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The latest updated version of RAGE Plugin Hook, required to play LSPDFR, can be found inside the LSPDFR download. It is not currently available on the RAGE Plugin Hook website.

Failed to Verify Version for Ultimate Backup

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Hello everything was working fine took a break trying to install Hanako gear started my game again and this showed up.

Both compulite and Stop the ped are working. And there have been no updates released to install.

Could try a fresh reinstall but long since changed the response and would rather not do it all again.

Anyone any other ideas? Maybe firewall? But not sure what exactly should then be changed and weird its only for ultimate backup

 

Any help would be class thanks in advance 🙂

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  • Joe C Wilson
    Joe C Wilson

    The way BejoIjo coded his modifications, he can force disable his modifications (including paid versions of Patreon). This is done through the checker that runs in his modifications. If there is a fai

  • BlueLine Vibes
    BlueLine Vibes

    I think most of you just click on a thread and comment. You literally don't even bother reading the above comments. Am I right?

  • I heavily agree with your opinion there. I do see why developers would implement a version checker but it’s absolutely ridiculous to make the plugins kill itself if the version fails to verify. An out

Posted Images

I launched the game and the first time it crashed on startup (loading screen) and then the second time I managed to go On Duty but some of my plugins were disabled like Stop The Ped , Ultimate Backup , ALPRLite , Compulite

720603386_Zrzutekranu2021-08-03012321.png.f51087108017528a84c1cf688d8276ed.png

RagePluginHook.log

2 minutes ago, Bruhh said:

Hello everything was working fine took a break trying to install Hanako gear started my game again and this showed up.

Both compulite and Stop the ped are working. And there have been no updates released to install.

Could try a fresh reinstall but long since changed the response and would rather not do it all again.

Anyone any other ideas? Maybe firewall? But not sure what exactly should then be changed and weird its only for ultimate backup

 

Any help would be class thanks in advance 🙂


Beljojo is having server issues.  Have to wait for his server to come back up for his plugins to work. 

Please feel free to check out my straight to the point LSPDFR TUTORIALS / LSPDFR GAMEPLAY

  • Community Team
2 minutes ago, OfficerBenzo said:


Beljojo is having server issues.  Have to wait for his server to come back up for his plugins to work. 

So quick yet so effective. Thanks for pointing this out Benzo!

Edited by Lenny1161

when i get in GTA 5 and go on duty, all of Bejoljo's plugins i have says that they are not able to verify the version of the plugin and to turn off my firewall or windows security thing, please help me, heres some plugins that i have for example

