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AI TRAFFIC Fluidity & Discipline 9.1.1

(32 reviews)

1 Screenshot

AI Traffic -

Fluidity & Discipline 

 

 

TRAFIC AI.jpg

 

Hey friends,

This mod is back with new functionality and new settings to make even more
intelligent (in theory) drivers a.i, I am still looking for a way to get there
We are getting closer to an a.i excellent in traffic, you can be sure they still look a little like us in this mod since I have not yet managed to control some crazy people who are probably deliberately put in 
across our road.

 

 

Hey les amis,

Ce mod est de retour avec une nouvelle fonctionnalité et de nouveaux paramètres pour rendre toujours plus
intelligents (en théorie) les conducteurs i.a, je cherche et chercherai encore le moyen d'y arriver pour
nous rapprocher d'un i.a excellent dans le trafic, rassurez-vous ils nous ressemblent encore un peu dans ce mod
puisque je n'ai pas encore réussi à contrôler quelques dingues qui font sans doute exprès de se mettre en 
travers de notre route.

 

 

 

 

Last minute information pending next update:
you can change the button in the file ". lua" with Notepad++ or bloc-notes, to the line "CONTROLS.IS_CONTROL_JUST_PRESSED(2, 45)"

 

- for the A button: 2, 18

- for X : 2, 22

- for Push stick left "horn" : 2, 28

- for Push stick right : 2, 29

- for LB : 2, 37

- for RB : 2, 44

- for d-pad : Left 2, 15 / Right 2, 74 / Up 2, 27 / Down 2, 19

- for Space Barre : 0, 22

...

 

Edited by RCrw notik

What's New in Version 9.1.1

Released

[ Programs required for the mod to work fully ]

[ Programmes requis pour que le mod fonctionne entièrement ]

 

- ScripthookV : http://www.dev-c.com/gtav/scripthookv/
- LUA Plugin for Script Hook V 10.2 : https://www.gta5-mods.com/tools/lua-plugin-for-script-hook-v
- (optional) E.L.S : https://www.lcpdfr.com/downloads/gta5mods/scripts/13865-emergency-lighting-system/

 

ChangeLog. v9.1.1

 

[ ENG ]

- I added a script to manage independently the avoidance of obstacles, skill, aggression and driving style of the a.i that you can set according to your game. There is also the possibility of freezing
 "stop" the traffic in a radius also configurable around you, by pressing the "B" key of your controller, by pressing a second time they will start again.

- I have rehashed the file "vehicleaihandlinginfo.meta" (hoping to do better ).
- I removed the "FLAG_BIG" from the file "vehicles.meta" as for other versions of this mod, so that all
  Road vehicles will move away when you approach in code3.

 

 

[ FRA ]

- J'ai ajouté un script pour gérer de façon autonome les évitements d'obstacles, l'habilité, l'agressivité et le style de conduite de l'i.a que vous pouvez paramétrer selon votre jeu. Il y a également la possibilité de geler
"stopper" le trafic routier dans un rayon également paramétrable autour de vous, en appuyant sur la touche "B" de votre manette, en appuyant une deuxième fois ils repartiront.

- J'ai reparamétré le fichier "vehicleaihandlinginfo.meta" ( en espérant faire mieux ).
- J'ai enlevé les "FLAG_BIG" du fichier "vehicles.meta" comme pour les autres versions de ce mod, pour que tous
  les véhicules routier s'écartent quand vous approchez en code3.


Short Description

Regularity of Ai traffic, speeds, curves, deviations.

User Feedback

Recommended Comments

RCrw notik

Members Author

6 minutes ago, GabLeGamer said:

I did a lot of changes to my vehicles.meta for replacement and added police cars. Can you tell me what changes you've done to the vehicles.meta file that is included in this download? Can I use your mod without putting in that file? Can I add my modded cars to your file and still have it work as intended? 

Thanks

yes no problem, as I explained in the description, I just deleted the 'FLAG-BIG' trucks to move away from your way in code3 like cars, you can do it manually in your own vehicles.meta just by removing the 'FLAG-BIG', of course make a backup copy of your.meta file before any modification

GabLeGamer

Members

Just now, RCrw notik said:

yes no problem, as I explained in the description, I just deleted the 'FLAG-BIG' trucks to move away from your way in code3 like cars, you can do it manually in your own vehicles.meta just by removing the 'FLAG-BIG', of course make a backup copy of your.meta file before any modification

good, thanks ❤️

Klysu

Members

This plugin increase cpu usage?

RCrw notik

Members Author

10 minutes ago, Klysu said:

This plugin increase cpu usage?

Not to my knowledge no

Klysu

Members

1 minute ago, RCrw notik said:

Not to my knowledge no

Ok. Thanks.

RCrw notik

Members Author

6 minutes ago, Klysu said:

Ok. Thanks.

