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[DEV] 2011-2014 Dodge Charger PPV 1.0

12 Screenshots

I was in need of a good Charger for my LAPD fleet and decided to take a stab at reworking Thehurk's base. My original plan was just to make some small tweaks and optimizations, but the scope has since expanded very quickly which ultimately resulted in an exterior and interior overhaul, plus bug fixes and more optimizations.

 

Some of the edits include:

- New headlights, taillights, brake lights, and functioning marker lights.
- New dirt map.
- New dials with digital speedometer.
- Modified lower grill, exhaust, door shuts, suspension, pedals, and vents.
- Fixed hood and door seams; corrected normals for many exterior surfaces.
- Material improvements for door trims, window surrounds, trunk, hood, badges, etc.
- Added windshield defroster, mirror and visor stickers, plate light, brake pads, door lights, dash and door speakers, charger nameplate, radio screen, dome light glass, among other details.
- New interior button and emissive textures.
- New UV-mapping for most of the interior surfaces.
- Adjusted seating positions and vehicle collisions.
- Heavily optimized L1; added L4. (Poly count: L0 148k, L1 49k, L2 23k, L3 6.4k, L4 1.3k)

 

Notes

- I've mapped the doors and pillars to the secondary vehicle paint per LAPD color scheme.
- The template is the same as Thehurk's, with the exception that the door handles are now mapped separately.
- A new window template is included.
- Also included are PSD source files for the dirt maps, which might come in handy if you want to make some changes to them.
- The vehicles.meta file is required to have the correct dashboard (dials) type.
- The carvariations.meta file is required for correct dial colors.

 

Acknowledgements

- Thehurk for the original dev base. This edited version could exist only because of his original release which is a great foundation for me to work with.

- TacticalDonut for helping me with beta-testing and finding bugs that I would have otherwise missed!

- RobertTM for allowing me to include his awesome tires with the edited release.

 

That should be it. I hope y'all enjoy!

User Feedback

Recommended Comments

fr0stbyte

Members

You sir are an amazing person. Too many thanks for me to give!

Pulsive

Members

finally a 14 charger!

 

ogAlexx

Members

YO, THIS FOOL! Thank you so much, for reals.

Terry Sloman

Members

This was much needed and very well done. Thank you for this awesome release. 👍

Vincentsgm

Friends of LSPDFR

Simply amazing, was waiting for this. 🥵

holy crap was about to download hurks, then I saw this, ur amazing 

Think u just ended Georgiemoons career with his 14 Charger lmaoo

bevarnow

Members

Those headlights look amazing

rcsd2007

Members

Guess Ill have to update/rework a few projects now. lol. 

bjackson1991

Members

yeahhhh this is going to be thrown in my fleet here reallllllll soon. Thanks for your hard work and uploading it for the dev community 

KLE0

Insiders Author

(edited)

Thank you all for the support. It wouldn't be much fun working on the base if only myself get to use it! 🙂

 

On 11/1/2020 at 3:33 PM, Carbon Modifications said:

Think u just ended Georgiemoons career with his 14 Charger lmaoo

 

Nah, his is going to be much more accurate!

Edited by KLE0

The General Lee

Members

This thing is awesome, but I'm having this issue when I fill in the door handles box on the template. Is anyone else having this issue?229d23b0045838fd5c5c0913eee93978.png

KLE0

Insiders Author

(edited)

31 minutes ago, The General Lee said:

This thing is awesome, but I'm having this issue when I fill in the door handles box on the template. Is anyone else having this issue?

 

Yikes, the box wasn't exactly where it should be. Try the attached one instead.

 

Quote

chgr_sign_0.jpg

 

Edited by KLE0

The General Lee

Members

16 minutes ago, KLE0 said:

 

Yikes, the box wasn't exactly where it should be. Try the attached one instead.

 

 

Yep, that one worked. Thanks for the quick response!

AidanDaDoolphin

Members

(edited)

love it

Edited by AidanDaDoolphin

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