Captura de tela 2022-11-30 172529.png

dick

Spoiler

[30/11/2022 19:27:14.785] Started new log on 30/11/2022 19:27:14.785
[30/11/2022 19:27:14.791] ====================================================================================================
[30/11/2022 19:27:14.780] Log path: C:\Program Files\Epic Games\GTAV\RagePluginHook.log
[30/11/2022 19:27:14.792] Log verbosity: Trivial
[30/11/2022 19:27:14.797] Initializing input system
[30/11/2022 19:27:14.805] Failed to create culture for: 66582. Name returned: 00010416
[30/11/2022 19:27:14.806] Initializing game console
[30/11/2022 19:27:14.820] Console key has been set to F4 (key code: 115)
[30/11/2022 19:27:14.946] Initializing console variable "ConsoleScrollAmount".
[30/11/2022 19:27:14.946] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount
[30/11/2022 19:27:14.953] Read value: <null>
[30/11/2022 19:27:14.953] Initializing console variable "ConsoleKey".
[30/11/2022 19:27:14.953] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[30/11/2022 19:27:14.956] Read value: F4
[30/11/2022 19:27:14.956] Setting value of console variable "ConsoleKey" to stored value.
[30/11/2022 19:27:14.956] Console key has been set to F4 (key code: 115)
[30/11/2022 19:27:14.956] Initializing console variable "PluginTimeoutThreshold".
[30/11/2022 19:27:14.956] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[30/11/2022 19:27:14.963] Read value: 60000
[30/11/2022 19:27:14.963] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[30/11/2022 19:27:14.963] Initializing console variable "AlwaysShowConsoleOutput".
[30/11/2022 19:27:14.963] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[30/11/2022 19:27:14.965] Read value: <null>
[30/11/2022 19:27:14.965] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[30/11/2022 19:27:14.965] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[30/11/2022 19:27:14.968] Read value: False
[30/11/2022 19:27:14.968] Setting value of console variable "ShowConsoleCommandInfoOnPluginLoad" to stored value.
[30/11/2022 19:27:14.968] Initializing console variable "ShowOnScreenWarnings".
[30/11/2022 19:27:14.968] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[30/11/2022 19:27:14.970] Read value: <null>
[30/11/2022 19:27:14.970] Console initialized
[30/11/2022 19:27:14.970] Initializing forms manager
[30/11/2022 19:27:14.972] Cleaning temp folder
[30/11/2022 19:27:14.987] Version: RAGE Plugin Hook v1.100.1318.16428 for Grand Theft Auto V
[30/11/2022 19:27:15.003] ================ RAGE Plugin Hook ================
[11/30/2022 7:27:15 PM.015] Detected Windows 10 Professional (64-bit) (10.0.19042.0)!
[11/30/2022 7:27:15 PM.016] Checking game support
[11/30/2022 7:27:15 PM.229] Product name: TODO: <Product name>
[11/30/2022 7:27:15 PM.229] Product version: 1.0.2699.16
[11/30/2022 7:27:15 PM.229] Is steam version: True
[11/30/2022 7:27:15 PM.231] Initializing DirectX
[11/30/2022 7:27:15 PM.243] Initializing Direct3D
[11/30/2022 7:27:15 PM.243] Getting game swap chain
[11/30/2022 7:27:15 PM.283] Swap Chain created: 0x7FF621711C40
[11/30/2022 7:27:15 PM.283] Swap Chain VTable: 0x1B763944320
[11/30/2022 7:27:15 PM.283] 0x74894810245C8948;0x8D48564157552024;0x170EC814890246C
[11/30/2022 7:27:15 PM.283] D3D11Present: 0x7FF9BB5E2A40
[11/30/2022 7:27:15 PM.283] D3D11ResizeBuffers: 0x7FF9BB601390
[11/30/2022 7:27:15 PM.283] D3D11ResizeTarget: 0x7FF9BB64C440
[11/30/2022 7:27:15 PM.283] D3D11SetFullscreenState: 0x7FF9BB603150
[11/30/2022 7:27:15 PM.284] Getting device
[11/30/2022 7:27:15 PM.284] Retrieved device
[11/30/2022 7:27:15 PM.284] Creating wrapper
[11/30/2022 7:27:15 PM.284] Direct3D initialized
[11/30/2022 7:27:15 PM.285] Initialized DirectX
[11/30/2022 7:27:15 PM.285] Direct3D watcher thread spawned
[11/30/2022 7:27:15 PM.447] Wrapper created
[11/30/2022 7:27:15 PM.455] Effect created
[11/30/2022 7:27:15 PM.456] Creating buffer
[11/30/2022 7:27:15 PM.456] Created buffer
[11/30/2022 7:27:15 PM.456] Creating blend state
[11/30/2022 7:27:15 PM.456] Created blend state
[11/30/2022 7:27:15 PM.456] Done with creation
[11/30/2022 7:27:15 PM.547] Initializing texture system.
[11/30/2022 7:27:15 PM.547] Initializing texture system; phase 1
[11/30/2022 7:27:15 PM.547] Initializing texture system; phase 2
[11/30/2022 7:27:15 PM.560] Initializing texture system; phase 3
[11/30/2022 7:27:15 PM.560] Initializing texture system; phase 4
[11/30/2022 7:27:15 PM.576] Initializing texture system; phase 5
[11/30/2022 7:27:15 PM.587] Initializing texture system; phase 6
[11/30/2022 7:27:15 PM.589] Initializing texture system; phase 7
[11/30/2022 7:27:15 PM.591] Initializing texture system; phase 8
[11/30/2022 7:27:15 PM.593] Initializing texture system; phase 9
[11/30/2022 7:27:15 PM.595] Initializing texture system; phase 10
[11/30/2022 7:27:15 PM.606] Pixel Shader 5.0 not supported. Falling back to 4.0.
[11/30/2022 7:27:15 PM.609] Initializing texture system; phase 11
[11/30/2022 7:27:15 PM.609] Initializing texture system; phase 12
[11/30/2022 7:27:15 PM.611] Initializing texture system; phase 13
[11/30/2022 7:27:15 PM.611] Initializing texture system; phase 14
[11/30/2022 7:27:20 PM.286] Direct3D watcher thread ended
[11/30/2022 7:27:45 PM.894] LoadingScreenMsg: Initializing game support
[11/30/2022 7:27:46 PM.146] Initializing game support
[11/30/2022 7:27:51 PM.879] LoadingScreenMsg: Velocity limit removed
[11/30/2022 7:27:52 PM.195] Compatibility level: 0
[11/30/2022 7:27:52 PM.196] Supported version detected
[11/30/2022 7:27:52 PM.196] ==================================================
[11/30/2022 7:27:52 PM.196] LoadingScreenMsg: Patching code
[11/30/2022 7:27:52 PM.447] LoadingScreenMsg: Waiting for game initialization
[11/30/2022 7:27:52 PM.698] Waiting for game initialization
[11/30/2022 7:27:52 PM.799] LoadingScreenMsg: Initializing core
[11/30/2022 7:27:53 PM.049] Initializing hook
[11/30/2022 7:27:58 PM.082] LoadingScreenMsg: Completing interoperability
[11/30/2022 7:27:58 PM.333] Completing interoperability
[11/30/2022 7:27:58 PM.333] Initialization code 1.
[11/30/2022 7:27:58 PM.333] Initialization code 2.
[11/30/2022 7:27:58 PM.333] Initialization code 3.
[11/30/2022 7:27:58 PM.343] 1 Address: 0x00007FF61F3FDCD8
[11/30/2022 7:27:58 PM.343] Calling func 1
[11/30/2022 7:27:58 PM.364] 2 Address: 0x00007FF61FF8E28A
[11/30/2022 7:27:58 PM.364] 3 Address: 0x00007FF61E9C5E3A
[11/30/2022 7:27:58 PM.402] Address: 0x00007FF61FF8E234
[11/30/2022 7:27:58 PM.402] Unknown var: 0x00007FF621114750
[11/30/2022 7:27:58 PM.402] Initialization code 4.
[11/30/2022 7:27:58 PM.402] Initialization code 5.
[11/30/2022 7:27:58 PM.402] Completing interoperability, phase 1
[11/30/2022 7:27:58 PM.402] Completing interoperability, phase 2
[11/30/2022 7:27:58 PM.402] Completing interoperability, phase 3
[11/30/2022 7:27:58 PM.402] Completing interoperability, phase 4
[11/30/2022 7:27:58 PM.402] Completing interoperability, phase 5
[11/30/2022 7:27:58 PM.402] Completing interoperability, phase 6
[11/30/2022 7:27:58 PM.402] Completing interoperability, phase 7
[11/30/2022 7:27:58 PM.402] LoadingScreenMsg: 
[11/30/2022 7:27:58 PM.654] LoadingScreenMsg: Loading Story Mode
[11/30/2022 7:27:58 PM.905] LoadingScreenMsg: Loading and Populating Game World
[11/30/2022 7:27:59 PM.156] LoadingScreenMsg: 
[11/30/2022 7:28:22 PM.926] Initializing console variable "IsDeveloperModeEnabled".
[11/30/2022 7:28:22 PM.926] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[11/30/2022 7:28:22 PM.928] Read value: <null>
[11/30/2022 7:28:22 PM.928] Initializing console variable "TimeScale".
[11/30/2022 7:28:22 PM.928] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[11/30/2022 7:28:22 PM.929] Read value: <null>
[11/30/2022 7:28:22 PM.944] Loading plugin from path: C:\Program Files\Epic Games\GTAV\Plugins\BackWeapon.dll
[11/30/2022 7:28:26 PM.399] <UNLOADED PLUGIN>: Initializing input system
[11/30/2022 7:28:26 PM.400] <UNLOADED PLUGIN>: Initializing game console
[11/30/2022 7:28:26 PM.402] <UNLOADED PLUGIN>: Initializing forms manager
[11/30/2022 7:28:26 PM.420] Plugin "BackWeapon" was loaded from "BackWeapon.dll".
[11/30/2022 7:28:26 PM.422] Loading plugin from path: C:\Program Files\Epic Games\GTAV\Plugins\Check Your Ammo.dll
[11/30/2022 7:28:29 PM.883] <UNLOADED PLUGIN>: Initializing input system
[11/30/2022 7:28:29 PM.884] <UNLOADED PLUGIN>: Initializing game console
[11/30/2022 7:28:29 PM.885] <UNLOADED PLUGIN>: Initializing forms manager
[11/30/2022 7:28:29 PM.902] Plugin "Check Your Ammo" was loaded from "Check Your Ammo.dll".
[11/30/2022 7:28:29 PM.903] Loading plugin from path: C:\Program Files\Epic Games\GTAV\Plugins\CopHolster.dll
[11/30/2022 7:28:33 PM.086] <UNLOADED PLUGIN>: Initializing input system
[11/30/2022 7:28:33 PM.087] <UNLOADED PLUGIN>: Initializing game console
[11/30/2022 7:28:33 PM.088] <UNLOADED PLUGIN>: Initializing forms manager
[11/30/2022 7:28:33 PM.168] Plugin "Cop Holster" was loaded from "CopHolster.dll".
[11/30/2022 7:28:33 PM.170] Loading plugin from path: C:\Program Files\Epic Games\GTAV\Plugins\EUPMenu.dll
[11/30/2022 7:28:36 PM.575] <UNLOADED PLUGIN>: Initializing input system
[11/30/2022 7:28:36 PM.576] <UNLOADED PLUGIN>: Initializing game console
[11/30/2022 7:28:36 PM.578] <UNLOADED PLUGIN>: Initializing forms manager
[11/30/2022 7:28:36 PM.700] Plugin "EUP Menu" was loaded from "EUPMenu.dll".
[11/30/2022 7:28:36 PM.701] Loading plugin from path: C:\Program Files\Epic Games\GTAV\Plugins\HUDController.dll
[11/30/2022 7:28:39 PM.795] <UNLOADED PLUGIN>: Initializing input system
[11/30/2022 7:28:39 PM.796] <UNLOADED PLUGIN>: Initializing game console
[11/30/2022 7:28:39 PM.797] <UNLOADED PLUGIN>: Initializing forms manager
[11/30/2022 7:28:39 PM.813] Plugin "HUDController" was loaded from "HUDController.dll".
[11/30/2022 7:28:39 PM.814] Loading plugin from path: C:\Program Files\Epic Games\GTAV\Plugins\LSPD First Response.dll
[11/30/2022 7:28:43 PM.799] <UNLOADED PLUGIN>: Initializing input system
[11/30/2022 7:28:43 PM.800] <UNLOADED PLUGIN>: Initializing game console
[11/30/2022 7:28:43 PM.801] <UNLOADED PLUGIN>: Initializing forms manager
[11/30/2022 7:28:44 PM.033] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[11/30/2022 7:28:44 PM.034] Loading plugin from path: C:\Program Files\Epic Games\GTAV\Plugins\Seatbelt.dll
[11/30/2022 7:28:47 PM.371] <UNLOADED PLUGIN>: Initializing input system
[11/30/2022 7:28:47 PM.372] <UNLOADED PLUGIN>: Initializing game console
[11/30/2022 7:28:47 PM.374] <UNLOADED PLUGIN>: Initializing forms manager
[11/30/2022 7:28:47 PM.392] Plugin "Seatbelt" was loaded from "Seatbelt.dll".
[11/30/2022 7:28:47 PM.394] Loading plugin from path: C:\Program Files\Epic Games\GTAV\Plugins\Vehicle Gadgets+.dll
[11/30/2022 7:28:50 PM.629] <UNLOADED PLUGIN>: Initializing input system
[11/30/2022 7:28:50 PM.631] <UNLOADED PLUGIN>: Initializing game console
[11/30/2022 7:28:50 PM.633] <UNLOADED PLUGIN>: Initializing forms manager
[11/30/2022 7:28:50 PM.651] Plugin "Vehicle Gadgets+" was loaded from "Vehicle Gadgets+.dll".
[11/30/2022 7:28:50 PM.719] BackWeapon: Loading Configuration...
[11/30/2022 7:28:50 PM.736] BackWeapon: Loaded configuration: AcceptedWeapons: System.Collections.Generic.List`1[System.UInt32]; OffsetPosition: X:-0.1 Y:0.22 Z:-0.02; Rotation: Pitch:165 Roll:165 Yaw:0; HideWhileInVehicle: True; DisableFlashlight: False; DeleteWeaponKey: Decimal; EnableAI: True; CopsOnly: False; AIAcceptedWeapons: System.Collections.Generic.List`1[System.UInt32]; AIOffsetPosition: X:-0.1 Y:0.22 Z:-0.02; AIRotation: Pitch:165 Roll:165 Yaw:0; AIHideWhileInVehicle: True; EnableBestWeapon: True; 
[11/30/2022 7:28:51 PM.875] Check Your Ammo: Loaded settings
[11/30/2022 7:28:52 PM.153] Check Your Ammo: Local version: 1.0.1
[11/30/2022 7:28:55 PM.703] Check Your Ammo: There is no update available
[11/30/2022 7:28:56 PM.034] HUDController: Loading HUDController, by Jesyx 
[11/30/2022 7:28:56 PM.296] LSPD First Response: [TRACE] Started loading LSPDFR
[11/30/2022 7:28:56 PM.297] LSPD First Response: [INFO] Running LSPD First Response 0.4.9 (0.4.8334.1822)
[11/30/2022 7:28:56 PM.298] LSPD First Response: [INFO] Compiled on 26 Oct 2022 05:00:41 UTC
[11/30/2022 7:28:56 PM.298] LSPD First Response: [INFO] Copyright © 2015-2020, G17 Media, www.lspdfr.com
[11/30/2022 7:28:57 PM.312] Seatbelt: Loaded settings
[11/30/2022 7:28:57 PM.565] Seatbelt: Local version: 1.5.1
[11/30/2022 7:28:58 PM.532] Seatbelt: There is no update available
[11/30/2022 7:29:05 PM.056] LSPD First Response: [TRACE] Thread CopManager #1 initialized
[11/30/2022 7:29:24 PM.578] BackWeapon: Enabling Player Loop...
[11/30/2022 7:29:24 PM.579] BackWeapon: Enabling AI Loop...
[11/30/2022 7:29:24 PM.579] BackWeapon: Stow That Weapon (BackWeapon.dll) by willpv23 has been loaded!
[11/30/2022 7:29:30 PM.566] LSPD First Response: [TRACE] Game has stopped loading
[11/30/2022 7:29:30 PM.593] Vehicle Gadgets+: Loading config for FIRETRUK...
[11/30/2022 7:29:31 PM.408] Vehicle Gadgets+: Loaded config for FIRETRUK
[11/30/2022 7:29:31 PM.437] BackWeapon: Loading Configuration...
[11/30/2022 7:29:31 PM.444] BackWeapon: Loaded configuration: AcceptedWeapons: System.Collections.Generic.List`1[System.UInt32]; OffsetPosition: X:-0.1 Y:0.22 Z:-0.02; Rotation: Pitch:165 Roll:165 Yaw:0; HideWhileInVehicle: True; DisableFlashlight: False; DeleteWeaponKey: Decimal; EnableAI: True; CopsOnly: False; AIAcceptedWeapons: System.Collections.Generic.List`1[System.UInt32]; AIOffsetPosition: X:-0.1 Y:0.22 Z:-0.02; AIRotation: Pitch:165 Roll:165 Yaw:0; AIHideWhileInVehicle: True; EnableBestWeapon: True; 
[11/30/2022 7:29:34 PM.641] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[11/30/2022 7:29:34 PM.648] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[11/30/2022 7:29:34 PM.671] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/outfits.xml
[11/30/2022 7:29:34 PM.780] LSPD First Response: [WARN] No name for outfit variation at line 23
[11/30/2022 7:29:34 PM.780] LSPD First Response: [WARN] No name for outfit variation at line 31
[11/30/2022 7:29:34 PM.780] LSPD First Response: [WARN] No name for outfit variation at line 39
[11/30/2022 7:29:34 PM.780] LSPD First Response: [WARN] No name for outfit variation at line 64
[11/30/2022 7:29:34 PM.780] LSPD First Response: [WARN] No name for outfit variation at line 72
[11/30/2022 7:29:34 PM.780] LSPD First Response: [WARN] No name for outfit variation at line 80
[11/30/2022 7:29:34 PM.781] LSPD First Response: [WARN] No name for outfit variation at line 111
[11/30/2022 7:29:34 PM.781] LSPD First Response: [WARN] No name for outfit variation at line 138
[11/30/2022 7:29:34 PM.781] LSPD First Response: [WARN] No name for outfit variation at line 174
[11/30/2022 7:29:34 PM.781] LSPD First Response: [WARN] No name for outfit variation at line 207
[11/30/2022 7:29:34 PM.782] LSPD First Response: [WARN] No name for outfit variation at line 220
[11/30/2022 7:29:34 PM.782] LSPD First Response: [WARN] No name for outfit variation at line 259
[11/30/2022 7:29:34 PM.782] LSPD First Response: [WARN] No name for outfit variation at line 273
[11/30/2022 7:29:34 PM.782] LSPD First Response: [WARN] No name for outfit variation at line 309
[11/30/2022 7:29:34 PM.782] LSPD First Response: [WARN] No name for outfit variation at line 323
[11/30/2022 7:29:34 PM.782] LSPD First Response: [WARN] No name for outfit variation at line 363
[11/30/2022 7:29:34 PM.782] LSPD First Response: [WARN] No name for outfit variation at line 391
[11/30/2022 7:29:34 PM.782] LSPD First Response: [WARN] No name for outfit variation at line 425
[11/30/2022 7:29:34 PM.782] LSPD First Response: [WARN] No name for outfit variation at line 453
[11/30/2022 7:29:34 PM.782] LSPD First Response: [WARN] No name for outfit variation at line 484
[11/30/2022 7:29:34 PM.782] LSPD First Response: [WARN] No name for outfit variation at line 502
[11/30/2022 7:29:34 PM.782] LSPD First Response: [WARN] No name for outfit variation at line 529
[11/30/2022 7:29:34 PM.782] LSPD First Response: [WARN] No name for outfit variation at line 547
[11/30/2022 7:29:34 PM.782] LSPD First Response: [WARN] No name for outfit variation at line 581
[11/30/2022 7:29:34 PM.783] LSPD First Response: [WARN] No name for outfit variation at line 615
[11/30/2022 7:29:34 PM.783] LSPD First Response: [WARN] No name for outfit variation at line 650
[11/30/2022 7:29:34 PM.783] LSPD First Response: [WARN] No name for outfit variation at line 677
[11/30/2022 7:29:34 PM.783] LSPD First Response: [WARN] No name for outfit variation at line 711
[11/30/2022 7:29:34 PM.783] LSPD First Response: [WARN] No name for outfit variation at line 741
[11/30/2022 7:29:34 PM.783] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files/Epic Games/GTAV/lspdfr/data/custom/outfits_army_anchieta_eup.xml
[11/30/2022 7:29:34 PM.785] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files/Epic Games/GTAV/lspdfr/data/custom/outfits_army_eup.xml
[11/30/2022 7:29:34 PM.785] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files/Epic Games/GTAV/lspdfr/data/custom/outfits_army_humaita_eup.xml
[11/30/2022 7:29:34 PM.785] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files/Epic Games/GTAV/lspdfr/data/custom/outfits_bcso_eup.xml
[11/30/2022 7:29:34 PM.791] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files/Epic Games/GTAV/lspdfr/data/custom/outfits_doa_eup.xml
[11/30/2022 7:29:34 PM.795] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files/Epic Games/GTAV/lspdfr/data/custom/outfits_dppd_eup.xml
[11/30/2022 7:29:34 PM.797] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files/Epic Games/GTAV/lspdfr/data/custom/outfits_fib_eup.xml
[11/30/2022 7:29:34 PM.805] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files/Epic Games/GTAV/lspdfr/data/custom/outfits_fire_eup.xml
[11/30/2022 7:29:34 PM.806] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files/Epic Games/GTAV/lspdfr/data/custom/outfits_iaa_eup.xml
[11/30/2022 7:29:34 PM.807] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files/Epic Games/GTAV/lspdfr/data/custom/outfits_lsia_eup.xml
[11/30/2022 7:29:34 PM.809] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files/Epic Games/GTAV/lspdfr/data/custom/outfits_lspd_eup.xml
[11/30/2022 7:29:34 PM.819] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files/Epic Games/GTAV/lspdfr/data/custom/outfits_lspp_eup.xml
[11/30/2022 7:29:34 PM.820] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files/Epic Games/GTAV/lspdfr/data/custom/outfits_lssd_eup.xml
[11/30/2022 7:29:34 PM.825] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files/Epic Games/GTAV/lspdfr/data/custom/outfits_medics_eup.xml
[11/30/2022 7:29:34 PM.826] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files/Epic Games/GTAV/lspdfr/data/custom/outfits_noose_eup.xml
[11/30/2022 7:29:34 PM.833] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files/Epic Games/GTAV/lspdfr/data/custom/outfits_nysp_eup.xml
[11/30/2022 7:29:34 PM.834] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files/Epic Games/GTAV/lspdfr/data/custom/outfits_rhpd_eup.xml
[11/30/2022 7:29:34 PM.834] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files/Epic Games/GTAV/lspdfr/data/custom/outfits_sahp_eup.xml
[11/30/2022 7:29:34 PM.837] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files/Epic Games/GTAV/lspdfr/data/custom/outfits_saspa_eup.xml
[11/30/2022 7:29:34 PM.838] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files/Epic Games/GTAV/lspdfr/data/custom/outfits_sasp_eup.xml
[11/30/2022 7:29:34 PM.842] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[11/30/2022 7:29:34 PM.842] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[11/30/2022 7:29:34 PM.842] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/cop_presets_outfits.xml
[11/30/2022 7:29:34 PM.843] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 11, defaulting to male
[11/30/2022 7:29:34 PM.843] LSPD First Response: [WARN] No name for outfit variation at line 25
[11/30/2022 7:29:34 PM.843] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 25, defaulting to male
[11/30/2022 7:29:34 PM.843] LSPD First Response: [WARN] No name for outfit variation at line 32
[11/30/2022 7:29:34 PM.843] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 32, defaulting to male
[11/30/2022 7:29:34 PM.843] LSPD First Response: [WARN] No name for outfit variation at line 39
[11/30/2022 7:29:34 PM.843] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 39, defaulting to male
[11/30/2022 7:29:34 PM.844] LSPD First Response: [WARN] No name for outfit variation at line 47
[11/30/2022 7:29:34 PM.844] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 47, defaulting to male
[11/30/2022 7:29:34 PM.844] LSPD First Response: [WARN] No name for outfit variation at line 56
[11/30/2022 7:29:34 PM.844] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 56, defaulting to male
[11/30/2022 7:29:34 PM.844] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 71, defaulting to male
[11/30/2022 7:29:34 PM.844] LSPD First Response: [WARN] No name for outfit variation at line 85
[11/30/2022 7:29:34 PM.844] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 85, defaulting to male
[11/30/2022 7:29:34 PM.844] LSPD First Response: [WARN] No name for outfit variation at line 92
[11/30/2022 7:29:34 PM.844] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 92, defaulting to male
[11/30/2022 7:29:34 PM.844] LSPD First Response: [WARN] No name for outfit variation at line 100
[11/30/2022 7:29:34 PM.844] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 100, defaulting to male
[11/30/2022 7:29:34 PM.844] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 115, defaulting to male
[11/30/2022 7:29:34 PM.844] LSPD First Response: [WARN] No name for outfit variation at line 129
[11/30/2022 7:29:34 PM.844] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 129, defaulting to male
[11/30/2022 7:29:34 PM.844] LSPD First Response: [WARN] No name for outfit variation at line 136
[11/30/2022 7:29:34 PM.844] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 136, defaulting to male
[11/30/2022 7:29:34 PM.844] LSPD First Response: [WARN] No name for outfit variation at line 143
[11/30/2022 7:29:34 PM.844] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 143, defaulting to male
[11/30/2022 7:29:34 PM.844] LSPD First Response: [WARN] No name for outfit variation at line 151
[11/30/2022 7:29:34 PM.844] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 151, defaulting to male
[11/30/2022 7:29:34 PM.844] LSPD First Response: [WARN] No name for outfit variation at line 160
[11/30/2022 7:29:34 PM.844] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 160, defaulting to male
[11/30/2022 7:29:34 PM.844] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 175, defaulting to male
[11/30/2022 7:29:34 PM.844] LSPD First Response: [WARN] No name for outfit variation at line 189
[11/30/2022 7:29:34 PM.844] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 189, defaulting to male
[11/30/2022 7:29:34 PM.844] LSPD First Response: [WARN] No name for outfit variation at line 196
[11/30/2022 7:29:34 PM.844] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 196, defaulting to male
[11/30/2022 7:29:34 PM.844] LSPD First Response: [WARN] No name for outfit variation at line 204
[11/30/2022 7:29:34 PM.845] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 204, defaulting to male
[11/30/2022 7:29:34 PM.845] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 219, defaulting to male
[11/30/2022 7:29:34 PM.845] LSPD First Response: [WARN] No name for outfit variation at line 233
[11/30/2022 7:29:34 PM.845] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 233, defaulting to male
[11/30/2022 7:29:34 PM.845] LSPD First Response: [WARN] No name for outfit variation at line 240
[11/30/2022 7:29:34 PM.845] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 240, defaulting to male
[11/30/2022 7:29:34 PM.845] LSPD First Response: [WARN] No name for outfit variation at line 247
[11/30/2022 7:29:34 PM.845] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 247, defaulting to male
[11/30/2022 7:29:34 PM.845] LSPD First Response: [WARN] No name for outfit variation at line 255
[11/30/2022 7:29:34 PM.845] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 255, defaulting to male
[11/30/2022 7:29:34 PM.845] LSPD First Response: [WARN] No name for outfit variation at line 264
[11/30/2022 7:29:34 PM.845] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 264, defaulting to male
[11/30/2022 7:29:34 PM.845] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 279, defaulting to male
[11/30/2022 7:29:34 PM.845] LSPD First Response: [WARN] No name for outfit variation at line 293
[11/30/2022 7:29:34 PM.845] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 293, defaulting to male
[11/30/2022 7:29:34 PM.845] LSPD First Response: [WARN] No name for outfit variation at line 300
[11/30/2022 7:29:34 PM.845] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 300, defaulting to male
[11/30/2022 7:29:34 PM.845] LSPD First Response: [WARN] No name for outfit variation at line 308
[11/30/2022 7:29:34 PM.845] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 308, defaulting to male
[11/30/2022 7:29:34 PM.845] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 403, defaulting to male
[11/30/2022 7:29:34 PM.845] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 418, defaulting to male
[11/30/2022 7:29:34 PM.845] LSPD First Response: [WARN] No gender specified for outfit variation Commander at line 426, defaulting to male
[11/30/2022 7:29:34 PM.845] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 440, defaulting to male
[11/30/2022 7:29:34 PM.845] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 461, defaulting to male
[11/30/2022 7:29:34 PM.845] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 481, defaulting to male
[11/30/2022 7:29:34 PM.846] LSPD First Response: [WARN] No name for outfit variation at line 494
[11/30/2022 7:29:34 PM.846] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 494, defaulting to male
[11/30/2022 7:29:34 PM.846] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 507, defaulting to male
[11/30/2022 7:29:34 PM.846] LSPD First Response: [WARN] No name for outfit variation at line 520
[11/30/2022 7:29:34 PM.846] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 520, defaulting to male
[11/30/2022 7:29:34 PM.846] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 533, defaulting to male
[11/30/2022 7:29:34 PM.846] LSPD First Response: [WARN] No name for outfit variation at line 546
[11/30/2022 7:29:34 PM.846] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 546, defaulting to male
[11/30/2022 7:29:34 PM.846] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 559, defaulting to male
[11/30/2022 7:29:34 PM.846] LSPD First Response: [WARN] No name for outfit variation at line 572
[11/30/2022 7:29:34 PM.846] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 572, defaulting to male
[11/30/2022 7:29:34 PM.846] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 585, defaulting to male
[11/30/2022 7:29:34 PM.846] LSPD First Response: [WARN] No name for outfit variation at line 598
[11/30/2022 7:29:34 PM.846] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 598, defaulting to male
[11/30/2022 7:29:34 PM.846] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 611, defaulting to male
[11/30/2022 7:29:34 PM.846] LSPD First Response: [WARN] No name for outfit variation at line 624
[11/30/2022 7:29:34 PM.846] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 624, defaulting to male
[11/30/2022 7:29:34 PM.846] LSPD First Response: [WARN] No name for outfit variation at line 732
[11/30/2022 7:29:34 PM.846] LSPD First Response: [WARN] No name for outfit variation at line 764
[11/30/2022 7:29:34 PM.846] LSPD First Response: [WARN] No name for outfit variation at line 796
[11/30/2022 7:29:34 PM.846] LSPD First Response: [WARN] No name for outfit variation at line 828
[11/30/2022 7:29:34 PM.847] LSPD First Response: [WARN] No name for outfit variation at line 951
[11/30/2022 7:29:34 PM.847] LSPD First Response: [WARN] No name for outfit variation at line 976
[11/30/2022 7:29:34 PM.847] LSPD First Response: [WARN] No name for outfit variation at line 1002
[11/30/2022 7:29:34 PM.847] LSPD First Response: [WARN] No name for outfit variation at line 1028
[11/30/2022 7:29:34 PM.847] LSPD First Response: [WARN] No name for outfit variation at line 1054
[11/30/2022 7:29:34 PM.847] LSPD First Response: [WARN] No name for outfit variation at line 1133
[11/30/2022 7:29:34 PM.847] LSPD First Response: [WARN] No name for outfit variation at line 1160
[11/30/2022 7:29:34 PM.847] LSPD First Response: [WARN] No name for outfit variation at line 1187
[11/30/2022 7:29:34 PM.847] LSPD First Response: [WARN] No name for outfit variation at line 1214
[11/30/2022 7:29:34 PM.847] LSPD First Response: [WARN] No name for outfit variation at line 1241
[11/30/2022 7:29:34 PM.847] LSPD First Response: [WARN] No name for outfit variation at line 1268
[11/30/2022 7:29:34 PM.847] LSPD First Response: [WARN] No name for outfit variation at line 1297
[11/30/2022 7:29:34 PM.847] LSPD First Response: [WARN] No name for outfit variation at line 1330
[11/30/2022 7:29:34 PM.847] LSPD First Response: [WARN] No name for outfit variation at line 1363
[11/30/2022 7:29:34 PM.848] LSPD First Response: [WARN] No name for outfit variation at line 1396
[11/30/2022 7:29:34 PM.848] LSPD First Response: [TRACE] Loaded 170 freemode outfits and 55 preset outfits
[11/30/2022 7:29:34 PM.853] LSPD First Response: [TRACE] Invalid base variation f_raincoat for f_base
[11/30/2022 7:29:34 PM.853] LSPD First Response: [TRACE] Invalid base variation f_raincoat for f_base
[11/30/2022 7:29:34 PM.853] LSPD First Response: [TRACE] Invalid base variation m_base for m_agented
[11/30/2022 7:29:34 PM.854] LSPD First Response: [TRACE] Invalid base variation f_raincoat for f_base
[11/30/2022 7:29:34 PM.854] LSPD First Response: [TRACE] Invalid base variation f_raincoat for f_base
[11/30/2022 7:29:34 PM.854] LSPD First Response: [TRACE] Invalid base variation f_raincoat for f_base
[11/30/2022 7:29:34 PM.854] LSPD First Response: [TRACE] Invalid base variation f_raincoat for f_base
[11/30/2022 7:29:34 PM.854] LSPD First Response: [TRACE] Invalid base variation f_raincoat for f_base
[11/30/2022 7:29:34 PM.854] LSPD First Response: [TRACE] Invalid base variation f_raincoat for f_base
[11/30/2022 7:29:34 PM.854] LSPD First Response: [TRACE] Invalid base variation f_raincoat for f_base
[11/30/2022 7:29:34 PM.854] LSPD First Response: [TRACE] Invalid base variation f_raincoat for f_base
[11/30/2022 7:29:35 PM.613] LSPD First Response: [TRACE] Adding Ben J. as character
[11/30/2022 7:29:35 PM.751] LSPD First Response: [TRACE] Adding Michelle Meto as character
[11/30/2022 7:29:35 PM.752] LSPD First Response: [WARN] Path without extension: lspdfr/chars
[11/30/2022 7:29:35 PM.752] LSPD First Response: [WARN] Path without extension: lspdfr/chars
[11/30/2022 7:29:36 PM.064] LSPD First Response: [TRACE] Adding Luke Duke as character
[11/30/2022 7:29:36 PM.089] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[11/30/2022 7:29:36 PM.089] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[11/30/2022 7:29:36 PM.090] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/regions.xml
[11/30/2022 7:29:36 PM.097] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[11/30/2022 7:29:36 PM.097] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[11/30/2022 7:29:36 PM.098] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/backup.xml
[11/30/2022 7:29:36 PM.102] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files/Epic Games/GTAV/lspdfr/data/custom/backup_eupfr.xml
[11/30/2022 7:29:36 PM.103] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[11/30/2022 7:29:36 PM.103] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[11/30/2022 7:29:36 PM.104] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/agency.xml
[11/30/2022 7:29:36 PM.150] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files/Epic Games/GTAV/lspdfr/data/custom/agency_eupfr.xml
[11/30/2022 7:29:36 PM.161] LSPD First Response: [WARN] Invalid vehicle model pericia1
[11/30/2022 7:29:36 PM.163] LSPD First Response: [WARN] Invalid vehicle model choque1
[11/30/2022 7:29:36 PM.169] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[11/30/2022 7:29:36 PM.169] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[11/30/2022 7:29:36 PM.170] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/inventory.xml
[11/30/2022 7:29:36 PM.181] LSPD First Response: [TRACE] Failed to parse  as chance
[11/30/2022 7:29:36 PM.183] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files/Epic Games/GTAV/lspdfr/data/custom/inventory_eupfr.xml
[11/30/2022 7:29:36 PM.188] LSPD First Response: [TRACE] Player was in vehicle: False
[11/30/2022 7:29:36 PM.188] LSPD First Response: [TRACE] Last selected character was Luke Duke, should spawn as last character True
[11/30/2022 7:29:36 PM.189] LSPD First Response: [TRACE] Loading last selected character Luke Duke
[11/30/2022 7:29:36 PM.191] LSPD First Response: [INFO] Changing current player character to Luke Duke
[11/30/2022 7:29:36 PM.214] LSPD First Response: [TRACE] Thread PedHistoryManager #1 initialized
[11/30/2022 7:29:36 PM.214] LSPD First Response: [TRACE] Thread PlayerCharacterStatsManager #1 initialized
[11/30/2022 7:29:36 PM.215] LSPD First Response: [TRACE] Thread GamePlayer #1 initialized
[11/30/2022 7:29:36 PM.591] LSPD First Response: [TRACE] Cached 1416 decorators for index 3
[11/30/2022 7:29:36 PM.602] LSPD First Response: [INFO] Player Persona voice is: s_m_y_cop_01_white_mini_02
[11/30/2022 7:29:36 PM.603] LSPD First Response: [TRACE] CharacterSelected: 24
[11/30/2022 7:29:36 PM.604] LSPD First Response: [TRACE] Character changed, creating new stats object
[11/30/2022 7:29:37 PM.413] LSPD First Response: [TRACE] Starting custom cop walk style task
[11/30/2022 7:29:37 PM.489] LSPD First Response: [TRACE] Set last player walk style back: Cop
[11/30/2022 7:29:37 PM.499] LSPD First Response: [TRACE] Initialized telemtry service
[11/30/2022 7:29:37 PM.573] LSPD First Response: We have 4 appartments registered
[11/30/2022 7:29:37 PM.577] LSPD First Response: [TRACE] Finding Interior ID for 4 Integrity Way at: X:-15.76 Y:-606.24 Z:100.23
[11/30/2022 7:29:37 PM.585] LSPD First Response: [TRACE] Initialised Apartment: 4 Integrity Way, Interior is 147969
[11/30/2022 7:29:37 PM.586] LSPD First Response: [TRACE] Finding Interior ID for 1893 Grapeseed Ave at: X:264.853 Y:-1000.169 Z:-99.058
[11/30/2022 7:29:37 PM.587] LSPD First Response: [TRACE] Initialised Apartment: 1893 Grapeseed Ave, Interior is 149761
[11/30/2022 7:29:37 PM.588] LSPD First Response: [TRACE] Finding Interior ID for 0605 Spanish Ave at: X:347.1727 Y:-1001.406 Z:-99.1962
[11/30/2022 7:29:37 PM.589] LSPD First Response: [TRACE] Initialised Apartment: 0605 Spanish Ave, Interior is 148225
[11/30/2022 7:29:37 PM.590] LSPD First Response: [TRACE] Finding Interior ID for 2874 Hillcrest at: X:-859.5645 Y:688.7182 Z:152.8571
[11/30/2022 7:29:37 PM.590] LSPD First Response: [TRACE] Initialised Apartment: 2874 Hillcrest, Interior is 207361
[11/30/2022 7:29:37 PM.590] LSPD First Response: ApartmentManager initialized
[11/30/2022 7:29:37 PM.597] LSPD First Response: [TRACE] Started new menu thread MenuBase #1
[11/30/2022 7:29:37 PM.599] LSPD First Response: [TRACE] Started new menu thread MenuBase #2
[11/30/2022 7:29:37 PM.602] LSPD First Response: [TRACE] Started new menu thread MenuBase #3
[11/30/2022 7:29:37 PM.684] LSPD First Response: [TRACE] Thread DiscordRichPresence #1 initialized
[11/30/2022 7:29:37 PM.947] LSPD First Response: [TRACE] Thread CheckpointManager #1 initialized
[11/30/2022 7:29:37 PM.955] LSPD First Response: [TRACE] Thread ApartmentManager #1 initialized
[11/30/2022 7:29:37 PM.956] LSPD First Response: [TRACE] Saved apt: 
[11/30/2022 7:29:37 PM.968] LSPD First Response: [TRACE] Thread IntegrityWay435 #1 initialized
[11/30/2022 7:29:37 PM.974] LSPD First Response: [TRACE] Thread Marker #1 initialized
[11/30/2022 7:29:38 PM.029] LSPD First Response: [TRACE] Thread Marker #2 initialized
[11/30/2022 7:29:38 PM.029] LSPD First Response: [TRACE] Thread SpanishAve0605 #1 initialized
[11/30/2022 7:29:38 PM.029] LSPD First Response: [TRACE] Thread Marker #3 initialized
[11/30/2022 7:29:38 PM.030] LSPD First Response: [TRACE] Thread Hillcrest2874 #1 initialized
[11/30/2022 7:29:38 PM.030] LSPD First Response: [TRACE] Thread Marker #4 initialized
[11/30/2022 7:29:38 PM.030] LSPD First Response: [TRACE] Thread MenuManager #1 initialized
[11/30/2022 7:29:38 PM.138] LSPD First Response: [TRACE] Thread GrapeseedAve1893 #1 initialized
[11/30/2022 7:29:38 PM.207] LSPD First Response: [TRACE] Started new menu thread MenuBase #4
[11/30/2022 7:29:38 PM.223] LSPD First Response: [TRACE] Started new menu thread MenuBase #5
[11/30/2022 7:29:38 PM.234] LSPD First Response: [TRACE] Set title to Luke Duke for Interaction Menu
[11/30/2022 7:29:38 PM.235] LSPD First Response: [TRACE] Started new menu thread MenuBase #6
[11/30/2022 7:29:38 PM.237] LSPD First Response: [TRACE] Set title to Luke Duke for Police Radio
[11/30/2022 7:29:38 PM.249] LSPD First Response: [TRACE] Started new menu thread MenuBase #7
[11/30/2022 7:29:38 PM.253] LSPD First Response: [TRACE] Set title to Luke Duke for Vehicle Options
[11/30/2022 7:29:38 PM.259] LSPD First Response: [TRACE] Started new menu thread MenuBase #8
[11/30/2022 7:29:38 PM.261] LSPD First Response: [TRACE] Set title to Luke Duke for Inventory
[11/30/2022 7:29:38 PM.263] LSPD First Response: [TRACE] Started new menu thread MenuBase #9
[11/30/2022 7:29:38 PM.266] LSPD First Response: [TRACE] Set title to Luke Duke for Settings
[11/30/2022 7:29:38 PM.271] LSPD First Response: [TRACE] Saved apt: 
[11/30/2022 7:29:38 PM.318] LSPD First Response: [TRACE] Starting custom cop walk style task
[11/30/2022 7:29:38 PM.368] LSPD First Response: [TRACE] Requested Audio
[11/30/2022 7:29:38 PM.389] LSPD First Response: [TRACE] Thread CharacterCreation #1 initialized
[11/30/2022 7:29:38 PM.948] LSPD First Response: [INFO] Connecting to LSPDFR Sync
[11/30/2022 7:29:39 PM.467] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[11/30/2022 7:29:39 PM.467] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[11/30/2022 7:29:39 PM.468] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/stations.xml
[11/30/2022 7:29:39 PM.493] LSPD First Response: [INFO] Vinewood Policia Militar
[11/30/2022 7:29:39 PM.494] LSPD First Response: [INFO] Added new police station: Vinewood Policia Militar (RPatrulha) at X:638.5 Y:1.75 Z:82.8
[11/30/2022 7:29:39 PM.494] LSPD First Response: [INFO] La Mesa Rodoviaria
[11/30/2022 7:29:39 PM.494] LSPD First Response: [INFO] Added new police station: La Mesa Rodoviaria (Rodoviaria) at X:826.8 Y:-1290 Z:28.24
[11/30/2022 7:29:39 PM.494] LSPD First Response: [INFO] Rockford Hills BAEP
[11/30/2022 7:29:39 PM.494] LSPD First Response: [INFO] Added new police station: Rockford Hills BAEP (BAEP) at X:-561.65 Y:-131.65 Z:38.21
[11/30/2022 7:29:39 PM.494] LSPD First Response: [INFO] Vespucci ROTA
[11/30/2022 7:29:39 PM.494] LSPD First Response: [INFO] Added new police station: Vespucci ROTA (ROTA) at X:-1108.18 Y:-845.18 Z:19.32
[11/30/2022 7:29:39 PM.494] LSPD First Response: [INFO] Downtown Policia Militar
[11/30/2022 7:29:39 PM.494] LSPD First Response: [INFO] Added new police station: Downtown Policia Militar (RPatrulha) at X:450.0654 Y:-993.0596 Z:30
[11/30/2022 7:29:39 PM.494] LSPD First Response: [INFO] Davis Forca Tatica
[11/30/2022 7:29:39 PM.494] LSPD First Response: [INFO] Added new police station: Davis Forca Tatica (FT) at X:360.97 Y:-1584.7 Z:29.29
[11/30/2022 7:29:39 PM.494] LSPD First Response: [INFO] Sandy Shores Forca Tatica
[11/30/2022 7:29:39 PM.494] LSPD First Response: [INFO] Added new police station: Sandy Shores Forca Tatica (FT) at X:1848.73 Y:3689.98 Z:34.27
[11/30/2022 7:29:39 PM.494] LSPD First Response: [INFO] Paleto Bay Policia Civil
[11/30/2022 7:29:39 PM.495] LSPD First Response: [INFO] Added new police station: Paleto Bay Policia Civil (Policia Civil) at X:-448.22 Y:6008.23 Z:31.72
[11/30/2022 7:29:39 PM.495] LSPD First Response: [INFO] Beaver Bush Ambiental
[11/30/2022 7:29:39 PM.495] LSPD First Response: [INFO] Added new police station: Beaver Bush Ambiental (Ambiental) at X:379.31 Y:792.06 Z:190.41
[11/30/2022 7:29:39 PM.495] LSPD First Response: [INFO] Los Santos Aeroporto Policia Federal 
[11/30/2022 7:29:39 PM.495] LSPD First Response: [INFO] Added new police station: Los Santos Aeroporto Policia Federal  (Federal) at X:-864.61 Y:-2408.92 Z:14.03
[11/30/2022 7:29:39 PM.495] LSPD First Response: [INFO] Secretaria da Administracao Penitenciaria
[11/30/2022 7:29:39 PM.495] LSPD First Response: [INFO] Added new police station: Secretaria da Administracao Penitenciaria (Policia Penal) at X:1846.49 Y:2585.95 Z:45.67
[11/30/2022 7:29:39 PM.495] LSPD First Response: [INFO] Policia Paisana
[11/30/2022 7:29:39 PM.495] LSPD First Response: [INFO] Added new police station: Policia Paisana (Policia Paisana) at X:142.2847 Y:-769.2435 Z:45.75203
[11/30/2022 7:29:39 PM.495] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files/Epic Games/GTAV/lspdfr/data/custom/stations_eupfr.xml
[11/30/2022 7:29:39 PM.495] LSPD First Response: [INFO] Departamento Transito
[11/30/2022 7:29:39 PM.495] LSPD First Response: [INFO] Added new police station: Departamento Transito (Transito) at X:-1632.241 Y:-1015.48 Z:13.12532
[11/30/2022 7:29:39 PM.495] LSPD First Response: [INFO] Los Santos Porto Policia Federal
[11/30/2022 7:29:39 PM.495] LSPD First Response: [INFO] Added new police station: Los Santos Porto Policia Federal (Federal) at X:-330.8383 Y:-2779.025 Z:5.145138
[11/30/2022 7:29:39 PM.505] LSPD First Response: [TRACE] Auto started component Debug #1
[11/30/2022 7:29:39 PM.506] LSPD First Response: [TRACE] Auto started component AmbientBlips #1
[11/30/2022 7:29:39 PM.506] LSPD First Response: [TRACE] Auto started component AmbientChases #1
[11/30/2022 7:29:39 PM.506] LSPD First Response: [TRACE] Auto started component AmbientCombatControl #1
[11/30/2022 7:29:39 PM.507] LSPD First Response: [TRACE] Auto started component AmbientGameStats #1
[11/30/2022 7:29:39 PM.508] LSPD First Response: [TRACE] Auto started component AmbientOffDuty #1
[11/30/2022 7:29:39 PM.508] LSPD First Response: [TRACE] Auto started component AmbientPhotoCamera #1
[11/30/2022 7:29:39 PM.509] LSPD First Response: [TRACE] Auto started component AmbientGameScripts #1
[11/30/2022 7:29:39 PM.510] LSPD First Response: [TRACE] Auto started component AmbientSitAnywhere #1
[11/30/2022 7:29:39 PM.512] LSPD First Response: [TRACE] Auto started component AmbientSpawn #1
[11/30/2022 7:29:39 PM.512] LSPD First Response: [TRACE] Auto started component AmbientSpawnScenarios #1
[11/30/2022 7:29:39 PM.513] LSPD First Response: [TRACE] Auto started component GameStatsManager #1
[11/30/2022 7:29:39 PM.513] LSPD First Response: [TRACE] Auto started component EvidenceMarkerManager #1
[11/30/2022 7:29:39 PM.516] LSPD First Response: [TRACE] Auto started component GameEventManager #1
[11/30/2022 7:29:39 PM.516] LSPD First Response: [TRACE] Preloading node data
[11/30/2022 7:29:39 PM.887] LSPD First Response: [INFO] No cached credentials, no user login attempt will be made to LSPDFR Sync.
[11/30/2022 7:29:39 PM.888] LSPD First Response: [TRACE] Checking for updates...
[11/30/2022 7:29:39 PM.894] LSPD First Response: [TRACE] Terminal server version: 0.2
[11/30/2022 7:29:39 PM.894] LSPD First Response: [INFO] Connected to LSPDFR Sync via session b7138770-5d22-4241-b4fd-579e9b5f7386. Enhanced features available.
[11/30/2022 7:29:39 PM.920] LSPD First Response: [TRACE] Server has requested that we enable feature BaselineTelemetry
[11/30/2022 7:29:39 PM.921] LSPD First Response: [TRACE] Server has requested that we enable feature LSPDFRSyncOnboarding
[11/30/2022 7:29:39 PM.921] LSPD First Response: [TRACE] Server has requested that we enable feature PatreonPauseMenuItem
[11/30/2022 7:29:40 PM.131] LSPD First Response: [TRACE] This version seems up to date.
[11/30/2022 7:29:40 PM.131] LSPD First Response: [TRACE] This version: 0.4.8334.1822, Version available on server: 0.4.8334.1822
[11/30/2022 7:29:41 PM.738] LSPD First Response: [TRACE] Building pathfinding data. Island: False
[11/30/2022 7:29:45 PM.215] LSPD First Response: [TRACE] Done preloading node data