I just reorganized some numbers so that it’s no longer madness on the roads and in the streets in an already existing GTAV file

elispd

Members

can you make cars not honk when you're stopped with the police car, especially when you have lights on? it takes away from realism

MetCam

Members

I haven't had much time to play around with it, but I've noticed that I haven't seen any trucks (or not as many) on the roads... Why might this be?

RCrw notik

Members Author

30 minutes ago, MetCam said:

I haven't had much time to play around with it, but I've noticed that I haven't seen any trucks (or not as many) on the roads... Why might this be?

no, no reason, it doesn’t impact the number of trucks generated...maybe the time in the game affects that...maybe?

johnny52704

Members

So does this mod just help them move out of the way or will it also make them not hit each other and ram my car when I close a road?

RCrw notik

Members Author

16 hours ago, johnny52704 said:

So does this mod just help them move out of the way or will it also make them not hit each other and ram my car when I close a road?

this adjustment only affects speed, safety distances, braking distances and less violent angles of deviation, the behavior of IAs on given orders remain aleatory but more fluid

Cucamonga

Members

So the Flag_BIG thing would not cause trucks to pull over with LSPDFR? I hate that when you try to pull over semi trucks and city busses that they dont pull over.. I wonder what is causing that.

RCrw notik

Members Author

12 hours ago, Unknown Soldier said:

So the Flag_BIG thing would not cause trucks to pull over with LSPDFR? I hate that when you try to pull over semi trucks and city busses that they dont pull over.. I wonder what is causing that.

At my last test they stopped.... I think they’re reacting now like cars since they don’t have that flag anymore

 

Can you make the test ?

navdata

Members

everything is great, but traffic goes crazy on great ocean highway, they keep pulling infront of me and stopping which caused countless of crashes

RCrw notik

Members Author

11 hours ago, loleikz said:

everything is great, but traffic goes crazy on great ocean highway, they keep pulling infront of me and stopping which caused countless of crashes

this happens every time? Try with or without the plugin 'cleartheway' and tell me

navdata

Members

3 hours ago, RCrw notik said:

this happens every time? Try with or without the plugin 'cleartheway' and tell me

It happens everytime on that curvy section of hwy 1 and i dont have clear the way installed

RCrw notik

Members Author

18 hours ago, loleikz said:

It happens everytime on that curvy section of hwy 1 and i dont have clear the way installed

...and without my modifications, it does what ?

navdata

Members

11 hours ago, RCrw notik said:

...and without my modifications, it does what ?

without this the traffic does u turns

ANi7H

Members

I installed this mod with Realistic Driving V and i don't know, while i waiting for red light on traffic AI bumping my car from my back most of the time. I don't got too many plugins btw, i only installed Computer+ as plugin and NVR+ENB+VisualV as graphic mods with some car pack and modern siren pack. I don't know why it's happening... 

 

I installed the 3.0.0 version of - AI TRAFFIC - Fluidity & Discipline not the original ones.

Gex

Members

Realistic driving will mess things up. By the time they hit the breaks, they're already bumped in you!
Btw this mod is crashing lspdfr 0.4, also if you compile this mod in mind with basic needs and fuel script we can get the best police rp/sim. 

RCrw notik

Members Author

16 minutes ago, Gex said:

Realistic driving will mess things up. By the time they hit the breaks, they're already bumped in you!
Btw this mod is crashing lspdfr 0.4, also if you compile this mod in mind with basic needs and fuel script we can get the best police rp/sim. 

I don’t understand if you like or don’t like?

your lspdfr crash with my Ai traffic?

Gex

Members

I like it, but unfortunately, it's crashing!

RCrw notik

Members Author

26 minutes ago, Gex said:

I like it, but unfortunately, it's crashing!

many plugins or scripts become obsolete with the update of lspdfr

I don’t have a crash but I had to sort through my plugins, apparently you’re not the only ones who do, yet I’m not convinced that it comes from my vehicleaihandlinginfo.meta, can you retry and tell me when the crash happens ?

Gex

Members

34 minutes ago, RCrw notik said:

many plugins or scripts become obsolete with the update of lspdfr

I don’t have a crash but I had to sort through my plugins, apparently you’re not the only ones who do, yet I’m not convinced that it comes from my vehicleaihandlinginfo.meta, can you retry and tell me when the crash happens ?


Now it works, vehicles don't do U-turns! Installed both files -AI TRAFFIC - f&d V.3.0.0 and vehicles.meta AI TRAFIC Fluidity & Discipline V.3 and Calmed! I'll be testing this now.

Jakedman21

Members

(edited)

I've witnessed  cars slowly crawl up to red lights at like 2MPH, then honk at themselves for going too slow. I love that there's no more mayhem, and it definitely improves upon their ability to correctly pull over, but now every single driver in Los Santos lays on their horn. I also pulled someone over and had them honk at themselves while pulling to the side. 

Edited by Jakedman21

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