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First Callouts 2.1.1.1

(7 reviews)

6 Screenshots

1935356886_Banner2.1.1.1.thumb.jpg.e6224c11f805bd89b2fe9db51fabb535.jpg

 

Introduction

This plugin adds callouts to the LSPDFR plugin. You can find a list of currently available callouts below.

It also comes with a feature to repair any vehicle with a dead engine.

 

Features

- Adds 6 callouts to the LSPDFR plugin.

- Repair any vehicle's engine if it's broken.

- A Quick Panic Button to quickly tell dispatch you're in trouble! Press the key 3 times.

- A lot of customization in the included .ini file.

 

Using the plugin

The callouts will appear randomly while you are on duty. You can also start a callout by typing “StartCallout (Callout Name here)” without the quotes and brackets in the RPH console.

If you are near a vehicle with a dead engine, a help box will appear in the upper left corner of your screen. Stand in front of the vehicle (Or wherever the engine and hood is) and press T by default to repair the engine. There is a 50% chance that the repair will be successful.

 

Installation

Drag and drop everything inside the “Grand Theft Auto V” folder to your main GTA V directory.

 

Default GTA V directory locations:


Steam:
 C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\

Retail:
C:\Program Files\Rockstar Games\Grand Theft Auto V\

 

Dependencies

The things listed below are required to use the plugin, some may be included.

- RAGEPluginHook (Not included) https://ragepluginhook.net/

- LSPDFR (Not included) https://www.lcpdfr.com/files/file/7792-lspd-first-response

 

Current Callouts

- Broken Down Vehicle

- Gang Shootout

- Poisoned Customer

- Stolen Vehicle Spotted

- Weapon Found in Suitcase

- Person With a Firearm in Public Transport

 

Integrations

These are not needed, but highly recommended

- StopThePed

- Ultimate Backup

 

Bugs and Support

If you would like to report a bug or ask for support, you can post it in the comments section below. Please don't ask for support in the reviews section.

I also have a discord server where you can report bugs and ask for support. I recommend joining the server, I will most likely respond faster and there are also other people that can help you.

My discord server: https://discord.gg/TVmdApq

 

Known bugs

If a bug is in this list, I am working on fixing it. If you have encountered a bug but it isn't in this list, I most likely don't know about it.

 

- There are some performance issues due to some features. I am working on this. If you are really experiencing severe FPS loss due to First Callouts, you can disable the vehicle repair feature. This will improve the performance a little bit.

- A rare crash in the gang shootout callout. You can disable the callout in the .ini file, or if you're living on the edge keep it enabled, it might crash.

What's New in Version 2.1.1.1

Released

Version 2.1.1.1

- Dropped support for computer+

- Fixed an issue with the version checker

- Fixed a small typo

- Updated for the latest LSPDFR and RPH versions

 

Older Changelogs:

Spoiler

Version 2.1.1.0

- Fixed performance issues with the audio folder. (Make sure you delete the previous audio folder if you're updating)

- Introducing a new feature: Quick Panic Button. You can set a keybinding in the .ini file, default is U. By pressing the key 3 times you activate your panic button,

This also has an integration with Ultimate Backup

 

Version 2.0.0.0

Note that not all changes may be in this list, it is too much to list all of it

 

[Added] Added feature to repair every car with a dead engine, you can set a key in the ini file
[Added] Added new callout information notification, including the Division/UnitType/beat.
[Added] Added feature to change the end callout key
[Added] It is now possible to set your Division/UnitType/beat in the .ini file
[Added] Added a Multipliers section in the ini file, it is now possible to set the chance of fleeing in the Stolen Vehicle callout and Poisoned Customer callout.
[Added] Added more spawn points to the Sniper Spotted callout, now supports Sandy Shores, Grand Senora Desert, Grapeseed, and Paletobay
[Added] Added more spawn points to the Poisoned Customer callout, now supports Sandy Shores, Grand Senora Desert, Grapeseed, and Paletobay
[Added] Added Computer+ integration
[Added] Added Division/UnitType/beat audio

[New Callout] Added Broken Down Vehicle callout, has 2 outcomes
[New Callout] Added Gang Shootout callout
[New Callout] Added Weapon in Suitcase Callout.

[Improvement] Improved spawn points, removed XML files and integrated the spawn points in the code.
[Improvement] More variation in peds, vehicles, and radio audio.
[Improvement] Improved Stolen Vehicle callout, the callout is now more realistic and has 2 random outcomes.
[Improvement] Improved Person with a Firearm in LST, the callout has 2 outcomes and has better animations.
[Improvement] Improved dispatch audio.
[Improvement] Added better startup notification, the same one that all of my other plugins use.
[Improvement] Added a second variation to the Poisoned Customer callout
[Improvement] Cleaned up a lot of code.
[Improvement] Improved code.

[Fixed] fixed bug where there was clicking sound in the Poisoned Customer callout when in a certain distance from the ped

[Removed] Removed Wanted Suspect Fleeing callout

 

User Feedback

Recommended Comments

HazyTube

Members Author

18 hours ago, saveed4eva said:

i took this out no more crashes now  

More info would be appreciated.

saveed4eva

Members

mainly lag peds glitching and  hen i called for a tow truck    otr ambulance bottom line took this out no crash since or fps loss

Pierruno

Members

This needs an update

HazyTube

Members Author

(edited)

On 11/8/2019 at 1:35 PM, Pierruno said:

This needs an update

I know. Don't expect one anytime soon.

Edited by HazyTube

Pierruno

Members

6 hours ago, HazyTube said:

I know. Don't expect one anytime soon.

Why. It will be amazing

HazyTube

Members Author

On 11/13/2019 at 8:21 PM, Pierruno said:

Why. It will be amazing

Because of a couple of things, mostly time.

We need a noise complaint callout, Domestic disputes with context and different outcomes.  LP callouts, and peter u executed this wonderfully. We need more realism with these callouts They're awesome the problem is they all end the same way. Not every domestic call will end with violence .

doctorvita89

Members

Hello, this update Is still for 0.4.2 or does It work on lspdfr 0.4.7?

HazyTube

Members Author

12 hours ago, NYPDDetectiveODonnell said:

We need a noise complaint callout, Domestic disputes with context and different outcomes.  LP callouts, and peter u executed this wonderfully. We need more realism with these callouts They're awesome the problem is they all end the same way. Not every domestic call will end with violence .

I will be adding some more variety, but for now they do have different endings. You can also change the multipliers in the .ini file.

8 hours ago, doctorvita89 said:

Hello, this update Is still for 0.4.2 or does It work on lspdfr 0.4.7?

I didn't actually update anything, just changed the screenshots (And the website sees that as an update). It should work fine on 0.4.7 but I haven't tested it.

19hargerchrisa

Members

Do you mean "successful" when you say "The engine repair was successful."?

HazyTube

Members Author

8 hours ago, 19hargerchrisa said:

Do you mean "successful" when you say "The engine repair was successful."?

Uhm, Those mean the exact same don't they?

19hargerchrisa

Members

On 4/23/2020 at 5:46 AM, HazyTube said:

Uhm, Those mean the exact same don't they?

You had successful misspelled and my phone autocorrected it right before I hit submit comment. I was just wondering what you were trying to mean by when you attempted to spell successful. I have a condition that makes me confused at the slightest things.

HazyTube

Members Author

1 hour ago, 19hargerchrisa said:

You had successful misspelled and my phone autocorrected it right before I hit submit comment. I was just wondering what you were trying to mean by when you attempted to spell successful. I have a condition that makes me confused at the slightest things.

Oh yeah lol, I spelled it with 2 L's on the end. Thanks for reporting.

19hargerchrisa

Members

A suggestion, should maybe add a callout like a bank heist or casino heist call.

doctorvita89

Members

I ask for some suggestion. While broken down veichle, the pop up says I have to go near the suspect and Press Y to talk with him. But nothing of that happened. Suddenly, he ran away to iniziate a pursuite. I have stp and ultimate backup as requested. Can I have some advice?

