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Arrest Manager (Grab Peds, More Jail Points, Prisoner Transport & more) 7.11.0.0

(242 reviews)

9 Screenshots

https://www.youtube.com/albo1125

DISCONTINUED & UNSUPPORTED - COMPATIBLE WITH OLDER LSPDFR VERSIONS ONLY - FEEL FREE TO HELP UPDATE THE CODE 

Arrest Manager is now open source. https://github.com/Albo1125/Arrest-Manager

 


Welcome to Arrest Manager! This script modification for LSPDFR greatly enhances the way you can deal with your suspects and their vehicles. Are you tired of driving all the way to a jail to deal with a suspect? Would you like to be able to call for reliable prisoner transport units at any time? Arrest Manager provides this, and more. In short, a complete overhaul to the way you can deal with your prisoners!

Requirements - some of these are included (credits go to their appropriate authors):

  • LSPDFR 0.4.2 (not included)
  • Albo1125.Common 6.6.3.0 or higher (included)
  • RAGENativeUI 1.6.3.0 or higher (included)
  • RAGEPluginHook 0.51 or higher (not included)
  • A legal copy of GTA V (versions 1.0.1011.1 or higher1).

 

Installation instructions and further feature documentation are included with the download.

 

Support - what to do if you encounter a bug or have problems:

  1. Watch the installation video for my modifications here.
  2. Use this tool: http://www.lcpdfr.com/files/file/9755-lspdfr-troubleshooter-by-albo1125/ 
  3. Read the documentation file if you're having trouble getting a specific feature to work.
  4. Suggestions can be made here.
  5. If all else fails: Please leave a comment (not a review). Include your RAGEPluginHook.log file, located in your Grand Theft Auto V folder. Also, please provide an accurate description of what happened. This allows me to help you as fast as possible.

Edited by Albo1125

What's New in Version 7.11.0.0

Released

7.11.0.0 (23-06-2019)

Updated for LSPDFR 0.4.2
Update arresting API call and logic

 

7.10.0.0 (03-03-2019)
Updated for LSPDFR 0.4 (thanks Syzygy94 for the contributions)
Fixed an issue with jail dropoffs - some LSPDFR jail dropoffs now conflict, but I have kept in Arrest manager's as they offer more functionality and work on suspects arrested through the "Arrest" option on the ctrl H menu.
You can adjust the LSPDFR jail points in the LSPDFR/data/stations.xml file, just remove the <DropOffPosition> tags.
Updated for the new LSPDFR+ 1.7 API (thanks Syzygy94 for the contributions)
Updated RAGENativeUI calls to non deprecated ones.

 

7.9.2.0 (23-11-2018)
Some code cleanup.
Open sourced at https://github.com/Albo1125/Arrest-Manager 
Updated licence.
Removed obfuscation (likely to improve performance).

For some more information on the open-sourcing and my 'retirement

 

 

 

https://www.youtube.com/albo1125

Arrest Manager is now open source. https://github.com/Albo1125/Arrest-Manager

 

Use comments to ask for support. Do NOT use reviews to ask for support! You will get ignored and reported as this is against community guidelines.


Short Description

Arrest Manager for LSPDFR

User Feedback

Recommended Comments

NoCountdown

Members

9 minutes ago, Albo1125 said:

Thanks. This is a rare crash that is caused by LSPDFR's built in Arrest Manager and is nothing to do with mine. 

That's pretty weird. Thanks for the help though!

Albo1125

Insiders Author

5 minutes ago, NoCountdown said:

That's pretty weird. Thanks for the help though!

It'll probably be fixed in 0.3.

1jzBrandon

Members

I'm confused AF. How are you guys playing with this mod when RHP is required and doesn't work AT ALL?

Kal74

Members

(edited)

10 minutes ago, 1jzBrandon said:

I'm confused AF. How are you guys playing with this mod when RHP is required and doesn't work AT ALL?

uh maybe because we have a working version of RageHook.. version 28 here: http://ragepluginhook.net/Downloads.aspx  works with the newest version of GTAV

Edited by Kal74

Albo1125

Insiders Author

10 minutes ago, 1jzBrandon said:

I'm confused AF. How are you guys playing with this mod when RHP is required and doesn't work AT ALL?

If RPH isn't working, neither is LSPDFR. 

Please reserve this comments section for stuff to do with Arrest Manager only. RPH and LSPDFR problems can be reported on the appropriate forums.

Kal74

Members

You can tell its a Friday :smile:

1jzBrandon

Members

13 minutes ago, Kal74 said:

uh maybe because we have a working version of RageHook.. version 28 here: http://ragepluginhook.net/Downloads.aspx  works with the newest version of GTAV

Doesn't work at all.

Kal74

Members

(edited)

30 minutes ago, 1jzBrandon said:

Doesn't work at all.

Sorry, but i am going to have to refer you back to my boss's comment above.

39 minutes ago, Albo1125 said:

If RPH isn't working, neither is LSPDFR. 

Please reserve this comments section for stuff to do with Arrest Manager only. RPH and LSPDFR problems can be reported on the appropriate forums.

 

Edited by Kal74

Starmix

Members

13 minutes ago, Kal74 said:

my bosses

 

Thats how it is now? lol

Albo1125

Insiders Author

29 minutes ago, Starmix said:

Thats how it is now? lol

 

43 minutes ago, Kal74 said:

Sorry, but i am going to have to refer you back to my boss's comment above.

 

Lol! :huh:

pdub8549

Members

On 10/29/2015, 2:03:46, Albo1125 said:

It'll probably be fixed in 0.3.

Yea dude, I dunno. Seems pretty lazy as I have the same issue as him, crashing after going on duty. Back track to the older version of Arrest Manager(your mod, not lspdrs) and everything is A-ok. Seems to be your 4.1.1 update for some reason. Just saying..

Kal74

Members

(edited)

1 hour ago, pdub8549 said:

Yea dude, I dunno. Seems pretty lazy as I have the same issue as him, crashing after going on duty. Back track to the older version of Arrest Manager(your mod, not lspdrs) and everything is A-ok. Seems to be your 4.1.1 update for some reason. Just saying..

Well, you can always remove the mod, if you feel it's causing you issues..nobody is stopping you.. I'm not having any issues at all.. Just saying..

Edited by Kal74

Kilyin

Members

I dunno, Albo is pretty lazy. We might need to hit him with the drugalyzer.

Comi

Members

Hi, can you tell me is it possible that this mode is causing my lspdfr to crash, because something about it appears in both logs, just before the crash? Thanks
 

Spoiler

[23-Oct-15 2:16:23 PM.064] Started new log on 23-Oct-15 2:16:23 PM.064
[23-Oct-15 2:16:23 PM.088] ====================================================================================================
[23-Oct-15 2:16:22 PM.873] Log path: D:\Grand Theft Auto V\RagePluginHook.log
[23-Oct-15 2:16:23 PM.129] Log verbosity: Verbose
[23-Oct-15 2:16:23 PM.208] Initializing input system
[23-Oct-15 2:16:23 PM.257] Initializing game console
[23-Oct-15 2:16:23 PM.423] Console key has been set to F4 (key code: 115)
[23-Oct-15 2:16:23 PM.991] Initializing console variable "SkipGameIntro".
[23-Oct-15 2:16:24 PM.109] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[23-Oct-15 2:16:24 PM.391] Read value: <null>
[23-Oct-15 2:16:24 PM.414] Initializing console variable "DisableRenderVersionText".
[23-Oct-15 2:16:24 PM.525] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[23-Oct-15 2:16:24 PM.553] Read value: False
[23-Oct-15 2:16:24 PM.558] Setting value of console variable "DisableRenderVersionText" to stored value.
[23-Oct-15 2:16:24 PM.559] Initializing console variable "ConsoleKey".
[23-Oct-15 2:16:24 PM.559] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[23-Oct-15 2:16:24 PM.563] Read value: F12
[23-Oct-15 2:16:24 PM.567] Setting value of console variable "ConsoleKey" to stored value.
[23-Oct-15 2:16:24 PM.613] Console key has been set to F12 (key code: 123)
[23-Oct-15 2:16:24 PM.613] Initializing console variable "PluginTimeoutThreshold".
[23-Oct-15 2:16:24 PM.660] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[23-Oct-15 2:16:24 PM.709] Read value: 10000
[23-Oct-15 2:16:24 PM.709] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[23-Oct-15 2:16:24 PM.711] Initializing console variable "AlwaysShowConsoleOutput".
[23-Oct-15 2:16:24 PM.747] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[23-Oct-15 2:16:24 PM.783] Read value: <null>
[23-Oct-15 2:16:24 PM.834] Initializing console variable "StartWithDeveloperModeEnabledId".
[23-Oct-15 2:16:24 PM.837] Type: System.String, Reading section: "Miscellaneous", key: StartWithDeveloperModeEnabledId
[23-Oct-15 2:16:24 PM.839] Read value: <null>
[23-Oct-15 2:16:24 PM.840] Initializing console variable "PluginVerificationSystemDisableId".
[23-Oct-15 2:16:24 PM.964] Type: System.String, Reading section: "Miscellaneous", key: PluginVerificationSystemDisableId
[23-Oct-15 2:16:24 PM.965] Read value: <null>
[23-Oct-15 2:16:24 PM.965] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[23-Oct-15 2:16:24 PM.965] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[23-Oct-15 2:16:24 PM.965] Read value: <null>
[23-Oct-15 2:16:24 PM.977] Initializing console variable "ShowOnScreenWarnings".
[23-Oct-15 2:16:24 PM.982] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[23-Oct-15 2:16:24 PM.990] Read value: <null>
[23-Oct-15 2:16:25 PM.000] Console initialized
[23-Oct-15 2:16:25 PM.001] Initializing forms manager
[23-Oct-15 2:16:25 PM.027] Version: RAGE Plugin Hook v0.28.766.5281 PUBLIC ALPHA for Grand Theft Auto V
[23-Oct-15 2:16:25 PM.176] ================ RAGE Plugin Hook ================
[23-Oct-15 2:16:25 PM.189] Checking game support
[23-Oct-15 2:16:25 PM.534] Product name: Grand Theft Auto V
[23-Oct-15 2:16:25 PM.544] Product version: 1.0.505.2
[23-Oct-15 2:16:25 PM.545] Is steam version: False
[23-Oct-15 2:16:25 PM.556] Initializing DirectX
[23-Oct-15 2:16:25 PM.626] Initializing Direct3D
[23-Oct-15 2:16:25 PM.631] Loading C:\Windows\system32\d3d11.dll
[23-Oct-15 2:16:26 PM.053] Loaded at 0x7FEDB710000
[23-Oct-15 2:16:26 PM.099] D3D11CreateDeviceAndSwapChain at 0x7FEDB7255C4
[23-Oct-15 2:16:26 PM.133] Creating Direct3D 11 device and swap chain
[23-Oct-15 2:16:26 PM.232] Swap Chain created: 0x2D90D0
[23-Oct-15 2:16:26 PM.248] Swap Chain VTable: 0x2D90D0
[23-Oct-15 2:16:26 PM.276] Swap Chain VTable_2: 0x7FEF903AB80
[23-Oct-15 2:16:26 PM.283] 0x7B7E828EC8348;0x7A0002EA81D08B00;0x97503FA830C7408
[23-Oct-15 2:16:26 PM.291] D3D11Present: 0x7FEF8FFD954
[23-Oct-15 2:16:26 PM.408] D3D11ResizeBuffers: 0x7FEF8FFD980
[23-Oct-15 2:16:26 PM.443] D3D11ResizeTarget: 0x7FEF8FFDB44
[23-Oct-15 2:16:26 PM.480] D3D11SetFullscreenState: 0x7FEF8FFDC84
[23-Oct-15 2:16:26 PM.540] Getting device
[23-Oct-15 2:16:26 PM.628] Direct3D initialized
[23-Oct-15 2:16:26 PM.628] Retrieved device
[23-Oct-15 2:16:26 PM.632] Creating wrapper
[23-Oct-15 2:16:26 PM.639] Direct3D watcher thread spawned
[23-Oct-15 2:16:26 PM.648] Initialized DirectX
[23-Oct-15 2:16:29 PM.949] Wrapper created
[23-Oct-15 2:16:30 PM.098] Effect created
[23-Oct-15 2:16:30 PM.099] Creating buffer
[23-Oct-15 2:16:30 PM.100] Created buffer
[23-Oct-15 2:16:30 PM.101] Creating blend state
[23-Oct-15 2:16:30 PM.101] Created blend state
[23-Oct-15 2:16:30 PM.101] Done with creation
[23-Oct-15 2:16:31 PM.223] Initializing texture system.
[23-Oct-15 2:16:31 PM.249] Initializing texture system; phase 1
[23-Oct-15 2:16:31 PM.250] Initializing texture system; phase 2
[23-Oct-15 2:16:31 PM.467] Initializing texture system; phase 3
[23-Oct-15 2:16:31 PM.470] Initializing texture system; phase 4
[23-Oct-15 2:16:31 PM.639] Initializing texture system; phase 5
[23-Oct-15 2:16:31 PM.641] Direct3D watcher thread ended
[23-Oct-15 2:16:31 PM.676] Initializing texture system; phase 6
[23-Oct-15 2:16:31 PM.679] Initializing texture system; phase 7
[23-Oct-15 2:16:31 PM.682] Initializing texture system; phase 8
[23-Oct-15 2:16:31 PM.685] Initializing texture system; phase 9
[23-Oct-15 2:16:31 PM.693] Initializing texture system; phase 10
[23-Oct-15 2:16:31 PM.789] Pixel Shader 5.0 not supported. Falling back to 4.0.
[23-Oct-15 2:16:31 PM.800] Initializing texture system; phase 11
[23-Oct-15 2:16:31 PM.807] Initializing texture system; phase 12
[23-Oct-15 2:16:31 PM.813] Initializing texture system; phase 13
[23-Oct-15 2:16:31 PM.817] Initializing texture system; phase 14
[23-Oct-15 2:17:07 PM.185] Initializing game support
[23-Oct-15 2:17:07 PM.656] Compatibility level: 0
[23-Oct-15 2:17:07 PM.656] Supported version detected
[23-Oct-15 2:17:07 PM.656] ==================================================
[23-Oct-15 2:17:07 PM.907] Patched IsDebuggerPresent
[23-Oct-15 2:17:08 PM.158] Waiting for game initialization
[23-Oct-15 2:17:08 PM.508] Initializing hook
[23-Oct-15 2:17:08 PM.758] Completing interoperability
[23-Oct-15 2:17:08 PM.759] Initialization code 1.
[23-Oct-15 2:17:08 PM.759] Initialization code 2.
[23-Oct-15 2:17:08 PM.760] Initialization code 3.
[23-Oct-15 2:17:08 PM.764] 1 Address: 0x0000000140418CF0
[23-Oct-15 2:17:08 PM.765] Calling func 1
[23-Oct-15 2:17:08 PM.773] 2 Address: 0x0000000140EBBE62
[23-Oct-15 2:17:08 PM.792] 3 Address: 0x000000013FA55C36
[23-Oct-15 2:17:08 PM.798] Address: 0x0000000140EBBE00
[23-Oct-15 2:17:08 PM.799] Unknown var: 0x0000000141D80E50
[23-Oct-15 2:17:08 PM.800] Initialization code 4.
[23-Oct-15 2:17:08 PM.800] Completing interoperability, phase 1
[23-Oct-15 2:17:08 PM.800] Completing interoperability, phase 2
[23-Oct-15 2:17:08 PM.801] Completing interoperability, phase 3
[23-Oct-15 2:17:08 PM.801] Completing interoperability, phase 4
[23-Oct-15 2:17:08 PM.802] Completing interoperability, phase 5
[23-Oct-15 2:17:08 PM.802] Completing interoperability, phase 6
[23-Oct-15 2:17:08 PM.802] Completing interoperability, phase 7
[23-Oct-15 2:17:43 PM.643] Initializing console variable "TimeScale".
[23-Oct-15 2:17:43 PM.644] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[23-Oct-15 2:17:43 PM.644] Read value: <null>
[23-Oct-15 2:17:46 PM.787] ERROR! For security reasons, variable 'IsDeveloperModeEnabled' cannot be set from a script.
[23-Oct-15 2:17:46 PM.818] 
[23-Oct-15 2:17:47 PM.308] Loading plugin from path: D:\Grand Theft Auto V\Plugins\LSPD First Response.dll
[23-Oct-15 2:17:50 PM.622] <UNLOADED PLUGIN>: Initializing input system
[23-Oct-15 2:17:50 PM.625] <UNLOADED PLUGIN>: Initializing game console
[23-Oct-15 2:17:50 PM.629] <UNLOADED PLUGIN>: Initializing forms manager
[23-Oct-15 2:17:50 PM.804] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[23-Oct-15 2:17:51 PM.653] ---------------------------------------------------------------------
[23-Oct-15 2:17:51 PM.653] LSPD FIRST RESPONSE
[23-Oct-15 2:17:51 PM.654] Version 0.2b
[23-Oct-15 2:17:51 PM.654] A G17 Media Modification
[23-Oct-15 2:17:51 PM.654] - Developed by LMS & Sam
[23-Oct-15 2:17:51 PM.654] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[23-Oct-15 2:17:51 PM.654] © Copyright 2015, G17 Media, www.lspdfr.com

