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pdComp - Police Computer 0.1.5

(8 reviews)

7 Screenshots

Plugin is in beta. There will be bugs. Let me know down in the comments and I will do my best to get them addressed in a timely manner

New Discord Community for tech support and updates

Plugin Showcase Video: https://www.youtube.com/watch?v=SscW0IKw3gA

pdComp — Police Computer for LSPDFR

A modern, immersive police computer for LSPDFR with deep Policing Redefined integration.

pdComp replaces outdated menu-driven police computers with a fully interactive MDT/CAD system designed to feel like a real patrol terminal. Run plate checks, search suspects, issue citations, file arrests, process evidence, and follow cases through court — all from a sleek in-game interface built for immersive law enforcement roleplay.

What makes pdComp different is its native integration with Policing Redefined through the Common Data Framework (CDF).

When PR is installed, pdComp becomes part of the larger policing ecosystem — pulling synchronized suspect and vehicle records directly from the game world while integrating with PR’s evidence and citation systems. Suspended licenses, expired registrations, warrants, evidence testing, linked reports, and court outcomes all connect together into one continuous workflow.

This is more than a police computer, it’s a persistent criminal justice system for LSPDFR.

Features

Deep Policing Redefined Integration

  • Native CDF support

  • Pulls synchronized suspect and vehicle records directly from PR

  • Detects:

    • Suspended/revoked licenses

    • Expired registration

    • Insurance lapses

    • Wanted flags

    • Permit status

    • Linked records

  • ID auto-population from PR interactions

  • Citations can hand off directly into PR’s citation workflow

Evidence System Integration

pdComp now integrates directly with PR evidence handling:

  • Link collected evidence to arrest charges

  • Evidence discovered during vehicle searches appears in reports

  • Drug and firearm evidence must be tested through PR before becoming court-valid

  • Evidence relevance checks prevent unrelated evidence from affecting convictions

  • Smart charge picker when evidence applies to multiple charges

Persistent Court & Justice System

Every citation and arrest becomes a persistent court case with:

  • Individual charge outcomes

  • Convictions, dismissals, plea bargains, appeals, and sentencing

  • Probation events and unpaid citation warrants

  • Repeat offender context

  • Judge/prosecutor flavor events

  • Detailed timelines, court notes, and evidence summaries

Cases continue progressing even while the game is closed.

Prior History & Investigation Tools

  • Generated criminal/citation history for NPCs

  • Prior stop history in ped lookup

  • Citation history and repeat offender tracking

  • Expanded lookup panels with richer investigative detail

Modern Full-Screen MDT

  • Realistic CAD/MDT-style interface

  • Full-screen immersive overlay

  • Sidebar navigation and interactive records

  • Mouse, keyboard, and controller support

  • In-window typing system (no GTA keyboard interruptions)

Patrol Workflow System

  • Pedestrian lookup

  • Vehicle lookup

  • Citation issuing

  • Arrest reporting

  • Court docket management

  • Persistent history tracking

Fully Functional Without PR

pdComp also works standalone with vanilla LSPDFR:

  • Vehicle lookup

  • Citations

  • Arrest reports

  • Court system

  • Persistent history

Built for Immersion

  • Driver-license-style ID cards with mugshots

  • Realistic data-table layouts

  • Resolution-aware scaling

  • Smooth controller navigation

  • No RAGENativeUI dependency

Current Version

v0.1.5

Edited by CossackGames
Description Condensing

What's New in Version 0.1.5

Released

Changelog - v0.1.5

  • Added generated prior-history data to ped lookup for NPCs.

  • Added prior stop and citation details to the ped lookup history panel.

  • Added Policing Redefined evidence support for arrest reports.

  • Evidence can be linked to arrest charges after it has been bagged at the patrol vehicle trunk.

  • Drug and firearm evidence must be tested through PR before counting as court-ready.

  • Added evidence relevance checks so unrelated evidence cannot improve conviction odds.

  • Added a clickable charge picker when evidence matches multiple charges.

  • Fixed vehicle evidence appearing before the vehicle was actually searched.

  • Fixed vehicle-search evidence not appearing after a searched vehicle item was discovered.

  • Fixed linking multiple pieces of evidence to the same arrest report.

  • Added per-charge court outcomes, with the overall case result derived from individual charge results.

  • Fixed contradictory court results where a case could show dismissed while a charge showed convicted.

  • Added judge/prosecutor flavor, appeal results, unpaid-citation warrants, probation events, repeat-offender context, and richer court timelines.

