Skip to content
View in the app

A better way to browse. Learn more.

LCPDFR.com

A full-screen app on your home screen with push notifications, badges and more.

To install this app on iOS and iPadOS
  1. Tap the Share icon in Safari
  2. Scroll the menu and tap Add to Home Screen.
  3. Tap Add in the top-right corner.
To install this app on Android
  1. Tap the 3-dot menu (⋮) in the top-right corner of the browser.
  2. Tap Add to Home screen or Install app.
  3. Confirm by tapping Install.

Automatic Roadblocks 0.8.1

(17 reviews)

16 Screenshots

Automatic Roadblocks

Automatic Roadblocks allows the dispatching of roadblocks during a pursuit based on a selected pursuit level.

When roadblocks are deployed, custom scanner audio is played as well as for the indication that the pursuit level is automatically increased.

Next to automatic roadblocks, it allows you to place configurable manual roadblocks and traffic redirections.

 

Leave improvements, issues or feature requests in the comments.

 

Audio levels have been decreased as of version 0.8.0, please update all files provided in this plugin under "lspdfr/audio".

 

Features

  • Automatic roadblock placement during pursuits
  • Roadblock cops automatically join the pursuit after a hit/bypass
  • Request a roadblock during a pursuit
  • Manual configurable roadblock placement
  • Configurable traffic redirection
  • Spike strips
  • Junction/intersection roadblocks
  • Police SmartRadio integration
  • Grammar Police integration
  • Road closure

 

Planned Features

Spoiler
  • More scenery variations within the roadblocks
  • Additional scenery such as other emergency vehicles (Fire & EMS) to manual roadblock placements/traffic redirection

 

Requirements

  • LSPDFR 0.4.9.0+
  • RageNativeUI 1.9.0.0+ (provided in ZIP)

 

Automatic roadblocks

Automatic roadblocks are deployed automatically or requested by the player during a pursuit.

Each roadblock is dynamically created based on the road location where it is deployed (no prefabs are used).

 

Each roadblock level has a unique setup and variation which makes it more difficult to pass the higher the level is.

image.thumb.png.a20a1ade1e50234cbf4e8d254ac03b93.png

 

Evening/night - Lights

Lights will be automatically placed within the roadblock during the evening/night.

This option can be disabled in the config file.

 

Automatic roadblock level increases

The levels of the roadblock are automatically increased based on the following conditions:

Spoiler
  • The duration of the pursuit
  • The total number of roadblocks deployed for the pursuit
  • If the suspects are shooting
  • Number of cops killed by the suspects

 

Roadblock levels

The roadblock levels are now fully customisable to your liking.
For more info, see the plugins/LSPDFR/Automatic Roadblocks/data/roadblocks.xml

 

Manual placement

Deploy a custom configured roadblock (outside of pursuits) through the in-game menu.

The manual placement option allows different variants of barriers, lights and vehicles.

 

image.thumb.png.6b7e5cb4950704076719b06eb29eb58c.png

 

Redirect traffic

Create a configurable traffic redirection for the current lane.

This will not close the road but redirect traffic to the next lane or around the location.

 

image.thumb.png.240b8c940a646933c8bce15e54e411f0.png

 

Close road

Close the current road for any traffic with roadblocks along the road or close the nearby intersection.

This feature will be expanded in the future with additional scenery items. 

 

---

Automatic Roadblocks is open source: https://github.com/yoep/AutomaticRoadblock

Feel free to contribute to the project 🙂 

 

Edited by yoep

What's New in Version 0.8.1

Released

Features

  • Added Italian translation provided by @cristian304
  • Added Russian translation provided by INTEGRA-2200 

 

Bugfixes

  • Updated RageNativeUI dependency to latest version
  • Fixed an issue with the integrations not loading correctly

Short Description

Deploy automatic roadblocks or spike strip during pursuits, place a configurable manual roadblock or traffic redirection

User Feedback

Recommended Comments

drsnyder86

Members

i just tried it out and it works really good so far

 

Rlittle2011

Members

it just gave me a error and i think it closed lspdfr

yoep

Members Author

1 minute ago, Rlittle2011 said:

it just gave me a error and i think it closed lspdfr

Hi

 

Could you please DM me the error message or the RagePluginHook.log?

This will allow me to investigate the issue and try to fix it.

Rlittle2011

Members

it didnt give me one it just paused my screen.

and then went black

yoep

Members Author

1 minute ago, Rlittle2011 said:

it didnt give me one it just paused my screen.

and then went black

 

If you press F4 after it happened, Rage will show an overlay with messages at the top.

Those messages should contain an error message from Automatic Roadblocks.

 

It should look something like this:

image.thumb.png.dd191e8710ec049b0ad24799b3bc1ff1.png

 

Rlittle2011

Members

i can reinstall it and check and see if i get that hey one more thing for the roadblock audio can you add somthing from like NFS carbon or most wanted?

