[1/6/2024 10:41:18 PM.921] LSPD First Response: [TRACE] Released 0 entities from ScenarioFakeTrafficStop #1 Content Manager
[1/6/2024 10:41:18 PM.921] LSPD First Response: [TRACE] Instance cleaned (ScenarioFakeTrafficStop #1)
[1/6/2024 10:41:18 PM.921] LSPD First Response: [TRACE] Scenario ScenarioFakeTrafficStop #1 aborted
[1/6/2024 10:41:18 PM.921] LSPD First Response: [TRACE] Ped Anton Linden has become idle again
[1/6/2024 10:41:18 PM.922] LSPD First Response: [TRACE] Ped Jean Papineau has become idle again
[1/6/2024 10:41:18 PM.926] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #1 has been shut down
[1/6/2024 10:41:22 PM.183] LSPD First Response: [TRACE] Added stopped ped: A_M_Y_HIPSTER_02
[1/6/2024 10:41:26 PM.518] LSPD First Response: CalloutInterface: [DEBUG] finished waiting for timeout for ArmedRobbery
[1/6/2024 10:41:26 PM.519] LSPD First Response: CalloutInterface: [DEBUG] attaching unit: CHARLIE-04 to ArmedRobbery
[1/6/2024 10:41:26 PM.519] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  ArmedRobbery
[1/6/2024 10:41:26 PM.519] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  ArmedRobbery
[1/6/2024 10:41:26 PM.519] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  ArmedRobbery
[1/6/2024 10:41:26 PM.519] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  ArmedRobbery
[1/6/2024 10:41:34 PM.049] LSPD First Response: [TRACE] James Earl (A_M_Y_GENSTREET_02) was damaged.
[1/6/2024 10:41:34 PM.050] LSPD First Response: [TRACE] Hit and run was invalid
[1/6/2024 10:41:40 PM.724] LSPD First Response: [TRACE] Preloading polgauntlet
[1/6/2024 10:41:40 PM.724] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[1/6/2024 10:41:41 PM.002] LSPD First Response: [TRACE] Preloading polgauntlet
[1/6/2024 10:41:41 PM.002] LSPD First Response: [TRACE] Created polgauntlet at X:182.4473 Y:202.4864 Z:106.1361
[1/6/2024 10:41:41 PM.003] LSPD First Response: [TRACE] Forced DLC Livery: 1
[1/6/2024 10:41:41 PM.035] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[1/6/2024 10:41:41 PM.037] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[1/6/2024 10:41:41 PM.037] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop
[1/6/2024 10:41:41 PM.037] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop
[1/6/2024 10:41:41 PM.038] LSPD First Response: [TRACE] Jack Jeffries (MP_F_FREEMODE_01) was set as a cop
[1/6/2024 10:41:41 PM.068] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[1/6/2024 10:41:41 PM.070] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[1/6/2024 10:41:41 PM.071] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop
[1/6/2024 10:41:41 PM.071] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop
[1/6/2024 10:41:41 PM.072] LSPD First Response: [TRACE] Mary Smoke (MP_F_FREEMODE_01) was set as a cop
[1/6/2024 10:41:41 PM.107] LSPD First Response: [TRACE] AmbientSpawn - spawned: polgauntlet
[1/6/2024 10:41:41 PM.849] LSPD First Response: [TRACE] Assigned ped to PlayerArrest #1 (Blocker)
[1/6/2024 10:41:41 PM.893] LSPD First Response: [TRACE] Thread PlayerArrest #1 initialized
[1/6/2024 10:41:50 PM.051] LSPD First Response: [TRACE] Aborting WatchEvent: Timed out
[1/6/2024 10:41:54 PM.139] LSPD First Response: [TRACE] Aborting WatchEvent: Timed out
[1/6/2024 10:41:54 PM.144] LSPD First Response: [TRACE] Asked thread PlayerArrest #1 to abort: No reason specified
[1/6/2024 10:41:54 PM.145] LSPD First Response: [TRACE] Removing ped from PlayerArrest #1 (Blocker)
[1/6/2024 10:41:54 PM.145] LSPD First Response: [TRACE] PlayerArrest #1 is aborting already
[1/6/2024 10:41:54 PM.145] LSPD First Response: [TRACE] Released 0 entities from PlayerArrest #1 Content Manager
[1/6/2024 10:41:54 PM.145] LSPD First Response: [TRACE] Instance cleaned (PlayerArrest #1)
[1/6/2024 10:41:54 PM.173] LSPD First Response: [TRACE] Ped Matias Ceballos has become idle again
[1/6/2024 10:41:54 PM.177] LSPD First Response: [TRACE] Thread PlayerArrest #1 has been shut down
[1/6/2024 10:41:54 PM.454] LSPD First Response: [TRACE] Added stopped ped: A_M_Y_HIPSTER_02
[1/6/2024 10:41:55 PM.750] LSPD First Response: [TRACE] Thread PedStop #2 initialized
[1/6/2024 10:41:57 PM.724] LSPD First Response: [TRACE] Asked thread PedStop #2 to abort: No peds are stopped
[1/6/2024 10:41:57 PM.724] LSPD First Response: [TRACE] Released 0 entities from PedStop #2 Content Manager
[1/6/2024 10:41:57 PM.724] LSPD First Response: [TRACE] Instance cleaned (PedStop #2)
[1/6/2024 10:41:57 PM.758] LSPD First Response: [TRACE] Thread PedStop #2 has been shut down
[1/6/2024 10:41:58 PM.831] LSPD First Response: [TRACE] Assigned ped to PlayerArrest #2 (Blocker)
[1/6/2024 10:41:58 PM.864] LSPD First Response: [TRACE] Thread PlayerArrest #2 initialized
[1/6/2024 10:42:03 PM.235] LSPD First Response: CalloutInterface: [DEBUG] closing incident [SC] Trespassing and releasing unit QUEEN-02
[1/6/2024 10:42:03 PM.235] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  [SC] Trespassing
[1/6/2024 10:42:03 PM.236] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  [SC] Trespassing
[1/6/2024 10:42:03 PM.236] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  [SC] Trespassing
[1/6/2024 10:42:03 PM.569] LSPD First Response: STP: RELEASE PED FROM STOP
[1/6/2024 10:42:07 PM.023] LSPD First Response: [TRACE] Aborting WatchEvent: Timed out
[1/6/2024 10:42:08 PM.883] LSPD First Response: [TRACE] PlayFromAudioBuilderBlock: Input is CUFFS_TIGHTEN_01
[1/6/2024 10:42:08 PM.884] LSPD First Response: [TRACE] PlaySingleAction: Playing CUFFS_TIGHTEN_01 from D:\SteamLibrary\steamapps\common\Grand Theft Auto V\LSPDFR\audio\sfx\CUFFS_TIGHTEN_01.wav, looped: False
[1/6/2024 10:42:13 PM.148] LSPD First Response: [Chaos Callouts] Suspect was arrested, ending callout.
[1/6/2024 10:42:13 PM.162] LSPD First Response: [Chaos Callouts] StolenVehicle callout has ended, clean up process has been complete.
[1/6/2024 10:42:13 PM.162] LSPD First Response: [TRACE] Cleaning UI
[1/6/2024 10:42:13 PM.162] LSPD First Response: [TRACE] Released 0 entities from  #1 Content Manager
[1/6/2024 10:42:13 PM.162] LSPD First Response: [TRACE] Instance cleaned ( #1)
[1/6/2024 10:42:13 PM.164] LSPD First Response: CalloutInterface: [DEBUG] Detected CalloutEvent.Finished, marking incident as closed
[1/6/2024 10:42:13 PM.164] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  Stolen Vehicle
[1/6/2024 10:42:13 PM.164] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item
[1/6/2024 10:42:13 PM.164] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for Stolen Vehicle
[1/6/2024 10:42:13 PM.164] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  Stolen Vehicle
[1/6/2024 10:42:13 PM.164] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item
[1/6/2024 10:42:13 PM.164] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for Stolen Vehicle
[1/6/2024 10:42:13 PM.164] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  Stolen Vehicle
[1/6/2024 10:42:13 PM.164] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item
[1/6/2024 10:42:13 PM.164] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for Stolen Vehicle
[1/6/2024 10:42:13 PM.482] LSPD First Response: CalloutInterface: [DEBUG] either the spawner is no longer running, it ran out of callouts, or there aren't any units available
