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Better EMS 4.1b

(85 reviews)

7 Screenshots

Better EMS brings a whole new level of medical response to LSPDFR. And given how often you crazy officers run people over, shoot them down, beat them up, and otherwise put their lives in danger... it's about time the medics in Los Santos picked up their game. 

Packed with features to give your casualties their best chance of survival, Better EMS has several key benefits:

  • Integration with popular mods including Arrest Manager, Patrol Toolkit, LSPDFR+, Police Smart Radio, PeterU Callouts, and more!
  • Realistic response units: A fire truck will dispatch from the nearest fire station, and an ambulance will dispatch from the nearest hospital.
  • Customize your backup units and spawn points. Life guards respond near the beach, park rangers respond in the mountains. Use any vehicle as a response unit. 
  • Dynamic dispatch audio based on the injuries detected. 
  • Revival probability is dynamically adjusted based on injury type, body part hurt, and how long it took for EMS to arrive. 
  • Custom revival probabilities - edit the survival chances for any combination of injury and body part!
  • Revived patients are taken to the ambulance and driven to the hospital, not just left to wander off!
  • If more people get hurt while EMS is on scene, they will quickly tend to the new casualties. 
  • Detailed incident report tells you the name and status of each patient. 
  • Developer API allows plugin creators to call for EMS, or for an ambulance to transport a single ped. 

 

Full instructions are included in the README file; please read it carefully! 

This mod requires LSPDFR 0.4.6 or later. There are no other external dependencies besides LSPDFR and the files included with the download. 

If you have crashes, bug reports, etc, please post in the forum thread and upload a copy of your RagePluginHook.log, your EMSUnits.xml file, and your INI file. No support can be provided for problems reported in reviews, or not providing the required files listed above

A big thank you to everybody who helped with the development of this mod! 

  • @fiskey111 for helping figure out CPR animations
  • @Albo1125, @alexguirre, and many others for their help with coding questions
  • @Darkmyre for particularly helpful beta testing and other help
  • @LtFlash and @Fiskey111 for advice on medical realism
  • All beta testers! Original release beta team members included: darkmyre, fireboy6117, bardo2014, requies, alexguirre, frosty19, aler360, vampyre, unison, mazednik, SoUThPHiLLY20, OfficerEight, McAwesome6934, Lawdy, TmBB101TheUniT, DroidRZRLover, ScottehBoyy, IndianaJoe, Steiger4044 , Code5x, luminouscarcass, Quakex64
  • And of course, the whole LSPDFR and RPH teams for the awesome platform this was built on!

 

SPECIAL THANK YOU to members of the Parks Benefactor Program who have supported my mod development! Their generous donations have helped to make continued updates to my modifications possible. Particular thanks to the Old Faithful donors who have supported me with noteworthy donations: AcePilot2k7, magiobiwan, Gallonman20, saman, Drixize, Neil H, 3-Poseidon, Mr Santos, FutureMedic96, Lestat1995, NickTragic, Swatteam911, Flynn40, h3killa, eboost, apearce91. You can join the Parks Benefactor Program by donating to support my mods, and to get early beta access to new modifications and updates to my existing modifications.

 

Please do not re-upload, reverse engineer, modify, redistribute, or in any other way violate the copyright of this modification. Additionally, you MAY NOT advertise commercial installation/troubleshooting/support services for Better EMS or other mods by PNWParksFan.

What's New in Version 4.1b

Released

New in 4.1b:

  • Fixed bug which would cause LSPDFR to hang indefinitely when RPH was configured to load LSPDFR immediately at startup

 

New in 4.1:

  • Added compatibility for new version of ParksTools.dll
  • Added INI option to enable/disable advanced parking task on arrival at scene
  • Fixed bug which caused Visual Studio to crash when using Better EMS API

 

Previous changelogs:
 

Spoiler

New in 2.1:

 

  • Now requires RPH 0.45+, compatible with any more recent version. 
  • If the player health is below 80% (configurable in INI), medics come over to the player, give them a health kit, clean their clothes, and armor and health will be set to 100%. 
  • Fixed ped spawning so components and texture selection works. Updated default XML file accordingly so firefighters spawn with helmet but without SCBA gear. 
  • Added responder ambient speech. 
  • Fixed various bugs which were causing responders to get stuck on scene. 
  • Fixed bug causing crash when coroner removes a body that EMS is in the middle of trying to fix. 
  • Some improvements to vehicle spawning and warping code. 
  • Added a ambient actions for responders who are on scene and finished dealing with patients - e.g. walking around, looking at any dead bodies, taking notes, playing with their phone, etc. 
  • Miscellaneous other changes. 