[04-Nov-15 12:57:33 AM.521] ====================================================================================================
[04-Nov-15 12:57:33 AM.522] Started new log on 04-Nov-15 12:57:33 AM.520
[04-Nov-15 12:57:33 AM.522] ====================================================================================================
[04-Nov-15 12:57:33 AM.500] Log path: D:\Grand Theft Auto V\RagePluginHook.log
[04-Nov-15 12:57:33 AM.522] Log verbosity: Verbose
[04-Nov-15 12:57:33 AM.524] Initializing input system
[04-Nov-15 12:57:33 AM.527] Initializing game console
[04-Nov-15 12:57:33 AM.533] Console key has been set to F4 (key code: 115)
[04-Nov-15 12:57:33 AM.570] Initializing console variable "SkipGameIntro".
[04-Nov-15 12:57:33 AM.570] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[04-Nov-15 12:57:33 AM.573] Read value: <null>
[04-Nov-15 12:57:33 AM.573] Initializing console variable "DisableRenderVersionText".
[04-Nov-15 12:57:33 AM.573] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[04-Nov-15 12:57:33 AM.579] Read value: False
[04-Nov-15 12:57:33 AM.579] Setting value of console variable "DisableRenderVersionText" to stored value.
[04-Nov-15 12:57:33 AM.580] Initializing console variable "ConsoleKey".
[04-Nov-15 12:57:33 AM.580] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[04-Nov-15 12:57:33 AM.581] Read value: F9
[04-Nov-15 12:57:33 AM.581] Setting value of console variable "ConsoleKey" to stored value.
[04-Nov-15 12:57:33 AM.581] Console key has been set to F9 (key code: 120)
[04-Nov-15 12:57:33 AM.581] Initializing console variable "PluginTimeoutThreshold".
[04-Nov-15 12:57:33 AM.582] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[04-Nov-15 12:57:33 AM.582] Read value: 10000
[04-Nov-15 12:57:33 AM.583] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[04-Nov-15 12:57:33 AM.583] Initializing console variable "AlwaysShowConsoleOutput".
[04-Nov-15 12:57:33 AM.584] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[04-Nov-15 12:57:33 AM.584] Read value: <null>
[04-Nov-15 12:57:33 AM.584] Initializing console variable "StartWithDeveloperModeEnabledId".
[04-Nov-15 12:57:33 AM.585] Type: System.String, Reading section: "Miscellaneous", key: StartWithDeveloperModeEnabledId
[04-Nov-15 12:57:33 AM.585] Read value: <null>
[04-Nov-15 12:57:33 AM.586] Initializing console variable "PluginVerificationSystemDisableId".
[04-Nov-15 12:57:33 AM.586] Type: System.String, Reading section: "Miscellaneous", key: PluginVerificationSystemDisableId
[04-Nov-15 12:57:33 AM.587] Read value: <null>
[04-Nov-15 12:57:33 AM.587] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[04-Nov-15 12:57:33 AM.587] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[04-Nov-15 12:57:33 AM.588] Read value: <null>
[04-Nov-15 12:57:33 AM.588] Initializing console variable "ShowOnScreenWarnings".
[04-Nov-15 12:57:33 AM.588] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[04-Nov-15 12:57:33 AM.589] Read value: <null>
[04-Nov-15 12:57:33 AM.589] Console initialized
[04-Nov-15 12:57:33 AM.589] Initializing forms manager
[04-Nov-15 12:57:33 AM.592] Version: RAGE Plugin Hook v0.28.766.5281 PUBLIC ALPHA for Grand Theft Auto V
[04-Nov-15 12:57:33 AM.600] ================ RAGE Plugin Hook ================
[04-Nov-15 12:57:33 AM.608] Checking game support
[04-Nov-15 12:57:33 AM.829] Product name: Grand Theft Auto V
[04-Nov-15 12:57:33 AM.830] Product version: 1.0.505.2
[04-Nov-15 12:57:33 AM.830] Is steam version: False
[04-Nov-15 12:57:33 AM.831] Initializing DirectX
[04-Nov-15 12:57:33 AM.833] Initializing Direct3D
[04-Nov-15 12:57:33 AM.834] Loading C:\Windows\system32\d3d11.dll
[04-Nov-15 12:57:33 AM.834] Loaded at 0x7FEDB990000
[04-Nov-15 12:57:33 AM.835] D3D11CreateDeviceAndSwapChain at 0x7FEDB9A55C4
[04-Nov-15 12:57:33 AM.835] Creating Direct3D 11 device and swap chain
[04-Nov-15 12:57:33 AM.840] Swap Chain created: 0x2E41A0
[04-Nov-15 12:57:33 AM.840] Swap Chain VTable: 0x2E41A0
[04-Nov-15 12:57:33 AM.840] Swap Chain VTable_2: 0x7FEF979AB80
[04-Nov-15 12:57:33 AM.841] 0x7B7E828EC8348;0x7A0002EA81D08B00;0x97503FA830C7408
[04-Nov-15 12:57:33 AM.841] D3D11Present: 0x7FEF975D954
[04-Nov-15 12:57:33 AM.842] D3D11ResizeBuffers: 0x7FEF975D980
[04-Nov-15 12:57:33 AM.842] D3D11ResizeTarget: 0x7FEF975DB44
[04-Nov-15 12:57:33 AM.842] D3D11SetFullscreenState: 0x7FEF975DC84
[04-Nov-15 12:57:33 AM.847] Direct3D initialized
[04-Nov-15 12:57:33 AM.847] Initialized DirectX
[04-Nov-15 12:57:33 AM.848] Direct3D watcher thread spawned
[04-Nov-15 12:57:34 AM.457] Getting device
[04-Nov-15 12:57:34 AM.458] Retrieved device
[04-Nov-15 12:57:34 AM.458] Creating wrapper
[04-Nov-15 12:57:34 AM.560] Wrapper created
[04-Nov-15 12:57:34 AM.566] Effect created
[04-Nov-15 12:57:34 AM.567] Creating buffer
[04-Nov-15 12:57:34 AM.568] Created buffer
[04-Nov-15 12:57:34 AM.568] Creating blend state
[04-Nov-15 12:57:34 AM.569] Created blend state
[04-Nov-15 12:57:34 AM.569] Done with creation
[04-Nov-15 12:57:34 AM.611] Initializing texture system.
[04-Nov-15 12:57:34 AM.612] Initializing texture system; phase 1
[04-Nov-15 12:57:34 AM.612] Initializing texture system; phase 2
[04-Nov-15 12:57:34 AM.620] Initializing texture system; phase 3
[04-Nov-15 12:57:34 AM.621] Initializing texture system; phase 4
[04-Nov-15 12:57:34 AM.632] Initializing texture system; phase 5
[04-Nov-15 12:57:34 AM.634] Initializing texture system; phase 6
[04-Nov-15 12:57:34 AM.636] Initializing texture system; phase 7
[04-Nov-15 12:57:34 AM.638] Initializing texture system; phase 8
[04-Nov-15 12:57:34 AM.640] Initializing texture system; phase 9
[04-Nov-15 12:57:34 AM.641] Initializing texture system; phase 10
[04-Nov-15 12:57:34 AM.648] Pixel Shader 5.0 not supported. Falling back to 4.0.
[04-Nov-15 12:57:34 AM.651] Initializing texture system; phase 11
[04-Nov-15 12:57:34 AM.652] Initializing texture system; phase 12
[04-Nov-15 12:57:34 AM.654] Initializing texture system; phase 13
[04-Nov-15 12:57:34 AM.655] Initializing texture system; phase 14
[04-Nov-15 12:57:38 AM.849] Direct3D watcher thread ended
[04-Nov-15 12:58:20 AM.996] Initializing game support
[04-Nov-15 12:58:21 AM.458] Compatibility level: 0
[04-Nov-15 12:58:21 AM.458] Supported version detected
[04-Nov-15 12:58:21 AM.459] ==================================================
[04-Nov-15 12:58:21 AM.709] Patched IsDebuggerPresent
[04-Nov-15 12:58:21 AM.959] Waiting for game initialization
[04-Nov-15 12:58:22 AM.309] Initializing hook
[04-Nov-15 12:58:22 AM.559] Completing interoperability
[04-Nov-15 12:58:22 AM.559] Initialization code 1.
[04-Nov-15 12:58:22 AM.560] Initialization code 2.
[04-Nov-15 12:58:22 AM.560] Initialization code 3.
[04-Nov-15 12:58:22 AM.563] 1 Address: 0x0000000140718CF0
[04-Nov-15 12:58:22 AM.564] Calling func 1
[04-Nov-15 12:58:22 AM.569] 2 Address: 0x00000001411BBE62
[04-Nov-15 12:58:22 AM.586] 3 Address: 0x000000013FD55C36
[04-Nov-15 12:58:22 AM.592] Address: 0x00000001411BBE00
[04-Nov-15 12:58:22 AM.593] Unknown var: 0x0000000142080E50
[04-Nov-15 12:58:22 AM.593] Initialization code 4.
[04-Nov-15 12:58:22 AM.593] Completing interoperability, phase 1
[04-Nov-15 12:58:22 AM.593] Completing interoperability, phase 2
[04-Nov-15 12:58:22 AM.594] Completing interoperability, phase 3
[04-Nov-15 12:58:22 AM.594] Completing interoperability, phase 4
[04-Nov-15 12:58:22 AM.595] Completing interoperability, phase 5
[04-Nov-15 12:58:22 AM.595] Completing interoperability, phase 6
[04-Nov-15 12:58:22 AM.596] Completing interoperability, phase 7
[04-Nov-15 12:58:40 AM.797] Initializing console variable "TimeScale".
[04-Nov-15 12:58:40 AM.798] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[04-Nov-15 12:58:40 AM.798] Read value: <null>
[04-Nov-15 12:58:43 AM.664] ERROR! For security reasons, variable 'IsDeveloperModeEnabled' cannot be set from a script.
[04-Nov-15 12:58:43 AM.685] 
[04-Nov-15 12:58:43 AM.834] Loading plugin from path: D:\Grand Theft Auto V\Plugins\CopHolster.dll
[04-Nov-15 12:58:46 AM.655] <UNLOADED PLUGIN>: Initializing input system
[04-Nov-15 12:58:46 AM.659] <UNLOADED PLUGIN>: Initializing game console
[04-Nov-15 12:58:46 AM.662] <UNLOADED PLUGIN>: Initializing forms manager
[04-Nov-15 12:58:46 AM.749] Plugin "Cop Holster" was loaded from "CopHolster.dll".
[04-Nov-15 12:58:46 AM.751] 
[04-Nov-15 12:58:46 AM.830] Loading plugin from path: D:\Grand Theft Auto V\Plugins\LSPD First Response.dll
[04-Nov-15 12:58:49 AM.742] <UNLOADED PLUGIN>: Initializing input system
[04-Nov-15 12:58:49 AM.746] <UNLOADED PLUGIN>: Initializing game console
[04-Nov-15 12:58:49 AM.749] <UNLOADED PLUGIN>: Initializing forms manager
[04-Nov-15 12:58:49 AM.768] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[04-Nov-15 12:58:49 AM.770] 
[04-Nov-15 12:58:49 AM.772] Invalid call to console command "LoadPlugin": Could not find file 'D:\Grand Theft Auto V\Plugins\TrafficControl.dll'.
[04-Nov-15 12:58:50 AM.302] ---------------------------------------------------------------------
[04-Nov-15 12:58:50 AM.302] LSPD FIRST RESPONSE
[04-Nov-15 12:58:50 AM.302] Version 0.2b
[04-Nov-15 12:58:50 AM.302] A G17 Media Modification
[04-Nov-15 12:58:50 AM.302] - Developed by LMS & Sam
[04-Nov-15 12:58:50 AM.302] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[04-Nov-15 12:58:50 AM.302] © Copyright 2015, G17 Media, www.lspdfr.com
[04-Nov-15 12:58:50 AM.302] ---------------------------------------------------------------------
[04-Nov-15 12:58:50 AM.302] LSPD First Response: Running LSPD First Response 0.2b
[04-Nov-15 12:58:50 AM.303] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[04-Nov-15 12:58:50 AM.597] Cached police
[04-Nov-15 12:58:50 AM.597] Cached police2
[04-Nov-15 12:58:50 AM.597] Cached policet
[04-Nov-15 12:58:50 AM.597] Cached sheriff2
[04-Nov-15 12:58:50 AM.597] Cached sheriff
[04-Nov-15 12:58:50 AM.597] Cached police4
[04-Nov-15 12:58:50 AM.597] Cached policeb
[04-Nov-15 12:58:50 AM.597] Cached policeb
[04-Nov-15 12:58:50 AM.597] Cached policeb
[04-Nov-15 12:58:50 AM.597] Cached fbi2
[04-Nov-15 12:58:50 AM.597] Cached policeold1
[04-Nov-15 12:58:50 AM.597] Cached policeold2
[04-Nov-15 12:58:50 AM.597] Cached policeold2
[04-Nov-15 12:58:50 AM.597] Cached buzzard
[04-Nov-15 12:58:50 AM.597] Cached polmav
[04-Nov-15 12:58:50 AM.597] Cached frogger2
[04-Nov-15 12:58:50 AM.597] Cached ambulance
[04-Nov-15 12:58:50 AM.598] Cached firetruk
[04-Nov-15 12:58:50 AM.680] LSPD First Response: Folder is D:\Grand Theft Auto V\plugins\lspdfr
[04-Nov-15 12:58:50 AM.692] LSPD First Response: Albo1125.Common, Version=2.5.0.0, Culture=neutral, PublicKeyToken=null
[04-Nov-15 12:58:50 AM.700] LSPD First Response: Arrest Manager, Version=4.1.1.0, Culture=neutral, PublicKeyToken=null
[04-Nov-15 12:58:50 AM.701] LSPD First Response: BankCallouts, Version=0.2.2.0, Culture=neutral, PublicKeyToken=null
[04-Nov-15 12:58:50 AM.702] LSPD First Response: CalloutsV, Version=0.3.0.5, Culture=neutral, PublicKeyToken=null
[04-Nov-15 12:58:50 AM.703] LSPD First Response: Code 3 Callouts, Version=0.4.0.0, Culture=neutral, PublicKeyToken=null
[04-Nov-15 12:58:50 AM.711] LSPD First Response: CrazyCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[04-Nov-15 12:58:50 AM.711] LSPD First Response: FederalCallouts, Version=0.31.5752.32454, Culture=neutral, PublicKeyToken=null
[04-Nov-15 12:58:50 AM.713] LSPD First Response: HighPriority, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[04-Nov-15 12:58:50 AM.714] LSPD First Response: MoreCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[04-Nov-15 12:58:50 AM.715] LSPD First Response: PoliceRadio, Version=0.40.0.0, Culture=neutral, PublicKeyToken=null
[04-Nov-15 12:58:50 AM.716] LSPD First Response: Traffic Policer, Version=5.0.0.1, Culture=neutral, PublicKeyToken=null
[04-Nov-15 12:58:50 AM.719] LSPD First Response: Creating plugin: Albo1125.Common.Main
[04-Nov-15 12:58:50 AM.720] LSPD First Response: Creating plugin: MoreJailPoints.Main
[04-Nov-15 12:58:50 AM.807] LSPD First Response: Creating plugin: BankCallouts.Main
[04-Nov-15 12:58:50 AM.808] LSPD First Response: Creating plugin: CalloutsV.Main
[04-Nov-15 12:58:50 AM.839] LSPD First Response: Creating plugin: Stealth.Plugins.Code3Callouts.Main
[04-Nov-15 12:58:50 AM.923] LSPD First Response: Creating plugin: CrazyCallouts.Main
[04-Nov-15 12:58:50 AM.925] LSPD First Response: Creating plugin: FederalCallouts.Main
[04-Nov-15 12:58:51 AM.001] LSPD First Response: Creating plugin: HighPriority.Main
[04-Nov-15 12:58:51 AM.002] LSPD First Response: Creating plugin: APIExample.Main
[04-Nov-15 12:58:51 AM.003] LSPD First Response: Creating plugin: PoliceRadio.Main
[04-Nov-15 12:58:51 AM.092] LSPD First Response: Creating plugin: Traffic_Policer.Main
[04-Nov-15 12:58:51 AM.162] LSPD First Response: Albo1125.Common 2.5 initialised.
[04-Nov-15 12:58:51 AM.163] LSPD First Response: Traffic Policer INI found.
[04-Nov-15 12:58:51 AM.164] LSPD First Response: Arrest Manager INI found.
[04-Nov-15 12:58:51 AM.165] Arrest Manager 4.1.1, developed by Albo1125, loaded successfully!
[04-Nov-15 12:58:51 AM.167] Please go on duty to start Arrest Manager.
[04-Nov-15 12:58:51 AM.167] LSPD First Response: Bank Callouts Activated
[04-Nov-15 12:58:51 AM.168] LSPD First Response: [CalloutsV] Loading plugin CalloutsV version: 0.3.0.5
[04-Nov-15 12:58:51 AM.169] LSPD First Response: [CalloutsV] Detecting player name from config file as: I forgot to change my name
[04-Nov-15 12:58:51 AM.169] LSPD First Response: [CalloutsV] Loaded, callouts will be registered when on duty
[04-Nov-15 12:58:51 AM.201] LSPD First Response: [Code 3 Callouts] Loading Code 3 Callouts...
[04-Nov-15 12:58:51 AM.210] LSPD First Response: [Code 3 Callouts] Settings loaded
[04-Nov-15 12:58:51 AM.213] LSPD First Response: CrazyCalloutsV0.4.5 Plugin loaded!
[04-Nov-15 12:58:51 AM.215] LSPD First Response: [FC] Initializing Federal Callouts...
[04-Nov-15 12:58:51 AM.221] LSPD First Response: [FC] Federal callouts v0.31.5752.32454 initialized!
[04-Nov-15 12:58:51 AM.222] LSPD First Response: Callouts Plugin loaded!
[04-Nov-15 12:58:51 AM.222] LSPD First Response: Callouts Plugin loaded!
[04-Nov-15 12:58:51 AM.223] LSPD First Response: Police Radio Loaded
[04-Nov-15 12:58:51 AM.226] LSPD First Response: Traffic Policer 5.0.0.1, developed by Albo1125, has been initialised.
[04-Nov-15 12:58:51 AM.226] LSPD First Response: Go on duty to start Traffic Policer.
[04-Nov-15 12:58:51 AM.226] LSPD First Response: We have 1 callouts registered
[04-Nov-15 12:58:51 AM.227] LSPD First Response: CalloutManager initialized
[04-Nov-15 12:58:52 AM.581] LSPD First Response: Police Radio detected RAGEPluginHook version: 0.28
[04-Nov-15 12:58:52 AM.584] ______________________________________________________________________________________________
[04-Nov-15 12:58:52 AM.584] [Loaded Police Radio 0.40 - Intended use RageHook 28]
[04-Nov-15 12:58:52 AM.584] [Created by : FinKone]
[04-Nov-15 12:58:52 AM.584] [Special thanks to Albo1125 and DCP1293 for maintaining and updating the code]
[04-Nov-15 12:58:52 AM.584] 
[04-Nov-15 12:58:52 AM.584] If you run into any issues, include a LOG! 'RagePluginHook.log' is in the main directory.
[04-Nov-15 12:58:52 AM.586] Audio loaded...
[04-Nov-15 12:58:52 AM.637] Custom Resolution Detected - use Left Control + Left Shift + Z to edit 1920 1080
[04-Nov-15 12:58:52 AM.834] LSPD First Response: Not checking for Traffic Policer updates, 6.
[04-Nov-15 12:58:52 AM.837] LSPD First Response: Not checking for Arrest Manager updates, 6.
[04-Nov-15 1:01:53 AM.115] LSPD First Response: Albo1125.Common detected RAGEPluginHook version: 0.28
[04-Nov-15 1:01:53 AM.117] LSPD First Response: GAME VERSION: 1.0.505.2
[04-Nov-15 1:01:53 AM.139] LSPD First Response: Transport Vehicle attempted set to: POLICET
[04-Nov-15 1:01:53 AM.139] LSPD First Response: Spawning & Checking Transport Vehicle
[04-Nov-15 1:01:53 AM.142] LSPD First Response: Setting transport vehicle to POLICET
[04-Nov-15 1:01:53 AM.143] LSPD First Response: Transport Vehicle attempted set to: SHERIFF2
[04-Nov-15 1:01:53 AM.143] LSPD First Response: Spawning & Checking Transport Vehicle
[04-Nov-15 1:01:53 AM.144] LSPD First Response: Setting transport vehicle to SHERIFF2
[04-Nov-15 1:01:53 AM.145] LSPD First Response: Arrest Manager by Albo1125 has loaded successfully.
[04-Nov-15 1:01:53 AM.150] Police Station Jail blips created.
[04-Nov-15 1:01:53 AM.179] LSPD First Response: Registering callout BankCallouts.Callouts.PacificStandard
