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Crime Scene Unit [WIP] 0.0.1.6

(4 reviews)

5 Screenshots

The Plugin will help create a better crime scene for those who are trying to role play. I hope you enjoy it. 

 

The features of this plugin include:

Auto/Manual Modes. Auto Mode will call on a random amount of officers to show up. Manual Mode will be determined by the amount of Markers set.

 

Report issues: https://discord.gg/4TQnXwqmpk

 

 

0.0.1.6 Video Displaying updates

 

 

Edited by superstacie2011
Added discord to report issues.

What's New in Version 0.0.1.6

Released

 

-Integration with Grammar Police for Calling CSU

-Code Clean up on Auto mode

-Smoother response from AI

-Better positioning

What's New in Version 0.0.1.5

 

-Added INI Customization for Code 3 Response

-Added INI Customization for Siren Silent.

 

-Fixed Bug that crashes when calling to Immersive Dispatch

 

What's New in Version 0.0.1.4

 

Updated Ini file for customizing opening the menu. 

 

Fixed bugs where Ini File was not getting read.


Short Description

Crime Scene Unit Version 0.0.1.6 [WIP]

User Feedback

Recommended Comments

10 minutes ago, superstacie2011 said:

His mod requires other mods that I haven't installed or used. Who is the guy that made it?

 

PNWParksFan

Insiders

Police Tape does have an API, feel free to reach out if you'd like to discuss. 

chadc78

Members

10 hours ago, superstacie2011 said:

You need to download the latest file. I updated the plugin to avoid crashing for not having Immersive Dispatch Installed.

Will Do but I don't have immersive dispatch or grammer police or anything installed so is that the issue does this require or depend on them?

carpless

Members

keeps crashing ..... there are 3 downloads no versions shown which one is latest?   

 

