Patrol Suite Information
Patrol Suite is an all-in-one LSPDFR patrol enhancement plugin built to make regular patrol gameplay feel more complete. It brings together HUD tools, RoadWatch radar/plate reading, vehicle control, patrol equipment, loadouts, and compatibility support in one clean package.
Use what you want, disable what you do not, and tune the rest to fit your setup.
Support Discord: https://discord.gg/JRyTru8cmv
Features
NexusMDT Support
Patrol Suite has moved away from the old built-in CompuPro system and now focuses on NexusMDT compatibility.
Patrol Suite handles the patrol-side tools while NexusMDT can handle the modern MDT workflow.
Patrol HUD / SignalVitals
Patrol Suite includes a lightweight HUD for patrol information and equipment status.
Features include:
Location, road, cross-road, and area display
Direction display
Movable HUD elements
SignalVitals weapon/equipment display
PNG-based speed limit signs
Optional over-limit feedback
RoadWatch Radar, Plate Reader & ALPR
RoadWatch is Patrol Suite’s vehicle enforcement system.
Features include:
Radar power/transmit controls
Moving and stationary radar behavior
Target lock support
Plate Reader activation
Manual plate lock
ALPR alert cards
Separate movable Radar, Plate Reader, and ALPR displays
Current-road focused speed limit lookup
Default examples:
Plate Reader activation:
NumPad7Plate Reader lock:
NumPad4
Vehicle Control
Patrol Suite includes patrol-focused vehicle controls for normal driving, stops, and code runs.
Features include:
Turn signals
Hazard lights
Seatbelt system
Optional seatbelt chime
Hold-to-exit engine behavior
Fuel system
Refueling
SignalOmeter display
PRNDL/status indicators
Friendly honk
Automatic siren cutout
Spotlight Controller
SignalOmeter / Fuel Display
SignalOmeter gives vehicle status and fuel information a dedicated display.
Features include:
Fuel arc display
PRNDL/status indicators
Movable display elements
Left/right fuel arc side option
Fuel arc mirroring for right-side layouts
If the Fuel System is disabled, the fuel arc hides automatically.
Patrol Loadouts
Patrol Suite includes its own loadout system with in-game editing.
Features include:
Patrol Suite-owned loadouts
In-game loadout builder
Weapon category selection
Compatible component selection
Add-on weapon/component support
Policing Redefined loadout import support
Enter to apply selected loadout
Delete to remove selected Patrol Suite loadouts
Loadouts are stored in:
plugins/LSPDFR/PatrolSuite/PatrolTools/Loadouts.json
Weapon Stowing / Holster Compatibility
Patrol Suite no longer forces its own full holster system. It can now step aside for external weapon/holster plugins.
Supported provider options:
Auto
Kinetic
Realistic Holster
Off
This lets Kinetic or Realistic Holster handle draw/holster behavior while Patrol Suite keeps its own tools active.
Smart Taser
Smart Taser improves taser feedback and less-lethal gameplay.
Features include:
Probe/wire visuals
Improved taser reactions
Better Hit Reactions-friendly behavior
Better down-time after taser hits
Taser cycle audio support
Kinetic/external animation compatibility
OC Spray
OC Spray adds another less-lethal option for close-range encounters.
Features include:
OC Spray behavior
Canister display
Capacity tuning
Exposure/recovery timing
Self-contamination option
Movable display
Lidar Gun
The Lidar Gun adds handheld speed enforcement.
Features include:
First-person use
Mouse wheel zoom
Weapon-switch blocking while aiming
Movable Lidar display
Road Equipment
Patrol Suite includes road-side enforcement tools.
Current tools include:
Grappler
Star Chase-style tracking
The Grappler now stays mounted after exiting the patrol vehicle and will not release a captured vehicle just because the player steps out.
Critical State
Critical State 2.0 improves downed/officer survival gameplay.
Features include:
Death interception
Downed bleed-down behavior
Critical health freeze logic
EMS/provider treatment flow
Severity-based treatment chances
Forced extraction from vehicles
Slow recovery behavior
Manual Stability Full Heal option
Configuration
Main config file:
plugins/LSPDFR/PatrolSuite/Config.ini
Used for:
Module toggles
Keybinds
Common feature settings
HUD options
Vehicle Control settings
Patrol Tools settings
Compatibility options
Older settings files are now treated as legacy files. Patrol Suite should no longer overwrite manual Config.ini edits during normal startup.
File Structure
Main folders include:
AudioUIPatrolToolsVehicleControlData
Common editable files include:
Config.iniPatrolTools/Loadouts.jsonPatrolTools/AddonLoadoutItems.jsonPatrolTools/SpeedLimits.csvVehicleControl/Fuel.jsonVehicleControl/GrapplerOffsets.jsonVehicleControl/SpotlightProfiles.json
Some UI assets are intentionally left loose so users can customize them.
