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Real Traffic AI 2.0.1

(9 reviews)

3 Screenshots

๐™„๐™ˆ๐™‹๐™Š๐™๐™๐˜ผ๐™‰๐™ ๐™๐™‹๐˜ฟ๐˜ผ๐™๐™€

After careful consideration the Real Traffic AI script has now STOPPED development. I have made a new mod currently on my patreon which integrates Real Traffic AI & Real Pursuit AI into one big mod with a whole load of brand new features. So go check it out!


๐Ÿšซ ๐™‰๐™Š ๐™Ž๐™๐™‹๐™‹๐™Š๐™๐™

While the project is paused, no support will be provided for Real Traffic AI.

This includes installation help, crash reports, ScriptHookVDotNet errors, mod conflicts, GTA V build issues, or individual setup troubleshooting.

The mod will remain available, but users install and use it at their own discretion. please note Real Traffic AI WILL NOT BE AVAILABLE after the 29th June, 2026


โค๏ธ ๐™๐™ƒ๐˜ผ๐™‰๐™† ๐™”๐™Š๐™

Thank you to everyone who downloaded, tested, supported, and played Real Traffic AI

๐Ÿšฆ ๐™๐™€๐˜ผ๐™‡ ๐™๐™๐˜ผ๐™๐™๐™„๐˜พ ๐˜ผ๐™„ ๐™‘๐Ÿฎ.๐Ÿฌ

๐˜ผ ๐™ˆ๐˜ผ๐™Ž๐™Ž๐™„๐™‘๐™€ ๐™‹๐™๐˜ฝ๐™‡๐™„๐˜พ ๐™๐™€๐™’๐™๐™„๐™๐™€ ๐™๐™Š๐™ ๐™‚๐™๐˜ผ ๐™‘

Real Traffic AI V2.0 is a major civilian traffic behaviour enhancement for GTA V, rebuilt to make the world feel smoother, calmer, more believable, and far more immersive during everyday driving, patrol, pursuits, emergency response, and free roam.

This version is not just a small update.

V2.0 is a full rewrite of Real Traffic AI.

The entire project has been rebuilt with a cleaner internal structure, improved traffic logic, safer update handling, better performance control, stronger stability protection, and a much more believable driving flow across Los Santos and Blaine County.

The goal remains simple:

Make GTA V traffic feel less chaotic, less robotic, less brake-happy, and more like a living world.


๐Ÿ”ฅ ๐™’๐™ƒ๐˜ผ๐™โ€™๐™Ž ๐™‰๐™€๐™’ ๐™„๐™‰ ๐™‘๐Ÿฎ.๐Ÿฌ

๐™๐™ƒ๐™€ ๐˜ฝ๐™„๐™‚๐™‚๐™€๐™Ž๐™ ๐™๐™€๐˜ผ๐™‡ ๐™๐™๐˜ผ๐™๐™๐™„๐˜พ ๐˜ผ๐™„ ๐™๐™‹๐˜ฟ๐˜ผ๐™๐™€ ๐™Ž๐™Š ๐™๐˜ผ๐™

Real Traffic AI V2.0 introduces a completely rebuilt traffic behaviour system designed around smoother movement, safer AI decision-making, better road awareness, and improved compatibility with LSPDFR-style gameplay.

This update focuses on making civilian traffic feel more natural without turning the game into chaos.

Main V2.0 highlights include:

  • Full internal rewrite from the ground up

  • New traffic management structure

  • Smoother acceleration and braking behaviour

  • Improved low-speed traffic movement

  • Reduced panic braking and stop-start bouncing

  • Better car-following and spacing logic

  • More believable traffic flow in city areas

  • Improved freeway/high-speed following behaviour

  • Better road-speed awareness across different road types

  • Smarter response to stopped or blocked vehicles

  • Early road obstruction response behaviour

  • Courtesy merge-style traffic cooperation

  • Improved emergency vehicle yielding

  • Safer siren/pull-over behaviour

  • Better stability in dense city traffic

  • Reduced crash pressure from heavy traffic updates

  • New safer startup grace period

  • More controlled update timing for performance

  • Cleaner INI configuration layout

  • Fully script-based design with no game file edits


๐Ÿง  ๐™Ž๐™ˆ๐˜ผ๐™๐™๐™€๐™ ๐˜พ๐™„๐™‘๐™„๐™‡๐™„๐˜ผ๐™‰ ๐˜ฟ๐™๐™„๐™‘๐™„๐™‰๐™‚

๐™‰๐™Š๐™ ๐™๐˜ผ๐™Ž๐™๐™€๐™. ๐™‰๐™Š๐™ ๐˜พ๐™๐˜ผ๐™•๐™„๐™€๐™. ๐™…๐™๐™Ž๐™ ๐˜ฝ๐™€๐™๐™๐™€๐™.

