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Megaphone UI - LSPDFR Plugin - Version 2.2.0 2.2.0

(17 reviews)

4 Screenshots

A Megaphone UI to use in your police car or on foot


Features:
- Change the voice of your character
- Play the in-game available megaphone audios inside your vehicle or on foot
- Pullover audio is automatically played when you perform a traffic stop
- If you use any of the "Clear Area" audio, the nearby peds & cars will scream and run away (aside from persistent peds to not mess up with callouts)

- Force pursuit suspects to stop (including inside a vehicle or on foot)

- Make nearby peds drop their guns on the floor

- Calmer version of Clear the area (makes peds walk instead of running), older version has been also tweaked, also helps clearing intersections

- Auto pullover sound has been changed for boats

- (experimental) Auto visual regained/lost sound

- Automatic temporary siren cutoff when speaking for Non-ELS vehicles

- 3 animations

- Update checker

- Automatic suspect escaped sound

- Reload configuration file without quitting LSPDFR

Read changelog!

 

1st July 2021: PLEASE stop saying the plugin is outdated! If it ain't broken, I will not update it just to get some fake downloads.

Don't claim to be a support member on Discord if you don't know what you're doing.

 

Requires:

- RageNativeUI.dll (included)

The included version is outdated, get the newest one from here: https://github.com/alexguirre/RAGENativeUI/releases

- RagePluginHook (not included)

- LSPDFR 0.4.7 (not included)

 

CHECK THE .ini FILE !!

 

Keybinds :
- Press M by default (on keyboard) while in a police vehicle to show the menu (customisable in .ini file)
    - Controller:
        - DPad Up/DPad Down to scroll through the menus
        - DPad Left/DPad Right to go through the lists items
        - A to go to a menu, B to go back
    - Keyboard:
        - Up Arrow/Down Arrow to scroll through the menus
        - Left Arrow/Right Arrow to go through the lists items
        - Enter to go to a menu, Backspace to go back

 

- If you have any suggestion, need support, or want to follow my work, please join my Discord Server (currently working on a SWAT Callouts pack!): https://discord.gg/g82638j

 

Voice packs:

Spoiler

 

 

 

 

 

 

 

 

Videos:

Spoiler

 

Credits:
- @AmKoma (developer of Chill Callouts) for helping me on the ped flee feature
- @Rich (developer of Automatic Siren Cutout & a lot of other things) for helping me on converting the plugin to a LSPDFR plugin

- @OJdoesIt (developper of Heli Assistance, ALPR Cameras, & a lot of other things) for helping me correcting bugs & changing audio system
- @Albo1125 for his tutorials

- @sEbi3 (developer of UnitedCallouts/Simple Police Helper) for the update checking system

- Beta Testers in my server
- Shoutout to The LSPDFR Lounge Discord server. Join here https://discord.gg/UfgtEEd

 

Installation:

Read the readme.txt or watch this video by @OfficerBenzo:

 

 

Changelog

Spoiler

2.0.0 :

Rewrote the plugin from scratch

Added 6 voices

Vertical layout instead of horizontal

Crash fix when opening menu for the first time

More responsive

New features:

- Force pursuit suspects to stop (including inside a vehicle or on foot)

- Make nearby peds drop their guns on the floor

- Calmer version of Clear the area (makes peds walk instead of running), older version has been also tweaked, also helps clearing intersections

- Auto pullover sound has been changed for boats

- (experimental) Auto visual regained/lost sound

- Automatic temporary siren cutoff when speaking for Non-ELS vehicles

- 2 animations

 

2.1.0 :

DISCLAIMER: I'm not the author of Megaphone Variety so please do not ask for support for it there.