 

 

 

yoep

Members Author

(edited)

1 minute ago, Rlittle2011 said:

i can reinstall it and check and see if i get that hey one more thing for the roadblock audio can you add somthing from like NFS carbon or most wanted?

 

The currently used audio is from NFS Most Wanted, I'll have a look at NFS Carbon.

Edited by yoep

Rlittle2011

Members

but its 2012 im talking like 2005 or you could do undercover

javier0911

Members

cool , it would be nice it you could add some   chatter in future to communicate, on the pursuit where the   vehicle is traveling to block some street 

Professional58

Members

56 minutes ago, Rlittle2011 said:

but its 2012 im talking like 2005 or you could do undercover

The sounds in Most Wanted 2012 are nicer. I wish there was a mod that brings the police radio sounds from Need For Speed Most Wanted 2012 to Gta5.

(edited)

Hello man, do you know why when I go to the manuel placement section it show me an error message ? Error start at line 1983 ad finish at line 1993 in the log

RagePluginHook.log

Edited by AmFrench

yoep

Members Author

13 hours ago, AmFrench said:

Hello man, do you know why when I go to the manuel placement section it show me an error message ? Error start at line 1983 ad finish at line 1993 in the log

RagePluginHook.log 358.47 kB · 8 downloads

 

Hi

 

I've created a new patch (0.1.1) which should prevent the plugin from crashing when the game refuses to create a Flare instance for the manual placement.

This means that no Flares might be added to the roadblock (if the game refuses to create one) as a temporary workaround.

 

I'm still investigating the condition in which the game prevents flares from being spawned to provide a better fix.

37 minutes ago, yoep said:

 

Hi

 

I've created a new patch (0.1.1) which should prevent the plugin from crashing when the game refuses to create a Flare instance for the manual placement.

This means that no Flares might be added to the roadblock (if the game refuses to create one) as a temporary workaround.

 

I'm still investigating the condition in which the game prevents flares from being spawned to provide a better fix.

Hi man, thank you for responding to my message, I will try it out and I will report any bug

Zack300

Members

I get this error when I try to place a manual roadblock 

image.thumb.png.3d2ac2b2af32862778169659ad119154.png

yoep

Members Author

5 hours ago, Zack300 said:

I get this error when I try to place a manual roadblock 

image.thumb.png.3d2ac2b2af32862778169659ad119154.png

 

Hi

 

This issue should have been fixed in the latest version 0.2.0

Thanks for reporting it 🙂 

6 hours ago, AmFrench said:

hi again, I got a another error message, start at line 2557 and finish at line 2559 

RagePluginHook.log 403.68 kB · 2 downloads

 

Thanks again for reporting the issue.

It should have been fixed in the latest version 0.2.0

PNWParksFan

Insiders

I would suggest you add an option to spawn backup units from the LSPDFR backup configuration directly (using Functions.RequestBackup) instead of having to configure all of the vehicles in the plugin itself. There are overloads for the RequestBackup function that let you specify the type of unit, number of occupants, exact spawn location, and no tasks assigned to the spawned unit. In this way you could spawn e.g. "a state patrol vehicle with only 1 occupant" and then warp the occupant out to man the roadblock, for example. Having the models configurable in the mod is fine, but having an alternative is nice for people who've already gone to the effort to set up their backup.xml the way they want. 

 

Also, are you in discord? You should join the LSPDFR Developers server. Would be interested to chat more about your road/lane detection code and some suggestions for improvement there. 

keton

Members

image.thumb.png.1bc89311dffb10670745a50e09c01c06.png
 

Hey, I get this error every time I launch LSPDFR. The plugin just doesn't work for me. Could you help? 

Benjamin255

Members

The key combination is not supported. When I set the key to LShiftKey + W, the menu will not be displayed. The menu will only be displayed when the W key is used alone.

yoep

Members Author

14 hours ago, keton said:

image.thumb.png.1bc89311dffb10670745a50e09c01c06.png
 

Hey, I get this error every time I launch LSPDFR. The plugin just doesn't work for me. Could you help? 

 

Hi

 

My excuses for this issue/problem as I messed up by not providing the RageNativeUI.dll in the installation.

This should be fixed as of the new version 0.2.1 (which includes the missing dependency file)

keton

Members

1 hour ago, yoep said:

 

Hi

 

My excuses for this issue/problem as I messed up by not providing the RageNativeUI.dll in the installation.

This should be fixed as of the new version 0.2.1 (which includes the missing dependency file)


Thanks. It works now. 

Benjamin255

Members

The problem that the menu is not displayed using the key combination still exists in version 0.2.1

I want to add other languages, should I modify those files in the github project? ?

Create an account or sign in to comment

Account

Navigation

Search

Search

Configure browser push notifications

Chrome (Android)
  1. Tap the lock icon next to the address bar.
  2. Tap Permissions → Notifications.
  3. Adjust your preference.
Chrome (Desktop)
  1. Click the padlock icon in the address bar.
  2. Select Site settings.
  3. Find Notifications and adjust your preference.