[04-Nov-15 1:01:53 AM.179] LSPD First Response: Registering callout BankCallouts.Callouts.Fleeca
[04-Nov-15 1:01:53 AM.180] LSPD First Response: Registering callout BankCallouts.Callouts.PaletoBayBank
[04-Nov-15 1:01:53 AM.181] LSPD First Response: Registering callout CalloutsV.Callouts.Breakdown
[04-Nov-15 1:01:53 AM.181] LSPD First Response: Registering callout CalloutsV.Callouts.TrafficCollision
[04-Nov-15 1:01:53 AM.181] LSPD First Response: Registering callout CalloutsV.Callouts.StreetRace
[04-Nov-15 1:01:53 AM.182] LSPD First Response: Registering callout CalloutsV.Callouts.Escort
[04-Nov-15 1:01:53 AM.182] LSPD First Response: Registering callout CalloutsV.Callouts.TrackerTheft
[04-Nov-15 1:01:53 AM.183] LSPD First Response: [CalloutsV] All callouts have been registered correctly
[04-Nov-15 1:01:53 AM.184] LSPD First Response: [Code 3 Callouts] Loaded Code 3 Callouts v0.4.0.0
[04-Nov-15 1:01:53 AM.189] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.Assault
[04-Nov-15 1:01:53 AM.191] LSPD First Response: [Code 3 Callouts] Registered Callout: Assault
[04-Nov-15 1:01:53 AM.192] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.HitAndRun
[04-Nov-15 1:01:53 AM.192] LSPD First Response: [Code 3 Callouts] Registered Callout: Hit and Run
[04-Nov-15 1:01:53 AM.192] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.ImpairedDriver
[04-Nov-15 1:01:53 AM.193] LSPD First Response: [Code 3 Callouts] Registered Callout: Impaired Driver
[04-Nov-15 1:01:53 AM.193] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.IntoxicatedPerson
[04-Nov-15 1:01:53 AM.193] LSPD First Response: [Code 3 Callouts] Registered Callout: Intoxicated Person
[04-Nov-15 1:01:53 AM.193] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.PersonWithWeapon
[04-Nov-15 1:01:53 AM.194] LSPD First Response: [Code 3 Callouts] Registered Callout: Person With A Gun
[04-Nov-15 1:01:53 AM.194] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.PoliceImpersonator
[04-Nov-15 1:01:53 AM.194] LSPD First Response: [Code 3 Callouts] Registered Callout: Police Impersonator
[04-Nov-15 1:01:53 AM.194] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.UnknownTrouble
[04-Nov-15 1:01:53 AM.194] LSPD First Response: [Code 3 Callouts] Registered Callout: Unknown Trouble
[04-Nov-15 1:01:53 AM.195] LSPD First Response: [Code 3 Callouts] All callouts registered
[04-Nov-15 1:01:53 AM.196] LSPD First Response: Registering callout CrazyCallouts.Callouts.CrazyDriverCallout
[04-Nov-15 1:01:53 AM.196] LSPD First Response: Registering callout CrazyCallouts.Callouts.ShotsFiredCallout
[04-Nov-15 1:01:53 AM.196] LSPD First Response: Registering callout CrazyCallouts.Callouts.MurderCallout
[04-Nov-15 1:01:53 AM.196] LSPD First Response: Registering callout CrazyCallouts.Callouts.KidnapCallout
[04-Nov-15 1:01:53 AM.196] LSPD First Response: Registering callout CrazyCallouts.Callouts.TerrorAttackCallout
[04-Nov-15 1:01:53 AM.200] LSPD First Response: Registering callout FederalCallouts.Callouts.PotentialDrugDeal
[04-Nov-15 1:01:53 AM.200] LSPD First Response: Registering callout FederalCallouts.Callouts.Assassination
[04-Nov-15 1:01:53 AM.200] LSPD First Response: Registering callout FederalCallouts.Callouts.StreetArrestWarrant
[04-Nov-15 1:01:53 AM.200] LSPD First Response: Registering callout FederalCallouts.Callouts.ArmoredCarRobbery
[04-Nov-15 1:01:53 AM.206] LSPD First Response: Registering callout HighPriority.Callouts.Sniper
[04-Nov-15 1:01:53 AM.207] LSPD First Response: Registering callout HighPriority.Callouts.Massacer
[04-Nov-15 1:01:53 AM.207] LSPD First Response: Registering callout HighPriority.Callouts.AmbulanceTheft
[04-Nov-15 1:01:53 AM.207] LSPD First Response: Registering callout HighPriority.Callouts.JailBreak
[04-Nov-15 1:01:53 AM.207] LSPD First Response: Registering callout HighPriority.Callouts.VehicleRobbery
[04-Nov-15 1:01:53 AM.208] LSPD First Response: Registering callout APIExample.Callouts.RobberySuspect
[04-Nov-15 1:01:53 AM.208] LSPD First Response: Registering callout APIExample.Callouts.HitandRun
[04-Nov-15 1:01:53 AM.208] LSPD First Response: Registering callout APIExample.Callouts.StolenCar
[04-Nov-15 1:01:53 AM.208] LSPD First Response: Registering callout APIExample.Callouts.VehicleDamage
[04-Nov-15 1:01:53 AM.208] LSPD First Response: Registering callout APIExample.Callouts.VehicleFire
[04-Nov-15 1:01:53 AM.209] LSPD First Response: Registering callout APIExample.Callouts.OfficerHelp
[04-Nov-15 1:01:53 AM.209] LSPD First Response: Registering callout APIExample.Callouts.UnconsciousPerson
[04-Nov-15 1:01:53 AM.209] LSPD First Response: Registering callout APIExample.Callouts.DrugOD
[04-Nov-15 1:01:53 AM.209] LSPD First Response: Registering callout APIExample.Callouts.LewdConduct
[04-Nov-15 1:01:53 AM.209] LSPD First Response: Registering callout APIExample.Callouts.EasterEgg
[04-Nov-15 1:01:53 AM.210] LSPD First Response: Registering callout APIExample.Callouts.HomeInvasion
[04-Nov-15 1:01:53 AM.210] LSPD First Response: Registering callout APIExample.Callouts.SuspectinCustody
[04-Nov-15 1:01:53 AM.217] LSPD First Response: Albo1125.Common detected RAGEPluginHook version: 0.28
[04-Nov-15 1:01:53 AM.217] LSPD First Response: GAME VERSION: 1.0.505.2
[04-Nov-15 1:01:53 AM.234] LSPD First Response: Registering callout Traffic_Policer.Callouts.OwnerWanted
[04-Nov-15 1:01:53 AM.234] LSPD First Response: Registering callout Traffic_Policer.Callouts.OwnerWanted
[04-Nov-15 1:01:53 AM.234] LSPD First Response: Registering callout Traffic_Policer.Callouts.OwnerWanted
[04-Nov-15 1:01:53 AM.235] LSPD First Response: Registering callout Traffic_Policer.Callouts.DrugsRunners
[04-Nov-15 1:01:53 AM.235] LSPD First Response: Registering callout Traffic_Policer.Callouts.DrugsRunners
[04-Nov-15 1:02:05 AM.331] LSPD First Response: Traffic Policer by Albo1125 has been loaded successfully!
[04-Nov-15 1:02:28 AM.582] LSPD First Response: Creating MurderCallout
[04-Nov-15 1:02:28 AM.611] LSPD First Response: GetAudioFileForAction: No file found for: STREET_SINNERS_PASSAGE
[04-Nov-15 1:05:39 AM.381] LSPD First Response: Creating KidnapCallout
[04-Nov-15 1:06:08 AM.514] LSPD First Response: Creating Fleeca
[04-Nov-15 1:06:08 AM.522] LSPD First Response: CalloutCreated: Callout should be aborted
[04-Nov-15 1:06:08 AM.524] LSPD First Response: EndCurrentCallout: Finishing...
[04-Nov-15 1:06:48 AM.716] 
[04-Nov-15 1:06:48 AM.823] ==================================================
[04-Nov-15 1:06:48 AM.823] WARNING! THIS PLUGIN HAS NOT BEEN VERIFIED!
[04-Nov-15 1:06:48 AM.823] Plugins do not run in a sandbox and has the same power as any other application you run on your computer, and can contain viruses, malware or other malicious code.
[04-Nov-15 1:06:48 AM.823] You should not run plugins you don't trust, or plugins where the origin is not trusted.
[04-Nov-15 1:06:48 AM.823] If you are sure you want to load this or these plugins, click the confirm button on the prompt below.
[04-Nov-15 1:06:48 AM.823] This system can be disabled in the settings dialog of the launcher.
[04-Nov-15 1:06:48 AM.823] ==================================================
[04-Nov-15 1:06:49 AM.829] Loading plugin from path: D:\Grand Theft Auto V\Plugins\SpeedRadar.dll
[04-Nov-15 1:06:52 AM.517] <UNLOADED PLUGIN>: Initializing input system
[04-Nov-15 1:06:52 AM.521] <UNLOADED PLUGIN>: Initializing game console
[04-Nov-15 1:06:52 AM.523] <UNLOADED PLUGIN>: Initializing forms manager
[04-Nov-15 1:06:52 AM.530] Plugin "SpeedRadar" was loaded from "SpeedRadar.dll".
[04-Nov-15 1:06:55 AM.598] 
[04-Nov-15 1:06:55 AM.656] ==================================================
[04-Nov-15 1:06:55 AM.656] WARNING! THIS PLUGIN HAS NOT BEEN VERIFIED!
[04-Nov-15 1:06:55 AM.656] Plugins do not run in a sandbox and has the same power as any other application you run on your computer, and can contain viruses, malware or other malicious code.
[04-Nov-15 1:06:55 AM.656] You should not run plugins you don't trust, or plugins where the origin is not trusted.
[04-Nov-15 1:06:55 AM.656] If you are sure you want to load this or these plugins, click the confirm button on the prompt below.
[04-Nov-15 1:06:55 AM.656] This system can be disabled in the settings dialog of the launcher.
[04-Nov-15 1:06:55 AM.656] ==================================================
[04-Nov-15 1:06:56 AM.529] Loading plugin from path: D:\Grand Theft Auto V\Plugins\BreathalyzerRAGE.dll
[04-Nov-15 1:06:59 AM.268] <UNLOADED PLUGIN>: Initializing input system
[04-Nov-15 1:06:59 AM.271] <UNLOADED PLUGIN>: Initializing game console
[04-Nov-15 1:06:59 AM.274] <UNLOADED PLUGIN>: Initializing forms manager
[04-Nov-15 1:06:59 AM.281] Plugin "Breathalyzer" was loaded from "BreathalyzerRAGE.dll".
[04-Nov-15 1:07:04 AM.081] 
[04-Nov-15 1:07:04 AM.138] ==================================================
[04-Nov-15 1:07:04 AM.138] WARNING! THIS PLUGIN HAS NOT BEEN VERIFIED!
[04-Nov-15 1:07:04 AM.138] Plugins do not run in a sandbox and has the same power as any other application you run on your computer, and can contain viruses, malware or other malicious code.
[04-Nov-15 1:07:04 AM.138] You should not run plugins you don't trust, or plugins where the origin is not trusted.
[04-Nov-15 1:07:04 AM.138] If you are sure you want to load this or these plugins, click the confirm button on the prompt below.
[04-Nov-15 1:07:04 AM.138] This system can be disabled in the settings dialog of the launcher.
[04-Nov-15 1:07:04 AM.138] ==================================================
[04-Nov-15 1:07:05 AM.180] Loading plugin from path: D:\Grand Theft Auto V\Plugins\PedSearch.dll
[04-Nov-15 1:07:07 AM.881] <UNLOADED PLUGIN>: Initializing input system
[04-Nov-15 1:07:07 AM.884] <UNLOADED PLUGIN>: Initializing game console
[04-Nov-15 1:07:07 AM.887] <UNLOADED PLUGIN>: Initializing forms manager
[04-Nov-15 1:07:07 AM.894] Plugin "Ped Search v1.1.0" was loaded from "PedSearch.dll".
[04-Nov-15 1:07:11 AM.565] 
[04-Nov-15 1:07:12 AM.881] ==================================================
[04-Nov-15 1:07:12 AM.881] WARNING! THIS PLUGIN HAS NOT BEEN VERIFIED!
[04-Nov-15 1:07:12 AM.881] Plugins do not run in a sandbox and has the same power as any other application you run on your computer, and can contain viruses, malware or other malicious code.
[04-Nov-15 1:07:12 AM.881] You should not run plugins you don't trust, or plugins where the origin is not trusted.
[04-Nov-15 1:07:12 AM.881] If you are sure you want to load this or these plugins, click the confirm button on the prompt below.
[04-Nov-15 1:07:12 AM.881] This system can be disabled in the settings dialog of the launcher.
[04-Nov-15 1:07:12 AM.881] ==================================================
[04-Nov-15 1:07:13 AM.618] Loading plugin from path: D:\Grand Theft Auto V\Plugins\VehicleSearch.dll
[04-Nov-15 1:07:16 AM.373] <UNLOADED PLUGIN>: Initializing input system
[04-Nov-15 1:07:16 AM.376] <UNLOADED PLUGIN>: Initializing game console
[04-Nov-15 1:07:16 AM.379] <UNLOADED PLUGIN>: Initializing forms manager
[04-Nov-15 1:07:16 AM.415] Plugin "Vehicle Search v2.0.5" was loaded from "VehicleSearch.dll".
[04-Nov-15 1:07:16 AM.676] Vehicle Search v2.0.5: System.ArgumentException: The specified type is not an Enum type.
[04-Nov-15 1:07:16 AM.677] Vehicle Search v2.0.5: System.ArgumentException: The specified type is not an Enum type.
[04-Nov-15 1:07:54 AM.288] LSPD First Response: Creating phone event
[04-Nov-15 1:08:23 AM.902] LSPD First Response: Creating phone event
[04-Nov-15 1:08:41 AM.039] LSPD First Response: Creating UnconsciousPerson
[04-Nov-15 1:08:41 AM.270] LSPD First Response: GetAudioFileForAction: No file found for: STREET_YORK_ST
[04-Nov-15 1:08:47 AM.803] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[04-Nov-15 1:08:47 AM.804] LSPD First Response: EndCurrentCallout: Finishing...
[04-Nov-15 1:08:47 AM.805] LSPD First Response: Creating DrugsRunners
[04-Nov-15 1:09:05 AM.082] LSPD First Response: Following
[04-Nov-15 1:09:06 AM.041] LSPD First Response: Following
[04-Nov-15 1:10:13 AM.576] LSPD First Response: Done following
[04-Nov-15 1:12:50 AM.708] LSPD First Response: Creating Speeder Event
[04-Nov-15 1:13:26 AM.662] LSPD First Response: Creating phone event
[04-Nov-15 1:13:48 AM.694] LSPD First Response: Following
[04-Nov-15 1:13:51 AM.725] LSPD First Response: Following
[04-Nov-15 1:13:54 AM.260] LSPD First Response: Following
[04-Nov-15 1:13:59 AM.508] LSPD First Response: Creating PotentialDrugDeal
[04-Nov-15 1:13:59 AM.873] LSPD First Response: GetAudioFileForAction: No file found for: STREET_LOS_SANTOS_FREEWAY
[04-Nov-15 1:14:20 AM.008] LSPD First Response: Done following
[04-Nov-15 1:14:29 AM.252] LSPD First Response: Barrier Placed
[04-Nov-15 1:15:09 AM.281] LSPD First Response: Creating DrugsRunners
[04-Nov-15 1:15:09 AM.306] LSPD First Response: GetAudioFileForAction: No file found for: STREET_LOS_SANTOS_FREEWAY
[04-Nov-15 1:15:10 AM.200] LSPD First Response: GetAudioFileForAction: No file found for: WE_HAVE_01
[04-Nov-15 1:15:10 AM.200] LSPD First Response: GetAudioFileForAction: No file found for: WE_HAVE_01
[04-Nov-15 1:15:10 AM.200] LSPD First Response: PlayAction: Failed to find WE_HAVE_01
[04-Nov-15 1:15:24 AM.744] LSPD First Response: Creating motorcyclist event
[04-Nov-15 1:15:32 AM.179] LSPD First Response: Barrier Placed
[04-Nov-15 1:16:06 AM.942] LSPD First Response: Creating Fleeca
[04-Nov-15 1:16:06 AM.942] LSPD First Response: CalloutCreated: Callout should be aborted
[04-Nov-15 1:16:06 AM.943] LSPD First Response: EndCurrentCallout: Finishing...
[04-Nov-15 1:16:12 AM.212] LSPD First Response: Creating drug driver event
[04-Nov-15 1:16:29 AM.146] LSPD First Response: GetAudioFileForAction: No file found for: STREET_LOS_SANTOS_FREEWAY
[04-Nov-15 1:16:31 AM.647] Relocating to a close position
[04-Nov-15 1:16:41 AM.347] LSPD First Response: All signs removed
[04-Nov-15 1:16:46 AM.864] LSPD First Response: Creating OwnerWanted
[04-Nov-15 1:16:46 AM.875] LSPD First Response: GetAudioFileForAction: No file found for: STREET_LOS_SANTOS_FREEWAY
[04-Nov-15 1:16:47 AM.627] LSPD First Response: GetAudioFileForAction: No file found for: WE_HAVE_01
[04-Nov-15 1:16:47 AM.627] LSPD First Response: GetAudioFileForAction: No file found for: WE_HAVE_01
[04-Nov-15 1:16:47 AM.627] LSPD First Response: PlayAction: Failed to find WE_HAVE_01
[04-Nov-15 1:16:49 AM.330] LSPD First Response: Out of loop
[04-Nov-15 1:16:57 AM.139] LSPD First Response: 
[04-Nov-15 1:16:57 AM.139] LSPD First Response: ==============================
[04-Nov-15 1:16:57 AM.139] LSPD First Response: UNHANDLED EXCEPTION DURING GAME THREAD TICK
[04-Nov-15 1:16:57 AM.140] LSPD First Response: ------------------------------
[04-Nov-15 1:16:57 AM.140] LSPD First Response: Origin: Game fiber "<UNNAMED THREAD>".
[04-Nov-15 1:16:57 AM.140] LSPD First Response: ------------------------------
[04-Nov-15 1:16:57 AM.140] LSPD First Response: Exception type: System.ArgumentException
[04-Nov-15 1:16:57 AM.141] LSPD First Response: Exception message: The specified vehicle is invalid.
[04-Nov-15 1:16:57 AM.141] Parameter name: vehicle
[04-Nov-15 1:16:57 AM.141] LSPD First Response: ------------------------------
[04-Nov-15 1:16:57 AM.141] LSPD First Response: Inner exceptions:
[04-Nov-15 1:16:57 AM.142] LSPD First Response: ------------------------------
[04-Nov-15 1:16:57 AM.142] LSPD First Response: Stack trace:
[04-Nov-15 1:16:57 AM.194] LSPD First Response: at Rage.Ped.IsInVehicle(Vehicle vehicle, Boolean atGetIn)
[04-Nov-15 1:16:57 AM.194] at Arrest_Manager.VehicleManager.????????????????????????????????????????.????????????????????????????????????????(Ped , Vehicle , Boolean )
[04-Nov-15 1:16:57 AM.195] at Arrest_Manager.VehicleManager.????????????????????????????????????????.????????????????????????????????????????()
[04-Nov-15 1:16:57 AM.195] at Rage.GameFiber.Main()
[04-Nov-15 1:16:57 AM.195] LSPD First Response: ==============================
[04-Nov-15 1:16:57 AM.195] LSPD First Response: 
[04-Nov-15 1:16:57 AM.504] System.Threading.ThreadAbortException: Thread was being aborted.
[04-Nov-15 1:16:57 AM.505]    at Rage.GameFiber.SleepThis(Int32 duration)
[04-Nov-15 1:16:57 AM.505]    at Rage.Task.WaitForStatus(TaskStatus status, Int32 timeout)
[04-Nov-15 1:16:57 AM.505]    at MoreJailPoints.EntryPoint.putSuspectInVehicle(Ped driverCop, Ped passengerCop, Vehicle transportVan, Ped firstSuspect, Ped secondSuspect)