HazyTube

Members Author

3 hours ago, doctorvita89 said:

I ask for some suggestion. While broken down veichle, the pop up says I have to go near the suspect and Press Y to talk with him. But nothing of that happened. Suddenly, he ran away to iniziate a pursuite. I have stp and ultimate backup as requested. Can I have some advice?

Could you send me your RagePluginHook.log?

doctorvita89

Members

Can You tell where I can find It?

ParaOx

Members

I've tested this plugin several times, and unfortunately found it to be yours that was the culprit of roughly 15-20 FPS loss upon going on-duty.

 

First of all, when you have the disabled engine feature enabled, I'm not sure if it's because the script is checking for a broken engine every so often and continuously firing that command or not, but it costs 5 FPS alone.


Second, I thought upon disabling that ambient feature, the FPS loss would be no more, however the plugin itself results in a 10FPS loss for me. Maybe this is just case by case basis, but I thought I should let you know in case you need to do some more optimization.

 

Lovely callout pack, shame it causes lag for me though.

HazyTube

Members Author

13 hours ago, ParaOx said:

I've tested this plugin several times, and unfortunately found it to be yours that was the culprit of roughly 15-20 FPS loss upon going on-duty.

 

First of all, when you have the disabled engine feature enabled, I'm not sure if it's because the script is checking for a broken engine every so often and continuously firing that command or not, but it costs 5 FPS alone.


Second, I thought upon disabling that ambient feature, the FPS loss would be no more, however the plugin itself results in a 10FPS loss for me. Maybe this is just case by case basis, but I thought I should let you know in case you need to do some more optimization.

 

Lovely callout pack, shame it causes lag for me though.

Thank you a lot for this. A lot of people just complain about FPS loss, but with your comment I can actually do something. I will be improving the performance for sure.

HazyTube

Members Author

On 5/1/2020 at 12:09 AM, ParaOx said:

I've tested this plugin several times, and unfortunately found it to be yours that was the culprit of roughly 15-20 FPS loss upon going on-duty.

 

First of all, when you have the disabled engine feature enabled, I'm not sure if it's because the script is checking for a broken engine every so often and continuously firing that command or not, but it costs 5 FPS alone.


Second, I thought upon disabling that ambient feature, the FPS loss would be no more, however the plugin itself results in a 10FPS loss for me. Maybe this is just case by case basis, but I thought I should let you know in case you need to do some more optimization.

 

Lovely callout pack, shame it causes lag for me though.

Btw, what do you mean with the "Ambient Feature"? I don't have an ambient feature implemented.

ParaOx

Members

8 hours ago, HazyTube said:

Btw, what do you mean with the "Ambient Feature"? I don't have an ambient feature implemented.

 

Oh are the broken down engines that you can fix not ambient? Just callouts?

HazyTube

Members Author

13 hours ago, ParaOx said:

 

Oh are the broken down engines that you can fix not ambient? Just callouts?

They are not ambient, they are also not callouts. It's just a feature that lets you fix any vehicles' engine if its broken. This may include your own patrol vehicle if you broke it during a pursuit for example. It started out as a callout but then I built around it to make it so you can fix any vehicle you want when its broken.

ParaOx

Members

3 hours ago, HazyTube said:

They are not ambient, they are also not callouts. It's just a feature that lets you fix any vehicles' engine if its broken. This may include your own patrol vehicle if you broke it during a pursuit for example. It started out as a callout but then I built around it to make it so you can fix any vehicle you want when its broken.

 

Ah okay. Thanks for the clarification then.

Palfy205

Members

Hey there @HazyTube, really enjoying the callout plugin, always nice to mix it up, I did however get this error message on two occasions when approaching the "Gang Fight" encounter. Hope this helps, keep up the great work.

 

 

