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[ELS] Florida Highway Patrol Pack By Samthegreat123 1.7.0

(6 reviews)

12 Screenshots

ELS Florida Highway Patrol Pack Made SamTheGreat123 

 

Cars Included In this Pack

   

Car Model            Lightbar                   Status 

Crown Victoria           (Whelen Liberty)              Complete  

Crown Victoria           (Code 3 Javlen )               Complete

Dodge Charger 2010   (Code 3 Javlen )               Complete

Dodge Charger 2018  ( Federal Valor )                Complete

Tahoe 2013                (Javlen Lightbar)              Complete

Tahoe 2013 Slicktop   (its a slicktop sooo)          Complete

Dodge Charger 2014    (Javlen Lightbar)             Complete

Dodge Charger 2018    ( Code 3 Pursuit)              Complete

Mercury Marauder       (Its A slicktop sooo)        WIP

Ford Explorer 2016     (Code 3 RX2700)              Complete

Ford Explorer 2016     (Slicktop          )               WIP

Dodge Charger 2018    (Slicktop          )               WIP

Dodge Charger 2018    (Code 3 Javlen )               WIP

Tahoe 2017                 (Code 3 Javlen)                 WIP

Slicktop Crown Vic      (slicktop          )                 WIP

Ford F-150                  (Whelen Liberty)               WIP

2015 Dodge Charger    (Code 3 Javelin)                 Complete

Crown Vic                    (Federal Signal Vector)     WIP       

There are more cars in this pack. They have just not gotten a release date. My goal is to make every single Car in florida highway from early 2000 to 2019. Also be aware every time a car is complete a new car is added to the list.

 

 

If you think there should be more cars in this list please tell me. Im constantly adding more cars. Just 1 picture would be enough to motivate me to create the car. If you dont see a car in this list, then its just pending a release.

 

 

 

 

 

 

 

 

 

 

 

 

  

 

 

 

 

 

 

 

 

 

 

What's New in Version 1.7.0

Released

Hey guys, Sorry I didn't upload in a while, was seeing a long time friend and no he did not have corona. So today I am going to upload what should have been upload a couple of days ago. Dodge Charger 15, Javelin Light bar Old has been uploaded. I will try to catch up on the schedule so please just hold on.

User Feedback

Recommended Comments

Samthegreat123

Members Author

Also this will soon be a pack. I am making all available Florida state troopers/ highway patrols that use the Code 3 Javelin because those are commonly seen in Florida 

QB7

Members

So you will make a ESL pack with charger/Tahoe etc...

Samthegreat123

Members Author

(edited)

8 hours ago, QB7 said:

So you will make a ESL pack with charger/Tahoe etc...

of course, it should be done by this or next week with ELS!!

Edited by Samthegreat123

QB7

Members

10 minutes ago, Samthegreat123 said:

of course, it should be done by this or next week with ELS!!

sounds good

 

cody1

Members

hope to see a  slick top  turas 🙂  in  the pack.

 

would you plan on makeing the spotlight mod work with the spotlights on the cars like ticely me elmols pack

 

Samthegreat123

Members Author

7 hours ago, cody1 said:

hope to see a  slick top  turas 🙂  in  the pack.

 

would you plan on makeing the spotlight mod work with the spotlights on the cars like ticely me elmols pack

 

Wait florida highway patrol uses tauras, bet thats gonna be my next car. Also ill put the spotlight

cody1

Members

IDK If they do i live in fl but i never seen one lol 

chadc78

Members

17 hours ago, Samthegreat123 said:

Wait florida highway patrol uses tauras, bet thats gonna be my next car. Also ill put the spotlight

FHP doesnt have Taurus, But any car with the javelin is ok in my book

Samthegreat123

Members Author

2 hours ago, chadc78 said:

FHP doesnt have Taurus, But any car with the javelin is ok in my book

gotcha 

Greenington

Members

As a Floridian, I can tell you, the Javelins aren't seen much anymore. They're mostly putting the new chargers with the all blue lighting. Also, FHP doesn't use 2009/2010 chargers anymore at all, and hasn't for a long time.

cody1

Members

16 hours ago, Samthegreat123 said:

gotcha 

or you can just make the  Taurus be a fhp slicktop ghost 

Samthegreat123

Members Author

15 hours ago, Greenington said:

As a Floridian, I can tell you, the Javelins aren't seen much anymore. They're mostly putting the new chargers with the all blue lighting. Also, FHP doesn't use 2009/2010 chargers anymore at all, and hasn't for a long time.