t them as cop: null
[10/31/2020 1:53:48 PM.568] LSPD First Response: Crime Scene Unit: Logged 60 number of points for conformity.
[10/31/2020 1:53:48 PM.568] LSPD First Response: Crime Scene Unit: Officer should stop around 120 Degrees on the circle.
[10/31/2020 1:53:48 PM.568] LSPD First Response: Crime Scene Unit: Officer should stop around 120 Degrees on the circle.
[10/31/2020 1:53:48 PM.568] LSPD First Response: Crime Scene Unit: Officer should stop around 120 Degrees on the circle.
[10/31/2020 1:53:48 PM.568] LSPD First Response: Crime Scene Unit: Officer should stop around 120 Degrees on the circle.
[10/31/2020 1:53:48 PM.568] LSPD First Response: Crime Scene Unit: Officer should stop around 120 Degrees on the circle.
[10/31/2020 1:53:48 PM.568] LSPD First Response: Crime Scene Unit: Officer should stop around 120 Degrees on the circle.
[10/31/2020 1:53:48 PM.638] LSPD First Response: Crime Scene Unit: SpeedZone Created for 0Mph at a radius of 25 Meters
[10/31/2020 1:53:49 PM.057] LSPD First Response: Crime Scene Unit: Spawned Officer 6 Successfully.
[10/31/2020 1:53:49 PM.073] LSPD First Response: [TRACE] New cop added without cop data!
[10/31/2020 1:53:49 PM.073] LSPD First Response: [TRACE] They were already cop.
[10/31/2020 1:53:49 PM.073] LSPD First Response: [TRACE] Molly Keeran (S_F_Y_COP_01) was set as a cop
[10/31/2020 1:53:49 PM.073] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[10/31/2020 1:53:49 PM.281] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in BlaineCounty in PalFor using SpawnsAmbiently
[10/31/2020 1:53:49 PM.282] LSPD First Response: [TRACE] Preloading PRANGER
[10/31/2020 1:53:49 PM.282] LSPD First Response: [TRACE] Preloading PRANGER
[10/31/2020 1:53:49 PM.487] LSPD First Response: [TRACE] Created pranger at X:-672.0016 Y:5941.008 Z:16.50874
[10/31/2020 1:53:49 PM.487] LSPD First Response: [TRACE] Preloading S_M_Y_RANGER_01
[10/31/2020 1:53:49 PM.488] LSPD First Response: [TRACE] New ped created s_m_y_ranger_01 (PedType: 6), Agency: CityPolice ()
[10/31/2020 1:53:49 PM.489] LSPD First Response: [TRACE] Voice: s_m_y_ranger_01_white_full_01
[10/31/2020 1:53:49 PM.489] LSPD First Response: [TRACE] They were already cop.
[10/31/2020 1:53:49 PM.490] LSPD First Response: [TRACE] Curtis Kingston (S_M_Y_RANGER_01) was set as a cop
[10/31/2020 1:53:49 PM.490] LSPD First Response: [TRACE] Set movement animations for cop: S_M_Y_RANGER_01
[10/31/2020 1:53:49 PM.490] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[10/31/2020 1:53:49 PM.490] LSPD First Response: [TRACE] AmbientSpawn - spawned: pranger
[10/31/2020 1:53:49 PM.558] LSPD First Response: Crime Scene Unit: Spawned Officer 5 Successfully.
[10/31/2020 1:53:49 PM.576] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[10/31/2020 1:53:49 PM.576] LSPD First Response: [TRACE] New cop added without cop data!
[10/31/2020 1:53:49 PM.576] LSPD First Response: [TRACE] They were already cop.
[10/31/2020 1:53:49 PM.577] LSPD First Response: [TRACE] Amanda Johnson (S_F_Y_SHERIFF_01) was set as a cop
[10/31/2020 1:53:49 PM.577] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[10/31/2020 1:53:50 PM.239] LSPD First Response: Crime Scene Unit: Spawned Officer 4 Successfully.
[10/31/2020 1:53:50 PM.472] LSPD First Response: Crime Scene Unit: Spawned Officer 3 Successfully.
[10/31/2020 1:53:50 PM.604] LSPD First Response: [TRACE] New cop added without cop data!
[10/31/2020 1:53:50 PM.604] LSPD First Response: [TRACE] They were already cop.
[10/31/2020 1:53:50 PM.604] LSPD First Response: [TRACE] Jim Wells (S_M_Y_COP_01) was set as a cop
[10/31/2020 1:53:50 PM.605] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[10/31/2020 1:53:50 PM.605] LSPD First Response: [TRACE] New cop added without cop data!
[10/31/2020 1:53:50 PM.605] LSPD First Response: [TRACE] They were already cop.
[10/31/2020 1:53:50 PM.605] LSPD First Response: [TRACE] Carly Rae (S_F_Y_SHERIFF_01) was set as a cop
[10/31/2020 1:53:50 PM.605] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[10/31/2020 1:53:50 PM.701] LSPD First Response: Crime Scene Unit: Spawned Officer 2 Successfully.
[10/31/2020 1:53:50 PM.928] LSPD First Response: Crime Scene Unit: Spawned Officer 1 Successfully.
[10/31/2020 1:53:50 PM.983] LSPD First Response: 
[10/31/2020 1:53:50 PM.983] LSPD First Response: ==============================
[10/31/2020 1:53:50 PM.983] LSPD First Response: UNHANDLED EXCEPTION DURING GAME FIBER TICK
[10/31/2020 1:53:50 PM.983] LSPD First Response: ------------------------------
[10/31/2020 1:53:50 PM.983] LSPD First Response: Origin: Game fiber "<UNNAMED THREAD>".
[10/31/2020 1:53:50 PM.983] LSPD First Response: ------------------------------
[10/31/2020 1:53:50 PM.983] LSPD First Response: Exception type: System.IO.FileNotFoundException
[10/31/2020 1:53:50 PM.983] LSPD First Response: Exception message: Could not load file or assembly 'OP_Immersive_Dispatch, Version=1.3.1.1, Culture=neutral, PublicKeyToken=null' or one of its dependencies. The system cannot find the file specified.
[10/31/2020 1:53:50 PM.983] LSPD First Response: ------------------------------
[10/31/2020 1:53:50 PM.983] LSPD First Response: Inner exceptions:
[10/31/2020 1:53:50 PM.983] LSPD First Response: ------------------------------
[10/31/2020 1:53:50 PM.983] LSPD First Response: Stack trace:
[10/31/2020 1:53:50 PM.983] LSPD First Response: at Crime_Scene_Unit.Main.<>c.<OnSceneAuto>b__93_0()
[10/31/2020 1:53:50 PM.983] at Rage.GameFiber.Main()
[10/31/2020 1:53:50 PM.983] LSPD First Response: ==============================
[10/31/2020 1:53:50 PM.983] LSPD First Response: 
[10/31/2020 1:53:51 PM.003] LSPD First Response: [FATAL] Forced termination
[10/31/2020 1:53:51 PM.010] LSPD First Response: [TRACE] Released 0 entities from DefaultContentManager
[10/31/2020 1:53:52 PM.374] LSPD First Response: [INFO] LSPDFR has shut down
[10/31/2020 1:53:53 PM.007] LSPD First Response: UB All Police Partners are removed
[10/31/2020 1:53:53 PM.309] LSPD First Response:  [CoastalCallouts] Clearing cargo
[10/31/2020 1:53:53 PM.310] LSPD First Response:  [CoastalCallouts] Unloading Coastal Callouts