 

New in 2.0:

  • Ambulance-only mode, where you can dispatch just an ambulance by default. Comes with numerous options to automatically dispatch a firetruck/first responder in certain circumstances like MVAs, multiple injuries, or if the first responder is closer. Includes new keybindings to manually choose whether to dispatch just an ambulance, let the plugin decide based on your options, or dispatch both. If the first responder didn't dispatch but you change your mind, you can press the dispatch key again to manually add them to the response. 
  • Impatient mode, especially for all you YouTubers out there whose viewers apparently can't be bothered to wait a realistic amount of time for EMS to show up. Now, you can configure a maximum driving distance, and if the units spawn further away than that, they'll automatically be warped to a closer distance which you can also configure. 
  • Improved warping, now units will automatically warp on a street facing the correct direction, and they will appear almost exactly the driving distance away that you specify in the INI file. Woohoo!
  • Unbelievably better driving AI. Responders will now drive much faster on the freeway, will slow down on dirt roads, and will slow down near the scene. Their ability to avoid obstacles and drive sanely has been improved. 
  • Automatic speed zone around scene will slow down traffic to a configurable speed when they are near the scene you called EMS to. The speed zone is automatically created when you call EMS, and automatically removed when the last EMS unit departs. 
  • Improved tracking between EMS calls will ensure that if a ped gets checked by EMS and doesn't make it, that if you call EMS again to the same area, they will remain dead and will have their original time and cause of death. 
  • Park rangers added to the EMS response units XML file, by popular request! 
  • Lots of API additions for developers to use, check out the included documentation. 
  • Tons of internal improvements which will make Better EMS run smoother, faster, and more reliably. 
  • Improved dependency checking, to get rid of those annoying pop-ups every time RPH updates. 

 

New in 3.0:

 

  • Requires RPH 0.45+, recommended for use with RPH 0.51
  • Added configurable survival rates. Check survivability.csv in GTA V\Plugins\LSPDFR\EMSMod. Make sure to save and close this file before going on duty.
  • Improved detection of nearby dead peds.
  • Various API enhancements for plugin developer integration.
  • Added support for Police Smart Radio integration. You can call or cancel EMS response using Smart Radio, and Smart Radio also integrates with Better EMS to determine ped cause of death for its coroner feature.
  • Fixed bugs that occasionally caused some peds to not be treated or appear in the EMS report twice.
  • Fixed bug that caused medics to wait forever when using hospital pickup feature and player walks far away from the patient. 
  • Other miscellaneous bug fixes and internal improvements.

 

New in 4.0:

  • Added compatibility with new versions of LSPDFR and ParksTools.dll, and with Coastal Callouts
  • Added Better EMS menu (bound to | key by default)
  • Added option to disable automatic ambient fire/ambulance response
  • Other minor bug fixes

 

 

User Feedback

Recommended Comments

(edited)

  • Community Team

A plugin doesn't get an update very often doesn't mean it is "outdated." Partially because there is nothing to "fix." 

 

Make sure you have installed the latest RageNativeUI 1.9.2. The author is still active in terms of monitoring this plugin, feel free to ask him for clarification. 

 

For your information, I've been using this plugin since 2019, and it's been working fine along with many other plugins on the latest version of GTA V and LSPDFR/RPH

Edited by unitedOrange66

PNWParksFan

Insiders Author

3 hours ago, Parzival.Zio said:

No.. I just had a crash after installing the plugin. I do not believe in rumor, I check it out myself and determine if it is crashing or broken and the plugin crashed on me. The plugin isn't broken, but it is crashing the game due to being out of date.

 

  1. Displaying automatic log reading results: GTAV version: :yesstatic: Up to date. RAGEPluginHook version: :yesstatic: Up to date. LSPDFR version: :yesstatic: Up to date.
     
     
     
  2. [2:39 PM]
    Crash Results: :yesstatic: No crash locat[2:39 PM]
  3. Plugin Check: :nostatic: Potential issues found. These plugins are outdated and not updated for recent LSPDFR versions. When plugins aren't updated for the latest versions of LSPDFR, they may begin to cause issues. For the smoothest experience, we recommend their removal.
    Better EMS [Available alternative: Ultimate Backup

 

What bonehead did you get this "plugin check" report from? Also if you want support, upload your log. Whatever this thing is, it says "no crash detected" anyways. 

249Xeno

Members

6 minutes ago, PNWParksFan said:

 

What bonehead did you get this "plugin check" report from? Also if you want support, upload your log. Whatever this thing is, it says "no crash detected" anyways. 

It's from  686 Utilities.

It needs a lot of worry, but the 686 Utilities is accurate at some parts, and when players remove the plugs and callouts, the game does work again. It's not that I am reliable on it because I do my troubleshooting. But that was the last plugin I had added, which crashed my game. My game works well now after I removed the plugins.

I love the plugins because its more useful to me ver. GTAV EMS.

249Xeno

Members

6 hours ago, Parzival.Zio said:

It's from  686 Utilities.

It needs a lot of worry, but the 686 Utilities is accurate at some parts, and when players remove the plugs and callouts, the game does work again. It's not that I am reliable on it because I do my troubleshooting. But that was the last plugin I had added, which crashed my game. My game works well now after I removed the plugins.

