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This file has been reported as outdated or no longer maintained. For further information, see the file comments.

SimpleCTRL [Outdated] 1.0.6

(16 reviews)

2 Screenshots

SimpleCTRL Plugin for GTA V

A friendly, feature-packed plugin that brings realistic vehicle control and immersive driving mechanics to Grand Theft Auto V.

 

 🚘 Features

  • Tire Retainment | Keeps the wheels in the direction they were last turned when parked.
  • Brake Overheating | Adds realistic brake overheating mechanics, encouraging smarter and more cautious driving.
  • Prevent Seat Shuffle | Prevents automatically switching to the driver seat when entering from the passenger side.
  • Automatic Brake Lights | Activates brake lights automatically when the vehicle slows or stops.
  • Prevent Automatic ReversingStops the vehicle from automatically shifting into reverse after braking from forward motion.
  • Leave Engine Running on Exit | Allows the engine to stay on when exiting the vehicle.
  • Realistic Vehicle Damage System | Implements detailed damage mechanics for more immersive and believable crashes.
  • Prevent Vehicle Rollover Recovery | Disables the ability to flip the vehicle back over using keyboard controls after a rollover.
  • Enhanced Speedometer Functionality Adds a speed indicator to the map, showing how fast you're currently going.

 

⚙ Requirements

  • RageNativeUI | Please make sure RageNativeUI is installed and up to date.

 

📥 Installation  

  1. Navigate to your GTA V directory  *(e.g. `C:\Program Files (x86)\SteamLibrary\steamapps\common\Grand Theft Auto V\`)*  
  2. Create a folder called `plugins` if it doesn't already exist.  
  3. Drop the `SimpleCTRL.dll` file into the `plugins` folder.  
  4. Launch GTA V!
     

🛠 Support & Feedback

Need help or want to share your thoughts? We’d love to hear from you!

  • Join our Discord: Venoxity Network | Create a support ticket and someone from our team will assist you.
  • Found a bug or have suggestions? | Let us know in Discord—your feedback helps us make SimpleCTRL even better!\

 

Thank You!

Thanks for using SimpleCTRL! We hope you enjoy the added realism and control. Drive safe, and have fun!

 

⚖️ Legal

© 2023 Venoxity Development. All rights reserved. SimpleCTRL is protected by copyright law. Redistribution or modification is prohibited without written consent from Venoxity Development.

Edited by Venoxity
Rework Description

What's New in Version 1.0.6

Released

[1.0.6] - 04/5/2024

Spoiler

• Resolved a persistent issue where brake lights remained illuminated while in park mode.
• Corrected modifier key functionality while in park mode.
• Made user interface enhancements including color adjustments and capitalization of MPH and KMH.
• Implemented a class check during foot repairs to prevent crashes with certain vehicle types, notably motorcycles.
• Introduced a configurable SpeedometerFormat option in the [DISPLAY] section of the ini file, allowing users to choose between MPH and KMH.
• Expanded repair shop locations for added convenience.
• Addressed a problem with gas station props failing to spawn, attributed to a minor issue with the game engine.
• Temporarily fixed the park mode setting when swapping vehicles, with plans for a more comprehensive solution in the future.
• Optimized repair button behavior to disappear upon reaching 100% vehicle health, enhancing user experience.
 Overhauled UI elements, eliminating the dependency on RageNativeUI 1.9.3 by integrating all components directly into the user interface.

• Adjusted the RandomizeFuelLevel method to increase the likelihood of spawning vehicles with full tanks, now set at a 75% probability for optimal gameplay experience.
• Rebalanced aircraft fuel consumption rates, ensuring longer flight times before requiring refueling. Users can adjust settings in the AircraftSpecs.json file located in the SimpleCTRL/data directory.
• Fixed a critical issue where the aircraft refueling system failed to recognize controller input, ensuring seamless refueling operations.
• Addressed a controller-specific bug where the refueling animation failed to halt upon releasing the gas station trigger, ensuring smooth user interactions during refueling.

[1.0.5.1] - 03/3/2024 

Spoiler

• Resolved an issue where the UI appeared on bicycles.
• Corrected an issue where specific audio playback caused a reduction in volume within the mixer.
• Addressed an issue where certain vehicles were incorrectly entering park mode despite not being intended to do so.