Real Traffic AI V2.0 focuses on improving how normal civilian drivers behave in everyday traffic.

NPC drivers now feel more composed when moving through traffic, approaching queues, following other vehicles, reacting to hazards, and dealing with changing road conditions.

Instead of constantly slamming brakes, surging forward, or reacting too aggressively, traffic now behaves with more patience, smoother movement, and better spacing.

This creates a calmer and more believable driving experience whether you are:

  • Patrolling with LSPDFR

  • Driving normally across the city

  • Responding to incidents

  • Moving through heavy traffic

  • Driving on highways

  • Watching AI traffic around emergency scenes

  • Free roaming across Los Santos


๐Ÿš— ๐™Ž๐™ˆ๐™Š๐™Š๐™๐™ƒ๐™€๐™ ๐™๐™๐˜ผ๐™๐™๐™„๐˜พ ๐™๐™‡๐™Š๐™’

๐™‡๐™€๐™Ž๐™Ž ๐˜ฝ๐™๐˜ผ๐™†๐™€-๐™ƒ๐˜ผ๐™‹๐™‹๐™”. ๐™‡๐™€๐™Ž๐™Ž ๐˜ฝ๐™Š๐™๐™‰๐˜พ๐™”. ๐™ˆ๐™Š๐™๐™€ ๐™‰๐˜ผ๐™๐™๐™๐˜ผ๐™‡.

One of the biggest goals of V2.0 was to reduce the weird stop-start behaviour that GTA V traffic can suffer from.

Real Traffic AI V2.0 improves:

  • Vehicle spacing

  • Low-speed rollout

  • Queue behaviour

  • Acceleration smoothing

  • Defensive following

  • Hazard braking

  • Freeway following discipline

  • Stopped-traffic approach behaviour

Traffic should now feel less twitchy, less impatient, and much more believable during normal driving.


๐Ÿšจ ๐™€๐™ˆ๐™€๐™๐™‚๐™€๐™‰๐˜พ๐™” ๐™‘๐™€๐™ƒ๐™„๐˜พ๐™‡๐™€ ๐˜ผ๐™’๐˜ผ๐™๐™€๐™‰๐™€๐™Ž๐™Ž

๐˜ฝ๐™€๐™๐™๐™€๐™ ๐™”๐™„๐™€๐™‡๐˜ฟ๐™„๐™‰๐™‚ ๐™๐™Š๐™ ๐™‹๐™Š๐™‡๐™„๐˜พ๐™€, ๐™๐™„๐™๐™€, ๐˜ผ๐™‰๐˜ฟ ๐™€๐™ˆ๐™Ž

V2.0 includes improved emergency vehicle reaction behaviour.

Civilian traffic can now respond more believably to nearby emergency vehicles with active sirens, including safer yielding and pull-over behaviour where appropriate.

This system has been tuned to feel more natural without forcing traffic into constant panic or creating unnecessary crashes around emergency scenes.

Emergency yielding is designed to support LSPDFR-style gameplay by helping traffic react more realistically when police, fire, or EMS vehicles need room to move.


๐Ÿšง ๐™๐™Š๐˜ผ๐˜ฟ ๐™Š๐˜ฝ๐™Ž๐™๐™๐™๐˜พ๐™๐™„๐™Š๐™‰ ๐™๐™€๐™Ž๐™‹๐™Š๐™‰๐™Ž๐™€

๐™Ž๐™ˆ๐˜ผ๐™๐™๐™€๐™ ๐˜ฝ๐™€๐™ƒ๐˜ผ๐™‘๐™„๐™Š๐™๐™ ๐˜ผ๐™๐™Š๐™๐™‰๐˜ฟ ๐˜ฝ๐™‡๐™Š๐˜พ๐™†๐™€๐˜ฟ ๐™Š๐™ ๐™Ž๐™‡๐™Š๐™’ ๐™๐™๐˜ผ๐™๐™๐™„๐˜พ

Real Traffic AI V2.0 introduces early road obstruction handling.

Traffic can now behave more intelligently around slow, stopped, or blocked vehicles instead of simply freezing, stacking up forever, or reacting in overly aggressive ways.