Spoiler

[5/9/2020 2:20:01 AM.879] LSPD First Response: [TRACE] Spawned with 59.84
[5/9/2020 2:20:01 AM.880] LSPD First Response: [TRACE] Spawned with 12.28666
[5/9/2020 2:20:01 AM.883] LSPD First Response: [TRACE] Spawned with 1.414612
[5/9/2020 2:20:01 AM.883] LSPD First Response: [TRACE] Using 168.0066, -1357.531, 29.24104 Heading: 140.5142 and 161.3513, -1365.214, 29.24104 Heading: 140.5142 as base positions
[5/9/2020 2:20:01 AM.896] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in STRAW using SpawnsAmbiently
[5/9/2020 2:20:01 AM.897] LSPD First Response: [TRACE] Preloading POLICE2
[5/9/2020 2:20:01 AM.897] LSPD First Response: [TRACE] Preloading HUNTLEY
[5/9/2020 2:20:01 AM.926] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in STRAW using SpawnsAmbiently
[5/9/2020 2:20:01 AM.926] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 2:20:01 AM.930] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (lspd)
[5/9/2020 2:20:01 AM.934] LSPD First Response: [TRACE] Voice: s_m_y_cop_01_white_mini_03
[5/9/2020 2:20:01 AM.934] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 2:20:01 AM.935] LSPD First Response: [TRACE] Vince Kaufman (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 2:20:01 AM.935] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 2:20:01 AM.935] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 2:20:01 AM.935] LSPD First Response: [TRACE] Assigned ped to ScenarioFakeTrafficStop #3 (Ambient)
[5/9/2020 2:20:01 AM.936] LSPD First Response: [TRACE] Assigned ped to ScenarioFakeTrafficStop #3 (Ambient)
[5/9/2020 2:20:01 AM.958] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 2:20:01 AM.968] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #4 initialized
[5/9/2020 2:20:15 AM.812] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #4 (Ambient)
[5/9/2020 2:20:17 AM.955] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 2:20:19 AM.462] LSPD First Response: [TRACE] Entering at Driver
[5/9/2020 2:20:19 AM.487] LSPD First Response: [TRACE] Assigned ped to AmbientBehaviorShotsFired #1 (Ambient)
[5/9/2020 2:20:19 AM.652] LSPD First Response: [TRACE] Preloading POLICE3
[5/9/2020 2:20:19 AM.653] LSPD First Response: [TRACE] Created police3 at X:446.3985 Y:-1026.087 Z:28.92508
[5/9/2020 2:20:19 AM.653] LSPD First Response: [TRACE] AmbientStationSpawn: Added POLICE3 at Misson Row Police Station
[5/9/2020 2:20:19 AM.653] LSPD First Response: [TRACE] Preloading POLICE2
[5/9/2020 2:20:19 AM.653] LSPD First Response: [TRACE] Created police2 at X:434.9848 Y:-1027.103 Z:29.12844
[5/9/2020 2:20:19 AM.653] LSPD First Response: [TRACE] AmbientStationSpawn: Added POLICE2 at Misson Row Police Station
[5/9/2020 2:20:19 AM.653] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 2:20:19 AM.658] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom ()
[5/9/2020 2:20:19 AM.662] LSPD First Response: [TRACE] Voice: s_m_y_cop_01_white_mini_04
[5/9/2020 2:20:19 AM.662] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 2:20:19 AM.662] LSPD First Response: [TRACE] Kay Maars (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 2:20:19 AM.662] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 2:20:19 AM.662] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 2:20:19 AM.662] LSPD First Response: [TRACE] Assigned ped to PoliceStation #5 (Ambient)
[5/9/2020 2:20:19 AM.662] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 2:20:19 AM.666] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom ()
[5/9/2020 2:20:19 AM.667] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_c
[5/9/2020 2:20:19 AM.667] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_c
[5/9/2020 2:20:19 AM.670] LSPD First Response: [TRACE] Voice: s_m_y_cop_01_white_mini_04
[5/9/2020 2:20:19 AM.670] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 2:20:19 AM.672] LSPD First Response: [TRACE] Max Norris (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 2:20:19 AM.672] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 2:20:19 AM.672] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 2:20:19 AM.672] LSPD First Response: [TRACE] Assigned ped to PoliceStation #5 (Ambient)
[5/9/2020 2:20:19 AM.672] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 2:20:19 AM.675] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom ()
[5/9/2020 2:20:19 AM.680] LSPD First Response: [TRACE] Voice: s_m_y_cop_01_white_full_02
[5/9/2020 2:20:19 AM.680] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 2:20:19 AM.680] LSPD First Response: [TRACE] Ivan Dzasokhov (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 2:20:19 AM.680] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 2:20:19 AM.680] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 2:20:19 AM.680] LSPD First Response: [TRACE] Assigned ped to PoliceStation #5 (Ambient)
[5/9/2020 2:20:19 AM.681] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 2:20:19 AM.685] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom ()
[5/9/2020 2:20:19 AM.685] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_b
[5/9/2020 2:20:19 AM.685] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_b
[5/9/2020 2:20:19 AM.689] LSPD First Response: [TRACE] Voice: s_m_y_cop_01_white_mini_04
[5/9/2020 2:20:19 AM.689] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 2:20:19 AM.689] LSPD First Response: [TRACE] Mark Licert (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 2:20:19 AM.689] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 2:20:19 AM.689] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 2:20:19 AM.689] LSPD First Response: [TRACE] Assigned ped to PoliceStation #5 (Ambient)
[5/9/2020 2:20:19 AM.933] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 2:20:19 AM.933] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 2:20:19 AM.934] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 2:20:19 AM.934] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 2:20:20 AM.013] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 2:20:20 AM.319] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 2:20:20 AM.344] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 2:20:20 AM.394] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 2:20:20 AM.419] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 2:20:20 AM.589] LSPD First Response: [TRACE] Assigned new agitation action Confront
[5/9/2020 2:20:20 AM.612] LSPD First Response: [TRACE] Assigned new agitation action Confront
[5/9/2020 2:20:20 AM.612] LSPD First Response: [TRACE] Waiting for shove after double confront
[5/9/2020 2:20:20 AM.635] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 2:20:20 AM.786] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 2:20:20 AM.811] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 2:20:20 AM.959] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 2:20:21 AM.837] LSPD First Response: [TRACE] World event Agitation #2 reports that it can be freed
[5/9/2020 2:20:21 AM.837] LSPD First Response: [TRACE] Removing ped from Agitation #2 (Ambient)
[5/9/2020 2:20:21 AM.837] LSPD First Response: [TRACE] Removing ped from Agitation #2 (Ambient)
[5/9/2020 2:20:21 AM.837] LSPD First Response: [TRACE] Released 0 entities from Agitation #2 Content Manager
[5/9/2020 2:20:21 AM.837] LSPD First Response: [TRACE] Instance cleaned (Agitation #2)
[5/9/2020 2:20:21 AM.837] LSPD First Response: [TRACE] Released 0 entities from ScenarioPedsAgitated #2 Content Manager
[5/9/2020 2:20:21 AM.837] LSPD First Response: [TRACE] Instance cleaned (ScenarioPedsAgitated #2)
[5/9/2020 2:20:21 AM.838] LSPD First Response: [TRACE] Scenario ScenarioPedsAgitated #2 aborted
[5/9/2020 2:20:21 AM.838] LSPD First Response: [TRACE] World event Agitation #2 has ended
[5/9/2020 2:20:21 AM.856] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 2:20:21 AM.920] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 2:20:22 AM.056] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 2:20:22 AM.077] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 2:20:22 AM.865] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 2:20:22 AM.910] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 2:20:23 AM.026] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 2:20:23 AM.379] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 2:20:23 AM.651] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 2:20:23 AM.835] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 2:20:24 AM.070] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 2:20:24 AM.494] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 2:20:24 AM.670] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 2:20:24 AM.746] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in STRAW using SpawnsAmbiently
[5/9/2020 2:20:24 AM.746] LSPD First Response: [TRACE] Preloading POLICE2
[5/9/2020 2:20:24 AM.746] LSPD First Response: [TRACE] Preloading POLICE2