 

Spoiler

[04-Nov-15 1:59:34 AM.696] LSPD First Response: Creating Escort
[04-Nov-15 1:59:36 AM.154] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[04-Nov-15 1:59:36 AM.154] LSPD First Response: EndCurrentCallout: Finishing...
[04-Nov-15 1:59:36 AM.156] LSPD First Response: Creating TrackerTheft
[04-Nov-15 1:59:38 AM.152] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[04-Nov-15 1:59:38 AM.152] LSPD First Response: EndCurrentCallout: Finishing...
[04-Nov-15 1:59:38 AM.154] LSPD First Response: Creating Escort
[04-Nov-15 1:59:39 AM.517] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[04-Nov-15 1:59:39 AM.517] LSPD First Response: EndCurrentCallout: Finishing...
[04-Nov-15 1:59:39 AM.519] LSPD First Response: Creating PotentialDrugDeal
[04-Nov-15 1:59:39 AM.522] LSPD First Response: GetAudioFileForAction: No file found for: STREET_MARLOWE_DR
[04-Nov-15 1:59:40 AM.993] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[04-Nov-15 1:59:40 AM.993] LSPD First Response: EndCurrentCallout: Finishing...
[04-Nov-15 1:59:40 AM.994] LSPD First Response: Creating CrazyDriverCallout
[04-Nov-15 1:59:45 AM.286] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[04-Nov-15 1:59:45 AM.286] LSPD First Response: EndCurrentCallout: Finishing...
[04-Nov-15 1:59:45 AM.287] LSPD First Response: Creating ?
[04-Nov-15 1:59:46 AM.043] LSPD First Response: PlayAction: Failed to find OFFICERS_REPORT, reverted to random voice
[04-Nov-15 1:59:48 AM.818] LSPD First Response: Created new chase
[04-Nov-15 1:59:49 AM.209] LSPD First Response: Suspect added to chase
[04-Nov-15 1:59:49 AM.405] LSPD First Response: Suspect added to chase
[04-Nov-15 1:59:49 AM.409] LSPD First Response: Cop added to chase
[04-Nov-15 1:59:51 AM.936] LSPD First Response: Cop added to chase
[04-Nov-15 2:00:28 AM.266] LSPD First Response: 
[04-Nov-15 2:00:28 AM.266] LSPD First Response: ==============================
[04-Nov-15 2:00:28 AM.267] LSPD First Response: UNHANDLED EXCEPTION DURING GAME THREAD TICK
[04-Nov-15 2:00:28 AM.267] LSPD First Response: ------------------------------
[04-Nov-15 2:00:28 AM.267] LSPD First Response: Origin: Game fiber "<UNNAMED THREAD>".
[04-Nov-15 2:00:28 AM.267] LSPD First Response: ------------------------------
[04-Nov-15 2:00:28 AM.268] LSPD First Response: Exception type: Rage.Exceptions.InvalidHandleableException
[04-Nov-15 2:00:28 AM.268] LSPD First Response: Exception message: Operation is not valid because this Rage.Ped is invalid.
[04-Nov-15 2:00:28 AM.268] LSPD First Response: ------------------------------
[04-Nov-15 2:00:28 AM.268] LSPD First Response: Inner exceptions:
[04-Nov-15 2:00:28 AM.268] LSPD First Response: ------------------------------
[04-Nov-15 2:00:28 AM.269] LSPD First Response: Stack trace:
[04-Nov-15 2:00:28 AM.270] LSPD First Response: at Rage.Ped.set_Voice(String value)
[04-Nov-15 2:00:28 AM.270] at LSPD_First_Response.Engine.Scripting.Entities.Persona.?()
[04-Nov-15 2:00:28 AM.270] at LSPD_First_Response.Engine.Scripting.Entities.Persona..ctor(Ped A_0)
[04-Nov-15 2:00:28 AM.270] at ?..ctor(UInt32 A_0)
[04-Nov-15 2:00:28 AM.271] at ?.?(UInt32 A_0)
[04-Nov-15 2:00:28 AM.271] at ?.?(Ped A_0)
[04-Nov-15 2:00:28 AM.271] at LSPD_First_Response.ArrestManager.?()
[04-Nov-15 2:00:28 AM.271] at LSPD_First_Response.ArrestManager.?()
[04-Nov-15 2:00:28 AM.271] at Rage.GameFiber.Main()
[04-Nov-15 2:00:28 AM.271] LSPD First Response: ==============================
[04-Nov-15 2:00:28 AM.272] LSPD First Response: 

 

Kal74

Members

(edited)

36 minutes ago, Comi said:

Hi, can you tell me is it possible that this mode is causing my lspdfr to crash, because something about it appears in both logs, just before the crash? Thanks
 

I honestly don't think so, but you can wait for the official word from Albo1125... The only reason I say no, is the last few lines in the second log says: 

[04-Nov-15 2:00:28 AM.271] at LSPD_First_Response.ArrestManager.?()
[04-Nov-15 2:00:28 AM.271] at LSPD_First_Response.ArrestManager.?()
[04-Nov-15 2:00:28 AM.271] at Rage.GameFiber.Main()
[04-Nov-15 2:00:28 AM.271] LSPD First Response: ==============================
[04-Nov-15 2:00:28 AM.272] LSPD First Response: 

Looks to me like its LSPDFRs own built in Arrest Manager ..not this Arrest Manager .. 