superstacie2011

Members Author

4 hours ago, chadc78 said:

Will Do but I don't have immersive dispatch or grammer police or anything installed so is that the issue does this require or depend on them?

The updated plugin does not. I found an issue in the old file that was requiring them. I check to see if they are installed, but should ignore the coroner if they are not installed. 

2 hours ago, carpless said:

keeps crashing ..... there are 3 downloads no versions shown which one is latest?   

 

t them as cop: null
[10/31/2020 1:53:48 PM.568] LSPD First Response: Crime Scene Unit: Logged 60 number of points for conformity.
[10/31/2020 1:53:48 PM.568] LSPD First Response: Crime Scene Unit: Officer should stop around 120 Degrees on the circle.
[10/31/2020 1:53:48 PM.568] LSPD First Response: Crime Scene Unit: Officer should stop around 120 Degrees on the circle.
[10/31/2020 1:53:48 PM.568] LSPD First Response: Crime Scene Unit: Officer should stop around 120 Degrees on the circle.
[10/31/2020 1:53:48 PM.568] LSPD First Response: Crime Scene Unit: Officer should stop around 120 Degrees on the circle.
[10/31/2020 1:53:48 PM.568] LSPD First Response: Crime Scene Unit: Officer should stop around 120 Degrees on the circle.
[10/31/2020 1:53:48 PM.568] LSPD First Response: Crime Scene Unit: Officer should stop around 120 Degrees on the circle.
[10/31/2020 1:53:48 PM.638] LSPD First Response: Crime Scene Unit: SpeedZone Created for 0Mph at a radius of 25 Meters
[10/31/2020 1:53:49 PM.057] LSPD First Response: Crime Scene Unit: Spawned Officer 6 Successfully.
[10/31/2020 1:53:49 PM.073] LSPD First Response: [TRACE] New cop added without cop data!
[10/31/2020 1:53:49 PM.073] LSPD First Response: [TRACE] They were already cop.
[10/31/2020 1:53:49 PM.073] LSPD First Response: [TRACE] Molly Keeran (S_F_Y_COP_01) was set as a cop
[10/31/2020 1:53:49 PM.073] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[10/31/2020 1:53:49 PM.281] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in BlaineCounty in PalFor using SpawnsAmbiently
[10/31/2020 1:53:49 PM.282] LSPD First Response: [TRACE] Preloading PRANGER
[10/31/2020 1:53:49 PM.282] LSPD First Response: [TRACE] Preloading PRANGER
[10/31/2020 1:53:49 PM.487] LSPD First Response: [TRACE] Created pranger at X:-672.0016 Y:5941.008 Z:16.50874
[10/31/2020 1:53:49 PM.487] LSPD First Response: [TRACE] Preloading S_M_Y_RANGER_01
[10/31/2020 1:53:49 PM.488] LSPD First Response: [TRACE] New ped created s_m_y_ranger_01 (PedType: 6), Agency: CityPolice ()
[10/31/2020 1:53:49 PM.489] LSPD First Response: [TRACE] Voice: s_m_y_ranger_01_white_full_01
[10/31/2020 1:53:49 PM.489] LSPD First Response: [TRACE] They were already cop.
[10/31/2020 1:53:49 PM.490] LSPD First Response: [TRACE] Curtis Kingston (S_M_Y_RANGER_01) was set as a cop
[10/31/2020 1:53:49 PM.490] LSPD First Response: [TRACE] Set movement animations for cop: S_M_Y_RANGER_01
[10/31/2020 1:53:49 PM.490] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[10/31/2020 1:53:49 PM.490] LSPD First Response: [TRACE] AmbientSpawn - spawned: pranger
[10/31/2020 1:53:49 PM.558] LSPD First Response: Crime Scene Unit: Spawned Officer 5 Successfully.
[10/31/2020 1:53:49 PM.576] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[10/31/2020 1:53:49 PM.576] LSPD First Response: [TRACE] New cop added without cop data!