[1/6/2024 10:42:13 PM.593] LSPD First Response: [TRACE] Asked thread PlayerArrest #2 to abort: No reason specified
[1/6/2024 10:42:13 PM.593] LSPD First Response: [TRACE] Removing ped from PlayerArrest #2 (Blocker)
[1/6/2024 10:42:13 PM.593] LSPD First Response: [TRACE] PlayerArrest #2 is aborting already
[1/6/2024 10:42:13 PM.593] LSPD First Response: [TRACE] Released 0 entities from PlayerArrest #2 Content Manager
[1/6/2024 10:42:13 PM.593] LSPD First Response: [TRACE] Instance cleaned (PlayerArrest #2)
[1/6/2024 10:42:13 PM.622] LSPD First Response: [TRACE] Ped Matias Ceballos has become idle again
[1/6/2024 10:42:13 PM.631] LSPD First Response: [TRACE] Thread PlayerArrest #2 has been shut down
[1/6/2024 10:42:13 PM.632] LSPD First Response: [TRACE] Assigned ped to PlayerSuspectTransportNew #1 (Blocker)
[1/6/2024 10:42:13 PM.632] LSPD First Response: [TRACE] Thread PlayerSuspectTransportNew #1 initialized
[1/6/2024 10:42:13 PM.761] LSPD First Response: [TRACE] Suspect died in player custody
[1/6/2024 10:42:13 PM.761] LSPD First Response: [TRACE] Asked thread PlayerSuspectTransportNew #1 to abort: Suspect is dead
[1/6/2024 10:42:13 PM.761] LSPD First Response: [TRACE] Removing ped from PlayerSuspectTransportNew #1 (Blocker)
[1/6/2024 10:42:13 PM.761] LSPD First Response: [TRACE] Released 0 entities from PlayerSuspectTransportNew #1 Content Manager
[1/6/2024 10:42:13 PM.761] LSPD First Response: [TRACE] Instance cleaned (PlayerSuspectTransportNew #1)
[1/6/2024 10:42:13 PM.761] LSPD First Response: [TRACE] PlayerSuspectTransportNew #1 is aborting already
[1/6/2024 10:42:13 PM.790] LSPD First Response: [TRACE] Ped Matias Ceballos has become idle again
[1/6/2024 10:42:13 PM.794] LSPD First Response: [TRACE] Thread PlayerSuspectTransportNew #1 has been shut down
[1/6/2024 10:42:18 PM.686] Axon Signal: No valid offset data found for this entry, setting default values.
[1/6/2024 10:42:23 PM.932] LSPD First Response: [TRACE] Matias Ceballos (A_M_Y_HIPSTER_02) was damaged.
[1/6/2024 10:42:26 PM.603] Axon Signal: Playing bodycam recording interval sound...
[1/6/2024 10:42:26 PM.616] LSPD First Response: CalloutInterface: [DEBUG] closing incident ArmedRobbery and releasing unit CHARLIE-04
[1/6/2024 10:42:26 PM.616] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  ArmedRobbery
[1/6/2024 10:42:26 PM.616] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  ArmedRobbery
[1/6/2024 10:42:26 PM.616] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  ArmedRobbery
[1/6/2024 10:42:30 PM.925] LSPD First Response: [TRACE] Preloading POLICE2
[1/6/2024 10:42:30 PM.925] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[1/6/2024 10:42:30 PM.953] LSPD First Response: [TRACE] Preloading POLICE2
[1/6/2024 10:42:30 PM.953] LSPD First Response: [TRACE] Created police2 at X:291.9229 Y:-36.77326 Z:73.40595
[1/6/2024 10:42:30 PM.984] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[1/6/2024 10:42:30 PM.985] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[1/6/2024 10:42:30 PM.986] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop
[1/6/2024 10:42:30 PM.986] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop
[1/6/2024 10:42:30 PM.987] LSPD First Response: [TRACE] Jon Blue (MP_M_FREEMODE_01) was set as a cop
[1/6/2024 10:42:31 PM.025] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[1/6/2024 10:42:31 PM.027] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[1/6/2024 10:42:31 PM.027] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop
[1/6/2024 10:42:31 PM.027] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop
[1/6/2024 10:42:31 PM.028] LSPD First Response: [TRACE] Keko Mahanny (MP_M_FREEMODE_01) was set as a cop
[1/6/2024 10:42:31 PM.059] LSPD First Response: [TRACE] AmbientSpawn - spawned: police2
[1/6/2024 10:42:33 PM.398] LSPD First Response: [TRACE] Aborting AnimatedSwitchWeapon: Animation stopped.
[1/6/2024 10:42:34 PM.890] LSPD First Response: [TRACE] Assigned ped to PlayerArrest #3 (Blocker)
[1/6/2024 10:42:34 PM.923] LSPD First Response: [TRACE] Thread PlayerArrest #3 initialized
[1/6/2024 10:42:40 PM.224] LSPD First Response: [TRACE] Allowed civilian to shoot
[1/6/2024 10:42:40 PM.951] LSPD First Response: [TRACE] Matias Ceballos (A_M_Y_HIPSTER_02) was damaged.
[1/6/2024 10:42:40 PM.989] LSPD First Response: [TRACE] Asked thread PlayerArrest #3 to abort: No reason specified
[1/6/2024 10:42:40 PM.989] LSPD First Response: [TRACE] Removing ped from PlayerArrest #3 (Blocker)
[1/6/2024 10:42:40 PM.989] LSPD First Response: [TRACE] PlayerArrest #3 is aborting already
[1/6/2024 10:42:40 PM.989] LSPD First Response: [TRACE] Released 0 entities from PlayerArrest #3 Content Manager
[1/6/2024 10:42:40 PM.989] LSPD First Response: [TRACE] Instance cleaned (PlayerArrest #3)
[1/6/2024 10:42:41 PM.012] LSPD First Response: [TRACE] Ped Matias Ceballos has become idle again
[1/6/2024 10:42:41 PM.016] LSPD First Response: [TRACE] Thread PlayerArrest #3 has been shut down
[1/6/2024 10:42:41 PM.922] LSPD First Response: [TRACE] Aborting AnimatedSwitchWeapon: Animation stopped.
[1/6/2024 10:42:46 PM.472] LSPD First Response: [TRACE] Aborting WatchEvent: Timed out
[1/6/2024 10:42:47 PM.959] LSPD First Response: [TRACE] It has been 34 seconds since the last callout
[1/6/2024 10:42:47 PM.960] LSPD First Response: Creating MissingPerson from WildernessCallouts.Callouts.MissingPerson, Wilderness Callouts, Version=0.6.0.41416, Culture=neutral, PublicKeyToken=null
[1/6/2024 10:42:47 PM.960] LSPD First Response: [TRACE] Callout created:  #2
[1/6/2024 10:42:47 PM.995] LSPD First Response: CalloutCreated: Callout should be aborted
[1/6/2024 10:42:47 PM.995] LSPD First Response: EndCurrentCallout: Finishing...
[1/6/2024 10:42:47 PM.995] LSPD First Response: [Wilderness Callouts | MissingPerson] End()
[1/6/2024 10:42:47 PM.995] LSPD First Response: [TRACE] Cleaning UI
[1/6/2024 10:42:47 PM.995] LSPD First Response: [TRACE] Released 0 entities from  #2 Content Manager
[1/6/2024 10:42:47 PM.995] LSPD First Response: [TRACE] Instance cleaned ( #2)
[1/6/2024 10:42:47 PM.995] LSPD First Response: CalloutInterface: [DEBUG] Detected CalloutEvent.Finished, marking incident as closed
[1/6/2024 10:42:49 PM.662] LSPD First Response: [TRACE] Aborting AnimatedSwitchWeapon: Animation stopped.
[1/6/2024 10:42:51 PM.111] DeadlyWeapons: Matias Ceballos shot in head - killing.
[1/6/2024 10:42:51 PM.112] DeadlyWeapons: Using Ultimate Backup for panic.
[1/6/2024 10:42:51 PM.185] Immersive Effects: Playing heartbeat
[1/6/2024 10:42:51 PM.193] LSPD First Response: GetAudioFileForAction: No file found for: STREET_POWER_SK
[1/6/2024 10:42:51 PM.291] LSPD First Response: [TRACE] Matias Ceballos killed by Koney Puckett
[1/6/2024 10:42:51 PM.292] LSPD First Response: [TRACE] Matias Ceballos (A_M_Y_HIPSTER_02) was damaged.
[1/6/2024 10:42:51 PM.293] LSPD First Response: [TRACE] Damage killed ped
[1/6/2024 10:42:51 PM.605] LSPD First Response: STP: RELEASE PED FROM STOP
[1/6/2024 10:42:51 PM.950] LSPD First Response: [TRACE] Assigned ped to AmbientBehaviorShotsFired #1 (Ambient)
[1/6/2024 10:42:52 PM.027] LSPD First Response: [TRACE] Assigned ped to AmbientBehaviorShotsFired #1 (Ambient)
[1/6/2024 10:42:52 PM.212] LSPD First Response: UB: REQUESTED TYPE: LocalPatrol