I assume the first log is saying the same thing

Again, wait for the official response...

Edited by Kal74

Pandemic4444

Members

So i installed this as per the instructions and for some reason it just fails to load. No idea why.

Keeps saying this: 

ERROR: Could not load plugin from "C:\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\Arrest Manager.dll". Could not load file or assembly 'Arrest Manager, Version=4.1.1.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies. The system cannot find the file specified

Also for some odd reason lately any siren i have seems to glitch out. it resets the siren loop whenever i hit something like a curb, car, etc or if i get hit by something like bullets. 

RagePluginHook.log

Kal74

Members

(edited)

21 minutes ago, Pandemic4444 said:

So i installed this as per the instructions and for some reason it just fails to load. No idea why.

Keeps saying this: 

ERROR: Could not load plugin from "C:\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\Arrest Manager.dll". Could not load file or assembly 'Arrest Manager, Version=4.1.1.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies. The system cannot find the file specified

Also for some odd reason lately any siren i have seems to glitch out. it resets the siren loop whenever i hit something like a curb, car, etc or if i get hit by something like bullets. 

RagePluginHook.log

Did you read the Readme&Installation file carefully? it says  Arrest Manager.dll and Arrest Manager.ini and Albo1125.Common.dll go into the   /Plugins/LSPDFR Folder, not the Plugins Folder where you currently have it. You have to put those files into that LSPDFR Folder sitting in the Plugins Folder.

and RAGENativeUI.dll goes  into your GTA V main folder.

Also, The Arrest Manager Audio Folder is placed within GTA V/LSPDFR/Police Scanner   ....The LSPDFR Folder sitting in the main GTAV Directory, not to be confused with the one in the Plugins Folder..

Edited by Kal74

Pandemic4444

Members

1 hour ago, Kal74 said:

Did you read the Readme&Installation file carefully? it says  Arrest Manager.dll and Arrest Manager.ini and Albo1125.Common.dll go into the   /Plugins/LSPDFR Folder, not the Plugins Folder where you currently have it. You have to put those files into that LSPDFR Folder sitting in the Plugins Folder.

and RAGENativeUI.dll goes  into your GTA V main folder.

Also, The Arrest Manager Audio Folder is placed within GTA V/LSPDFR/Police Scanner   ....The LSPDFR Folder sitting in the main GTAV Directory, not to be confused with the one in the Plugins Folder..

must have been the dll files. had everything else correct. wierd. know anything about my siren issue tho? (if you can help)

Albo1125

Insiders Author

10 hours ago, pdub8549 said:

Yea dude, I dunno. Seems pretty lazy as I have the same issue as him, crashing after going on duty. Back track to the older version of Arrest Manager(your mod, not lspdrs) and everything is A-ok. Seems to be your 4.1.1 update for some reason. Just saying..

Why haven't you taken the time to read the support section on the download page before posting? Seems pretty lazy! :wallbash:

If the older version works for you, that's absolutely great. Feel free to use it.

10 hours ago, Comi said:

Hi, can you tell me is it possible that this mode is causing my lspdfr to crash, because something about it appears in both logs, just before the crash? Thanks
 

  Reveal hidden contents

[23-Oct-15 2:16:23 PM.064] Started new log on 23-Oct-15 2:16:23 PM.064
[23-Oct-15 2:16:23 PM.088] ====================================================================================================
[23-Oct-15 2:16:22 PM.873] Log path: D:\Grand Theft Auto V\RagePluginHook.log
[23-Oct-15 2:16:23 PM.129] Log verbosity: Verbose
[23-Oct-15 2:16:23 PM.208] Initializing input system
[23-Oct-15 2:16:23 PM.257] Initializing game console
[23-Oct-15 2:16:23 PM.423] Console key has been set to F4 (key code: 115)
[23-Oct-15 2:16:23 PM.991] Initializing console variable "SkipGameIntro".
[23-Oct-15 2:16:24 PM.109] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[23-Oct-15 2:16:24 PM.391] Read value: <null>
[23-Oct-15 2:16:24 PM.414] Initializing console variable "DisableRenderVersionText".
[23-Oct-15 2:16:24 PM.525] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[23-Oct-15 2:16:24 PM.553] Read value: False
[23-Oct-15 2:16:24 PM.558] Setting value of console variable "DisableRenderVersionText" to stored value.
[23-Oct-15 2:16:24 PM.559] Initializing console variable "ConsoleKey".
[23-Oct-15 2:16:24 PM.559] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[23-Oct-15 2:16:24 PM.563] Read value: F12
[23-Oct-15 2:16:24 PM.567] Setting value of console variable "ConsoleKey" to stored value.
[23-Oct-15 2:16:24 PM.613] Console key has been set to F12 (key code: 123)
[23-Oct-15 2:16:24 PM.613] Initializing console variable "PluginTimeoutThreshold".
[23-Oct-15 2:16:24 PM.660] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[23-Oct-15 2:16:24 PM.709] Read value: 10000
[23-Oct-15 2:16:24 PM.709] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[23-Oct-15 2:16:24 PM.711] Initializing console variable "AlwaysShowConsoleOutput".
[23-Oct-15 2:16:24 PM.747] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[23-Oct-15 2:16:24 PM.783] Read value: <null>
[23-Oct-15 2:16:24 PM.834] Initializing console variable "StartWithDeveloperModeEnabledId".
[23-Oct-15 2:16:24 PM.837] Type: System.String, Reading section: "Miscellaneous", key: StartWithDeveloperModeEnabledId
[23-Oct-15 2:16:24 PM.839] Read value: <null>
[23-Oct-15 2:16:24 PM.840] Initializing console variable "PluginVerificationSystemDisableId".
[23-Oct-15 2:16:24 PM.964] Type: System.String, Reading section: "Miscellaneous", key: PluginVerificationSystemDisableId
[23-Oct-15 2:16:24 PM.965] Read value: <null>
[23-Oct-15 2:16:24 PM.965] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[23-Oct-15 2:16:24 PM.965] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[23-Oct-15 2:16:24 PM.965] Read value: <null>
[23-Oct-15 2:16:24 PM.977] Initializing console variable "ShowOnScreenWarnings".
[23-Oct-15 2:16:24 PM.982] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[23-Oct-15 2:16:24 PM.990] Read value: <null>
[23-Oct-15 2:16:25 PM.000] Console initialized
[23-Oct-15 2:16:25 PM.001] Initializing forms manager
[23-Oct-15 2:16:25 PM.027] Version: RAGE Plugin Hook v0.28.766.5281 PUBLIC ALPHA for Grand Theft Auto V
[23-Oct-15 2:16:25 PM.176] ================ RAGE Plugin Hook ================
[23-Oct-15 2:16:25 PM.189] Checking game support
[23-Oct-15 2:16:25 PM.534] Product name: Grand Theft Auto V
[23-Oct-15 2:16:25 PM.544] Product version: 1.0.505.2
[23-Oct-15 2:16:25 PM.545] Is steam version: False
[23-Oct-15 2:16:25 PM.556] Initializing DirectX
[23-Oct-15 2:16:25 PM.626] Initializing Direct3D
[23-Oct-15 2:16:25 PM.631] Loading C:\Windows\system32\d3d11.dll
[23-Oct-15 2:16:26 PM.053] Loaded at 0x7FEDB710000
[23-Oct-15 2:16:26 PM.099] D3D11CreateDeviceAndSwapChain at 0x7FEDB7255C4
[23-Oct-15 2:16:26 PM.133] Creating Direct3D 11 device and swap chain
[23-Oct-15 2:16:26 PM.232] Swap Chain created: 0x2D90D0
[23-Oct-15 2:16:26 PM.248] Swap Chain VTable: 0x2D90D0
[23-Oct-15 2:16:26 PM.276] Swap Chain VTable_2: 0x7FEF903AB80
[23-Oct-15 2:16:26 PM.283] 0x7B7E828EC8348;0x7A0002EA81D08B00;0x97503FA830C7408
[23-Oct-15 2:16:26 PM.291] D3D11Present: 0x7FEF8FFD954
[23-Oct-15 2:16:26 PM.408] D3D11ResizeBuffers: 0x7FEF8FFD980
[23-Oct-15 2:16:26 PM.443] D3D11ResizeTarget: 0x7FEF8FFDB44
[23-Oct-15 2:16:26 PM.480] D3D11SetFullscreenState: 0x7FEF8FFDC84
[23-Oct-15 2:16:26 PM.540] Getting device
[23-Oct-15 2:16:26 PM.628] Direct3D initialized
[23-Oct-15 2:16:26 PM.628] Retrieved device
[23-Oct-15 2:16:26 PM.632] Creating wrapper
[23-Oct-15 2:16:26 PM.639] Direct3D watcher thread spawned
[23-Oct-15 2:16:26 PM.648] Initialized DirectX
[23-Oct-15 2:16:29 PM.949] Wrapper created
[23-Oct-15 2:16:30 PM.098] Effect created
[23-Oct-15 2:16:30 PM.099] Creating buffer
[23-Oct-15 2:16:30 PM.100] Created buffer
[23-Oct-15 2:16:30 PM.101] Creating blend state
[23-Oct-15 2:16:30 PM.101] Created blend state
[23-Oct-15 2:16:30 PM.101] Done with creation
[23-Oct-15 2:16:31 PM.223] Initializing texture system.
[23-Oct-15 2:16:31 PM.249] Initializing texture system; phase 1
[23-Oct-15 2:16:31 PM.250] Initializing texture system; phase 2
[23-Oct-15 2:16:31 PM.467] Initializing texture system; phase 3
[23-Oct-15 2:16:31 PM.470] Initializing texture system; phase 4
[23-Oct-15 2:16:31 PM.639] Initializing texture system; phase 5
[23-Oct-15 2:16:31 PM.641] Direct3D watcher thread ended
[23-Oct-15 2:16:31 PM.676] Initializing texture system; phase 6
[23-Oct-15 2:16:31 PM.679] Initializing texture system; phase 7
[23-Oct-15 2:16:31 PM.682] Initializing texture system; phase 8
[23-Oct-15 2:16:31 PM.685] Initializing texture system; phase 9
[23-Oct-15 2:16:31 PM.693] Initializing texture system; phase 10
[23-Oct-15 2:16:31 PM.789] Pixel Shader 5.0 not supported. Falling back to 4.0.
[23-Oct-15 2:16:31 PM.800] Initializing texture system; phase 11
[23-Oct-15 2:16:31 PM.807] Initializing texture system; phase 12
[23-Oct-15 2:16:31 PM.813] Initializing texture system; phase 13
[23-Oct-15 2:16:31 PM.817] Initializing texture system; phase 14
[23-Oct-15 2:17:07 PM.185] Initializing game support
[23-Oct-15 2:17:07 PM.656] Compatibility level: 0
[23-Oct-15 2:17:07 PM.656] Supported version detected
[23-Oct-15 2:17:07 PM.656] ==================================================
[23-Oct-15 2:17:07 PM.907] Patched IsDebuggerPresent
[23-Oct-15 2:17:08 PM.158] Waiting for game initialization
[23-Oct-15 2:17:08 PM.508] Initializing hook
[23-Oct-15 2:17:08 PM.758] Completing interoperability
[23-Oct-15 2:17:08 PM.759] Initialization code 1.
[23-Oct-15 2:17:08 PM.759] Initialization code 2.
[23-Oct-15 2:17:08 PM.760] Initialization code 3.
[23-Oct-15 2:17:08 PM.764] 1 Address: 0x0000000140418CF0
[23-Oct-15 2:17:08 PM.765] Calling func 1
[23-Oct-15 2:17:08 PM.773] 2 Address: 0x0000000140EBBE62
[23-Oct-15 2:17:08 PM.792] 3 Address: 0x000000013FA55C36
[23-Oct-15 2:17:08 PM.798] Address: 0x0000000140EBBE00
[23-Oct-15 2:17:08 PM.799] Unknown var: 0x0000000141D80E50
[23-Oct-15 2:17:08 PM.800] Initialization code 4.
[23-Oct-15 2:17:08 PM.800] Completing interoperability, phase 1
[23-Oct-15 2:17:08 PM.800] Completing interoperability, phase 2
[23-Oct-15 2:17:08 PM.801] Completing interoperability, phase 3
[23-Oct-15 2:17:08 PM.801] Completing interoperability, phase 4
[23-Oct-15 2:17:08 PM.802] Completing interoperability, phase 5
[23-Oct-15 2:17:08 PM.802] Completing interoperability, phase 6
[23-Oct-15 2:17:08 PM.802] Completing interoperability, phase 7
[23-Oct-15 2:17:43 PM.643] Initializing console variable "TimeScale".
[23-Oct-15 2:17:43 PM.644] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[23-Oct-15 2:17:43 PM.644] Read value: <null>
[23-Oct-15 2:17:46 PM.787] ERROR! For security reasons, variable 'IsDeveloperModeEnabled' cannot be set from a script.
[23-Oct-15 2:17:46 PM.818] 
[23-Oct-15 2:17:47 PM.308] Loading plugin from path: D:\Grand Theft Auto V\Plugins\LSPD First Response.dll
[23-Oct-15 2:17:50 PM.622] <UNLOADED PLUGIN>: Initializing input system
[23-Oct-15 2:17:50 PM.625] <UNLOADED PLUGIN>: Initializing game console
[23-Oct-15 2:17:50 PM.629] <UNLOADED PLUGIN>: Initializing forms manager
[23-Oct-15 2:17:50 PM.804] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[23-Oct-15 2:17:51 PM.653] ---------------------------------------------------------------------
[23-Oct-15 2:17:51 PM.653] LSPD FIRST RESPONSE
[23-Oct-15 2:17:51 PM.654] Version 0.2b
[23-Oct-15 2:17:51 PM.654] A G17 Media Modification
[23-Oct-15 2:17:51 PM.654] - Developed by LMS & Sam
[23-Oct-15 2:17:51 PM.654] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[23-Oct-15 2:17:51 PM.654] © Copyright 2015, G17 Media, www.lspdfr.com

