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DeryllCallouts 1.8.1

(7 reviews)

1 Screenshot

This callout pack features 25 callouts and was made for personal use, but I'm uploading it to give people more variety in both callouts and their locations.

Please report any bugs in my discord: https://discord.gg/dtdmh3SR6C

 

More callouts will come in the future. 


Requirements: OpenAllInteriors or some other version of it (6 callouts)
                         

 

Callouts:

  • Shots Fired
  • Bank Robbery 
  • Residential Burglary
  • Graffiti Vandalism
  • Money Truck Robbery
  • Nightclub Assault
  • Traffic Stop Backup
  • Trespassing on Police Property
  • Suspicious Vehicle
  • Officer Requesting Backup 
  • Person Has Fallen onto the Metro Rail
  • Noise Complaint
  • Officer Down
  • Domestic Violence
  • Lifeguard Assistance
  • Presidential Candidate Escort (NEW!)
  • Bomb Threat 
  • Suspicious Persons 
  • Drive-by Shooting
  • Gang Shootout 
  • Gang Homicide 
  • Store Robbery 
  • Store Disturbance 
  • Jewelry Store Robbery 
  • Power Station Attack 

 

IMPORTANT NOTES: Jewelry Store Robbery might not start a pursuit and you won't be able to start your own pursuit. It is INTENTIONAL (It's not a bug and don't think anything is wrong with your game). Starting a pursuit will only mess up how that specific scenario plays out, so just treat it like any other pursuit and chase the suspect.

 

Some videos that feature my callouts:
BlueLine Vibes

Geoffrey_Gamer

SteveTheGamer55


DO NOT REUPLOAD/REDISTRIBUTE WITHOUT MY PERMISSION

Edited by Deryll

What's New in Version 1.8.1

Released

No New Callout

  • Technically no new callout, but I completely redid Secret Service Assistance and fixed possible crashing 

 

ini File Changes

  • ini file no longer needs to be manually updated
  • If you are downloading for the first time, it will automatically generate an ini file when you "ForceDuty"
  • If you are updating from 1.8.0 or a previous version and you want to keep your old ini file: add "[Interior Required]" (without the quotation marks) above BankRobbery=True
  • If you are updating from 1.8.0 or a previous version and you want the new ini file:
    Do these in order
    1. Save the vehicles section (if you changed vehicles to your own)
    2. Delete DeryllCallouts.ini
    3. Launch your game and go on duty
    4. Whenever you get off, paste your vehicles back into the ini file 
  • New ini file will not have instructions, but there is an ini File Help.txt located in the download 

 

Blaine County Locations 

  • 3 more callouts have Blaine County locations 
  • Gang Drive-By
  • Gang Shootout
  • Traffic Stop Backup

 

Fixed some callouts crashing if UltimateBackup is not installed

 

As I update callouts with Blaine County locations, some of them are being recoded or improved 

 

If you are updating...

  • dll, and pdb need to be replaced
  • check out the update to the ini file 

 


Short Description

New callouts that utilize more of GTA's map

User Feedback

Recommended Comments

TheDealer

Members

Hey amazing mod but Whenever i try playing with this mod pack my game crashes and idk why i installed all the requirements and stuff but it keeps crashing

 

Deryll

Members Author

5 hours ago, TheDealer said:

Hey amazing mod but Whenever i try playing with this mod pack my game crashes and idk why i installed all the requirements and stuff but it keeps crashing

 

Send your RPH log the next time you crash. 

TheDealer

Members

ok will do i think i got irt fxied though had tgo update lemonui and rph

(edited)

  • Community Team

Hi! At least the callout EmergencyAssistance returns a Code 4 Disregard when UltimateBackup is missing

Ragepluginhook.log

Edited by Yasd

Averylton

Members

Hi, 
How do create those audio samples with the dispatch voice ?
I'm talking about DC_CRIME_TRESPASSING_01.wav and all the rest 
Thanks

Deryll

Members Author

On 2/13/2025 at 9:49 PM, Averylton said:

Hi, 
How do create those audio samples with the dispatch voice ?
I'm talking about DC_CRIME_TRESPASSING_01.wav and all the rest 
Thanks

You can export the audio files from POLICE_SCANNER.rpf

OfficerAlexis

Members

Any new update?