[1/6/2024 10:42:52 PM.214] LSPD First Response: UB: DETECTED ZONE: DTVINE
[1/6/2024 10:42:52 PM.215] LSPD First Response: UB: DETECTED COUNTY: LosSantosCity
[1/6/2024 10:42:53 PM.358] LSPD First Response: [TRACE] Aborting WatchEvent: Timed out
[1/6/2024 10:42:55 PM.497] LSPD First Response: [TRACE] Aborting AnimatedSwitchWeapon: Animation stopped.
[1/6/2024 10:42:56 PM.565] LSPD First Response: [TRACE] Matias Ceballos killed by Koney Puckett
[1/6/2024 10:42:56 PM.776] LSPD First Response: [TRACE] Klaus Helbo (S_M_M_AUTOSHOP_01) was damaged.
[1/6/2024 10:43:02 PM.492] LSPD First Response: [TRACE] Daemon Miles (S_M_M_AUTOSHOP_02) was damaged.
[1/6/2024 10:43:06 PM.209] LSPD First Response: [TRACE] Removing ped from AmbientBehaviorShotsFired #1 (Ambient)
[1/6/2024 10:43:06 PM.209] LSPD First Response: [TRACE] Aborting FleeScene: Ped released
[1/6/2024 10:43:06 PM.209] LSPD First Response: [TRACE] Ped John Shovel has become idle again
[1/6/2024 10:43:07 PM.450] LSPD First Response: [TRACE] Removing ped from AmbientBehaviorShotsFired #1 (Ambient)
[1/6/2024 10:43:07 PM.450] LSPD First Response: [TRACE] Aborting FleeScene: Ped released
[1/6/2024 10:43:07 PM.450] LSPD First Response: [TRACE] Ped Josh Ryan has become idle again
[1/6/2024 10:43:13 PM.616] LSPD First Response: UB: BACKUP IS MOVING TO STANDY POSITION >> OSB-0 PAX-0
[1/6/2024 10:43:16 PM.458] LSPD First Response: CalloutInterface: [DEBUG] finished waiting for timeout for Drunken Teenager
[1/6/2024 10:43:16 PM.458] LSPD First Response: CalloutInterface: [DEBUG] attaching unit: 1-ADAM-12 to Drunken Teenager
[1/6/2024 10:43:16 PM.458] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  Drunken Teenager
[1/6/2024 10:43:16 PM.458] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  Drunken Teenager
[1/6/2024 10:43:16 PM.458] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  Drunken Teenager
[1/6/2024 10:43:16 PM.458] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  Drunken Teenager
[1/6/2024 10:43:23 PM.214] Immersive Effects: Heartbeat can be played again
[1/6/2024 10:43:33 PM.591] LSPD First Response: [TRACE] Spawned with 0.1357803
[1/6/2024 10:43:33 PM.591] LSPD First Response: [TRACE] Using 585.3069, 69.95665, 92.67591 Heading: 69.14576 and 574.6007, 74.00612, 93.62676 Heading: 69.14576 as base positions
[1/6/2024 10:43:33 PM.599] LSPD First Response: [TRACE] Preloading polgauntlet
[1/6/2024 10:43:33 PM.599] LSPD First Response: [TRACE] Preloading SURGE
[1/6/2024 10:43:33 PM.601] LSPD First Response: [TRACE] Preloading polgauntlet
[1/6/2024 10:43:33 PM.809] LSPD First Response: [TRACE] Created polgauntlet at X:585.3069 Y:69.95665 Z:92.67591
[1/6/2024 10:43:33 PM.809] LSPD First Response: [TRACE] Forced DLC Livery: 1
[1/6/2024 10:43:33 PM.839] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[1/6/2024 10:43:33 PM.841] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice (lspd)
[1/6/2024 10:43:33 PM.842] LSPD First Response: [TRACE] Allison Jackson (MP_F_FREEMODE_01) was set as a cop
[1/6/2024 10:43:33 PM.843] LSPD First Response: [TRACE] Assigned ped to ScenarioFakeTrafficStop #2 (Ambient)
[1/6/2024 10:43:33 PM.843] LSPD First Response: [TRACE] Assigned ped to ScenarioFakeTrafficStop #2 (Ambient)
[1/6/2024 10:43:33 PM.887] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #2 initialized
[1/6/2024 10:43:34 PM.364] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #2 (Ambient)
[1/6/2024 10:43:36 PM.929] LSPD First Response: [TRACE] Brayden Alexander (A_M_M_POLYNESIAN_01) was damaged.
[1/6/2024 10:43:42 PM.055] LSPD First Response: [TRACE] A new world event should be started
[1/6/2024 10:43:42 PM.056] LSPD First Response: [TRACE] Starting world event StealCar
[1/6/2024 10:43:42 PM.057] LSPD First Response: [TRACE] Setting up world event: StealCar #1
[1/6/2024 10:43:42 PM.272] LSPD First Response: [TRACE] Assigned ped to StealCar #1 (Ambient)
[1/6/2024 10:43:45 PM.733] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #2 (Ambient)
[1/6/2024 10:43:45 PM.794] LSPD First Response: [TRACE] Entering at Driver
[1/6/2024 10:43:48 PM.962] LSPD First Response: UB: IN STANDBY POSITION >> OSB-0 PAX-0
[1/6/2024 10:43:53 PM.093] Axon Signal: No valid offset data found for this entry, setting default values.
[1/6/2024 10:43:54 PM.129] LSPD First Response: [TRACE] Aborting EnterVehicleSmart: Ped in seat
[1/6/2024 10:43:54 PM.130] LSPD First Response: [TRACE] Scenario ScenarioFakeTrafficStop #2 asked to abort: Scenario has ended
[1/6/2024 10:43:54 PM.130] LSPD First Response: [TRACE] Asked thread CruiseAwareOfEntity #2 to abort: No reason specified
[1/6/2024 10:43:54 PM.130] LSPD First Response: [TRACE] Released 0 entities from CruiseAwareOfEntity #2 Content Manager
[1/6/2024 10:43:54 PM.130] LSPD First Response: [TRACE] Instance cleaned (CruiseAwareOfEntity #2)
[1/6/2024 10:43:54 PM.130] LSPD First Response: [TRACE] Removing ped from ScenarioFakeTrafficStop #2 (Ambient)
[1/6/2024 10:43:54 PM.130] LSPD First Response: [TRACE] Removing ped from ScenarioFakeTrafficStop #2 (Ambient)
[1/6/2024 10:43:54 PM.130] LSPD First Response: [TRACE] Released 0 entities from ScenarioFakeTrafficStop #2 Content Manager
[1/6/2024 10:43:54 PM.130] LSPD First Response: [TRACE] Instance cleaned (ScenarioFakeTrafficStop #2)
[1/6/2024 10:43:54 PM.130] LSPD First Response: [TRACE] Scenario ScenarioFakeTrafficStop #2 aborted
[1/6/2024 10:43:54 PM.135] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #2 has been shut down
[1/6/2024 10:43:54 PM.156] LSPD First Response: [TRACE] Ped Allison Jackson has become idle again
[1/6/2024 10:43:54 PM.156] LSPD First Response: [TRACE] Ped Allie Williams has become idle again
[1/6/2024 10:43:59 PM.562] LSPD First Response: [TRACE] New cop added without cop data!
[1/6/2024 10:43:59 PM.562] LSPD First Response: [TRACE] Johnson Jackson (S_M_Y_SWAT_01) was set as a cop
[1/6/2024 10:43:59 PM.688] LSPD First Response: [TRACE] Thread Marker #8 initialized
[1/6/2024 10:44:02 PM.691] LSPD First Response: [TRACE] Released 0 entities from Marker #8 Content Manager
[1/6/2024 10:44:02 PM.691] LSPD First Response: [TRACE] Instance cleaned (Marker #8)
[1/6/2024 10:44:02 PM.695] LSPD First Response: [TRACE] Thread Marker #8 has been shut down
[1/6/2024 10:44:26 PM.615] Axon Signal: Playing bodycam recording interval sound...
[1/6/2024 10:44:28 PM.539] LSPD First Response: CalloutInterface: [DEBUG] closing incident Drunken Teenager and releasing unit 1-ADAM-12
[1/6/2024 10:44:28 PM.539] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  Drunken Teenager
[1/6/2024 10:44:28 PM.539] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  Drunken Teenager
[1/6/2024 10:44:28 PM.539] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  Drunken Teenager
[1/6/2024 10:44:37 PM.557] LSPD First Response: [TRACE] Preloading polgauntlet
[1/6/2024 10:44:37 PM.557] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[1/6/2024 10:44:37 PM.820] LSPD First Response: [TRACE] Preloading polgauntlet
[1/6/2024 10:44:37 PM.821] LSPD First Response: [TRACE] Created polgauntlet at X:277.4996 Y:337.7348 Z:106.0109
[1/6/2024 10:44:37 PM.821] LSPD First Response: [TRACE] Forced DLC Livery: 13
[1/6/2024 10:44:37 PM.821] LSPD First Response: [TRACE] AmbientSpawn - spawned: polgauntlet