[04-Nov-15 12:57:33 AM.521] ====================================================================================================
[04-Nov-15 12:57:33 AM.522] Started new log on 04-Nov-15 12:57:33 AM.520
[04-Nov-15 12:57:33 AM.522] ====================================================================================================
[04-Nov-15 12:57:33 AM.500] Log path: D:\Grand Theft Auto V\RagePluginHook.log
[04-Nov-15 12:57:33 AM.522] Log verbosity: Verbose
[04-Nov-15 12:57:33 AM.524] Initializing input system
[04-Nov-15 12:57:33 AM.527] Initializing game console
[04-Nov-15 12:57:33 AM.533] Console key has been set to F4 (key code: 115)
[04-Nov-15 12:57:33 AM.570] Initializing console variable "SkipGameIntro".
[04-Nov-15 12:57:33 AM.570] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[04-Nov-15 12:57:33 AM.573] Read value: <null>
[04-Nov-15 12:57:33 AM.573] Initializing console variable "DisableRenderVersionText".
[04-Nov-15 12:57:33 AM.573] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[04-Nov-15 12:57:33 AM.579] Read value: False
[04-Nov-15 12:57:33 AM.579] Setting value of console variable "DisableRenderVersionText" to stored value.
[04-Nov-15 12:57:33 AM.580] Initializing console variable "ConsoleKey".
[04-Nov-15 12:57:33 AM.580] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[04-Nov-15 12:57:33 AM.581] Read value: F9
[04-Nov-15 12:57:33 AM.581] Setting value of console variable "ConsoleKey" to stored value.
[04-Nov-15 12:57:33 AM.581] Console key has been set to F9 (key code: 120)
[04-Nov-15 12:57:33 AM.581] Initializing console variable "PluginTimeoutThreshold".
[04-Nov-15 12:57:33 AM.582] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[04-Nov-15 12:57:33 AM.582] Read value: 10000
[04-Nov-15 12:57:33 AM.583] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[04-Nov-15 12:57:33 AM.583] Initializing console variable "AlwaysShowConsoleOutput".
[04-Nov-15 12:57:33 AM.584] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[04-Nov-15 12:57:33 AM.584] Read value: <null>
[04-Nov-15 12:57:33 AM.584] Initializing console variable "StartWithDeveloperModeEnabledId".
[04-Nov-15 12:57:33 AM.585] Type: System.String, Reading section: "Miscellaneous", key: StartWithDeveloperModeEnabledId
[04-Nov-15 12:57:33 AM.585] Read value: <null>
[04-Nov-15 12:57:33 AM.586] Initializing console variable "PluginVerificationSystemDisableId".
[04-Nov-15 12:57:33 AM.586] Type: System.String, Reading section: "Miscellaneous", key: PluginVerificationSystemDisableId
[04-Nov-15 12:57:33 AM.587] Read value: <null>
[04-Nov-15 12:57:33 AM.587] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[04-Nov-15 12:57:33 AM.587] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[04-Nov-15 12:57:33 AM.588] Read value: <null>
[04-Nov-15 12:57:33 AM.588] Initializing console variable "ShowOnScreenWarnings".
[04-Nov-15 12:57:33 AM.588] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[04-Nov-15 12:57:33 AM.589] Read value: <null>
[04-Nov-15 12:57:33 AM.589] Console initialized
[04-Nov-15 12:57:33 AM.589] Initializing forms manager
[04-Nov-15 12:57:33 AM.592] Version: RAGE Plugin Hook v0.28.766.5281 PUBLIC ALPHA for Grand Theft Auto V
[04-Nov-15 12:57:33 AM.600] ================ RAGE Plugin Hook ================
[04-Nov-15 12:57:33 AM.608] Checking game support
[04-Nov-15 12:57:33 AM.829] Product name: Grand Theft Auto V
[04-Nov-15 12:57:33 AM.830] Product version: 1.0.505.2
[04-Nov-15 12:57:33 AM.830] Is steam version: False
[04-Nov-15 12:57:33 AM.831] Initializing DirectX
[04-Nov-15 12:57:33 AM.833] Initializing Direct3D
[04-Nov-15 12:57:33 AM.834] Loading C:\Windows\system32\d3d11.dll
[04-Nov-15 12:57:33 AM.834] Loaded at 0x7FEDB990000
[04-Nov-15 12:57:33 AM.835] D3D11CreateDeviceAndSwapChain at 0x7FEDB9A55C4
[04-Nov-15 12:57:33 AM.835] Creating Direct3D 11 device and swap chain
[04-Nov-15 12:57:33 AM.840] Swap Chain created: 0x2E41A0
[04-Nov-15 12:57:33 AM.840] Swap Chain VTable: 0x2E41A0
[04-Nov-15 12:57:33 AM.840] Swap Chain VTable_2: 0x7FEF979AB80
[04-Nov-15 12:57:33 AM.841] 0x7B7E828EC8348;0x7A0002EA81D08B00;0x97503FA830C7408
[04-Nov-15 12:57:33 AM.841] D3D11Present: 0x7FEF975D954
[04-Nov-15 12:57:33 AM.842] D3D11ResizeBuffers: 0x7FEF975D980
[04-Nov-15 12:57:33 AM.842] D3D11ResizeTarget: 0x7FEF975DB44
[04-Nov-15 12:57:33 AM.842] D3D11SetFullscreenState: 0x7FEF975DC84
[04-Nov-15 12:57:33 AM.847] Direct3D initialized
[04-Nov-15 12:57:33 AM.847] Initialized DirectX
[04-Nov-15 12:57:33 AM.848] Direct3D watcher thread spawned
[04-Nov-15 12:57:34 AM.457] Getting device
[04-Nov-15 12:57:34 AM.458] Retrieved device
[04-Nov-15 12:57:34 AM.458] Creating wrapper
[04-Nov-15 12:57:34 AM.560] Wrapper created
[04-Nov-15 12:57:34 AM.566] Effect created
[04-Nov-15 12:57:34 AM.567] Creating buffer
[04-Nov-15 12:57:34 AM.568] Created buffer
[04-Nov-15 12:57:34 AM.568] Creating blend state
[04-Nov-15 12:57:34 AM.569] Created blend state
[04-Nov-15 12:57:34 AM.569] Done with creation
[04-Nov-15 12:57:34 AM.611] Initializing texture system.
[04-Nov-15 12:57:34 AM.612] Initializing texture system; phase 1
[04-Nov-15 12:57:34 AM.612] Initializing texture system; phase 2
[04-Nov-15 12:57:34 AM.620] Initializing texture system; phase 3
[04-Nov-15 12:57:34 AM.621] Initializing texture system; phase 4
[04-Nov-15 12:57:34 AM.632] Initializing texture system; phase 5
[04-Nov-15 12:57:34 AM.634] Initializing texture system; phase 6
[04-Nov-15 12:57:34 AM.636] Initializing texture system; phase 7
[04-Nov-15 12:57:34 AM.638] Initializing texture system; phase 8
[04-Nov-15 12:57:34 AM.640] Initializing texture system; phase 9
[04-Nov-15 12:57:34 AM.641] Initializing texture system; phase 10
[04-Nov-15 12:57:34 AM.648] Pixel Shader 5.0 not supported. Falling back to 4.0.
[04-Nov-15 12:57:34 AM.651] Initializing texture system; phase 11
[04-Nov-15 12:57:34 AM.652] Initializing texture system; phase 12
[04-Nov-15 12:57:34 AM.654] Initializing texture system; phase 13
[04-Nov-15 12:57:34 AM.655] Initializing texture system; phase 14
[04-Nov-15 12:57:38 AM.849] Direct3D watcher thread ended
[04-Nov-15 12:58:20 AM.996] Initializing game support
[04-Nov-15 12:58:21 AM.458] Compatibility level: 0
[04-Nov-15 12:58:21 AM.458] Supported version detected
[04-Nov-15 12:58:21 AM.459] ==================================================
[04-Nov-15 12:58:21 AM.709] Patched IsDebuggerPresent
[04-Nov-15 12:58:21 AM.959] Waiting for game initialization
[04-Nov-15 12:58:22 AM.309] Initializing hook
[04-Nov-15 12:58:22 AM.559] Completing interoperability
[04-Nov-15 12:58:22 AM.559] Initialization code 1.
[04-Nov-15 12:58:22 AM.560] Initialization code 2.
[04-Nov-15 12:58:22 AM.560] Initialization code 3.
[04-Nov-15 12:58:22 AM.563] 1 Address: 0x0000000140718CF0
[04-Nov-15 12:58:22 AM.564] Calling func 1
[04-Nov-15 12:58:22 AM.569] 2 Address: 0x00000001411BBE62
[04-Nov-15 12:58:22 AM.586] 3 Address: 0x000000013FD55C36
[04-Nov-15 12:58:22 AM.592] Address: 0x00000001411BBE00
[04-Nov-15 12:58:22 AM.593] Unknown var: 0x0000000142080E50
[04-Nov-15 12:58:22 AM.593] Initialization code 4.
[04-Nov-15 12:58:22 AM.593] Completing interoperability, phase 1
[04-Nov-15 12:58:22 AM.593] Completing interoperability, phase 2
[04-Nov-15 12:58:22 AM.594] Completing interoperability, phase 3
[04-Nov-15 12:58:22 AM.594] Completing interoperability, phase 4
[04-Nov-15 12:58:22 AM.595] Completing interoperability, phase 5
[04-Nov-15 12:58:22 AM.595] Completing interoperability, phase 6
[04-Nov-15 12:58:22 AM.596] Completing interoperability, phase 7
[04-Nov-15 12:58:40 AM.797] Initializing console variable "TimeScale".
[04-Nov-15 12:58:40 AM.798] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[04-Nov-15 12:58:40 AM.798] Read value: <null>
[04-Nov-15 12:58:43 AM.664] ERROR! For security reasons, variable 'IsDeveloperModeEnabled' cannot be set from a script.
[04-Nov-15 12:58:43 AM.685] 
[04-Nov-15 12:58:43 AM.834] Loading plugin from path: D:\Grand Theft Auto V\Plugins\CopHolster.dll
[04-Nov-15 12:58:46 AM.655] <UNLOADED PLUGIN>: Initializing input system
[04-Nov-15 12:58:46 AM.659] <UNLOADED PLUGIN>: Initializing game console
[04-Nov-15 12:58:46 AM.662] <UNLOADED PLUGIN>: Initializing forms manager
[04-Nov-15 12:58:46 AM.749] Plugin "Cop Holster" was loaded from "CopHolster.dll".
[04-Nov-15 12:58:46 AM.751] 
[04-Nov-15 12:58:46 AM.830] Loading plugin from path: D:\Grand Theft Auto V\Plugins\LSPD First Response.dll
[04-Nov-15 12:58:49 AM.742] <UNLOADED PLUGIN>: Initializing input system
[04-Nov-15 12:58:49 AM.746] <UNLOADED PLUGIN>: Initializing game console
[04-Nov-15 12:58:49 AM.749] <UNLOADED PLUGIN>: Initializing forms manager
[04-Nov-15 12:58:49 AM.768] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[04-Nov-15 12:58:49 AM.770] 
[04-Nov-15 12:58:49 AM.772] Invalid call to console command "LoadPlugin": Could not find file 'D:\Grand Theft Auto V\Plugins\TrafficControl.dll'.
[04-Nov-15 12:58:50 AM.302] ---------------------------------------------------------------------
[04-Nov-15 12:58:50 AM.302] LSPD FIRST RESPONSE
[04-Nov-15 12:58:50 AM.302] Version 0.2b
[04-Nov-15 12:58:50 AM.302] A G17 Media Modification
[04-Nov-15 12:58:50 AM.302] - Developed by LMS & Sam
[04-Nov-15 12:58:50 AM.302] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[04-Nov-15 12:58:50 AM.302] © Copyright 2015, G17 Media, www.lspdfr.com
[04-Nov-15 12:58:50 AM.302] ---------------------------------------------------------------------
[04-Nov-15 12:58:50 AM.302] LSPD First Response: Running LSPD First Response 0.2b
[04-Nov-15 12:58:50 AM.303] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[04-Nov-15 12:58:50 AM.597] Cached police
[04-Nov-15 12:58:50 AM.597] Cached police2
[04-Nov-15 12:58:50 AM.597] Cached policet
[04-Nov-15 12:58:50 AM.597] Cached sheriff2
[04-Nov-15 12:58:50 AM.597] Cached sheriff
[04-Nov-15 12:58:50 AM.597] Cached police4
[04-Nov-15 12:58:50 AM.597] Cached policeb
[04-Nov-15 12:58:50 AM.597] Cached policeb
[04-Nov-15 12:58:50 AM.597] Cached policeb
[04-Nov-15 12:58:50 AM.597] Cached fbi2
[04-Nov-15 12:58:50 AM.597] Cached policeold1
[04-Nov-15 12:58:50 AM.597] Cached policeold2
[04-Nov-15 12:58:50 AM.597] Cached policeold2
[04-Nov-15 12:58:50 AM.597] Cached buzzard
[04-Nov-15 12:58:50 AM.597] Cached polmav
[04-Nov-15 12:58:50 AM.597] Cached frogger2
[04-Nov-15 12:58:50 AM.597] Cached ambulance
[04-Nov-15 12:58:50 AM.598] Cached firetruk
[04-Nov-15 12:58:50 AM.680] LSPD First Response: Folder is D:\Grand Theft Auto V\plugins\lspdfr
[04-Nov-15 12:58:50 AM.692] LSPD First Response: Albo1125.Common, Version=2.5.0.0, Culture=neutral, PublicKeyToken=null
[04-Nov-15 12:58:50 AM.700] LSPD First Response: Arrest Manager, Version=4.1.1.0, Culture=neutral, PublicKeyToken=null
[04-Nov-15 12:58:50 AM.701] LSPD First Response: BankCallouts, Version=0.2.2.0, Culture=neutral, PublicKeyToken=null
[04-Nov-15 12:58:50 AM.702] LSPD First Response: CalloutsV, Version=0.3.0.5, Culture=neutral, PublicKeyToken=null
[04-Nov-15 12:58:50 AM.703] LSPD First Response: Code 3 Callouts, Version=0.4.0.0, Culture=neutral, PublicKeyToken=null
[04-Nov-15 12:58:50 AM.711] LSPD First Response: CrazyCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[04-Nov-15 12:58:50 AM.711] LSPD First Response: FederalCallouts, Version=0.31.5752.32454, Culture=neutral, PublicKeyToken=null
[04-Nov-15 12:58:50 AM.713] LSPD First Response: HighPriority, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[04-Nov-15 12:58:50 AM.714] LSPD First Response: MoreCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[04-Nov-15 12:58:50 AM.715] LSPD First Response: PoliceRadio, Version=0.40.0.0, Culture=neutral, PublicKeyToken=null
[04-Nov-15 12:58:50 AM.716] LSPD First Response: Traffic Policer, Version=5.0.0.1, Culture=neutral, PublicKeyToken=null
[04-Nov-15 12:58:50 AM.719] LSPD First Response: Creating plugin: Albo1125.Common.Main
[04-Nov-15 12:58:50 AM.720] LSPD First Response: Creating plugin: MoreJailPoints.Main
[04-Nov-15 12:58:50 AM.807] LSPD First Response: Creating plugin: BankCallouts.Main
[04-Nov-15 12:58:50 AM.808] LSPD First Response: Creating plugin: CalloutsV.Main
[04-Nov-15 12:58:50 AM.839] LSPD First Response: Creating plugin: Stealth.Plugins.Code3Callouts.Main
[04-Nov-15 12:58:50 AM.923] LSPD First Response: Creating plugin: CrazyCallouts.Main
[04-Nov-15 12:58:50 AM.925] LSPD First Response: Creating plugin: FederalCallouts.Main
[04-Nov-15 12:58:51 AM.001] LSPD First Response: Creating plugin: HighPriority.Main
[04-Nov-15 12:58:51 AM.002] LSPD First Response: Creating plugin: APIExample.Main
[04-Nov-15 12:58:51 AM.003] LSPD First Response: Creating plugin: PoliceRadio.Main
[04-Nov-15 12:58:51 AM.092] LSPD First Response: Creating plugin: Traffic_Policer.Main
[04-Nov-15 12:58:51 AM.162] LSPD First Response: Albo1125.Common 2.5 initialised.
[04-Nov-15 12:58:51 AM.163] LSPD First Response: Traffic Policer INI found.
[04-Nov-15 12:58:51 AM.164] LSPD First Response: Arrest Manager INI found.
[04-Nov-15 12:58:51 AM.165] Arrest Manager 4.1.1, developed by Albo1125, loaded successfully!
[04-Nov-15 12:58:51 AM.167] Please go on duty to start Arrest Manager.
[04-Nov-15 12:58:51 AM.167] LSPD First Response: Bank Callouts Activated
[04-Nov-15 12:58:51 AM.168] LSPD First Response: [CalloutsV] Loading plugin CalloutsV version: 0.3.0.5
[04-Nov-15 12:58:51 AM.169] LSPD First Response: [CalloutsV] Detecting player name from config file as: I forgot to change my name
[04-Nov-15 12:58:51 AM.169] LSPD First Response: [CalloutsV] Loaded, callouts will be registered when on duty
[04-Nov-15 12:58:51 AM.201] LSPD First Response: [Code 3 Callouts] Loading Code 3 Callouts...
[04-Nov-15 12:58:51 AM.210] LSPD First Response: [Code 3 Callouts] Settings loaded
[04-Nov-15 12:58:51 AM.213] LSPD First Response: CrazyCalloutsV0.4.5 Plugin loaded!
[04-Nov-15 12:58:51 AM.215] LSPD First Response: [FC] Initializing Federal Callouts...
[04-Nov-15 12:58:51 AM.221] LSPD First Response: [FC] Federal callouts v0.31.5752.32454 initialized!
[04-Nov-15 12:58:51 AM.222] LSPD First Response: Callouts Plugin loaded!
[04-Nov-15 12:58:51 AM.222] LSPD First Response: Callouts Plugin loaded!
[04-Nov-15 12:58:51 AM.223] LSPD First Response: Police Radio Loaded
[04-Nov-15 12:58:51 AM.226] LSPD First Response: Traffic Policer 5.0.0.1, developed by Albo1125, has been initialised.
[04-Nov-15 12:58:51 AM.226] LSPD First Response: Go on duty to start Traffic Policer.
[04-Nov-15 12:58:51 AM.226] LSPD First Response: We have 1 callouts registered
[04-Nov-15 12:58:51 AM.227] LSPD First Response: CalloutManager initialized
[04-Nov-15 12:58:52 AM.581] LSPD First Response: Police Radio detected RAGEPluginHook version: 0.28
[04-Nov-15 12:58:52 AM.584] ______________________________________________________________________________________________
[04-Nov-15 12:58:52 AM.584] [Loaded Police Radio 0.40 - Intended use RageHook 28]
[04-Nov-15 12:58:52 AM.584] [Created by : FinKone]
[04-Nov-15 12:58:52 AM.584] [Special thanks to Albo1125 and DCP1293 for maintaining and updating the code]
[04-Nov-15 12:58:52 AM.584] 
[04-Nov-15 12:58:52 AM.584] If you run into any issues, include a LOG! 'RagePluginHook.log' is in the main directory.
[04-Nov-15 12:58:52 AM.586] Audio loaded...
[04-Nov-15 12:58:52 AM.637] Custom Resolution Detected - use Left Control + Left Shift + Z to edit 1920 1080
[04-Nov-15 12:58:52 AM.834] LSPD First Response: Not checking for Traffic Policer updates, 6.
[04-Nov-15 12:58:52 AM.837] LSPD First Response: Not checking for Arrest Manager updates, 6.
[04-Nov-15 1:01:53 AM.115] LSPD First Response: Albo1125.Common detected RAGEPluginHook version: 0.28
[04-Nov-15 1:01:53 AM.117] LSPD First Response: GAME VERSION: 1.0.505.2
[04-Nov-15 1:01:53 AM.139] LSPD First Response: Transport Vehicle attempted set to: POLICET
[04-Nov-15 1:01:53 AM.139] LSPD First Response: Spawning & Checking Transport Vehicle
[04-Nov-15 1:01:53 AM.142] LSPD First Response: Setting transport vehicle to POLICET
[04-Nov-15 1:01:53 AM.143] LSPD First Response: Transport Vehicle attempted set to: SHERIFF2
[04-Nov-15 1:01:53 AM.143] LSPD First Response: Spawning & Checking Transport Vehicle
[04-Nov-15 1:01:53 AM.144] LSPD First Response: Setting transport vehicle to SHERIFF2
[04-Nov-15 1:01:53 AM.145] LSPD First Response: Arrest Manager by Albo1125 has loaded successfully.
[04-Nov-15 1:01:53 AM.150] Police Station Jail blips created.
[04-Nov-15 1:01:53 AM.179] LSPD First Response: Registering callout BankCallouts.Callouts.PacificStandard