[10/31/2020 1:53:49 PM.576] LSPD First Response: [TRACE] They were already cop.
[10/31/2020 1:53:49 PM.577] LSPD First Response: [TRACE] Amanda Johnson (S_F_Y_SHERIFF_01) was set as a cop
[10/31/2020 1:53:49 PM.577] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[10/31/2020 1:53:50 PM.239] LSPD First Response: Crime Scene Unit: Spawned Officer 4 Successfully.
[10/31/2020 1:53:50 PM.472] LSPD First Response: Crime Scene Unit: Spawned Officer 3 Successfully.
[10/31/2020 1:53:50 PM.604] LSPD First Response: [TRACE] New cop added without cop data!
[10/31/2020 1:53:50 PM.604] LSPD First Response: [TRACE] They were already cop.
[10/31/2020 1:53:50 PM.604] LSPD First Response: [TRACE] Jim Wells (S_M_Y_COP_01) was set as a cop
[10/31/2020 1:53:50 PM.605] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[10/31/2020 1:53:50 PM.605] LSPD First Response: [TRACE] New cop added without cop data!
[10/31/2020 1:53:50 PM.605] LSPD First Response: [TRACE] They were already cop.
[10/31/2020 1:53:50 PM.605] LSPD First Response: [TRACE] Carly Rae (S_F_Y_SHERIFF_01) was set as a cop
[10/31/2020 1:53:50 PM.605] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[10/31/2020 1:53:50 PM.701] LSPD First Response: Crime Scene Unit: Spawned Officer 2 Successfully.
[10/31/2020 1:53:50 PM.928] LSPD First Response: Crime Scene Unit: Spawned Officer 1 Successfully.
[10/31/2020 1:53:50 PM.983] LSPD First Response: 
[10/31/2020 1:53:50 PM.983] LSPD First Response: ==============================
[10/31/2020 1:53:50 PM.983] LSPD First Response: UNHANDLED EXCEPTION DURING GAME FIBER TICK
[10/31/2020 1:53:50 PM.983] LSPD First Response: ------------------------------
[10/31/2020 1:53:50 PM.983] LSPD First Response: Origin: Game fiber "<UNNAMED THREAD>".
[10/31/2020 1:53:50 PM.983] LSPD First Response: ------------------------------
[10/31/2020 1:53:50 PM.983] LSPD First Response: Exception type: System.IO.FileNotFoundException
[10/31/2020 1:53:50 PM.983] LSPD First Response: Exception message: Could not load file or assembly 'OP_Immersive_Dispatch, Version=1.3.1.1, Culture=neutral, PublicKeyToken=null' or one of its dependencies. The system cannot find the file specified.
[10/31/2020 1:53:50 PM.983] LSPD First Response: ------------------------------
[10/31/2020 1:53:50 PM.983] LSPD First Response: Inner exceptions:
[10/31/2020 1:53:50 PM.983] LSPD First Response: ------------------------------
[10/31/2020 1:53:50 PM.983] LSPD First Response: Stack trace:
[10/31/2020 1:53:50 PM.983] LSPD First Response: at Crime_Scene_Unit.Main.<>c.<OnSceneAuto>b__93_0()
[10/31/2020 1:53:50 PM.983] at Rage.GameFiber.Main()
[10/31/2020 1:53:50 PM.983] LSPD First Response: ==============================
[10/31/2020 1:53:50 PM.983] LSPD First Response: 
[10/31/2020 1:53:51 PM.003] LSPD First Response: [FATAL] Forced termination
[10/31/2020 1:53:51 PM.010] LSPD First Response: [TRACE] Released 0 entities from DefaultContentManager
[10/31/2020 1:53:52 PM.374] LSPD First Response: [INFO] LSPDFR has shut down
[10/31/2020 1:53:53 PM.007] LSPD First Response: UB All Police Partners are removed
[10/31/2020 1:53:53 PM.309] LSPD First Response:  [CoastalCallouts] Clearing cargo
[10/31/2020 1:53:53 PM.310] LSPD First Response:  [CoastalCallouts] Unloading Coastal Callouts

Okay, let me get that fixed and then download the latest. 