[11/30/2022 7:29:45 PM.215] LSPD First Response: [TRACE] Preloading node data
[11/30/2022 7:29:45 PM.215] LSPD First Response: [TRACE] Done preloading node data
[11/30/2022 7:29:45 PM.217] LSPD First Response: [TRACE] SwitchToCharacter: Luke Duke
[11/30/2022 7:29:45 PM.217] LSPD First Response: [TRACE] Switch mode is random
[11/30/2022 7:29:45 PM.221] LSPD First Response: [TRACE] GamePlayer::ChangeCharacter: Same character
[11/30/2022 7:29:45 PM.221] LSPD First Response: [TRACE] Saved apt: 
[11/30/2022 7:29:45 PM.223] LSPD First Response: [TRACE] Entered apartment 4 Integrity Way
[11/30/2022 7:29:47 PM.179] LSPD First Response: [TRACE] Thread AmbientBlips #1 initialized
[11/30/2022 7:29:47 PM.189] LSPD First Response: [TRACE] Thread AmbientChases #1 initialized
[11/30/2022 7:29:47 PM.190] LSPD First Response: [TRACE] Disabling ambient game police chases
[11/30/2022 7:29:47 PM.199] LSPD First Response: [TRACE] Disabled ambient game police chases
[11/30/2022 7:29:47 PM.200] LSPD First Response: [TRACE] Thread AmbientGameStats #1 initialized
[11/30/2022 7:29:47 PM.203] LSPD First Response: [TRACE] Thread AmbientOffDuty #1 initialized
[11/30/2022 7:29:47 PM.208] LSPD First Response: [TRACE] Thread AmbientPhotoCamera #1 initialized
[11/30/2022 7:29:47 PM.208] LSPD First Response: [TRACE] Thread AmbientGameScripts #1 initialized
[11/30/2022 7:29:48 PM.337] LSPD First Response: [TRACE] Thread AmbientSpawnScenarios #1 initialized
[11/30/2022 7:29:48 PM.337] LSPD First Response: [TRACE] Thread GameStatsManager #1 initialized
[11/30/2022 7:29:48 PM.725] LSPD First Response: [TRACE] Thread PauseMenu #1 initialized
[11/30/2022 7:29:48 PM.727] LSPD First Response: [TRACE] Thread SamTesting #1 initialized
[11/30/2022 7:29:48 PM.727] LSPD First Response: [TRACE] Thread CrimeEventManager #1 initialized
[11/30/2022 7:29:48 PM.728] LSPD First Response: [TRACE] Thread Crime Manager #1 initialized
[11/30/2022 7:29:48 PM.728] LSPD First Response: [TRACE] Thread ChaseMe #1 initialized
[11/30/2022 7:29:48 PM.729] LSPD First Response: [TRACE] Thread TrafficStopManager #1 initialized
[11/30/2022 7:29:48 PM.735] LSPD First Response: [TRACE] Thread PlayerChaseManager #1 initialized
[11/30/2022 7:29:48 PM.742] LSPD First Response: [TRACE] Thread ScenarioManager #1 initialized
[11/30/2022 7:29:48 PM.743] LSPD First Response: [TRACE] Thread PlayerDutyController #1 initialized
[11/30/2022 7:29:48 PM.743] LSPD First Response: [TRACE] Thread PlayerDutyBehaviorController #1 initialized
[11/30/2022 7:29:48 PM.745] LSPD First Response: [TRACE] Thread PoliceStationManager #1 initialized
[11/30/2022 7:29:48 PM.786] LSPD First Response: [TRACE] Thread PoliceStationInterior #1 initialized
[11/30/2022 7:29:48 PM.792] LSPD First Response: [TRACE] Thread Marker #5 initialized
[11/30/2022 7:29:48 PM.792] LSPD First Response: [TRACE] Thread Debug #1 initialized
[11/30/2022 7:29:48 PM.797] LSPD First Response: [TRACE] Thread AmbientCombatControl #1 initialized
[11/30/2022 7:29:48 PM.798] LSPD First Response: [TRACE] Thread AmbientSitAnywhere #1 initialized
[11/30/2022 7:29:48 PM.815] LSPD First Response: [TRACE] Thread AmbientSpawn #1 initialized
[11/30/2022 7:29:48 PM.823] LSPD First Response: [TRACE] Thread EvidenceMarkerManager #1 initialized
[11/30/2022 7:29:48 PM.828] LSPD First Response: [TRACE] Thread GameEventManager #1 initialized
[11/30/2022 7:29:49 PM.410] LSPD First Response: [TRACE] Loaded Apartment: 4 Integrity Way, Interior is 147969
[11/30/2022 7:29:50 PM.449] LSPD First Response: [TRACE] Shower: Prop Constructor Started
[11/30/2022 7:29:50 PM.449] LSPD First Response: [TRACE] Shower: Prop Constructor Finished
[11/30/2022 7:29:50 PM.458] LSPD First Response: [TRACE] Bed: Prop Constructor Started
[11/30/2022 7:29:50 PM.458] LSPD First Response: [TRACE] Bed: Prop Constructor Finished
[11/30/2022 7:29:50 PM.459] LSPD First Response: [TRACE] Wardrobe: Prop Constructor Started
[11/30/2022 7:29:50 PM.459] LSPD First Response: [TRACE] Wardrobe: Prop Constructor Finished
[11/30/2022 7:29:50 PM.462] LSPD First Response: [TRACE] Chair: Prop Constructor Started
[11/30/2022 7:29:50 PM.462] LSPD First Response: [TRACE] Chair: Prop Constructor Finished
[11/30/2022 7:29:50 PM.465] LSPD First Response: [TRACE] Radio: Prop Constructor Started
[11/30/2022 7:29:50 PM.465] LSPD First Response: [TRACE] Radio: Prop Constructor Finished
[11/30/2022 7:29:50 PM.465] LSPD First Response: [TRACE] Radio: Prop Constructor Started
[11/30/2022 7:29:50 PM.465] LSPD First Response: [TRACE] Radio: Prop Constructor Finished
[11/30/2022 7:29:50 PM.465] LSPD First Response: [TRACE] Radio: Prop Constructor Started
[11/30/2022 7:29:50 PM.465] LSPD First Response: [TRACE] Radio: Prop Constructor Finished
[11/30/2022 7:29:50 PM.466] LSPD First Response: [TRACE] Green Juice: Prop Constructor Started
[11/30/2022 7:29:50 PM.466] LSPD First Response: [TRACE] Green Juice: Prop Constructor Finished
[11/30/2022 7:29:50 PM.466] LSPD First Response: [TRACE] Wine: Prop Constructor Started
[11/30/2022 7:29:50 PM.466] LSPD First Response: [TRACE] Wine: Prop Constructor Finished
[11/30/2022 7:29:50 PM.467] LSPD First Response: [TRACE] Whisky: Prop Constructor Started
[11/30/2022 7:29:50 PM.467] LSPD First Response: [TRACE] Whisky: Prop Constructor Finished
[11/30/2022 7:29:50 PM.500] LSPD First Response: [TRACE] Updating scaleform
[11/30/2022 7:29:50 PM.507] LSPD First Response: [TRACE] Updating scaleform
[11/30/2022 7:29:50 PM.508] LSPD First Response: [TRACE] Updating scaleform
[11/30/2022 7:29:50 PM.508] LSPD First Response: [TRACE] Updating scaleform
[11/30/2022 7:29:50 PM.509] LSPD First Response: [TRACE] Successfully loaded interior for: 4 Integrity Way
[11/30/2022 7:29:50 PM.552] LSPD First Response: [TRACE] Thread ApartmentProp #1 initialized
[11/30/2022 7:29:50 PM.554] LSPD First Response: [TRACE] Thread ApartmentProp #2 initialized
[11/30/2022 7:29:50 PM.556] LSPD First Response: [TRACE] Thread ApartmentProp #3 initialized
[11/30/2022 7:29:50 PM.557] LSPD First Response: [TRACE] Started new menu thread MenuBase #10
[11/30/2022 7:29:50 PM.581] LSPD First Response: [TRACE] Thread ApartmentTV #1 initialized
[11/30/2022 7:29:50 PM.590] LSPD First Response: [TRACE] Thread ApartmentProp #5 initialized
[11/30/2022 7:29:50 PM.590] LSPD First Response: [TRACE] Set scenepoint for radio based on prop_mp3_dock
[11/30/2022 7:29:50 PM.590] LSPD First Response: [TRACE] Updating scaleform
[11/30/2022 7:29:50 PM.591] LSPD First Response: [TRACE] Thread ApartmentProp #6 initialized
[11/30/2022 7:29:50 PM.592] LSPD First Response: [TRACE] Set scenepoint for radio based on v_res_mm_audio
[11/30/2022 7:29:50 PM.592] LSPD First Response: [TRACE] Updating scaleform
[11/30/2022 7:29:50 PM.592] LSPD First Response: [TRACE] Thread ApartmentProp #7 initialized
[11/30/2022 7:29:50 PM.593] LSPD First Response: [TRACE] Set scenepoint for radio based on prop_mp3_dock
[11/30/2022 7:29:50 PM.593] LSPD First Response: [TRACE] Updating scaleform
[11/30/2022 7:29:50 PM.602] LSPD First Response: [TRACE] Thread ApartmentProp #8 initialized
[11/30/2022 7:29:50 PM.626] LSPD First Response: [TRACE] Thread ApartmentProp #10 initialized
[11/30/2022 7:29:50 PM.735] LSPD First Response: [TRACE] Updating scaleform
[11/30/2022 7:29:50 PM.747] LSPD First Response: [TRACE] Updating scaleform
[11/30/2022 7:29:50 PM.747] LSPD First Response: [TRACE] Updating scaleform
[11/30/2022 7:29:50 PM.918] LSPD First Response: [TRACE] Thread ApartmentProp #9 initialized
[11/30/2022 7:29:51 PM.529] LSPD First Response: [TRACE] Starting player switch
[11/30/2022 7:29:51 PM.900] LSPD First Response: [TRACE] Thread ApartmentProp #4 initialized
[11/30/2022 7:29:53 PM.414] LSPD First Response: [TRACE] Reset shower positions
[11/30/2022 7:29:53 PM.753] LSPD First Response: [TRACE] Player switch done
[11/30/2022 7:29:59 PM.064] LSPD First Response: [TRACE] Hiding help for: Shower
[11/30/2022 7:30:02 PM.770] LSPD First Response: [TRACE] Hiding help for: Shower
[11/30/2022 7:30:04 PM.915] LSPD First Response: [TRACE] Hiding help for: Shower
[11/30/2022 7:30:07 PM.291] LSPD First Response: [TRACE] Hiding help for: Shower
[11/30/2022 7:30:09 PM.876] LSPD First Response: [TRACE] Hiding help for: Shower
[11/30/2022 7:30:12 PM.790] LSPD First Response: [TRACE] Hiding help for: Shower
[11/30/2022 7:30:15 PM.697] LSPD First Response: [TRACE] Hiding help for: Shower
[11/30/2022 7:30:17 PM.531] LSPD First Response: [TRACE] Hiding help for: Shower
[11/30/2022 7:30:25 PM.063] LSPD First Response: [TRACE] Hiding help for: Shower
[11/30/2022 7:30:26 PM.631] LSPD First Response: [TRACE] Hiding help for: Shower
[11/30/2022 7:30:34 PM.776] LSPD First Response: [TRACE] Hiding help for: Shower
[11/30/2022 7:30:39 PM.731] LSPD First Response: [TRACE] Hiding help for: Shower
[11/30/2022 7:30:41 PM.048] LSPD First Response: [TRACE] Hiding help for: Shower
[11/30/2022 7:30:50 PM.216] LSPD First Response: [TRACE] Hiding help for: Shower
[11/30/2022 7:30:53 PM.940] LSPD First Response: [TRACE] Hiding help for: Shower
[11/30/2022 7:30:56 PM.017] LSPD First Response: [TRACE] Hiding help for: Shower
[11/30/2022 7:30:58 PM.390] LSPD First Response: [TRACE] Hiding help for: Shower
[11/30/2022 7:31:01 PM.004] LSPD First Response: [TRACE] Hiding help for: Shower
[11/30/2022 7:31:03 PM.810] LSPD First Response: [TRACE] Hiding help for: Shower
[11/30/2022 7:31:06 PM.973] LSPD First Response: [TRACE] Hiding help for: Shower
[11/30/2022 7:31:08 PM.517] LSPD First Response: [TRACE] Hiding help for: Shower
[11/30/2022 7:31:16 PM.156] LSPD First Response: [TRACE] Hiding help for: Shower
[11/30/2022 7:31:17 PM.687] LSPD First Response: [TRACE] Hiding help for: Shower
[11/30/2022 7:31:26 PM.043] LSPD First Response: [TRACE] Hiding help for: Shower
[11/30/2022 7:31:30 PM.766] LSPD First Response: [TRACE] Hiding help for: Shower
[11/30/2022 7:31:32 PM.338] LSPD First Response: [TRACE] Hiding help for: Shower
[11/30/2022 7:31:41 PM.314] LSPD First Response: [TRACE] Hiding help for: Shower
[11/30/2022 7:31:44 PM.951] LSPD First Response: [TRACE] Hiding help for: Shower
[11/30/2022 7:31:47 PM.277] LSPD First Response: [TRACE] Hiding help for: Shower
[11/30/2022 7:31:49 PM.606] LSPD First Response: [TRACE] Hiding help for: Shower
[11/30/2022 7:31:52 PM.221] LSPD First Response: [TRACE] Hiding help for: Shower
[11/30/2022 7:31:55 PM.091] LSPD First Response: [TRACE] Hiding help for: Shower
[11/30/2022 7:31:58 PM.008] LSPD First Response: [TRACE] Hiding help for: Shower
[11/30/2022 7:31:59 PM.814] LSPD First Response: [TRACE] Hiding help for: Shower
[11/30/2022 7:32:07 PM.217] LSPD First Response: [TRACE] Hiding help for: Shower
[11/30/2022 7:32:08 PM.815] LSPD First Response: [TRACE] Hiding help for: Shower
[11/30/2022 7:32:16 PM.987] LSPD First Response: [TRACE] Hiding help for: Shower
[11/30/2022 7:32:21 PM.944] LSPD First Response: [TRACE] Hiding help for: Shower
[11/30/2022 7:32:23 PM.525] LSPD First Response: [TRACE] Hiding help for: Shower
[11/30/2022 7:32:32 PM.669] LSPD First Response: [TRACE] Hiding help for: Shower
[11/30/2022 7:32:36 PM.316] LSPD First Response: [TRACE] Hiding help for: Shower
[11/30/2022 7:32:38 PM.430] LSPD First Response: [TRACE] Hiding help for: Shower
[11/30/2022 7:32:40 PM.786] LSPD First Response: [TRACE] Hiding help for: Shower
[11/30/2022 7:32:43 PM.426] LSPD First Response: [TRACE] Hiding help for: Shower
[11/30/2022 7:32:46 PM.279] LSPD First Response: [TRACE] Hiding help for: Shower
[11/30/2022 7:32:49 PM.179] LSPD First Response: [TRACE] Hiding help for: Shower
[11/30/2022 7:32:51 PM.061] LSPD First Response: [TRACE] Hiding help for: Shower
[11/30/2022 7:32:58 PM.343] LSPD First Response: [TRACE] Hiding help for: Shower
[11/30/2022 7:33:00 PM.174] LSPD First Response: [TRACE] Hiding help for: Shower
[11/30/2022 7:33:12 PM.647] LSPD First Response: [TRACE] Hiding help for: Shower
[11/30/2022 7:33:12 PM.653] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #12 Content Manager
[11/30/2022 7:33:12 PM.653] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #12)
[11/30/2022 7:33:12 PM.671] LSPD First Response: [TRACE] Reset shower positions
[11/30/2022 7:33:12 PM.901] LSPD First Response: [TRACE] Showing help for: Shower
[11/30/2022 7:33:15 PM.277] LSPD First Response: [TRACE] Hiding help for: Shower
[11/30/2022 7:33:18 PM.170] LSPD First Response: [TRACE] Showing help for: Wardrobe
[11/30/2022 7:33:27 PM.571] LSPD First Response: [TRACE] Hiding help for: Wardrobe
[11/30/2022 7:33:30 PM.296] LSPD First Response: [TRACE] Started new menu thread MenuBase #11
[11/30/2022 7:33:33 PM.450] LSPD First Response: [TRACE] Started new menu thread MenuBase #12
[11/30/2022 7:33:51 PM.570] LSPD First Response: [TRACE] Released 0 entities from MenuBase #12 Content Manager
[11/30/2022 7:33:51 PM.570] LSPD First Response: [TRACE] Instance cleaned (MenuBase #12)
[11/30/2022 7:33:55 PM.628] LSPD First Response: [TRACE] Started new menu thread MenuBase #13
[11/30/2022 7:33:59 PM.873] LSPD First Response: [TRACE] Released 0 entities from MenuBase #13 Content Manager
[11/30/2022 7:33:59 PM.873] LSPD First Response: [TRACE] Instance cleaned (MenuBase #13)
[11/30/2022 7:34:00 PM.636] LSPD First Response: [TRACE] Started new menu thread MenuBase #14
[11/30/2022 7:34:14 PM.865] LSPD First Response: [TRACE] Released 0 entities from MenuBase #14 Content Manager
[11/30/2022 7:34:14 PM.865] LSPD First Response: [TRACE] Instance cleaned (MenuBase #14)
[11/30/2022 7:34:17 PM.501] LSPD First Response: [TRACE] Started new menu thread MenuBase #15
[11/30/2022 7:34:25 PM.703] LSPD First Response: [TRACE] Released 0 entities from MenuBase #15 Content Manager
[11/30/2022 7:34:25 PM.703] LSPD First Response: [TRACE] Instance cleaned (MenuBase #15)
[11/30/2022 7:34:33 PM.911] LSPD First Response: [TRACE] Started new menu thread MenuBase #16
[11/30/2022 7:34:47 PM.928] LSPD First Response: [TRACE] Released 0 entities from MenuBase #16 Content Manager
[11/30/2022 7:34:47 PM.929] LSPD First Response: [TRACE] Instance cleaned (MenuBase #16)
[11/30/2022 7:34:50 PM.944] LSPD First Response: [TRACE] Started new menu thread MenuBase #17
[11/30/2022 7:34:56 PM.410] LSPD First Response: [TRACE] Released 0 entities from MenuBase #17 Content Manager
[11/30/2022 7:34:56 PM.410] LSPD First Response: [TRACE] Instance cleaned (MenuBase #17)
[11/30/2022 7:34:59 PM.145] LSPD First Response: [TRACE] Started new menu thread MenuBase #18
[11/30/2022 7:35:02 PM.280] LSPD First Response: [TRACE] Released 0 entities from MenuBase #18 Content Manager
[11/30/2022 7:35:02 PM.280] LSPD First Response: [TRACE] Instance cleaned (MenuBase #18)
[11/30/2022 7:35:08 PM.427] LSPD First Response: [TRACE] Started new menu thread MenuBase #19
[11/30/2022 7:35:51 PM.924] LSPD First Response: [TRACE] Released 0 entities from MenuBase #19 Content Manager
[11/30/2022 7:35:51 PM.924] LSPD First Response: [TRACE] Instance cleaned (MenuBase #19)
[11/30/2022 7:35:57 PM.345] LSPD First Response: [TRACE] Started new menu thread MenuBase #20
[11/30/2022 7:35:59 PM.187] LSPD First Response: [TRACE] Released 0 entities from MenuBase #20 Content Manager
[11/30/2022 7:35:59 PM.187] LSPD First Response: [TRACE] Instance cleaned (MenuBase #20)
[11/30/2022 7:36:00 PM.597] LSPD First Response: [TRACE] Started new menu thread MenuBase #21
[11/30/2022 7:36:17 PM.627] LSPD First Response: [TRACE] Released 0 entities from MenuBase #21 Content Manager
[11/30/2022 7:36:17 PM.627] LSPD First Response: [TRACE] Instance cleaned (MenuBase #21)
[11/30/2022 7:36:25 PM.323] LSPD First Response: [TRACE] Started new menu thread MenuBase #22
[11/30/2022 7:36:34 PM.866] LSPD First Response: [TRACE] Released 0 entities from MenuBase #22 Content Manager
[11/30/2022 7:36:34 PM.866] LSPD First Response: [TRACE] Instance cleaned (MenuBase #22)
[11/30/2022 7:36:36 PM.231] LSPD First Response: [TRACE] Started new menu thread MenuBase #23
[11/30/2022 7:36:36 PM.561] LSPD First Response: [TRACE] Released 0 entities from MenuBase #23 Content Manager
[11/30/2022 7:36:36 PM.561] LSPD First Response: [TRACE] Instance cleaned (MenuBase #23)
[11/30/2022 7:36:37 PM.872] LSPD First Response: [TRACE] Started new menu thread MenuBase #24
[11/30/2022 7:36:39 PM.719] LSPD First Response: [TRACE] Released 0 entities from MenuBase #24 Content Manager
[11/30/2022 7:36:39 PM.719] LSPD First Response: [TRACE] Instance cleaned (MenuBase #24)
[11/30/2022 7:36:47 PM.803] LSPD First Response: [TRACE] Started new menu thread MenuBase #25
[11/30/2022 7:37:22 PM.926] LSPD First Response: [TRACE] Released 0 entities from MenuBase #25 Content Manager
[11/30/2022 7:37:22 PM.926] LSPD First Response: [TRACE] Instance cleaned (MenuBase #25)
[11/30/2022 7:37:25 PM.309] LSPD First Response: [TRACE] Started new menu thread MenuBase #26
[11/30/2022 7:37:26 PM.575] LSPD First Response: [TRACE] Released 0 entities from MenuBase #26 Content Manager
[11/30/2022 7:37:26 PM.575] LSPD First Response: [TRACE] Instance cleaned (MenuBase #26)
[11/30/2022 7:37:29 PM.953] LSPD First Response: [TRACE] Started new menu thread MenuBase #27
[11/30/2022 7:37:32 PM.520] LSPD First Response: [TRACE] Released 0 entities from MenuBase #27 Content Manager
[11/30/2022 7:37:32 PM.520] LSPD First Response: [TRACE] Instance cleaned (MenuBase #27)
[11/30/2022 7:37:36 PM.296] LSPD First Response: [TRACE] Started new menu thread MenuBase #28
[11/30/2022 7:38:02 PM.201] LSPD First Response: [TRACE] Released 0 entities from MenuBase #28 Content Manager
[11/30/2022 7:38:02 PM.201] LSPD First Response: [TRACE] Instance cleaned (MenuBase #28)
[11/30/2022 7:38:05 PM.064] LSPD First Response: [TRACE] Started new menu thread MenuBase #29
[11/30/2022 7:38:06 PM.239] LSPD First Response: [TRACE] Released 0 entities from MenuBase #29 Content Manager
[11/30/2022 7:38:06 PM.239] LSPD First Response: [TRACE] Instance cleaned (MenuBase #29)
[11/30/2022 7:38:07 PM.089] LSPD First Response: [TRACE] Started new menu thread MenuBase #30
[11/30/2022 7:38:08 PM.116] LSPD First Response: [TRACE] Released 0 entities from MenuBase #30 Content Manager
[11/30/2022 7:38:08 PM.116] LSPD First Response: [TRACE] Instance cleaned (MenuBase #30)
[11/30/2022 7:38:13 PM.061] LSPD First Response: [TRACE] Released 0 entities from MenuBase #11 Content Manager
[11/30/2022 7:38:13 PM.061] LSPD First Response: [TRACE] Instance cleaned (MenuBase #11)
[11/30/2022 7:38:19 PM.040] LSPD First Response: [TRACE] Showing help for: Wardrobe
[11/30/2022 7:38:19 PM.830] LSPD First Response: [TRACE] Hiding help for: Wardrobe
[11/30/2022 7:38:32 PM.742] LSPD First Response: [TRACE] Unloading Apartment Interior: 4 Integrity Way
[11/30/2022 7:38:32 PM.748] LSPD First Response: [TRACE] Asked thread ApartmentTV #1 to abort: No reason specified
[11/30/2022 7:38:32 PM.750] LSPD First Response: [TRACE] Released 0 entities from ApartmentTV #1 Content Manager
[11/30/2022 7:38:32 PM.750] LSPD First Response: [TRACE] Instance cleaned (ApartmentTV #1)
[11/30/2022 7:38:32 PM.759] LSPD First Response: [TRACE] Asked thread ApartmentProp #1 to abort: No reason specified
[11/30/2022 7:38:32 PM.761] LSPD First Response: [TRACE] Reset shower positions
[11/30/2022 7:38:32 PM.761] LSPD First Response: [TRACE] Reset shower positions
[11/30/2022 7:38:32 PM.764] LSPD First Response: [TRACE] Ended Shower
[11/30/2022 7:38:32 PM.765] LSPD First Response: [TRACE] Released 0 entities from ApartmentProp #1 Content Manager
[11/30/2022 7:38:32 PM.767] LSPD First Response: [TRACE] Instance cleaned (ApartmentProp #1)
[11/30/2022 7:38:32 PM.767] LSPD First Response: [TRACE] Asked thread ApartmentProp #3 to abort: No reason specified
[11/30/2022 7:38:32 PM.769] LSPD First Response: [TRACE] Released 0 entities from ApartmentProp #3 Content Manager
[11/30/2022 7:38:32 PM.770] LSPD First Response: [TRACE] Instance cleaned (ApartmentProp #3)
[11/30/2022 7:38:32 PM.770] LSPD First Response: [TRACE] Asked thread ApartmentProp #2 to abort: No reason specified
[11/30/2022 7:38:32 PM.771] LSPD First Response: [TRACE] Released 0 entities from ApartmentProp #2 Content Manager
[11/30/2022 7:38:32 PM.771] LSPD First Response: [TRACE] Instance cleaned (ApartmentProp #2)
[11/30/2022 7:38:32 PM.771] LSPD First Response: [TRACE] Asked thread ApartmentProp #8 to abort: No reason specified
[11/30/2022 7:38:32 PM.787] LSPD First Response: [TRACE] Released 0 entities from ApartmentProp #8 Content Manager
[11/30/2022 7:38:32 PM.787] LSPD First Response: [TRACE] Instance cleaned (ApartmentProp #8)
[11/30/2022 7:38:32 PM.787] LSPD First Response: [TRACE] Asked thread ApartmentProp #9 to abort: No reason specified
[11/30/2022 7:38:32 PM.812] LSPD First Response: [TRACE] Released 0 entities from ApartmentProp #9 Content Manager
[11/30/2022 7:38:32 PM.812] LSPD First Response: [TRACE] Instance cleaned (ApartmentProp #9)
[11/30/2022 7:38:32 PM.812] LSPD First Response: [TRACE] Asked thread ApartmentProp #10 to abort: No reason specified
[11/30/2022 7:38:32 PM.836] LSPD First Response: [TRACE] Released 0 entities from ApartmentProp #10 Content Manager
[11/30/2022 7:38:32 PM.836] LSPD First Response: [TRACE] Instance cleaned (ApartmentProp #10)
[11/30/2022 7:38:32 PM.837] LSPD First Response: [TRACE] Asked thread ApartmentProp #4 to abort: No reason specified
[11/30/2022 7:38:32 PM.839] LSPD First Response: [TRACE] Ended Chair
[11/30/2022 7:38:32 PM.839] LSPD First Response: [TRACE] Released 0 entities from ApartmentProp #4 Content Manager
[11/30/2022 7:38:32 PM.839] LSPD First Response: [TRACE] Instance cleaned (ApartmentProp #4)
[11/30/2022 7:38:32 PM.839] LSPD First Response: [TRACE] Asked thread ApartmentProp #5 to abort: No reason specified
[11/30/2022 7:38:32 PM.840] LSPD First Response: [TRACE] Ended Radio
[11/30/2022 7:38:32 PM.840] LSPD First Response: [TRACE] Released 0 entities from ApartmentProp #5 Content Manager
[11/30/2022 7:38:32 PM.840] LSPD First Response: [TRACE] Instance cleaned (ApartmentProp #5)
[11/30/2022 7:38:32 PM.840] LSPD First Response: [TRACE] Asked thread ApartmentProp #6 to abort: No reason specified
[11/30/2022 7:38:32 PM.840] LSPD First Response: [TRACE] Ended Radio
[11/30/2022 7:38:32 PM.840] LSPD First Response: [TRACE] Released 0 entities from ApartmentProp #6 Content Manager
[11/30/2022 7:38:32 PM.840] LSPD First Response: [TRACE] Instance cleaned (ApartmentProp #6)
[11/30/2022 7:38:32 PM.840] LSPD First Response: [TRACE] Asked thread ApartmentProp #7 to abort: No reason specified
[11/30/2022 7:38:32 PM.840] LSPD First Response: [TRACE] Ended Radio
[11/30/2022 7:38:32 PM.840] LSPD First Response: [TRACE] Released 0 entities from ApartmentProp #7 Content Manager
[11/30/2022 7:38:32 PM.840] LSPD First Response: [TRACE] Instance cleaned (ApartmentProp #7)
[11/30/2022 7:38:32 PM.840] LSPD First Response: [TRACE] Successfully unloaded: 4 Integrity Way
[11/30/2022 7:38:33 PM.106] LSPD First Response: [TRACE] Thread ApartmentProp #1 has been shut down
[11/30/2022 7:38:33 PM.106] LSPD First Response: [TRACE] Thread ApartmentProp #2 has been shut down
[11/30/2022 7:38:33 PM.106] LSPD First Response: [TRACE] Thread ApartmentProp #3 has been shut down
[11/30/2022 7:38:33 PM.106] LSPD First Response: [TRACE] Thread ApartmentTV #1 has been shut down
[11/30/2022 7:38:33 PM.106] LSPD First Response: [TRACE] Thread ApartmentProp #4 has been shut down
[11/30/2022 7:38:33 PM.106] LSPD First Response: [TRACE] Thread ApartmentProp #5 has been shut down
[11/30/2022 7:38:33 PM.107] LSPD First Response: [TRACE] Thread ApartmentProp #6 has been shut down
[11/30/2022 7:38:33 PM.107] LSPD First Response: [TRACE] Thread ApartmentProp #7 has been shut down
[11/30/2022 7:38:33 PM.107] LSPD First Response: [TRACE] Thread ApartmentProp #8 has been shut down
[11/30/2022 7:38:33 PM.107] LSPD First Response: [TRACE] Thread ApartmentProp #9 has been shut down
[11/30/2022 7:38:33 PM.107] LSPD First Response: [TRACE] Thread ApartmentProp #10 has been shut down
[11/30/2022 7:38:42 PM.166] LSPD First Response: [TRACE] Preloading ft1
[11/30/2022 7:38:42 PM.167] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[11/30/2022 7:38:42 PM.209] LSPD First Response: [TRACE] Preloading ft1
[11/30/2022 7:38:42 PM.575] LSPD First Response: [TRACE] Created ft1 at X:-65.27667 Y:-739.2798 Z:44.80891
[11/30/2022 7:38:42 PM.607] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[11/30/2022 7:38:42 PM.616] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[11/30/2022 7:38:42 PM.815] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_class_b
[11/30/2022 7:38:42 PM.816] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_class_b
[11/30/2022 7:38:42 PM.882] LSPD First Response: [TRACE] Jay Brookside (MP_M_FREEMODE_01) was set as a cop
[11/30/2022 7:38:42 PM.931] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[11/30/2022 7:38:42 PM.940] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[11/30/2022 7:38:42 PM.942] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_class_b
[11/30/2022 7:38:42 PM.942] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_class_b
[11/30/2022 7:38:42 PM.950] LSPD First Response: [TRACE] Brandon Todd (MP_M_FREEMODE_01) was set as a cop
[11/30/2022 7:38:42 PM.977] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[11/30/2022 7:38:42 PM.986] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[11/30/2022 7:38:43 PM.249] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_class_b
[11/30/2022 7:38:43 PM.249] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_class_b
[11/30/2022 7:38:43 PM.258] LSPD First Response: [TRACE] Joe Fantana (MP_M_FREEMODE_01) was set as a cop
[11/30/2022 7:38:43 PM.288] LSPD First Response: [TRACE] AmbientSpawn - spawned: ft1
[11/30/2022 7:39:04 PM.060] LSPD First Response: [TRACE] London Johnson (A_F_Y_BUSINESS_04) was damaged.
[11/30/2022 7:39:04 PM.567] LSPD First Response: [TRACE] Hannah Rock (A_M_Y_BUSINESS_03) was damaged.
[11/30/2022 7:39:06 PM.651] LSPD First Response: [TRACE] London Johnson killed by Luke Duke
[11/30/2022 7:39:06 PM.660] LSPD First Response: [TRACE] London Johnson (A_F_Y_BUSINESS_04) was damaged.
[11/30/2022 7:39:07 PM.189] LSPD First Response: [TRACE] Hannah Rock killed by Luke Duke
[11/30/2022 7:39:07 PM.190] LSPD First Response: [TRACE] Hannah Rock (A_M_Y_BUSINESS_03) was damaged.
[11/30/2022 7:39:21 PM.759] LSPD First Response: [TRACE] Tim Kaufman killed by Luke Duke
[11/30/2022 7:39:21 PM.759] LSPD First Response: [TRACE] Tim Kaufman (A_M_Y_STWHI_02) was damaged.
[11/30/2022 7:39:23 PM.138] LSPD First Response: [TRACE] Morvil Troven (A_M_Y_STWHI_02) was damaged.
[11/30/2022 7:39:23 PM.427] LSPD First Response: [TRACE] New cop added without cop data!
[11/30/2022 7:39:23 PM.428] LSPD First Response: [TRACE] Tony Gavino (S_M_Y_COP_01) was set as a cop
[11/30/2022 7:39:23 PM.428] LSPD First Response: [TRACE] New cop added without cop data!
[11/30/2022 7:39:23 PM.429] LSPD First Response: [TRACE] Aleksei Bartowski (S_M_Y_COP_01) was set as a cop
[11/30/2022 7:39:28 PM.035] LSPD First Response: [TRACE] New cop added without cop data!
[11/30/2022 7:39:28 PM.036] LSPD First Response: [TRACE] Elmir Ejupi (S_M_Y_COP_01) was set as a cop
[11/30/2022 7:39:28 PM.036] LSPD First Response: [TRACE] New cop added without cop data!
[11/30/2022 7:39:28 PM.037] LSPD First Response: [TRACE] Barry Wakenbake (S_M_Y_COP_01) was set as a cop
[11/30/2022 7:39:35 PM.692] LSPD First Response: [TRACE] Aleksei Bartowski (S_M_Y_COP_01) was damaged.
[11/30/2022 7:39:35 PM.692] LSPD First Response: [TRACE] Tony Gavino (S_M_Y_COP_01) was damaged.
[11/30/2022 7:39:38 PM.787] LSPD First Response: [TRACE] New cop added without cop data!
[11/30/2022 7:39:38 PM.787] LSPD First Response: [TRACE] Derby Gib (S_M_Y_COP_01) was set as a cop
[11/30/2022 7:39:38 PM.788] LSPD First Response: [TRACE] New cop added without cop data!
[11/30/2022 7:39:38 PM.788] LSPD First Response: [TRACE] Andrzej Kromal (S_M_Y_COP_01) was set as a cop
[11/30/2022 7:39:40 PM.300] LSPD First Response: [TRACE] Aleksei Bartowski (S_M_Y_COP_01) was damaged.
[11/30/2022 7:39:40 PM.301] LSPD First Response: [TRACE] Tony Gavino (S_M_Y_COP_01) was damaged.
[11/30/2022 7:39:46 PM.958] LSPD First Response: [TRACE] Aleksei Bartowski (S_M_Y_COP_01) was damaged.
[11/30/2022 7:39:46 PM.959] LSPD First Response: [TRACE] Tony Gavino (S_M_Y_COP_01) was damaged.
[11/30/2022 7:39:49 PM.497] LSPD First Response: [TRACE] Andrzej Kromal (S_M_Y_COP_01) was damaged.
[11/30/2022 7:39:49 PM.497] LSPD First Response: [TRACE] Derby Gib (S_M_Y_COP_01) was damaged.
[11/30/2022 7:39:49 PM.999] LSPD First Response: [TRACE] Aleksei Bartowski (S_M_Y_COP_01) was damaged.
[11/30/2022 7:39:50 PM.000] LSPD First Response: [TRACE] Tony Gavino (S_M_Y_COP_01) was damaged.
[11/30/2022 7:40:04 PM.419] LSPD First Response: [TRACE] Tony Gavino (S_M_Y_COP_01) was damaged.
[11/30/2022 7:40:04 PM.861] LSPD First Response: [TRACE] Aleksei Bartowski (S_M_Y_COP_01) was damaged.
[11/30/2022 7:40:05 PM.739] LSPD First Response: [TRACE] Giovanni Locatelli (A_M_Y_STBLA_02) was damaged.
[11/30/2022 7:40:05 PM.874] LSPD First Response: [TRACE] Luke Duke (MP_M_FREEMODE_01) was damaged.
[11/30/2022 7:40:06 PM.984] LSPD First Response: [TRACE] Derby Gib (S_M_Y_COP_01) entered combat with target: Luke Duke (MP_M_FREEMODE_01)
[11/30/2022 7:40:07 PM.417] LSPD First Response: [TRACE] Andrzej Kromal (S_M_Y_COP_01) was damaged.
[11/30/2022 7:40:07 PM.418] LSPD First Response: [TRACE] Andrzej Kromal (S_M_Y_COP_01) entered combat with target: Luke Duke (MP_M_FREEMODE_01)
[11/30/2022 7:40:08 PM.936] LSPD First Response: [TRACE] Aleksei Bartowski (S_M_Y_COP_01) was damaged.
[11/30/2022 7:40:09 PM.036] LSPD First Response: [TRACE] Tony Gavino (S_M_Y_COP_01) was damaged.
[11/30/2022 7:40:10 PM.395] LSPD First Response: [TRACE] Giovanni Locatelli killed by Luke Duke
[11/30/2022 7:40:10 PM.396] LSPD First Response: [TRACE] Giovanni Locatelli (A_M_Y_STBLA_02) was damaged.
[11/30/2022 7:40:12 PM.352] LSPD First Response: [TRACE] Allowed civilian to shoot
[11/30/2022 7:40:12 PM.400] BackWeapon: Adding best weapon to ped from inventory
[11/30/2022 7:40:12 PM.412] BackWeapon: Ped with accepted weapon added
[11/30/2022 7:40:12 PM.412] BackWeapon: Weapon deleted because it was equipped
[11/30/2022 7:40:12 PM.723] LSPD First Response: [TRACE] Allowed civilian to shoot
[11/30/2022 7:40:13 PM.969] LSPD First Response: [TRACE] Allowed civilian to shoot
[11/30/2022 7:40:16 PM.093] LSPD First Response: [TRACE] Allowed civilian to shoot
[11/30/2022 7:40:17 PM.187] LSPD First Response: [TRACE] Aleksei Bartowski (S_M_Y_COP_01) was damaged.
[11/30/2022 7:40:17 PM.241] LSPD First Response: [TRACE] Derby Gib (S_M_Y_COP_01) was damaged.
[11/30/2022 7:40:17 PM.241] LSPD First Response: [TRACE] Tony Gavino (S_M_Y_COP_01) was damaged.
[11/30/2022 7:40:17 PM.314] LSPD First Response: [TRACE] Allowed civilian to shoot
[11/30/2022 7:40:17 PM.702] LSPD First Response: [TRACE] Luke Duke (MP_M_FREEMODE_01) was damaged.
[11/30/2022 7:40:17 PM.702] LSPD First Response: [TRACE] Jay Brookside (MP_M_FREEMODE_01) entered combat with target: Luke Duke (MP_M_FREEMODE_01)
[11/30/2022 7:40:17 PM.703] LSPD First Response: [TRACE] Aleksei Bartowski (S_M_Y_COP_01) entered combat with target: Luke Duke (MP_M_FREEMODE_01)
[11/30/2022 7:40:17 PM.758] LSPD First Response: [TRACE] Elmir Ejupi (S_M_Y_COP_01) entered combat with target: Luke Duke (MP_M_FREEMODE_01)
[11/30/2022 7:40:17 PM.758] LSPD First Response: [TRACE] Barry Wakenbake (S_M_Y_COP_01) entered combat with target: Luke Duke (MP_M_FREEMODE_01)
[11/30/2022 7:40:17 PM.758] LSPD First Response: [TRACE] Tony Gavino (S_M_Y_COP_01) entered combat with target: Luke Duke (MP_M_FREEMODE_01)
[11/30/2022 7:40:17 PM.832] LSPD First Response: [TRACE] Brandon Todd (MP_M_FREEMODE_01) entered combat with target: Luke Duke (MP_M_FREEMODE_01)
[11/30/2022 7:40:17 PM.884] LSPD First Response: [TRACE] Joe Fantana (MP_M_FREEMODE_01) entered combat with target: Luke Duke (MP_M_FREEMODE_01)
[11/30/2022 7:40:18 PM.069] LSPD First Response: [TRACE] Allowed civilian to shoot
[11/30/2022 7:40:18 PM.257] LSPD First Response: [TRACE] Allowed civilian to shoot
[11/30/2022 7:40:18 PM.364] LSPD First Response: [TRACE] Allowed civilian to shoot
[11/30/2022 7:40:18 PM.732] LSPD First Response: [TRACE] Luke Duke (MP_M_FREEMODE_01) was damaged.
[11/30/2022 7:40:18 PM.940] LSPD First Response: [TRACE] Allowed civilian to shoot
[11/30/2022 7:40:18 PM.966] LSPD First Response: [TRACE] Allowed civilian to shoot
[11/30/2022 7:40:19 PM.074] LSPD First Response: [TRACE] Allowed civilian to shoot
[11/30/2022 7:40:19 PM.450] LSPD First Response: [TRACE] Allowed civilian to shoot
[11/30/2022 7:40:19 PM.752] LSPD First Response: [TRACE] Luke Duke (MP_M_FREEMODE_01) was damaged.
[11/30/2022 7:40:20 PM.275] LSPD First Response: [TRACE] Andrzej Kromal (S_M_Y_COP_01) was damaged.
[11/30/2022 7:40:20 PM.698] LSPD First Response: [TRACE] New cop added without cop data!
[11/30/2022 7:40:20 PM.699] LSPD First Response: [TRACE] George Carsona (S_M_Y_COP_01) was set as a cop
[11/30/2022 7:40:20 PM.699] LSPD First Response: [TRACE] New cop added without cop data!
[11/30/2022 7:40:20 PM.700] LSPD First Response: [TRACE] Jaylon Gates (S_M_Y_COP_01) was set as a cop
[11/30/2022 7:40:21 PM.972] LSPD First Response: [TRACE] Brandon Todd (MP_M_FREEMODE_01) left combat.
[11/30/2022 7:40:21 PM.973] LSPD First Response: [TRACE] Joe Fantana (MP_M_FREEMODE_01) left combat.
[11/30/2022 7:40:23 PM.330] LSPD First Response: [TRACE] Andrzej Kromal killed by Luke Duke
[11/30/2022 7:40:23 PM.330] LSPD First Response: [TRACE] Andrzej Kromal (S_M_Y_COP_01) was damaged.
[11/30/2022 7:40:23 PM.331] LSPD First Response: [TRACE] Andrzej Kromal (S_M_Y_COP_01) left combat.
[11/30/2022 7:40:23 PM.560] BackWeapon: Weapon created on back of ped because ped put weapon away
[11/30/2022 7:40:23 PM.562] BackWeapon: Weapon deleted because it is not in ped's inventory
[11/30/2022 7:40:26 PM.160] LSPD First Response: [TRACE] Allowed civilian to shoot
[11/30/2022 7:40:26 PM.267] BackWeapon: Adding best weapon to ped from inventory
[11/30/2022 7:40:26 PM.275] BackWeapon: Ped with accepted weapon added
[11/30/2022 7:40:26 PM.275] BackWeapon: Weapon deleted because it was equipped
[11/30/2022 7:40:26 PM.657] LSPD First Response: [TRACE] Allowed civilian to shoot
[11/30/2022 7:40:26 PM.946] LSPD First Response: [TRACE] Luke Duke (MP_M_FREEMODE_01) was damaged.
[11/30/2022 7:40:26 PM.980] LSPD First Response: [TRACE] Elmir Ejupi (S_M_Y_COP_01) was damaged.
[11/30/2022 7:40:27 PM.272] LSPD First Response: [TRACE] Allowed civilian to shoot
[11/30/2022 7:40:27 PM.917] LSPD First Response: [TRACE] Allowed civilian to shoot
[11/30/2022 7:40:27 PM.998] LSPD First Response: [TRACE] Barry Wakenbake (S_M_Y_COP_01) was damaged.
[11/30/2022 7:40:28 PM.516] LSPD First Response: [TRACE] Barry Wakenbake (S_M_Y_COP_01) was damaged.
[11/30/2022 7:40:29 PM.060] LSPD First Response: [TRACE] Allowed civilian to shoot
[11/30/2022 7:40:29 PM.514] LSPD First Response: [TRACE] Luke Duke (MP_M_FREEMODE_01) was damaged.
[11/30/2022 7:40:29 PM.990] LSPD First Response: [TRACE] Allowed civilian to shoot
[11/30/2022 7:40:30 PM.017] LSPD First Response: [TRACE] Allowed civilian to shoot
[11/30/2022 7:40:30 PM.048] LSPD First Response: [TRACE] Elmir Ejupi killed by Elmir Ejupi
[11/30/2022 7:40:30 PM.048] LSPD First Response: [TRACE] Elmir Ejupi (S_M_Y_COP_01) left combat.
[11/30/2022 7:40:30 PM.074] LSPD First Response: [TRACE] Allowed civilian to shoot
[11/30/2022 7:40:30 PM.181] LSPD First Response: [TRACE] Allowed civilian to shoot
[11/30/2022 7:40:30 PM.308] BackWeapon: Adding best weapon to ped from inventory
[11/30/2022 7:40:30 PM.312] BackWeapon: Ped with accepted weapon added
[11/30/2022 7:40:30 PM.312] BackWeapon: Weapon deleted because it was equipped
[11/30/2022 7:40:30 PM.693] LSPD First Response: [TRACE] Allowed civilian to shoot
[11/30/2022 7:40:30 PM.805] LSPD First Response: [TRACE] Allowed civilian to shoot
[11/30/2022 7:40:30 PM.907] LSPD First Response: [TRACE] Allowed civilian to shoot
[11/30/2022 7:40:31 PM.078] LSPD First Response: [TRACE] Allowed civilian to shoot
[11/30/2022 7:40:31 PM.581] LSPD First Response: [TRACE] Luke Duke (MP_M_FREEMODE_01) was damaged.
[11/30/2022 7:40:32 PM.095] LSPD First Response: [TRACE] Luke Duke (MP_M_FREEMODE_01) was damaged.
[11/30/2022 7:40:32 PM.096] LSPD First Response: [TRACE] Derby Gib (S_M_Y_COP_01) was damaged.
[11/30/2022 7:40:32 PM.495] LSPD First Response: [TRACE] New cop added without cop data!
[11/30/2022 7:40:32 PM.496] LSPD First Response: [TRACE] Anthony Marzio (S_M_Y_COP_01) was set as a cop
[11/30/2022 7:40:32 PM.496] LSPD First Response: [TRACE] New cop added without cop data!
[11/30/2022 7:40:32 PM.496] LSPD First Response: [TRACE] Coryne Daniels (S_M_Y_COP_01) was set as a cop
[11/30/2022 7:40:33 PM.254] BackWeapon: Adding best weapon to ped from inventory
[11/30/2022 7:40:33 PM.263] BackWeapon: Adding best weapon to ped from inventory
[11/30/2022 7:40:33 PM.583] LSPD First Response: [TRACE] Allowed civilian to shoot
[11/30/2022 7:40:34 PM.018] LSPD First Response: [TRACE] New cop added without cop data!
[11/30/2022 7:40:34 PM.019] LSPD First Response: [TRACE] John Cooper (S_M_Y_SWAT_01) was set as a cop
[11/30/2022 7:40:34 PM.019] LSPD First Response: [TRACE] New cop added without cop data!
[11/30/2022 7:40:34 PM.020] LSPD First Response: [TRACE] John Tron (S_M_Y_SWAT_01) was set as a cop
[11/30/2022 7:40:34 PM.020] LSPD First Response: [TRACE] New cop added without cop data!
[11/30/2022 7:40:34 PM.021] LSPD First Response: [TRACE] Daniel Vegas (S_M_Y_SWAT_01) was set as a cop
[11/30/2022 7:40:34 PM.433] LSPD First Response: [TRACE] Allowed civilian to shoot
[11/30/2022 7:40:34 PM.622] LSPD First Response: [TRACE] Derby Gib killed by Luke Duke
[11/30/2022 7:40:34 PM.623] LSPD First Response: [TRACE] Derby Gib (S_M_Y_COP_01) was damaged.
[11/30/2022 7:40:34 PM.623] LSPD First Response: [TRACE] Derby Gib (S_M_Y_COP_01) left combat.
[11/30/2022 7:40:35 PM.140] LSPD First Response: [TRACE] Luke Duke (MP_M_FREEMODE_01) was damaged.
[11/30/2022 7:40:35 PM.188] LSPD First Response: [TRACE] Allowed civilian to shoot
[11/30/2022 7:40:35 PM.213] LSPD First Response: [TRACE] Allowed civilian to shoot
[11/30/2022 7:40:35 PM.287] LSPD First Response: [TRACE] Allowed civilian to shoot
[11/30/2022 7:40:37 PM.152] LSPD First Response: [TRACE] Allowed civilian to shoot
[11/30/2022 7:40:37 PM.701] LSPD First Response: [TRACE] Luke Duke (MP_M_FREEMODE_01) was damaged.
[11/30/2022 7:40:37 PM.868] LSPD First Response: [TRACE] Allowed civilian to shoot
[11/30/2022 7:40:39 PM.607] LSPD First Response: [TRACE] George Carsona (S_M_Y_COP_01) entered combat with target: Luke Duke (MP_M_FREEMODE_01)
[11/30/2022 7:40:39 PM.607] LSPD First Response: [TRACE] Jaylon Gates (S_M_Y_COP_01) entered combat with target: Luke Duke (MP_M_FREEMODE_01)
[11/30/2022 7:40:40 PM.080] BackWeapon: Creating weapon on back of ped because ped equipped new weapon
[11/30/2022 7:40:40 PM.550] LSPD First Response: [TRACE] Luke Duke (MP_M_FREEMODE_01) was damaged.
[11/30/2022 7:40:41 PM.431] LSPD First Response: [TRACE] Allowed civilian to shoot
[11/30/2022 7:40:42 PM.144] LSPD First Response: [TRACE] Allowed civilian to shoot
[11/30/2022 7:40:42 PM.183] LSPD First Response: [TRACE] Allowed civilian to shoot
[11/30/2022 7:40:42 PM.353] LSPD First Response: [TRACE] Allowed civilian to shoot
[11/30/2022 7:40:42 PM.662] LSPD First Response: [TRACE] Luke Duke (MP_M_FREEMODE_01) was damaged.
[11/30/2022 7:40:43 PM.633] LSPD First Response: [TRACE] Allowed civilian to shoot
[11/30/2022 7:40:44 PM.664] LSPD First Response: [TRACE] Allowed civilian to shoot
[11/30/2022 7:40:45 PM.953] LSPD First Response: [TRACE] Allowed civilian to shoot
[11/30/2022 7:40:46 PM.822] LSPD First Response: [TRACE] Allowed civilian to shoot
[11/30/2022 7:40:48 PM.013] LSPD First Response: [TRACE] Allowed civilian to shoot
[11/30/2022 7:40:48 PM.189] BackWeapon: Weapon created on back of ped because ped put weapon away
[11/30/2022 7:40:50 PM.919] LSPD First Response: [TRACE] Jay Brookside (MP_M_FREEMODE_01) left combat.
[11/30/2022 7:40:50 PM.920] LSPD First Response: [TRACE] Tony Gavino (S_M_Y_COP_01) left combat.
[11/30/2022 7:40:51 PM.015] LSPD First Response: [TRACE] Aleksei Bartowski (S_M_Y_COP_01) left combat.
[11/30/2022 7:40:51 PM.959] LSPD First Response: [TRACE] Barry Wakenbake (S_M_Y_COP_01) left combat.
[11/30/2022 7:40:52 PM.186] LSPD First Response: [TRACE] Marcus Carter killed by Jessica Holiday
[11/30/2022 7:40:53 PM.053] LSPD First Response: [TRACE] Jaylon Gates (S_M_Y_COP_01) left combat.
[11/30/2022 7:40:53 PM.523] LSPD First Response: [TRACE] New cop added without cop data!
[11/30/2022 7:40:53 PM.523] LSPD First Response: [TRACE] Hampus Qvarnstrom (S_M_Y_COP_01) was set as a cop
[11/30/2022 7:40:53 PM.523] LSPD First Response: [TRACE] New cop added without cop data!
[11/30/2022 7:40:53 PM.524] LSPD First Response: [TRACE] Michael Berg (S_M_Y_COP_01) was set as a cop
[11/30/2022 7:40:53 PM.525] LSPD First Response: [TRACE] New cop added without cop data!
[11/30/2022 7:40:53 PM.525] LSPD First Response: [TRACE] Ian Stuart (S_M_Y_COP_01) was set as a cop
[11/30/2022 7:40:53 PM.567] LSPD First Response: [TRACE] George Carsona (S_M_Y_COP_01) left combat.
[11/30/2022 7:40:53 PM.626] LSPD First Response: [TRACE] Allowed civilian to shoot
[11/30/2022 7:40:54 PM.993] BackWeapon: Ped with weapon on back removed because it is no longer valid
[11/30/2022 7:40:56 PM.692] LSPD First Response: [TRACE] New cop added without cop data!
[11/30/2022 7:40:56 PM.693] LSPD First Response: [TRACE] Han Lue (S_M_Y_COP_01) was set as a cop
[11/30/2022 7:40:56 PM.693] LSPD First Response: [TRACE] New cop added without cop data!
[11/30/2022 7:40:56 PM.694] LSPD First Response: [TRACE] Fred Wrightler (S_M_Y_COP_01) was set as a cop
[11/30/2022 7:40:58 PM.932] LSPD First Response: [TRACE] Christian Cooper (A_M_Y_STBLA_02) was damaged.
[11/30/2022 7:40:59 PM.106] LSPD First Response: [TRACE] Luca Rodriguez (A_M_Y_STBLA_02) was damaged.
[11/30/2022 7:41:01 PM.237] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #12 Content Manager
[11/30/2022 7:41:01 PM.238] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #12)
[11/30/2022 7:41:05 PM.388] LSPD First Response: [TRACE] Jerry Freeman (S_M_M_GENTRANSPORT) was damaged.
[11/30/2022 7:41:05 PM.905] LSPD First Response: [TRACE] Jerry Freeman (S_M_M_GENTRANSPORT) was damaged.
[11/30/2022 7:41:06 PM.417] LSPD First Response: [TRACE] Jerry Freeman (S_M_M_GENTRANSPORT) was damaged.
[11/30/2022 7:41:06 PM.936] LSPD First Response: [TRACE] Jerry Freeman killed by Luke Duke
[11/30/2022 7:41:06 PM.936] LSPD First Response: [TRACE] Jerry Freeman (S_M_M_GENTRANSPORT) was damaged.
[11/30/2022 7:41:09 PM.720] BackWeapon: Adding best weapon to ped from inventory
[11/30/2022 7:41:10 PM.596] BackWeapon: Ped with accepted weapon added
[11/30/2022 7:41:10 PM.596] BackWeapon: Weapon deleted because it was equipped
[11/30/2022 7:41:11 PM.029] LSPD First Response: [TRACE] David Jefferson (A_M_Y_STBLA_02) was damaged.
[11/30/2022 7:41:11 PM.542] LSPD First Response: [TRACE] David Jefferson killed by Luke Duke
[11/30/2022 7:41:11 PM.542] LSPD First Response: [TRACE] David Jefferson (A_M_Y_STBLA_02) was damaged.
[11/30/2022 7:41:14 PM.214] LSPD First Response: [TRACE] Fred Wrightler (S_M_Y_COP_01) entered combat with target: Luke Duke (MP_M_FREEMODE_01)
[11/30/2022 7:41:14 PM.215] LSPD First Response: [TRACE] Han Lue (S_M_Y_COP_01) entered combat with target: Luke Duke (MP_M_FREEMODE_01)
[11/30/2022 7:41:14 PM.727] LSPD First Response: [TRACE] Michael Berg (S_M_Y_COP_01) was damaged.
[11/30/2022 7:41:15 PM.015] LSPD First Response: [TRACE] Hampus Qvarnstrom (S_M_Y_COP_01) was damaged.
[11/30/2022 7:41:16 PM.293] LSPD First Response: [TRACE] Michael Berg (S_M_Y_COP_01) entered combat with target: Luke Duke (MP_M_FREEMODE_01)
[11/30/2022 7:41:17 PM.591] LSPD First Response: [TRACE] Hampus Qvarnstrom (S_M_Y_COP_01) was damaged.
[11/30/2022 7:41:18 PM.093] LSPD First Response: [TRACE] Hampus Qvarnstrom (S_M_Y_COP_01) entered combat with target: Luke Duke (MP_M_FREEMODE_01)
[11/30/2022 7:41:20 PM.012] LSPD First Response: [TRACE] Allowed civilian to shoot
[11/30/2022 7:41:20 PM.162] LSPD First Response: [TRACE] New cop added without cop data!
[11/30/2022 7:41:20 PM.163] LSPD First Response: [TRACE] Danny Brown (S_M_Y_COP_01) was set as a cop
[11/30/2022 7:41:20 PM.163] LSPD First Response: [TRACE] New cop added without cop data!
[11/30/2022 7:41:20 PM.163] LSPD First Response: [TRACE] Vito Geordano (S_M_Y_COP_01) was set as a cop