This helps improve traffic behaviour during:

  • Stopped vehicle situations

  • Blocked lanes

  • Pursuit aftermath scenes

  • Escort-style traffic interruptions

  • Emergency scenes

  • Dense city driving

This system is designed to improve flow while still respecting normal traffic situations such as queues, junctions, and traffic light stops.


๐Ÿ›ฃ๏ธ ๐™๐™Š๐˜ผ๐˜ฟ ๐™Ž๐™‹๐™€๐™€๐˜ฟ ๐˜ผ๐™’๐˜ผ๐™๐™€๐™‰๐™€๐™Ž๐™Ž

๐˜พ๐™„๐™๐™” ๐™๐™Š๐˜ผ๐˜ฟ๐™Ž, ๐™๐™€๐™Ž๐™„๐˜ฟ๐™€๐™‰๐™๐™„๐˜ผ๐™‡ ๐™Ž๐™๐™๐™€๐™€๐™๐™Ž, ๐˜ผ๐™‰๐˜ฟ ๐™๐™๐™€๐™€๐™’๐˜ผ๐™”๐™Ž ๐™‰๐™Š๐™’ ๐™๐™€๐™€๐™‡ ๐˜ฟ๐™„๐™๐™๐™€๐™๐™€๐™‰๐™

V2.0 includes improved road-speed classification so traffic can behave more appropriately depending on the type of road.

Drivers should now feel more controlled in slower city areas while remaining more confident on larger roads and freeways.

This helps reduce the feeling that all GTA V roads behave the same and gives traffic a more grounded, location-aware flow.


โš™๏ธ ๐™‹๐™€๐™๐™๐™Š๐™๐™ˆ๐˜ผ๐™‰๐˜พ๐™€ ๐˜ผ๐™‰๐˜ฟ ๐™Ž๐™๐˜ผ๐˜ฝ๐™„๐™‡๐™„๐™๐™”

๐˜ฝ๐™๐™„๐™‡๐™ ๐™๐™Š๐™ ๐™‡๐™Š๐™‰๐™‚๐™€๐™, ๐™Ž๐˜ผ๐™๐™€๐™ ๐™‹๐™‡๐˜ผ๐™” ๐™Ž๐™€๐™Ž๐™Ž๐™„๐™Š๐™‰๐™Ž

Real Traffic AI V2.0 includes several stability and performance-focused improvements.

The update system has been made more controlled to reduce unnecessary traffic processing, especially in dense city areas where GTA V can already be under heavy load.

V2.0 also includes safer startup handling, including a grace period after loading into the world, helping reduce crash pressure during the first moments of gameplay.

The mod is designed to be lighter, safer, and more stable than earlier builds while still improving traffic behaviour in noticeable ways.


๐Ÿงฉ ๐™๐™€๐˜พ๐™ƒ๐™‰๐™„๐˜พ๐˜ผ๐™‡ ๐˜ฟ๐™€๐™๐˜ผ๐™„๐™‡๐™Ž

๐™Ž๐˜พ๐™๐™„๐™‹๐™-๐˜ฝ๐˜ผ๐™Ž๐™€๐˜ฟ, ๐˜พ๐™Š๐™‰๐™๐™„๐™‚๐™๐™๐˜ผ๐˜ฝ๐™‡๐™€, ๐˜ผ๐™‰๐˜ฟ ๐™‡๐™Ž๐™‹๐˜ฟ๐™๐™-๐™๐™๐™„๐™€๐™‰๐˜ฟ๐™‡๐™”

Real Traffic AI V2.0 is fully script-based.

It does not replace game files, edit traffic files, or permanently modify your GTA V installation.

Technical overview:

  • ScriptHookVDotNet-based GTA V script

  • No game files modified

  • No traffic meta edits required

  • Safe to remove if needed

  • Configurable through INI

  • Designed with LSPDFR in mind

  • Built around controlled update logic

  • Includes logging support

  • Designed for long play sessions

  • Focused on compatibility and stability


๐Ÿ“ฆ ๐™„๐™‰๐™Ž๐™๐˜ผ๐™‡๐™‡๐˜ผ๐™๐™„๐™Š๐™‰

๐™Ž๐™„๐™ˆ๐™‹๐™‡๐™€ ๐˜ฟ๐™๐˜ผ๐™‚-๐˜ผ๐™‰๐˜ฟ-๐˜ฟ๐™๐™Š๐™‹ ๐™Ž๐™€๐™๐™๐™‹

Install Real Traffic AI V2.0 into your GTA V scripts folder.

