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Patrol Suite 2.0.0

(7 reviews)

9 Screenshots

Patrol Suite Information

Patrol Suite is an all-in-one LSPDFR patrol enhancement plugin built to make regular patrol gameplay feel more complete. It brings together HUD tools, RoadWatch radar/plate reading, vehicle control, patrol equipment, loadouts, and compatibility support in one clean package.

Use what you want, disable what you do not, and tune the rest to fit your setup.

Support Discord: https://discord.gg/JRyTru8cmv


Features

NexusMDT Support

Patrol Suite has moved away from the old built-in CompuPro system and now focuses on NexusMDT compatibility.

Patrol Suite handles the patrol-side tools while NexusMDT can handle the modern MDT workflow.


Patrol HUD / SignalVitals

Patrol Suite includes a lightweight HUD for patrol information and equipment status.

Features include:

  • Location, road, cross-road, and area display

  • Direction display

  • Movable HUD elements

  • SignalVitals weapon/equipment display

  • PNG-based speed limit signs

  • Optional over-limit feedback


RoadWatch Radar, Plate Reader & ALPR

RoadWatch is Patrol Suite’s vehicle enforcement system.

Features include:

  • Radar power/transmit controls

  • Moving and stationary radar behavior

  • Target lock support

  • Plate Reader activation

  • Manual plate lock

  • ALPR alert cards

  • Separate movable Radar, Plate Reader, and ALPR displays

  • Current-road focused speed limit lookup

Default examples:

  • Plate Reader activation: NumPad7

  • Plate Reader lock: NumPad4


Vehicle Control

Patrol Suite includes patrol-focused vehicle controls for normal driving, stops, and code runs.

Features include:

  • Turn signals

  • Hazard lights

  • Seatbelt system

  • Optional seatbelt chime

  • Hold-to-exit engine behavior

  • Fuel system

  • Refueling

  • SignalOmeter display

  • PRNDL/status indicators

  • Friendly honk

  • Automatic siren cutout

  • Spotlight Controller


SignalOmeter / Fuel Display

SignalOmeter gives vehicle status and fuel information a dedicated display.

Features include:

  • Fuel arc display

  • PRNDL/status indicators

  • Movable display elements

  • Left/right fuel arc side option

  • Fuel arc mirroring for right-side layouts

If the Fuel System is disabled, the fuel arc hides automatically.


Patrol Loadouts

Patrol Suite includes its own loadout system with in-game editing.

Features include:

  • Patrol Suite-owned loadouts

  • In-game loadout builder

  • Weapon category selection

  • Compatible component selection

  • Add-on weapon/component support

  • Policing Redefined loadout import support

  • Enter to apply selected loadout

  • Delete to remove selected Patrol Suite loadouts

Loadouts are stored in:

plugins/LSPDFR/PatrolSuite/PatrolTools/Loadouts.json


Weapon Stowing / Holster Compatibility

Patrol Suite no longer forces its own full holster system. It can now step aside for external weapon/holster plugins.

Supported provider options:

  • Auto

  • Kinetic

  • Realistic Holster

  • Off

This lets Kinetic or Realistic Holster handle draw/holster behavior while Patrol Suite keeps its own tools active.


Smart Taser

Smart Taser improves taser feedback and less-lethal gameplay.

Features include:

  • Probe/wire visuals

  • Improved taser reactions

  • Better Hit Reactions-friendly behavior

  • Better down-time after taser hits

  • Taser cycle audio support

  • Kinetic/external animation compatibility


OC Spray

OC Spray adds another less-lethal option for close-range encounters.

Features include:

  • OC Spray behavior

  • Canister display

  • Capacity tuning

  • Exposure/recovery timing

  • Self-contamination option

  • Movable display


Lidar Gun

The Lidar Gun adds handheld speed enforcement.

Features include:

  • First-person use

  • Mouse wheel zoom

  • Weapon-switch blocking while aiming

  • Movable Lidar display


Road Equipment

Patrol Suite includes road-side enforcement tools.

Current tools include:

  • Grappler

  • Star Chase-style tracking

The Grappler now stays mounted after exiting the patrol vehicle and will not release a captured vehicle just because the player steps out.


Critical State

Critical State 2.0 improves downed/officer survival gameplay.

Features include:

  • Death interception

  • Downed bleed-down behavior

  • Critical health freeze logic

  • EMS/provider treatment flow

  • Severity-based treatment chances

  • Forced extraction from vehicles

  • Slow recovery behavior

  • Manual Stability Full Heal option


Configuration

Main config file:

plugins/LSPDFR/PatrolSuite/Config.ini

Used for:

  • Module toggles

  • Keybinds

  • Common feature settings

  • HUD options

  • Vehicle Control settings

  • Patrol Tools settings

  • Compatibility options

Older settings files are now treated as legacy files. Patrol Suite should no longer overwrite manual Config.ini edits during normal startup.