[11/30/2022 7:41:20 PM.164] LSPD First Response: [TRACE] Han Lue killed by Luke Duke
[11/30/2022 7:41:20 PM.164] LSPD First Response: [TRACE] Han Lue (S_M_Y_COP_01) was damaged.
[11/30/2022 7:41:20 PM.164] LSPD First Response: [TRACE] Han Lue (S_M_Y_COP_01) left combat.
[11/30/2022 7:41:24 PM.796] LSPD First Response: [TRACE] Aleksei Bartowski (S_M_Y_COP_01) entered combat with target: Luke Duke (MP_M_FREEMODE_01)
[11/30/2022 7:41:24 PM.820] LSPD First Response: [TRACE] Tony Gavino (S_M_Y_COP_01) entered combat with target: Luke Duke (MP_M_FREEMODE_01)
[11/30/2022 7:41:24 PM.978] BackWeapon: Adding best weapon to ped from inventory
[11/30/2022 7:41:24 PM.982] BackWeapon: Ped with accepted weapon added
[11/30/2022 7:41:24 PM.983] BackWeapon: Weapon deleted because it was equipped
[11/30/2022 7:41:25 PM.473] LSPD First Response: [TRACE] Allowed civilian to shoot
[11/30/2022 7:41:29 PM.366] LSPD First Response: [TRACE] Allowed civilian to shoot
[11/30/2022 7:41:29 PM.388] LSPD First Response: [TRACE] Allowed civilian to shoot
[11/30/2022 7:41:29 PM.479] LSPD First Response: [TRACE] Allowed civilian to shoot
[11/30/2022 7:41:29 PM.707] BackWeapon: Weapon deleted because it was equipped
[11/30/2022 7:41:29 PM.922] LSPD First Response: [TRACE] Luke Duke (MP_M_FREEMODE_01) was damaged.
[11/30/2022 7:41:29 PM.945] LSPD First Response: [TRACE] Fred Wrightler (S_M_Y_COP_01) was damaged.
[11/30/2022 7:41:30 PM.455] LSPD First Response: [TRACE] Fred Wrightler (S_M_Y_COP_01) was damaged.
[11/30/2022 7:41:30 PM.686] BackWeapon: Adding best weapon to ped from inventory
[11/30/2022 7:41:30 PM.691] BackWeapon: Ped with accepted weapon added
[11/30/2022 7:41:30 PM.691] BackWeapon: Weapon deleted because it was equipped
[11/30/2022 7:41:30 PM.785] LSPD First Response: [TRACE] Allowed civilian to shoot
[11/30/2022 7:41:30 PM.856] LSPD First Response: [TRACE] Allowed civilian to shoot
[11/30/2022 7:41:30 PM.879] LSPD First Response: [TRACE] Allowed civilian to shoot
[11/30/2022 7:41:31 PM.020] LSPD First Response: [TRACE] Allowed civilian to shoot
[11/30/2022 7:41:31 PM.066] LSPD First Response: [TRACE] Allowed civilian to shoot
[11/30/2022 7:41:31 PM.207] LSPD First Response: [TRACE] Allowed civilian to shoot
[11/30/2022 7:41:31 PM.207] LSPD First Response: [TRACE] Allowed civilian to shoot
[11/30/2022 7:41:31 PM.454] LSPD First Response: [TRACE] Luke Duke (MP_M_FREEMODE_01) was damaged.
[11/30/2022 7:41:31 PM.733] LSPD First Response: [TRACE] Allowed civilian to shoot
[11/30/2022 7:41:31 PM.961] LSPD First Response: [TRACE] Luke Duke (MP_M_FREEMODE_01) was damaged.
[11/30/2022 7:41:32 PM.742] LSPD First Response: [TRACE] Allowed civilian to shoot
[11/30/2022 7:41:32 PM.764] LSPD First Response: [TRACE] Allowed civilian to shoot
[11/30/2022 7:41:33 PM.817] LSPD First Response: [TRACE] Allowed civilian to shoot
[11/30/2022 7:41:34 PM.038] LSPD First Response: [TRACE] Allowed civilian to shoot
[11/30/2022 7:41:34 PM.075] LSPD First Response: [TRACE] Aleksei Bartowski (S_M_Y_COP_01) was damaged.
[11/30/2022 7:41:34 PM.582] LSPD First Response: [TRACE] Luke Duke (MP_M_FREEMODE_01) was damaged.
[11/30/2022 7:41:35 PM.090] LSPD First Response: [TRACE] Jaylon Gates (S_M_Y_COP_01) entered combat with target: Luke Duke (MP_M_FREEMODE_01)
[11/30/2022 7:41:35 PM.114] LSPD First Response: [TRACE] Allowed civilian to shoot
[11/30/2022 7:41:35 PM.231] BackWeapon: Creating weapon on back of ped because ped equipped new weapon
[11/30/2022 7:41:35 PM.236] BackWeapon: Weapon deleted because it is not in ped's inventory
[11/30/2022 7:41:35 PM.438] LSPD First Response: [TRACE] Allowed civilian to shoot
[11/30/2022 7:41:35 PM.461] LSPD First Response: [TRACE] Allowed civilian to shoot
[11/30/2022 7:41:35 PM.554] LSPD First Response: [TRACE] Allowed civilian to shoot
[11/30/2022 7:41:35 PM.599] LSPD First Response: [TRACE] George Carsona (S_M_Y_COP_01) entered combat with target: Luke Duke (MP_M_FREEMODE_01)
[11/30/2022 7:41:35 PM.656] LSPD First Response: [TRACE] ShutdownRunningComponentsAfterPlayerDeath
[11/30/2022 7:41:35 PM.713] LSPD First Response: [TRACE] Allowed civilian to shoot
[11/30/2022 7:41:36 PM.119] LSPD First Response: [TRACE] Luke Duke (MP_M_FREEMODE_01) was damaged.
[11/30/2022 7:41:37 PM.073] LSPD First Response: [TRACE] Allowed civilian to shoot
[11/30/2022 7:41:37 PM.673] LSPD First Response: [TRACE] Allowed civilian to shoot
[11/30/2022 7:41:42 PM.263] LSPD First Response: [TRACE] Allowed civilian to shoot
[11/30/2022 7:41:44 PM.461] BackWeapon: Ped with weapon equipped removed because it is no longer valid
[11/30/2022 7:41:44 PM.462] BackWeapon: Ped with weapon equipped removed because it is no longer valid
[11/30/2022 7:41:44 PM.462] BackWeapon: Ped with weapon on back removed because it is no longer valid
[11/30/2022 7:41:44 PM.462] BackWeapon: Ped with weapon on back removed because it is no longer valid
[11/30/2022 7:41:47 PM.030] LSPD First Response: [TRACE] Preloading rocam1
[11/30/2022 7:41:47 PM.031] LSPD First Response: [TRACE] Created rocam1 at X:-555.6528 Y:-145.4567 Z:38.72502
[11/30/2022 7:41:47 PM.031] LSPD First Response: [TRACE] AmbientStationSpawn: Added rocam1 at Rockford Hills BAEP
[11/30/2022 7:41:47 PM.032] LSPD First Response: [TRACE] Preloading rocam1
[11/30/2022 7:41:47 PM.032] LSPD First Response: [TRACE] Created rocam1 at X:-568.3508 Y:-166.3393 Z:38.54008
[11/30/2022 7:41:47 PM.032] LSPD First Response: [TRACE] AmbientStationSpawn: Added rocam1 at Rockford Hills BAEP
[11/30/2022 7:41:47 PM.032] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[11/30/2022 7:41:47 PM.041] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom ()
[11/30/2022 7:41:47 PM.055] LSPD First Response: [TRACE] Alex Steele (MP_M_FREEMODE_01) was set as a cop
[11/30/2022 7:41:47 PM.056] LSPD First Response: [TRACE] Assigned ped to PoliceStation #3 (Ambient)
[11/30/2022 7:41:47 PM.061] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[11/30/2022 7:41:47 PM.070] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom ()
[11/30/2022 7:41:47 PM.080] LSPD First Response: [TRACE] Anthony DiNozzo (MP_M_FREEMODE_01) was set as a cop
[11/30/2022 7:41:47 PM.080] LSPD First Response: [TRACE] Assigned ped to PoliceStation #3 (Ambient)
[11/30/2022 7:41:57 PM.834] LSPD First Response: [TRACE] Noah McCarson killed by Luke Duke
[11/30/2022 7:41:57 PM.834] LSPD First Response: [TRACE] Noah McCarson (A_M_Y_GENSTREET_01) was damaged.
[11/30/2022 7:42:00 PM.892] LSPD First Response: [TRACE] Preloading rocam1
[11/30/2022 7:42:00 PM.893] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[11/30/2022 7:42:00 PM.951] LSPD First Response: [TRACE] Preloading rocam1
[11/30/2022 7:42:00 PM.952] LSPD First Response: [TRACE] Created rocam1 at X:-573.7473 Y:-507.349 Z:25.69796
[11/30/2022 7:42:00 PM.975] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[11/30/2022 7:42:00 PM.984] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[11/30/2022 7:42:00 PM.986] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit sahp_motor_b
[11/30/2022 7:42:00 PM.986] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit sahp_motor_b
[11/30/2022 7:42:00 PM.994] LSPD First Response: [TRACE] Keegan Macmaster (MP_M_FREEMODE_01) was set as a cop
[11/30/2022 7:42:01 PM.020] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[11/30/2022 7:42:01 PM.029] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[11/30/2022 7:42:01 PM.031] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit sahp_motor_b
[11/30/2022 7:42:01 PM.031] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit sahp_motor_b
[11/30/2022 7:42:01 PM.039] LSPD First Response: [TRACE] Drake Harper (MP_M_FREEMODE_01) was set as a cop
[11/30/2022 7:42:01 PM.068] LSPD First Response: [TRACE] AmbientSpawn - spawned: rocam1
[11/30/2022 7:42:03 PM.475] LSPD First Response: [TRACE] Holly Woodward (A_F_M_BEVHILLS_01) was damaged.
[11/30/2022 7:42:03 PM.609] LSPD First Response: [TRACE] Katashi Hachiro (A_F_M_BEVHILLS_02) was damaged.
[11/30/2022 7:42:07 PM.137] LSPD First Response: [TRACE] Lily Ward (A_F_M_BEVHILLS_01) was damaged.
[11/30/2022 7:42:08 PM.669] LSPD First Response: [TRACE] Lily Ward (A_F_M_BEVHILLS_01) was damaged.
[11/30/2022 7:42:16 PM.092] LSPD First Response: [TRACE] Preloading POLICE4
[11/30/2022 7:42:16 PM.092] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[11/30/2022 7:42:16 PM.138] LSPD First Response: [TRACE] Preloading POLICE4
[11/30/2022 7:42:16 PM.138] LSPD First Response: [TRACE] Created police4 at X:-642.5364 Y:-454.2606 Z:35.6864
[11/30/2022 7:42:16 PM.161] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[11/30/2022 7:42:16 PM.169] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[11/30/2022 7:42:16 PM.171] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit iaa_casual
[11/30/2022 7:42:16 PM.171] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit iaa_casual
[11/30/2022 7:42:16 PM.178] LSPD First Response: [TRACE] Frankie Swift (MP_M_FREEMODE_01) was set as a cop
[11/30/2022 7:42:16 PM.201] LSPD First Response: [TRACE] AmbientSpawn - spawned: police4
[11/30/2022 7:42:20 PM.303] LSPD First Response: [TRACE] New cop added without cop data!
[11/30/2022 7:42:20 PM.304] LSPD First Response: [TRACE] Jordan Garcia (S_M_Y_COP_01) was set as a cop
[11/30/2022 7:42:20 PM.304] LSPD First Response: [TRACE] New cop added without cop data!
[11/30/2022 7:42:20 PM.305] LSPD First Response: [TRACE] Steve Walker (S_M_Y_COP_01) was set as a cop
[11/30/2022 7:42:21 PM.953] LSPD First Response: [TRACE] Lily Ward killed by Luke Duke
[11/30/2022 7:42:21 PM.953] LSPD First Response: [TRACE] Lily Ward (A_F_M_BEVHILLS_01) was damaged.
[11/30/2022 7:42:24 PM.364] LSPD First Response: [TRACE] New cop added without cop data!
[11/30/2022 7:42:24 PM.365] LSPD First Response: [TRACE] Riku Otonashi (S_M_Y_COP_01) was set as a cop
[11/30/2022 7:42:24 PM.365] LSPD First Response: [TRACE] New cop added without cop data!
[11/30/2022 7:42:24 PM.366] LSPD First Response: [TRACE] Blake Newsham (S_M_Y_COP_01) was set as a cop
[11/30/2022 7:42:46 PM.957] LSPD First Response: [TRACE] Jordan Garcia (S_M_Y_COP_01) entered combat with target: Luke Duke (MP_M_FREEMODE_01)
[11/30/2022 7:42:46 PM.958] LSPD First Response: [TRACE] Steve Walker (S_M_Y_COP_01) entered combat with target: Luke Duke (MP_M_FREEMODE_01)
[11/30/2022 7:42:49 PM.237] LSPD First Response: [TRACE] Allowed civilian to shoot
[11/30/2022 7:42:50 PM.046] LSPD First Response: [TRACE] Jordan Garcia killed by Luke Duke
[11/30/2022 7:42:50 PM.046] LSPD First Response: [TRACE] Jordan Garcia (S_M_Y_COP_01) was damaged.
[11/30/2022 7:42:50 PM.046] LSPD First Response: [TRACE] Jordan Garcia (S_M_Y_COP_01) left combat.
[11/30/2022 7:42:50 PM.140] LSPD First Response: [TRACE] Allowed civilian to shoot
[11/30/2022 7:42:50 PM.568] LSPD First Response: [TRACE] Steve Walker killed by Luke Duke
[11/30/2022 7:42:50 PM.569] LSPD First Response: [TRACE] Steve Walker (S_M_Y_COP_01) was damaged.
[11/30/2022 7:42:50 PM.569] LSPD First Response: [TRACE] Steve Walker (S_M_Y_COP_01) left combat.
[11/30/2022 7:42:52 PM.630] LSPD First Response: [TRACE] New cop added without cop data!
[11/30/2022 7:42:52 PM.630] LSPD First Response: [TRACE] Andrew McDougle (S_M_Y_COP_01) was set as a cop
[11/30/2022 7:42:52 PM.631] LSPD First Response: [TRACE] New cop added without cop data!
[11/30/2022 7:42:52 PM.631] LSPD First Response: [TRACE] Ima Richman (S_M_Y_COP_01) was set as a cop
[11/30/2022 7:42:54 PM.714] LSPD First Response: [TRACE] New cop added without cop data!
[11/30/2022 7:42:54 PM.715] LSPD First Response: [TRACE] John Cooper (S_M_Y_COP_01) was set as a cop
[11/30/2022 7:42:54 PM.716] LSPD First Response: [TRACE] New cop added without cop data!
[11/30/2022 7:42:54 PM.716] LSPD First Response: [TRACE] Daemon Miles (S_M_Y_COP_01) was set as a cop
[11/30/2022 7:42:56 PM.758] LSPD First Response: [TRACE] New cop added without cop data!
[11/30/2022 7:42:56 PM.758] LSPD First Response: [TRACE] Garry Vogerton (S_M_Y_COP_01) was set as a cop
[11/30/2022 7:42:56 PM.759] LSPD First Response: [TRACE] New cop added without cop data!
[11/30/2022 7:42:56 PM.759] LSPD First Response: [TRACE] David Marles (S_M_Y_COP_01) was set as a cop
[11/30/2022 7:42:56 PM.760] LSPD First Response: [TRACE] John Cooper (S_M_Y_COP_01) was damaged.
[11/30/2022 7:42:56 PM.760] LSPD First Response: [TRACE] Daemon Miles (S_M_Y_COP_01) was damaged.
[11/30/2022 7:43:02 PM.414] LSPD First Response: [TRACE] New cop added without cop data!
[11/30/2022 7:43:02 PM.414] LSPD First Response: [TRACE] Guilcon Giron (S_M_Y_COP_01) was set as a cop
[11/30/2022 7:43:02 PM.415] LSPD First Response: [TRACE] New cop added without cop data!
[11/30/2022 7:43:02 PM.415] LSPD First Response: [TRACE] Brian Ericson (S_M_Y_COP_01) was set as a cop
[11/30/2022 7:43:02 PM.416] LSPD First Response: [TRACE] Andrew McDougle (S_M_Y_COP_01) entered combat with target: Luke Duke (MP_M_FREEMODE_01)
[11/30/2022 7:43:02 PM.417] LSPD First Response: [TRACE] Ima Richman (S_M_Y_COP_01) entered combat with target: Luke Duke (MP_M_FREEMODE_01)
[11/30/2022 7:43:02 PM.918] LSPD First Response: [TRACE] John Cooper (S_M_Y_COP_01) was damaged.
[11/30/2022 7:43:02 PM.919] LSPD First Response: [TRACE] Daemon Miles (S_M_Y_COP_01) was damaged.
[11/30/2022 7:43:03 PM.419] LSPD First Response: [TRACE] John Cooper (S_M_Y_COP_01) was damaged.
[11/30/2022 7:43:03 PM.419] LSPD First Response: [TRACE] Daemon Miles (S_M_Y_COP_01) was damaged.
[11/30/2022 7:43:04 PM.960] LSPD First Response: [TRACE] Daemon Miles (S_M_Y_COP_01) entered combat with target: Luke Duke (MP_M_FREEMODE_01)
[11/30/2022 7:43:05 PM.485] LSPD First Response: [TRACE] John Cooper (S_M_Y_COP_01) entered combat with target: Luke Duke (MP_M_FREEMODE_01)
[11/30/2022 7:43:07 PM.772] LSPD First Response: [TRACE] Allowed civilian to shoot
[11/30/2022 7:43:08 PM.182] BackWeapon: Adding best weapon to ped from inventory
[11/30/2022 7:43:08 PM.186] BackWeapon: Ped with accepted weapon added
[11/30/2022 7:43:08 PM.186] BackWeapon: Weapon deleted because it was equipped
[11/30/2022 7:43:08 PM.452] LSPD First Response: [TRACE] Allowed civilian to shoot
[11/30/2022 7:43:08 PM.508] LSPD First Response: [TRACE] Allowed civilian to shoot
[11/30/2022 7:43:08 PM.556] LSPD First Response: [TRACE] New cop added without cop data!
[11/30/2022 7:43:08 PM.557] LSPD First Response: [TRACE] James Cameron (S_M_Y_SWAT_01) was set as a cop
[11/30/2022 7:43:08 PM.557] LSPD First Response: [TRACE] New cop added without cop data!
[11/30/2022 7:43:08 PM.558] LSPD First Response: [TRACE] Johnny Drake (S_M_Y_SWAT_01) was set as a cop
[11/30/2022 7:43:08 PM.558] LSPD First Response: [TRACE] New cop added without cop data!
[11/30/2022 7:43:08 PM.558] LSPD First Response: [TRACE] Jimmy Clancy (S_M_Y_SWAT_01) was set as a cop
[11/30/2022 7:43:08 PM.559] LSPD First Response: [TRACE] John Cooper (S_M_Y_COP_01) was damaged.
[11/30/2022 7:43:08 PM.605] BackWeapon: Adding best weapon to ped from inventory
[11/30/2022 7:43:08 PM.609] BackWeapon: Adding best weapon to ped from inventory
[11/30/2022 7:43:09 PM.068] LSPD First Response: [TRACE] Daemon Miles (S_M_Y_COP_01) left combat.
[11/30/2022 7:43:09 PM.551] LSPD First Response: [TRACE] Allowed civilian to shoot
[11/30/2022 7:43:09 PM.574] LSPD First Response: [TRACE] Luke Duke (MP_M_FREEMODE_01) was damaged.
[11/30/2022 7:43:10 PM.075] LSPD First Response: [TRACE] Luke Duke (MP_M_FREEMODE_01) was damaged.
[11/30/2022 7:43:10 PM.925] LSPD First Response: [TRACE] Removing ped from PoliceStation #3 (Ambient)
[11/30/2022 7:43:10 PM.926] LSPD First Response: [TRACE] Removing ped from PoliceStation #3 (Ambient)
[11/30/2022 7:43:10 PM.926] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #3 Content Manager
[11/30/2022 7:43:10 PM.926] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #3)
[11/30/2022 7:43:10 PM.949] LSPD First Response: [TRACE] Ped Anthony DiNozzo has become idle again
[11/30/2022 7:43:10 PM.950] LSPD First Response: [TRACE] Ped Alex Steele has become idle again
[11/30/2022 7:43:11 PM.125] LSPD First Response: [TRACE] Daemon Miles (S_M_Y_COP_01) entered combat with target: Luke Duke (MP_M_FREEMODE_01)
[11/30/2022 7:43:12 PM.646] LSPD First Response: [TRACE] Allowed civilian to shoot
[11/30/2022 7:43:13 PM.213] LSPD First Response: [TRACE] Allowed civilian to shoot
[11/30/2022 7:43:13 PM.532] LSPD First Response: [TRACE] Allowed civilian to shoot
[11/30/2022 7:43:14 PM.176] LSPD First Response: [TRACE] Luke Duke (MP_M_FREEMODE_01) was damaged.
[11/30/2022 7:43:15 PM.219] LSPD First Response: [TRACE] Andrew McDougle (S_M_Y_COP_01) was damaged.
[11/30/2022 7:43:15 PM.271] LSPD First Response: [TRACE] Allowed civilian to shoot
[11/30/2022 7:43:15 PM.746] LSPD First Response: [TRACE] Andrew McDougle (S_M_Y_COP_01) was damaged.
[11/30/2022 7:43:17 PM.344] BackWeapon: Creating weapon on back of ped because ped equipped new weapon
[11/30/2022 7:43:17 PM.351] BackWeapon: Weapon deleted because it is not in ped's inventory
[11/30/2022 7:43:17 PM.629] BackWeapon: Ped with accepted weapon added
[11/30/2022 7:43:17 PM.800] LSPD First Response: [TRACE] John Cooper (S_M_Y_COP_01) left combat.
[11/30/2022 7:43:18 PM.351] LSPD First Response: [TRACE] Allowed civilian to shoot
[11/30/2022 7:43:19 PM.072] LSPD First Response: [TRACE] Allowed civilian to shoot
[11/30/2022 7:43:19 PM.708] LSPD First Response: [TRACE] Allowed civilian to shoot
[11/30/2022 7:43:19 PM.793] LSPD First Response: [TRACE] Allowed civilian to shoot
[11/30/2022 7:43:20 PM.311] LSPD First Response: [TRACE] New cop added without cop data!
[11/30/2022 7:43:20 PM.312] LSPD First Response: [TRACE] Brandon DiCamillo (S_M_Y_COP_01) was set as a cop
[11/30/2022 7:43:20 PM.313] LSPD First Response: [TRACE] New cop added without cop data!
[11/30/2022 7:43:20 PM.313] LSPD First Response: [TRACE] Charlie Vendezel (S_M_Y_COP_01) was set as a cop
[11/30/2022 7:43:20 PM.744] LSPD First Response: [TRACE] Allowed civilian to shoot
[11/30/2022 7:43:20 PM.897] LSPD First Response: [TRACE] Allowed civilian to shoot
[11/30/2022 7:43:20 PM.920] LSPD First Response: [TRACE] Allowed civilian to shoot
[11/30/2022 7:43:21 PM.297] LSPD First Response: [TRACE] Luke Duke (MP_M_FREEMODE_01) was damaged.
[11/30/2022 7:43:21 PM.902] LSPD First Response: [TRACE] Daemon Miles killed by Luke Duke
[11/30/2022 7:43:21 PM.903] LSPD First Response: [TRACE] Daemon Miles (S_M_Y_COP_01) was damaged.
[11/30/2022 7:43:21 PM.903] LSPD First Response: [TRACE] Daemon Miles (S_M_Y_COP_01) left combat.
[11/30/2022 7:43:22 PM.319] LSPD First Response: [TRACE] Allowed civilian to shoot
[11/30/2022 7:43:22 PM.366] BackWeapon: Weapon created on back of ped because ped put weapon away
[11/30/2022 7:43:22 PM.367] BackWeapon: Weapon deleted because it is not in ped's inventory
[11/30/2022 7:43:22 PM.420] LSPD First Response: [TRACE] John Cooper killed by Luke Duke
[11/30/2022 7:43:22 PM.420] LSPD First Response: [TRACE] John Cooper (S_M_Y_COP_01) was damaged.
[11/30/2022 7:43:23 PM.973] LSPD First Response: [TRACE] Allowed civilian to shoot
[11/30/2022 7:43:24 PM.928] LSPD First Response: [TRACE] Allowed civilian to shoot
[11/30/2022 7:43:25 PM.947] LSPD First Response: [TRACE] New cop added without cop data!
[11/30/2022 7:43:25 PM.948] LSPD First Response: [TRACE] Andrew Bennett (S_M_Y_COP_01) was set as a cop
[11/30/2022 7:43:25 PM.948] LSPD First Response: [TRACE] New cop added without cop data!
[11/30/2022 7:43:25 PM.949] LSPD First Response: [TRACE] Craig County (S_M_Y_COP_01) was set as a cop
[11/30/2022 7:43:26 PM.952] LSPD First Response: [TRACE] Luke Duke (MP_M_FREEMODE_01) was damaged.
[11/30/2022 7:43:27 PM.227] LSPD First Response: [TRACE] Allowed civilian to shoot
[11/30/2022 7:43:27 PM.461] LSPD First Response: [TRACE] Luke Duke (MP_M_FREEMODE_01) was damaged.
[11/30/2022 7:43:27 PM.869] LSPD First Response: [TRACE] Allowed civilian to shoot
[11/30/2022 7:43:27 PM.965] LSPD First Response: [TRACE] Luke Duke (MP_M_FREEMODE_01) was damaged.
[11/30/2022 7:43:28 PM.133] LSPD First Response: [TRACE] Allowed civilian to shoot
[11/30/2022 7:43:28 PM.607] LSPD First Response: [TRACE] Ima Richman (S_M_Y_COP_01) was damaged.
[11/30/2022 7:43:29 PM.123] LSPD First Response: [TRACE] Ima Richman (S_M_Y_COP_01) was damaged.
[11/30/2022 7:43:30 PM.618] LSPD First Response: [TRACE] Allowed civilian to shoot
[11/30/2022 7:43:38 PM.615] LSPD First Response: [TRACE] Luke Duke (MP_M_FREEMODE_01) was damaged.
[11/30/2022 7:43:40 PM.156] LSPD First Response: [TRACE] Luke Duke (MP_M_FREEMODE_01) was damaged.
[11/30/2022 7:43:41 PM.855] LSPD First Response: [TRACE] Ima Richman (S_M_Y_COP_01) was damaged.
[11/30/2022 7:43:45 PM.853] LSPD First Response: [TRACE] New cop added without cop data!
[11/30/2022 7:43:45 PM.854] LSPD First Response: [TRACE] Carl Night (S_M_Y_COP_01) was set as a cop
[11/30/2022 7:43:45 PM.854] LSPD First Response: [TRACE] New cop added without cop data!
[11/30/2022 7:43:45 PM.855] LSPD First Response: [TRACE] Jack Johnson (S_M_Y_COP_01) was set as a cop
[11/30/2022 7:43:52 PM.073] LSPD First Response: [TRACE] Andrew McDougle killed by Luke Duke
[11/30/2022 7:43:52 PM.073] LSPD First Response: [TRACE] Andrew McDougle (S_M_Y_COP_01) was damaged.
[11/30/2022 7:43:52 PM.073] LSPD First Response: [TRACE] Andrew McDougle (S_M_Y_COP_01) left combat.
[11/30/2022 7:43:52 PM.837] LSPD First Response: [TRACE] Allowed civilian to shoot
[11/30/2022 7:43:53 PM.114] LSPD First Response: [TRACE] Ima Richman killed by Luke Duke
[11/30/2022 7:43:53 PM.114] LSPD First Response: [TRACE] Ima Richman (S_M_Y_COP_01) was damaged.
[11/30/2022 7:43:53 PM.114] LSPD First Response: [TRACE] Ima Richman (S_M_Y_COP_01) left combat.
[11/30/2022 7:43:55 PM.485] BackWeapon: Adding best weapon to ped from inventory
[11/30/2022 7:43:55 PM.489] BackWeapon: Ped with accepted weapon added
[11/30/2022 7:43:55 PM.489] BackWeapon: Weapon deleted because it was equipped
[11/30/2022 7:44:00 PM.706] LSPD First Response: [TRACE] Andrew Bennett (S_M_Y_COP_01) entered combat with target: Luke Duke (MP_M_FREEMODE_01)
[11/30/2022 7:44:01 PM.724] LSPD First Response: [TRACE] Craig County (S_M_Y_COP_01) entered combat with target: Luke Duke (MP_M_FREEMODE_01)
[11/30/2022 7:44:01 PM.773] LSPD First Response: [TRACE] Brian Ericson (S_M_Y_COP_01) entered combat with target: Luke Duke (MP_M_FREEMODE_01)
[11/30/2022 7:44:02 PM.241] LSPD First Response: [TRACE] Brandon DiCamillo (S_M_Y_COP_01) entered combat with target: Luke Duke (MP_M_FREEMODE_01)
[11/30/2022 7:44:02 PM.241] LSPD First Response: [TRACE] Jack Johnson (S_M_Y_COP_01) entered combat with target: Luke Duke (MP_M_FREEMODE_01)
[11/30/2022 7:44:02 PM.241] LSPD First Response: [TRACE] Carl Night (S_M_Y_COP_01) entered combat with target: Luke Duke (MP_M_FREEMODE_01)
[11/30/2022 7:44:02 PM.382] LSPD First Response: [TRACE] Guilcon Giron (S_M_Y_COP_01) entered combat with target: Luke Duke (MP_M_FREEMODE_01)
[11/30/2022 7:44:02 PM.757] LSPD First Response: [TRACE] Charlie Vendezel (S_M_Y_COP_01) entered combat with target: Luke Duke (MP_M_FREEMODE_01)
[11/30/2022 7:44:03 PM.711] BackWeapon: Ped with weapon equipped removed because it is no longer valid
[11/30/2022 7:44:05 PM.215] LSPD First Response: [TRACE] Allowed civilian to shoot
[11/30/2022 7:44:05 PM.239] LSPD First Response: [TRACE] Allowed civilian to shoot
[11/30/2022 7:44:05 PM.288] LSPD First Response: [TRACE] Allowed civilian to shoot
[11/30/2022 7:44:05 PM.433] BackWeapon: Adding best weapon to ped from inventory
[11/30/2022 7:44:05 PM.438] BackWeapon: Ped with accepted weapon added
[11/30/2022 7:44:05 PM.438] BackWeapon: Weapon deleted because it was equipped
[11/30/2022 7:44:05 PM.754] LSPD First Response: [TRACE] Allowed civilian to shoot
[11/30/2022 7:44:05 PM.958] LSPD First Response: [TRACE] Allowed civilian to shoot
[11/30/2022 7:44:06 PM.010] LSPD First Response: [TRACE] Allowed civilian to shoot
[11/30/2022 7:44:06 PM.261] LSPD First Response: [TRACE] Luke Duke (MP_M_FREEMODE_01) was damaged.
[11/30/2022 7:44:06 PM.335] LSPD First Response: [TRACE] Jack Johnson (S_M_Y_COP_01) was damaged.
[11/30/2022 7:44:06 PM.860] LSPD First Response: [TRACE] Carl Night (S_M_Y_COP_01) was damaged.
[11/30/2022 7:44:06 PM.860] LSPD First Response: [TRACE] Carl Night (S_M_Y_COP_01) left combat.
[11/30/2022 7:44:07 PM.251] LSPD First Response: [TRACE] Allowed civilian to shoot
[11/30/2022 7:44:07 PM.301] BackWeapon: Adding best weapon to ped from inventory
[11/30/2022 7:44:07 PM.306] BackWeapon: Ped with accepted weapon added
[11/30/2022 7:44:07 PM.306] BackWeapon: Weapon deleted because it was equipped
[11/30/2022 7:44:07 PM.383] LSPD First Response: [TRACE] Allowed civilian to shoot
[11/30/2022 7:44:07 PM.887] BackWeapon: Weapon created on back of ped because ped put weapon away
[11/30/2022 7:44:07 PM.889] BackWeapon: Weapon deleted because it is not in ped's inventory
[11/30/2022 7:44:07 PM.894] LSPD First Response: [TRACE] Jack Johnson (S_M_Y_COP_01) was damaged.
[11/30/2022 7:44:08 PM.178] LSPD First Response: [TRACE] Allowed civilian to shoot
[11/30/2022 7:44:08 PM.203] LSPD First Response: [TRACE] Allowed civilian to shoot
[11/30/2022 7:44:08 PM.440] LSPD First Response: [TRACE] New cop added without cop data!
[11/30/2022 7:44:08 PM.441] LSPD First Response: [TRACE] Elwir Mehich (S_M_Y_COP_01) was set as a cop
[11/30/2022 7:44:08 PM.441] LSPD First Response: [TRACE] New cop added without cop data!
[11/30/2022 7:44:08 PM.442] LSPD First Response: [TRACE] Adam Baker (S_M_Y_COP_01) was set as a cop
[11/30/2022 7:44:08 PM.917] LSPD First Response: [TRACE] Brandon DiCamillo killed by Luke Duke
[11/30/2022 7:44:08 PM.917] LSPD First Response: [TRACE] Brandon DiCamillo (S_M_Y_COP_01) was damaged.
[11/30/2022 7:44:08 PM.917] LSPD First Response: [TRACE] Brandon DiCamillo (S_M_Y_COP_01) left combat.
[11/30/2022 7:44:09 PM.948] LSPD First Response: [TRACE] Allowed civilian to shoot
[11/30/2022 7:44:10 PM.021] BackWeapon: Adding best weapon to ped from inventory
[11/30/2022 7:44:10 PM.026] BackWeapon: Ped with accepted weapon added
[11/30/2022 7:44:10 PM.026] BackWeapon: Weapon deleted because it was equipped
[11/30/2022 7:44:10 PM.383] LSPD First Response: [TRACE] Allowed civilian to shoot
[11/30/2022 7:44:10 PM.583] LSPD First Response: [TRACE] Allowed civilian to shoot
[11/30/2022 7:44:10 PM.927] LSPD First Response: [TRACE] Luke Duke (MP_M_FREEMODE_01) was damaged.
[11/30/2022 7:44:10 PM.978] LSPD First Response: [TRACE] Charlie Vendezel killed by Luke Duke
[11/30/2022 7:44:10 PM.979] LSPD First Response: [TRACE] Charlie Vendezel (S_M_Y_COP_01) was damaged.
[11/30/2022 7:44:10 PM.979] LSPD First Response: [TRACE] Charlie Vendezel (S_M_Y_COP_01) left combat.
[11/30/2022 7:44:11 PM.004] LSPD First Response: [TRACE] New cop added without cop data!
[11/30/2022 7:44:11 PM.005] LSPD First Response: [TRACE] Cooper Harris (S_M_Y_COP_01) was set as a cop
[11/30/2022 7:44:11 PM.005] LSPD First Response: [TRACE] New cop added without cop data!
[11/30/2022 7:44:11 PM.006] LSPD First Response: [TRACE] Charles Northman (S_M_Y_COP_01) was set as a cop
[11/30/2022 7:44:11 PM.323] BackWeapon: Weapon created on back of ped because ped put weapon away
[11/30/2022 7:44:11 PM.324] BackWeapon: Weapon deleted because it is not in ped's inventory
[11/30/2022 7:44:11 PM.558] LSPD First Response: [TRACE] ShutdownRunningComponentsAfterPlayerDeath
[11/30/2022 7:44:11 PM.957] LSPD First Response: [TRACE] Luke Duke (MP_M_FREEMODE_01) was damaged.
[11/30/2022 7:44:20 PM.276] LSPD First Response: [TRACE] New cop added without cop data!
[11/30/2022 7:44:20 PM.277] LSPD First Response: [TRACE] Corbon Zimbobwa (S_M_Y_SWAT_01) was set as a cop
[11/30/2022 7:44:20 PM.277] LSPD First Response: [TRACE] New cop added without cop data!
[11/30/2022 7:44:20 PM.277] LSPD First Response: [TRACE] Jerry Brown (S_M_Y_SWAT_01) was set as a cop
[11/30/2022 7:44:20 PM.278] LSPD First Response: [TRACE] New cop added without cop data!
[11/30/2022 7:44:20 PM.278] LSPD First Response: [TRACE] Giuseppe Delucci (S_M_Y_SWAT_01) was set as a cop
[11/30/2022 7:44:20 PM.881] BackWeapon: Ped with weapon equipped removed because it is no longer valid
[11/30/2022 7:44:20 PM.881] BackWeapon: Ped with weapon on back removed because it is no longer valid
[11/30/2022 7:44:20 PM.881] BackWeapon: Ped with weapon on back removed because it is no longer valid
[11/30/2022 7:44:20 PM.886] LSPD First Response: [TRACE] Preloading rocam1
[11/30/2022 7:44:20 PM.887] LSPD First Response: [TRACE] Created rocam1 at X:-559.7783 Y:-147.1107 Z:38.65532
[11/30/2022 7:44:20 PM.887] LSPD First Response: [TRACE] AmbientStationSpawn: Added rocam1 at Rockford Hills BAEP
[11/30/2022 7:44:20 PM.887] LSPD First Response: [TRACE] Preloading rocam1
[11/30/2022 7:44:20 PM.887] LSPD First Response: [TRACE] Created rocam1 at X:-584.9279 Y:-156.5866 Z:38.31198
[11/30/2022 7:44:20 PM.888] LSPD First Response: [TRACE] AmbientStationSpawn: Added rocam1 at Rockford Hills BAEP
[11/30/2022 7:44:27 PM.377] LSPD First Response: [TRACE] Preloading pm4
[11/30/2022 7:44:27 PM.378] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[11/30/2022 7:44:27 PM.429] LSPD First Response: [TRACE] Preloading pm4
[11/30/2022 7:44:27 PM.623] LSPD First Response: [TRACE] Created pm4 at X:-305.3031 Y:-403.1257 Z:30.83388
[11/30/2022 7:44:27 PM.647] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[11/30/2022 7:44:27 PM.656] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[11/30/2022 7:44:27 PM.665] LSPD First Response: [TRACE] Jacob Howardz (MP_M_FREEMODE_01) was set as a cop
[11/30/2022 7:44:27 PM.694] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[11/30/2022 7:44:27 PM.703] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[11/30/2022 7:44:27 PM.713] LSPD First Response: [TRACE] Artur Johnson (MP_M_FREEMODE_01) was set as a cop
[11/30/2022 7:44:27 PM.749] LSPD First Response: [TRACE] AmbientSpawn - spawned: pm4
[11/30/2022 7:44:32 PM.428] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #3 Content Manager
[11/30/2022 7:44:32 PM.428] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #3)
[11/30/2022 7:44:34 PM.568] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (Ambient)
[11/30/2022 7:44:34 PM.568] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (Ambient)
[11/30/2022 7:44:34 PM.568] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (Ambient)
[11/30/2022 7:44:34 PM.570] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (Ambient)
[11/30/2022 7:44:34 PM.571] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (Ambient)
[11/30/2022 7:44:34 PM.725] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (GameplayMandatory)
[11/30/2022 7:44:34 PM.997] LSPD First Response: [TRACE] New cop added without cop data!
[11/30/2022 7:44:34 PM.998] LSPD First Response: [TRACE] Pete Malloy (S_M_Y_COP_01) was set as a cop
[11/30/2022 7:44:34 PM.998] LSPD First Response: [TRACE] New cop added without cop data!
[11/30/2022 7:44:34 PM.999] LSPD First Response: [TRACE] Bishop Park (S_M_Y_COP_01) was set as a cop
[11/30/2022 7:44:34 PM.999] LSPD First Response: [TRACE] New cop added without cop data!
[11/30/2022 7:44:35 PM.000] LSPD First Response: [TRACE] Danny Remington (S_M_Y_COP_01) was set as a cop
[11/30/2022 7:44:35 PM.001] LSPD First Response: [TRACE] New cop added without cop data!
[11/30/2022 7:44:35 PM.001] LSPD First Response: [TRACE] Cody Wolf (S_M_Y_COP_01) was set as a cop
[11/30/2022 7:44:35 PM.001] LSPD First Response: [TRACE] New cop added without cop data!
[11/30/2022 7:44:35 PM.003] LSPD First Response: [TRACE] Megan Clegg (S_F_Y_COP_01) was set as a cop
[11/30/2022 7:44:35 PM.003] LSPD First Response: [TRACE] New cop added without cop data!
[11/30/2022 7:44:35 PM.003] LSPD First Response: [TRACE] Darren Jones (S_M_Y_COP_01) was set as a cop
[11/30/2022 7:44:35 PM.003] LSPD First Response: [TRACE] New cop added without cop data!
[11/30/2022 7:44:35 PM.004] LSPD First Response: [TRACE] Hannah Ettleman (S_F_Y_COP_01) was set as a cop
[11/30/2022 7:44:35 PM.004] LSPD First Response: [TRACE] New cop added without cop data!
[11/30/2022 7:44:35 PM.004] LSPD First Response: [TRACE] Noah McCarson (S_M_Y_COP_01) was set as a cop
[11/30/2022 7:44:35 PM.005] LSPD First Response: [TRACE] New cop added without cop data!
[11/30/2022 7:44:35 PM.005] LSPD First Response: [TRACE] Michael Knights (S_M_Y_COP_01) was set as a cop
[11/30/2022 7:44:35 PM.196] LSPD First Response: [TRACE] Populated PD
[11/30/2022 7:44:37 PM.256] LSPD First Response: [TRACE] Preloading pm3
[11/30/2022 7:44:37 PM.257] LSPD First Response: [TRACE] Created pm3 at X:446.3985 Y:-1026.087 Z:28.92508
[11/30/2022 7:44:37 PM.257] LSPD First Response: [TRACE] AmbientStationSpawn: Added pm3 at Downtown Policia Militar
[11/30/2022 7:44:37 PM.565] LSPD First Response: [TRACE] Preloading pm1
[11/30/2022 7:44:37 PM.566] LSPD First Response: [TRACE] Created pm1 at X:407.7591 Y:-1005.385 Z:28.26613
[11/30/2022 7:44:37 PM.566] LSPD First Response: [TRACE] AmbientStationSpawn: Added pm1 at Downtown Policia Militar
[11/30/2022 7:44:37 PM.567] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[11/30/2022 7:44:37 PM.575] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom ()
[11/30/2022 7:44:37 PM.576] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_d
[11/30/2022 7:44:37 PM.577] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_d
[11/30/2022 7:44:37 PM.584] LSPD First Response: [TRACE] Mark Dyer (MP_M_FREEMODE_01) was set as a cop
[11/30/2022 7:44:37 PM.584] LSPD First Response: [TRACE] Assigned ped to PoliceStation #5 (Ambient)
[11/30/2022 7:44:37 PM.585] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[11/30/2022 7:44:37 PM.593] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom ()
[11/30/2022 7:44:37 PM.602] LSPD First Response: [TRACE] Mario Holst (MP_M_FREEMODE_01) was set as a cop
[11/30/2022 7:44:37 PM.603] LSPD First Response: [TRACE] Assigned ped to PoliceStation #5 (Ambient)
[11/30/2022 7:44:37 PM.638] LSPD First Response: [TRACE] Thread Marker #6 initialized
[11/30/2022 7:44:38 PM.620] LSPD First Response: [TRACE] Mario Holst (MP_M_FREEMODE_01) was damaged.
[11/30/2022 7:44:46 PM.079] LSPD First Response: [TRACE] Started new menu thread MenuBase #31
[11/30/2022 7:44:46 PM.080] LSPD First Response: [TRACE] Started new menu thread MenuBase #32
[11/30/2022 7:44:46 PM.086] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[11/30/2022 7:44:46 PM.086] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[11/30/2022 7:44:46 PM.087] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/duty_selection.xml
[11/30/2022 7:44:46 PM.087] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files/Epic Games/GTAV/lspdfr/data/custom/duty_selection_eupfr.xml
[11/30/2022 7:44:46 PM.101] LSPD First Response: [TRACE] Started new menu thread MenuBase #33
[11/30/2022 7:44:50 PM.007] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[11/30/2022 7:44:50 PM.008] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[11/30/2022 7:44:50 PM.008] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/duty_selection.xml
[11/30/2022 7:44:50 PM.008] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files/Epic Games/GTAV/lspdfr/data/custom/duty_selection_eupfr.xml
[11/30/2022 7:44:50 PM.025] LSPD First Response: [TRACE] Setting player to doa from last agency
[11/30/2022 7:44:50 PM.064] LSPD First Response: [TRACE] Thread AgencySelector #1 initialized
[11/30/2022 7:44:50 PM.162] LSPD First Response: [TRACE] Starting custom cop walk style task
[11/30/2022 7:44:50 PM.162] LSPD First Response: [TRACE] Set last player walk style back: Cop
[11/30/2022 7:44:50 PM.166] LSPD First Response: [TRACE] Player went on duty.
[11/30/2022 7:44:50 PM.183] LSPD First Response: Folder is C:\Program Files\Epic Games\GTAV\plugins\lspdfr
[11/30/2022 7:44:53 PM.054] LSPD First Response: 686Callouts, Version=1.4.0.3, Culture=neutral, PublicKeyToken=null
[11/30/2022 7:44:53 PM.087] LSPD First Response: CalloutInterface, Version=1.3.0.0, Culture=neutral, PublicKeyToken=null
[11/30/2022 7:44:53 PM.092] LSPD First Response: CompuLite, Version=1.5.2.7, Culture=neutral, PublicKeyToken=null
[11/30/2022 7:44:53 PM.114] LSPD First Response: DynamicCallouts, Version=1.0.0.1, Culture=neutral, PublicKeyToken=null
[11/30/2022 7:44:53 PM.125] LSPD First Response: ForestryCallouts, Version=1.2.6.0, Culture=neutral, PublicKeyToken=null
[11/30/2022 7:44:53 PM.136] LSPD First Response: Section136Callouts, Version=1.10.1399.0, Culture=neutral, PublicKeyToken=null
[11/30/2022 7:44:53 PM.147] LSPD First Response: StopThePed, Version=4.9.5.1, Culture=neutral, PublicKeyToken=null
[11/30/2022 7:44:53 PM.154] LSPD First Response: SuperCallouts, Version=3.3.0.0, Culture=neutral, PublicKeyToken=null
[11/30/2022 7:44:53 PM.166] LSPD First Response: UltimateBackup, Version=1.8.7.0, Culture=neutral, PublicKeyToken=null
[11/30/2022 7:44:53 PM.171] LSPD First Response: UnsafeCallouts, Version=1.4.1.0, Culture=neutral, PublicKeyToken=null
[11/30/2022 7:44:53 PM.172] LSPD First Response: Creating plugin: _686_Callouts.Main
[11/30/2022 7:44:53 PM.239] LSPD First Response: Creating plugin: CalloutInterface.CalloutInterface
[11/30/2022 7:44:53 PM.459] LSPD First Response: Creating plugin: ‍‎‎‏‍‌‌‏‍‫‎‏‭‬‎‎‮‫‏‍‌‫‭‪‎‮‮
[11/30/2022 7:44:53 PM.713] LSPD First Response: Creating plugin: DynamicCallouts.Main
[11/30/2022 7:44:53 PM.713] LSPD First Response: Creating plugin: ForestryCallouts.Main
[11/30/2022 7:44:53 PM.713] LSPD First Response: Creating plugin: ‮‎‍‭‫‫‍‮‭‭‪‎‫‫‪‍‬‭‍‭‮
[11/30/2022 7:44:53 PM.835] LSPD First Response: Creating plugin: ‭‎‮‍‪‏‫‬‬‍‫‪‍‍‭‎‪‪‭‮
[11/30/2022 7:44:53 PM.916] LSPD First Response: Creating plugin: SuperCallouts.Main
[11/30/2022 7:44:53 PM.916] LSPD First Response: Creating plugin: ‮‫‪‪‎‬‏‭‏‪‪‌‭‬‏‭‏‫‎‮
[11/30/2022 7:44:53 PM.978] LSPD First Response: Creating plugin: UnsafeCallouts.Main
[11/30/2022 7:44:53 PM.981] LSPD First Response: [686 Callouts] Version 1.4.0.3 by Charlie686 has been initialised.
[11/30/2022 7:44:53 PM.981] LSPD First Response: [686 Callouts] Go on duty to fully load.
[11/30/2022 7:44:53 PM.983] LSPD First Response: Plugin CompuLite v1.5.2.7 has been initialized.
[11/30/2022 7:44:53 PM.983] LSPD First Response: Go on duty to fully load CompuLite
[11/30/2022 7:44:53 PM.983] LSPD First Response: Plugin ForestryCallouts 1.2.6.0 by lukasdb3 has been initialized
[11/30/2022 7:44:53 PM.983] LSPD First Response: Go on duty to fully load ForestryCallouts.
[11/30/2022 7:44:53 PM.984] LSPD First Response: [Section136Callouts] Section136Callouts | written by Max Playle
[11/30/2022 7:44:53 PM.987] LSPD First Response: [Section136Callouts]  © Max Playle 2020-2022 All rights reserved
[11/30/2022 7:44:54 PM.002] LSPD First Response: [Section136Callouts] Deserializing MainConfigFile from mainconfig.xml
[11/30/2022 19:44:54.283] LSPD First Response: [Section136Callouts]  [FileCheck ReportFindings for ‎‌‮‪‏‌‫‪‮‌‬‮‪‬‍‫‮‎‍‌‎‮] ==================================== SECTION136CALLOUTS FILE INTEGRITY CHECK =======================================
[11/30/2022 19:44:54.283] LSPD First Response: [Section136Callouts]  [FileCheck ReportFindings for ‎‌‮‪‏‌‫‪‮‌‬‮‪‬‍‫‮‎‍‌‎‮] A file integrity check has been requested for file/folder: plugins\lspdfr\section136callouts\callouts\attemptedrape\configuration.xml
[11/30/2022 19:44:54.283] LSPD First Response: [Section136Callouts]  [FileCheck ReportFindings for ‎‌‮‪‏‌‫‪‮‌‬‮‪‬‍‫‮‎‍‌‎‮] RESULT: Exists as file? True
[11/30/2022 19:44:54.284] LSPD First Response: [Section136Callouts]  [FileCheck ReportFindings for ‎‌‮‪‏‌‫‪‮‌‬‮‪‬‍‫‮‎‍‌‎‮] Result: Exists as directory? False
[11/30/2022 19:44:54.284] LSPD First Response: [Section136Callouts]  [FileCheck ReportFindings for ‎‌‮‪‏‌‫‪‮‌‬‮‪‬‍‫‮‎‍‌‎‮] ====================================================================================================================
[11/30/2022 19:44:54.284] LSPD First Response: [Section136Callouts] Initialising and processing new instance of the Attempted Rape configuration...
[11/30/2022 19:44:54.385] LSPD First Response: [Section136Callouts] Irrelevent XML data; disregarding.
[11/30/2022 19:44:54.385] LSPD First Response: [Section136Callouts] Irrelevent XML data; disregarding.
[11/30/2022 19:44:54.385] LSPD First Response: [Section136Callouts] Processing character models...
[11/30/2022 19:44:54.387] LSPD First Response: [Section136Callouts] Character type valid.
[11/30/2022 19:44:54.387] LSPD First Response: [Section136Callouts] Character model is s_f_y_hooker_01 is a valid model.
[11/30/2022 19:44:54.387] LSPD First Response: [Section136Callouts] Sending model [s_f_y_hooker_01] to model registry as type [victim]
[11/30/2022 19:44:54.387] LSPD First Response: [Section136Callouts] Finished processing model entry with name [s_f_y_hooker_01] and type [victim]!
[11/30/2022 19:44:54.387] LSPD First Response: [Section136Callouts] Character type valid.
[11/30/2022 19:44:54.387] LSPD First Response: [Section136Callouts] Character model is s_f_y_hooker_02 is a valid model.
[11/30/2022 19:44:54.387] LSPD First Response: [Section136Callouts] Sending model [s_f_y_hooker_02] to model registry as type [victim]
[11/30/2022 19:44:54.387] LSPD First Response: [Section136Callouts] Finished processing model entry with name [s_f_y_hooker_02] and type [victim]!
[11/30/2022 19:44:54.387] LSPD First Response: [Section136Callouts] Character type valid.
[11/30/2022 19:44:54.387] LSPD First Response: [Section136Callouts] Character model is s_f_y_hooker_03 is a valid model.
[11/30/2022 19:44:54.387] LSPD First Response: [Section136Callouts] Sending model [s_f_y_hooker_03] to model registry as type [victim]
[11/30/2022 19:44:54.387] LSPD First Response: [Section136Callouts] Finished processing model entry with name [s_f_y_hooker_03] and type [victim]!
[11/30/2022 19:44:54.388] LSPD First Response: [Section136Callouts] Character type valid.
[11/30/2022 19:44:54.388] LSPD First Response: [Section136Callouts] Character model is ig_old_man1a is a valid model.
[11/30/2022 19:44:54.388] LSPD First Response: [Section136Callouts] Sending model [ig_old_man1a] to model registry as type [suspect]
[11/30/2022 19:44:54.388] LSPD First Response: [Section136Callouts] Finished processing model entry with name [ig_old_man1a] and type [suspect]!
[11/30/2022 19:44:54.388] LSPD First Response: [Section136Callouts] Character type valid.
[11/30/2022 19:44:54.388] LSPD First Response: [Section136Callouts] Character model is cs_old_man1a is a valid model.
[11/30/2022 19:44:54.388] LSPD First Response: [Section136Callouts] Sending model [cs_old_man1a] to model registry as type [suspect]
[11/30/2022 19:44:54.388] LSPD First Response: [Section136Callouts] Finished processing model entry with name [cs_old_man1a] and type [suspect]!
[11/30/2022 19:44:54.388] LSPD First Response: [Section136Callouts] Character type valid.
[11/30/2022 19:44:54.388] LSPD First Response: [Section136Callouts] Character model is ig_oneil is a valid model.
[11/30/2022 19:44:54.388] LSPD First Response: [Section136Callouts] Sending model [ig_oneil] to model registry as type [suspect]
[11/30/2022 19:44:54.388] LSPD First Response: [Section136Callouts] Finished processing model entry with name [ig_oneil] and type [suspect]!
[11/30/2022 19:44:54.388] LSPD First Response: [Section136Callouts] Character type valid.
[11/30/2022 19:44:54.388] LSPD First Response: [Section136Callouts] Character model is ig_old_man2 is a valid model.
[11/30/2022 19:44:54.388] LSPD First Response: [Section136Callouts] Sending model [ig_old_man2] to model registry as type [suspect]
[11/30/2022 19:44:54.388] LSPD First Response: [Section136Callouts] Finished processing model entry with name [ig_old_man2] and type [suspect]!
[11/30/2022 19:44:54.389] LSPD First Response: [Section136Callouts] Character type valid.
[11/30/2022 19:44:54.389] LSPD First Response: [Section136Callouts] Character model is u_m_y_party_01 is a valid model.
[11/30/2022 19:44:54.389] LSPD First Response: [Section136Callouts] Sending model [u_m_y_party_01] to model registry as type [suspect]
[11/30/2022 19:44:54.389] LSPD First Response: [Section136Callouts] Finished processing model entry with name [u_m_y_party_01] and type [suspect]!
[11/30/2022 19:44:54.389] LSPD First Response: [Section136Callouts] Character type valid.
[11/30/2022 19:44:54.389] LSPD First Response: [Section136Callouts] Character model is a_m_y_polynesian_01 is a valid model.
[11/30/2022 19:44:54.389] LSPD First Response: [Section136Callouts] Sending model [a_m_y_polynesian_01] to model registry as type [suspect]