I know, I also live in Florida and I see the FHP use it sometimes but not often. Now I also included the 2010 charger because I just wanted to included all the vehicles that FHP used. Now this is going to be a pack, so I just going from old to new. So soon I will get to the 2016 chargers i believe and will put the all blue lights. Also hello fellow Florida man.

3 hours ago, cody1 said:

or you can just make the  Taurus be a fhp slicktop ghost 

ok ill try that but for now im working on the 2013 tahoe

cody1

Members

i cant change the stage 1 lighting witch is the traffic adviser  it goes straght to stage 3 can you make it to where we can change stage 1 

Samthegreat123

Members Author

(edited)

22 hours ago, cody1 said:

i cant change the stage 1 lighting witch is the traffic adviser  it goes straght to stage 3 can you make it to where we can change stage 1 

Yeah that was my fault. I will be updated by tomorrow. Also what u can do is just Click L or K to pull up the traffic Advisors

Edited by Samthegreat123

cody1

Members

23 hours ago, Samthegreat123 said:

Yeah that was my fault. I will be updated by tomorrow. Also what u can do is just Click L or K to pull up the traffic Advisors

ty man

julio27734

Members

Hey, the Tahoe has this weird black texture around the back lights that is simply off putting, do you know of any way around this issue? Or is it currently being worked on by you, I just want to know if I can fix this, I'm in love with the light patterns of this pack, and the Tahoe is my favorite so far.

Samthegreat123

Members Author

15 hours ago, cody1 said:

ty man

lol ur welcome

10 minutes ago, julio27734 said:

Hey, the Tahoe has this weird black texture around the back lights that is simply off putting, do you know of any way around this issue? Or is it currently being worked on by you, I just want to know if I can fix this, I'm in love with the light patterns of this pack, and the Tahoe is my favorite so far.

Hey Im glad that u enjoy the vechicle, I was aware of the issue and it quite easy to fix, its just a simple texture issue that I will fix right away. I will fix and reupload the cars in about 15 min  

Robert M.

Members

Are you planning on making a 2014 Charger w/ the old gen Code 3 Javelin? I've seen models with both the new and old generation, but in my area I see a lot more of the previous generation javelins on the '14 Charger. Beautiful pack btw 🙂

Samthegreat123

Members Author

(edited)

3 hours ago, Robert M. said:

Are you planning on making a 2014 Charger w/ the old gen Code 3 Javelin? I've seen models with both the new and old generation, but in my area I see a lot more of the previous generation javelins on the '14 Charger. Beautiful pack btw 🙂

Of course, I always see the 2014 charger with old gen javelin and will plan on making both versions!! This is also the reason why I created this pack, other authors usually just make a couple of cars but I plan on making literally every single early 2000 - 2019 state trooper car. Right now I’m working on the crown Vic with whelen liberty and 2018 Dodge Charger, also thank you for the complement 

Edited by Samthegreat123

acedecepticon

Members

do FHP cars have a tan body color or white? im confused as im from chicago

Flame

Members

Slight problem, my light bar for the CVPI is blacked out. How do i fix that issue?

Samthegreat123

Members Author

16 minutes ago, Flame said:

Slight problem, my light bar for the CVPI is blacked out. How do i fix that issue?