[5/9/2020 2:20:24 AM.746] LSPD First Response: [TRACE] Created police2 at X:392.2137 Y:-1268.177 Z:33.08722
[5/9/2020 2:20:24 AM.749] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[5/9/2020 2:20:24 AM.753] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 2:20:24 AM.756] LSPD First Response: [TRACE] Voice: s_f_y_cop_01_white_full_01
[5/9/2020 2:20:24 AM.756] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 2:20:24 AM.757] LSPD First Response: [TRACE] Linda Johnston (MP_F_FREEMODE_01) was set as a cop
[5/9/2020 2:20:24 AM.757] LSPD First Response: [TRACE] Set movement animations for cop: MP_F_FREEMODE_01
[5/9/2020 2:20:24 AM.757] LSPD First Response: [TRACE] New ped creation finished, Gender: Female
[5/9/2020 2:20:24 AM.757] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[5/9/2020 2:20:24 AM.761] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 2:20:24 AM.765] LSPD First Response: [TRACE] Voice: s_f_y_cop_01_black_full_02
[5/9/2020 2:20:24 AM.765] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 2:20:24 AM.765] LSPD First Response: [TRACE] Elizabeth Murray (MP_F_FREEMODE_01) was set as a cop
[5/9/2020 2:20:24 AM.765] LSPD First Response: [TRACE] Set movement animations for cop: MP_F_FREEMODE_01
[5/9/2020 2:20:24 AM.765] LSPD First Response: [TRACE] New ped creation finished, Gender: Female
[5/9/2020 2:20:24 AM.765] LSPD First Response: [TRACE] AmbientSpawn - spawned: police2
[5/9/2020 2:20:24 AM.816] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 2:20:24 AM.860] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 2:20:25 AM.032] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 2:20:25 AM.032] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 2:20:25 AM.056] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 2:20:25 AM.311] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 2:20:25 AM.615] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 2:20:25 AM.772] LSPD First Response: [TRACE] GetBackupTemplate for LocalAir in LosSantosCity in LMesa using RespondsAsBackup
[5/9/2020 2:20:25 AM.772] LSPD First Response: [TRACE] Preloading POLMAV
[5/9/2020 2:20:25 AM.772] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 2:20:25 AM.772] LSPD First Response: [TRACE] Using new link spawn
[5/9/2020 2:20:25 AM.773] LSPD First Response: [TRACE] Preloading POLMAV
[5/9/2020 2:20:25 AM.773] LSPD First Response: [TRACE] Created polmav at X:534 Y:-1468.25 Z:280.3125
[5/9/2020 2:20:25 AM.773] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 2:20:25 AM.777] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: AirSupport (lspd_asu)
[5/9/2020 2:20:25 AM.778] LSPD First Response: [TRACE] Failed to find inventory for mp_m_freemode_01:lspd_pilot
[5/9/2020 2:20:25 AM.778] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_pilot
[5/9/2020 2:20:25 AM.778] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_pilot
[5/9/2020 2:20:25 AM.781] LSPD First Response: [TRACE] Voice: s_m_y_cop_01_white_mini_01
[5/9/2020 2:20:25 AM.781] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 2:20:25 AM.782] LSPD First Response: [TRACE] John Mcgimles (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 2:20:25 AM.782] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 2:20:25 AM.782] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 2:20:25 AM.782] LSPD First Response: [TRACE] Assigned air unit voices.
[5/9/2020 2:20:25 AM.782] LSPD First Response: [TRACE] Report Voice: S_M_Y_COP_01_BLACK_FULL_02
[5/9/2020 2:20:25 AM.783] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 2:20:25 AM.787] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: AirSupport (lspd_asu)
[5/9/2020 2:20:25 AM.787] LSPD First Response: [TRACE] Failed to find inventory for mp_m_freemode_01:lspd_pilot
[5/9/2020 2:20:25 AM.787] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_pilot
[5/9/2020 2:20:25 AM.787] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_pilot
[5/9/2020 2:20:25 AM.791] LSPD First Response: [TRACE] Voice: s_m_y_cop_01_white_full_01
[5/9/2020 2:20:25 AM.791] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 2:20:25 AM.793] LSPD First Response: [TRACE] Luka Sember (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 2:20:25 AM.793] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 2:20:25 AM.793] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 2:20:25 AM.794] LSPD First Response: [TRACE] Assigned air unit voices.
[5/9/2020 2:20:25 AM.844] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay)
[5/9/2020 2:20:25 AM.850] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay)
[5/9/2020 2:20:25 AM.860] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in LMesa using RespondsAsBackup
[5/9/2020 2:20:25 AM.860] LSPD First Response: [TRACE] Preloading POLICE2
[5/9/2020 2:20:25 AM.860] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 2:20:25 AM.860] LSPD First Response: [TRACE] Using new link spawn
[5/9/2020 2:20:25 AM.861] LSPD First Response: [TRACE] Preloading POLICE2
[5/9/2020 2:20:25 AM.862] LSPD First Response: [TRACE] Created police2 at X:335.25 Y:-1226 Z:37.53125
[5/9/2020 2:20:25 AM.862] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[5/9/2020 2:20:25 AM.866] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice (lspd)
[5/9/2020 2:20:25 AM.870] LSPD First Response: [TRACE] Voice: s_f_y_cop_01_black_full_01
[5/9/2020 2:20:25 AM.875] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 2:20:25 AM.875] LSPD First Response: [TRACE] Jane West (MP_F_FREEMODE_01) was set as a cop
[5/9/2020 2:20:25 AM.875] LSPD First Response: [TRACE] Set movement animations for cop: MP_F_FREEMODE_01
[5/9/2020 2:20:25 AM.875] LSPD First Response: [TRACE] New ped creation finished, Gender: Female
[5/9/2020 2:20:25 AM.875] LSPD First Response: [TRACE] Report Voice: s_f_y_cop_01_black_full_01
[5/9/2020 2:20:25 AM.876] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 2:20:25 AM.880] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (lspd)
[5/9/2020 2:20:25 AM.881] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_a
[5/9/2020 2:20:25 AM.881] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_a
[5/9/2020 2:20:25 AM.884] LSPD First Response: [TRACE] Voice: s_m_y_cop_01_white_mini_03
[5/9/2020 2:20:25 AM.884] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 2:20:25 AM.884] LSPD First Response: [TRACE] Jason Ares (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 2:20:25 AM.885] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 2:20:25 AM.885] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 2:20:25 AM.887] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay)
[5/9/2020 2:20:25 AM.890] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay)
[5/9/2020 2:20:25 AM.898] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in LMesa using RespondsAsBackup
[5/9/2020 2:20:25 AM.898] LSPD First Response: [TRACE] Preloading POLICE2
[5/9/2020 2:20:25 AM.899] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 2:20:25 AM.899] LSPD First Response: [TRACE] Using new link spawn
[5/9/2020 2:20:25 AM.900] LSPD First Response: [TRACE] Preloading POLICE2
[5/9/2020 2:20:25 AM.900] LSPD First Response: [TRACE] Created police2 at X:239.25 Y:-1226 Z:37.3125
[5/9/2020 2:20:25 AM.900] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 2:20:25 AM.904] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (lspd)
[5/9/2020 2:20:25 AM.908] LSPD First Response: [TRACE] Voice: s_m_y_cop_01_white_full_01
[5/9/2020 2:20:25 AM.908] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 2:20:25 AM.909] LSPD First Response: [TRACE] Hunter Johnson (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 2:20:25 AM.909] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 2:20:25 AM.909] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 2:20:25 AM.909] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 2:20:25 AM.913] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (lspd)
[5/9/2020 2:20:25 AM.917] LSPD First Response: [TRACE] Voice: s_m_y_cop_01_black_mini_01
[5/9/2020 2:20:25 AM.917] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 2:20:25 AM.918] LSPD First Response: [TRACE] Marcello DeLuca (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 2:20:25 AM.918] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 2:20:25 AM.918] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 2:20:25 AM.920] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay)
[5/9/2020 2:20:25 AM.920] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay)
[5/9/2020 2:20:25 AM.921] LSPD First Response: [TRACE] GetBackupTemplate for LocalSWAT in LosSantosCity in LMesa using RespondsAsBackup
[5/9/2020 2:20:25 AM.922] LSPD First Response: [TRACE] Preloading RIOT
[5/9/2020 2:20:25 AM.922] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 2:20:25 AM.922] LSPD First Response: [TRACE] Using new link spawn
[5/9/2020 2:20:25 AM.923] LSPD First Response: [TRACE] Preloading RIOT