[11/30/2022 19:44:54.389] LSPD First Response: [Section136Callouts] Finished processing model entry with name [a_m_y_polynesian_01] and type [suspect]!
[11/30/2022 19:44:54.389] LSPD First Response: [Section136Callouts] Character type valid.
[11/30/2022 19:44:54.389] LSPD First Response: [Section136Callouts] Character model is ig_priest is a valid model.
[11/30/2022 19:44:54.389] LSPD First Response: [Section136Callouts] Sending model [ig_priest] to model registry as type [suspect]
[11/30/2022 19:44:54.389] LSPD First Response: [Section136Callouts] Finished processing model entry with name [ig_priest] and type [suspect]!
[11/30/2022 19:44:54.389] LSPD First Response: [Section136Callouts] Character type valid.
[11/30/2022 19:44:54.389] LSPD First Response: [Section136Callouts] Character model is u_m_y_proldriver_01 is a valid model.
[11/30/2022 19:44:54.389] LSPD First Response: [Section136Callouts] Sending model [u_m_y_proldriver_01] to model registry as type [suspect]
[11/30/2022 19:44:54.390] LSPD First Response: [Section136Callouts] Finished processing model entry with name [u_m_y_proldriver_01] and type [suspect]!
[11/30/2022 19:44:54.390] LSPD First Response: [Section136Callouts] Character type valid.
[11/30/2022 19:44:54.390] LSPD First Response: [Section136Callouts] Character model is csb_prologuedriver is a valid model.
[11/30/2022 19:44:54.390] LSPD First Response: [Section136Callouts] Sending model [csb_prologuedriver] to model registry as type [suspect]
[11/30/2022 19:44:54.390] LSPD First Response: [Section136Callouts] Finished processing model entry with name [csb_prologuedriver] and type [suspect]!
[11/30/2022 19:44:54.390] LSPD First Response: [Section136Callouts] Processing vehicle models...
[11/30/2022 19:44:54.390] LSPD First Response: [Section136Callouts] Adding STANIER to AttemptedRape.PermittedVehicleModels
[11/30/2022 19:44:54.390] LSPD First Response: [Section136Callouts] Adding BLISTA to AttemptedRape.PermittedVehicleModels
[11/30/2022 19:44:54.390] LSPD First Response: [Section136Callouts] Adding DILETTANTE to AttemptedRape.PermittedVehicleModels
[11/30/2022 19:44:54.390] LSPD First Response: [Section136Callouts] Adding ISSI2 to AttemptedRape.PermittedVehicleModels
[11/30/2022 19:44:54.390] LSPD First Response: [Section136Callouts] Adding PANTO to AttemptedRape.PermittedVehicleModels
[11/30/2022 19:44:54.390] LSPD First Response: [Section136Callouts] Adding RHAPSODY to AttemptedRape.PermittedVehicleModels
[11/30/2022 19:44:54.390] LSPD First Response: [Section136Callouts] Adding SENTINEL to AttemptedRape.PermittedVehicleModels
[11/30/2022 19:44:54.390] LSPD First Response: [Section136Callouts] Adding ZION to AttemptedRape.PermittedVehicleModels
[11/30/2022 19:44:54.391] LSPD First Response: [Section136Callouts] Adding BMX to AttemptedRape.PermittedVehicleModels
[11/30/2022 19:44:54.391] LSPD First Response: [Section136Callouts] Adding PCJ to AttemptedRape.PermittedVehicleModels
[11/30/2022 19:44:54.391] LSPD First Response: [Section136Callouts] Adding SANCHEZ to AttemptedRape.PermittedVehicleModels
[11/30/2022 19:44:54.391] LSPD First Response: [Section136Callouts] Adding BLADE to AttemptedRape.PermittedVehicleModels
[11/30/2022 19:44:54.391] LSPD First Response: [Section136Callouts] Adding BUCCANEER to AttemptedRape.PermittedVehicleModels
[11/30/2022 19:44:54.391] LSPD First Response: [Section136Callouts] Adding FACTION to AttemptedRape.PermittedVehicleModels
[11/30/2022 19:44:54.391] LSPD First Response: [Section136Callouts] !! WARNING !! POHENIX is not a valid vehicle model. It will be skipped.
[11/30/2022 19:44:54.391] LSPD First Response: [Section136Callouts] Adding TAMPA to AttemptedRape.PermittedVehicleModels
[11/30/2022 19:44:54.391] LSPD First Response: [Section136Callouts] Adding VIRGO to AttemptedRape.PermittedVehicleModels
[11/30/2022 19:44:54.391] LSPD First Response: [Section136Callouts] Adding BALLER to AttemptedRape.PermittedVehicleModels
[11/30/2022 19:44:54.391] LSPD First Response: [Section136Callouts] Trying to set Ambulance Response timeout...
[11/30/2022 19:44:54.400] LSPD First Response: [Section136Callouts]  [FileCheck ReportFindings for ‎‌‮‪‏‌‫‪‮‌‬‮‪‬‍‫‮‎‍‌‎‮] ==================================== SECTION136CALLOUTS FILE INTEGRITY CHECK =======================================
[11/30/2022 19:44:54.400] LSPD First Response: [Section136Callouts]  [FileCheck ReportFindings for ‎‌‮‪‏‌‫‪‮‌‬‮‪‬‍‫‮‎‍‌‎‮] A file integrity check has been requested for file/folder: plugins\lspdfr\section136callouts\callouts\interiorburglary\configuration.xml
[11/30/2022 19:44:54.401] LSPD First Response: [Section136Callouts]  [FileCheck ReportFindings for ‎‌‮‪‏‌‫‪‮‌‬‮‪‬‍‫‮‎‍‌‎‮] RESULT: Exists as file? True
[11/30/2022 19:44:54.401] LSPD First Response: [Section136Callouts]  [FileCheck ReportFindings for ‎‌‮‪‏‌‫‪‮‌‬‮‪‬‍‫‮‎‍‌‎‮] Result: Exists as directory? False
[11/30/2022 19:44:54.401] LSPD First Response: [Section136Callouts]  [FileCheck ReportFindings for ‎‌‮‪‏‌‫‪‮‌‬‮‪‬‍‫‮‎‍‌‎‮] ====================================================================================================================
[11/30/2022 19:44:54.402] LSPD First Response: [Section136Callouts] Finished processing model entry with name [csb_abigail] and type [victim]!
[11/30/2022 19:44:54.402] LSPD First Response: [Section136Callouts] Finished processing model entry with name [csb_anita] and type [victim]!
[11/30/2022 19:44:54.402] LSPD First Response: [Section136Callouts] Finished processing model entry with name [csb_money] and type [victim]!
[11/30/2022 19:44:54.402] LSPD First Response: [Section136Callouts] Finished processing model entry with name [cs_bankman] and type [victim]!
[11/30/2022 19:44:54.403] LSPD First Response: [Section136Callouts] Finished processing model entry with name [s_f_y_bartender_01] and type [victim]!
[11/30/2022 19:44:54.403] LSPD First Response: [Section136Callouts] Finished processing model entry with name [a_m_y_beach_01] and type [victim]!
[11/30/2022 19:44:54.403] LSPD First Response: [Section136Callouts] Finished processing model entry with name [a_f_y_bevhills_04] and type [victim]!
[11/30/2022 19:44:54.403] LSPD First Response: [Section136Callouts] Finished processing model entry with name [a_f_y_bevhills_03] and type [victim]!
[11/30/2022 19:44:54.403] LSPD First Response: [Section136Callouts] Finished processing model entry with name [a_m_y_bevhills_02] and type [victim]!
[11/30/2022 19:44:54.403] LSPD First Response: [Section136Callouts] Finished processing model entry with name [a_m_y_busicas_01] and type [victim]!
[11/30/2022 19:44:54.403] LSPD First Response: [Section136Callouts] Finished processing model entry with name [a_m_m_business_01] and type [victim]!
[11/30/2022 19:44:54.403] LSPD First Response: [Section136Callouts] Finished processing model entry with name [a_m_y_business_02] and type [victim]!
[11/30/2022 19:44:54.403] LSPD First Response: [Section136Callouts] Finished processing model entry with name [a_f_y_business_02] and type [victim]!
[11/30/2022 19:44:54.404] LSPD First Response: [Section136Callouts] Finished processing model entry with name [a_f_m_business_02] and type [victim]!
[11/30/2022 19:44:54.404] LSPD First Response: [Section136Callouts] Finished processing model entry with name [ig_old_man1a] and type [suspect]!
[11/30/2022 19:44:54.404] LSPD First Response: [Section136Callouts] Finished processing model entry with name [cs_old_man1a] and type [suspect]!
[11/30/2022 19:44:54.404] LSPD First Response: [Section136Callouts] Finished processing model entry with name [ig_oneil] and type [suspect]!
[11/30/2022 19:44:54.404] LSPD First Response: [Section136Callouts] Finished processing model entry with name [ig_old_man2] and type [suspect]!
[11/30/2022 19:44:54.404] LSPD First Response: [Section136Callouts] Finished processing model entry with name [u_m_y_party_01] and type [suspect]!
[11/30/2022 19:44:54.404] LSPD First Response: [Section136Callouts] Finished processing model entry with name [a_m_y_polynesian_01] and type [suspect]!
[11/30/2022 19:44:54.404] LSPD First Response: [Section136Callouts] Finished processing model entry with name [ig_priest] and type [suspect]!
[11/30/2022 19:44:54.404] LSPD First Response: [Section136Callouts] Finished processing model entry with name [u_m_y_proldriver_01] and type [suspect]!
[11/30/2022 19:44:54.404] LSPD First Response: [Section136Callouts] Finished processing model entry with name [csb_prologuedriver] and type [suspect]!
[11/30/2022 19:44:54.404] LSPD First Response: [Section136Callouts] Finished processing model entry with name [s_m_o_busker_01] and type [suspect]!
[11/30/2022 19:44:54.405] LSPD First Response: [Section136Callouts] Processing vehicle models...
[11/30/2022 19:44:54.405] LSPD First Response: [Section136Callouts] Adding BLISTA to AttemptedRape.PermittedVehicleModels
[11/30/2022 19:44:54.405] LSPD First Response: [Section136Callouts] Adding PANTO to AttemptedRape.PermittedVehicleModels
[11/30/2022 19:44:54.405] LSPD First Response: [Section136Callouts] Adding EXEMPLAR to AttemptedRape.PermittedVehicleModels
[11/30/2022 19:44:54.405] LSPD First Response: [Section136Callouts] Adding F620 to AttemptedRape.PermittedVehicleModels
[11/30/2022 19:44:54.405] LSPD First Response: [Section136Callouts] Adding FELON to AttemptedRape.PermittedVehicleModels
[11/30/2022 19:44:54.405] LSPD First Response: [Section136Callouts] Adding SPEEDO to AttemptedRape.PermittedVehicleModels
[11/30/2022 19:44:54.409] LSPD First Response: [Section136Callouts] Subscribing to Duty Status Changed notifications.
[11/30/2022 19:44:54.411] LSPD First Response: Plugin StopThePed v4.9.5.1 has been initialized.
[11/30/2022 19:44:54.411] LSPD First Response: Go on duty to fully load StopThePed
[11/30/2022 19:44:54.412] LSPD First Response: Loading SuperCallouts config.
[11/30/2022 19:44:54.427] LSPD First Response: SuperCallouts: Config loaded.
[11/30/2022 19:44:54.427] LSPD First Response: SuperCallouts 3.3.0.0 by SuperPyroManiac has been initialised.
[11/30/2022 19:44:54.427] LSPD First Response: Go on duty with LSPDFR to fully load SuperCallouts.
[11/30/2022 19:44:54.458] LSPD First Response: Plugin UltimateBackup v1.8.7.0 has been initialized.
[11/30/2022 19:44:54.458] LSPD First Response: Go on duty to fully load UltimateBackup
[11/30/2022 19:44:54.458] LSPD First Response: Plugin UnsafeCallouts 1.4.1.0, developed by L33dy, has been initialized.
[11/30/2022 19:44:54.458] LSPD First Response: We have 3 callouts registered
[11/30/2022 19:44:54.459] LSPD First Response: CalloutManager initialized
[11/30/2022 19:44:54.460] LSPD First Response: [TRACE] WorldEventManager: Allowing up to 1 events
[11/30/2022 19:44:54.475] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession
[11/30/2022 19:44:54.477] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession
[11/30/2022 19:44:54.483] LSPD First Response: [INFO] Model preloading enabled
[11/30/2022 19:44:54.483] LSPD First Response: [TRACE] Preloading POLICE
[11/30/2022 19:44:54.484] LSPD First Response: [TRACE] Preloading POLICE2
[11/30/2022 19:44:54.484] LSPD First Response: [TRACE] Preloading POLICE3
[11/30/2022 19:44:54.484] LSPD First Response: [TRACE] Preloading POLICET
[11/30/2022 19:44:54.484] LSPD First Response: [TRACE] Preloading SHERIFF2
[11/30/2022 19:44:54.484] LSPD First Response: [TRACE] Preloading SHERIFF
[11/30/2022 19:44:54.484] LSPD First Response: [TRACE] Preloading POLICE4
[11/30/2022 19:44:54.484] LSPD First Response: [TRACE] Preloading POLICEB
[11/30/2022 19:44:54.484] LSPD First Response: [TRACE] Preloading FBI2
[11/30/2022 19:44:54.484] LSPD First Response: [TRACE] Preloading POLICEOLD1
[11/30/2022 19:44:54.484] LSPD First Response: [TRACE] Preloading POLICEOLD2
[11/30/2022 19:44:54.484] LSPD First Response: [TRACE] Preloading BUZZARD
[11/30/2022 19:44:54.485] LSPD First Response: [TRACE] Preloading POLMAV
[11/30/2022 19:44:54.485] LSPD First Response: [TRACE] Preloading FROGGER2
[11/30/2022 19:44:54.485] LSPD First Response: [TRACE] Preloading AMBULANCE
[11/30/2022 19:44:54.485] LSPD First Response: [TRACE] Preloading FIRETRUK
[11/30/2022 19:44:54.486] LSPD First Response: [TRACE] Preloading asset 1B06D571
[11/30/2022 19:44:54.486] LSPD First Response: [TRACE] Preloading asset 1D073A89
[11/30/2022 19:44:54.486] LSPD First Response: [TRACE] Preloading asset 60EC506
[11/30/2022 19:44:54.487] LSPD First Response: [TRACE] Preloading asset 678B81B1
[11/30/2022 19:44:54.487] LSPD First Response: [TRACE] Preloading asset 3656C8C1
[11/30/2022 19:44:54.487] LSPD First Response: [TRACE] Preloading asset 83BF0278
[11/30/2022 19:44:54.496] LSPD First Response: [TRACE] Auto started component PersonaSearch #1
[11/30/2022 19:44:54.497] LSPD First Response: [TRACE] Auto started component StudyStatistics #1
[11/30/2022 19:44:54.498] LSPD First Response: [TRACE] Auto started component AmbientCharacterManager #1
[11/30/2022 19:44:54.503] LSPD First Response: [TRACE] Auto started component AmbientEvidenceManager #1
[11/30/2022 19:44:54.528] LSPD First Response: [TRACE] LifeCycleStage HomeOutside Start: 07:30:00 End: 00:00:00 does not have an end time defined, set to 08:00:00
[11/30/2022 19:44:54.528] LSPD First Response: [TRACE] LifeCycleStage GoingToWork Start: 08:00:00 End: 00:00:00 does not have an end time defined, set to 09:00:00
[11/30/2022 19:44:54.528] LSPD First Response: [TRACE] LifeCycleStage GoingHome Start: 13:00:00 End: 00:00:00 does not have an end time defined, set to 14:00:00
[11/30/2022 19:44:54.528] LSPD First Response: [TRACE] LifeCycleStage HomeInside Start: 14:00:00 End: 00:00:00 does not have an end time defined, set to 07:30:00
[11/30/2022 19:44:54.534] LSPD First Response: [TRACE] Auto started component PersistentCharacterManager #1
[11/30/2022 19:44:54.535] LSPD First Response: [TRACE] Auto started component PlayerInvestigationManager #1
[11/30/2022 19:44:54.536] LSPD First Response: [TRACE] Auto started component WorldPropManager #1
[11/30/2022 19:44:54.539] LSPD First Response: [TRACE] Auto started component AmbientBehaviorPedOnStreet #1
[11/30/2022 19:44:54.539] LSPD First Response: [TRACE] Auto started component AmbientBehaviorShotsFired #1
[11/30/2022 19:44:54.539] LSPD First Response: [TRACE] Auto started component AmbientTrafficStop #1
[11/30/2022 19:44:54.542] LSPD First Response: [686 Callouts] Loading your 686 Callouts!
[11/30/2022 19:44:55.666] LSPD First Response: [686 Callouts] User is on the latest build.
[11/30/2022 19:44:55.680] LSPD First Response: [686 Callouts] Running Plugin Handler.
[11/30/2022 19:44:55.680] LSPD First Response: [686 Callouts] Is Stop The Ped Running? True.
[11/30/2022 19:44:55.680] LSPD First Response: [686 Callouts] Is Callout Interface Running? True.
[11/30/2022 19:44:55.723] LSPD First Response: [686 Callouts] No remote announcement to display.
[11/30/2022 19:44:55.727] LSPD First Response: Registering callout _686_Callouts.Callouts.VehicleOnSidewalk
[11/30/2022 19:44:55.727] LSPD First Response: Registering callout _686_Callouts.Callouts.DisorientatedIndividual
[11/30/2022 19:44:55.727] LSPD First Response: Registering callout _686_Callouts.Callouts.LargeVehiclePursuit
[11/30/2022 19:44:55.727] LSPD First Response: Registering callout _686_Callouts.Callouts.OffensiveWeapon
[11/30/2022 19:44:55.727] LSPD First Response: Registering callout _686_Callouts.Callouts.Photography
[11/30/2022 19:44:55.727] LSPD First Response: Registering callout _686_Callouts.Callouts.StolenBike
[11/30/2022 19:44:55.727] LSPD First Response: Registering callout _686_Callouts.Callouts.StolenItem
[11/30/2022 19:44:55.727] LSPD First Response: Registering callout _686_Callouts.Callouts.SuspectedStalker
[11/30/2022 19:44:55.727] LSPD First Response: Registering callout _686_Callouts.Callouts.FareDodger
[11/30/2022 19:44:55.727] LSPD First Response: Registering callout _686_Callouts.Callouts.VehicleFire
[11/30/2022 19:44:55.727] LSPD First Response: Registering callout _686_Callouts.Callouts.Kidnapping
[11/30/2022 19:44:55.728] LSPD First Response: [686 Callouts] Loading stats plugins/LSPDFR/686Callouts/stats.xml.
[11/30/2022 19:44:55.731] LSPD First Response: [686 Callouts] All done, have a fantastic patrol!
[11/30/2022 19:44:55.763] LSPD First Response: IPT.Common: [INFO] ============================================================
[11/30/2022 19:44:55.763] LSPD First Response: IPT.Common: [INFO]     CalloutInterface Configuration
[11/30/2022 19:44:55.763] LSPD First Response: IPT.Common: [INFO] ============================================================
[11/30/2022 19:44:55.764] LSPD First Response: IPT.Common: [INFO] CalloutMenuKey                 = F5
[11/30/2022 19:44:55.764] LSPD First Response: IPT.Common: [INFO] ForceCalloutKey                = LControlKey+F9
[11/30/2022 19:44:55.764] LSPD First Response: IPT.Common: [INFO] IgnoreCalloutKey               = LControlKey+F11
[11/30/2022 19:44:55.764] LSPD First Response: IPT.Common: [INFO] ToggleTerminalKey              = NumPad6
[11/30/2022 19:44:55.764] LSPD First Response: IPT.Common: [INFO] AutoIgnore                     = True
[11/30/2022 19:44:55.764] LSPD First Response: IPT.Common: [INFO] MaxDistance                    = 1500
[11/30/2022 19:44:55.764] LSPD First Response: IPT.Common: [INFO] ForcedCalloutDelay             = 1
[11/30/2022 19:44:55.764] LSPD First Response: IPT.Common: [INFO] MDTEnabled                     = True
[11/30/2022 19:44:55.764] LSPD First Response: IPT.Common: [INFO] OnlyInVehicle                  = False
[11/30/2022 19:44:55.764] LSPD First Response: IPT.Common: [INFO] MDTCallsign                    = 1-LINCOLN-18
[11/30/2022 19:44:55.764] LSPD First Response: IPT.Common: [INFO] MDTPosX                        = 1409
[11/30/2022 19:44:55.764] LSPD First Response: IPT.Common: [INFO] MDTPosY                        = 834
[11/30/2022 19:44:55.764] LSPD First Response: IPT.Common: [INFO] MDTScale                       = 75
[11/30/2022 19:44:55.765] LSPD First Response: IPT.Common: [INFO] MDTTexture                     = default.dark
[11/30/2022 19:44:55.765] LSPD First Response: IPT.Common: [INFO] MDTVolume                      = 2
[11/30/2022 19:44:55.765] LSPD First Response: IPT.Common: [INFO] MDTSoundOnAccept               = 1
[11/30/2022 19:44:55.765] LSPD First Response: IPT.Common: [INFO] MDTSoundOnDisplay              = 1
[11/30/2022 19:44:55.765] LSPD First Response: IPT.Common: [INFO] MDTTimeout                     = 10
[11/30/2022 19:44:55.765] LSPD First Response: IPT.Common: [INFO] MDTShowDistance                = True
[11/30/2022 19:44:55.765] LSPD First Response: IPT.Common: [INFO] MDTOnByDefault                 = False
[11/30/2022 19:44:55.765] LSPD First Response: IPT.Common: [INFO] PostalCodeEnabled              = False
[11/30/2022 19:44:55.765] LSPD First Response: IPT.Common: [INFO] PostalCodeSet                  = ocrp
[11/30/2022 19:44:55.765] LSPD First Response: IPT.Common: [INFO] PostalCodePosX                 = 444
[11/30/2022 19:44:55.765] LSPD First Response: IPT.Common: [INFO] PostalCodePosY                 = 948
[11/30/2022 19:44:55.765] LSPD First Response: IPT.Common: [INFO] PostalCodeScale                = 42
[11/30/2022 19:44:55.765] LSPD First Response: IPT.Common: [INFO] LogLevel                       = 0
[11/30/2022 19:44:55.765] LSPD First Response: IPT.Common: [INFO] ============================================================
[11/30/2022 19:44:56.099] LSPD First Response: CalloutInterface: [INFO] Loaded 3 set(s) of postal codes
[11/30/2022 19:44:56.099] LSPD First Response: CalloutInterface: [INFO] ... ocrp containing 865 entries
[11/30/2022 19:44:56.099] LSPD First Response: CalloutInterface: [INFO] ... priest0802 containing 459 entries
[11/30/2022 19:44:56.099] LSPD First Response: CalloutInterface: [INFO] ... virus_city containing 1687 entries
[11/30/2022 19:44:56.102] LSPD First Response: CalloutInterface: [INFO] starting callout handler...
[11/30/2022 19:44:56.105] LSPD First Response: CalloutInterface: [INFO] ... LSPDFR: found 2 callouts
[11/30/2022 19:44:56.105] LSPD First Response: CalloutInterface: [INFO] ... 686Callouts: found 12 callouts
[11/30/2022 19:44:56.105] LSPD First Response: CalloutInterface: [INFO] ... CalloutInterface: found 1 callouts
[11/30/2022 19:44:56.105] LSPD First Response: CalloutInterface: [INFO] ... DynamicCallouts: found 5 callouts
[11/30/2022 19:44:56.105] LSPD First Response: CalloutInterface: [INFO] ... ForestryCallouts: found 16 callouts
[11/30/2022 19:44:56.105] LSPD First Response: CalloutInterface: [INFO] ... Section136Callouts: found 20 callouts
[11/30/2022 19:44:56.105] LSPD First Response: CalloutInterface: [INFO] ... SuperCallouts: found 32 callouts
[11/30/2022 19:44:56.105] LSPD First Response: CalloutInterface: [INFO] ... UnsafeCallouts: found 8 callouts
[11/30/2022 19:44:56.105] LSPD First Response: CalloutInterface: [INFO] ... found a total of 96 callout(s)
[11/30/2022 19:44:56.107] LSPD First Response: CalloutInterface: [INFO] loading textures...
[11/30/2022 19:44:56.108] LSPD First Response: CalloutInterface: [INFO] checking C:\Program Files\Epic Games\GTAV/plugins/LSPDFR/CalloutInterface/textures\default ...
[11/30/2022 19:44:56.159] LSPD First Response: CalloutInterface: [INFO] ...loaded terminal: default.dark
[11/30/2022 19:44:56.167] LSPD First Response: CalloutInterface: [INFO] ...loaded terminal: default.light
[11/30/2022 19:44:56.167] LSPD First Response: CalloutInterface: [INFO] loaded 2 terminals
[11/30/2022 19:44:56.222] LSPD First Response: Registering callout CalloutInterface.Callouts.DynamicTrafficStop
[11/30/2022 19:44:56.647] LSPD First Response: CompuLite Localization Code Page: 1252
[11/30/2022 19:44:56.650] LSPD First Response: CompuLite Localization Encoding Name: Western European (Windows)
[11/30/2022 19:44:56.662] ================================================ Forestry Callouts =====================================================
[11/30/2022 19:44:56.662] Forestry Callouts v1.2.6.0 loading...
[11/30/2022 19:44:56.663] LSPD First Response: -!!- Forestry Callouts - Trying to load settings! -!!-
[11/30/2022 19:44:56.676] Forestry Callouts: settings loaded!
[11/30/2022 19:44:56.676] -!!- ==================== ForestryCallouts Settings ==================== -!!-
[11/30/2022 19:44:56.676] -!!- DialogueKey = Y
[11/30/2022 19:44:56.676] -!!- EndCalloutKey = End
[11/30/2022 19:44:56.676] -!!- EndCalloutKey = T
[11/30/2022 19:44:56.676] -!!- Other settings loaded!
[11/30/2022 19:44:56.676] -!!- ==================== ForestryCallouts Settings ==================== -!!-
[11/30/2022 19:44:56.676] 
[11/30/2022 19:44:56.676] Forestry Callouts: Checking for external plugins
[11/30/2022 19:44:56.676] CalloutInterface installed: True
[11/30/2022 19:44:56.676] UltimateBackup installed: True
[11/30/2022 19:44:56.676] StopThePed installed: True
[11/30/2022 19:44:56.676] Forestry Callouts: Checking for update!
[11/30/2022 7:44:57 PM.615] LSPD First Response: CompuLite Error checking for updates System.Net.WebException: The remote server returned an error: (503) Server Unavailable.
[11/30/2022 7:44:57 PM.615] at System.Net.HttpWebRequest.EndGetResponse(IAsyncResult asyncResult)
[11/30/2022 7:44:57 PM.615] at System.Net.WebClient.GetWebResponse(WebRequest request, IAsyncResult result)
[11/30/2022 7:44:57 PM.615] at System.Net.WebClient.DownloadBitsResponseCallback(IAsyncResult result)
[11/30/2022 7:44:57 PM.615] --- End of stack trace from previous location where exception was thrown ---
[11/30/2022 7:44:57 PM.615] at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw()
[11/30/2022 7:44:57 PM.615] at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
[11/30/2022 7:44:57 PM.615] at System.Runtime.CompilerServices.TaskAwaiter`1.GetResult()
[11/30/2022 7:44:57 PM.615] at JQ%D^Gzsd3\.S<GQ|\\\*L$8!S7/.waPa|uI`e8jM\&O/~px9nb|#p\&.MoveNext()
[11/30/2022 19:44:58.801] -!!- ==================== ForestryCallouts Update ==================== -!!-
[11/30/2022 19:44:58.801] -!!- You are running the newest version of Forestry Callouts!
[11/30/2022 19:44:58.801] -!!- Current Version:  1.2.6.0
[11/30/2022 19:44:58.801] -!!- Newest Version:  1.2.6.0
[11/30/2022 19:44:58.801] -!!- Enjoy!
[11/30/2022 19:44:58.801] -!!- ==================== ForestryCallouts Update ==================== -!!-
[11/30/2022 19:44:58.801] 
[11/30/2022 19:44:58.801] 
[11/30/2022 19:44:58.802] Forestry Callouts: Registering Callouts!
[11/30/2022 19:44:58.802] ================================================ Forestry Callouts =====================================================
[11/30/2022 19:44:58.802] LSPD First Response: Registering callout ForestryCallouts.Callouts.IntoxicatedHiker
[11/30/2022 19:44:58.802] LSPD First Response: Registering callout ForestryCallouts.Callouts.RecklessDriver
[11/30/2022 19:44:58.802] LSPD First Response: Registering callout ForestryCallouts.Callouts.InjuredHiker
[11/30/2022 19:44:58.802] LSPD First Response: Registering callout ForestryCallouts.Callouts.WreckedVehicle
[11/30/2022 19:44:58.802] LSPD First Response: Registering callout ForestryCallouts.Callouts.AnimalAttack
[11/30/2022 19:44:58.802] LSPD First Response: Registering callout ForestryCallouts.Callouts.SuspiciousVehicle
[11/30/2022 19:44:58.802] LSPD First Response: Registering callout ForestryCallouts.Callouts.LoggerPursuit
[11/30/2022 19:44:58.802] LSPD First Response: Registering callout ForestryCallouts.Callouts.HighSpeedPursuit
[11/30/2022 19:44:58.803] LSPD First Response: Registering callout ForestryCallouts.Callouts.VehicleOnFire
[11/30/2022 19:44:58.803] LSPD First Response: Registering callout ForestryCallouts.Callouts.MissingHiker
[11/30/2022 19:44:58.803] LSPD First Response: Registering callout ForestryCallouts.Callouts.IllegalCamping
[11/30/2022 19:44:58.803] LSPD First Response: Registering callout ForestryCallouts.Callouts.RangerBackup
[11/30/2022 19:44:58.803] LSPD First Response: Registering callout ForestryCallouts.Callouts.DeadAnimal
[11/30/2022 19:44:58.803] LSPD First Response: Registering callout ForestryCallouts.Callouts.DangerousPerson
[11/30/2022 19:44:58.803] LSPD First Response: Registering callout ForestryCallouts.Callouts.IllegalHunting
[11/30/2022 19:44:58.803] LSPD First Response: Registering callout ForestryCallouts.Callouts.IllegalFishing
[11/30/2022 19:44:58.867] LSPD First Response: [Section136Callouts] Calling REGISTER_CALLOUTS...
[11/30/2022 19:44:58.875] LSPD First Response: [Section136Callouts] Running integration setup methods...
[11/30/2022 19:44:58.883] LSPD First Response: [Section136Callouts]  Running RageNativeUI version compatibility check...
[11/30/2022 19:44:58.885] LSPD First Response: [Section136Callouts]  RageNativeUI installed version: 1.9.0.0
[11/30/2022 19:44:58.885] LSPD First Response: [Section136Callouts]  The user has installed a compatible version of RageNativeUI. Thank you for making the life of a support team easier. 🙂
[11/30/2022 19:44:58.885] LSPD First Response: [Section136Callouts] Now setting up Section136Callouts menu...
[11/30/2022 19:44:58.887] LSPD First Response: [Section136Callouts] Initializing store objects...
[11/30/2022 19:44:58.903] LSPD First Response: [Section136Callouts]  Successfully initialised 26 stores. 
[11/30/2022 19:44:58.903] LSPD First Response: [Section136Callouts] Checking dependencies...
[11/30/2022 19:44:58.905] LSPD First Response: [Section136Callouts] Dependency Checker: Checking file: section136callouts\callouts\armedindividual\weapons.xml
[11/30/2022 19:44:58.906] LSPD First Response: [Section136Callouts] Dependency Checker: File OK (section136callouts\callouts\armedindividual\weapons.xml)
[11/30/2022 19:44:58.906] LSPD First Response: [Section136Callouts] Dependency Checker: Checking file: section136callouts\puma\pedmodelmeta.xml
[11/30/2022 19:44:58.906] LSPD First Response: [Section136Callouts] Dependency Checker: File OK (section136callouts\puma\pedmodelmeta.xml)
[11/30/2022 19:44:58.906] LSPD First Response: [Section136Callouts] Dependency Checker: Checking file: section136callouts\names\commonsurnames.txt
[11/30/2022 19:44:58.907] LSPD First Response: [Section136Callouts] Dependency Checker: File OK (section136callouts\names\commonsurnames.txt)
[11/30/2022 19:44:58.907] LSPD First Response: [Section136Callouts] Dependency Checker: Checking file: section136callouts\names\femaleforenames.txt
[11/30/2022 19:44:58.907] LSPD First Response: [Section136Callouts] Dependency Checker: File OK (section136callouts\names\femaleforenames.txt)
[11/30/2022 19:44:58.907] LSPD First Response: [Section136Callouts] Dependency Checker: Checking file: section136callouts\names\maleforenames.txt
[11/30/2022 19:44:58.907] LSPD First Response: [Section136Callouts] Dependency Checker: File OK (section136callouts\names\maleforenames.txt)
[11/30/2022 19:44:58.908] LSPD First Response: [Section136Callouts] Creating new Stats Manager...
[11/30/2022 7:44:58 PM.910] LSPD First Response: [Section136Callouts] Populating name lists...
[11/30/2022 7:44:58 PM.910] LSPD First Response: [Section136Callouts] Populating male first names...
[11/30/2022 19:44:58.910] LSPD First Response: [Section136Callouts] Attempting to read statistics file...
[11/30/2022 7:44:58 PM.916] LSPD First Response: [Section136Callouts] Populating female first names...
[11/30/2022 19:44:58.922] LSPD First Response: [Section136Callouts] Deserializing StatFile from Plugins\LSPDFR\Section136Callouts\temp\stats.tmp
[11/30/2022 7:44:58 PM.933] LSPD First Response: [Section136Callouts] Populating common last names...
[11/30/2022 19:44:58.940] LSPD First Response: [Section136Callouts] Starting EAC system...
[11/30/2022 19:44:58.941] LSPD First Response: [Section136Callouts] Registering callouts...
[11/30/2022 19:44:58.949] LSPD First Response: [Section136Callouts] There are 20 public callouts in this build of Section136Callouts. Of which, 19 are enabled.
[11/30/2022 19:44:58.949] LSPD First Response: Registering callout ‬‎‪‍‌‮‪‪‬‬‪‪‍‌‎‫‌‫‫‍‍‌‬‏‮
[11/30/2022 19:44:58.950] LSPD First Response: Registering callout ‮‎‮‭‬‌‍‌‮‪‏‌‬‮‭‮‫‎‭‬‮
[11/30/2022 19:44:58.950] LSPD First Response: Registering callout ‫‮‍‫‮‍‍‍‫‫‍‪‬‍‌‎‎‮‏‏‮
[11/30/2022 19:44:58.950] LSPD First Response: Registering callout ‪‬‎‫‭‪‪‫‬‏‏‌‬‮
[11/30/2022 19:44:58.950] LSPD First Response: Registering callout ‪‫‎‎‪‭‭‎‫‬‍‫‫‫‮‬‫‬‬‪‪‬‮
[11/30/2022 19:44:58.950] LSPD First Response: Registering callout ‪‫‎‮‎‏‏‎‍‫‏‌‏‭‌‮‪‌‭‬‮
[11/30/2022 19:44:58.950] LSPD First Response: Registering callout ‎‫‏‏‮‪‫‎‫‎‏‍‭‫‍‌‮
[11/30/2022 19:44:58.950] LSPD First Response: Registering callout ‌‍‮‍‬‬‮‪‮‮‌‫‫‎‏‏‌‍‌‮
[11/30/2022 19:44:58.950] LSPD First Response: Registering callout ‪‌‫‍‫‫‬‭‍‍‫‪‮‎‎‌‮‍‮
[11/30/2022 19:44:58.950] LSPD First Response: Registering callout ‪‎‭‍‮‎‎‍‌‎‏‍‮‬‍‫‎‫‍‫‍‭‮
[11/30/2022 19:44:58.950] LSPD First Response: Registering callout ‫‍‬‭‎‌‭‫‭‍‬‪‭‏‎‮
[11/30/2022 19:44:58.950] LSPD First Response: Registering callout ‍‍‍‪‍‎‬‏‭‭‮‏‏‮‌‍‪‫‬‌‮
[11/30/2022 19:44:58.950] LSPD First Response: Registering callout ‪‮‍‭‪‭‍‎‮‏‪‍‎‍‏‍‮‭‪‮‌‏‮‮
[11/30/2022 19:44:58.950] LSPD First Response: Registering callout ‭‬‌‫‬‮‫‏‏‪‭‫‎‭‍‭‍‮‎‎‮
[11/30/2022 19:44:58.950] LSPD First Response: Registering callout ‫‫‭‍‮‏‌‫‭‫‮‪‍‏‮‫‍‫‮‭‭‍‌‮
[11/30/2022 19:44:58.950] LSPD First Response: Registering callout ‍‍‫‍‎‎‍‭‭‮‭‬‍‫‬‏‎‌‭‪‍‍‮‭‌‮
[11/30/2022 19:44:58.950] LSPD First Response: Registering callout ‏‬‪‫‫‬‭‪‭‎‎‭‏‍‭‮‭‮‮‮‌‌‪‮‍‮
[11/30/2022 19:44:58.950] LSPD First Response: Registering callout ‎‏‌‮‬‌‬‭‫‪‫‌‫‭‭‏‏‍‍‭‪‍‌‮
[11/30/2022 19:44:58.950] LSPD First Response: Registering callout ‎‪‍‬‭‭‌‭‬‌‭‭‫‎‬‏‏‭‫‭‬‬‍‏‮
[11/30/2022 7:44:58 PM.955] LSPD First Response: [Section136Callouts] Done populating names.
[11/30/2022 7:44:58 PM.955] LSPD First Response: [Section136Callouts] F_FIRST: 4275, M_FIRST: 1219, C_LAST: 4508
[11/30/2022 19:44:58.956] LSPD First Response: [Section136Callouts] Successfully registered 19 public callouts: Stolen Vehicle, Person With Knife, Traffic Stop Backup Required, Theft From Person, Stolen Emergency Vehicle, Detainee Transport Required, Self Isolation Violation, Racing Vehicles, Mental Health Ward - Patient Escaped, Armed Suspect, Shoplifting, Suicial Subject, Attempted Sexual Assault, Interior Burglary, Officer Panic Button, Area Search - Lost Suspect, Prisoner Transfer Required, Public Transport Staff Assistance Request, Protest, Airport Security Threat
[11/30/2022 19:44:58.959] LSPD First Response: [Section136Callouts] The Discord Server has not yet been plugged! Let's add it to the menu!
[11/30/2022 19:44:58.960] LSPD First Response: [Section136Callouts] Displaying the Discord Advertisement...
[11/30/2022 19:44:58.961] LSPD First Response: [Section136Callouts]  Invoking AnnouncementTask on a new thread...
[11/30/2022 19:44:59.000] LSPD First Response: [Section136Callouts] Section136Callouts has initialised successfully. Initialisation took 127.9212 milliseconds.
[11/30/2022 19:44:59.001] LSPD First Response: [Section136Callouts] Starting Panic Button thread...
[11/30/2022 19:44:59.002] LSPD First Response: [Section136Callouts] PanicButton: ================ SECTION136CALLOUTS PANIC BUTTON ================
[11/30/2022 19:44:59.002] LSPD First Response: [Section136Callouts] PanicButton: Shortcut key enabled? True
[11/30/2022 19:44:59.002] LSPD First Response: [Section136Callouts] PanicButton: Activation stroke type? HoldSingleKey
[11/30/2022 19:44:59.005] LSPD First Response: [Section136Callouts] PanicButton: Activation key: O
[11/30/2022 19:44:59.005] LSPD First Response: [Section136Callouts] PanicButton: Modifier key: None
[11/30/2022 19:44:59.005] LSPD First Response: [Section136Callouts] PanicButton: =================================================================
[11/30/2022 19:44:59.005] LSPD First Response: [Section136Callouts] PanicButton: Checking settings to see if we need to start the GameFiber
[11/30/2022 19:44:59.005] LSPD First Response: [Section136Callouts] PanicButton: Panic button shortcut key enabled - starting PanicButton GameFiber loop...
[11/30/2022 19:44:59.165] LSPD First Response: StopThePed Localization Code Page: 1252
[11/30/2022 19:44:59.165] LSPD First Response: StopThePed Localization Encoding Name: Western European (Windows)
[11/30/2022 7:44:59 PM.219] LSPD First Response: [TRACE] Thread AmbientTrafficStop #1 initialized
[11/30/2022 7:44:59 PM.219] LSPD First Response: [TRACE] Thread AmbientBehaviorShotsFired #1 initialized
[11/30/2022 7:44:59 PM.219] LSPD First Response: [TRACE] Thread AmbientBehaviorPedOnStreet #1 initialized
[11/30/2022 7:44:59 PM.219] LSPD First Response: [TRACE] Thread PersonaSearch #1 initialized
[11/30/2022 7:44:59 PM.231] LSPD First Response: [TRACE] Thread Ambient #1 initialized
[11/30/2022 7:44:59 PM.256] LSPD First Response: [TRACE] Thread ArrestManager #1 initialized
[11/30/2022 7:44:59 PM.259] LSPD First Response: [TRACE] Thread SuspectTransportManager #1 initialized
[11/30/2022 7:44:59 PM.271] LSPD First Response: [TRACE] Has taken study survey: False
[11/30/2022 7:44:59 PM.271] LSPD First Response: [TRACE] Thread WorldEventManager #1 initialized
[11/30/2022 7:44:59 PM.283] LSPD First Response: [TRACE] Thread BoundlessInformant #1 initialized
[11/30/2022 7:44:59 PM.286] LSPD First Response: [TRACE] Thread PlayerSuspectTransportManager #1 initialized
[11/30/2022 7:44:59 PM.300] LSPD First Response: [TRACE] Thread StudyStatistics #1 initialized
[11/30/2022 7:44:59 PM.300] LSPD First Response: [TRACE] Thread AmbientCharacterManager #1 initialized
[11/30/2022 7:44:59 PM.302] LSPD First Response: [TRACE] Thread AmbientEvidenceManager #1 initialized
[11/30/2022 7:44:59 PM.304] LSPD First Response: [TRACE] Thread PersistentCharacterManager #1 initialized
[11/30/2022 7:44:59 PM.305] LSPD First Response: [TRACE] Thread PlayerInvestigationManager #1 initialized
[11/30/2022 7:44:59 PM.307] LSPD First Response: [TRACE] Thread WorldPropManager #1 initialized
[11/30/2022 7:44:59 PM.315] [LOG]: Loading config file from DynamicCallouts.
[11/30/2022 7:44:59 PM.323] [LOG]: Loading Stats file from DynamicCallouts
[11/30/2022 7:44:59 PM.345] 
[11/30/2022 7:44:59 PM.345] ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~================================================== DynamicCallouts ===================================================~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
[11/30/2022 7:44:59 PM.345] 
[11/30/2022 7:44:59 PM.346] LSPD First Response: User has CalloutInterface INSTALLED starting integration.
[11/30/2022 7:44:59 PM.346] LSPD First Response: User has StopThePed INSTALLED starting integration.
[11/30/2022 7:44:59 PM.346] LSPD First Response: Registering callout DynamicCallouts.Callouts.IndividualShoutingAtPeople
[11/30/2022 7:44:59 PM.346] LSPD First Response: Registering callout DynamicCallouts.Callouts.ATMRobbery
[11/30/2022 7:44:59 PM.346] LSPD First Response: Registering callout DynamicCallouts.Callouts.GunshotsReported
[11/30/2022 7:44:59 PM.346] LSPD First Response: Registering callout DynamicCallouts.Callouts.GarbageOnFire
[11/30/2022 7:44:59 PM.346] LSPD First Response: Registering callout DynamicCallouts.Callouts.LorryPursuit
[11/30/2022 7:44:59 PM.346] [LOG]: All callouts were loaded!
[11/30/2022 7:44:59 PM.346] 
[11/30/2022 7:44:59 PM.346] ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~================================================== DynamicCallouts ===================================================~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
[11/30/2022 7:44:59 PM.346] 
[11/30/2022 7:44:59 PM.346] 
[11/30/2022 7:44:59 PM.346] ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~================================================== DynamicCallouts ===================================================~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
[11/30/2022 7:44:59 PM.346] 
[11/30/2022 7:44:59 PM.346] [LOG]: Callouts and settings were loaded correctly.
[11/30/2022 7:44:59 PM.346] [LOG]: The config file was loaded successfully.
[11/30/2022 7:44:59 PM.346] [VERSION]: Found Version: 1.0.0.1
[11/30/2022 7:44:59 PM.346] [LOG]: Checking for a new DynamicCallouts version...
[11/30/2022 7:44:59 PM.346] 
[11/30/2022 7:44:59 PM.346] ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~================================================== DynamicCallouts ===================================================~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
[11/30/2022 7:44:59 PM.347] 
[11/30/2022 7:44:59 PM.356] LSPD First Response: [Section136Callouts] Setting up all the menus...
[11/30/2022 7:44:59 PM.366] LSPD First Response: [Section136Callouts] Menu init finished
[11/30/2022 7:44:59 PM.369] LSPD First Response: [Section136Callouts] FileMgr:PluginStart: DeleteUnnecessaryFiles finished successfully.
[11/30/2022 7:44:59 PM.370] LSPD First Response: [Section136Callouts] The Early Access Club UCM instance will process with the username: Lucster23123
[11/30/2022 7:44:59 PM.370] LSPD First Response: [Section136Callouts] Checking EAC user status...
[11/30/2022 7:44:59 PM.403] LSPD First Response: [Section136Callouts] Attempting to obtain EAC_V3_DATA
[11/30/2022 7:45:00 PM.091] LSPD First Response: STP: Failed to check for updates System.Net.WebException: The remote server returned an error: (503) Server Unavailable.
[11/30/2022 7:45:00 PM.091] at System.Net.HttpWebRequest.EndGetResponse(IAsyncResult asyncResult)
[11/30/2022 7:45:00 PM.091] at System.Net.WebClient.GetWebResponse(WebRequest request, IAsyncResult result)
[11/30/2022 7:45:00 PM.091] at System.Net.WebClient.DownloadBitsResponseCallback(IAsyncResult result)
[11/30/2022 7:45:00 PM.091] --- End of stack trace from previous location where exception was thrown ---
[11/30/2022 7:45:00 PM.091] at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw()
[11/30/2022 7:45:00 PM.091] at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
[11/30/2022 7:45:00 PM.091] at System.Runtime.CompilerServices.TaskAwaiter`1.GetResult()
[11/30/2022 7:45:00 PM.091] at 8Dx(D<(>eu_fcf\.v326~\*1Ie/.6yrXS:?Gc;mWu%pgHHk6ci-_%.MoveNext()
[11/30/2022 7:45:01 PM.089] LSPD First Response: [Section136Callouts] Failed to contact server for EAC Authentication...
[11/30/2022 7:45:01 PM.121] LSPD First Response: [Section136Callouts]  ------------------------------- S136 CALLOUTS EXCEPTION WARNING -------------------------------
[11/30/2022 7:45:01 PM.121] LSPD First Response: [Section136Callouts]  A handled exception occured; printing here for debugging, error reporting and logging purposes.
[11/30/2022 7:45:01 PM.121] LSPD First Response: [Section136Callouts]  Exception Name: ‫‫‭‏‍‏‫‫‫‮‪‬‬‎‬‭‮‪‮
[11/30/2022 7:45:01 PM.121] LSPD First Response: [Section136Callouts]  Exception Stack: 
[11/30/2022 7:45:01 PM.121] LSPD First Response: [Section136Callouts]  Exception Message: Can not convert from System.String to Newtonsoft.Json.Linq.JArray.
[11/30/2022 7:45:01 PM.121] LSPD First Response: [Section136Callouts]  ~
[11/30/2022 7:45:01 PM.121] LSPD First Response: [Section136Callouts]  ~
[11/30/2022 7:45:01 PM.121] LSPD First Response: [Section136Callouts]  Although this Exception didn't cause a crash, it's best to send it to me anyways. You can do this by submitting the log file to the support channels in my Discord Server: https://discord.gg/3bq88pY - or by sending it to me via email *****@*****.tld . Either works for me!
[11/30/2022 7:45:01 PM.121] LSPD First Response: [Section136Callouts]  ------------------------------------------------------------------------------------------------
[11/30/2022 7:45:01 PM.121] LSPD First Response: [Section136Callouts] Is user EAC? False
[11/30/2022 7:45:01 PM.123] LSPD First Response: [Section136Callouts] Waited 0ms for MenuManager to become available for new items.
[11/30/2022 7:45:01 PM.124] LSPD First Response: [Section136Callouts] Paused thread for 0 ms to add Bound Menu Item to main menu.
[11/30/2022 7:45:01 PM.125] LSPD First Response: [Section136Callouts] [Integrations.CalloutInterface] Section136Callouts will wait 60 seconds before checking whether Callout Interface is installed. This is to give LSPDFR time to load all the plugins in - as it may not yet be loaded. In the meantime, Section136Callouts won't attempt to load any Callout Interface requiring code.
[11/30/2022 7:45:01 PM.125] LSPD First Response: [Section136Callouts] [Integrations.CalloutInterface] Don't worry - if and when Section136Callouts detects Callout Interface is installed, we'll start using it.
[11/30/2022 7:45:01 PM.137] LSPD First Response: [Section136Callouts] Started downloading update definitions. (This isn't the update check; it's just downloading data to perform the update check)
[11/30/2022 7:45:01 PM.544] LSPD First Response: [Section136Callouts] Sorry - the string "08/08/2022 17:33" could not be parsed into a valid DateTime object.
[11/30/2022 7:45:01 PM.562] LSPD First Response: [Section136Callouts] Checking update status from update stream: PUBLIC
[11/30/2022 7:45:01 PM.562] LSPD First Response: [Section136Callouts] Update definitions download completed: successful
[11/30/2022 7:45:01 PM.564] LSPD First Response: [Section136Callouts] Section136Callouts is up-to-date. Good work, player!
[11/30/2022 7:45:01 PM.565] LSPD First Response: [Section136Callouts] Item added to main menu successfully.
[11/30/2022 7:45:01 PM.771] LSPD First Response: [Section136Callouts] Announcements are disabled pending a rewrite.
[11/30/2022 7:45:01 PM.844] LSPD First Response: [TRACE] Thread CrimesMenu #1 initialized
[11/30/2022 7:45:01 PM.906] LSPD First Response: [Section136Callouts] Creating new instance of Section136Callouts Stats View...
[11/30/2022 7:45:01 PM.910] LSPD First Response: [Section136Callouts] Added new stat value...
[11/30/2022 7:45:01 PM.911] LSPD First Response: [Section136Callouts] Added new stat value...
[11/30/2022 7:45:01 PM.911] LSPD First Response: [Section136Callouts] Added new stat value...
[11/30/2022 7:45:01 PM.911] LSPD First Response: [Section136Callouts] Added new stat value...
[11/30/2022 7:45:01 PM.911] LSPD First Response: [Section136Callouts] Added new stat value...
[11/30/2022 7:45:01 PM.911] LSPD First Response: [Section136Callouts] Added new stat value...
[11/30/2022 19:45:03.207] LSPD First Response: UB: DEFAULT REGIONS FILE IS SUCCESSFULLY LOADED
[11/30/2022 19:45:03.214] LSPD First Response: UB: CUSTOM REGIONS FILE IS SUCCESSFULLY LOADED
[11/30/2022 19:45:03.356] LSPD First Response: UB: SPECIAL UNITS FILE IS SUCCESSFULLY LOADED
[11/30/2022 19:45:03.402] LSPD First Response: Unsafe Callouts, developed by L33dy, has been loaded succesfully.
[11/30/2022 19:45:03.413] LSPD First Response: 