[1/6/2024 10:44:39 PM.277] LSPD First Response: [TRACE] Jay Pee (A_M_Y_KTOWN_01) was damaged.
[1/6/2024 10:44:40 PM.529] Seatbelt: User fastened the seatbelt
[1/6/2024 10:44:40 PM.622] LSPD First Response: UB: MOVING TO GUARD THE SUSPECT >> OSB-0 PAX-0
[1/6/2024 10:44:41 PM.991] LSPD First Response: [TRACE] World event StealCar #1 reports that it can be freed
[1/6/2024 10:44:41 PM.991] LSPD First Response: [TRACE] Removing ped from StealCar #1 (Ambient)
[1/6/2024 10:44:41 PM.991] LSPD First Response: [TRACE] Released 0 entities from StealCar #1 Content Manager
[1/6/2024 10:44:41 PM.991] LSPD First Response: [TRACE] Instance cleaned (StealCar #1)
[1/6/2024 10:44:41 PM.991] LSPD First Response: [TRACE] World event StealCar #1 has ended
[1/6/2024 10:44:42 PM.021] LSPD First Response: [TRACE] Ped Jacki Ivancho has become idle again
[1/6/2024 10:44:42 PM.081] LSPD First Response: [TRACE] Removing ped from PoliceStation #1 (Ambient)
[1/6/2024 10:44:42 PM.081] LSPD First Response: [TRACE] Removing ped from PoliceStation #1 (Ambient)
[1/6/2024 10:44:42 PM.081] LSPD First Response: [TRACE] Removing ped from PoliceStation #1 (Ambient)
[1/6/2024 10:44:42 PM.081] LSPD First Response: [TRACE] Removing ped from PoliceStation #1 (Ambient)
[1/6/2024 10:44:42 PM.081] LSPD First Response: [TRACE] Removing ped from PoliceStation #1 (Ambient)
[1/6/2024 10:44:42 PM.081] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #1 Content Manager
[1/6/2024 10:44:42 PM.081] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #1)
[1/6/2024 10:44:42 PM.114] LSPD First Response: [TRACE] Ped Branko Lynch has become idle again
[1/6/2024 10:44:42 PM.114] LSPD First Response: [TRACE] Ped Christopher Mendez has become idle again
[1/6/2024 10:44:42 PM.114] LSPD First Response: [TRACE] Ped Eduard Velkov has become idle again
[1/6/2024 10:44:42 PM.114] LSPD First Response: [TRACE] Ped Don McKenly has become idle again
[1/6/2024 10:44:42 PM.114] LSPD First Response: [TRACE] Ped Ana Sousa has become idle again
[1/6/2024 10:44:42 PM.584] LSPD First Response: [TRACE] Preloading POLICE5
[1/6/2024 10:44:42 PM.584] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[1/6/2024 10:44:42 PM.725] LSPD First Response: UB: CANCELLED MOVING TO GUARDING POSITION >> OSB-0 PAX-0
[1/6/2024 10:44:42 PM.835] LSPD First Response: [TRACE] Preloading POLICE5
[1/6/2024 10:44:42 PM.836] LSPD First Response: [TRACE] Created police5 at X:163.0252 Y:63.52468 Z:80.92532
[1/6/2024 10:44:42 PM.837] LSPD First Response: [TRACE] Forced DLC Livery: 3
[1/6/2024 10:44:42 PM.877] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[1/6/2024 10:44:42 PM.879] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[1/6/2024 10:44:42 PM.880] LSPD First Response: [TRACE] Jacki Ivancho (MP_F_FREEMODE_01) was set as a cop
[1/6/2024 10:44:42 PM.917] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[1/6/2024 10:44:42 PM.919] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[1/6/2024 10:44:42 PM.920] LSPD First Response: [TRACE] London Johnson (MP_F_FREEMODE_01) was set as a cop
[1/6/2024 10:44:42 PM.954] LSPD First Response: [TRACE] AmbientSpawn - spawned: police5
[1/6/2024 10:44:44 PM.325] LSPD First Response: UB: IN STANDBY POSITION >> OSB-0 PAX-0
[1/6/2024 10:44:46 PM.331] LSPD First Response: [TRACE] It has been 117 seconds since the last callout
[1/6/2024 10:44:46 PM.334] LSPD First Response: Creating AnimalAttack from WildernessCallouts.Callouts.AnimalAttack, Wilderness Callouts, Version=0.6.0.41416, Culture=neutral, PublicKeyToken=null
[1/6/2024 10:44:46 PM.334] LSPD First Response: [TRACE] Callout created:  #3
[1/6/2024 10:44:46 PM.420] LSPD First Response: [TRACE] Bryan Nichols (A_M_M_TRANVEST_01) was damaged.
[1/6/2024 10:44:46 PM.456] LSPD First Response: CalloutCreated: Callout should be aborted
[1/6/2024 10:44:46 PM.456] LSPD First Response: EndCurrentCallout: Finishing...
[1/6/2024 10:44:46 PM.457] LSPD First Response: [Wilderness Callouts | AnimalAttack] End()
[1/6/2024 10:44:46 PM.457] LSPD First Response: [TRACE] Cleaning UI
[1/6/2024 10:44:46 PM.457] LSPD First Response: [TRACE] Released 0 entities from  #3 Content Manager
[1/6/2024 10:44:46 PM.457] LSPD First Response: [TRACE] Instance cleaned ( #3)
[1/6/2024 10:44:46 PM.457] LSPD First Response: CalloutInterface: [DEBUG] Detected CalloutEvent.Finished, marking incident as closed
[1/6/2024 10:44:46 PM.936] LSPD First Response: [TRACE] Laura Smith killed by Bryan Nichols
[1/6/2024 10:44:48 PM.391] LSPD First Response: [Wilderness Callouts | IntoxicatedPersonEvent]  Initialized
[1/6/2024 10:44:48 PM.395] LSPD First Response: [Wilderness Callouts | IntoxicatedPersonEvent] Created
[1/6/2024 10:44:48 PM.396] LSPD First Response: [Wilderness Callouts | IntoxicatedPersonEvent] Action started
[1/6/2024 10:44:51 PM.557] RagePluginHook: [DEBUG]: Panic cooldown complete. Ready to run again!
[1/6/2024 10:45:23 PM.426] Seatbelt: The user has attempted to exit with a fastened seatbelt
[1/6/2024 10:45:24 PM.263] Seatbelt: Showed safe indicator
[1/6/2024 10:45:24 PM.298] Seatbelt: Showed safe indicator
[1/6/2024 10:45:24 PM.330] Seatbelt: Showed safe indicator
[1/6/2024 10:45:24 PM.360] Seatbelt: Showed safe indicator
[1/6/2024 10:45:24 PM.393] Seatbelt: Showed safe indicator
[1/6/2024 10:45:24 PM.426] Seatbelt: Showed safe indicator
[1/6/2024 10:45:24 PM.458] Seatbelt: Showed safe indicator
[1/6/2024 10:45:24 PM.487] Seatbelt: Showed safe indicator
[1/6/2024 10:45:24 PM.515] Seatbelt: Showed safe indicator
[1/6/2024 10:45:24 PM.542] Seatbelt: Showed safe indicator
[1/6/2024 10:45:24 PM.569] Seatbelt: Showed safe indicator
[1/6/2024 10:45:24 PM.602] Seatbelt: Showed safe indicator
[1/6/2024 10:45:24 PM.629] Seatbelt: Showed safe indicator
[1/6/2024 10:45:24 PM.657] Seatbelt: Showed safe indicator
[1/6/2024 10:45:24 PM.685] Seatbelt: Showed safe indicator
[1/6/2024 10:45:24 PM.712] Seatbelt: Showed safe indicator
[1/6/2024 10:45:24 PM.741] Seatbelt: Showed safe indicator
[1/6/2024 10:45:24 PM.773] Seatbelt: Showed safe indicator
[1/6/2024 10:45:24 PM.800] Seatbelt: Showed safe indicator
[1/6/2024 10:45:24 PM.827] Seatbelt: Showed safe indicator
[1/6/2024 10:45:24 PM.857] Seatbelt: Showed safe indicator
[1/6/2024 10:45:24 PM.886] Seatbelt: Showed safe indicator
[1/6/2024 10:45:24 PM.915] Seatbelt: Showed safe indicator
[1/6/2024 10:45:24 PM.942] Seatbelt: Showed safe indicator
[1/6/2024 10:45:24 PM.974] Seatbelt: Showed safe indicator
[1/6/2024 10:45:25 PM.001] Seatbelt: Showed safe indicator
[1/6/2024 10:45:25 PM.029] Seatbelt: Showed safe indicator
[1/6/2024 10:45:25 PM.055] Seatbelt: Showed safe indicator
[1/6/2024 10:45:25 PM.083] Seatbelt: Showed safe indicator
[1/6/2024 10:45:26 PM.926] Seatbelt: User unfastened the seatbelt
[1/6/2024 10:45:28 PM.591] LSPD First Response: [TRACE] Assigned ped to PlayerArrest #4 (Blocker)
[1/6/2024 10:45:28 PM.626] LSPD First Response: [TRACE] Thread PlayerArrest #4 initialized
[1/6/2024 10:45:36 PM.649] LSPD First Response: [TRACE] Aborting AnimatedSwitchWeapon: Animation stopped.
[1/6/2024 10:45:38 PM.032] LSPD First Response: [TRACE] Aborting WatchEvent: Timed out
[1/6/2024 10:45:38 PM.533] LSPD First Response: [TRACE] PlayFromAudioBuilderBlock: Input is CUFFS_TIGHTEN_01