[1.0.5] - 03/2/2024

Spoiler

• Removed Engine Modifier Key to streamline refuel support, eliminating conflicts by requiring key hold down.
• Fuel button now automatically hides when the fuel tank is full, enhancing user interface.
• All notifications are now enabled by default, ensuring a more informed user experience.
• Removed repair shop locations at LSC Burton, LSC by airport, LSC La Mesa, LSC Haramony, and LSC Paleto Bay.
• Reorganized JSON files into a "data" folder within the SimpleCTRL directory for improved management.
• Adjusted distances between repair shops, introducing New RepairShops.json file for easy customization.
• Updated Common.dll & renamed to Venoxity.Common.dll.
• Added RefuelKey option for [CONTROLS] and [BUTTONS] in the .ini file.
• Introduced AllowShuffle ini option within [IMMERSION], preventing automatic switching from passenger to driver when set to false.
• Added ShuffleKey for [CONTROLS], enabling seamless seat swapping on double-tap.
• Introduced ParkingMode ini option inside [IMMERSION].
• Added ParkKey and ParkModifierKey, ELSKey inside [CONTROLS].
• Implemented new indicator mode system with options for Normal and TurnOffAtTurn. (AutomaticTurn feature coming soon) Configurable option: VehicleIndicatorMode.
• Indicator sounds can now be toggled off by setting VehicleIndicatorSounds to false.
• New options LicensePlateEnabled and EngStatusEnabled,  ParkModeIndicatorEnabled added to the [DISPLAY] settings.
• Added VehicleParkSirenKill, LeaveDoorOpenWhenEngineOn to [OTHER] ini.
 

Bug Fixes:

• Rectified repair shop interaction help messages and subtitles displaying outside of the vehicle.
• Fixed issue allowing infinite attempts to fix the car while on foot.
• Addressed fuel bar disappearance when the minimap is not on-screen.
• Fixed issue allowing exit with seatbelt on. (Thanks to Faya for guidance!)


[1.0.4.1] - 12/13/2023

Spoiler

• Patch - Should Fix Invalid handle, or not a handle to an entity


[1.0.4] - 12/12/2023

Spoiler

======================
• New [NOTIFICATIONS] Section in INI
• Keybind System Overhaul
   • Complete revamp of the keybind system.
   • Now supports the "NONE" keyword for enhanced customization.
• Improved Logging and Error Handling
   • Work in progress for enhanced error catching and logging.
   • Completed updates for ConfigHandler, UIHandler.
• Internal Configuration Changes
• New [IMMERSION] Section in INI
• Common DLL Update
• Bug Fixes
   • Resolved Vehicle.GetHealth crash.
   • Fixed text flickering issue during repair on foot.
   • Addressed compatibility issues with LSPDFR.
   • Rectified leave engine running display on aircrafts.
• Fuel System (Beta)
   • Introduction of a beta version of the fuel system
   • Note: Removed engine enable option due to conflicts with the new fuel system.
• Improved Vehicle Exiting
   • Fixed the issue of the engine staying on with a single press during vehicle exit.
   • Adjusted repair speed for vehicles at shops.
• Enhanced Action Controls
   • Resolved an issue where holding down the key was necessary to turn off an action.
   • Engine control now requires holding the key to turn off.
• Added GPS feature for improved navigation.
• Menu Redesign
   • Completely rewritten menu with migration to Rage Native UI for a more streamlined experience.
• The README file has been rewritten to provide clearer instructions and information. Please refer to the README for a user-friendly guide.

 


Short Description

Simplifying Vehicle Functions: Control, Customize, Conquer with SimpleCTRL.

User Feedback

Recommended Comments

Hey! Could you send me the link of that map your using! Also amazing work on this, looks great!

JM Modifications

Insiders

7 minutes ago, Venoxity said:

its not that mod. its included as a extra inside SimpleHUD through. that one doesnt have postals and looks completely different

ok. gotcha

q5p

Members

hey mate, do you know why i'm experiencing stuttering when i enable cruise control? after i turn it off it becomes normal just like nothing happened.

gavyne02

Members

4 hours ago, OfficerMorrison said:

Do you even know what brown nosing means? You are sick, dude. XD

Indeed I am 🤣 That was not intentional tho lol.

 

4 hours ago, Venoxity said:

What does brown nosing mean? I looked it up and it was not a pleasant experience 

Wrong word choice I'd say 🤣 Was in a rush heading to wedding rehearsal tried responding fast. Should've said " Not trying to kiss ass " I apologize for whatever your eyes may have wondered upon. 😅

DatStarBoi

Members

Great Mod! Already using it in game. Only thing I wanna ask is will there be an update on how to move the location of the speedometer like how you have the option in simple hud? It would be greatly appreciated!

cong2003

Members

I faced fps drop when using cruise control, hope  you can look into this. Thanks for the plugins

Venoxity

Members Author

14 minutes ago, cong2003 said:

I faced fps drop when using cruise control, hope  you can look into this. Thanks for the plugins

hmm really? I have to try it out I never had a issue

43 minutes ago, DatStarBoi said:

Great Mod! Already using it in game. Only thing I wanna ask is will there be an update on how to move the location of the speedometer like how you have the option in simple hud? It would be greatly appreciated!