Edited by Vincentsgm

What's New in Version 2.2.0

Released

2.2.0

- The radius for both Clear The Area/No loitering allowed & Clear The Area (Warning) are now customizable in the .ini

- Tweaks with how the megaphone prop is spawned/despawned, to hopefully fix the megaphone getting stuck issue

- Added a "Settings & Medias" menu, where you can do the things listed below:

  • Force delete megaphone prop(s): if your megaphone gets stuck for some reason, you can force all megaphones present in the game world to be deleted
  • Reload settings: the MegaphoneUI.ini configuration file will be reloaded, without you needing to reload LSPDFR!
  • Open various pages in your default browser, such as my Discord server, YouTube channel, Patreon supporter page, PayPal donation link, and the download page (LCPDFR.com)

 

2.1.0

Spoiler

- Made menu wider to fix clipping
- Added optional keyboard/controller modifiers (check .ini, set to None to disable)
- Added a 2.5s delay after you speak before the effects take place, for added realism
- Few tweaks with animations
- Update checker (credits to sEbi3 from UnitedCallouts/Simple Police Helper)
- Automatic "Lost suspect" sound when a suspect has escaped pursuit
- New animation when inside the vehicle
- Optional megaphone prop in right hand (check .ini file)

 

2.0.0

Spoiler

Rewrote the plugin from scratch

Added 6 voices

Vertical layout instead of horizontal

Crash fix when opening menu for the first time

More responsive

New features:

- Force pursuit suspects to stop (including inside a vehicle or on foot)

- Make nearby peds drop their guns on the floor

- Calmer version of Clear the area (makes peds walk instead of running), older version has been also tweaked, also helps clearing intersections

- Auto pullover sound has been changed for boats

- (experimental) Auto visual regained/lost sound

- Automatic temporary siren cutoff when speaking for Non-ELS vehicles

- 2 animations

 


Short Description

A megaphone to use in your police car

User Feedback

Recommended Comments

Vincentsgm

Friends of LSPDFR Author

1 minute ago, Sam316 said:

its seems a little slow at 2.5 maybe a second slower 1.5 seconds would be better. the way it looks, is like they finishing their cigarette before they respond! lol

 

I'll make it customizable inside the .ini in the next update, along with the surrender time for Stop your vehicle

Sam316

Members

But I am liking how you can control how you want them to respond, it adds a little more drama to the bomb found call out scripts, when you pull up on scene and find the bomb and use the PA to order everyone to clear the area (panic) and everyone runs away and when the area has cleared out you can work on defusing the bomb knowing that no civilians are nearby that will get accidentally killed! I like you can use the calm disperse to order thugs to stop loitering by a business! and they may talk crap but walk away peacefully without incident.

 

 

1 minute ago, Vincentsgm said:

I'll make it customizable inside the .ini in the next update, along with the surrender time for Stop your vehicle

cool that way we can tweak it manually to where it looks more realistic. I havent really sat down with the mod to test it in a bunch of scnerios but I am liking how it makes the AI peds respond. Is that car stop feature in play that if we do a felony stop we can order the ped to turn off the engine and step out the vehicle with their hands up over the PA?

On 8/27/2018 at 3:22 PM, cody1 said:

whats the dfined key????

and what would be cool is if we can talk and the car to pull over. 

 

On 12/1/2019 at 1:36 PM, Roulge said:

cant, sorry

It doesnt do that automatically, it plays a stop your vehicle order, but you still have to initiate the vehicle stop command by turning on your code 3 lights. Pressing the car stop request key starts the PA order to Pull over.

 

Vincentsgm

Friends of LSPDFR Author

6 minutes ago, Sam316 said:

cool that way we can tweak it manually to where it looks more realistic. I havent really sat down with the mod to test it in a bunch of scnerios but I am liking how it makes the AI peds respond. Is that car stop feature in play that if we do a felony stop we can order the ped to turn off the engine and step out the vehicle with their hands up over the PA?

I had made that feature for Beta Testers on my Discord server, but it was glitchy as the driver would come back in his car, leave it, and repeat it a few times, probably an interference with StopThePed. If I ever find a solution I'll make the feature available. This is from March

 

Sam316

Members

Thank you for keeping at this and making it so much better with the additional features too! It makes the game more enjoyable to play as it gets more interactive with the environment. I always wanted this out of the other mod that plays MEGAPHONE custom audios. But that mod is good for editing the PA sounds now and your mod is perfect for executing those commands! 