[11/30/2022 19:45:03.413] LSPD First Response: ========== Unsafe Callouts ==========
[11/30/2022 19:45:03.413] LSPD First Response: Registering callout UnsafeCallouts.Callouts.ArmedPursuit
[11/30/2022 19:45:03.413] LSPD First Response: Registering callout UnsafeCallouts.Callouts.ANPR_DrugDealerCar
[11/30/2022 19:45:03.413] LSPD First Response: Registering callout UnsafeCallouts.Callouts.Homicide
[11/30/2022 19:45:03.413] LSPD First Response: Registering callout UnsafeCallouts.Callouts.Disagreement
[11/30/2022 19:45:03.413] LSPD First Response: Registering callout UnsafeCallouts.Callouts.PersonCarryingWeapon
[11/30/2022 19:45:03.413] LSPD First Response: Registering callout UnsafeCallouts.Callouts.ViolationOfProtectiveOrder
[11/30/2022 19:45:03.413] LSPD First Response: Registering callout UnsafeCallouts.Callouts.PursuitIntervention
[11/30/2022 19:45:03.413] LSPD First Response: Registering callout UnsafeCallouts.Callouts.PersonThreateningAnOfficerWithAFirearm
[11/30/2022 19:45:03.413] LSPD First Response: [LOG]: All callouts enabled in NormalCallouts.ini were loaded succesfully.
[11/30/2022 19:45:03.413] LSPD First Response: ========== Unsafe Callouts ==========
[11/30/2022 19:45:03.413] LSPD First Response: 