  • Added expandable court case details with charge outcomes, evidence summaries, sentencing details, status flags, timelines, and court notes.

  • Added CLEAR CASES to the Court Docket with confirmation. It clears court cases only, not saved citations or arrest reports.

  • Improved expanded court case layout so details fit inside the docket panel.

  • Improved ped lookup prior-history layout so it uses available space before showing a “more” row.

    plugin is WIP and features will change/evolve/disappear throughout development as I strive more maximum stability and functionality


Short Description

pdComp is an in-game police computer for LSPDFR featuring citations, arrest reports, court hearings, persistent records, and CDF

AI disclosure

The author has disclosed that AI tools were used in creating the following aspects of this file:

  • Description
  • Images
  • Mod and Mod Content (Minor)

Some ai coding was used in the scaffolding and execution of this mod.

User Feedback

Recommended Comments

CossackGames

Members Author

9 minutes ago, walker787 said:

In Russian, I would really like to immerse myself in the game, but my English is bad

I can try, It might need to be translated by a program so the grammar might not all be there. I speak Ukrainian but my Russian language is not the greatest.

bravo six seven

Members

you're incredible man!! my every day download ::)) great work to see that much effort. Thanks

Q: is it possible to increase the font size? in 4k, and yes I'm old :)), there is a lot of space that could be filled.

CossackGames

Members Author

35 minutes ago, bravo six seven said:

you're incredible man!! my every day download ::)) great work to see that much effort. Thanks

Q: is it possible to increase the font size? in 4k, and yes I'm old :)), there is a lot of space that could be filled.

I'll try to add adjustable UI scaling, just for you :)

bravo six seven

Members

28 minutes ago, CossackGames said:

I'll try to add adjustable UI scaling, just for you :)

wooohoowww man, what an honor. Thanks a lot!

and I need to add - just started up and updated, text in-car Computer is already bigger. Sorry, man - my bad. Great looks and feel. Nothing to change - looks perfect on my wide ::))

bravo six seven

Members

any chance for a portable version like tablet or so? That would help the walking and be right on used tech :)

Lesbian Biker

Members

Thanks for this great new mod. It's my new favorite comp to use for policing redefined.

Not sure if anyone has mentioned this but when I select one of the people I stopped in my patrol and try to scroll through their record in the history and court docket, the whole docket and history scrolls down the entire page. It makes the court timeline and report note get cut off and you can't see everything.

Maybe you could allow us to delete the peds we stopped from patrols before our current one so we have a clean slate every time we get back in the game.

Also it would great to have an option to make the time on the computer be the same as the time of the game. Right now it only shows in real time of when we are playing lspdfr.

CafeRacer

Members

21 hours ago, CossackGames said:

I have tried to recreate this problem any way that I could but have been unsuccessful. The only thing I can think of is that you guys have another plugin installed that I don't and that plugin is overriding pdComps's hotkey blocking.

That being said, I have added the option for you to enable pause while pdComp is active in the config file of version 0.1.4. Please update and try it out.

I have improved UI scaling in version 0.1.4 so it will now look better on 2k and 4k displays. Please update.

So I figured out what plugins interfere with mine. Do you happen to have a discord? may be easier to communicate through there but for the mean time I found DLS and SimpleCtrl keys stay active while in the computer. Once I unloaded those plugins the keybinds did not activate while using the mdt.

THE ALCO

Members

I've translated some parts of your plugin. I'd like to know if you could add a file to translate the menus, similar to the one for positions and citations. The plugin is quite nice and functional; my respects.

CossackGames

Members Author

10 minutes ago, THE ALCO said:

I've translated some parts of your plugin. I'd like to know if you could add a file to translate the menus, similar to the one for positions and citations. The plugin is quite nice and functional; my respects.

Give me some time and I will try to add this. I don't want you to go through the trouble of translating it yet because I will be reworking the UI and things might change with the wording and so it would make sense to do the translations after this is complete.

3 hours ago, CafeRacer said:

So I figured out what plugins interfere with mine. Do you happen to have a discord? may be easier to communicate through there but for the mean time I found DLS and SimpleCtrl keys stay active while in the computer. Once I unloaded those plugins the keybinds did not activate while using the mdt.

Yes sir, the discord is linked at the top of the mod description.

I have added the option to pause game while computer is active, try enabling that in the config file and see if it fixes your issue

8 hours ago, bravo six seven said:

any chance for a portable version like tablet or so? That would help the walking and be right on used tech :)

That's not how I personally play the game but there are several people asking for it so I will end up adding it in a future update

8 hours ago, Lesbian Biker said:

Thanks for this great new mod. It's my new favorite comp to use for policing redefined.