Basic install steps:

  1. Make sure ScriptHookV is installed.

  2. Make sure ScriptHookVDotNet is installed.

  3. Place the Real Traffic AI files into your GTA V scripts folder.

  4. Launch GTA V.

  5. The mod will create or use its INI configuration file.

  6. Adjust settings if needed.

Main files:

  • Real Traffic AI.dll

  • Real Traffic AI.ini

  • Real Traffic AI.log


๐Ÿ› ๏ธ ๐™„๐™‰๐™„ ๐˜ผ๐™‰๐˜ฟ ๐˜พ๐™Š๐™‰๐™๐™„๐™‚ ๐™‰๐™Š๐™๐™€๐™Ž

๐™๐™๐™‰๐™€ ๐™๐™๐˜ผ๐™๐™๐™„๐˜พ ๐™๐™Š ๐™๐™„๐™ ๐™”๐™Š๐™๐™ ๐™‚๐˜ผ๐™ˆ๐™€

Real Traffic AI V2.0 includes a cleaner configuration layout than older versions.

The INI allows traffic behaviour, performance, and feature settings to be adjusted depending on your setup and preference.

Default settings are designed to provide a stable and balanced experience for most users.

If you are running a heavily modded LSPDFR setup, it is recommended to start with the default settings first before making major changes.


๐Ÿš“ ๐™‡๐™Ž๐™‹๐˜ฟ๐™๐™ ๐˜ผ๐™‰๐˜ฟ ๐™ˆ๐™Š๐˜ฟ ๐˜พ๐™Š๐™ˆ๐™‹๐˜ผ๐™๐™„๐˜ฝ๐™„๐™‡๐™„๐™๐™”

๐˜ฟ๐™€๐™Ž๐™„๐™‚๐™‰๐™€๐˜ฟ ๐™๐™Š๐™ ๐™๐™€๐˜ผ๐™‡๐™„๐™Ž๐™ˆ-๐™๐™Š๐˜พ๐™๐™Ž๐™€๐˜ฟ ๐™‚๐˜ผ๐™ˆ๐™€๐™‹๐™‡๐˜ผ๐™”

Real Traffic AI V2.0 is designed to work alongside LSPDFR and most common script-based realism setups.

Because GTA V traffic is controlled by many different systems at once, compatibility can vary depending on your full mod list.

For best results:

  • Avoid using multiple mods that aggressively control the exact same civilian traffic behaviour

  • Test with default Real Traffic AI settings first

  • Keep ScriptHookV and ScriptHookVDotNet updated

  • Use stable versions of LSPDFR and related plugins

  • Check your log file if something behaves unexpectedly


โš ๏ธ ๐™†๐™‰๐™Š๐™’๐™‰ ๐™‰๐™Š๐™๐™€๐™Ž

๐™‚๐™๐˜ผ ๐™‘ ๐™๐™๐˜ผ๐™๐™๐™„๐˜พ ๐™„๐™Ž ๐™Ž๐™๐™„๐™‡๐™‡ ๐™‚๐™๐˜ผ ๐™‘ ๐™๐™๐˜ผ๐™๐™๐™„๐˜พ

Real Traffic AI improves civilian behaviour, but it does not replace the entire GTA V traffic engine.

Some odd behaviour may still happen due to:

  • Vanilla GTA V AI limitations

  • Heavy traffic density

  • Complex junctions

  • Other traffic or pursuit mods

  • Emergency scenes with many vehicles

  • Script-heavy LSPDFR setups

V2.0 has been built to reduce these issues as much as possible while staying safe, lightweight, and compatible.


๐Ÿ“ฆ ๐˜พ๐™๐™๐™๐™€๐™‰๐™ ๐™‹๐™๐˜ฝ๐™‡๐™„๐˜พ ๐˜ฝ๐™๐™„๐™‡๐˜ฟ๐™Ž

๐™‡๐˜ผ๐™๐™€๐™Ž๐™ ๐™Ž๐™๐˜ผ๐˜ฝ๐™‡๐™€ ๐™๐™€๐™‡๐™€๐˜ผ๐™Ž๐™€๐™Ž

  • Real Traffic AI โ€” V2.0 Public Release
    Current public version available now.

  • Real Pursuit AI โ€” V1.3 Public Release
    Stable public version currently available now.

  • Real Duty Callouts โ€” V1.1.1 Public Release
    Stable public version currently available now.