14 hours ago, PNWParksFan said:

Police Tape does have an API, feel free to reach out if you'd like to discuss. 

wow this would be awesome the first real crime scene mod please make this happen 

superstacie2011

Members Author

16 hours ago, PNWParksFan said:

Police Tape does have an API, feel free to reach out if you'd like to discuss. 

I send you a DM on Discord in case you would like to discuss this further.

chadc78

Members

This mod looks really great but I have tried and tried with every release and get the same result "crash". I dont know if its because I dont have immersive dispatch or if its not working with STP or UB. With every new version its the same exact thing

RagePluginHook.log

Alred87

Members

hey man looks awesome i just keep crashing, imma run it couple times see if i get it working but man this is dope been looking for something like this just want a place to put my back up properly and stuff

superstacie2011

Members Author

8 hours ago, chadc78 said:

This mod looks really great but I have tried and tried with every release and get the same result "crash". I dont know if its because I dont have immersive dispatch or if its not working with STP or UB. With every new version its the same exact thing

RagePluginHook.log 706.96 kB · 1 download

Yes it is crashing becasue you don't have Immersive Dispatch. I don't know why it is still crashing because I have coded it so if it doesn't find the file to ignore the code, but somehow it keeps crashing. I will take a look at this as best I can. 

HighNoonan

Members

On 10/28/2020 at 5:18 PM, AvionGaming said:

Another michiganer, Praise the LAWD

Saaaaame. I saw the iconic bubble tops and literally felt my heart flutter a bit

WarBird

Members

Greetings. I am having trouble getting the plugin to work. I have read the README file and downloaded all the required AND recommended plugins. All files have been placed in the correct folders. All my other plugins are working 100% accept this one. I even changed the Key from F5 to F1 for trouble shooting purposes and I still dont get anything. When i go on duty the mod also does not show up as WORKING like the rest of the plugins. Please assist.

 

Kind Regards

Officer Toshi

Insiders

this is great, but sometimes the coroner doesn't show up with the units, even though theres dead body. i'm stood around waiting for a coroner that never shows

superstacie2011

Members Author

8 hours ago, mctosh said:

this is great, but sometimes the coroner doesn't show up with the units, even though theres dead body. i'm stood around waiting for a coroner that never shows

 

Do you have Immersive Dispatch Installed? It uses that Coroner function. If it is not installed then no Coroner will be called.

Officer Toshi

Insiders

5 hours ago, superstacie2011 said:

 

Do you have Immersive Dispatch Installed? It uses that Coroner function. If it is not installed then no Coroner will be called.

yep. i ask for CSI, crime scene unit

 

the backup arrives but the coroner never does. or rarely does, sometimes they show but mostly they don't. i don't understand why

Officer Toshi

Insiders

4 hours ago, mctosh said:

yep. i ask for CSI, crime scene unit

 

the backup arrives but the coroner never does. or rarely does, sometimes they show but mostly they don't. i don't understand why

next time i'll record it and give you the link along with my rage log maybe you can see something i don't 🙂 

but anytime i call dispatch for CSI all the backup arrives but never the coroner, or rarely. sometimes they do turn up but most of the time they don't, it's weird. i press backspace incase its lost somewhere but nope. i waited around like 15 minutes in real time, called several times etc.

Officer Toshi

Insiders

Okay I figured it out, it's not your script.

 

Your script only calls for coroner if dead bodies = true

 

But sometimes it's the game its self that glitches out and doesn't detect dead body, so your script doesn't trigger the coroner call.

 

I've found once I've searched the dead ped or called an ambulance first the game it'll 'find' the dead body then your script triggers coroner as normal.

 

So it's not your script it's just the game its self being a bit wonky registering nearby dead peds 🙂 

Officer Toshi

Insiders

is there a way to edit which vehicles show up?

Kaariim

Members

UPDATE IT PLS

nova2727

Members

Nice looking mod but not updated in years

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