[04-Nov-15 1:01:53 AM.179] LSPD First Response: Registering callout BankCallouts.Callouts.Fleeca
[04-Nov-15 1:01:53 AM.180] LSPD First Response: Registering callout BankCallouts.Callouts.PaletoBayBank
[04-Nov-15 1:01:53 AM.181] LSPD First Response: Registering callout CalloutsV.Callouts.Breakdown
[04-Nov-15 1:01:53 AM.181] LSPD First Response: Registering callout CalloutsV.Callouts.TrafficCollision
[04-Nov-15 1:01:53 AM.181] LSPD First Response: Registering callout CalloutsV.Callouts.StreetRace
[04-Nov-15 1:01:53 AM.182] LSPD First Response: Registering callout CalloutsV.Callouts.Escort
[04-Nov-15 1:01:53 AM.182] LSPD First Response: Registering callout CalloutsV.Callouts.TrackerTheft
[04-Nov-15 1:01:53 AM.183] LSPD First Response: [CalloutsV] All callouts have been registered correctly
[04-Nov-15 1:01:53 AM.184] LSPD First Response: [Code 3 Callouts] Loaded Code 3 Callouts v0.4.0.0
[04-Nov-15 1:01:53 AM.189] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.Assault
[04-Nov-15 1:01:53 AM.191] LSPD First Response: [Code 3 Callouts] Registered Callout: Assault
[04-Nov-15 1:01:53 AM.192] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.HitAndRun
[04-Nov-15 1:01:53 AM.192] LSPD First Response: [Code 3 Callouts] Registered Callout: Hit and Run
[04-Nov-15 1:01:53 AM.192] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.ImpairedDriver
[04-Nov-15 1:01:53 AM.193] LSPD First Response: [Code 3 Callouts] Registered Callout: Impaired Driver
[04-Nov-15 1:01:53 AM.193] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.IntoxicatedPerson
[04-Nov-15 1:01:53 AM.193] LSPD First Response: [Code 3 Callouts] Registered Callout: Intoxicated Person
[04-Nov-15 1:01:53 AM.193] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.PersonWithWeapon
[04-Nov-15 1:01:53 AM.194] LSPD First Response: [Code 3 Callouts] Registered Callout: Person With A Gun
[04-Nov-15 1:01:53 AM.194] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.PoliceImpersonator
[04-Nov-15 1:01:53 AM.194] LSPD First Response: [Code 3 Callouts] Registered Callout: Police Impersonator
[04-Nov-15 1:01:53 AM.194] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.UnknownTrouble
[04-Nov-15 1:01:53 AM.194] LSPD First Response: [Code 3 Callouts] Registered Callout: Unknown Trouble
[04-Nov-15 1:01:53 AM.195] LSPD First Response: [Code 3 Callouts] All callouts registered
[04-Nov-15 1:01:53 AM.196] LSPD First Response: Registering callout CrazyCallouts.Callouts.CrazyDriverCallout
[04-Nov-15 1:01:53 AM.196] LSPD First Response: Registering callout CrazyCallouts.Callouts.ShotsFiredCallout
[04-Nov-15 1:01:53 AM.196] LSPD First Response: Registering callout CrazyCallouts.Callouts.MurderCallout
[04-Nov-15 1:01:53 AM.196] LSPD First Response: Registering callout CrazyCallouts.Callouts.KidnapCallout
[04-Nov-15 1:01:53 AM.196] LSPD First Response: Registering callout CrazyCallouts.Callouts.TerrorAttackCallout
[04-Nov-15 1:01:53 AM.200] LSPD First Response: Registering callout FederalCallouts.Callouts.PotentialDrugDeal
[04-Nov-15 1:01:53 AM.200] LSPD First Response: Registering callout FederalCallouts.Callouts.Assassination
[04-Nov-15 1:01:53 AM.200] LSPD First Response: Registering callout FederalCallouts.Callouts.StreetArrestWarrant
[04-Nov-15 1:01:53 AM.200] LSPD First Response: Registering callout FederalCallouts.Callouts.ArmoredCarRobbery
[04-Nov-15 1:01:53 AM.206] LSPD First Response: Registering callout HighPriority.Callouts.Sniper
[04-Nov-15 1:01:53 AM.207] LSPD First Response: Registering callout HighPriority.Callouts.Massacer
[04-Nov-15 1:01:53 AM.207] LSPD First Response: Registering callout HighPriority.Callouts.AmbulanceTheft
[04-Nov-15 1:01:53 AM.207] LSPD First Response: Registering callout HighPriority.Callouts.JailBreak
[04-Nov-15 1:01:53 AM.207] LSPD First Response: Registering callout HighPriority.Callouts.VehicleRobbery
[04-Nov-15 1:01:53 AM.208] LSPD First Response: Registering callout APIExample.Callouts.RobberySuspect
[04-Nov-15 1:01:53 AM.208] LSPD First Response: Registering callout APIExample.Callouts.HitandRun
[04-Nov-15 1:01:53 AM.208] LSPD First Response: Registering callout APIExample.Callouts.StolenCar
[04-Nov-15 1:01:53 AM.208] LSPD First Response: Registering callout APIExample.Callouts.VehicleDamage
[04-Nov-15 1:01:53 AM.208] LSPD First Response: Registering callout APIExample.Callouts.VehicleFire
[04-Nov-15 1:01:53 AM.209] LSPD First Response: Registering callout APIExample.Callouts.OfficerHelp
[04-Nov-15 1:01:53 AM.209] LSPD First Response: Registering callout APIExample.Callouts.UnconsciousPerson
[04-Nov-15 1:01:53 AM.209] LSPD First Response: Registering callout APIExample.Callouts.DrugOD
[04-Nov-15 1:01:53 AM.209] LSPD First Response: Registering callout APIExample.Callouts.LewdConduct
[04-Nov-15 1:01:53 AM.209] LSPD First Response: Registering callout APIExample.Callouts.EasterEgg
[04-Nov-15 1:01:53 AM.210] LSPD First Response: Registering callout APIExample.Callouts.HomeInvasion
[04-Nov-15 1:01:53 AM.210] LSPD First Response: Registering callout APIExample.Callouts.SuspectinCustody
[04-Nov-15 1:01:53 AM.217] LSPD First Response: Albo1125.Common detected RAGEPluginHook version: 0.28
[04-Nov-15 1:01:53 AM.217] LSPD First Response: GAME VERSION: 1.0.505.2
[04-Nov-15 1:01:53 AM.234] LSPD First Response: Registering callout Traffic_Policer.Callouts.OwnerWanted
[04-Nov-15 1:01:53 AM.234] LSPD First Response: Registering callout Traffic_Policer.Callouts.OwnerWanted
[04-Nov-15 1:01:53 AM.234] LSPD First Response: Registering callout Traffic_Policer.Callouts.OwnerWanted
[04-Nov-15 1:01:53 AM.235] LSPD First Response: Registering callout Traffic_Policer.Callouts.DrugsRunners
[04-Nov-15 1:01:53 AM.235] LSPD First Response: Registering callout Traffic_Policer.Callouts.DrugsRunners
[04-Nov-15 1:02:05 AM.331] LSPD First Response: Traffic Policer by Albo1125 has been loaded successfully!
[04-Nov-15 1:02:28 AM.582] LSPD First Response: Creating MurderCallout
[04-Nov-15 1:02:28 AM.611] LSPD First Response: GetAudioFileForAction: No file found for: STREET_SINNERS_PASSAGE
[04-Nov-15 1:05:39 AM.381] LSPD First Response: Creating KidnapCallout
[04-Nov-15 1:06:08 AM.514] LSPD First Response: Creating Fleeca
[04-Nov-15 1:06:08 AM.522] LSPD First Response: CalloutCreated: Callout should be aborted
[04-Nov-15 1:06:08 AM.524] LSPD First Response: EndCurrentCallout: Finishing...
[04-Nov-15 1:06:48 AM.716] 
[04-Nov-15 1:06:48 AM.823] ==================================================
[04-Nov-15 1:06:48 AM.823] WARNING! THIS PLUGIN HAS NOT BEEN VERIFIED!
[04-Nov-15 1:06:48 AM.823] Plugins do not run in a sandbox and has the same power as any other application you run on your computer, and can contain viruses, malware or other malicious code.
[04-Nov-15 1:06:48 AM.823] You should not run plugins you don't trust, or plugins where the origin is not trusted.
[04-Nov-15 1:06:48 AM.823] If you are sure you want to load this or these plugins, click the confirm button on the prompt below.
[04-Nov-15 1:06:48 AM.823] This system can be disabled in the settings dialog of the launcher.
[04-Nov-15 1:06:48 AM.823] ==================================================
[04-Nov-15 1:06:49 AM.829] Loading plugin from path: D:\Grand Theft Auto V\Plugins\SpeedRadar.dll
[04-Nov-15 1:06:52 AM.517] <UNLOADED PLUGIN>: Initializing input system
[04-Nov-15 1:06:52 AM.521] <UNLOADED PLUGIN>: Initializing game console
[04-Nov-15 1:06:52 AM.523] <UNLOADED PLUGIN>: Initializing forms manager
[04-Nov-15 1:06:52 AM.530] Plugin "SpeedRadar" was loaded from "SpeedRadar.dll".
[04-Nov-15 1:06:55 AM.598] 
[04-Nov-15 1:06:55 AM.656] ==================================================
[04-Nov-15 1:06:55 AM.656] WARNING! THIS PLUGIN HAS NOT BEEN VERIFIED!
[04-Nov-15 1:06:55 AM.656] Plugins do not run in a sandbox and has the same power as any other application you run on your computer, and can contain viruses, malware or other malicious code.
[04-Nov-15 1:06:55 AM.656] You should not run plugins you don't trust, or plugins where the origin is not trusted.
[04-Nov-15 1:06:55 AM.656] If you are sure you want to load this or these plugins, click the confirm button on the prompt below.
[04-Nov-15 1:06:55 AM.656] This system can be disabled in the settings dialog of the launcher.
[04-Nov-15 1:06:55 AM.656] ==================================================
[04-Nov-15 1:06:56 AM.529] Loading plugin from path: D:\Grand Theft Auto V\Plugins\BreathalyzerRAGE.dll
[04-Nov-15 1:06:59 AM.268] <UNLOADED PLUGIN>: Initializing input system
[04-Nov-15 1:06:59 AM.271] <UNLOADED PLUGIN>: Initializing game console
[04-Nov-15 1:06:59 AM.274] <UNLOADED PLUGIN>: Initializing forms manager
[04-Nov-15 1:06:59 AM.281] Plugin "Breathalyzer" was loaded from "BreathalyzerRAGE.dll".
[04-Nov-15 1:07:04 AM.081] 
[04-Nov-15 1:07:04 AM.138] ==================================================
[04-Nov-15 1:07:04 AM.138] WARNING! THIS PLUGIN HAS NOT BEEN VERIFIED!
[04-Nov-15 1:07:04 AM.138] Plugins do not run in a sandbox and has the same power as any other application you run on your computer, and can contain viruses, malware or other malicious code.
[04-Nov-15 1:07:04 AM.138] You should not run plugins you don't trust, or plugins where the origin is not trusted.
[04-Nov-15 1:07:04 AM.138] If you are sure you want to load this or these plugins, click the confirm button on the prompt below.
[04-Nov-15 1:07:04 AM.138] This system can be disabled in the settings dialog of the launcher.
[04-Nov-15 1:07:04 AM.138] ==================================================
[04-Nov-15 1:07:05 AM.180] Loading plugin from path: D:\Grand Theft Auto V\Plugins\PedSearch.dll
[04-Nov-15 1:07:07 AM.881] <UNLOADED PLUGIN>: Initializing input system
[04-Nov-15 1:07:07 AM.884] <UNLOADED PLUGIN>: Initializing game console
[04-Nov-15 1:07:07 AM.887] <UNLOADED PLUGIN>: Initializing forms manager
[04-Nov-15 1:07:07 AM.894] Plugin "Ped Search v1.1.0" was loaded from "PedSearch.dll".
[04-Nov-15 1:07:11 AM.565] 
[04-Nov-15 1:07:12 AM.881] ==================================================
[04-Nov-15 1:07:12 AM.881] WARNING! THIS PLUGIN HAS NOT BEEN VERIFIED!
[04-Nov-15 1:07:12 AM.881] Plugins do not run in a sandbox and has the same power as any other application you run on your computer, and can contain viruses, malware or other malicious code.
[04-Nov-15 1:07:12 AM.881] You should not run plugins you don't trust, or plugins where the origin is not trusted.
[04-Nov-15 1:07:12 AM.881] If you are sure you want to load this or these plugins, click the confirm button on the prompt below.
[04-Nov-15 1:07:12 AM.881] This system can be disabled in the settings dialog of the launcher.
[04-Nov-15 1:07:12 AM.881] ==================================================
[04-Nov-15 1:07:13 AM.618] Loading plugin from path: D:\Grand Theft Auto V\Plugins\VehicleSearch.dll
[04-Nov-15 1:07:16 AM.373] <UNLOADED PLUGIN>: Initializing input system
[04-Nov-15 1:07:16 AM.376] <UNLOADED PLUGIN>: Initializing game console
[04-Nov-15 1:07:16 AM.379] <UNLOADED PLUGIN>: Initializing forms manager
[04-Nov-15 1:07:16 AM.415] Plugin "Vehicle Search v2.0.5" was loaded from "VehicleSearch.dll".
[04-Nov-15 1:07:16 AM.676] Vehicle Search v2.0.5: System.ArgumentException: The specified type is not an Enum type.
[04-Nov-15 1:07:16 AM.677] Vehicle Search v2.0.5: System.ArgumentException: The specified type is not an Enum type.
[04-Nov-15 1:07:54 AM.288] LSPD First Response: Creating phone event
[04-Nov-15 1:08:23 AM.902] LSPD First Response: Creating phone event
[04-Nov-15 1:08:41 AM.039] LSPD First Response: Creating UnconsciousPerson
[04-Nov-15 1:08:41 AM.270] LSPD First Response: GetAudioFileForAction: No file found for: STREET_YORK_ST
[04-Nov-15 1:08:47 AM.803] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[04-Nov-15 1:08:47 AM.804] LSPD First Response: EndCurrentCallout: Finishing...
[04-Nov-15 1:08:47 AM.805] LSPD First Response: Creating DrugsRunners
[04-Nov-15 1:09:05 AM.082] LSPD First Response: Following
[04-Nov-15 1:09:06 AM.041] LSPD First Response: Following
[04-Nov-15 1:10:13 AM.576] LSPD First Response: Done following
[04-Nov-15 1:12:50 AM.708] LSPD First Response: Creating Speeder Event
[04-Nov-15 1:13:26 AM.662] LSPD First Response: Creating phone event
[04-Nov-15 1:13:48 AM.694] LSPD First Response: Following
[04-Nov-15 1:13:51 AM.725] LSPD First Response: Following
[04-Nov-15 1:13:54 AM.260] LSPD First Response: Following
[04-Nov-15 1:13:59 AM.508] LSPD First Response: Creating PotentialDrugDeal
[04-Nov-15 1:13:59 AM.873] LSPD First Response: GetAudioFileForAction: No file found for: STREET_LOS_SANTOS_FREEWAY
[04-Nov-15 1:14:20 AM.008] LSPD First Response: Done following
[04-Nov-15 1:14:29 AM.252] LSPD First Response: Barrier Placed
[04-Nov-15 1:15:09 AM.281] LSPD First Response: Creating DrugsRunners
[04-Nov-15 1:15:09 AM.306] LSPD First Response: GetAudioFileForAction: No file found for: STREET_LOS_SANTOS_FREEWAY
[04-Nov-15 1:15:10 AM.200] LSPD First Response: GetAudioFileForAction: No file found for: WE_HAVE_01
[04-Nov-15 1:15:10 AM.200] LSPD First Response: GetAudioFileForAction: No file found for: WE_HAVE_01
[04-Nov-15 1:15:10 AM.200] LSPD First Response: PlayAction: Failed to find WE_HAVE_01
[04-Nov-15 1:15:24 AM.744] LSPD First Response: Creating motorcyclist event
[04-Nov-15 1:15:32 AM.179] LSPD First Response: Barrier Placed
[04-Nov-15 1:16:06 AM.942] LSPD First Response: Creating Fleeca
[04-Nov-15 1:16:06 AM.942] LSPD First Response: CalloutCreated: Callout should be aborted
[04-Nov-15 1:16:06 AM.943] LSPD First Response: EndCurrentCallout: Finishing...
[04-Nov-15 1:16:12 AM.212] LSPD First Response: Creating drug driver event
[04-Nov-15 1:16:29 AM.146] LSPD First Response: GetAudioFileForAction: No file found for: STREET_LOS_SANTOS_FREEWAY
[04-Nov-15 1:16:31 AM.647] Relocating to a close position
[04-Nov-15 1:16:41 AM.347] LSPD First Response: All signs removed
[04-Nov-15 1:16:46 AM.864] LSPD First Response: Creating OwnerWanted
[04-Nov-15 1:16:46 AM.875] LSPD First Response: GetAudioFileForAction: No file found for: STREET_LOS_SANTOS_FREEWAY
[04-Nov-15 1:16:47 AM.627] LSPD First Response: GetAudioFileForAction: No file found for: WE_HAVE_01
[04-Nov-15 1:16:47 AM.627] LSPD First Response: GetAudioFileForAction: No file found for: WE_HAVE_01
[04-Nov-15 1:16:47 AM.627] LSPD First Response: PlayAction: Failed to find WE_HAVE_01
[04-Nov-15 1:16:49 AM.330] LSPD First Response: Out of loop
[04-Nov-15 1:16:57 AM.139] LSPD First Response: 
[04-Nov-15 1:16:57 AM.139] LSPD First Response: ==============================
[04-Nov-15 1:16:57 AM.139] LSPD First Response: UNHANDLED EXCEPTION DURING GAME THREAD TICK
[04-Nov-15 1:16:57 AM.140] LSPD First Response: ------------------------------
[04-Nov-15 1:16:57 AM.140] LSPD First Response: Origin: Game fiber "<UNNAMED THREAD>".
[04-Nov-15 1:16:57 AM.140] LSPD First Response: ------------------------------
[04-Nov-15 1:16:57 AM.140] LSPD First Response: Exception type: System.ArgumentException
[04-Nov-15 1:16:57 AM.141] LSPD First Response: Exception message: The specified vehicle is invalid.
[04-Nov-15 1:16:57 AM.141] Parameter name: vehicle
[04-Nov-15 1:16:57 AM.141] LSPD First Response: ------------------------------
[04-Nov-15 1:16:57 AM.141] LSPD First Response: Inner exceptions:
[04-Nov-15 1:16:57 AM.142] LSPD First Response: ------------------------------
[04-Nov-15 1:16:57 AM.142] LSPD First Response: Stack trace:
[04-Nov-15 1:16:57 AM.194] LSPD First Response: at Rage.Ped.IsInVehicle(Vehicle vehicle, Boolean atGetIn)
[04-Nov-15 1:16:57 AM.194] at Arrest_Manager.VehicleManager.????????????????????????????????????????.????????????????????????????????????????(Ped , Vehicle , Boolean )
[04-Nov-15 1:16:57 AM.195] at Arrest_Manager.VehicleManager.????????????????????????????????????????.????????????????????????????????????????()
[04-Nov-15 1:16:57 AM.195] at Rage.GameFiber.Main()
[04-Nov-15 1:16:57 AM.195] LSPD First Response: ==============================
[04-Nov-15 1:16:57 AM.195] LSPD First Response: 
[04-Nov-15 1:16:57 AM.504] System.Threading.ThreadAbortException: Thread was being aborted.
[04-Nov-15 1:16:57 AM.505]    at Rage.GameFiber.SleepThis(Int32 duration)
[04-Nov-15 1:16:57 AM.505]    at Rage.Task.WaitForStatus(TaskStatus status, Int32 timeout)
[04-Nov-15 1:16:57 AM.505]    at MoreJailPoints.EntryPoint.putSuspectInVehicle(Ped driverCop, Ped passengerCop, Vehicle transportVan, Ped firstSuspect, Ped secondSuspect)