File Structure

Main folders include:

  • Audio

  • UI

  • PatrolTools

  • VehicleControl

  • Data

Common editable files include:

  • Config.ini

  • PatrolTools/Loadouts.json

  • PatrolTools/AddonLoadoutItems.json

  • PatrolTools/SpeedLimits.csv

  • VehicleControl/Fuel.json

  • VehicleControl/GrapplerOffsets.json

  • VehicleControl/SpotlightProfiles.json

Some UI assets are intentionally left loose so users can customize them.


Compatibility Notes

Patrol Suite includes compatibility support for:

  • NexusMDT

  • Policing Redefined loadouts

  • Kinetic

  • Realistic Holster

  • Better Hit Reactions

  • Stop The Ped compatibility states where applicable

Review your keybinds if you use multiple patrol enhancement plugins. Radar, ALPR, vehicle controls, holsters, weapon animations, and HUDs can overlap between mods.


Known Notes

  • NexusMDT is handled as an external integration target.

  • External holster plugins still need to be configured in their own settings.

  • Patrol Suite can respect Kinetic or Realistic Holster, but it does not fully control them.

  • Use individual move options if displays overlap.

  • Check for key conflicts if something does not respond.


Showcase / Install Videos

Add showcase or installation videos here.

Edited by DeSepticOasis
Updating Discord Link

What's New in Version 2.0.0

Released

CHANGELOG

NEW Major New Systems

  • Critical State 2.0 added as a full downed/critical survival system with death interception, native death-state handling, bleed-down, critical freeze, EMS treatment flow, severity-scaled treatment chance, forced vehicle extraction, slow recovery, and Manual Stability Full Heal.

  • Patrol Loadouts added with a Patrol Suite-owned loadout system, in-game builder, category weapon selection, checkbox weapon/component selection, add-on weapon/component catalog support, Policing Redefined loadout import, and JSON storage.

  • NexusMDT integration added as the modern MDT path for Patrol Suite.

  • Road Equipment added as a major category for roadside/pursuit equipment such as Grappler and Star Chase Tracker.

  • Grappler added with persistent mounted/captured vehicle behavior and JSON offset storage.

  • Star Chase Tracker added with tracker deployment/tracking options and clean active/inactive menu states.

  • Disable Pistol Whip added to prevent accidental pistol-whip/melee behavior while holding configured weapons.

  • External Holster Provider support added for Auto, Kinetic, Realistic Holster, and Off.

  • SignalOmeter Fuel Arc Side option added for left/right fuel arc placement.

  • Spotlight Manual Aim Mode added with Numpad movement controls.

CHANGED Rebuilt / Improved Existing Systems

  • Smart Taser improved with better reaction handling, Better Hit Reactions-friendly behavior, smoother down-time, cycle audio support, reduced excessive force, and preserved probe/wire visuals for compatibility setups.

  • OC Spray cleaned and reorganized while preserving canister display, capacity, exposure, recovery, self-contamination, and display tuning.

  • Lidar Gun improved with first-person weapon-switch blocking so mouse wheel zoom does not change weapons.

  • Vehicle Control changed engine-left-on exit from double-tap F to hold F.

  • Spotlight Controller improved with Follow/Manual aim modes, keybind support in Master Controls, and cleaner beam rendering without the unwanted source glow.

  • SignalOmeter / Fuel fixed so the fuel arc hides when the Fuel System is disabled.

  • HUD / RoadWatch reorganized under Patrol Tools instead of a separate main Patrol HUD/UI category.

  • Speed limit lookup improved to prioritize the current road and avoid cross-street fallback.

  • Menu layout reorganized across Patrol Tools, Road Equipment, Vehicle Control, Critical State, Master Controls, and Settings/Misc.

  • Master Controls reorganized into cleaner sections with missing Spotlight keybinds added.

  • Config handling improved so manual Config.ini edits are not overwritten on normal startup.

  • File structure cleaned up with loadouts, add-ons, fuel, grappler offsets, spotlight profiles, and speed limits moved into clearer JSON/CSV locations.

REMOVED Removed / Retired

  • CompuPro removed entirely and replaced by NexusMDT-focused integration support.

  • Removed Patrol HUD/UI as a main menu category.

  • Removed redundant Controls submenus and setup/config menu lines.

