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2014 LAPD BMW R 1200RT [NON-GUN RACK] 1.3

(5 reviews)

4 Screenshots

Los Angeles Police Texture for TheHurk's CHP BMW Motorbike, available on LCPDFR currently.

============================== 
The base skin template and pictures above would not be possible to the thanks to Beren for the base LSPD version that I edited, all custom LA version textures.

============================== 

When he, TheHurk, releases the Gun Rack version of the BMW, their will be a separate download for everybody.

============================== 

Thanks for downloading...

============================== 

Profile/Model:

Beren's LSPDFR's profile:

http://www.lcpdfr.com/profile/8417-beren/

============================== 

TheHurk's BMW Model:

LSPD Version of the BMW by Beren:

 

What's New in Version 1.3

Released

  • Realistic LAPD LP Holder with proper font and lettering entitled "L.A.P.D" on top & "CM - 75" on bottom

==1.1 Changelog==

  • Forgot the policeb files | :woot:

==1.2 Changelog==

Removed model files, texture copied to template.

==1.3 Changelog== 

TheHurk removed the pictures, I had to re-add them.

 

 

User Feedback

Recommended Comments

MattDV123

Members

ilove the model I just want to make the orange back light flash red and I'm just having trouble finding red lights instead of the orange so I can replace them, idk how I can get the texture with red lights I was hoping someone here could post a pic of the texture with a red light replacement ??:)

emerglight_emis.dds

emerglights.dds

BlueSteelShield

Members Author

3 minutes ago, MattDV123 said:

ilove the model I just want to make the orange back light flash red and I'm just having trouble finding red lights instead of the orange so I can replace them, idk how I can get the texture with red lights I was hoping someone here could post a pic of the texture with a red light replacement ??:)

emerglight_emis.dds

emerglights.dds

That would be an emerglight texture for TheHurk to do, I don't want to screw things over. *MIGHT NOT WORK, UNKNOWN* If you see an orange square in any of the two .dds, make it red. :smile:

mansion77

Members

(edited)

in the read me, you never said where the vehicle meta goes, where does it go

Edited by mansion77

BlueSteelShield

Members Author

12 hours ago, mansion77 said:

in the read me, you never said where the vehicle meta goes, where does it go

Update.rpf/common/data/levels/vehicle.meta, should be in the read me in the .RAR

MattDV123

Members

18 hours ago, FutureLVMPD said:
18 hours ago, FutureLVMPD said:

That would be an emerglight texture for TheHurk to do, I don't want to screw things over. *MIGHT NOT WORK, UNKNOWN* If you see an orange square in any of the two .dds, make it red. :smile:

That would be an emerglight texture for TheHurk to do, I don't want to screw things over. *MIGHT NOT WORK, UNKNOWN* If you see an orange square in any of the two .dds, make it red. :smile:

yea I hope he releases a red texture for it!:) if he doesn't Do you know how I could do that? I have windows ten so like a photo editor?

BlueSteelShield

Members Author

4 hours ago, MattDV123 said:

yea I hope he releases a red texture for it!:) if he doesn't Do you know how I could do that? I have windows ten so like a photo editor?

Paint.net or just Paint.

It's free.

MattDV123

Members

1 minute ago, FutureLVMPD said:

Paint.net or just Paint.

It's free.

I appreciate the help man! I sent him a message and he sent me the preferred texture! hurk is a G!:biggrin:

BlueSteelShield

Members Author

4 hours ago, MattDV123 said:

 

Just now, MattDV123 said:

I appreciate the help man! I sent him a message and he sent me the preferred texture! hurk is a G!:biggrin:

He's an OG. lol xD

BlueSteelShield

Members Author

30 minutes ago, ThatRandom said:

reminds me of Officer Rob.

Me too.

MattDV123

Members

for some reason I cant get the bike to act like an emergency vehicle :wallbash:ive edited the vehicle meta file but cant fix it.. it has no siren and plays the radio, ive tried multiple times to fix it but I need help now.. any suggestions??