[1/6/2024 10:45:38 PM.533] LSPD First Response: [TRACE] PlaySingleAction: Playing CUFFS_TIGHTEN_01 from D:\SteamLibrary\steamapps\common\Grand Theft Auto V\LSPDFR\audio\sfx\CUFFS_TIGHTEN_01.wav, looped: False
[1/6/2024 10:45:38 PM.558] LSPD First Response: UB: MOVING TO GUARD THE SUSPECT >> OSB-0 PAX-0
[1/6/2024 10:45:39 PM.742] LSPD First Response: [TRACE] Aborting WatchEvent: Timed out
[1/6/2024 10:45:40 PM.272] LSPD First Response: UB: GUARDING THE SUSPECT >> OSB-0 PAX-0
[1/6/2024 10:45:41 PM.277] LSPD First Response: [TRACE] Aborting WatchEvent: Timed out
[1/6/2024 10:45:42 PM.469] LSPD First Response: UB: MOVING BACK FROM GUARD POS TO STANDBY POS STP >> OSB-0 PAX-0
[1/6/2024 10:45:43 PM.193] LSPD First Response: [TRACE] Asked thread PlayerArrest #4 to abort: No reason specified
[1/6/2024 10:45:43 PM.193] LSPD First Response: [TRACE] Removing ped from PlayerArrest #4 (Blocker)
[1/6/2024 10:45:43 PM.193] LSPD First Response: [TRACE] PlayerArrest #4 is aborting already
[1/6/2024 10:45:43 PM.194] LSPD First Response: [TRACE] Released 0 entities from PlayerArrest #4 Content Manager
[1/6/2024 10:45:43 PM.194] LSPD First Response: [TRACE] Instance cleaned (PlayerArrest #4)
[1/6/2024 10:45:43 PM.214] LSPD First Response: [TRACE] Ped Daniel Johnson has become idle again
[1/6/2024 10:45:43 PM.220] LSPD First Response: [TRACE] Thread PlayerArrest #4 has been shut down
[1/6/2024 10:45:43 PM.220] LSPD First Response: [TRACE] Assigned ped to PlayerSuspectTransportNew #2 (Blocker)
[1/6/2024 10:45:43 PM.220] LSPD First Response: [TRACE] Thread PlayerSuspectTransportNew #2 initialized
[1/6/2024 10:45:43 PM.357] LSPD First Response: [TRACE] Suspect died in player custody
[1/6/2024 10:45:43 PM.357] LSPD First Response: [TRACE] Asked thread PlayerSuspectTransportNew #2 to abort: Suspect is dead
[1/6/2024 10:45:43 PM.357] LSPD First Response: [TRACE] Removing ped from PlayerSuspectTransportNew #2 (Blocker)
[1/6/2024 10:45:43 PM.357] LSPD First Response: [TRACE] Released 0 entities from PlayerSuspectTransportNew #2 Content Manager
[1/6/2024 10:45:43 PM.357] LSPD First Response: [TRACE] Instance cleaned (PlayerSuspectTransportNew #2)
[1/6/2024 10:45:43 PM.357] LSPD First Response: [TRACE] PlayerSuspectTransportNew #2 is aborting already
[1/6/2024 10:45:43 PM.380] LSPD First Response: [TRACE] Ped Daniel Johnson has become idle again
[1/6/2024 10:45:43 PM.385] LSPD First Response: [Wilderness Callouts | IntoxicatedPersonEvent] Cleaned up
[1/6/2024 10:45:43 PM.385] LSPD First Response: [TRACE] Thread PlayerSuspectTransportNew #2 has been shut down
[1/6/2024 10:45:43 PM.779] LSPD First Response: [TRACE] Aborting WatchEvent: Timed out
[1/6/2024 10:45:43 PM.809] LSPD First Response: [TRACE] Added stopped ped: A_M_Y_KTOWN_01
[1/6/2024 10:45:43 PM.809] LSPD First Response: [TRACE] Added stopped ped: A_M_Y_KTOWN_01
[1/6/2024 10:45:43 PM.809] LSPD First Response: [TRACE] Added stopped ped: A_M_Y_VINEWOOD_03
[1/6/2024 10:45:44 PM.096] LSPD First Response: UB: IN STANDBY POSITION >> OSB-0 PAX-0
[1/6/2024 10:45:45 PM.179] LSPD First Response: [TRACE] Added stopped ped: A_M_Y_VINEWOOD_03
[1/6/2024 10:45:46 PM.284] LSPD First Response: UB: MOVING TO GUARD THE SUSPECT >> OSB-0 PAX-0
[1/6/2024 10:45:46 PM.361] LSPD First Response: [TRACE] Added stopped ped: A_M_Y_VINEWOOD_03
[1/6/2024 10:45:47 PM.679] LSPD First Response: [TRACE] Added stopped ped: A_M_Y_VINEWOOD_03
[1/6/2024 10:45:47 PM.920] LSPD First Response: UB: GUARDING THE SUSPECT >> OSB-0 PAX-0
[1/6/2024 10:45:49 PM.064] LSPD First Response: [TRACE] Added stopped ped: A_M_M_POLYNESIAN_01
[1/6/2024 10:45:49 PM.064] LSPD First Response: [TRACE] Added stopped ped: A_M_Y_VINEWOOD_03
[1/6/2024 10:45:49 PM.985] LSPD First Response: UB: MOVING BACK FROM GUARD POS TO STANDBY POS STP >> OSB-0 PAX-0
[1/6/2024 10:45:50 PM.241] LSPD First Response: [TRACE] Added stopped ped: A_M_M_POLYNESIAN_01
[1/6/2024 10:45:50 PM.241] LSPD First Response: [TRACE] Added stopped ped: A_M_Y_VINEWOOD_03
[1/6/2024 10:45:51 PM.010] Immersive Effects: Playing heartbeat
[1/6/2024 10:45:51 PM.037] Immersive Effects: Playing heartbeat
[1/6/2024 10:45:51 PM.065] Immersive Effects: Playing heartbeat
[1/6/2024 10:45:51 PM.121] LSPD First Response: [TRACE] Added stopped ped: A_M_M_POLYNESIAN_01
[1/6/2024 10:45:51 PM.121] LSPD First Response: [TRACE] Added stopped ped: A_M_Y_VINEWOOD_03
[1/6/2024 10:45:51 PM.603] LSPD First Response: UB: IN STANDBY POSITION >> OSB-0 PAX-0
[1/6/2024 10:45:51 PM.743] LSPD First Response: [TRACE] Created new chase
[1/6/2024 10:45:51 PM.744] LSPD First Response: [TRACE] Assigned ped to Chase #1 (GameplayMandatory)
[1/6/2024 10:45:51 PM.744] LSPD First Response: [TRACE] Took ownership of suspect for chase
[1/6/2024 10:45:51 PM.761] LSPD First Response: [TRACE] Suspect added to chase
[1/6/2024 10:45:51 PM.763] LSPD First Response: [TRACE] Assigned ped to Chase #1 (GameplayMandatory)
[1/6/2024 10:45:51 PM.763] LSPD First Response: [TRACE] Took ownership of cop for chase
[1/6/2024 10:45:51 PM.763] LSPD First Response: [WARN] Added cop without proper cop data
[1/6/2024 10:45:51 PM.763] LSPD First Response: [TRACE] New cop added without cop data!
[1/6/2024 10:45:51 PM.763] LSPD First Response: [TRACE] Eduard Velkov (MP_M_FREEMODE_01) was set as a cop
[1/6/2024 10:45:51 PM.766] LSPD First Response: [TRACE] Cop added to chase
[1/6/2024 10:45:51 PM.770] LSPD First Response: [TRACE] Pursuit menu was reset.
[1/6/2024 10:45:51 PM.798] LSPD First Response: [TRACE] Starting chase
[1/6/2024 10:45:51 PM.808] LSPD First Response: [TRACE] Setting force attack suspects
[1/6/2024 10:45:51 PM.808] LSPD First Response: UB: ENGAGING MELE COMBAT SUSPECT >> OSB-0 PAX-0
[1/6/2024 10:45:51 PM.829] LSPD First Response: [TRACE] No more fleeing suspects, ending chase
[1/6/2024 10:45:51 PM.831] LSPD First Response: [TRACE] Ending chase
[1/6/2024 10:45:51 PM.834] LSPD First Response: [TRACE] Removing ped from Chase #1 (GameplayMandatory)
[1/6/2024 10:45:51 PM.834] LSPD First Response: [TRACE] Freeing cop: Eduard Velkov
[1/6/2024 10:45:51 PM.834] LSPD First Response: [TRACE] Cop freed
[1/6/2024 10:45:51 PM.837] LSPD First Response: [TRACE] Aborting EvadeCops: Freeing suspect
[1/6/2024 10:45:51 PM.837] LSPD First Response: [TRACE] Suspect freed
[1/6/2024 10:45:51 PM.839] LSPD First Response: [TRACE] Removing ped from Chase #1 (GameplayMandatory)
[1/6/2024 10:45:51 PM.839] LSPD First Response: [TRACE] Released 0 entities from Chase #1 Content Manager
[1/6/2024 10:45:51 PM.839] LSPD First Response: [TRACE] Instance cleaned (Chase #1)
[1/6/2024 10:45:51 PM.839] LSPD First Response: [TRACE] Ped Daniel Johnson has become idle again
[1/6/2024 10:45:51 PM.839] LSPD First Response: [TRACE] Ped Eduard Velkov has become idle again
[1/6/2024 10:45:52 PM.883] LSPD First Response: [TRACE] Daniel Johnson killed by Koney Puckett
[1/6/2024 10:45:52 PM.883] LSPD First Response: [TRACE] Daniel Johnson (A_M_Y_KTOWN_01) was damaged.
[1/6/2024 10:45:52 PM.884] LSPD First Response: [TRACE] Damage killed ped
[1/6/2024 10:45:54 PM.022] LSPD First Response: STP: RELEASE PED FROM STOP
[1/6/2024 10:45:54 PM.850] LSPD First Response: UB: FINISHED PURSUIT >> OSB-0 PAX-0
[1/6/2024 10:45:56 PM.005] LSPD First Response: [TRACE] Daniel Johnson killed by Koney Puckett