Compatibility Notes
Patrol Suite includes compatibility support for:
NexusMDT
Policing Redefined loadouts
Kinetic
Realistic Holster
Better Hit Reactions
Stop The Ped compatibility states where applicable
Review your keybinds if you use multiple patrol enhancement plugins. Radar, ALPR, vehicle controls, holsters, weapon animations, and HUDs can overlap between mods.
Known Notes
NexusMDT is handled as an external integration target.
External holster plugins still need to be configured in their own settings.
Patrol Suite can respect Kinetic or Realistic Holster, but it does not fully control them.
Use individual move options if displays overlap.
Check for key conflicts if something does not respond.
Showcase / Install Videos
Add showcase or installation videos here.
Edited by DeSepticOasis
Updating Discord Link
What's New in Version 2.0.0
Released
CHANGELOG
NEW Major New Systems
Critical State 2.0 added as a full downed/critical survival system with death interception, native death-state handling, bleed-down, critical freeze, EMS treatment flow, severity-scaled treatment chance, forced vehicle extraction, slow recovery, and Manual Stability Full Heal.
Patrol Loadouts added with a Patrol Suite-owned loadout system, in-game builder, category weapon selection, checkbox weapon/component selection, add-on weapon/component catalog support, Policing Redefined loadout import, and JSON storage.
NexusMDT integration added as the modern MDT path for Patrol Suite.
Road Equipment added as a major category for roadside/pursuit equipment such as Grappler and Star Chase Tracker.
Grappler added with persistent mounted/captured vehicle behavior and JSON offset storage.
Star Chase Tracker added with tracker deployment/tracking options and clean active/inactive menu states.
Disable Pistol Whip added to prevent accidental pistol-whip/melee behavior while holding configured weapons.
External Holster Provider support added for Auto, Kinetic, Realistic Holster, and Off.
SignalOmeter Fuel Arc Side option added for left/right fuel arc placement.
Spotlight Manual Aim Mode added with Numpad movement controls.
CHANGED Rebuilt / Improved Existing Systems
Smart Taser improved with better reaction handling, Better Hit Reactions-friendly behavior, smoother down-time, cycle audio support, reduced excessive force, and preserved probe/wire visuals for compatibility setups.
OC Spray cleaned and reorganized while preserving canister display, capacity, exposure, recovery, self-contamination, and display tuning.
Lidar Gun improved with first-person weapon-switch blocking so mouse wheel zoom does not change weapons.
Vehicle Control changed engine-left-on exit from double-tap F to hold F.
Spotlight Controller improved with Follow/Manual aim modes, keybind support in Master Controls, and cleaner beam rendering without the unwanted source glow.
SignalOmeter / Fuel fixed so the fuel arc hides when the Fuel System is disabled.
HUD / RoadWatch reorganized under Patrol Tools instead of a separate main Patrol HUD/UI category.
Speed limit lookup improved to prioritize the current road and avoid cross-street fallback.
Menu layout reorganized across Patrol Tools, Road Equipment, Vehicle Control, Critical State, Master Controls, and Settings/Misc.
Master Controls reorganized into cleaner sections with missing Spotlight keybinds added.
Config handling improved so manual Config.ini edits are not overwritten on normal startup.
File structure cleaned up with loadouts, add-ons, fuel, grappler offsets, spotlight profiles, and speed limits moved into clearer JSON/CSV locations.
REMOVED Removed / Retired
CompuPro removed entirely and replaced by NexusMDT-focused integration support.
Removed Patrol HUD/UI as a main menu category.
Removed redundant Controls submenus and setup/config menu lines.
Removed old OfficerProfile config generation.
Retired legacy
settings.inibehavior intoConfig.ini.Retired legacy
PatrolLoadouts.ini.Retired legacy
WeaponRegistry.iniin favor of JSON.Removed old Vehicles image folder handling.
Removed old Runtime stylesheet requirement.
Removed Patrol Suite’s internal Realistic Holster-style holster component/animation ownership from active release use.
Removed unstable grouped display movement and restored safer individual display movement.
COMPATIBILITY Compatibility Updates
Added/cleaned compatibility for NexusMDT.
Added Policing Redefined loadout reading/import support.
Added Kinetic respect behavior for animation/taser ownership.
Added Realistic Holster provider support.
Added Better Hit Reactions-friendly Smart Taser behavior.
Maintained Stop The Ped compatibility states where applicable.
Short Description
Special thanks to the LSPDFR community and everyone who helped test, suggest features, report bugs, and push Patrol Suite toward release quality.
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