 

  Reveal hidden contents

[04-Nov-15 1:59:34 AM.696] LSPD First Response: Creating Escort
[04-Nov-15 1:59:36 AM.154] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[04-Nov-15 1:59:36 AM.154] LSPD First Response: EndCurrentCallout: Finishing...
[04-Nov-15 1:59:36 AM.156] LSPD First Response: Creating TrackerTheft
[04-Nov-15 1:59:38 AM.152] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[04-Nov-15 1:59:38 AM.152] LSPD First Response: EndCurrentCallout: Finishing...
[04-Nov-15 1:59:38 AM.154] LSPD First Response: Creating Escort
[04-Nov-15 1:59:39 AM.517] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[04-Nov-15 1:59:39 AM.517] LSPD First Response: EndCurrentCallout: Finishing...
[04-Nov-15 1:59:39 AM.519] LSPD First Response: Creating PotentialDrugDeal
[04-Nov-15 1:59:39 AM.522] LSPD First Response: GetAudioFileForAction: No file found for: STREET_MARLOWE_DR
[04-Nov-15 1:59:40 AM.993] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[04-Nov-15 1:59:40 AM.993] LSPD First Response: EndCurrentCallout: Finishing...
[04-Nov-15 1:59:40 AM.994] LSPD First Response: Creating CrazyDriverCallout
[04-Nov-15 1:59:45 AM.286] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[04-Nov-15 1:59:45 AM.286] LSPD First Response: EndCurrentCallout: Finishing...
[04-Nov-15 1:59:45 AM.287] LSPD First Response: Creating ?
[04-Nov-15 1:59:46 AM.043] LSPD First Response: PlayAction: Failed to find OFFICERS_REPORT, reverted to random voice
[04-Nov-15 1:59:48 AM.818] LSPD First Response: Created new chase
[04-Nov-15 1:59:49 AM.209] LSPD First Response: Suspect added to chase
[04-Nov-15 1:59:49 AM.405] LSPD First Response: Suspect added to chase
[04-Nov-15 1:59:49 AM.409] LSPD First Response: Cop added to chase
[04-Nov-15 1:59:51 AM.936] LSPD First Response: Cop added to chase
[04-Nov-15 2:00:28 AM.266] LSPD First Response: 
[04-Nov-15 2:00:28 AM.266] LSPD First Response: ==============================
[04-Nov-15 2:00:28 AM.267] LSPD First Response: UNHANDLED EXCEPTION DURING GAME THREAD TICK
[04-Nov-15 2:00:28 AM.267] LSPD First Response: ------------------------------
[04-Nov-15 2:00:28 AM.267] LSPD First Response: Origin: Game fiber "<UNNAMED THREAD>".
[04-Nov-15 2:00:28 AM.267] LSPD First Response: ------------------------------
[04-Nov-15 2:00:28 AM.268] LSPD First Response: Exception type: Rage.Exceptions.InvalidHandleableException
[04-Nov-15 2:00:28 AM.268] LSPD First Response: Exception message: Operation is not valid because this Rage.Ped is invalid.
[04-Nov-15 2:00:28 AM.268] LSPD First Response: ------------------------------
[04-Nov-15 2:00:28 AM.268] LSPD First Response: Inner exceptions:
[04-Nov-15 2:00:28 AM.268] LSPD First Response: ------------------------------
[04-Nov-15 2:00:28 AM.269] LSPD First Response: Stack trace:
[04-Nov-15 2:00:28 AM.270] LSPD First Response: at Rage.Ped.set_Voice(String value)
[04-Nov-15 2:00:28 AM.270] at LSPD_First_Response.Engine.Scripting.Entities.Persona.?()
[04-Nov-15 2:00:28 AM.270] at LSPD_First_Response.Engine.Scripting.Entities.Persona..ctor(Ped A_0)
[04-Nov-15 2:00:28 AM.270] at ?..ctor(UInt32 A_0)
[04-Nov-15 2:00:28 AM.271] at ?.?(UInt32 A_0)
[04-Nov-15 2:00:28 AM.271] at ?.?(Ped A_0)
[04-Nov-15 2:00:28 AM.271] at LSPD_First_Response.ArrestManager.?()
[04-Nov-15 2:00:28 AM.271] at LSPD_First_Response.ArrestManager.?()
[04-Nov-15 2:00:28 AM.271] at Rage.GameFiber.Main()
[04-Nov-15 2:00:28 AM.271] LSPD First Response: ==============================
[04-Nov-15 2:00:28 AM.272] LSPD First Response: 

 

The first log was my mod, thank you for your report! I will fix this bug in the next release.

The second was LSPDFR's built-in Arrest Manager, not mine. This crash seems to be random and I hope it's fixed in LSPDFR 0.3. Thank you for reporting back! :biggrin:

How do you tell the difference between my Arrest Manager and LSPDFR's Arrest Manager?

Consider these two errors:

#1

[04-Nov-15 1:16:57 AM.194] at Arrest_Manager.VehicleManager.????????????????????????????????????????.????????????????????????????????????????(Ped , Vehicle , Boolean )

[/quote]

#2

[04-Nov-15 2:00:28 AM.271] at LSPD_First_Response.ArrestManager.?()

Error #1 was caused by MY Arrest Manager, while error #2 was caused by LSPDFR's.

There are 2 subtle differences that can help to identify the plugin that caused the crash:

  • The first error has an underscore between Arrest_Manager, while the second doesn't.
  • The second error has LSPD_First_Response.ArrestManager, indicating this error occurred in the plugin LSPD_First_Response itself.

I hope this helps in distinguishing between the two Arrest Managers!

Kal74

Members

8 minutes ago, Albo1125 said:

I hope this helps in distinguishing between the two Arrest Managers!

Something tells me someone will come along and I will have to point them to that message above.. Bookmarking it now, because I know it's coming.. Kind of like the failure to Read the ReadMe Files, no matter how many different ways are added to remind people to do so :thumbsup: 

Albo1125

Insiders Author

Apologies for the formatting above, the site jumbled it up and won't let me edit it. Hope it's clear!

Pipeline

Members

Good mod. Is it possible to have a specific skin on the spawned transporter? For instance, I have some Sheriff2 retextures and the one that usually shows up is an LSPD skin. Is there something I can add in the .ini to make sure only the skins for Blaine County spawn?

Kilyin

Members

10 minutes ago, Pipeline said:

Good mod. Is it possible to have a specific skin on the spawned transporter? For instance, I have some Sheriff2 retextures and the one that usually shows up is an LSPD skin. Is there something I can add in the .ini to make sure only the skins for Blaine County spawn?

Arrest Manager.ini

//Model for when you're in the countryside.
//Default: CountrysideTransportVehicleModel=SHERIFF2
CountrysideTransportVehicleModel=SHERIFF2

Pipeline

Members

1 minute ago, Kilyin said:

Arrest Manager.ini

//Model for when you're in the countryside.
//Default: CountrysideTransportVehicleModel=SHERIFF2
CountrysideTransportVehicleModel=SHERIFF2

Yeah. That's what I mean. Can I add something to the end of "SHERIFF2" to make it spawn with a specific skin(s)?

Kilyin

Members

3 minutes ago, Pipeline said:

Yeah. That's what I mean. Can I add something to the end of "SHERIFF2" to make it spawn with a specific skin(s)?

Ohh, if you have multiple liveries on Sheriff2, I don't think so. That is a limitation of the game. The only thing I know you could do is just use a 1 livery Sheriff2 or copy the same livery to all the slots in the .ytd.

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