[1/6/2024 10:45:56 PM.428] LSPD First Response: UB: IN STANDBY POSITION >> OSB-0 PAX-0
[1/6/2024 10:46:03 PM.967] LSPD First Response: [TRACE] Preloading POLICE2
[1/6/2024 10:46:03 PM.967] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[1/6/2024 10:46:03 PM.996] LSPD First Response: [TRACE] Preloading POLICE2
[1/6/2024 10:46:03 PM.997] LSPD First Response: [TRACE] Created police2 at X:310.307 Y:-14.9012 Z:77.95056
[1/6/2024 10:46:04 PM.028] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[1/6/2024 10:46:04 PM.030] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[1/6/2024 10:46:04 PM.032] LSPD First Response: [TRACE] Anzac King (MP_M_FREEMODE_01) was set as a cop
[1/6/2024 10:46:04 PM.062] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[1/6/2024 10:46:04 PM.064] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[1/6/2024 10:46:04 PM.065] LSPD First Response: [TRACE] Jerome Stewart (MP_M_FREEMODE_01) was set as a cop
[1/6/2024 10:46:04 PM.102] LSPD First Response: [TRACE] AmbientSpawn - spawned: police2
[1/6/2024 10:46:06 PM.293] Seatbelt: User fastened the seatbelt
[1/6/2024 10:46:08 PM.925] LSPD First Response: [TRACE] Dan Gordon (A_M_Y_STLAT_01) was damaged.
[1/6/2024 10:46:15 PM.915] LSPD First Response: UB: MOVING TO GUARD THE SUSPECT >> OSB-0 PAX-0
[1/6/2024 10:46:18 PM.004] LSPD First Response: UB: CANCELLED MOVING TO GUARDING POSITION >> OSB-0 PAX-0
[1/6/2024 10:46:19 PM.573] LSPD First Response: UB: IN STANDBY POSITION >> OSB-0 PAX-0
[1/6/2024 10:46:23 PM.032] Immersive Effects: Heartbeat can be played again
[1/6/2024 10:46:23 PM.058] Immersive Effects: Heartbeat can be played again
[1/6/2024 10:46:23 PM.089] Immersive Effects: Heartbeat can be played again
[1/6/2024 10:46:24 PM.808] Axon Signal: No valid offset data found for this entry, setting default values.
[1/6/2024 10:46:26 PM.617] Axon Signal: Playing bodycam recording interval sound...
[1/6/2024 10:46:28 PM.821] LSPD First Response: [TRACE] A new world event should be started
[1/6/2024 10:46:28 PM.821] LSPD First Response: [TRACE] Starting world event StealCar
[1/6/2024 10:46:28 PM.821] LSPD First Response: [TRACE] Setting up world event: StealCar #2
[1/6/2024 10:46:29 PM.029] LSPD First Response: [TRACE] Assigned ped to StealCar #2 (Ambient)
[1/6/2024 10:46:30 PM.890] Axon Signal: Game paused, pausing Sound Event interval timer.
[1/6/2024 10:47:37 PM.341] Axon Signal: Game unpaused, resuming Sound Event interval timer.
[1/6/2024 10:47:38 PM.367] LSPD First Response: 
[1/6/2024 10:47:38 PM.367] LSPD First Response: ==============================
[1/6/2024 10:47:38 PM.367] LSPD First Response: UNHANDLED EXCEPTION DURING GAME FIBER TICK
[1/6/2024 10:47:38 PM.367] LSPD First Response: ------------------------------
[1/6/2024 10:47:38 PM.367] LSPD First Response: Origin: Rage.SleeplessGameFiber
[1/6/2024 10:47:38 PM.367] LSPD First Response: ------------------------------
[1/6/2024 10:47:38 PM.367] LSPD First Response: Exception type: System.ArgumentException
[1/6/2024 10:47:38 PM.367] LSPD First Response: Exception message: address cannot be zero.
[1/6/2024 10:47:38 PM.367] Parameter name: address
[1/6/2024 10:47:38 PM.367] LSPD First Response: ------------------------------
[1/6/2024 10:47:38 PM.367] LSPD First Response: Inner exceptions:
[1/6/2024 10:47:38 PM.367] LSPD First Response: ------------------------------
[1/6/2024 10:47:38 PM.367] LSPD First Response: Stack trace:
[1/6/2024 10:47:38 PM.367] LSPD First Response: at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[1/6/2024 10:47:38 PM.367] at Rage.Native.DynamicNativeFunction.TryInvokeMember(InvokeMemberBinder binder, Object[] args, Object& result)
[1/6/2024 10:47:38 PM.367] at CallSite.Target(Closure , CallSite , Object , String , Int32 )
[1/6/2024 10:47:38 PM.367] at RAGENativeUI.N.RequestStreamedTextureDict(String name)
[1/6/2024 10:47:38 PM.367] at RAGENativeUI.Elements.Sprite.RequestTextureDictionary(String textureDictionary)
[1/6/2024 10:47:38 PM.367] at RAGENativeUI.UIMenu.Draw()
[1/6/2024 10:47:38 PM.367] at RAGENativeUI.MenuPool.ProcessMenus()
[1/6/2024 10:47:38 PM.367] at ‪‏‪‭‬‮‍‫‫‪‏‫‏‏‎‌‍‬‭‬‬‌‫‭‍‫‮.‌‮‪‍‭‭‬‮‮‌‮‍‍‮‬‫‮‪‪‏‎‮(MenuPool )
[1/6/2024 10:47:38 PM.367] at ‪‏‪‭‬‮‍‫‫‪‏‫‏‏‎‌‍‬‭‬‬‌‫‭‍‫‮.‪‮‏‏‪‪‮‍‎‬‍‍‎‭‮‎‪‫‫‭‭‮‎‮(Object , GraphicsEventArgs )
[1/6/2024 10:47:38 PM.367] at System.EventHandler`1.Invoke(Object sender, TEventArgs e)
[1/6/2024 10:47:38 PM.367] at Rage.Game.RaiseFrameRender(GraphicsEventArgs e)
[1/6/2024 10:47:38 PM.367] at Rage.RemotePlugin.HandleRenderFiber()
[1/6/2024 10:47:38 PM.367] at Rage.GameFiber.Main()
[1/6/2024 10:47:38 PM.367] LSPD First Response: ==============================
[1/6/2024 10:47:38 PM.367] LSPD First Response: 
[1/6/2024 10:47:38 PM.391] LSPD First Response: [FATAL] Forced termination
[1/6/2024 10:47:38 PM.392] LSPD First Response: [TRACE] Released 0 entities from DefaultContentManager
[1/6/2024 10:47:41 PM.739] LSPD First Response: [INFO] LSPDFR has shut down
[1/6/2024 10:47:43 PM.295] LSPD First Response: UB All Police Partners are removed
[1/6/2024 10:47:43 PM.908] LSPD First Response: UB All Police Buddy are removed
[1/6/2024 10:47:43 PM.912] LSPD First Response: UB: UNIT FULLY DISMISSED >> OSB-0 | TOTAL ACTIVE UNIT >> 0
[1/6/2024 10:47:43 PM.972] LSPD First Response: [Wilderness Callouts | IntoxicatedPersonEvent] Cleaned up
[1/6/2024 10:47:49 PM.989] Axon Signal: Game paused, pausing Sound Event interval timer.
[1/6/2024 10:48:17 PM.421] Axon Signal: Game unpaused, resuming Sound Event interval timer.
[1/6/2024 10:48:19 PM.111] Seatbelt: The user has attempted to exit with a fastened seatbelt
[1/6/2024 10:48:19 PM.921] Seatbelt: Showed safe indicator
[1/6/2024 10:48:19 PM.942] Seatbelt: Showed safe indicator
[1/6/2024 10:48:19 PM.960] Seatbelt: Showed safe indicator
[1/6/2024 10:48:19 PM.979] Seatbelt: Showed safe indicator
[1/6/2024 10:48:19 PM.998] Seatbelt: Showed safe indicator
[1/6/2024 10:48:20 PM.017] Seatbelt: Showed safe indicator
[1/6/2024 10:48:20 PM.035] Seatbelt: Showed safe indicator
[1/6/2024 10:48:20 PM.054] Seatbelt: Showed safe indicator
[1/6/2024 10:48:20 PM.074] Seatbelt: Showed safe indicator
[1/6/2024 10:48:20 PM.095] Seatbelt: Showed safe indicator
[1/6/2024 10:48:20 PM.113] Seatbelt: Showed safe indicator
[1/6/2024 10:48:20 PM.131] Seatbelt: Showed safe indicator
[1/6/2024 10:48:20 PM.149] Seatbelt: Showed safe indicator
[1/6/2024 10:48:20 PM.167] Seatbelt: Showed safe indicator
[1/6/2024 10:48:20 PM.204] Seatbelt: Showed safe indicator
[1/6/2024 10:48:20 PM.222] Seatbelt: Showed safe indicator
[1/6/2024 10:48:20 PM.244] Seatbelt: Showed safe indicator
[1/6/2024 10:48:20 PM.262] Seatbelt: Showed safe indicator
[1/6/2024 10:48:20 PM.280] Seatbelt: Showed safe indicator
[1/6/2024 10:48:20 PM.298] Seatbelt: Showed safe indicator
[1/6/2024 10:48:20 PM.316] Seatbelt: Showed safe indicator
[1/6/2024 10:48:20 PM.338] Seatbelt: Showed safe indicator
[1/6/2024 10:48:20 PM.357] Seatbelt: Showed safe indicator
[1/6/2024 10:48:20 PM.375] Seatbelt: Showed safe indicator
[1/6/2024 10:48:20 PM.394] Seatbelt: Showed safe indicator
[1/6/2024 10:48:20 PM.412] Seatbelt: Showed safe indicator
[1/6/2024 10:48:20 PM.430] Seatbelt: Showed safe indicator
[1/6/2024 10:48:20 PM.449] Seatbelt: Showed safe indicator
