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Unmarked CVPI Pack 3.0

(59 reviews)

8 Screenshots

Ver.3.0 is available now!

 

Hello,

Ver.3.0 - Three cars added

1. Unmarked CVPI with SAP package (Chrome grill, Crown victoria emblem, hubcap)
2. Unmarked CVPI with Honeycomb grill and hubcaps (with Police Interceptor badge and black trunk trim)
3. Unmarked CVPI woth Honeycomb grill and Steel wheels (with Police Interceptor badge and black trunk trim)

What's new in Ver.3.0?

- Ver.3.0 cars made based on F5544's updated CVPI with HQ interior
- New lighting setup(only red and blue)
  Ver.3.0 cars share same lighting equipment but setup is different
- Added steel wheel version
- Working spotlight (set as extra for Honeycomb grill model only)
- Also the rest of police equipment from earlier version 

Ver.2.0 - cars have same feature as Ver.1.0 but Red/Blue lighting setup is added

Ver.1.0 - contains two vehicle models

1. Unmarked CVPI with SAP package (All blue lighting with Crown victoria emblem and chrome trim)   
2. Unmarked CVPI with Honeycomb grill (All blue lighting with Police Interceptor badge and black trim)

Both models are made to replace police4 model,or you can use as an add on vehicle.
Make sure follow install instruction.

[Overview]

Both cars sharing most of same features

- Lighting setup is pretty similar but little different. 
  Front, side and rear.
- All blue (Ver.1.0) or Red/Blue (Ver.2.0 and Ver.3.0)
- Both models have hubcaps 
- Arma Laptop and console
- Stalker Speed radar (extra for both models)
- Panasonic Dashcam (extra for both models)
- SecureCOM Antennas (extra for both models)
- Partition (Honeycomb grill model only)
- Two pushbars(Rhino pushbar and Setina Pb-200 plus one optional Setina wraparound. (Honeycomb grill model only)


[Liveries]

Despite the name of this pack, you can still use liveries.
Both models use standard cvpi template for F5544's CVPI, Add skins to ytd file by using openiv.   

[Known Issues]

Check out second screen shot and look rear door light.
When you spawn or fix the car(both models).
You will see the small part of siren mesh(led texture when light is on) without siren is on. 
Simply, turn your siren and turn it off. I will go away.


Thanks to all modders who gave permission to use and convert parts.
Special thanks to F5544 for answering all my questions!

***** PM or comment here if you have any problems or help *****
***** This download is exclusive to LCPDFR.com only. DO NOT REUPLOAD other places*****
***** Please contact me before you do anything with these cars!!!!   *****

What's New in Version 3.0

Released

- Ver.3.0 cars made based on F5544's updated CVPI with HQ interior
- New lighting setup(only red and blue)
- Added steel wheel version
- Working spotlight (Honeycomb grill model only)

User Feedback

Recommended Comments

Dristur

Members

56 minutes ago, Kilyin said:

Hold SHIFT when launching RagePluginHook.exe and hold it until a dialog box comes up. Make sure "Enable Plugin Verification" is not checked. Then go to plugins tab and check whatever plugins you want to load automatically.

Okey.

Thank you, I will test tommorow. ;)

Dristur

Members

Hello!

I check this boxs but I've always the same problem. :/

Thanks. 

Sans titre.png

2015-11-18_00001.jpg

Fmr MSPR

Members

2 hours ago, Dristur said:

Hello!

I check this boxs but I've always the same problem. :/

Thanks. 

Sans titre.png

2015-11-18_00001.jpg

Go to the General tab and uncheck the verified plugins.

Kilyin

Members

3 hours ago, Dristur said:

Hello!

I check this boxs but I've always the same problem. :/

Thanks. 

 

You didn't read my post too well. ;p

Dristur

Members

@Kilyin Sorry. I didn't understand this. 

@jim2010 Thanks you. 

Thanks you very much for the help. ;)

aronohni01

Members

can you delete the lights on the mirrors please?

Deactivated Member

Deactivated

(edited)

I have the steel rims version, and I am having an issue with the headlights. I was playing and noticed that whenever I turned on the headlights, well, it didn't turn on. The headlights were lit up, but no light was shining. This was with the normal lights, when I switched to the brights it worked fine. I had the same issue again today, but vice versa. Normal lights worked fine, but the brights didnt. Any ideas?