[5/9/2020 2:20:26 AM.028] LSPD First Response: PlayAction: Failed to find HELI_APPROACHING_DISPATCH, reverted to random voice
[5/9/2020 2:20:26 AM.110] LSPD First Response: [TRACE] Created riot at X:227.25 Y:-1226 Z:37.28125
[5/9/2020 2:20:26 AM.110] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 2:20:26 AM.114] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 27), Agency: CityPolice (lspd_swat)
[5/9/2020 2:20:26 AM.115] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_swat
[5/9/2020 2:20:26 AM.115] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_swat
[5/9/2020 2:20:26 AM.118] LSPD First Response: [TRACE] Voice: s_m_y_cop_01_white_full_02
[5/9/2020 2:20:26 AM.119] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 2:20:26 AM.119] LSPD First Response: [TRACE] Joseph Maine (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 2:20:26 AM.119] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 2:20:26 AM.119] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 2:20:26 AM.119] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 2:20:26 AM.123] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 27), Agency: CityPolice (lspd_swat)
[5/9/2020 2:20:26 AM.124] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_swat
[5/9/2020 2:20:26 AM.124] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_swat
[5/9/2020 2:20:26 AM.128] LSPD First Response: [TRACE] Voice: s_m_y_cop_01_white_mini_02
[5/9/2020 2:20:26 AM.128] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 2:20:26 AM.128] LSPD First Response: [TRACE] Daniel Edwards (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 2:20:26 AM.128] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 2:20:26 AM.128] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 2:20:26 AM.129] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 2:20:26 AM.132] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 27), Agency: CityPolice (lspd_swat)
[5/9/2020 2:20:26 AM.133] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_swat
[5/9/2020 2:20:26 AM.133] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_swat
[5/9/2020 2:20:26 AM.136] LSPD First Response: [TRACE] Voice: s_m_y_cop_01_white_mini_04
[5/9/2020 2:20:26 AM.137] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 2:20:26 AM.137] LSPD First Response: [TRACE] Jake Linford (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 2:20:26 AM.137] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 2:20:26 AM.137] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 2:20:26 AM.137] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 2:20:26 AM.141] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 27), Agency: CityPolice (lspd_swat)
[5/9/2020 2:20:26 AM.142] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_swat
[5/9/2020 2:20:26 AM.142] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_swat
[5/9/2020 2:20:26 AM.146] LSPD First Response: [TRACE] Voice: s_m_y_cop_01_black_full_02
[5/9/2020 2:20:26 AM.146] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 2:20:26 AM.146] LSPD First Response: [TRACE] Eloy Montero (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 2:20:26 AM.146] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 2:20:26 AM.146] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 2:20:26 AM.156] LSPD First Response: [TRACE] SWAT Flag recognized: updated decision maker and combat ability.
[5/9/2020 2:20:26 AM.156] LSPD First Response: [TRACE] SWAT Flag recognized: updated decision maker and combat ability.
[5/9/2020 2:20:26 AM.156] LSPD First Response: [TRACE] SWAT Flag recognized: updated decision maker and combat ability.
[5/9/2020 2:20:26 AM.156] LSPD First Response: [TRACE] SWAT Flag recognized: updated decision maker and combat ability.
[5/9/2020 2:20:26 AM.156] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay)
[5/9/2020 2:20:26 AM.156] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay)
[5/9/2020 2:20:26 AM.156] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay)
[5/9/2020 2:20:26 AM.156] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay)
[5/9/2020 2:20:26 AM.235] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 2:20:26 AM.493] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 2:20:26 AM.566] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 2:20:26 AM.567] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 2:20:26 AM.567] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 2:20:26 AM.567] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 2:20:26 AM.567] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 2:20:26 AM.567] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 2:20:26 AM.567] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 2:20:26 AM.567] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 2:20:26 AM.567] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 2:20:26 AM.567] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 2:20:28 AM.615] LSPD First Response: UB: REQUESTED TYPE: LocalPatrol
[5/9/2020 2:20:28 AM.615] LSPD First Response: UB: DETECTED ZONE: LMESA
[5/9/2020 2:20:28 AM.615] LSPD First Response: UB: DETECTED COUNTY: LosSantosCity
[5/9/2020 2:20:28 AM.981] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 2:20:29 AM.125] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 2:20:29 AM.991] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 2:20:30 AM.593] LSPD First Response: UB: REQUESTED TYPE: LocalPatrol
[5/9/2020 2:20:30 AM.593] LSPD First Response: UB: DETECTED ZONE: LMESA
[5/9/2020 2:20:30 AM.593] LSPD First Response: UB: DETECTED COUNTY: LosSantosCity
[5/9/2020 2:20:31 AM.326] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 2:20:31 AM.992] LSPD First Response: Deadly Weapons: Marcus Kaynel rolled 2-1
[5/9/2020 2:20:32 AM.006] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 2:20:32 AM.101] LSPD First Response: Deadly Weapons: Marcus Kaynel rolled 2-6
[5/9/2020 2:20:32 AM.124] LSPD First Response: UB: REQUESTED TYPE: Police Bike
[5/9/2020 2:20:32 AM.124] LSPD First Response: UB: DETECTED ZONE: LMESA
[5/9/2020 2:20:32 AM.124] LSPD First Response: UB: DETECTED COUNTY: LosSantosCity
[5/9/2020 2:20:32 AM.543] LSPD First Response: UB: FIGHTING COMBAT SUSPECT >> Partner-0
[5/9/2020 2:20:32 AM.782] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 2:20:32 AM.836] LSPD First Response: Error while processing callout: GangShootout: Operation is not valid because the specified  Rage.Blip is invalid.   at Rage.Blip.Delete()
[5/9/2020 2:20:32 AM.836] at FirstCallouts.Callouts.GangShootout.Process()
[5/9/2020 2:20:32 AM.836] at }qtN\]S"~D86<\*myV\\n$aS>(D#./}lr8sR\8K&Zf!wztK{:+U<1"() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Callouts\CalloutManager.cs:line 184
[5/9/2020 2:20:32 AM.836] LSPD First Response: EndCurrentCallout: Finishing...
[5/9/2020 2:20:32 AM.837] LSPD First Response: [TRACE] Cleaning UI
[5/9/2020 2:20:32 AM.837] LSPD First Response: [TRACE] Released 0 entities from  #3 Content Manager
[5/9/2020 2:20:32 AM.837] LSPD First Response: [TRACE] Instance cleaned ( #3)
[5/9/2020 2:20:33 AM.123] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 2:20:33 AM.620] LSPD First Response: UB: REQUESTED TYPE: StatePatrol
[5/9/2020 2:20:33 AM.620] LSPD First Response: UB: DETECTED ZONE: LMESA
[5/9/2020 2:20:33 AM.620] LSPD First Response: UB: DETECTED COUNTY: LosSantosCity
[5/9/2020 2:20:34 AM.050] LSPD First Response: 
[5/9/2020 2:20:34 AM.054] LSPD First Response: ==============================
[5/9/2020 2:20:34 AM.054] LSPD First Response: UNHANDLED EXCEPTION DURING GAME FIBER TICK
[5/9/2020 2:20:34 AM.054] LSPD First Response: ------------------------------
[5/9/2020 2:20:34 AM.054] LSPD First Response: Origin: Game fiber "<UNNAMED THREAD>".
[5/9/2020 2:20:34 AM.054] LSPD First Response: ------------------------------
[5/9/2020 2:20:34 AM.054] LSPD First Response: Exception type: Rage.Exceptions.InvalidHandleableException
[5/9/2020 2:20:34 AM.054] LSPD First Response: Exception message: Operation is not valid because the specified  Rage.Ped is invalid.
[5/9/2020 2:20:34 AM.054] LSPD First Response: ------------------------------
[5/9/2020 2:20:34 AM.054] LSPD First Response: Inner exceptions:
[5/9/2020 2:20:34 AM.054] LSPD First Response: ------------------------------
[5/9/2020 2:20:34 AM.054] LSPD First Response: Stack trace:
[5/9/2020 2:20:34 AM.054] LSPD First Response: at Rage.Ped.set_IsRagdoll(Boolean value)
[5/9/2020 2:20:34 AM.054] at Rage.GameFiber.Main()
[5/9/2020 2:20:34 AM.054] LSPD First Response: ==============================
[5/9/2020 2:20:34 AM.054] LSPD First Response: 
[5/9/2020 2:20:34 AM.056] LSPD First Response: [FATAL] Forced termination
[5/9/2020 2:20:34 AM.057] LSPD First Response: [TRACE] Released 4 entities from DefaultContentManager
[5/9/2020 2:20:35 AM.454] LSPD First Response: [INFO] LSPDFR has shut down