[1/6/2024 10:48:20 PM.467] Seatbelt: Showed safe indicator
[1/6/2024 10:48:20 PM.486] Seatbelt: Showed safe indicator
[1/6/2024 10:48:20 PM.505] Seatbelt: Showed safe indicator
[1/6/2024 10:48:20 PM.524] Seatbelt: Showed safe indicator
[1/6/2024 10:48:20 PM.542] Seatbelt: Showed safe indicator
[1/6/2024 10:48:20 PM.581] Seatbelt: Showed safe indicator
[1/6/2024 10:48:20 PM.602] Seatbelt: Showed safe indicator
[1/6/2024 10:48:20 PM.621] Seatbelt: Showed safe indicator
[1/6/2024 10:48:20 PM.640] Seatbelt: Showed safe indicator
[1/6/2024 10:48:20 PM.660] Seatbelt: Showed safe indicator
[1/6/2024 10:48:20 PM.680] Seatbelt: Showed safe indicator
[1/6/2024 10:48:20 PM.700] Seatbelt: Showed safe indicator
[1/6/2024 10:48:20 PM.721] Seatbelt: Showed safe indicator
[1/6/2024 10:48:21 PM.878] Seatbelt: User unfastened the seatbelt
[1/6/2024 10:48:29 PM.752] Immersive Effects: Playing heartbeat
[1/6/2024 10:48:45 PM.012] Axon Signal: No valid offset data found for this entry, setting default values.
[1/6/2024 10:48:51 PM.363] Seatbelt: User fastened the seatbelt
[1/6/2024 10:48:53 PM.965] Axon Signal: No valid offset data found for this entry, setting default values.
[1/6/2024 10:49:01 PM.761] Immersive Effects: Heartbeat can be played again
[1/6/2024 10:49:35 PM.768] Seatbelt: The user has attempted to exit with a fastened seatbelt
[1/6/2024 10:49:36 PM.336] Seatbelt: The user has attempted to exit with a fastened seatbelt
[1/6/2024 10:49:36 PM.586] Seatbelt: Showed safe indicator
[1/6/2024 10:49:36 PM.586] Seatbelt: Showed safe indicator
[1/6/2024 10:49:36 PM.607] Seatbelt: Showed safe indicator
[1/6/2024 10:49:36 PM.624] Seatbelt: Showed safe indicator
[1/6/2024 10:49:36 PM.643] Seatbelt: Showed safe indicator
[1/6/2024 10:49:36 PM.660] Seatbelt: Showed safe indicator
[1/6/2024 10:49:36 PM.677] Seatbelt: Showed safe indicator
[1/6/2024 10:49:36 PM.695] Seatbelt: Showed safe indicator
[1/6/2024 10:49:36 PM.712] Seatbelt: Showed safe indicator
[1/6/2024 10:49:36 PM.728] Seatbelt: Showed safe indicator
[1/6/2024 10:49:36 PM.747] Seatbelt: Showed safe indicator
[1/6/2024 10:49:36 PM.764] Seatbelt: Showed safe indicator
[1/6/2024 10:49:36 PM.781] Seatbelt: Showed safe indicator
[1/6/2024 10:49:36 PM.798] Seatbelt: Showed safe indicator
[1/6/2024 10:49:36 PM.816] Seatbelt: Showed safe indicator
[1/6/2024 10:49:36 PM.833] Seatbelt: Showed safe indicator
[1/6/2024 10:49:36 PM.850] Seatbelt: Showed safe indicator
[1/6/2024 10:49:36 PM.868] Seatbelt: Showed safe indicator
[1/6/2024 10:49:36 PM.887] Seatbelt: Showed safe indicator
[1/6/2024 10:49:36 PM.904] Seatbelt: Showed safe indicator
[1/6/2024 10:49:36 PM.921] Seatbelt: Showed safe indicator
[1/6/2024 10:49:36 PM.939] Seatbelt: Showed safe indicator
[1/6/2024 10:49:36 PM.956] Seatbelt: Showed safe indicator
[1/6/2024 10:49:36 PM.973] Seatbelt: Showed safe indicator
[1/6/2024 10:49:36 PM.990] Seatbelt: Showed safe indicator
[1/6/2024 10:49:37 PM.006] Seatbelt: Showed safe indicator
[1/6/2024 10:49:37 PM.024] Seatbelt: Showed safe indicator
[1/6/2024 10:49:37 PM.041] Seatbelt: Showed safe indicator
[1/6/2024 10:49:37 PM.059] Seatbelt: Showed safe indicator
[1/6/2024 10:49:37 PM.076] Seatbelt: Showed safe indicator
[1/6/2024 10:49:37 PM.094] Seatbelt: Showed safe indicator
[1/6/2024 10:49:37 PM.113] Seatbelt: Showed safe indicator
[1/6/2024 10:49:37 PM.130] Seatbelt: Showed safe indicator
[1/6/2024 10:49:37 PM.147] Seatbelt: Showed safe indicator
[1/6/2024 10:49:37 PM.148] Seatbelt: Showed safe indicator
[1/6/2024 10:49:37 PM.167] Seatbelt: Showed safe indicator
[1/6/2024 10:49:37 PM.167] Seatbelt: Showed safe indicator
[1/6/2024 10:49:37 PM.184] Seatbelt: Showed safe indicator
[1/6/2024 10:49:37 PM.184] Seatbelt: Showed safe indicator
[1/6/2024 10:49:37 PM.200] Seatbelt: Showed safe indicator
[1/6/2024 10:49:37 PM.200] Seatbelt: Showed safe indicator
[1/6/2024 10:49:37 PM.216] Seatbelt: Showed safe indicator
[1/6/2024 10:49:37 PM.216] Seatbelt: Showed safe indicator
[1/6/2024 10:49:37 PM.232] Seatbelt: Showed safe indicator
[1/6/2024 10:49:37 PM.232] Seatbelt: Showed safe indicator
[1/6/2024 10:49:37 PM.247] Seatbelt: Showed safe indicator
[1/6/2024 10:49:37 PM.247] Seatbelt: Showed safe indicator
[1/6/2024 10:49:37 PM.263] Seatbelt: Showed safe indicator
[1/6/2024 10:49:37 PM.263] Seatbelt: Showed safe indicator
[1/6/2024 10:49:37 PM.292] Seatbelt: Showed safe indicator
[1/6/2024 10:49:37 PM.292] Seatbelt: Showed safe indicator
[1/6/2024 10:49:37 PM.308] Seatbelt: Showed safe indicator
[1/6/2024 10:49:37 PM.308] Seatbelt: Showed safe indicator
[1/6/2024 10:49:37 PM.324] Seatbelt: Showed safe indicator
[1/6/2024 10:49:37 PM.324] Seatbelt: Showed safe indicator
[1/6/2024 10:49:37 PM.339] Seatbelt: Showed safe indicator
[1/6/2024 10:49:37 PM.339] Seatbelt: Showed safe indicator
[1/6/2024 10:49:37 PM.355] Seatbelt: Showed safe indicator
[1/6/2024 10:49:37 PM.355] Seatbelt: Showed safe indicator
[1/6/2024 10:49:37 PM.390] Seatbelt: Showed safe indicator
[1/6/2024 10:49:37 PM.390] Seatbelt: Showed safe indicator
[1/6/2024 10:49:37 PM.407] Seatbelt: Showed safe indicator
[1/6/2024 10:49:37 PM.423] Seatbelt: Showed safe indicator
[1/6/2024 10:49:37 PM.438] Seatbelt: Showed safe indicator
[1/6/2024 10:49:37 PM.455] Seatbelt: Showed safe indicator
[1/6/2024 10:49:37 PM.471] Seatbelt: Showed safe indicator
[1/6/2024 10:49:37 PM.486] Seatbelt: Showed safe indicator
[1/6/2024 10:49:37 PM.502] Seatbelt: Showed safe indicator
[1/6/2024 10:49:37 PM.517] Seatbelt: Showed safe indicator
[1/6/2024 10:49:37 PM.532] Seatbelt: Showed safe indicator
[1/6/2024 10:49:37 PM.548] Seatbelt: Showed safe indicator
[1/6/2024 10:49:37 PM.580] Seatbelt: Showed safe indicator
[1/6/2024 10:49:37 PM.599] Seatbelt: Showed safe indicator
[1/6/2024 10:49:37 PM.615] Seatbelt: Showed safe indicator
[1/6/2024 10:49:37 PM.631] Seatbelt: Showed safe indicator
[1/6/2024 10:49:37 PM.648] Seatbelt: Showed safe indicator
[1/6/2024 10:49:37 PM.665] Seatbelt: Showed safe indicator
[1/6/2024 10:49:37 PM.681] Seatbelt: Showed safe indicator
[1/6/2024 10:49:37 PM.697] Seatbelt: Showed safe indicator
[1/6/2024 10:49:37 PM.713] Seatbelt: Showed safe indicator
[1/6/2024 10:49:37 PM.729] Seatbelt: Showed safe indicator
[1/6/2024 10:49:37 PM.745] Seatbelt: Showed safe indicator
[1/6/2024 10:49:37 PM.763] Seatbelt: Showed safe indicator
[1/6/2024 10:49:37 PM.779] Seatbelt: Showed safe indicator
[1/6/2024 10:49:37 PM.794] Seatbelt: Showed safe indicator
[1/6/2024 10:49:37 PM.811] Seatbelt: Showed safe indicator
[1/6/2024 10:49:37 PM.827] Seatbelt: Showed safe indicator
[1/6/2024 10:49:37 PM.858] Seatbelt: Showed safe indicator
[1/6/2024 10:49:37 PM.874] Seatbelt: Showed safe indicator
[1/6/2024 10:49:37 PM.890] Seatbelt: Showed safe indicator
[1/6/2024 10:49:37 PM.905] Seatbelt: Showed safe indicator
[1/6/2024 10:49:37 PM.919] Seatbelt: Showed safe indicator
[1/6/2024 10:49:37 PM.935] Seatbelt: Showed safe indicator
[1/6/2024 10:49:38 PM.632] Seatbelt: User unfastened the seatbelt
[1/6/2024 10:49:41 PM.747] Immersive Effects: Playing heartbeat
[1/6/2024 10:49:48 PM.782] Axon Signal: No valid offset data found for this entry, setting default values.
[1/6/2024 10:50:12 PM.292] Axon Signal: Game paused, pausing Sound Event interval timer.