 

1 minute ago, Vincentsgm said:

I had made that feature for Beta Testers on my Discord server, but it was glitchy as the driver would come back in his car, leave it, and repeat it a few times, probably an interference with StopThePed. If I ever find a solution I'll make the feature available. This is from March

 

Hmm make it somehow initiate by your officer ped Pointing a gun at the driver and saying the command. But I think we are asking for too much with this. I can actuallty do this with the Felony stop mod pluggin. Maybe if the two of you guys combine features of your mods it would be much better then using a menu and the ped responding with a verbel response. In the Felony Stop Pluggin the menu has the option for you tell them to turn off the vehicle and step out with your hands up. The ped steps out and says Ok I dont want any problems or something like that. ... Now step in Megaphone UI in the menu combined The Officer would use the same words only saying it over a loudspeaker and now seeing the peds verbel response makes it feel more realistic.

It would work with STP just like how Felony Stop Pluggin works with STP.

 

I see a lot of interactive potential in this mod you got growing man! The level of interactive it could have could make it a must have mod just like STP for realism! I try to sell this mod in the LSPDFR page on Facebook, it is so much fun ordering peds to comply with simple commands. What could be hilarious is if a ped responds in defiance prompting you to get out and have to get physical and issue a citation for disorderly conduct lol! But we getting ahead of ourselves. lol All I want is the interactivity of control peds and moving traffic as well! 

KITT089

Members

Great Plugin!!! Question. Sometimes my character Will not put the megaphone away after I've selected a Phrase. I followed the Read me as well as watched the how to video. 

Vincentsgm

Friends of LSPDFR Author

8 minutes ago, KITT089 said:

Great Plugin!!! Question. Sometimes my character Will not put the megaphone away after I've selected a Phrase. I followed the Read me as well as watched the how to video. 

Do you mean the megaphone object stays in the hand? Or does it not create it?

Sam316

Members

1 hour ago, Vincentsgm said:

Do you mean the megaphone object stays in the hand? Or does it not create it?

it creates it but I too noticed that after he uses it he doesnt put it away, Especially when you are trying to use a firearm! 

 

 

That car stop command is awesome man! Just got into one of those chase where they never stop until you pit them or they crash! Dude unexpectedly swerved in the middle of the road and came to a stop lol! Excellent job man! The drop your weapon command needs tweaking so that it is directed at wanted suspect or someone you may pointing a gun at. Dont know if that is possible. I was in grove street and you know the bloods start blasting if you discharge your weapon in they hood. I used the drop your weapon command intended on the person brandishing a weapon, he shot at someone so I shot to take him down and then everyone started shooting! When I gave the PA command it was weird to see all the blood members drop their guns and surrender! I like it but it need a little tweaking so it focuses on the single weapon holder in your sights. The option to order DROP YOUR WEAPONS sounds perfect for when responding to a gang shoot out though!

 

 

chexd

Members

(edited)

why?I delated old version and download new. Don't worked plugin

image.thumb.png.75e6c80a960b5a6d0e2d9b281a5ae721.png


----------------------------------------------------------------------------------

new file have invalid path. 
folder/plugins - new version (don't worked)
folder/plugins/LSPDFR - old version (worked)
image.thumb.png.81d3921e43ac59d13e5fb989ff5a1b48.png

Edited by chexd

Vincentsgm

Friends of LSPDFR Author

41 minutes ago, chexd said:

why?I delated old version and download new. Don't worked plugin

image.thumb.png.75e6c80a960b5a6d0e2d9b281a5ae721.png


----------------------------------------------------------------------------------

new file have invalid path. 
folder/plugins - new version (don't worked)
folder/plugins/LSPDFR - old version (worked)
image.thumb.png.81d3921e43ac59d13e5fb989ff5a1b48.png

 

All files go into plugins/LSPDFR aside from RageNativeUI.dll

chexd

Members

(edited)

36 minutes ago, Vincentsgm said:

 

All files go into plugins/LSPDFR aside from RageNativeUI.dll

I know it, just to people drop files and no matter what is inside. U could do folder in folder.