EDIT: The brights only work if the Spotlight is on the car.

 

Edited by forsakenbacon17

Fmr MSPR

Members

44 minutes ago, forsakenbacon17 said:

I have the steel rims version, and I am having an issue with the headlights. I was playing and noticed that whenever I turned on the headlights, well, it didn't turn on. The headlights were lit up, but no light was shining. This was with the normal lights, when I switched to the brights it worked fine. I had the same issue again today, but vice versa. Normal lights worked fine, but the brights didnt. Any ideas?

EDIT: The brights only work if the Spotlight is on the car.

 

Carvariations.meta and vehicles.meta file installed correctly?  

I have both steel and hubcap installed and headlights work fine. 

Deactivated Member

Deactivated

47 minutes ago, J10 said:

Carvariations.meta and vehicles.meta file installed correctly?  

I have both steel and hubcap installed and headlights work fine. 

Hmm... That could be the issue.. I'll look into it, thanks.

Mhong9

Members

Aaaaah I've got a problem, I've installed everything but when I spawn it in-game, two of the rear LED lights and the two mirror side lights act like rotary lights, what did I do wrong?

Fmr MSPR

Members

4 minutes ago, Mhong9 said:

Aaaaah I've got a problem, I've installed everything but when I spawn it in-game, two of the rear LED lights and the two mirror side lights act like rotary lights, what did I do wrong?

Even the carvariations.meta and vehicles.meta file installed?

Mhong9

Members

On 12/13/2015 at 9:38 AM, J10 said:

Even the carvariations.meta and vehicles.meta file installed?

Yes they were installed correctly, but it's OK the problem's fixed now. Thanks for the concern. :)

Assmandu

Members

This is the only vehicle mod I have where the wheels DO NOT disappear from the vehicle as it rolls off into the distance.  What did you do different with the tires from every other modder?

rukrim

Members

On 2/1/2016 at 1:25 AM, Assmandu said:

This is the only vehicle mod I have where the wheels DO NOT disappear from the vehicle as it rolls off into the distance.  What did you do different with the tires from every other modder?

Its called LOD's . F5544 and bxbugs123 (famous modellers) also adjust this thing before releasing their models. :D

Assmandu

Members

(edited)

1 hour ago, rekram said:

Its called LOD's . F5544 and bxbugs123 (famous modellers) also adjust this thing before releasing their models. :D

So their vehicle mods don't have the disappearing wheels either?  I'll have to check out their mods as well!  It breaks the immersion when you are deep into gameplay and parts of the vehicles disappear right in front of you.

Edited by Assmandu

Ryanct3

Members

I think I installed it in correctly but how do I spawn the car in?

Assmandu

Members

5 hours ago, Ryanct3 said:

I think I installed it in correctly but how do I spawn the car in?

Simple Trainer

chnnls823

Members

love your unmarked cars..but i have to say i wish you made an all blue light setup in the new versions as an option or just provide the textures please

Mitchin

Members

20 hours ago, chnnls823 said:

love your unmarked cars..but i have to say i wish you made an all blue light setup in the new versions as an option or just provide the textures please

I second this.  Great mod already but even greater with all blue light option

Ragnrok

Members

:tongue:  :thumbsup:

AM Shift.jpg

Steele1925

Members

Quick question here... Would it be possible for me to add 2 liveries to this vehicle? At the moment, I can't seem to find a way, as there's only 1 place to put a skin. Just curious, sometimes I like to switch between unmarked and marked.

Kilyin

Members

17 minutes ago, Steele1925 said:

Quick question here... Would it be possible for me to add 2 liveries to this vehicle? At the moment, I can't seem to find a way, as there's only 1 place to put a skin. Just curious, sometimes I like to switch between unmarked and marked.

yeah, just import it as cvpi_sign_2

Steele1925

Members

6 minutes ago, Kilyin said:

yeah, just import it as cvpi_sign_2

Thanks bud. :thumbsup:

MarcoZD112

Members

please.. explain how you add emergency lights to a car..

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