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The latest updated version of RAGE Plugin Hook, required to play LSPDFR, can be found inside the LSPDFR download. It is not currently available on the RAGE Plugin Hook website.

Crash everytme i goto character swap


Portarius757

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3 hours ago, Portarius757 said:

Just says LSPDFR has crashed as soon it loads into the character swap screen...

RagePluginHook.log 133.34 kB · 6 downloads


I think maybe it's somehow connected to Maniac Callout, try to remove it.

Spoiler


[12/28/2023 5:28:38 PM.053] LSPD First Response: ==============================
[12/28/2023 5:28:38 PM.053] LSPD First Response: UNHANDLED EXCEPTION DURING GAME FIBER TICK
[12/28/2023 5:28:38 PM.053] LSPD First Response: ------------------------------
[12/28/2023 5:28:38 PM.053] LSPD First Response: Origin: Game fiber "<UNNAMED THREAD>".
[12/28/2023 5:28:38 PM.053] LSPD First Response: ------------------------------
[12/28/2023 5:28:38 PM.053] LSPD First Response: Exception type: Rage.Exceptions.InvalidHandleableException
[12/28/2023 5:28:38 PM.053] LSPD First Response: Exception message: Operation is not valid because the specified  Rage.Ped is invalid.
[12/28/2023 5:28:38 PM.053] LSPD First Response: ------------------------------
[12/28/2023 5:28:38 PM.053] LSPD First Response: Inner exceptions:
[12/28/2023 5:28:38 PM.053] LSPD First Response: ------------------------------
[12/28/2023 5:28:38 PM.053] LSPD First Response: Stack trace:
[12/28/2023 5:28:38 PM.054] LSPD First Response: at Rage.Entity.get_Position()
[12/28/2023 5:28:38 PM.054] at ManiacCallouts.Event.Weapon.<Fleeing>b__21_1(Ped x) in F:\ManiacCallout\ManiacCallouts\Event\Weapon.cs:line 94
[12/28/2023 5:28:38 PM.054] at System.Linq.Enumerable.WhereArrayIterator`1.MoveNext()
[12/28/2023 5:28:38 PM.054] at ManiacCallouts.Event.Weapon.<Fleeing>b__21_0() in F:\ManiacCallout\ManiacCallouts\Event\Weapon.cs:line 94
[12/28/2023 5:28:38 PM.054] at Rage.GameFiber.Main()
[12/28/2023 5:28:38 PM.054] LSPD First Response: ==============================
[12/28/2023 5:28:38 PM.054] LSPD First Response:
[12/28/2023 5:28:38 PM.056] LSPD First Response:
[12/28/2023 5:28:38 PM.056] LSPD First Response: ==============================
[12/28/2023 5:28:38 PM.056] LSPD First Response: UNHANDLED EXCEPTION DURING GAME FIBER TICK
[12/28/2023 5:28:38 PM.056] LSPD First Response: ------------------------------
[12/28/2023 5:28:38 PM.056] LSPD First Response: Origin: Game fiber "<UNNAMED THREAD>".
[12/28/2023 5:28:38 PM.056] LSPD First Response: ------------------------------
[12/28/2023 5:28:38 PM.056] LSPD First Response: Exception type: Rage.Exceptions.InvalidHandleableException
[12/28/2023 5:28:38 PM.056] LSPD First Response: Exception message: Operation is not valid because the specified  Rage.ISpatial is invalid.
[12/28/2023 5:28:38 PM.056] LSPD First Response: ------------------------------
[12/28/2023 5:28:38 PM.056] LSPD First Response: Inner exceptions:
[12/28/2023 5:28:38 PM.056] LSPD First Response: ------------------------------
[12/28/2023 5:28:38 PM.056] LSPD First Response: Stack trace:
[12/28/2023 5:28:38 PM.056] LSPD First Response: at Rage.Entity.DistanceTo(ISpatial spatialObject)
[12/28/2023 5:28:38 PM.056] at ManiacCallouts.Event.Weapon.<Aim>b__22_0() in F:\ManiacCallout\ManiacCallouts\Event\Weapon.cs:line 121
[12/28/2023 5:28:38 PM.056] at Rage.GameFiber.Main()
[12/28/2023 5:28:38 PM.056] LSPD First Response: ==============================
[12/28/2023 5:28:38 PM.056] LSPD First Response:
[12/28/2023 5:28:38 PM.059] LSPD First Response: [FATAL] Forced termination

 

Edited by DozelRhine
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You should only reply here to ask for more information from Portarius757 or to answer the person's issue.

Reply to this thread only to offer help or assistance to Portarius757.
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