 

HazyTube

Members Author

9 hours ago, Lockinloaded said:

Hey there @HazyTube, really enjoying the callout plugin, always nice to mix it up, I did however get this error message on two occasions when approaching the "Gang Fight" encounter. Hope this helps, keep up the great work.

 

 

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[5/9/2020 2:20:01 AM.879] LSPD First Response: [TRACE] Spawned with 59.84
[5/9/2020 2:20:01 AM.880] LSPD First Response: [TRACE] Spawned with 12.28666
[5/9/2020 2:20:01 AM.883] LSPD First Response: [TRACE] Spawned with 1.414612
[5/9/2020 2:20:01 AM.883] LSPD First Response: [TRACE] Using 168.0066, -1357.531, 29.24104 Heading: 140.5142 and 161.3513, -1365.214, 29.24104 Heading: 140.5142 as base positions
[5/9/2020 2:20:01 AM.896] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in STRAW using SpawnsAmbiently
[5/9/2020 2:20:01 AM.897] LSPD First Response: [TRACE] Preloading POLICE2
[5/9/2020 2:20:01 AM.897] LSPD First Response: [TRACE] Preloading HUNTLEY
[5/9/2020 2:20:01 AM.926] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in STRAW using SpawnsAmbiently
[5/9/2020 2:20:01 AM.926] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 2:20:01 AM.930] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (lspd)
[5/9/2020 2:20:01 AM.934] LSPD First Response: [TRACE] Voice: s_m_y_cop_01_white_mini_03
[5/9/2020 2:20:01 AM.934] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 2:20:01 AM.935] LSPD First Response: [TRACE] Vince Kaufman (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 2:20:01 AM.935] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 2:20:01 AM.935] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 2:20:01 AM.935] LSPD First Response: [TRACE] Assigned ped to ScenarioFakeTrafficStop #3 (Ambient)
[5/9/2020 2:20:01 AM.936] LSPD First Response: [TRACE] Assigned ped to ScenarioFakeTrafficStop #3 (Ambient)
[5/9/2020 2:20:01 AM.958] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 2:20:01 AM.968] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #4 initialized
[5/9/2020 2:20:15 AM.812] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #4 (Ambient)
[5/9/2020 2:20:17 AM.955] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 2:20:19 AM.462] LSPD First Response: [TRACE] Entering at Driver
[5/9/2020 2:20:19 AM.487] LSPD First Response: [TRACE] Assigned ped to AmbientBehaviorShotsFired #1 (Ambient)
[5/9/2020 2:20:19 AM.652] LSPD First Response: [TRACE] Preloading POLICE3
[5/9/2020 2:20:19 AM.653] LSPD First Response: [TRACE] Created police3 at X:446.3985 Y:-1026.087 Z:28.92508
[5/9/2020 2:20:19 AM.653] LSPD First Response: [TRACE] AmbientStationSpawn: Added POLICE3 at Misson Row Police Station
[5/9/2020 2:20:19 AM.653] LSPD First Response: [TRACE] Preloading POLICE2
[5/9/2020 2:20:19 AM.653] LSPD First Response: [TRACE] Created police2 at X:434.9848 Y:-1027.103 Z:29.12844
[5/9/2020 2:20:19 AM.653] LSPD First Response: [TRACE] AmbientStationSpawn: Added POLICE2 at Misson Row Police Station
[5/9/2020 2:20:19 AM.653] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 2:20:19 AM.658] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom ()
[5/9/2020 2:20:19 AM.662] LSPD First Response: [TRACE] Voice: s_m_y_cop_01_white_mini_04
[5/9/2020 2:20:19 AM.662] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 2:20:19 AM.662] LSPD First Response: [TRACE] Kay Maars (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 2:20:19 AM.662] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 2:20:19 AM.662] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 2:20:19 AM.662] LSPD First Response: [TRACE] Assigned ped to PoliceStation #5 (Ambient)
[5/9/2020 2:20:19 AM.662] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 2:20:19 AM.666] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom ()
[5/9/2020 2:20:19 AM.667] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_c
[5/9/2020 2:20:19 AM.667] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_c
[5/9/2020 2:20:19 AM.670] LSPD First Response: [TRACE] Voice: s_m_y_cop_01_white_mini_04
[5/9/2020 2:20:19 AM.670] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 2:20:19 AM.672] LSPD First Response: [TRACE] Max Norris (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 2:20:19 AM.672] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 2:20:19 AM.672] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 2:20:19 AM.672] LSPD First Response: [TRACE] Assigned ped to PoliceStation #5 (Ambient)
[5/9/2020 2:20:19 AM.672] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 2:20:19 AM.675] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom ()
[5/9/2020 2:20:19 AM.680] LSPD First Response: [TRACE] Voice: s_m_y_cop_01_white_full_02
[5/9/2020 2:20:19 AM.680] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 2:20:19 AM.680] LSPD First Response: [TRACE] Ivan Dzasokhov (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 2:20:19 AM.680] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 2:20:19 AM.680] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 2:20:19 AM.680] LSPD First Response: [TRACE] Assigned ped to PoliceStation #5 (Ambient)
[5/9/2020 2:20:19 AM.681] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 2:20:19 AM.685] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom ()
[5/9/2020 2:20:19 AM.685] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_b
[5/9/2020 2:20:19 AM.685] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_b
[5/9/2020 2:20:19 AM.689] LSPD First Response: [TRACE] Voice: s_m_y_cop_01_white_mini_04
[5/9/2020 2:20:19 AM.689] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 2:20:19 AM.689] LSPD First Response: [TRACE] Mark Licert (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 2:20:19 AM.689] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 2:20:19 AM.689] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 2:20:19 AM.689] LSPD First Response: [TRACE] Assigned ped to PoliceStation #5 (Ambient)
[5/9/2020 2:20:19 AM.933] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 2:20:19 AM.933] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 2:20:19 AM.934] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 2:20:19 AM.934] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 2:20:20 AM.013] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 2:20:20 AM.319] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 2:20:20 AM.344] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 2:20:20 AM.394] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 2:20:20 AM.419] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 2:20:20 AM.589] LSPD First Response: [TRACE] Assigned new agitation action Confront
[5/9/2020 2:20:20 AM.612] LSPD First Response: [TRACE] Assigned new agitation action Confront
[5/9/2020 2:20:20 AM.612] LSPD First Response: [TRACE] Waiting for shove after double confront
[5/9/2020 2:20:20 AM.635] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 2:20:20 AM.786] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 2:20:20 AM.811] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 2:20:20 AM.959] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 2:20:21 AM.837] LSPD First Response: [TRACE] World event Agitation #2 reports that it can be freed
[5/9/2020 2:20:21 AM.837] LSPD First Response: [TRACE] Removing ped from Agitation #2 (Ambient)
[5/9/2020 2:20:21 AM.837] LSPD First Response: [TRACE] Removing ped from Agitation #2 (Ambient)
[5/9/2020 2:20:21 AM.837] LSPD First Response: [TRACE] Released 0 entities from Agitation #2 Content Manager
[5/9/2020 2:20:21 AM.837] LSPD First Response: [TRACE] Instance cleaned (Agitation #2)
[5/9/2020 2:20:21 AM.837] LSPD First Response: [TRACE] Released 0 entities from ScenarioPedsAgitated #2 Content Manager
[5/9/2020 2:20:21 AM.837] LSPD First Response: [TRACE] Instance cleaned (ScenarioPedsAgitated #2)
[5/9/2020 2:20:21 AM.838] LSPD First Response: [TRACE] Scenario ScenarioPedsAgitated #2 aborted
[5/9/2020 2:20:21 AM.838] LSPD First Response: [TRACE] World event Agitation #2 has ended
[5/9/2020 2:20:21 AM.856] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 2:20:21 AM.920] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 2:20:22 AM.056] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 2:20:22 AM.077] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 2:20:22 AM.865] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 2:20:22 AM.910] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 2:20:23 AM.026] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 2:20:23 AM.379] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 2:20:23 AM.651] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 2:20:23 AM.835] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 2:20:24 AM.070] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 2:20:24 AM.494] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 2:20:24 AM.670] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 2:20:24 AM.746] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in STRAW using SpawnsAmbiently