[11/30/2022 19:45:03.413] LSPD First Response: 

[11/30/2022 19:45:03.413] LSPD First Response: ========== Unsafe Callouts ==========
[11/30/2022 19:45:03.413] LSPD First Response: [LOG]: Searching for StopThePed plugin...
[11/30/2022 19:45:03.413] LSPD First Response: [LOG] SUCCESS: StopThePed plugin, developed by Bejoijo, found!
[11/30/2022 19:45:03.414] LSPD First Response: [LOG]: Searching for UltimateBackup plugin...
[11/30/2022 19:45:03.414] LSPD First Response: [LOG] SUCCESS: UltimateBackup plugin, developed by Bejoijo, found!
[11/30/2022 19:45:03.414] LSPD First Response: [LOG]: Searching for DeadlyWeapons plugin...
[11/30/2022 19:45:03.414] LSPD First Response: [LOG]: ERROR: DeadlyWeapons not found!
[11/30/2022 19:45:03.414] LSPD First Response: [LOG]: Searching for CalloutInterface plugin...
[11/30/2022 19:45:03.414] LSPD First Response: [LOG]: SUCCESS: CalloutInterface plugin, developed by opus49, found!
[11/30/2022 19:45:03.414] LSPD First Response: [VERSION]: 1.4.1.0
[11/30/2022 19:45:03.414] LSPD First Response: [LOG]: Callouts and settings were loaded succesfully.
[11/30/2022 19:45:03.414] LSPD First Response: ========== Unsafe Callouts ==========
[11/30/2022 19:45:03.414] LSPD First Response: 