๐Ÿงช ๐˜พ๐™๐™๐™๐™€๐™‰๐™ ๐˜ฝ๐™€๐™๐˜ผ / ๐™„๐™‰-๐˜ฟ๐™€๐™‘ ๐˜ฝ๐™๐™„๐™‡๐˜ฟ๐™Ž

๐™๐™๐™๐™๐™๐™€ ๐™‹๐™๐™Š๐™…๐™€๐˜พ๐™๐™Ž ๐˜ผ๐™‰๐˜ฟ ๐™๐™‹๐˜พ๐™Š๐™ˆ๐™„๐™‰๐™‚ ๐™๐™‹๐˜ฟ๐˜ผ๐™๐™€๐™Ž

  • Real Pursuit AI V1.4
    In development. - beta 1 releasing on over on my Patreon

  • Real Duty Callouts V1.2
    Experimental Beta 1 - Available on my Patreon Now

  • Real Backup AI V1.0
    Planned future project.


๐ŸŽฏ ๐˜ฟ๐™€๐™Ž๐™„๐™‚๐™‰ ๐™‹๐™ƒ๐™„๐™‡๐™Š๐™Ž๐™Š๐™‹๐™ƒ๐™”

๐™๐™€๐˜ผ๐™‡๐™„๐™Ž๐™ˆ ๐™Š๐™‘๐™€๐™ ๐˜พ๐™ƒ๐˜ผ๐™Š๐™Ž

Real Traffic AI follows a realism-first design philosophy.

The goal is not to make traffic dramatic for the sake of it.

The goal is to make traffic feel believable.

Core design rules:

  • Stability first

  • Realism over chaos

  • Flow over aggression

  • Smoothness over panic

  • Compatibility over forced behaviour

  • LSPDFR-friendly design

  • Natural GTA V-style behaviour, but better

Real Traffic AI is built to feel like GTA V traffic has become smarter, not like the entire game has been replaced.


โค๏ธ ๐™Ž๐™๐™‹๐™‹๐™Š๐™๐™ ๐˜ฟ๐™€๐™‘๐™€๐™‡๐™Š๐™‹๐™ˆ๐™€๐™‰๐™

๐™ƒ๐™€๐™‡๐™‹ ๐™†๐™€๐™€๐™‹ ๐™๐™€๐˜ผ๐™‡๐™„๐™Ž๐™ˆ ๐™ˆ๐™Š๐˜ฟ๐™Ž ๐™ˆ๐™Š๐™‘๐™„๐™‰๐™‚ ๐™๐™Š๐™๐™’๐˜ผ๐™๐˜ฟ

Developing, testing, balancing, fixing, and maintaining these projects takes a huge amount of time behind the scenes.

Supporting the project on Patreon helps keep development active and allows more time to be spent improving behaviour, maintaining compatibility, creating new systems, and building future updates.

Patreon supporters receive:

  • Early Access to major updates

  • Exclusive beta testing

  • Behind-the-scenes development updates

  • Direct support for future realism projects

  • Early access to upcoming Real AI mods

๐Ÿ‘‰ Patreon: https://www.patreon.com/cw/ChristianLineham

If you choose not to subscribe, I still hope you enjoy the public releases.

Drive safe, enjoy the smoother roads, and welcome to Real Traffic AI V2.0. ๐Ÿšฆ

Edited by Chris's Modding
NO LONGER IN ACTIVE DEVELOPMENT

What's New in Version 2.0.1

Released

๐Ÿšฆ ๐‘น๐‘ฌ๐‘จ๐‘ณ ๐‘ป๐‘น๐‘จ๐‘ญ๐‘ญ๐‘ฐ๐‘ช ๐‘จ๐‘ฐ ๐‘ฝ๐Ÿ.๐ŸŽ.๐Ÿ

๐‘ท๐‘ผ๐‘ฉ๐‘ณ๐‘ฐ๐‘ช ๐‘ฏ๐‘ถ๐‘ป๐‘ญ๐‘ฐ๐‘ฟ ๐‘น๐‘ฌ๐‘ณ๐‘ฌ๐‘จ๐‘บ๐‘ฌ

Real Traffic AI V2.0.1 is now available.

This is a stability-focused hotfix for the public V2.0 release, aimed at improving compatibility and preventing crash reports linked to ScriptHookVDotNet siren detection on affected GTA V setups.

The main Real Traffic AI systems remain active.