If you place your car in slot sheriff2 then that issue will occur. To solve the issue place the car in another slot like sheriff or police or policeold 

5 hours ago, acedecepticon said:

do FHP cars have a tan body color or white? im confused as im from chicago

Lol I’m pretty sure it’s a tan and is not white. When I was younger I assumed it was white too

bjackson1991

Members

waiting to see what your charger looks like

Samthegreat123

Members Author

14 minutes ago, bjackson1991 said:

waiting to see what your charger looks like

Lol here is the car. Ima upload around 4:00

Car pic.PNG

real.PNG

4 minutes ago, Samthegreat123 said:

Lol here is the car. Ima upload around 4:00

Car pic.PNG

real.PNG

but ima switch the Pa system cause it dont match

acedecepticon

Members

TO FIX SHERIFF2 BLACK ISSUE GO TO VEH.META SHERIFF2 AND CHANGE THE TINIT VALUE TOO...... diffuseTint value="0x00FFFFFF" - None

HERE IS THE LEGEND FOR TINT VALUES I RELATE TO ......

diffuseTint value="0x00FFFFFF" - None
diffuseTint value="0xAA0A0A0A" - Light Smoke
 diffuseTint value="0x54132C0B"- Dark Smoke
diffuseTint value="0xcf101010" - Limo
diffuseTint value="0xD1000000" - Pure Black 