Deryll

Members Author

On 4/24/2025 at 8:49 PM, OfficerAlexis said:

Any new update?

Been busy with school so haven't had the time to work on it, next update should be sometime in May. 

Armouredivision

Members

I was trying the SS Escort call and the callout bugged out as soon as the shots were fired at amphitheater - screen went to black then all entities were removed

 

[6/6/2025 3:12:25 AM.981] LSPD First Response: [TRACE] AmbientSpawn - spawned: POLSTANIERC
[6/6/2025 3:12:55 AM.953] LSPD First Response: [TRACE] Preloading POLTORENCEC
[6/6/2025 3:12:55 AM.953] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[6/6/2025 3:12:56 AM.154] LSPD First Response: [TRACE] Preloading POLTORENCEC
[6/6/2025 3:12:56 AM.154] LSPD First Response: [TRACE] Created POLTORENCEC at X:927.1437 Y:530.9029 Z:118.8249
[6/6/2025 3:12:56 AM.154] LSPD First Response: [TRACE] Forced Livery: 0
[6/6/2025 3:12:56 AM.174] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[6/6/2025 3:12:56 AM.176] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[6/6/2025 3:12:56 AM.178] LSPD First Response: [TRACE] Lewis Massey (MP_M_FREEMODE_01) was set as a cop
[6/6/2025 3:12:56 AM.199] LSPD First Response: [TRACE] AmbientSpawn - spawned: POLTORENCEC
[6/6/2025 3:13:10 AM.600] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[6/6/2025 3:13:11 AM.157] LSPD First Response: [TRACE] Chad Carter (A_M_Y_STWHI_02) was damaged.
[6/6/2025 3:13:11 AM.537] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[6/6/2025 3:13:11 AM.585] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[6/6/2025 3:13:11 AM.589] LSPD First Response: Error while processing callout: [DC] Secret Service Assistance: Operation is not valid because the specified  Rage.TaskInvoker is invalid.   at Rage.TaskInvoker.FightAgainstClosestHatedTarget(Single radius)
[6/6/2025 3:13:11 AM.589] at DeryllCallouts.Callouts.SecretService.Process()
[6/6/2025 3:13:11 AM.589] at GGGgmqSptMDCWgeGXIYyYZkejcajA.XkLldTXYnMuvnMeuRzBbYFOWeNbIA() in D:\GTA V\LSPD First Response\LSPD First Response\Mod\Callouts\CalloutManager.cs:line 190
[6/6/2025 3:13:11 AM.589] LSPD First Response: EndCurrentCallout: Finishing...
[6/6/2025 3:13:12 AM.535] LSPD First Response: Holster Sounds: CombatPistol UnHolster Sound Should Have Played
[6/6/2025 3:13:12 AM.865] LSPD First Response: [TRACE] Aborting AnimatedSwitchWeapon: Animation stopped.
[6/6/2025 3:13:13 AM.060] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[6/6/2025 3:13:13 AM.205] LSPD First Response: [TRACE] John Candys (IG_BANKMAN) was damaged.
[6/6/2025 3:13:13 AM.205] LSPD First Response: [TRACE] Chad Carter (A_M_Y_STWHI_02) was damaged.
[6/6/2025 3:13:14 AM.109] LSPD First Response: [TRACE] Taylor Skies (MP_F_FREEMODE_01) was damaged.
[6/6/2025 3:13:15 AM.136] LSPD First Response: [TRACE] Cleaning UI
[6/6/2025 3:13:15 AM.137] LSPD First Response: [TRACE] Released 0 entities from  #2 Content Manager
[6/6/2025 3:13:15 AM.137] LSPD First Response: [TRACE] Instance cleaned ( #2)
[6/6/2025 3:13:15 AM.137] LSPD First Response: CalloutInterface: [DEBUG] Detected CalloutEvent.Finished, marking incident as closed
[6/6/2025 3:13:15 AM.137] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  [DC] Secret Service Assistance
[6/6/2025 3:13:15 AM.137] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item
[6/6/2025 3:13:15 AM.137] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [DC] Secret Service Assistance
[6/6/2025 3:13:15 AM.137] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  [DC] Secret Service Assistance
[6/6/2025 3:13:15 AM.137] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item
[6/6/2025 3:13:15 AM.137] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [DC] Secret Service Assistance
[6/6/2025 3:13:15 AM.137] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  [DC] Secret Service Assistance
[6/6/2025 3:13:15 AM.137] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item
[6/6/2025 3:13:15 AM.137] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [DC] Secret Service Assistance
[6/6/2025 3:13:15 AM.400] LSPD First Response: CalloutInterface: [DEBUG] either the spawner is no longer running, it ran out of callouts, or there aren't any units available
[6/6/2025 3:13:33 AM.223] LSPD First Response: Holster Sounds: CombatPistol Holster Sound Should Have Played
[6/6/2025 3:13:33 AM.645] LSPD First Response: [TRACE] Aborting AnimatedSwitchWeapon: Animation stopped.
[6/6/2025 3:13:46 AM.033] LSPD First Response: [TRACE] Preloading LVMARSHAL
[6/6/2025 3:13:46 AM.033] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[6/6/2025 3:13:46 AM.242] LSPD First Response: [TRACE] Preloading LVMARSHAL