I love the plugins because its more useful to me ver. GTAV EMS.

Here is the log

RagePluginHook_15012024_222338.log

249Xeno

Members

1 hour ago, PNWParksFan said:

 

I see no indication of any crash in here

After I added your plugin. My game crashed. Its fine if you don't want to update it, It doesn't matter to me and I was just curious if you will update it or not.

GTAV has been updating a lot and a lot of plugins are not working due to out of date as well crashes too. Its not broken, but just cause crashes here and there.

NikolaiRTX

Members

Mod tester here.

 

Currently outdated even with RageNativeUI as of 1/17/24

PNWParksFan

Insiders Author

If anyone can send me a log showing a crash actually caused by Better EMS, I will gladly make whatever changes are required. @Parzival.Zio your log shows Better EMS working just fine. The next time you have a crash that you think might be related, post your ragepluginhook.log file from your main GTA V folder here, immediately after the crash occurred. @NikolaiRTX I don't know what you mean by "currently outdated"... are you actually having an issue you can describe in more detail? 

NikolaiRTX

Members

Heyo I hope you're doing well @PNWParksFan

Here is my crash log. This is the test I did just now with a clean zip download and it crashed before I could see the GTA logo.

I tested and checked all my mods before a test and the game was running fine until installing.

Hope this helps, take your time with the fix and I hope you have a great day!

 

RagePluginHook.log

249Xeno

Members

5 hours ago, PNWParksFan said:

If anyone can send me a log showing a crash actually caused by Better EMS, I will gladly make whatever changes are required. @Parzival.Zio your log shows Better EMS working just fine. The next time you have a crash that you think might be related, post your ragepluginhook.log file from your main GTA V folder here, immediately after the crash occurred. @NikolaiRTX I don't know what you mean by "currently outdated"... are you actually having an issue you can describe in more detail? 

Okay.

 

 I will go ahead and re-install it for now.

abchixba

Members

(edited)

how do I get medics to carry a wounded person on a stretcher to an ambulance?

Edited by abchixba

StealthyEagle97

Members

Works fine, loving this mod!

Matuxxox

Members

El 25/03/2024 a las 9:11, abchixba dijo:

¿Cómo hago para que los médicos lleven a una persona herida en una camilla a una ambulancia?

X2

r.y.a.n

Members

On 1/15/2024 at 7:03 PM, unitedOrange66 said:

A plugin doesn't get an update very often doesn't mean it is "outdated." Partially because there is nothing to "fix." 

 

Make sure you have installed the latest RageNativeUI 1.9.2. The author is still active in terms of monitoring this plugin, feel free to ask him for clarification. 

 

For your information, I've been using this plugin since 2019, and it's been working fine along with many other plugins on the latest version of GTA V and LSPDFR/RPH

Does this work with UB?

Off. Alison

Members

(edited)

On 5/22/2024 at 6:23 AM, r.y.a.n said:

Does this work with UB?

he i got a problem when i call the Ambulance the car arrived without Siren and light and parked 20 meter from me and the medics dont get out and do nothing siting in the car and nothing happend.. 

Edited by Off. Alison

witchy

Members

(edited)

I am sorry but I laughed my butt off and cried in humor when I saw that someone had a zombie and a hearse respond to an accident....ROTFL

Edited by witchy

AKappaGG

Members

Hey, I'm having a bit of trouble, but nothing crashed.

I tried to dress my EMS guys with outfits in SUP, but they dressed weirdly when I rolled an ambo from BetterEMS, such as with animal masks and parachutes.

RPH log didn't raise any "EMSunits.xml can't load up" error which I met before.

And the same config works well in Ultimate Backup, so it's unlikely the dress-config's problem.

I'm wondering if I put it in the wrong format because I simply copied the Ped-config from UB, or maybe mod doesn't support peds customization?

 

These are the files that might be needed for troubleshooting.

EMSUnitsEMSUnits.xml
BetterEMS called and started at line 8121 in RPH.logRagePluginHook.log
And UB's DefaultRegions.xml, just in case.DefaultRegions.xml

Officer Julius

Members

Does this mod make the EMS respond to injured peds automatically or do you have to call them?

PNWParksFan

Insiders Author

23 minutes ago, JStebb said:

Does this mod make the EMS respond to injured peds automatically or do you have to call them?

You have to call them

astro3

Members

is there any way to get the EMS units to take away the dead bodies with this mod? or is there any other mods that do so because I cant seem to find any

JM Modifications

Insiders

(edited)

14 minutes ago, astro3 said:

is there any way to get the EMS units to take away the dead bodies with this mod? or is there any other mods that do so because I cant seem to find any

You can request a coroner with Ultimate Backup or STP

Edited by OfficerMorrison

Benjamiin

Members

does this mod still work? 

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