<Item>
      <modelName>sheriff2</modelName>
      <txdName>sheriff2</txdName>
      <handlingId>FBI2</handlingId>
      <gameName>SHERIFF2</gameName>
      <vehicleMakeName />
      <expressionDictName>null</expressionDictName>
      <expressionName>null</expressionName>
      <animConvRoofDictName>null</animConvRoofDictName>
      <animConvRoofName>null</animConvRoofName>
      <animConvRoofWindowsAffected />
      <ptfxAssetName>null</ptfxAssetName>
      <audioNameHash />
      <layout>LAYOUT_RANGER_SWAT</layout>
      <coverBoundOffsets>SHERIFF2_COVER_OFFSET_INFO</coverBoundOffsets>
      <explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
      <scenarioLayout />
      <cameraName>DEFAULT_FOLLOW_VEHICLE_CAMERA</cameraName>
      <aimCameraName>BOX_VEHICLE_AIM_CAMERA</aimCameraName>
      <bonnetCameraName>VEHICLE_BONNET_CAMERA_STANDARD</bonnetCameraName>
      <povCameraName>DEFAULT_POV_CAMERA_LOOKAROUND</povCameraName>
      <FirstPersonDriveByIKOffset x="0.000000" y="-0.050000" z="-0.028000" />
      <FirstPersonDriveByUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
      <FirstPersonProjectileDriveByIKOffset x="0.028000" y="-0.040000" z="0.075000" />
      <FirstPersonProjectileDriveByPassengerIKOffset x="0.020000" y="0.060000" z="-0.090000" />
      <FirstPersonProjectileDriveByRearLeftIKOffset x="0.000000" y="0.000000" z="-0.055000" />
      <FirstPersonProjectileDriveByRearRightIKOffset x="0.000000" y="0.000000" z="-0.055000" />
      <FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="0.000000" z="-0.040000" />
      <FirstPersonDriveByRightPassengerIKOffset x="-0.045000" y="-0.048000" z="-0.040000" />
      <FirstPersonDriveByRightRearPassengerIKOffset x="0.000000" y="0.000000" z="-0.040000" />
      <FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
      <FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
      <FirstPersonMobilePhoneOffset x="0.143000" y="0.245000" z="0.521000" />
      <FirstPersonPassengerMobilePhoneOffset x="0.136000" y="0.223000" z="0.435000" />
      <PovCameraOffset x="0.000000" y="-0.125000" z="0.640000" />
      <PovCameraVerticalAdjustmentForRollCage value="0.000000" />
      <PovPassengerCameraOffset x="0.000000" y="0.000000" z="0.030000" />
      <PovRearPassengerCameraOffset x="0.000000" y="0.000000" z="0.070000" />
      <vfxInfoName>VFXVEHICLEINFO_CAR_GENERIC</vfxInfoName>
      <shouldUseCinematicViewMode value="true" />
      <shouldCameraTransitionOnClimbUpDown value="false" />
      <shouldCameraIgnoreExiting value="false" />
      <AllowPretendOccupants value="true" />
      <AllowJoyriding value="false" />
      <AllowSundayDriving value="false" />
      <AllowBodyColorMapping value="true" />
      <wheelScale value="0.268600" />
      <wheelScaleRear value="0.268600" />
      <dirtLevelMin value="0.300000" />
      <dirtLevelMax value="0.850000" />
      <envEffScaleMin value="0.000000" />
      <envEffScaleMax value="1.000000" />
      <envEffScaleMin2 value="0.000000" />
      <envEffScaleMax2 value="1.000000" />
      <damageMapScale value="0.600000" />
      <damageOffsetScale value="1.000000" />
      <diffuseTint value="0x88000000" />    [CHANGE THIS LINE] diffuseTintvalue="0x00FFFFFF"
      <steerWheelMult value="1.000000" />
      <HDTextureDist value="5.000000" />
      <lodDistances content="float_array">
        15.000000
        35.000000
        90.000000
        180.000000
        500.000000
        500.000000
      </lodDistances>
      <minSeatHeight value="0.966" />
      <identicalModelSpawnDistance value="20" />
      <maxNumOfSameColor value="10" />
      <defaultBodyHealth value="1000.000000" />
      <pretendOccupantsScale value="1.000000" />
      <visibleSpawnDistScale value="1.000000" />
      <trackerPathWidth value="2.000000" />
      <weaponForceMult value="1.000000" />
      <frequency value="100" />
      <swankness>SWANKNESS_1</swankness>
      <maxNum value="2" />
      <flags>FLAG_HAS_LIVERY FLAG_LAW_ENFORCEMENT FLAG_DONT_SPAWN_IN_CARGEN FLAG_IS_OFFROAD_VEHICLE FLAG_HAS_INTERIOR_EXTRAS FLAG_REPORT_CRIME_IF_STANDING_ON</flags>
      <type>VEHICLE_TYPE_CAR</type>
      <plateType>VPT_FRONT_AND_BACK_PLATES</plateType>
      <dashboardType>VDT_CAVALCADE</dashboardType>
      <vehicleClass>VC_EMERGENCY</vehicleClass>
      <wheelType>VWT_SUV</wheelType>
      <trailers />
      <additionalTrailers />
      <drivers>
        <Item>
          <driverName>S_M_Y_Sheriff_01</driverName>
          <npcName />
        </Item>
      </drivers>
      <extraIncludes />
      <doorsWithCollisionWhenClosed />
      <driveableDoors />
      <bumpersNeedToCollideWithMap value="false" />
      <needsRopeTexture value="false" />
      <requiredExtras />
      <rewards>
        <Item>REWARD_WEAPON_CARBINERIFLE</Item>
        <Item>REWARD_AMMO_CARBINERIFLE</Item>
        <Item>REWARD_STAT_WEAPON</Item>
      </rewards>
      <cinematicPartCamera>
        <Item>WHEEL_FRONT_RIGHT_CAMERA</Item>
        <Item>WHEEL_FRONT_LEFT_CAMERA</Item>
        <Item>WHEEL_REAR_RIGHT_CAMERA</Item>
        <Item>WHEEL_REAR_LEFT_CAMERA</Item>
      </cinematicPartCamera>
      <NmBraceOverrideSet />
      <buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
      <buoyancySphereSizeScale value="1.000000" />
      <pOverrideRagdollThreshold type="NULL" />
      <firstPersonDrivebyData>
        <Item>RANGER_CAVALCADE_FRONT_LEFT</Item>
        <Item>RANGER_FRONT_RIGHT</Item>
        <Item>RANGER_PRANGER_REAR_LEFT</Item>
        <Item>RANGER_PRANGER_REAR_RIGHT</Item>
      </firstPersonDrivebyData>
    </Item>

I KEEP ALL MY SLOTS AT THIS TINT VALUE OR U COULD MANUALLY CHANGE THE TINT WITH A TRAINER

SINCE I HELPED U WHEN UR DONE WITH THIS AWSOME PACK CAN U DO A MIAMI-DADE MEGA PACK TO GO WITH THIS? I'VE MADE SUM EUP TEXTURES FOR MIAMI-DADE THATS WHY LOL

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