 

 

Deryll

Members Author

2 hours ago, Armouredivision said:

I was trying the SS Escort call and the callout bugged out as soon as the shots were fired at amphitheater - screen went to black then all entities were removed

 

[6/6/2025 3:12:25 AM.981] LSPD First Response: [TRACE] AmbientSpawn - spawned: POLSTANIERC
[6/6/2025 3:12:55 AM.953] LSPD First Response: [TRACE] Preloading POLTORENCEC
[6/6/2025 3:12:55 AM.953] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[6/6/2025 3:12:56 AM.154] LSPD First Response: [TRACE] Preloading POLTORENCEC
[6/6/2025 3:12:56 AM.154] LSPD First Response: [TRACE] Created POLTORENCEC at X:927.1437 Y:530.9029 Z:118.8249
[6/6/2025 3:12:56 AM.154] LSPD First Response: [TRACE] Forced Livery: 0
[6/6/2025 3:12:56 AM.174] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[6/6/2025 3:12:56 AM.176] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[6/6/2025 3:12:56 AM.178] LSPD First Response: [TRACE] Lewis Massey (MP_M_FREEMODE_01) was set as a cop
[6/6/2025 3:12:56 AM.199] LSPD First Response: [TRACE] AmbientSpawn - spawned: POLTORENCEC
[6/6/2025 3:13:10 AM.600] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[6/6/2025 3:13:11 AM.157] LSPD First Response: [TRACE] Chad Carter (A_M_Y_STWHI_02) was damaged.
[6/6/2025 3:13:11 AM.537] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[6/6/2025 3:13:11 AM.585] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[6/6/2025 3:13:11 AM.589] LSPD First Response: Error while processing callout: [DC] Secret Service Assistance: Operation is not valid because the specified  Rage.TaskInvoker is invalid.   at Rage.TaskInvoker.FightAgainstClosestHatedTarget(Single radius)
[6/6/2025 3:13:11 AM.589] at DeryllCallouts.Callouts.SecretService.Process()
[6/6/2025 3:13:11 AM.589] at GGGgmqSptMDCWgeGXIYyYZkejcajA.XkLldTXYnMuvnMeuRzBbYFOWeNbIA() in D:\GTA V\LSPD First Response\LSPD First Response\Mod\Callouts\CalloutManager.cs:line 190
[6/6/2025 3:13:11 AM.589] LSPD First Response: EndCurrentCallout: Finishing...
[6/6/2025 3:13:12 AM.535] LSPD First Response: Holster Sounds: CombatPistol UnHolster Sound Should Have Played
[6/6/2025 3:13:12 AM.865] LSPD First Response: [TRACE] Aborting AnimatedSwitchWeapon: Animation stopped.
[6/6/2025 3:13:13 AM.060] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[6/6/2025 3:13:13 AM.205] LSPD First Response: [TRACE] John Candys (IG_BANKMAN) was damaged.
[6/6/2025 3:13:13 AM.205] LSPD First Response: [TRACE] Chad Carter (A_M_Y_STWHI_02) was damaged.
[6/6/2025 3:13:14 AM.109] LSPD First Response: [TRACE] Taylor Skies (MP_F_FREEMODE_01) was damaged.
[6/6/2025 3:13:15 AM.136] LSPD First Response: [TRACE] Cleaning UI
[6/6/2025 3:13:15 AM.137] LSPD First Response: [TRACE] Released 0 entities from  #2 Content Manager
[6/6/2025 3:13:15 AM.137] LSPD First Response: [TRACE] Instance cleaned ( #2)
[6/6/2025 3:13:15 AM.137] LSPD First Response: CalloutInterface: [DEBUG] Detected CalloutEvent.Finished, marking incident as closed
[6/6/2025 3:13:15 AM.137] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  [DC] Secret Service Assistance
[6/6/2025 3:13:15 AM.137] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item
[6/6/2025 3:13:15 AM.137] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [DC] Secret Service Assistance
[6/6/2025 3:13:15 AM.137] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  [DC] Secret Service Assistance
[6/6/2025 3:13:15 AM.137] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item
[6/6/2025 3:13:15 AM.137] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [DC] Secret Service Assistance
[6/6/2025 3:13:15 AM.137] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  [DC] Secret Service Assistance
[6/6/2025 3:13:15 AM.137] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item
[6/6/2025 3:13:15 AM.137] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [DC] Secret Service Assistance
[6/6/2025 3:13:15 AM.400] LSPD First Response: CalloutInterface: [DEBUG] either the spawner is no longer running, it ran out of callouts, or there aren't any units available
[6/6/2025 3:13:33 AM.223] LSPD First Response: Holster Sounds: CombatPistol Holster Sound Should Have Played
[6/6/2025 3:13:33 AM.645] LSPD First Response: [TRACE] Aborting AnimatedSwitchWeapon: Animation stopped.
[6/6/2025 3:13:46 AM.033] LSPD First Response: [TRACE] Preloading LVMARSHAL
[6/6/2025 3:13:46 AM.033] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[6/6/2025 3:13:46 AM.242] LSPD First Response: [TRACE] Preloading LVMARSHAL