Here you are.

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Game crashing when i delete that callout mod.

Also yeah i download that callout mod again and run the game it didnt crashed that time.

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Okay i have 2 infos there.
1st I downloaded Ultimate Backup Jurisdictions and there's one problem that i can't delete this 

Could contain: text, screenshot, font, number

there's no problem if i can fix that because i can redownload lspdfr and ultimate backup but i dont know where can i get that file backups.
 

2nd I just downloaded alternative language (turkish lang) and it changes american language to turkish so i just can't fix it but otherwise i used just lspdfr and ultimate backup and it working with turkish lang so I just need to fix 1st problem.

Also that file goes there
Could contain: text, screenshot, font

 

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  • Community Team
Posted (edited)
3 hours ago, zRex said:

Ultimate Backup Jurisdictions

Can you link that mod? It might be an outdated one.

 

For the rest I’m not really sure what you are telling me. Maybe you can clear up on what your issue is.

Edited by Lennyy
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7 hours ago, DozelRhine said:

I think he talks about that one

Yeah absolutely that one it maked lspdfr clothes very annoying so i deleted them but seems like it wont.

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2 hours ago, zRex said:

Yeah absolutely that one it maked lspdfr clothes very annoying so i deleted them but seems like it wont.

Yes that one is outdated. This will work better: 

 

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You should only reply here to ask for more information from zRex or to answer the person's issue.

Reply to this thread only to offer help or assistance to zRex.
If you want support, create your own thread in the appropriate forum. Non-relevant replies, derailing posts, "me too", disinformation and other support requests will be removed without warning.

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