๐Ÿงฏ ๐‘บ๐‘ฏ๐‘ฝ๐‘ซ๐‘ต ๐‘บ๐‘ฐ๐‘น๐‘ฌ๐‘ต ๐‘ช๐‘น๐‘จ๐‘บ๐‘ฏ ๐‘ญ๐‘ฐ๐‘ฟ

๐‘บ๐‘ป๐‘จ๐‘ฉ๐‘ฐ๐‘ณ๐‘ฐ๐‘ป๐’€ ๐‘ช๐‘ถ๐‘ด๐‘ฌ๐‘บ ๐‘ญ๐‘ฐ๐‘น๐‘บ๐‘ป

Some users running newer GTA V Legacy / ScriptHookVDotNet setups reported world-load crashes pointing to SHVDNโ€™s siren detection path.

The repeated crash path was linked to:

SHVDN.NativeMemory+Vehicle.GetByteSirenIdOfVehicleModel

SHVDN.NativeMemory+Vehicle.HasSiren

RealTrafficAI.V2.Beta1.Entities.Vehicles.TrafficVehicleAgent.Update

RealTrafficAI.V2.Beta1.Systems.VehicleManager.UpdateAgents

Real Traffic AI V2.0.1 now bypasses this siren-checking path completely.

The mod no longer polls:

Vehicle.HasSiren

Vehicle.IsSirenActive

This prevents Real Traffic AI from triggering the reported SHVDN native-memory crash path on affected setups.


๐Ÿšจ ๐‘ฌ๐‘ด๐‘ฌ๐‘น๐‘ฎ๐‘ฌ๐‘ต๐‘ช๐’€ ๐’€๐‘ฐ๐‘ฌ๐‘ณ๐‘ซ ๐‘ต๐‘ถ๐‘ป๐‘ฌ

๐‘ป๐‘ฌ๐‘ด๐‘ท๐‘ถ๐‘น๐‘จ๐‘น๐’€ ๐‘บ๐‘จ๐‘ญ๐‘ฌ๐‘ป๐’€ ๐‘ช๐‘ฏ๐‘จ๐‘ต๐‘ฎ๐‘ฌ

Because the previous emergency siren detection system relied on SHVDN siren checks, emergency vehicle yielding may be temporarily reduced in V2.0.1.

This does not disable the full mod.

The following systems remain active:

  • Civilian traffic management

  • Ambient vehicle discovery

  • Car-following behaviour

  • Low-speed traffic smoothing

  • Freeway spacing and pacing

  • Intersection and queue awareness

  • Road obstruction response

  • Courtesy merge logic

  • Startup grace period

  • First-tick vehicle safety guard

  • World vehicle caching

  • Performance and city stability improvements

Emergency siren behaviour can be rebuilt later using a safer method.


๐Ÿ› ๏ธ ๐‘พ๐‘ฏ๐‘จ๐‘ป ๐‘ช๐‘ฏ๐‘จ๐‘ต๐‘ฎ๐‘ฌ๐‘ซ

๐‘ฝ๐Ÿ.๐ŸŽ.๐Ÿ ๐‘ฏ๐‘ถ๐‘ป๐‘ญ๐‘ฐ๐‘ฟ ๐‘ช๐‘ฏ๐‘จ๐‘ต๐‘ฎ๐‘ฌ๐‘บ

  • Disabled SHVDN Vehicle.HasSiren polling

  • Disabled SHVDN Vehicle.IsSirenActive polling

  • Removed the siren native-memory crash path from traffic vehicle updates

  • Prevented managed traffic agents from touching SHVDN siren memory during world load

  • Added safer internal siren bypass handling

  • Added logging to confirm emergency siren detection is disabled for stability

  • Updated version text to V2.0.1

  • Updated assembly version to 2.0.1.0

  • Updated README, changelog, and INI wording for the public hotfix

  • Improved notes around ScriptHookVDotNet setup and dependency issues


โš™๏ธ ๐‘บ๐‘จ๐‘ญ๐‘ฌ๐‘น ๐‘ซ๐‘ฌ๐‘ญ๐‘จ๐‘ผ๐‘ณ๐‘ป๐‘บ

๐‘ท๐‘ผ๐‘ฉ๐‘ณ๐‘ฐ๐‘ช ๐‘บ๐‘ป๐‘จ๐‘ฉ๐‘ฐ๐‘ณ๐‘ฐ๐‘ป๐’€ ๐‘บ๐‘ฌ๐‘ป๐‘ป๐‘ฐ๐‘ต๐‘ฎ๐‘บ

V2.0.1 keeps the safer public-release stability defaults.

Recommended values remain:

UpdateIntervalMs=250

MaxManagedVehicles=24

These values help reduce pressure during world load, dense city traffic, and heavily modded gameplay sessions.


