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Duty Belt LAPD style (texture) 1.8.1

(5 reviews)

5 Screenshots

a small improvement for cop belt

optional folder includes a Radio skin if you are using Police Radio by FinKone

installation guide in archive

 

IMPORTANT
Police Radio mod was updated (V.0.40 - 10/31/2015) if you are using my skin when you are in game press left control + left shift + Z for adjust the size and the position of radio and display.

 

DO NOT RE UPLOAD, THX

 

 

 

 

 

What's New in Version 1.8.1

Released

-added belt for sheriff (male and female), hwaycop

 

User Feedback

Recommended Comments

Deactivated Member

Deactivated

This is a awesome looking mod, however I have run into a bug. I use the Cop Holster mod, if you're not familiar with it, basically it adds animations for pulling out your gun, and removes your gun from your holster when you pull it out. However, whenever my gun is in my holster, the textures on the pockets of the belt get all low res and look really weird, but when I pull out my gun they fix. any ideas? thanks!

legionarius

Members Author

This is a awesome looking mod, however I have run into a bug. I use the Cop Holster mod, if you're not familiar with it, basically it adds animations for pulling out your gun, and removes your gun from your holster when you pull it out. However, whenever my gun is in my holster, the textures on the pockets of the belt get all low res and look really weird, but when I pull out my gun they fix. any ideas? thanks!

Hi, I'm glad you like my mod, you have installed my files? or you have extract the textures and put them in another .ytd archive? if you do so you need to extact 6 textures

-task_diff_000_a_uni
-task_diff_001_a_uni
-task_normal_000
-task_normal_001
-task_spec_000
-task_spec_001

and IMPORTANT when put task_diff_000_a_uni and task_diff_001_a_uni do not replace, delete these 2 textures in your archive, and IMPORT my 2 textures, and when OpenIV ask to choose import option you have to choose textures format A8R8G8B8, you can replace normally the other 4 textures, 
try so or (even easier) install my archive and replece the other textures you want to install
                         
I hope you understand, my English is very bad

Deactivated Member

Deactivated

 

Hi, I'm glad you like my mod, you have installed my files? or you have extract the textures and put them in another .ytd archive? if you do so you need to extact 6 textures

-task_diff_000_a_uni
-task_diff_001_a_uni
-task_normal_000
-task_normal_001
-task_spec_000
-task_spec_001

and IMPORTANT when put task_diff_000_a_uni and task_diff_001_a_uni do not replace, delete these 2 textures in your archive, and IMPORT my 2 textures, and when OpenIV ask to choose import option you have to choose textures format A8R8G8B8, you can replace normally the other 4 textures, 
try so or (even easier) install my archive and replece the other textures you want to install
                         
I hope you understand, my English is very bad

okay, will do. thank you for your help. I will try that and report back. thanks again!

spookypancake

Members

Is it possible to replace the sheriff's belt so it doesn't have the baton? I personally hate how it looks.

legionarius

Members Author

(edited)

On 27/10/2015, 02:03:37, spookypancake said:

Is it possible to replace the sheriff's belt so it doesn't have the baton? I personally hate how it looks.

we can not change the 3D model yet, sorry, but you can try this mod:

LSSD_sleeves.png.361fa2fdcd61b272dc458ea

Edited by legionarius

vladimir850

Members

Hello! Really like this mod, but I want to offer u to add non-ytd version (only textures) for people who already have installed ped modification

spookypancake

Members

we can not change the 3D model yet, sorry, but you can try this mod:

 

LSSD_sleeves.png.361fa2fdcd61b272dc458ea5735e1814.jpg

thanks I already have that, just don't like it because my character doesn't talk. I didn't know if there was a file replace method, like I replaced the doa ped with the sheriff task force ped so the police backup wouldn't shoot my partner.

legionarius

Members Author

(edited)

On 27/10/2015, 11:11:46, vladimir850 said:

 Hello! Really like this mod, but I want to offer u to add non-ytd version (only textures) for people who already have installed ped modification 

hi, I would do it but (I do not know why) sometime when you replace a texture can happen this:

6.jpg.4527c7056bcaec0d2f1e2f931a7db27c.j

or worse, if you replace the specific texture task_normal_001 (s_m_y_cop_01 only) can happen this:

Immagine.jpg.b87b3ee9ab5adae5bd45dc73786

I found a method, the 2 main textures (task_diff_000_a_uni and task_diff_001_a_uni) need to be convert with format A8R8G8B8 (not DTX1)
and task_normal_001 (s_m_y_cop_01 only) you need to delete it and import the new texture with format DTX1 (not ATI2)

I think is a procedure a bit complicated or boring for most of people
I suggest to install my archive then replace the other textures (uniform, faces, ecc....), I think it's better way imho
But if you vant textures only you can extract it from my archive and do some test

 

 

On 27/10/2015, 14:58:26, spookypancake said:

thanks I already have that, just don't like it because my character doesn't talk. I didn't know if there was a file replace method, like I replaced the doa ped with the sheriff task force ped so the police backup wouldn't shoot my partner.

for the voice you can use Simple Trainer
main menu\model spawning\voice menu\ and choose one of the cops voice (cop, sheriff, hwcop)