 <Item>
      <modelName>policeb</modelName>
      <txdName>policeb</txdName>
      <handlingId>POLICEB</handlingId>
      <gameName>POLICEB</gameName>
      <vehicleMakeName/>
      <expressionDictName>null</expressionDictName>
      <expressionName>null</expressionName>
      <animConvRoofDictName>null</animConvRoofDictName>
      <animConvRoofName>null</animConvRoofName>
      <animConvRoofWindowsAffected />
      <ptfxAssetName>null</ptfxAssetName>
      <audioNameHash>ruffian</audioNameHash>
      <layout>LAYOUT_BIKE_DIRT</layout>
      <coverBoundOffsets>BIKE_COVER_OFFSET_INFO</coverBoundOffsets>
      <POVTuningInfo>SANCHEZ_POV_TUNING</POVTuningInfo>
      <explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
      <scenarioLayout />
      <cameraName>FOLLOW_UPRIGHT_BIKE_CAMERA</cameraName>
      <aimCameraName>BIKE_AIM_CAMERA</aimCameraName>
      <bonnetCameraName>BIKE_SANCHEZ_POV_CAMERA</bonnetCameraName>
      <povCameraName>BIKE_SANCHEZ_POV_CAMERA</povCameraName>
      <FirstPersonDriveByIKOffset x="0.000000" y="-0.060000" z="0.000000" />
      <FirstPersonDriveByUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
   <FirstPersonProjectileDriveByIKOffset x="0.030000" y="0.020000" z="0.000000" />
   <FirstPersonProjectileDriveByPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
   <FirstPersonProjectileDriveByRearLeftIKOffset x="0.000000" y="0.000000" z="0.000000" />
   <FirstPersonProjectileDriveByRearRightIKOffset x="0.000000" y="0.000000" z="0.000000" />
   <FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="-0.060000" z="-0.020000" />
   <FirstPersonDriveByRightPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
   <FirstPersonDriveByRightRearPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
   <FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
   <FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
   <FirstPersonMobilePhoneOffset x="0.155000" y="0.315000" z="0.520000" />
      <FirstPersonPassengerMobilePhoneOffset x="0.136000" y="0.223000" z="0.425000" />
      <PovCameraOffset x="0.000000" y="0.000000" z="0.000000" />
      <PovCameraVerticalAdjustmentForRollCage value="0.000000" />
      <PovPassengerCameraOffset x="0.000000" y="0.000000" z="0.200000" />
      <PovRearPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
      <vfxInfoName>VFXVEHICLEINFO_MOTORBIKE_GENERIC</vfxInfoName>
      <shouldUseCinematicViewMode value="true" />
      <shouldCameraTransitionOnClimbUpDown value="false" />
      <shouldCameraIgnoreExiting value="false" />
      <AllowPretendOccupants value="false" />
      <AllowJoyriding value="true" />
      <AllowSundayDriving value="true" />
      <AllowBodyColorMapping value="true" />
      <wheelScale value="0.267000" />
      <wheelScaleRear value="0.238800" />
      <dirtLevelMin value="0.000000" />
      <dirtLevelMax value="1.000000" />
      <envEffScaleMin value="0.000000" />
      <envEffScaleMax value="1.000000" />
      <envEffScaleMin2 value="0.000000" />
      <envEffScaleMax2 value="1.000000" />
      <damageMapScale value="0.600000" />
      <damageOffsetScale value="1.000000" />
      <diffuseTint value="0x00FFFFFF" />
      <steerWheelMult value="0.700000" />
      <HDTextureDist value="5.000000" />
      <lodDistances content="float_array">
        10.000000 
        25.000000 
        60.000000 
        120.000000 
        500.000000 
        500.000000
      </lodDistances>
      <identicalModelSpawnDistance value="80" />
      <maxNumOfSameColor value="10" />
      <defaultBodyHealth value="1000.000000" />
      <pretendOccupantsScale value="1.000000" />
      <visibleSpawnDistScale value="1.000000" />
      <trackerPathWidth value="2.000000" />
      <weaponForceMult value="1.000000" />
      <frequency value="30" />
      <swankness>SWANKNESS_1</swankness>
      <maxNum value="5" />
      <flags>FLAG_NO_BOOT FLAG_LAW_ENFORCEMENT FLAG_EMERGENCY_SERVICE FLAG_NO_RESPRAY FLAG_IGNORE_ON_SIDE_CHECK FLAG_DONT_SPAWN_IN_CARGEN FLAG_HEADLIGHTS_USE_ACTUAL_BONE_POS FLAG_BIKE_CLAMP_PICKUP_LEAN_RATE FLAG_REPORT_CRIME_IF_STANDING_ON</flags>
      <type>VEHICLE_TYPE_BIKE</type>
      <plateType>VPT_NONE</plateType>
      <dashboardType>VDT_SPORTBK</dashboardType>
      <vehicleClass>VC_EMERGENCY</vehicleClass>
      <wheelType>VWT_BIKE</wheelType>
      <trailers />
      <additionalTrailers />
      <drivers>
        <Item>
          <driverName>S_M_Y_HWayCop_01</driverName>
          <npcName />
        </Item>
        <Item>
          <driverName>S_M_Y_HWayCop_01</driverName>
          <npcName />
        </Item>
      </drivers>
      <extraIncludes />
      <doorsWithCollisionWhenClosed />
      <driveableDoors />
      <bumpersNeedToCollideWithMap value="false" />
      <needsRopeTexture value="false" />
      <requiredExtras />
      <rewards />
      <cinematicPartCamera>
        <Item>WHEEL_REAR_LEFT_CAMERA</Item>
      </cinematicPartCamera>
      <NmBraceOverrideSet>Bike</NmBraceOverrideSet>
      <buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
      <buoyancySphereSizeScale value="1.000000" />
      <pOverrideRagdollThreshold type="NULL" />
   <firstPersonDrivebyData>
        <Item>BIKE_SANCHEZ_FRONT</Item>
        <Item>BIKE_DAEMON_REAR</Item>
      </firstPersonDrivebyData>
 </Item>