  • Removed old OfficerProfile config generation.

  • Retired legacy settings.ini behavior into Config.ini.

  • Retired legacy PatrolLoadouts.ini.

  • Retired legacy WeaponRegistry.ini in favor of JSON.

  • Removed old Vehicles image folder handling.

  • Removed old Runtime stylesheet requirement.

  • Removed Patrol Suite’s internal Realistic Holster-style holster component/animation ownership from active release use.

  • Removed unstable grouped display movement and restored safer individual display movement.

COMPATIBILITY Compatibility Updates

  • Added/cleaned compatibility for NexusMDT.

  • Added Policing Redefined loadout reading/import support.

  • Added Kinetic respect behavior for animation/taser ownership.

  • Added Realistic Holster provider support.

  • Added Better Hit Reactions-friendly Smart Taser behavior.

  • Maintained Stop The Ped compatibility states where applicable.


Short Description

Patrol Suite is a modern GTA V Legacy / LSPDFR patrol companion plugin featuring

User Feedback

Recommended Comments

TheGaminWolf

Members

does this use its own custom charges and citations system or can you use ones from say computlite and Reportsplus?

mrnoonei

Members

add for policing redefined so a abulance can take out taser prongs bc thats how they do it irl

Tha Mexikan

Members

great job on it !!

nova2727

Members

Great mod…. But after a while I’m stuck my engine won’t start

DeSepticOasis

Members Author

42 minutes ago, nova2727 said:

Great mod…. But after a while I’m stuck my engine won’t start

Have you tried holding "0" the number next to "9" on top bar of keyboard? Just wondering. But I have been working on some updates since this release so the next release is due to be even... BETTER

tftzay

Members

I love this mod it helps so much and adds a lot of realism keep doing updates for it and make it better

nova2727

Members

12 hours ago, DeSepticOasis said:

Have you tried holding "0" the number next to "9" on top bar of keyboard? Just wondering. But I have been working on some updates since this release so the next release is due to be even... BETTER

Can’t wait to see what new things you have for us

rHm

Members

Will this mod ever have an input blocker like Compulite? Like it pauses the game, that way you can type searches manually and not press random keys in and triggering something unnecessary in the process. Or is this already present, maybe I overlooked it. Thanks.

@DeSepticOasis

Officer Sosa

Members

1 hour ago, rHm said:

Will this mod ever have an input blocker like Compulite? Like it pauses the game, that way you can type searches manually and not press random keys in and triggering something unnecessary in the process. Or is this already present, maybe I overlooked it. Thanks.

@DeSepticOasis

I’m not a developer I forgot what deceptic had said he’s not able to put the pause menu like Compulite cause of how he made the mod. He would have to make it another way

1 hour ago, rHm said:

Will this mod ever have an input blocker like Compulite? Like it pauses the game, that way you can type searches manually and not press random keys in and triggering something unnecessary in the process. Or is this already present, maybe I overlooked it. Thanks.

@DeSepticOasis

He may add it though in his next upcoming update

Sereous313

Members

Does anyone else have issues with the computer system freezing in search areas or areas where you type? Im constantly having to hit escape and go back in bc i get stuck in areas and it refuses to back out or move.

DeSepticOasis

Members Author

5 hours ago, Officer Sosa said:

I’m not a developer I forgot what deceptic had said he’s not able to put the pause menu like Compulite cause of how he made the mod. He would have to make it another way

He may add it though in his next upcoming update

Next update is refreshing everything and looks... and acts entirely different compared to the current release

6 hours ago, rHm said:

Will this mod ever have an input blocker like Compulite? Like it pauses the game, that way you can type searches manually and not press random keys in and triggering something unnecessary in the process. Or is this already present, maybe I overlooked it. Thanks.

@DeSepticOasis

technically as of the release you are using, if you go into the settings ini.. search for "Live" or just look for CompuPro.Advanced, and switch Live to Pause and then reload your game it does have this function. Just the released "pause" CAD is not.... up to my standard that i would like

ForgedByGrace7

Members

First let me say.. this mod is fantastic. You did a truly incredible job on it! I know you said there are updates coming and I see the comment right above mine.. that is what I was coming here to say.. Biggest problem I have is when I am trying to type in CAD every single time I am trying to look up a plate, a persons name, type, etc. it is non stop triggering keybinds for other things.. like G for Policing redefined, etc.

So what I gather from your above comment @DeSepticOasis is the only work around/solution currently is to use the paused game setting/version? Any ETA on next update by chance?