Edited by chexd

Vincentsgm

Friends of LSPDFR Author

(edited)

I am aware of the issue with the megaphone staying stuck in the hand for those who have UseMegaphoneProp = true, I'll fix it in next update

 

Also MegaphoneUI.dll/MegaphoneUI.pdb/MegaphoneUI.ini all go into plugins/LSPDFR folder and not plugins! I've missed a folder when creating the ZIP

Edited by Vincentsgm

Sam316

Members

18 hours ago, Vincentsgm said:

I am aware of the issue with the megaphone staying stuck in the hand for those who have UseMegaphoneProp = true, I'll fix it in next update

So for now we should set that to "false" huh I was just realized that this was a bug myself as much as I use this mod now! When I am on foot I accidentally use the megaphone UI mod and the megaphone becomes stuck to my hand lol even inside the police car lol

GTA5 2020-07-17 22-03-34-056.jpg

GTA5 2020-07-17 22-00-27-475.jpg

blackmamba1

Members

how do i open the megaphone because its installed it just wont show up or the words for it

Vincentsgm

Friends of LSPDFR Author

1 hour ago, blackmamba1 said:

how do i open the megaphone because its installed it just wont show up or the words for it

Press the key that you've set in MegaphoneUI.ini, default key is M

KITT089

Members

On 7/14/2020 at 7:07 PM, Vincentsgm said:

Do you mean the megaphone object stays in the hand? Or does it not create it?

Yes. i typed that incorrectly. the Megaphone stays in the hand. Love the mod by the way Great job with it!

Skenda

Members

can you add more for voice like FBI and DEA and more like this?

cody1

Members

what would be cool is if there was a button that we can hold that alows us to talk with  are mics and they do what we say. like pull over  to the side of the road for like traffic stops. 

 

if i counfused you sorry i got inturpted 

Vincentsgm

Friends of LSPDFR Author

43 minutes ago, Skenda said:

can you add more for voice like FBI and DEA and more like this?

these voices don't contain megaphone audio

 

22 minutes ago, cody1 said:

what would be cool is if there was a button that we can hold that alows us to talk with  are mics and they do what we say. like pull over  to the side of the road for like traffic stops. 

 

if i counfused you sorry i got inturpted 

the author of GrammarPolice recently joined my Discord server, i can talk to him about that

cody1

Members

18 minutes ago, Vincentsgm said:

these voices don't contain megaphone audio

 

the author of GrammarPolice recently joined my Discord server, i can talk to him about that

cool i mean it would make it more real life like if they pull over and stop like on the loud intercom. it would be cool

Pumpk1in

Members

Hi @Vincentsgm !

Could you add a "little" delay (some ms) when opening the menu ?

 

When using a controller, with DpadUp/Down, it will send the input to the menu  right after opening it.

So if you assign it to DpadUp + A for example, it will scroll up maybe 2 lines in the menu after opening.

 

The STP menu does not have this problem, it does not open immediately.

 

Thanks ☺️

Vincentsgm

Friends of LSPDFR Author

2 minutes ago, Pumpk1in said:

Hi @Vincentsgm !

Could you add a "little" delay (some ms) when opening the menu ?

 

When using a controller, with DpadUp/Down, it will send the input to the menu  right after opening it.

So if you assign it to DpadUp + A for example, it will scroll up maybe 2 lines in the menu after opening.

 

The STP menu does not have this problem, it does not open immediately.

 

Thanks ☺️

Hi, I'll see what I can do about it, but at moment I can tell you that the key press verification is done at every frame. RAGENativeUI (what is used for the menu) is going to get updated soon by alexguirre. For STP, I think that it takes time because it checks for things to add in the menu before opening it.

I can probably add a delay if one of the keys is from the DPad but sometimes keys might not be reactive (especially for low fps computers) and people would have struggle opening the menu

discoman

Members

(edited)

.

Edited by discoman

Vincentsgm

Friends of LSPDFR Author

8 minutes ago, discoman said:

Looks like some settings seem to be ignored... like auto sound on traffic stop, I set to false but it still plays.

Please join my Discord server or DM me on forums so that we can discuss about it

dgtlbrandxn

Members

Hey i got a question, is there any way to put custom voices? I would really love to use custom sounds.

Vincentsgm

Friends of LSPDFR Author

3 hours ago, BrandonYeets1 said:

Hey i got a question, is there any way to put custom voices? I would really love to use custom sounds.

You can check out Gary Connor's voice packs, or you can do your own by modifying the game files (see the path in Gary Connor's uploads, then you change the sounds the same way as you install sirens)

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