BlueSteelShield

Members Author

3 hours ago, MattDV123 said:

for some reason I cant get the bike to act like an emergency vehicle :wallbash:ive edited the vehicle meta file but cant fix it.. it has no siren and plays the radio, ive tried multiple times to fix it but I need help now.. any suggestions??

 <Item>
      <modelName>policeb</modelName>
      <txdName>policeb</txdName>
      <handlingId>POLICEB</handlingId>
      <gameName>POLICEB</gameName>
      <vehicleMakeName/>
      <expressionDictName>null</expressionDictName>
      <expressionName>null</expressionName>
      <animConvRoofDictName>null</animConvRoofDictName>
      <animConvRoofName>null</animConvRoofName>
      <animConvRoofWindowsAffected />
      <ptfxAssetName>null</ptfxAssetName>
      <audioNameHash>ruffian</audioNameHash>
      <layout>LAYOUT_BIKE_DIRT</layout>
      <coverBoundOffsets>BIKE_COVER_OFFSET_INFO</coverBoundOffsets>
      <POVTuningInfo>SANCHEZ_POV_TUNING</POVTuningInfo>
      <explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
      <scenarioLayout />
      <cameraName>FOLLOW_UPRIGHT_BIKE_CAMERA</cameraName>
      <aimCameraName>BIKE_AIM_CAMERA</aimCameraName>
      <bonnetCameraName>BIKE_SANCHEZ_POV_CAMERA</bonnetCameraName>
      <povCameraName>BIKE_SANCHEZ_POV_CAMERA</povCameraName>
      <FirstPersonDriveByIKOffset x="0.000000" y="-0.060000" z="0.000000" />
      <FirstPersonDriveByUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
   <FirstPersonProjectileDriveByIKOffset x="0.030000" y="0.020000" z="0.000000" />
   <FirstPersonProjectileDriveByPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
   <FirstPersonProjectileDriveByRearLeftIKOffset x="0.000000" y="0.000000" z="0.000000" />
   <FirstPersonProjectileDriveByRearRightIKOffset x="0.000000" y="0.000000" z="0.000000" />
   <FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="-0.060000" z="-0.020000" />
   <FirstPersonDriveByRightPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
   <FirstPersonDriveByRightRearPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
   <FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
   <FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
   <FirstPersonMobilePhoneOffset x="0.155000" y="0.315000" z="0.520000" />
      <FirstPersonPassengerMobilePhoneOffset x="0.136000" y="0.223000" z="0.425000" />
      <PovCameraOffset x="0.000000" y="0.000000" z="0.000000" />
      <PovCameraVerticalAdjustmentForRollCage value="0.000000" />
      <PovPassengerCameraOffset x="0.000000" y="0.000000" z="0.200000" />
      <PovRearPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
      <vfxInfoName>VFXVEHICLEINFO_MOTORBIKE_GENERIC</vfxInfoName>
      <shouldUseCinematicViewMode value="true" />
      <shouldCameraTransitionOnClimbUpDown value="false" />
      <shouldCameraIgnoreExiting value="false" />
      <AllowPretendOccupants value="false" />
      <AllowJoyriding value="true" />
      <AllowSundayDriving value="true" />
      <AllowBodyColorMapping value="true" />
      <wheelScale value="0.267000" />
      <wheelScaleRear value="0.238800" />
      <dirtLevelMin value="0.000000" />
      <dirtLevelMax value="1.000000" />
      <envEffScaleMin value="0.000000" />
      <envEffScaleMax value="1.000000" />
      <envEffScaleMin2 value="0.000000" />
      <envEffScaleMax2 value="1.000000" />
      <damageMapScale value="0.600000" />
      <damageOffsetScale value="1.000000" />
      <diffuseTint value="0x00FFFFFF" />
      <steerWheelMult value="0.700000" />
      <HDTextureDist value="5.000000" />
      <lodDistances content="float_array">
        10.000000 
        25.000000 
        60.000000 
        120.000000 
        500.000000 
        500.000000
      </lodDistances>
      <identicalModelSpawnDistance value="80" />
      <maxNumOfSameColor value="10" />
      <defaultBodyHealth value="1000.000000" />
      <pretendOccupantsScale value="1.000000" />
      <visibleSpawnDistScale value="1.000000" />
      <trackerPathWidth value="2.000000" />
      <weaponForceMult value="1.000000" />
      <frequency value="30" />
      <swankness>SWANKNESS_1</swankness>
      <maxNum value="5" />
      <flags>FLAG_NO_BOOT FLAG_LAW_ENFORCEMENT FLAG_EMERGENCY_SERVICE FLAG_NO_RESPRAY FLAG_IGNORE_ON_SIDE_CHECK FLAG_DONT_SPAWN_IN_CARGEN FLAG_HEADLIGHTS_USE_ACTUAL_BONE_POS FLAG_BIKE_CLAMP_PICKUP_LEAN_RATE FLAG_REPORT_CRIME_IF_STANDING_ON</flags>
      <type>VEHICLE_TYPE_BIKE</type>
      <plateType>VPT_NONE</plateType>
      <dashboardType>VDT_SPORTBK</dashboardType>
      <vehicleClass>VC_EMERGENCY</vehicleClass>
      <wheelType>VWT_BIKE</wheelType>
      <trailers />
      <additionalTrailers />
      <drivers>
        <Item>
          <driverName>S_M_Y_HWayCop_01</driverName>
          <npcName />
        </Item>
        <Item>
          <driverName>S_M_Y_HWayCop_01</driverName>
          <npcName />
        </Item>
      </drivers>
      <extraIncludes />
      <doorsWithCollisionWhenClosed />
      <driveableDoors />
      <bumpersNeedToCollideWithMap value="false" />
      <needsRopeTexture value="false" />
      <requiredExtras />
      <rewards />
      <cinematicPartCamera>
        <Item>WHEEL_REAR_LEFT_CAMERA</Item>
      </cinematicPartCamera>
      <NmBraceOverrideSet>Bike</NmBraceOverrideSet>
      <buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
      <buoyancySphereSizeScale value="1.000000" />
      <pOverrideRagdollThreshold type="NULL" />
   <firstPersonDrivebyData>
        <Item>BIKE_SANCHEZ_FRONT</Item>
        <Item>BIKE_DAEMON_REAR</Item>
      </firstPersonDrivebyData>
 </Item>