Appericate it and in simplehud there was never a option to move the speedometer?

1 hour ago, q5p said:

hey mate, do you know why i'm experiencing stuttering when i enable cruise control? after i turn it off it becomes normal just like nothing happened.

hmm I dont. I have to look into it

LukasMarks09

Members

On 10/14/2023 at 5:42 PM, LukasMarks09 said:

You could make a menu for the controls or use other keys like Numpads, +, -, *, point(.) etc

IDK why but the plugin is not workin for me

NVM it works my badddd

Coolfeet

Members

Could contain: text, screenshot, font

Its in my plugins folder, any advice?

JM Modifications

Insiders

(edited)

8 minutes ago, Coolfeet said:

Could contain: text, screenshot, font

Its in my plugins folder, any advice?

Reload it

Edited by OfficerMorrison

It's been partially mentioned already but this plugin seems to be quite a hit to performance on my end. What would normally be 40fps in the Vespucci area immediately shoots down to around 28-30fps with the plugin loaded and when in a vehicle. Hopefully you could take a look into this. 🙂 

Venoxity

Members Author

1 hour ago, Sergeant Nighthawk said:

It's been partially mentioned already but this plugin seems to be quite a hit to performance on my end. What would normally be 40fps in the Vespucci area immediately shoots down to around 28-30fps with the plugin loaded and when in a vehicle. Hopefully you could take a look into this. 🙂 

I will def take a look, thanks for letting me know. I am currently in the middle of a rewrite so maybe that will fix everything. 🙂

Ok so I have not been able to replicate the performance issues within the Vinewood hills area with the hud, in the vehicle, etc. however, I see what you guys mean with the cruise control. there is like a huge FPS drop. so I will try to get that one fixed ASAP. for the other performance issues I am not sure, I cant seem to replicate them on my system. 

WildManDan

Members

Beautiful CHP dodge charger there in the screenshot, I have one like it with different lights up top

 

Don't suppose your ones public? Would love a chp charger with those lights

Wigleg

Members

Every time I put that plugin there, LSPDFR mod doesn't load. 

RagePluginHook.log

Venoxity

Members Author

3 hours ago, WildManDan said:

Beautiful CHP dodge charger there in the screenshot, I have one like it with different lights up top

 

Don't suppose your ones public? Would love a chp charger with those lights

Thank you, I really do appreciate it. How that said vehicle is private. The lights are def amazing tho. Because it has full TA Control, and very good CHP lighting. 

fraxdulent

Members

brakes overheating causes a hard rph crash.

happens within about a second of braking in any vehicle.

understand it's early on, just thought i'd let you know.

RagePluginHook.log

Venoxity

Members Author

21 minutes ago, fraxdulent said:

brakes overheating causes a hard rph crash.

happens within about a second of braking in any vehicle.

understand it's early on, just thought i'd let you know.

RagePluginHook.log 255.05 kB · 0 downloads

Hmm. That’s, odd. I have tested brake overheating in my game and had no issues. Also had a beta team tested this before hand. They said everything was fine.

Venoxity

Members Author

Is anyone else having that issue?

(edited)

9 hours ago, Venoxity said:

Is anyone else having that issue?

Unfortunately yes. I can concur with the guy (@fraxdulent), we both crash hard to the desktop with the same stack trace and exception at the bottom. ☹

In my case however, I only simply got in the car and didn't even move at all.


 