[11/30/2022 19:45:03.598] LSPD First Response: [Unsafe Callouts] SUCCESS: Most recent version is 1.4.1 (retrieved from endpoint https://www.lcpdfr.com/applications/downloadsng/interface/api.php?do=checkForUpdates&fileId=38051&textOnly=1).
[11/30/2022 7:45:04 PM.187] LSPD First Response: ULTIMATE BACKUP Error checking for updates System.Net.WebException: The remote server returned an error: (503) Server Unavailable.
[11/30/2022 7:45:04 PM.187] at System.Net.HttpWebRequest.EndGetResponse(IAsyncResult asyncResult)
[11/30/2022 7:45:04 PM.187] at System.Net.WebClient.GetWebResponse(WebRequest request, IAsyncResult result)
[11/30/2022 7:45:04 PM.187] at System.Net.WebClient.DownloadBitsResponseCallback(IAsyncResult result)
[11/30/2022 7:45:04 PM.187] --- End of stack trace from previous location where exception was thrown ---
[11/30/2022 7:45:04 PM.187] at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw()
[11/30/2022 7:45:04 PM.187] at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
[11/30/2022 7:45:04 PM.187] at System.Runtime.CompilerServices.TaskAwaiter`1.GetResult()
[11/30/2022 7:45:04 PM.187] at !@OY2t=R@cLisK\,!X\.o"`6}u\,.\,D>3o!ul!yt\&ygwfCV}Q?\*\.<#.MoveNext()
[30/11/2022 19:45:05.400] LSPD First Response: CompuLite: Citations.xml has been successfully loaded
[30/11/2022 19:45:05.458] LSPD First Response: CompuLite: Charges.xml has been successfully loaded
[11/30/2022 7:45:14 PM.066] LSPD First Response: SuperCallouts: Using UltimateBackup API.
[11/30/2022 7:45:14 PM.066] LSPD First Response: SuperCallouts: Using CalloutInterface API.
[11/30/2022 7:45:14 PM.068] LSPD First Response: Registering callout SuperCallouts.Callouts.HotPursuit
[11/30/2022 7:45:14 PM.068] LSPD First Response: SuperCallouts: HotPursuit Enabled
[11/30/2022 7:45:14 PM.068] LSPD First Response: Registering callout SuperCallouts.Callouts.Robbery
[11/30/2022 7:45:14 PM.068] LSPD First Response: SuperCallouts: Robbery Enabled
[11/30/2022 7:45:14 PM.068] LSPD First Response: Registering callout SuperCallouts.Callouts.CarAccident
[11/30/2022 7:45:14 PM.068] LSPD First Response: SuperCallouts: CarAccident Enabled
[11/30/2022 7:45:14 PM.068] LSPD First Response: Registering callout SuperCallouts.Callouts.CarAccident2
[11/30/2022 7:45:14 PM.068] LSPD First Response: Registering callout SuperCallouts.Callouts.CarAccident3
[11/30/2022 7:45:14 PM.068] LSPD First Response: Registering callout SuperCallouts.Callouts.AngryAnimal
[11/30/2022 7:45:14 PM.068] LSPD First Response: SuperCallouts: AngryAnimals Enabled
[11/30/2022 7:45:14 PM.068] LSPD First Response: Registering callout SuperCallouts.Callouts.Kidnapping
[11/30/2022 7:45:14 PM.068] LSPD First Response: SuperCallouts: Kidnapping Enabled
[11/30/2022 7:45:14 PM.068] LSPD First Response: Registering callout SuperCallouts.Callouts.TruckCrash
[11/30/2022 7:45:14 PM.068] LSPD First Response: SuperCallouts: TruckCrash Enabled
[11/30/2022 7:45:14 PM.068] LSPD First Response: Registering callout SuperCallouts.Callouts.PrisonTransport
[11/30/2022 7:45:14 PM.068] LSPD First Response: SuperCallouts: PrisonTransport Enabled
[11/30/2022 7:45:14 PM.068] LSPD First Response: Registering callout SuperCallouts.Callouts.HitRun
[11/30/2022 7:45:14 PM.068] LSPD First Response: SuperCallouts: Hit and Run Enabled
[11/30/2022 7:45:14 PM.068] LSPD First Response: Registering callout SuperCallouts.Callouts.StolenCopVehicle
[11/30/2022 7:45:14 PM.068] LSPD First Response: SuperCallouts: Stolen police vehicle Enabled
[11/30/2022 7:45:14 PM.068] LSPD First Response: Registering callout SuperCallouts.Callouts.AmbulanceEscort
[11/30/2022 7:45:14 PM.068] LSPD First Response: SuperCallouts: AmbulanceEscort Enabled
[11/30/2022 7:45:14 PM.068] LSPD First Response: Registering callout SuperCallouts.Callouts.Aliens
[11/30/2022 7:45:14 PM.068] LSPD First Response: SuperCallouts: Aliens Enabled
[11/30/2022 7:45:14 PM.068] LSPD First Response: Registering callout SuperCallouts.Callouts.OpenCarry
[11/30/2022 7:45:14 PM.068] LSPD First Response: SuperCallouts: Open Carry Enabled
[11/30/2022 7:45:14 PM.068] LSPD First Response: Registering callout SuperCallouts.Callouts.Fire
[11/30/2022 7:45:14 PM.068] LSPD First Response: SuperCallouts: Fire Enabled
[11/30/2022 7:45:14 PM.068] LSPD First Response: Registering callout SuperCallouts.Callouts.OfficerShootout
[11/30/2022 7:45:14 PM.068] LSPD First Response: SuperCallouts: OfficerShootout Enabled
[11/30/2022 7:45:14 PM.068] LSPD First Response: Registering callout SuperCallouts.Callouts.WeirdCar
[11/30/2022 7:45:14 PM.068] LSPD First Response: SuperCallouts: Suspicious Enabled
[11/30/2022 7:45:14 PM.068] LSPD First Response: Registering callout SuperCallouts.Callouts.Manhunt
[11/30/2022 7:45:14 PM.068] LSPD First Response: SuperCallouts: Manhunt Enabled
[11/30/2022 7:45:14 PM.068] LSPD First Response: Registering callout SuperCallouts.Callouts.Impersonator
[11/30/2022 7:45:14 PM.068] LSPD First Response: SuperCallouts: Impersonator Enabled
[11/30/2022 7:45:14 PM.068] LSPD First Response: Registering callout SuperCallouts.Callouts.ToiletPaperBandit
[11/30/2022 7:45:14 PM.068] LSPD First Response: SuperCallouts: ToiletPaperBandit Enabled
[11/30/2022 7:45:14 PM.069] LSPD First Response: Registering callout SuperCallouts.Callouts.BlockingTraffic
[11/30/2022 7:45:14 PM.069] LSPD First Response: SuperCallouts: Blocking Traffic Enabled
[11/30/2022 7:45:14 PM.069] LSPD First Response: Registering callout SuperCallouts.Callouts.IllegalParking
[11/30/2022 7:45:14 PM.069] LSPD First Response: SuperCallouts: Illegal Parking Enabled
[11/30/2022 7:45:14 PM.069] LSPD First Response: Registering callout SuperCallouts.Callouts.KnifeAttack
[11/30/2022 7:45:14 PM.069] LSPD First Response: SuperCallouts: Knife Attack Enabled
[11/30/2022 7:45:14 PM.069] LSPD First Response: Registering callout SuperCallouts.Callouts.DeadBody
[11/30/2022 7:45:14 PM.069] LSPD First Response: SuperCallouts: Dead Body Enabled
[11/30/2022 7:45:14 PM.069] LSPD First Response: Registering callout SuperCallouts.Callouts.FakeCall
[11/30/2022 7:45:14 PM.069] LSPD First Response: SuperCallouts: FakeCall Enabled
[11/30/2022 7:45:14 PM.069] LSPD First Response: Registering callout SuperCallouts.Callouts.PrisonBreak
[11/30/2022 7:45:14 PM.069] LSPD First Response: SuperCallouts: PrisonBreak Enabled
[11/30/2022 7:45:14 PM.069] LSPD First Response: Registering callout SuperCallouts.Callouts.Mafia1
[11/30/2022 7:45:14 PM.069] LSPD First Response: SuperCallouts: Mafia1 Enabled
[11/30/2022 7:45:14 PM.069] LSPD First Response: Registering callout SuperCallouts.Callouts.Mafia2
[11/30/2022 7:45:14 PM.069] LSPD First Response: SuperCallouts: Mafia2 Enabled
[11/30/2022 7:45:14 PM.069] LSPD First Response: Registering callout SuperCallouts.Callouts.Mafia3
[11/30/2022 7:45:14 PM.069] LSPD First Response: SuperCallouts: Mafia3 Enabled
[11/30/2022 7:45:14 PM.069] LSPD First Response: Registering callout SuperCallouts.Callouts.Mafia4
[11/30/2022 7:45:14 PM.069] LSPD First Response: SuperCallouts: Mafia4 Enabled
[11/30/2022 7:45:14 PM.069] LSPD First Response: Registering callout SuperCallouts.Callouts.LostGang
[11/30/2022 7:45:14 PM.069] LSPD First Response: SuperCallouts: LostMC Enabled
[11/30/2022 7:45:14 PM.069] LSPD First Response: Registering callout SuperCallouts.Callouts.Lsgtf
[11/30/2022 7:45:14 PM.069] LSPD First Response: SuperCallouts: LSGTF Enabled
[11/30/2022 7:45:38 PM.951] LSPD First Response: [TRACE] A new world event should be started
[11/30/2022 7:45:38 PM.952] LSPD First Response: [TRACE] Starting world event RunLights
[11/30/2022 7:45:38 PM.954] LSPD First Response: [TRACE] Setting up world event: RunLights #1
[11/30/2022 7:45:38 PM.962] LSPD First Response: [TRACE] Assigned ped to RunLights #1 (Ambient)
[11/30/2022 7:45:50 PM.664] LSPD First Response: [TRACE] Released 0 entities from MenuBase #31 Content Manager
[11/30/2022 7:45:50 PM.664] LSPD First Response: [TRACE] Instance cleaned (MenuBase #31)
[11/30/2022 7:45:50 PM.665] LSPD First Response: [TRACE] Released 0 entities from MenuBase #32 Content Manager
[11/30/2022 7:45:50 PM.665] LSPD First Response: [TRACE] Instance cleaned (MenuBase #32)
[11/30/2022 7:45:50 PM.665] LSPD First Response: [TRACE] Released 0 entities from MenuBase #33 Content Manager
[11/30/2022 7:45:50 PM.665] LSPD First Response: [TRACE] Instance cleaned (MenuBase #33)
[11/30/2022 7:46:01 PM.134] LSPD First Response: [Section136Callouts] The Callout Interface optional dependency check is now running.
[11/30/2022 7:46:01 PM.135] LSPD First Response: [Section136Callouts] Callout Interface is detected. The integration will start now.
[11/30/2022 7:46:23 PM.244] LSPD First Response: [TRACE] we're on the lspdfr page
[11/30/2022 7:46:23 PM.244] LSPD First Response: [TRACE] 7FF620A8ACC4
[11/30/2022 7:46:23 PM.986] LSPD First Response: [TRACE] navigated away whilst loading
 

I am connect to the internet and have the latest files (i reinstalled them)

3 minutes ago, Daniel Harrelson said:

I have the newest update and this happened to me 4.9.5.1 its also   happening with the mods Ultimate backup and ALPR.. Please help

They are all in an outage currently, refer to: 

 

So when I enter in the game i load all the plugins and after 5 secs it gaves me that stop the ped and ultimate backup failed to verify and they're disabled PLS HEALP

The server is down

4 minutes ago, 12BLACK12 said:

So when I enter in the game i load all the plugins and after 5 secs it gaves me that stop the ped and ultimate backup failed to verify and they're disabled PLS HEALP

image.thumb.png.f2fd0e8490c88cdcdea1c1c71965ab1a.png

4 minutes ago, 12BLACK12 said:

So when I enter in the game i load all the plugins and after 5 secs it gaves me that stop the ped and ultimate backup failed to verify and they're disabled PLS HEALP

image.thumb.png.f2fd0e8490c88cdcdea1c1c71965ab1a.png

server is down there is other posts about it 

4 minutes ago, JCGAMING said:

UltimateBackUp and StopPed disabled because it failed to verify verison. It was working fine. Went and played another game for a couple hours and came back to lspdfr to that message. I didnt change any of my settings on my pc or game in between plays. 

RagePluginHook_01122022_003100.log 85.08 kB · 1 download

server is down there is other posts about it 

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