Hello Everyone, (Please Note that this is my first mod, so if there are any Issues it´s because of the Lack of my Experience)
Information:
Police units now operate according to realistic law enforcement combat principles. Officers prioritize cover, concealment, and positional advantage over aggressive movement and open firefights. Exposure is minimized; blind advances and unnecessary rushing are largely eliminated.
Engagements emphasize containment, controlled fire, and threat management rather than constant suppression. Officers disengage when overexposed, reposition when flanked, and rely on cover-based firing to increase survivability. Fire discipline is improved, resulting in fewer but more deliberate shots instead of sustained, unrealistic gunfire.
Overall, confrontations are slower, more methodical, and tactically grounded, reflecting trained police response rather than military-style assault behavior. To keep the Realism as high as possible, I removed blindfiring.
Installation:
mods/update/update.rpf/common/data/ai
Edited by Flix Cracker
What's New in Version 1.2
Released
Changelog V1.2
Officers will now prioritise walking over constant running to keep ther aim steady.
If things get risky they will run to get to cover as quick as possible
Changelog V1.1:
-Improved cover selection for Patrol Officers depending on the Direction they are taking fire fromFor example: Officers are taking Heavy fire from the Left Side of their Patrol Car. If there is an Oppurtinity to change Cover, they will choose another Spot behind the Car or any other Object so they don´t get hit.
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