[5/9/2020 2:20:24 AM.746] LSPD First Response: [TRACE] Preloading POLICE2
[5/9/2020 2:20:24 AM.746] LSPD First Response: [TRACE] Preloading POLICE2
[5/9/2020 2:20:24 AM.746] LSPD First Response: [TRACE] Created police2 at X:392.2137 Y:-1268.177 Z:33.08722
[5/9/2020 2:20:24 AM.749] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[5/9/2020 2:20:24 AM.753] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 2:20:24 AM.756] LSPD First Response: [TRACE] Voice: s_f_y_cop_01_white_full_01
[5/9/2020 2:20:24 AM.756] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 2:20:24 AM.757] LSPD First Response: [TRACE] Linda Johnston (MP_F_FREEMODE_01) was set as a cop
[5/9/2020 2:20:24 AM.757] LSPD First Response: [TRACE] Set movement animations for cop: MP_F_FREEMODE_01
[5/9/2020 2:20:24 AM.757] LSPD First Response: [TRACE] New ped creation finished, Gender: Female
[5/9/2020 2:20:24 AM.757] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[5/9/2020 2:20:24 AM.761] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[5/9/2020 2:20:24 AM.765] LSPD First Response: [TRACE] Voice: s_f_y_cop_01_black_full_02
[5/9/2020 2:20:24 AM.765] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 2:20:24 AM.765] LSPD First Response: [TRACE] Elizabeth Murray (MP_F_FREEMODE_01) was set as a cop
[5/9/2020 2:20:24 AM.765] LSPD First Response: [TRACE] Set movement animations for cop: MP_F_FREEMODE_01
[5/9/2020 2:20:24 AM.765] LSPD First Response: [TRACE] New ped creation finished, Gender: Female
[5/9/2020 2:20:24 AM.765] LSPD First Response: [TRACE] AmbientSpawn - spawned: police2
[5/9/2020 2:20:24 AM.816] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 2:20:24 AM.860] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 2:20:25 AM.032] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 2:20:25 AM.032] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 2:20:25 AM.056] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 2:20:25 AM.311] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 2:20:25 AM.615] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 2:20:25 AM.772] LSPD First Response: [TRACE] GetBackupTemplate for LocalAir in LosSantosCity in LMesa using RespondsAsBackup
[5/9/2020 2:20:25 AM.772] LSPD First Response: [TRACE] Preloading POLMAV
[5/9/2020 2:20:25 AM.772] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 2:20:25 AM.772] LSPD First Response: [TRACE] Using new link spawn
[5/9/2020 2:20:25 AM.773] LSPD First Response: [TRACE] Preloading POLMAV
[5/9/2020 2:20:25 AM.773] LSPD First Response: [TRACE] Created polmav at X:534 Y:-1468.25 Z:280.3125
[5/9/2020 2:20:25 AM.773] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 2:20:25 AM.777] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: AirSupport (lspd_asu)
[5/9/2020 2:20:25 AM.778] LSPD First Response: [TRACE] Failed to find inventory for mp_m_freemode_01:lspd_pilot
[5/9/2020 2:20:25 AM.778] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_pilot
[5/9/2020 2:20:25 AM.778] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_pilot
[5/9/2020 2:20:25 AM.781] LSPD First Response: [TRACE] Voice: s_m_y_cop_01_white_mini_01
[5/9/2020 2:20:25 AM.781] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 2:20:25 AM.782] LSPD First Response: [TRACE] John Mcgimles (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 2:20:25 AM.782] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 2:20:25 AM.782] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 2:20:25 AM.782] LSPD First Response: [TRACE] Assigned air unit voices.
[5/9/2020 2:20:25 AM.782] LSPD First Response: [TRACE] Report Voice: S_M_Y_COP_01_BLACK_FULL_02
[5/9/2020 2:20:25 AM.783] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 2:20:25 AM.787] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: AirSupport (lspd_asu)
[5/9/2020 2:20:25 AM.787] LSPD First Response: [TRACE] Failed to find inventory for mp_m_freemode_01:lspd_pilot
[5/9/2020 2:20:25 AM.787] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_pilot
[5/9/2020 2:20:25 AM.787] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_pilot
[5/9/2020 2:20:25 AM.791] LSPD First Response: [TRACE] Voice: s_m_y_cop_01_white_full_01
[5/9/2020 2:20:25 AM.791] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 2:20:25 AM.793] LSPD First Response: [TRACE] Luka Sember (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 2:20:25 AM.793] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 2:20:25 AM.793] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 2:20:25 AM.794] LSPD First Response: [TRACE] Assigned air unit voices.
[5/9/2020 2:20:25 AM.844] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay)
[5/9/2020 2:20:25 AM.850] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay)
[5/9/2020 2:20:25 AM.860] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in LMesa using RespondsAsBackup
[5/9/2020 2:20:25 AM.860] LSPD First Response: [TRACE] Preloading POLICE2
[5/9/2020 2:20:25 AM.860] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 2:20:25 AM.860] LSPD First Response: [TRACE] Using new link spawn
[5/9/2020 2:20:25 AM.861] LSPD First Response: [TRACE] Preloading POLICE2
[5/9/2020 2:20:25 AM.862] LSPD First Response: [TRACE] Created police2 at X:335.25 Y:-1226 Z:37.53125
[5/9/2020 2:20:25 AM.862] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[5/9/2020 2:20:25 AM.866] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice (lspd)
[5/9/2020 2:20:25 AM.870] LSPD First Response: [TRACE] Voice: s_f_y_cop_01_black_full_01
[5/9/2020 2:20:25 AM.875] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 2:20:25 AM.875] LSPD First Response: [TRACE] Jane West (MP_F_FREEMODE_01) was set as a cop
[5/9/2020 2:20:25 AM.875] LSPD First Response: [TRACE] Set movement animations for cop: MP_F_FREEMODE_01
[5/9/2020 2:20:25 AM.875] LSPD First Response: [TRACE] New ped creation finished, Gender: Female
[5/9/2020 2:20:25 AM.875] LSPD First Response: [TRACE] Report Voice: s_f_y_cop_01_black_full_01
[5/9/2020 2:20:25 AM.876] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 2:20:25 AM.880] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (lspd)
[5/9/2020 2:20:25 AM.881] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_a
[5/9/2020 2:20:25 AM.881] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_a
[5/9/2020 2:20:25 AM.884] LSPD First Response: [TRACE] Voice: s_m_y_cop_01_white_mini_03
[5/9/2020 2:20:25 AM.884] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 2:20:25 AM.884] LSPD First Response: [TRACE] Jason Ares (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 2:20:25 AM.885] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 2:20:25 AM.885] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 2:20:25 AM.887] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay)
[5/9/2020 2:20:25 AM.890] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay)
[5/9/2020 2:20:25 AM.898] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in LMesa using RespondsAsBackup
[5/9/2020 2:20:25 AM.898] LSPD First Response: [TRACE] Preloading POLICE2
[5/9/2020 2:20:25 AM.899] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 2:20:25 AM.899] LSPD First Response: [TRACE] Using new link spawn
[5/9/2020 2:20:25 AM.900] LSPD First Response: [TRACE] Preloading POLICE2
[5/9/2020 2:20:25 AM.900] LSPD First Response: [TRACE] Created police2 at X:239.25 Y:-1226 Z:37.3125
[5/9/2020 2:20:25 AM.900] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 2:20:25 AM.904] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (lspd)
[5/9/2020 2:20:25 AM.908] LSPD First Response: [TRACE] Voice: s_m_y_cop_01_white_full_01
[5/9/2020 2:20:25 AM.908] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 2:20:25 AM.909] LSPD First Response: [TRACE] Hunter Johnson (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 2:20:25 AM.909] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 2:20:25 AM.909] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 2:20:25 AM.909] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 2:20:25 AM.913] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (lspd)
[5/9/2020 2:20:25 AM.917] LSPD First Response: [TRACE] Voice: s_m_y_cop_01_black_mini_01
[5/9/2020 2:20:25 AM.917] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 2:20:25 AM.918] LSPD First Response: [TRACE] Marcello DeLuca (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 2:20:25 AM.918] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 2:20:25 AM.918] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 2:20:25 AM.920] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay)
[5/9/2020 2:20:25 AM.920] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay)
[5/9/2020 2:20:25 AM.921] LSPD First Response: [TRACE] GetBackupTemplate for LocalSWAT in LosSantosCity in LMesa using RespondsAsBackup
[5/9/2020 2:20:25 AM.922] LSPD First Response: [TRACE] Preloading RIOT
[5/9/2020 2:20:25 AM.922] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 2:20:25 AM.922] LSPD First Response: [TRACE] Using new link spawn
[5/9/2020 2:20:25 AM.923] LSPD First Response: [TRACE] Preloading RIOT
