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DeputyRyansPatDownItems 3.0

(1 review)

3 Screenshots

DeputyRyansPatDownItems
 

Thanks for downloading our DeputyRyansPatDownItems.

Requires

  • LSPDFR
  • StopThePed

Installation Instructions

  1. Navigate to your GTA5 installation directory.
  2. Open the plugins/lspdfr/StopThePed/ folder.
  3. Ensure Compatibility: Check for any compatibility issues with other mods.
  4. Backup Your Files: Always backup your original files before replacing them.

We are currently working on version 4.0!

For support or questions, join our Discord server: https://links.santosmods.dev/discord

The Mod was made by DeputyRyan/SantosMods.dev

Edited by SantosMods.dev
Desc And Short Desc Fix!

What's New in Version 3.0

Released

StopThePed PatDown Item Modification 3.0

Thanks for downloading our StopThePed PatDown Item Modification 3.0!

What's New

This update includes 100 new items with detailed codes:

Red Items: Added 50 new items

Yellow Items: Added 30 new items

Green Items: Added 20 new items

We also added some weapon codes as well!


Short Description

Enhance your LSPDFR experience with 250 new realistic pat-down items, adding depth and variety to your interactions.

User Feedback

Recommended Comments

khorio

Members

Can you explain why you put shv and shvdn as requirements when it's just an xml edit for stp? 

SantosMods.dev

Members Author

4 hours ago, khorio said:

Can you explain why you put shv and shvdn as requirements when it's just an xml edit for stp? 


I placed them there cause they are needed lol

khorio

Members

14 minutes ago, DeputyRyan32 said:


I placed them there cause they are needed lol

your patdownitems consists of 2 xml files, which part of it exactly requires a library like shv and shvdn?

SantosMods.dev

Members Author

1 hour ago, khorio said:

your patdownitems consists of 2 xml files, which part of it exactly requires a library like shv and shvdn?


I added them because they are needed for LSPDFR and most mods to run If you want them removed then I can but I added them there

khorio

Members

32 minutes ago, DeputyRyan32 said:


I added them because they are needed for LSPDFR and most mods to run If you want them removed then I can but I added them there

Lspdfr does not require shv or shvdn? neither does stp, and considering how problematic shvdn is i wouldn't really recommend putting it as a requirement to anything if people don't need it.

0xShelby

Members

Not bad man, but you need to take this down and repost it in Visual & Data section, as this is not a script or a plugin mod. This is simply a data file modification for a script/plugin mod. Would hate for you to get in trouble with a moderator lol.

  • Community Team
1 hour ago, DeputyRyan32 said:


I added them because they are needed for LSPDFR and most mods to run If you want them removed then I can but I added them there

They are not needed for this file, thus should not be included.

 

16 minutes ago, 0xShelby said:

Not bad man, but you need to take this down and repost it in Visual & Data section, as this is not a script or a plugin mod. This is simply a data file modification for a script/plugin mod. Would hate for you to get in trouble with a moderator lol.

Please use the report feature, we can move it without having to delete and recreate the file.

SantosMods.dev

Members Author

12 minutes ago, SuperPyroManiac said:

They are not needed for this file, thus should not be included.

 

Please use the report feature, we can move it without having to delete and recreate the file.

Thanks for updating it I will be more careful and also i updated the "About The File" to fix the issue

AstroBurgers

Members

You really should give all items a chance. Having no chance for an items makes everything show up the same basically, making things like DMT way more common that it should be. Just my opinion.

SantosMods.dev

Members Author

1 hour ago, AstroBurgers said:

You really should give all items a chance. Having no chance for an items makes everything show up the same basically, making things like DMT way more common that it should be. Just my opinion.


Trust me I am working on that be ready for 3.0 🙂

MadMaks

Members

Why there's not VehicleItems?

SantosMods.dev

Members Author

3 hours ago, MadMaks said:

Why there's not VehicleItems?


They are here!

 

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