๐Ÿงฉ ๐‘บ๐‘ช๐‘น๐‘ฐ๐‘ท๐‘ป๐‘ฏ๐‘ถ๐‘ถ๐‘ฒ๐‘ฝ๐‘ซ๐‘ถ๐‘ป๐‘ต๐‘ฌ๐‘ป ๐‘ต๐‘ถ๐‘ป๐‘ฌ

๐‘ช๐‘ถ๐‘น๐‘น๐‘ฌ๐‘ช๐‘ป ๐‘บ๐‘ฏ๐‘ฝ๐‘ซ๐‘ต ๐‘บ๐‘ฌ๐‘ป๐‘ผ๐‘ท ๐‘ฐ๐‘บ ๐‘บ๐‘ป๐‘ฐ๐‘ณ๐‘ณ ๐‘น๐‘ฌ๐‘ธ๐‘ผ๐‘ฐ๐‘น๐‘ฌ๐‘ซ

Real Traffic AI still requires ScriptHookVDotNet to be installed correctly.

If users receive a missing ScriptHookVDotNet3 dependency error, that means the mod is not loading because SHVDN cannot be found or loaded properly.

This is separate from the siren crash path fixed in V2.0.1.


๐Ÿ“ฆ ๐‘ผ๐‘ท๐‘ซ๐‘จ๐‘ป๐‘ฐ๐‘ต๐‘ฎ ๐‘ญ๐‘น๐‘ถ๐‘ด ๐‘ฝ๐Ÿ.๐ŸŽ

๐‘ช๐‘ณ๐‘ฌ๐‘จ๐‘ต ๐‘น๐‘ฌ๐‘ท๐‘ณ๐‘จ๐‘ช๐‘ฌ๐‘ด๐‘ฌ๐‘ต๐‘ป ๐‘น๐‘ฌ๐‘ช๐‘ถ๐‘ด๐‘ด๐‘ฌ๐‘ต๐‘ซ๐‘ฌ๐‘ซ

For best results, replace the old V2.0 files with the new V2.0.1 files.

Recommended update steps:

  1. Delete the old Real Traffic AI.dll

  2. Install the new Real Traffic AI.dll

  3. Delete the old Real Traffic AI.log

  4. Optional but recommended: delete the old Real Traffic AI.ini

  5. Install the new Real Traffic AI.ini

  6. Launch the game and test with default settings first


๐Ÿ ๐‘ญ๐‘ฐ๐‘ต๐‘จ๐‘ณ ๐‘ต๐‘ถ๐‘ป๐‘ฌ๐‘บ

๐‘บ๐‘ป๐‘จ๐‘ฉ๐‘ฐ๐‘ณ๐‘ฐ๐‘ป๐’€ ๐‘พ๐‘ฐ๐‘ต๐‘บ

Real Traffic AI V2.0.1 is focused on protecting the public V2.0 release from the repeated SHVDN siren-check crash path while keeping the main traffic systems active.

This hotfix keeps the V2.0 traffic improvements in place while removing the risky siren memory checks that caused crashes for affected users.

Thank you for testing, reporting issues, and helping improve Real Traffic AI.


Short Description

Improves traffic flow and NPC driving behaviour for smoother, more realistic streets and highways in GTA V.

AI disclosure

The author has disclosed that AI tools were used in creating the following aspects of this file:

  • Description
  • Images

User Feedback

Recommended Comments

nova2727

Members

Wow I love this mod, the highways seem that more speedy and fast flowing of traffic

380Bunny380

Members

Would love to see this as a FiveM script <3 please and thank you

Chris's Modding

Members Author

7 hours ago, 380Bunny380 said:

Would love to see this as a FiveM script <3 please and thank you

In future versions I will make this compatible with FiveM once I have added more features over the next few weeks ๐Ÿ˜Š

11 hours ago, nova2727 said:

Wow I love this mod, the highways seem that more speedy and fast flowing of traffic

A lot more features will be added very soon ๐Ÿ˜Š

380Bunny380

Members

also would love to see more AI population on roads and pedastrians pls <3

Chris's Modding

Members Author

(edited)

22 minutes ago, 380Bunny380 said:

also would love to see more AI population on roads and pedastrians pls <3

i am planning on doing this very soon :)

Edited by Chris's Modding

javier0911

Members

nice mod! , does this Traffic plug also help to improve cars to obey the traffic when all emergency vehicle has their code 3 siren ,to move to the side

Chris's Modding

Members Author

9 hours ago, javier0911 said:

nice mod! , does this Traffic plug also help to improve cars to obey the traffic when all emergency vehicle has their code 3 siren ,to move to the side

@javier0911 in theory it should. but on testing it is seems a bit vanilla. i am working on this and hopefully i can improve it in a couple of versions moving forward :)

myrtlemadman

Members

Excited to try this out! Also you should include a install read me for new people.