DeSepticOasis

Members Author

10 hours ago, ForgedByGrace7 said:

First let me say.. this mod is fantastic. You did a truly incredible job on it! I know you said there are updates coming and I see the comment right above mine.. that is what I was coming here to say.. Biggest problem I have is when I am trying to type in CAD every single time I am trying to look up a plate, a persons name, type, etc. it is non stop triggering keybinds for other things.. like G for Policing redefined, etc.

So what I gather from your above comment @DeSepticOasis is the only work around/solution currently is to use the paused game setting/version? Any ETA on next update by chance?

Okay so as of this moment the only work around is changing "Live" to "Pause" in your settings.ini which will use a completely different display that is sort of buggy.... and regarding an ETA for the next release.... I have no 100% time-frame for it.... but I am aiming for within the next few days if I possibly can

nova2727

Members

13 hours ago, DeSepticOasis said:

Okay so as of this moment the only work around is changing "Live" to "Pause" in your settings.ini which will use a completely different display that is sort of buggy.... and regarding an ETA for the next release.... I have no 100% time-frame for it.... but I am aiming for within the next few days if I possibly can

Great news

Sereous313

Members

@DeSepticOasis do you have any idea why with stop the ped the computer screen freezes? Like all the buttons become unclickable after a few clicks then i have to esc out and go back in. I dont seem to get info auto populating either for ped IDs i always have to type them.

DeSepticOasis

Members Author

2 hours ago, Sereous313 said:

@DeSepticOasis do you have any idea why with stop the ped the computer screen freezes? Like all the buttons become unclickable after a few clicks then i have to esc out and go back in. I dont seem to get info auto populating either for ped IDs i always have to type them.

Auto Populating ID's is coming in the next release. And the whole CAD is being reworked as well. So just bide your time I do apologize

OfficerAlexis

Members

Is this mod compatible with StopThePed?

DeSepticOasis

Members Author

28 minutes ago, OfficerAlexis said:

Is this mod compatible with StopThePed?

Last I checked..... it says it in the HTML

AtomicDrifter

Members

Great mod! The only issue I am having is with the Smart Taser. When I shoot, it does not deploy or display the prongs on the target. The ammo/cartridge count also stays the same and never goes down. Everything else works perfectly. I tried removing my custom weapon models and reverting to the standard ones, but the issue still persists.

ilaario1

Members

Since installing Patrol Suite, GTA's default door-closing behavior is overridden. Exiting a vehicle leaves the door open, and with Vehicle Control enabled I need to press F a second time to close it. Is this intended behavior or is there a setting to restore vanilla door closing?

nova2727

Members

9 hours ago, ilaario1 said:

Since installing Patrol Suite, GTA's default door-closing behavior is overridden. Exiting a vehicle leaves the door open, and with Vehicle Control enabled I need to press F a second time to close it. Is this intended behavior or is there a setting to restore vanilla door closing?

You need to hold down F key to open and close the vehicle doors

kajuankay

Members

whatever the cadbg file is isn't installing whenever i download the mod, it seems to make the mod not work ingame. is there a way to fix this?

Could contain: text, screenshot, font, software

DeSepticOasis

Members Author

6 hours ago, AtomicDrifter said:

Great mod! The only issue I am having is with the Smart Taser. When I shoot, it does not deploy or display the prongs on the target. The ammo/cartridge count also stays the same and never goes down. Everything else works perfectly. I tried removing my custom weapon models and reverting to the standard ones, but the issue still persists.

Have you turned it off in the menu?

49 minutes ago, kajuankay said:

whatever the cadbg file is isn't installing whenever i download the mod, it seems to make the mod not work ingame. is there a way to fix this?

Could contain: text, screenshot, font, software

Nothing..... is in that my friend.... so that is not what is causing things not to work... that was a beta thing that slipped through... whoops

Spectre32A

Members

On 5/20/2026 at 9:45 PM, DeSepticOasis said:

It doesn't interfere.... so yea you installed something wrong because the folder the RAWCANVASUI is in says to not install it if you have callout interface installed

calloutinterfaceapi is also causing issues for me as well. Theres alot of my plugins that rely on the API and if i remove it, your plugin works but the game crashes because its looking for the API that i have to remove in order for your plugin to work.

kajuankay

Members

3 hours ago, DeSepticOasis said:

Have you turned it off in the menu?

Nothing..... is in that my friend.... so that is not what is causing things not to work... that was a beta thing that slipped through... whoops

oops... yeah i kinda figured that out, turns out i had some, but not all, parts of callout interface installed so i didnt install the rawcanvasui, ig thats why it didnt work cuz that fixed it. mod is absolutely amazing tho!

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