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Scene Manager 2.3.3

(24 reviews)

7 Screenshots

Retired - No more updates

Installation

Follow the instructions in the README and verify your settings in the .ini file.

 

FAQ

Q:  The plugin doesn't open.

A:  Read the README

 

Q:  Why do vehicles ignore the barriers?

A:  Read the README

 

Q:  Why does the virus check say anomaly detected?  Are you trying to hack my computer??  ARE YOU GOING TO STEAL ALL MY GTA MONEY?
A:  It's a false positive.  If the positive reviews and tens of thousands of downloads don't convince you it's safe, then don't download it.


About

Scene Manager is a standalone plugin which allows you to create custom AI paths to help manage your incident scenes.  Follow the README for instructions, and don't forget to load the plugin with Rage.


Included Features

  •     Create custom paths for the AI to follow
  •     Custom waypoint options to modify AI driving speed and behavior
  •     Direct nearest driver to a selected path
  •     Dismiss nearest driver to release them from your path
  •     Barrier management menu to add and remove barricades around your scene
  •     Save, load, and share paths with XML files


Dependencies

  •     RageNativeUI 1.8 (included)
  •     InputManager (included)

 

Recommended Mods

Basic how-to (menus are outdated, but functionality is the same)

 

Edited by Rich
Added link to README in description

What's New in Version 2.3.3

Released

  • Added checks to prevent crashes involving null paths
  • Removed ability to assign barriers to a path if no paths exist
  • Added an API for other developers to load and delete paths from within their plugin (information available in the README)
  • Updated RNUI to 1.8.1

Short Description

Control your scenes with custom AI pathing and traffic barrier management.

User Feedback

Recommended Comments

doctorvita89

Members

3 minutes ago, Rich said:

Glad you're enjoying it, but I can't solve these issues without them being reported properly 🤷‍♂️

Do you Need the rage report?

DatStarBoi

Members

On 10/16/2020 at 2:52 PM, PNWParksFan said:

 

There isn't anything like that built into the mod, but I am working on editing the barricade models themselves to they will flash. Still experimenting with some different options but it's coming along nicely!  https://i.imgur.com/9KDg1j6.gifv

 

LOVE IT!! Can't wait for the update. Keep up the great work! 👍

Corey6501

Members

The fallen tree in the road how did you do it? great work btw.

Rich

Members Author

11 minutes ago, Corey6501 said:

The fallen tree in the road how did you do it? great work btw.

Thank you.  That picture is from Parks, he used Menyoo I believe.

Sharingan

Members

i press the keys but nothing happen .....

Dalejrfan5150

Members

Is there a way to make this auto so I can direct around a crash for example and do things with the people not the traffic?

Rich

Members Author

Just now, Dalejrfan5150 said:

Is there a way to make this auto so I can direct around a crash for example and do things with the people not the traffic?

Can you ask your question differently?  I don't understand.  After you make your path, the AI will follow it automatically as they get collected by the collector waypoints.

Dalejrfan5150

Members

6 minutes ago, Rich said:

Can you ask your question differently?  I don't understand.  After you make your path, the AI will follow it automatically as they get collected by the collector waypoints.

I have to stand by the car and press a button to make them drive to the start I was wondering if I could have it be where the automacticly go and start without me pressing any buttons. get what I'm saying?

Rich

Members Author

1 minute ago, Dalejrfan5150 said:

I have to stand by the car and press a button to make them drive to the start I was wondering if I could have it be where the automacticly go and start without me pressing any buttons. get what I'm saying?

Just make a path with a Collector waypoint where you want them to drive from, then add a waypoint where you want them to drive to.

IIARESII

Members

This is the best mod - 20 / 10

DaveKC

Members

(edited)

Delete

 

Edited by GodFatherDave

Officer Jay47

Members

it doesnt work for me 😞 i the menu comes up but i cant use any keys so i cant go back or press enter

 

nvm it works

Amigo.

Members

(edited)

Guys.
How to use the plugin?
it turns out only to put cones, and the restrictions and paths, I don't know how.

Mozhet yest' instruktsiya?
 
22/5000
 

Edited by Amigo.

Warsking5

Members

when i press the key nothing show up...any fix?

Rich

Members Author

1 hour ago, Warsking5 said:

when i press the key nothing show up...any fix?

Make sure the plugin is loaded and you're pressing the right keys

Warsking5

Members

1 hour ago, Rich said:

Make sure the plugin is loaded and you're pressing the right keys

isnt it loading automatic in start? and yes im pressing right keys.

Rich

Members Author

26 minutes ago, Warsking5 said:

isnt it loading automatic in start? and yes im pressing right keys.

No

Prestoniskey

Members

Can you make it so AI dont just blow through the cones? I set them as indestructible and they still just act like there isn't any cones and run right over them

Rich

Members Author

42 minutes ago, Prestoniskey said:

Can you make it so AI dont just blow through the cones? I set them as indestructible and they still just act like there isn't any cones and run right over them

No.  I recommend reading the readme and using the mod as intended.

Warsking5

Members

On 11/19/2020 at 11:54 PM, Rich said:

No

how can i load it?

Rich

Members Author

2 hours ago, Warsking5 said:

how can i load it?

In your RagePluginHook settings or manually from the in-game console.

Warsking5

Members

4 hours ago, Rich said:

In your RagePluginHook settings or manually from the in-game console.

ok it works now but the barriers are useless,cars shouldnt pass trough them.

Rich

Members Author

(edited)

1 hour ago, Warsking5 said:

ok it works now but the barriers are useless,cars shouldnt pass trough them.

 

Ah, I see you read through the README.  That's good.

Edited by Rich

Warsking5

Members

1 hour ago, Rich said:

 

Ah, I see you read through the README.  That's good.

what are u trying to say?

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