GTA5_2015_10_27_16_07_32_167.jpg.ef47f32

 

 

 

 

 

 

Edited by legionarius

vladimir850

Members

hi, I would do it but (I do not know why) sometime when you replace a texture can happen this:

1.thumb.jpg.cc1863a04cdd0379a4a3119053a6

or worse, if you replace the specific texture task_normal_001 (s_m_y_cop_01 only) can happen this:

2.thumb.jpg.26da98a042bc40cc6d05976f2c48

I found a method, the 2 main textures (task_diff_000_a_uni and task_diff_001_a_uni) need to be convert with format A8R8G8B8 (not DTX1)
and task_normal_001 (s_m_y_cop_01 only) you need to delete it and import the new texture with format DTX1 (not ATI2)

I think is a procedure a bit complicated or boring for most of people
I suggest to install my archive then replace the other textures (uniform, faces, ecc....), I think it's better way imho
But if you vant textures only you can extract it from my archive and do some test

 

 

for the voice you can use Simple Trainer
main menu\model spawning\voice menu\ and choose one of the cops voice (cop, sheriff, hwcop)

3.thumb.jpg.c293e0cf332f5ac0fa09d8430bdb

okay , already did this and all works fine, but for less experienced users I think It a little bit difficult and takes some time :) 

legionarius

Members Author

(edited)

edit duplicate

Edited by legionarius

Kilyin

Members

(edited)

I like it, thanks. Maybe to make install easier you could create the correct file structure for each file in the archive instead of pictures. 

Edited by Kilyin

legionarius

Members Author

I like it, thanks. Maybe to make install easier you could create the correct file structure for each file in the archive instead of pictures. 

hi, thx to you, the files in the rar are correct and easy to install, the discussion is about of a hypothetical installation of loose textures.
Can you help me? how i can edit/delete a comment here? im a noob :)

Kilyin

Members

hi, thx to you, the files in the rar are correct and easy to install, the discussion is about of a hypothetical installation of loose textures.
Can you help me? how i can edit/delete a comment here? im a noob :)

You should just be able to click edit, I don't think you can delete comments.

legionarius

Members Author

You should just be able to click edit, I don't think you can delete comments.

mmm I dont see any edit to click, I see quote multiquote share report but not edit, strange, I wanted to fix the comment with missing pictures, thx anyway

spookypancake

Members

hi, I would do it but (I do not know why) sometime when you replace a texture can happen this:

1.thumb.jpg.cc1863a04cdd0379a4a3119053a6

or worse, if you replace the specific texture task_normal_001 (s_m_y_cop_01 only) can happen this:

2.thumb.jpg.26da98a042bc40cc6d05976f2c48

I found a method, the 2 main textures (task_diff_000_a_uni and task_diff_001_a_uni) need to be convert with format A8R8G8B8 (not DTX1)
and task_normal_001 (s_m_y_cop_01 only) you need to delete it and import the new texture with format DTX1 (not ATI2)

I think is a procedure a bit complicated or boring for most of people
I suggest to install my archive then replace the other textures (uniform, faces, ecc....), I think it's better way imho
But if you vant textures only you can extract it from my archive and do some test

 

 

for the voice you can use Simple Trainer
main menu\model spawning\voice menu\ and choose one of the cops voice (cop, sheriff, hwcop)

3.thumb.jpg.c293e0cf332f5ac0fa09d8430bdb

I never thought of that thanks

Kilyin

Members

19 hours ago, legionarius said:

mmm I dont see any edit to click, I see quote multiquote share report but not edit, strange, I wanted to fix the comment with missing pictures, thx anyway

Odd, here's what I see.

Cszf4PY.png

legionarius

Members Author

8 hours ago, Kilyin said:

Odd, here's what I see.

nothing :\

12.thumb.jpg.8c76d10dcf7a16fac07699c3f58

Figgis302

Members

(edited)

Is it possible to get a version of this mod somewhere that has the raw texture files instead of the ped texture archives? I really like this belt but hate the default peds.

Edited by Figgis302

legionarius

Members Author

2 hours ago, Figgis302 said:

Is it possible to get a version of this mod somewhere that has the raw texture files instead of the ped texture archives? I really like this belt but hate the default peds.

hi, read some comments above, I suggest to install my archive then replace the other custom textures or you can extract my textures and follow this procedure:

extract 6 textures

-task_diff_000_a_uni
-task_diff_001_a_uni
-task_normal_000
-task_normal_001
-task_spec_000
-task_spec_001

IMPORT (not replace) the 2 main textures (task_diff_000_a_uni and task_diff_001_a_uni) and when OpenIV ask to choose import option you have to  choose                                                               textures format A8R8G8B8 (not DTX1)
IMPORT (not replace) task_normal_001 (s_m_y_cop_01 only) and when OpenIV ask to choose import option you have to choose textures format DTX1 
                                    (not ATI2)
you can replace normally task_normal_000
                                         task_spec_000
                                         task_spec_001
It is a process a little tedious, but prevents problems of low quality textures, or worse this:

Immagine.jpg.b87b3ee9ab5adae5bd45dc73786

JK4DAYS

Members

LAPD does not use basketweave belts, plain black/polished black leather

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