Chris's Modding

Members Author

19 minutes ago, myrtlemadman said:

Excited to try this out! Also you should include a install read me for new people.

@myrtlemadman thank you for your feedback and will make sure to include one in the next update :)

zero.ubi

Members

does this effect pursuit behavior? for example, are NPCs able to top out their vehicles in purists? ima try this out later though. nice work

JTSBR1

Members

Does this get installed in the root directory or what... There are no instructions.

Chris's Modding

Members Author

2 hours ago, JTSBR1 said:

Does this get installed in the root directory or what... There are no instructions.

@JTSBR1 copy the file from the scripts folder from the folder and place them into the main game directory. I forgot to put an installation and waiting for the new version to be released

3 hours ago, zero.ubi said:

does this effect pursuit behavior? for example, are NPCs able to top out their vehicles in purists? ima try this out later though. nice work

@zero.ubi there should be slightly better pursuit but currently due to rockstar limitations i can't top out their vehicles unless i edit .meta files (which i will do in later versions)

0pheIia

Members

This script is so important to me due to how I play lspdfr and Im so grateful there are people in this world who make scripts like this. I could cry right now because im so happy to see this script come to light. I can't wait to try this here in a little bit when I get out and patrol. Thank you for making this your such a great guy๐Ÿฅน

Chris's Modding

Members Author

32 minutes ago, 0pheIia said:

This script is so important to me due to how I play lspdfr and Im so grateful there are people in this world who make scripts like this. I could cry right now because im so happy to see this script come to light. I can't wait to try this here in a little bit when I get out and patrol. Thank you for making this your such a great guy๐Ÿฅน

@0pheIia Thank you so much ๐Ÿ˜Š this means the world to me. Comments like this is why i make the scripts for everyone to enjoy

JTSBR1

Members

5 hours ago, Chris's Modding said:

@JTSBR1 copy the file from the scripts folder from the folder and place them into the main game directory. I forgot to put an installation and waiting for the new version to be released

@zero.ubi there should be slightly better pursuit but currently due to rockstar limitations i can't top out their vehicles unless i edit .meta files (which i will do in later versions)

Thanks!!

zero.ubi

Members

(edited)

it really isnt too hard, i had chat gtp make about every car have the potential to reach 120 and in many purists they would go pretty fast but the biggest problem i had was messing up the normal traffic and there being hella wrecks soo yeah loll (Umm i was trying to reply to, "there should be slightly better pursuit but currently due to rockstar limitations i can't top out their vehicles unless i edit .meta files (which i will do in later versions)" but i just made an account and dont know how to use this site lmao)

Edited by zero.ubi

Chris's Modding

Members Author

58 minutes ago, zero.ubi said:

it really isnt too hard, i had chat gtp make about every car have the potential to reach 120 and in many purists they would go pretty fast but the biggest problem i had was messing up the normal traffic and there being hella wrecks soo yeah loll (Umm i was trying to reply to, "there should be slightly better pursuit but currently due to rockstar limitations i can't top out their vehicles unless i edit .meta files (which i will do in later versions)" but i just made an account and dont know how to use this site lmao)

@zero.ubi ohhh thats awesome. when i tried changing the speed of the vehicles they just ended up slamming into each and killing pedestrians lmao. When i start adding more and more features to the script i will try and make it so that they can reach their full speed without smashing everything up

criltxl

Members

Absolutely love this mod, thanks for adding this

Chris's Modding

Members Author

22 minutes ago, criltxl said:

Absolutely love this mod, thanks for adding this

Thank you for your comment glad you are enjoying it :)

JhnDoe

Members

On 12/20/2025 at 6:29 AM, Chris's Modding said:

@javier0911 in theory it should. but on testing it is seems a bit vanilla. i am working on this and hopefully i can improve it in a couple of versions moving forward :)

do you have a copy of the ragepluginhook.dll? I would love to create as well! thx

Chris's Modding

Members Author

This wasnโ€™t created with ragepluginhook it was created via scriphookvdotnet ๐Ÿ˜Š

Now i have an excuse on why everyone i pit dies๐Ÿ˜‰

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