 

 

Should be fixed with this update.

JDeuce21

Members

Howzit,

The "Store Robbery Callout" that spawns at the gas station on "Palomino Frwy" is inside the "fake store" next to the "real one." I had to move through the wall to find it. So whenever you have time, redo the spawn location for that one.

 

Appreciate your time spent on this pack. Great work.

Deryll

Members Author

1 hour ago, JDeuce21 said:

Howzit,

The "Store Robbery Callout" that spawns at the gas station on "Palomino Frwy" is inside the "fake store" next to the "real one." I had to move through the wall to find it. So whenever you have time, redo the spawn location for that one.

 

Appreciate your time spent on this pack. Great work.

Fixed, thanks for letting me know.

Please create common missions such as delivering subpoenas to people's homes and resolving incidents of couples' fights where we have to make multiple choices, look for a stolen vehicle, patrol a specific area, it would be great to add common routine incidents.

Deryll

Members Author

14 hours ago, Officer Monteiro said:

Please create common missions such as delivering subpoenas to people's homes and resolving incidents of couples' fights where we have to make multiple choices, look for a stolen vehicle, patrol a specific area, it would be great to add common routine incidents.

There are already callouts out there for stolen vehicles and patrolling an area, I recommend you use a callout pack that includes those. As for the idea of delivering subpoenas, I don't really see how that can be enjoyable content for someone to deliver a piece of paper.  

