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Gear Storage [.Z3D/.BLEND] 1.0.0

2 Screenshots

Gear Storage

 

This modification comes with the free 3D model in .blend file and a converted and ready to use version in .z3d file.

 

Content:

Spoiler

.z3d file
.blend file
Textures folder

 

Technical details:

Spoiler

Nº vertices: 4.754
Nº triangles: 9.292
Nº materials: 1
Texture res: 4096x4096

 

License:
If you use this model credits will be highly appreciated. Modifications made with this model are authorized for commercial usage.
The redistribution or commercial usage of this model without modification is prohibited.

 

Remember to comment your thoughts and suggestions below. Have fun and keep modding!!

 

Zombitt.

User Feedback

Recommended Comments

PoorGameplay

Members

I am having one problem with this. In zModeler it looks fine but when I export it and put it in game it looks weird. Do you happen to know what might be wrong with it?

Could contain: screenshot, car

Could contain: text, box

zombitt

Members Author

2 hours ago, PoorGameplay said:

I am having one problem with this. In zModeler it looks fine but when I export it and put it in game it looks weird. Do you happen to know what might be wrong with it?

Could contain: screenshot, car

Could contain: text, box

 

Setting the ENV Map in the material should fix the problem, otherwise you can set the material to "normal_spec" and it will work:

Could contain: text, screenshot, software, multimedia software, multimedia, design

PoorGameplay

Members

13 hours ago, zombitt said:

 

Setting the ENV Map in the material should fix the problem, otherwise you can set the material to "normal_spec" and it will work:

Could contain: text, screenshot, software, multimedia software, multimedia, design

I get this when I try to export it now.

Could contain: text, writing implement, pencil

zombitt

Members Author

On 8/3/2023 at 11:35 PM, PoorGameplay said:

I get this when I try to export it now.

Could contain: text, writing implement, pencil

Tried to replicate the error and it exports and looks fine in game, can I see how do you setup the material?

PoorGameplay

Members

On 8/5/2023 at 3:07 AM, zombitt said:

Tried to replicate the error and it exports and looks fine in game, can I see how do you setup the material?

That was a mistake on my end, I've figured it out now. It looks fine now, thanks!

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