[5/9/2020 2:20:26 AM.028] LSPD First Response: PlayAction: Failed to find HELI_APPROACHING_DISPATCH, reverted to random voice
[5/9/2020 2:20:26 AM.110] LSPD First Response: [TRACE] Created riot at X:227.25 Y:-1226 Z:37.28125
[5/9/2020 2:20:26 AM.110] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 2:20:26 AM.114] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 27), Agency: CityPolice (lspd_swat)
[5/9/2020 2:20:26 AM.115] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_swat
[5/9/2020 2:20:26 AM.115] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_swat
[5/9/2020 2:20:26 AM.118] LSPD First Response: [TRACE] Voice: s_m_y_cop_01_white_full_02
[5/9/2020 2:20:26 AM.119] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 2:20:26 AM.119] LSPD First Response: [TRACE] Joseph Maine (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 2:20:26 AM.119] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 2:20:26 AM.119] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 2:20:26 AM.119] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 2:20:26 AM.123] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 27), Agency: CityPolice (lspd_swat)
[5/9/2020 2:20:26 AM.124] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_swat
[5/9/2020 2:20:26 AM.124] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_swat
[5/9/2020 2:20:26 AM.128] LSPD First Response: [TRACE] Voice: s_m_y_cop_01_white_mini_02
[5/9/2020 2:20:26 AM.128] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 2:20:26 AM.128] LSPD First Response: [TRACE] Daniel Edwards (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 2:20:26 AM.128] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 2:20:26 AM.128] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 2:20:26 AM.129] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 2:20:26 AM.132] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 27), Agency: CityPolice (lspd_swat)
[5/9/2020 2:20:26 AM.133] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_swat
[5/9/2020 2:20:26 AM.133] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_swat
[5/9/2020 2:20:26 AM.136] LSPD First Response: [TRACE] Voice: s_m_y_cop_01_white_mini_04
[5/9/2020 2:20:26 AM.137] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 2:20:26 AM.137] LSPD First Response: [TRACE] Jake Linford (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 2:20:26 AM.137] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 2:20:26 AM.137] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 2:20:26 AM.137] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[5/9/2020 2:20:26 AM.141] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 27), Agency: CityPolice (lspd_swat)
[5/9/2020 2:20:26 AM.142] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_swat
[5/9/2020 2:20:26 AM.142] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_swat
[5/9/2020 2:20:26 AM.146] LSPD First Response: [TRACE] Voice: s_m_y_cop_01_black_full_02
[5/9/2020 2:20:26 AM.146] LSPD First Response: [TRACE] Set them as cop, original was: FADE4843
[5/9/2020 2:20:26 AM.146] LSPD First Response: [TRACE] Eloy Montero (MP_M_FREEMODE_01) was set as a cop
[5/9/2020 2:20:26 AM.146] LSPD First Response: [TRACE] Set movement animations for cop: MP_M_FREEMODE_01
[5/9/2020 2:20:26 AM.146] LSPD First Response: [TRACE] New ped creation finished, Gender: Male
[5/9/2020 2:20:26 AM.156] LSPD First Response: [TRACE] SWAT Flag recognized: updated decision maker and combat ability.
[5/9/2020 2:20:26 AM.156] LSPD First Response: [TRACE] SWAT Flag recognized: updated decision maker and combat ability.
[5/9/2020 2:20:26 AM.156] LSPD First Response: [TRACE] SWAT Flag recognized: updated decision maker and combat ability.
[5/9/2020 2:20:26 AM.156] LSPD First Response: [TRACE] SWAT Flag recognized: updated decision maker and combat ability.
[5/9/2020 2:20:26 AM.156] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay)
[5/9/2020 2:20:26 AM.156] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay)
[5/9/2020 2:20:26 AM.156] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay)
[5/9/2020 2:20:26 AM.156] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay)
[5/9/2020 2:20:26 AM.235] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 2:20:26 AM.493] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 2:20:26 AM.566] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 2:20:26 AM.567] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 2:20:26 AM.567] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 2:20:26 AM.567] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 2:20:26 AM.567] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 2:20:26 AM.567] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 2:20:26 AM.567] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 2:20:26 AM.567] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 2:20:26 AM.567] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 2:20:26 AM.567] LSPD First Response: [TRACE] PoolWatcher: Found new ped and set them as cop: null
[5/9/2020 2:20:28 AM.615] LSPD First Response: UB: REQUESTED TYPE: LocalPatrol
[5/9/2020 2:20:28 AM.615] LSPD First Response: UB: DETECTED ZONE: LMESA
[5/9/2020 2:20:28 AM.615] LSPD First Response: UB: DETECTED COUNTY: LosSantosCity
[5/9/2020 2:20:28 AM.981] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 2:20:29 AM.125] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 2:20:29 AM.991] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 2:20:30 AM.593] LSPD First Response: UB: REQUESTED TYPE: LocalPatrol
[5/9/2020 2:20:30 AM.593] LSPD First Response: UB: DETECTED ZONE: LMESA
[5/9/2020 2:20:30 AM.593] LSPD First Response: UB: DETECTED COUNTY: LosSantosCity
[5/9/2020 2:20:31 AM.326] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 2:20:31 AM.992] LSPD First Response: Deadly Weapons: Marcus Kaynel rolled 2-1
[5/9/2020 2:20:32 AM.006] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 2:20:32 AM.101] LSPD First Response: Deadly Weapons: Marcus Kaynel rolled 2-6
[5/9/2020 2:20:32 AM.124] LSPD First Response: UB: REQUESTED TYPE: Police Bike
[5/9/2020 2:20:32 AM.124] LSPD First Response: UB: DETECTED ZONE: LMESA
[5/9/2020 2:20:32 AM.124] LSPD First Response: UB: DETECTED COUNTY: LosSantosCity
[5/9/2020 2:20:32 AM.543] LSPD First Response: UB: FIGHTING COMBAT SUSPECT >> Partner-0
[5/9/2020 2:20:32 AM.782] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[5/9/2020 2:20:32 AM.836] LSPD First Response: Error while processing callout: GangShootout: Operation is not valid because the specified  Rage.Blip is invalid.   at Rage.Blip.Delete()
[5/9/2020 2:20:32 AM.836] at FirstCallouts.Callouts.GangShootout.Process()
[5/9/2020 2:20:32 AM.836] at }qtN\]S"~D86<\*myV\\n$aS>(D#./}lr8sR\8K&Zf!wztK{:+U<1"() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Callouts\CalloutManager.cs:line 184
[5/9/2020 2:20:32 AM.836] LSPD First Response: EndCurrentCallout: Finishing...
[5/9/2020 2:20:32 AM.837] LSPD First Response: [TRACE] Cleaning UI
[5/9/2020 2:20:32 AM.837] LSPD First Response: [TRACE] Released 0 entities from  #3 Content Manager
[5/9/2020 2:20:32 AM.837] LSPD First Response: [TRACE] Instance cleaned ( #3)
[5/9/2020 2:20:33 AM.123] LSPD First Response: [TRACE] Allowed civilian to shoot
[5/9/2020 2:20:33 AM.620] LSPD First Response: UB: REQUESTED TYPE: StatePatrol
[5/9/2020 2:20:33 AM.620] LSPD First Response: UB: DETECTED ZONE: LMESA
[5/9/2020 2:20:33 AM.620] LSPD First Response: UB: DETECTED COUNTY: LosSantosCity
[5/9/2020 2:20:34 AM.050] LSPD First Response: 
[5/9/2020 2:20:34 AM.054] LSPD First Response: ==============================
[5/9/2020 2:20:34 AM.054] LSPD First Response: UNHANDLED EXCEPTION DURING GAME FIBER TICK
[5/9/2020 2:20:34 AM.054] LSPD First Response: ------------------------------
[5/9/2020 2:20:34 AM.054] LSPD First Response: Origin: Game fiber "<UNNAMED THREAD>".
[5/9/2020 2:20:34 AM.054] LSPD First Response: ------------------------------
[5/9/2020 2:20:34 AM.054] LSPD First Response: Exception type: Rage.Exceptions.InvalidHandleableException
[5/9/2020 2:20:34 AM.054] LSPD First Response: Exception message: Operation is not valid because the specified  Rage.Ped is invalid.
[5/9/2020 2:20:34 AM.054] LSPD First Response: ------------------------------
[5/9/2020 2:20:34 AM.054] LSPD First Response: Inner exceptions:
[5/9/2020 2:20:34 AM.054] LSPD First Response: ------------------------------
[5/9/2020 2:20:34 AM.054] LSPD First Response: Stack trace:
[5/9/2020 2:20:34 AM.054] LSPD First Response: at Rage.Ped.set_IsRagdoll(Boolean value)
[5/9/2020 2:20:34 AM.054] at Rage.GameFiber.Main()
[5/9/2020 2:20:34 AM.054] LSPD First Response: ==============================
[5/9/2020 2:20:34 AM.054] LSPD First Response: 
[5/9/2020 2:20:34 AM.056] LSPD First Response: [FATAL] Forced termination
[5/9/2020 2:20:34 AM.057] LSPD First Response: [TRACE] Released 4 entities from DefaultContentManager
[5/9/2020 2:20:35 AM.454] LSPD First Response: [INFO] LSPDFR has shut down

 

Thanks a lot! will look into this.

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