[10/19/2023 8:47:34 PM.448] SimpleCTRL: 
[10/19/2023 8:47:34 PM.448] SimpleCTRL: ==============================
[10/19/2023 8:47:34 PM.448] SimpleCTRL: UNHANDLED EXCEPTION DURING GAME FIBER TICK
[10/19/2023 8:47:34 PM.448] SimpleCTRL: ------------------------------
[10/19/2023 8:47:34 PM.448] SimpleCTRL: Origin: Game fiber "<UNNAMED THREAD>".
[10/19/2023 8:47:34 PM.448] SimpleCTRL: ------------------------------
[10/19/2023 8:47:34 PM.448] SimpleCTRL: Exception type: System.AccessViolationException
[10/19/2023 8:47:34 PM.448] SimpleCTRL: Exception message: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[10/19/2023 8:47:34 PM.448] SimpleCTRL: ------------------------------
[10/19/2023 8:47:34 PM.448] SimpleCTRL: Inner exceptions:
[10/19/2023 8:47:34 PM.448] SimpleCTRL: ------------------------------
[10/19/2023 8:47:34 PM.448] SimpleCTRL: Stack trace:
[10/19/2023 8:47:34 PM.448] SimpleCTRL: at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[10/19/2023 8:47:34 PM.448] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[10/19/2023 8:47:34 PM.448] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[10/19/2023 8:47:34 PM.448] at Common.Client.Native.API.DecorSetInt(Entity entity, String propertyName, Int32 value)
[10/19/2023 8:47:34 PM.448] at SimpleCTRL.Threads.SpecialModesManager.<>c.‎‌‫‪‪‪‌‎‭‪‍‪‫‪‫‏‬‏‍‪‪‮(Entity , String , Int32 )
[10/19/2023 8:47:34 PM.448] at SimpleCTRL.Threads.SpecialModesManager.<>c.<HeatBrakes>b__7_0()
[10/19/2023 8:47:34 PM.448] at Rage.GameFiber.Main()
[10/19/2023 8:47:34 PM.448] SimpleCTRL: ==============================
[10/19/2023 8:47:34 PM.448] SimpleCTRL: 

 

Edited by Sergeant Nighthawk

Venoxity

Members Author

1 hour ago, Sergeant Nighthawk said:

Unfortunately yes. I can concur with the guy (@fraxdulent), we both crash hard to the desktop with the same stack trace and exception at the bottom. ☹

In my case however, I only simply got in the car and didn't even move at all.


 

[10/19/2023 8:47:34 PM.448] SimpleCTRL: 
[10/19/2023 8:47:34 PM.448] SimpleCTRL: ==============================
[10/19/2023 8:47:34 PM.448] SimpleCTRL: UNHANDLED EXCEPTION DURING GAME FIBER TICK
[10/19/2023 8:47:34 PM.448] SimpleCTRL: ------------------------------
[10/19/2023 8:47:34 PM.448] SimpleCTRL: Origin: Game fiber "<UNNAMED THREAD>".
[10/19/2023 8:47:34 PM.448] SimpleCTRL: ------------------------------
[10/19/2023 8:47:34 PM.448] SimpleCTRL: Exception type: System.AccessViolationException
[10/19/2023 8:47:34 PM.448] SimpleCTRL: Exception message: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[10/19/2023 8:47:34 PM.448] SimpleCTRL: ------------------------------
[10/19/2023 8:47:34 PM.448] SimpleCTRL: Inner exceptions:
[10/19/2023 8:47:34 PM.448] SimpleCTRL: ------------------------------
[10/19/2023 8:47:34 PM.448] SimpleCTRL: Stack trace:
[10/19/2023 8:47:34 PM.448] SimpleCTRL: at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[10/19/2023 8:47:34 PM.448] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[10/19/2023 8:47:34 PM.448] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[10/19/2023 8:47:34 PM.448] at Common.Client.Native.API.DecorSetInt(Entity entity, String propertyName, Int32 value)
[10/19/2023 8:47:34 PM.448] at SimpleCTRL.Threads.SpecialModesManager.<>c.‎‌‫‪‪‪‌‎‭‪‍‪‫‪‫‏‬‏‍‪‪‮(Entity , String , Int32 )
[10/19/2023 8:47:34 PM.448] at SimpleCTRL.Threads.SpecialModesManager.<>c.<HeatBrakes>b__7_0()
[10/19/2023 8:47:34 PM.448] at Rage.GameFiber.Main()
[10/19/2023 8:47:34 PM.448] SimpleCTRL: ==============================
[10/19/2023 8:47:34 PM.448] SimpleCTRL: 

 

Yeah something is causing the game to crash with the heat brake update. I recently fixed it a couple of hours ago but was tired out of my mine so forgot to upload it. I will let you know once its fixed 🙂

I know where the issue is, but I have no clue why it’s crashing for other people but not me. I will def remove that feature for now tho

OfficerDingo87

Members

6 hours ago, Venoxity said:

Yeah something is causing the game to crash with the heat brake update. I recently fixed it a couple of hours ago but was tired out of my mine so forgot to upload it. I will let you know once its fixed 🙂

I know where the issue is, but I have no clue why it’s crashing for other people but not me. I will def remove that feature for now tho

SHVDN is broken

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