(edited)

  • Community Team
Spoiler
[6/23/2025 4:11:33 PM.195] LSPD First Response: Error while processing callout: [DC] Lifeguard Assistance: Operation is not valid because the specified  Rage.Blip is invalid.   at Rage.Blip.Delete()
[6/23/2025 4:11:33 PM.195] at DeryllCallouts.Callouts.LifeguardAssistance.Process() in C:\Users\ezhen\OneDrive\Desktop\new project\NewCallouts\NewCallouts\Callouts\LifeguardAssistance.cs:line 263
[6/23/2025 4:11:33 PM.195] at tUEATbDiDasmZFYisZGGeLJrXErA.eAZVVmQeHPBlVdajgGfZnrPpaDNG() in D:\GTA V\LSPD First Response\LSPD First Response\Mod\Callouts\CalloutManager.cs:line 257
[6/23/2025 4:11:33 PM.196] LSPD First Response: EndCurrentCallout: Finishing...
This happenened right after I talked to the person, I talked to her twice.

Edited by Yasd

Deryll

Members Author

1 hour ago, Yasd said:
  Reveal hidden contents
[6/23/2025 4:11:33 PM.195] LSPD First Response: Error while processing callout: [DC] Lifeguard Assistance: Operation is not valid because the specified  Rage.Blip is invalid.   at Rage.Blip.Delete()
[6/23/2025 4:11:33 PM.195] at DeryllCallouts.Callouts.LifeguardAssistance.Process() in C:\Users\ezhen\OneDrive\Desktop\new project\NewCallouts\NewCallouts\Callouts\LifeguardAssistance.cs:line 263
[6/23/2025 4:11:33 PM.195] at tUEATbDiDasmZFYisZGGeLJrXErA.eAZVVmQeHPBlVdajgGfZnrPpaDNG() in D:\GTA V\LSPD First Response\LSPD First Response\Mod\Callouts\CalloutManager.cs:line 257
[6/23/2025 4:11:33 PM.196] LSPD First Response: EndCurrentCallout: Finishing...
This happenened right after I talked to the person, I talked to her twice.

Yeah, bad coding from me since it was one of the earlier callouts. I'm already working on redoing it so that crash won't happen in the next update. Thanks for letting me know though. 

Demi S.

Members

Can you do a illegal immigrant callouts? Like arrest warrant for illegal, Smuggling in a semi truck/trailer, car or truck and box truck. Cartel callout with drugs or weapons in a building or car/truck.  

Deryll

Members Author

13 hours ago, Demi S. said:

Can you do a illegal immigrant callouts? Like arrest warrant for illegal, Smuggling in a semi truck/trailer, car or truck and box truck. Cartel callout with drugs or weapons in a building or car/truck.  

The cartel callout could be a possibility in the future, but I won't be doing any illegal immigrant callouts. 

For some strange reason the presidential candidate callout just auto code 4's itself every time I accept the call.

 

I changed the only 2 vehicles to be actual unmarked units instead of just the standard vanilla vehicles.

Deryll

Members Author

8 hours ago, Shadow Pendragon said:

For some strange reason the presidential candidate callout just auto code 4's itself every time I accept the call.

 

I changed the only 2 vehicles to be actual unmarked units instead of just the standard vanilla vehicles.

Maybe you are spelling it incorrectly, try and find out what the vehicle model is actually named through OpenIV. Or you can send a log the next time you crash and I'll see if it's an error on my end. 

(edited)

On 8/6/2025 at 5:48 PM, Deryll said:

Maybe you are spelling it incorrectly, try and find out what the vehicle model is actually named through OpenIV. Or you can send a log the next time you crash and I'll see if it's an error on my end. 

I mean...I've been spelling them correctly the entire time. Hell I even copied and pasted the name from the vehicle file to it.

 

 

Also it never really "crashes" my game as it does just clears itself.

Edited by Shadow Pendragon

Gelse16

Members

(edited)

can you bring back the .ini file for configuration in your latest version?

Edited by Gelse16

Deryll

Members Author

On 9/24/2025 at 8:19 AM, Gelse16 said:

can you bring back the .ini file for configuration in your latest version?

The ini file is not gone. It just generates one if you are installing my callouts for the first time. As long as you go on duty once after installing, the ini file will be generated in your game files (same location as the .dll and .pdb) and you will be able to edit it. 

Gelse16

Members

4 hours ago, Deryll said:

The ini file is not gone. It just generates one if you are installing my callouts for the first time. As long as you go on duty once after installing, the ini file will be generated in your game files (same location as the .dll and .pdb) and you will be able to edit it. 

 

alright! thank you!

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