This is a colormapped police motorcycle. It's a development resource designed to make it easier to produce police bikes with certain styles of livery; this bike is optimized for two-tone liveries.
The template for this bike is almost the same as for the default bike. However, in the upper left corner, there are 10 squares which can be filled with 10 different colors. Each square controls the paint color for a different part of the bike: the top and side of the front and rear fenders, the middle and side of the gas tank, the headlight, the saddlebags and their lids, and the box behind the seat.
This bike was designed to make two-tone liveries possible. A sample LSPD livery is included. To make a livery, you start with the included paintmap, and decide what the ten colors will be; you then fill those areas in on the paintmap. Then, you add what I'm calling the "visual elements" -- the POLICE logo on the box behind the driver, the seal, the slogan, and the number. It's just like making a skin for the default bike, but you fill in the appropriate paint colors first.
The paintmap does not currently work *perfectly* at all LOD levels (particularly the low ones); it works well enough as far as I'm concerned, though.
This bike does not support multiple liveries. A future version might. A future version might also have different lights.
You may edit and redistribute this model freely, provided you give credit.
Bike, original LSPD livery: Rockstar Games
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