@Thehurk

Thehurk

Members

(edited)

I've already adressed this in my file. My question to you @FutureLVMPD is why you reuploaded my bike, when in the description of the file, it specifically states that you must make a link to the file, not reupload it. 

You LITERALLY took my download folder, deleted all the important stuff, like credits, and notes about the model out of the read me, and reuploaded it.

Edited by Thehurk

BlueSteelShield

Members Author

(edited)

25 minutes ago, Thehurk said:

I've already adressed this in my file. My question to you @FutureLVMPD is why you reuploaded my bike, when in the description of the file, it specifically states that you must make a link to the file, not reupload it. 

You LITERALLY took my download folder, deleted all the important stuff, like credits, and notes about the model out of the read me, and reuploaded it.

You could just easily PM for a simple mistake to be honest I, I copied the read me from your with quotes

Edited by FutureLVMPD

mansion77

Members

i have followed your instructions word by word, multiple times, and every time i install, i have weird floating red and blue lighting above the bike, and the lights in general dont work. I know its my error. what can i possibly be doing wrong? when adding the vehicle/cara.meta im extracting it to the desktop then  putting it in my gta folder through open iv, i added the lines you said to also to make him sit right. is it possible its not being added to my files somehow?

BlueSteelShield

Members Author

3 hours ago, mansion77 said:

i have followed your instructions word by word, multiple times, and every time i install, i have weird floating red and blue lighting above the bike, and the lights in general dont work. I know its my error. what can i possibly be doing wrong? when adding the vehicle/cara.meta im extracting it to the desktop then  putting it in my gta folder through open iv, i added the lines you said to also to make him sit right. is it possible its not being added to my files somehow?

Did you install the carvariations.meta or vehicle.meta

mansion77

Members

18 hours ago, FutureLVMPD said:

Did you install the carvariations.meta or vehicle.meta

i installed both

BlueSteelShield

Members Author

54 minutes ago, mansion77 said:

i installed both

mmm. Refer to @TheHurk

JoNeX

Members

Very nice! Would it be possible for you to add a LSPD version? For the people who would like to stick with the GTA versions :)

BlueSteelShield

Members Author

On 7/26/2016 at 2:53 PM, JoNeX said:

Very nice! Would it be possible for you to add a LSPD version? For the people who would like to stick with the GTA versions :)

Beren made a version, it's in his profile to the link I provided.

Can you plz make a LASD version? I want to play as a sheriff deputy but there's so little resources about LASD here 

Officer702

Members

When will you be releasing the BMW with the gun rack?

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