Not sure if anyone has mentioned this but when I select one of the people I stopped in my patrol and try to scroll through their record in the history and court docket, the whole docket and history scrolls down the entire page. It makes the court timeline and report note get cut off and you can't see everything.

Maybe you could allow us to delete the peds we stopped from patrols before our current one so we have a clean slate every time we get back in the game.

Also it would great to have an option to make the time on the computer be the same as the time of the game. Right now it only shows in real time of when we are playing lspdfr.

I will look into the scrolling issue and try to fix it.

There is already an option for you to clear all the NPC information (id, license plate, evidence) at the end of your interaction. The button is found on the home tab, citation tab, and arrest tab. There is also a button that will clear the court docket so it doesn't get too cluttered.

THE ALCO

Members

Perfect, I'll keep an eye out for when it's ready. Thank you so much, this was needed. I was tired of having to use the external one; it was very annoying.

occoz

Members

hey, awesome mod, but, i dont know it its only me but the computer doesnt show me all the evidences that i bagged and some evidence that the computer recognize cant be linked to the charges

bravo six seven

Members

10 hours ago, bravo six seven said:

any chance for a portable version like tablet or so? That would help the walking and be right on used tech :)

I totally understand but it just takes too much time to write a ticket with back and forth. Arrests and reports I am already doing in the car and of course I am totally fine with your cool work man - really appreciate it ::))

MarxistStoner

Members

Qucik, and most likely stupid question, does this contain alpr system? If not would it be possible to use alprlite by BejoIjo or would the plate data from alprlite be useless with this mod? Intending to use it alongside the PR mod but I dunno if the ALPR hits would actually stick in this system or would they just be separate

CossackGames

Members Author

28 minutes ago, MarxistStoner said:

Qucik, and most likely stupid question, does this contain alpr system? If not would it be possible to use alprlite by BejoIjo or would the plate data from alprlite be useless with this mod? Intending to use it alongside the PR mod but I dunno if the ALPR hits would actually stick in this system or would they just be separate

Not at the moment. I am looking into either adding integration with an existing plugin or building that feature in this plugin itself.

At the moment vehicle tags only autopopulate from blipped vehicles

STG45

Members

i have no clue what im doing wrong,just won´t open

CossackGames

Members Author

41 minutes ago, STG45 said:

i have no clue what im doing wrong,just won´t open

Just drag the plugins folder from download into main GTA directory. Default Keybind is '

Hop in the discord if you need help

House44

Members

Absolutely awesome. Exactly what I've been waiting for. Great job looks like this will be my daily driver.
-Only issue I have is when viewing outcomes, the bottom section seem to get cut off. with no way to scroll in the docket view. but only scroll all the out comes. (See attached Pic)

P.S. Gotta love the PED name.

Could contain: text, screenshot, software, multimedia software, computer icon, operating system

SCJesse

Members

a couple of times i pulled over people for registration/insurance problems and they where driving a car that wasn't theirs. in version 0.1.5 i wasn't able to link the gun/drugs i found in the car as evidence, didn't appear on the list to link to charge.

walker787

Members

On 5/14/2026 at 11:02 AM, CossackGames said:

I can try, It might need to be translated by a program so the grammar might not all be there. I speak Ukrainian but my Russian language is not the greatest.

It would be great if you need help, write to me, I will be happy to help with the translation)

(edited)

This is a pretty great mod I've gotta say.

Knowing this is in beta is a relief as there are a few bugs which need to be fixed.

For example:

  1. When you type in the search box for Charges/Citations, sometimes keys just get spammed (Luckily you can just press ESC).

  2. When using your keyboard, the LeftDPad keybind is being read as the LeftArrow key and you subsequently open the MDT even if you didn't intend to.

Some things that need improvement (in my eyes):

  1. When someone has an outstanding warrant, you don't know what it's for.

  2. When someone gets charged with a bunch of charges, you can't see them all in the report/court history.

  3. The court view isn't easy to read.

  4. Many people have said this already, images of the car models.

  5. Linking some pieces of evidence doesn't work (If you use modified PR files which add more, like letters threatening certain people), you can't link them to any charges.

I'm sure you are aware of many of the things I just said and there is probably some stuff I've missed.

Still this is great and I'm looking forward to future updates.

Edited by TheMagentaButterfly

Fryman

Members

Seems to work pretty good. Be cool if there was a bind to just hand a citation to a ped or driver without using the menu.

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