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[ELS] Spokane County, WA BCSO CVPI 1.0.0

(5 reviews)

11 Screenshots

This is a BCSO CVPI based on Spokane County Sheriff in Washington. IT IS NOT 100% ACCURATE TO SPOKANE COUNTY, so please do not post comments or reviews based on accuracy to the real-life counterpart. Lighting was meant to be kept minimum, so there will not be extra lighting added on. The skin was created by @Narobic, thank you. This is the first version of this model so I cannot guarantee it to be bug free. I hope everyone enjoys this model. If I have missed a credit, please be sure to notify me in the comment section.

 

Just added a credit I missed in the readme, and some new screenshots by Narobic. If you have already downloaded, no need to redownload

 

User Feedback

Recommended Comments

Schecter004

Members

Finaly.

A strobe- lightbar.

Does your model have L0- 3?

nh1256

Members Author

7 hours ago, Schecter004 said:

Finaly.

A strobe- lightbar.

Does your model have L0- 3?

No, not currently. I'm not very good at modeling, still getting into it. I'm going to try to get that for the next update though.

Schecter004

Members

(edited)

vor einer Stunde schrieb nichankinson:

No, not currently. I'm not very good at modeling, still getting into it. I'm going to try to get that for the next update though.

Well, in OpenIV it shows me all the 4 LOD's!

And idk what you're talking about.

The model is awesome!

Because you didn't changed anything in the VCF file, this is my recomendation for the strobe lightbar.

Spoiler

<?xml version="1.0" encoding="utf-8"?>
<!-- ELS VEHICLE CONFIGURATION FILE -->
<vcfroot Description="CVPI_LIBERTYII" Author="Luxart/Bxbugs123" > <!-- 12/18/2016 -->
    <!-- INTERFACE -->
    <INTERFACE>
        <LstgActivationType>invert</LstgActivationType>
        <DefaultSirenMode>standby</DefaultSirenMode>
        <InfoPanelHeaderColor>white</InfoPanelHeaderColor>
        <InfoPanelButtonLightColor>purple</InfoPanelButtonLightColor>
    </INTERFACE>
    <!-- EXTRAS OVERRIDE AND ENV LIGHTING-->
    <EOVERRIDE>    
        <Extra01 IsElsControlled="true" AllowEnvLight="true" Color="red" OffsetX="-0.70" OffsetY="-0.20" OffsetZ="0.50" />
        <Extra02 IsElsControlled="true" AllowEnvLight="true" Color="red" OffsetX="-0.25" OffsetY="-0.20" OffsetZ="0.50" />
        <Extra03 IsElsControlled="true" AllowEnvLight="true" Color="blue" OffsetX="0.25" OffsetY="-0.20" OffsetZ="0.50" />
        <Extra04 IsElsControlled="true" AllowEnvLight="true" Color="blue" OffsetX="0.70" OffsetY="-0.20" OffsetZ="0.50" />
        <Extra05 IsElsControlled="true" AllowEnvLight="true" Color="white" OffsetX="0.00" OffsetY="-0.20" OffsetZ="0.50" />
        <Extra06 IsElsControlled="true" AllowEnvLight="true" Color="white" OffsetX="0.00" OffsetY="-0.20" OffsetZ="0.50" />
        <Extra07 IsElsControlled="true" AllowEnvLight="true" Color="amber" OffsetX="-0.40" OffsetY="-0.80" OffsetZ="0.40" />
        <Extra08 IsElsControlled="true" AllowEnvLight="true" Color="blue" OffsetX="0.00" OffsetY="-0.80" OffsetZ="0.40" />
        <Extra09 IsElsControlled="true" AllowEnvLight="true" Color="amber" OffsetX="0.40" OffsetY="-0.80" OffsetZ="0.40" />
        <Extra10 IsElsControlled="false" />
        <Extra11 IsElsControlled="false" />
        <Extra12 IsElsControlled="false" />
    </EOVERRIDE>
    <!-- MISC -->
    <MISC>
        <VehicleIsSlicktop>false</VehicleIsSlicktop>
        <ArrowboardType>off</ArrowboardType>
        <UseSteadyBurnLights>false</UseSteadyBurnLights>
        <DfltSirenLtsActivateAtLstg>3</DfltSirenLtsActivateAtLstg>
        <Takedowns AllowUse="true" Mirrored="true" />
        <SceneLights AllowUse="true" IlluminateSidesOnly="true" />    
    </MISC>
    <!-- CRUISE -->
    <CRUISE>
        <DisableAtLstg3>true</DisableAtLstg3>
        <UseExtras Extra1="true" Extra2="false" Extra3="false" Extra4="true" />
    </CRUISE>
    <!-- AUX CORONAS -->
    <ACORONAS>
        <Headlights DfltPattern="8" ColorL="white" ColorR="white" />
        <TailLights DfltPattern="0" ColorL="red" ColorR="red" />
        <IndicatorsF DfltPattern="0" ColorL="white" ColorR="white" />
        <IndicatorsB DfltPattern="0" ColorL="red" ColorR="red" />
        <ReverseLights DfltPattern="3" ColorL="red" ColorR="blue" />
    </ACORONAS>
    <!-- SOUNDS -->
    <SOUNDS>
        <MainHorn InterruptsSiren="true" AudioString="SIRENS_AIRHORN" />
        <ManTone1 AllowUse="true" AudioString="VEHICLES_HORNS_SIREN_1" />
        <ManTone2 AllowUse="true" AudioString="VEHICLES_HORNS_SIREN_2" />
        <SrnTone1 AllowUse="true" AudioString="VEHICLES_HORNS_SIREN_1" />
        <SrnTone2 AllowUse="true" AudioString="VEHICLES_HORNS_SIREN_2" />
        <SrnTone3 AllowUse="true" AudioString="VEHICLES_HORNS_POLICE_WARNING" />
        <SrnTone4 AllowUse="true" AudioString="VEHICLES_HORNS_AMBULANCE_WARNING" />
        <AuxSiren AllowUse="true" AudioString="VEHICLES_HORNS_SIREN_1" />
        <PanicMde AllowUse="true" AudioString="VEHICLES_HORNS_POLICE_WARNING" />
    </SOUNDS>
    <!-- WRNL -->
    <WRNL LightingFormat="leds" >
        <PresetPatterns>
            <Lstg3 Enabled="false" Pattern="0" />
        </PresetPatterns>
        <ForcedPatterns>
            <MainHorn Enabled="false" Pattern="0" />
            <SrnTone1 Enabled="false" Pattern="24" />
            <SrnTone2 Enabled="false" Pattern="36" />
            <SrnTone3 Enabled="false" Pattern="16" />
            <SrnTone4 Enabled="false" Pattern="0" />
            <PanicMde Enabled="false" Pattern="16" />
            <OutOfVeh Enabled="false" Pattern="0" />
        </ForcedPatterns>
        <ScanPatternCustomPool Enabled="false" Sequential="true" >
            <Pattern>0</Pattern>
            <Pattern>0</Pattern>
            <Pattern>0</Pattern>
        </ScanPatternCustomPool>
    </WRNL>
    <!-- PRML -->
    <PRML LightingFormat="strb" ExtrasActiveAtLstg2="1and4" >
        <PresetPatterns>
            <Lstg2 Enabled="false" Pattern="5" />
            <Lstg3 Enabled="true" Pattern="50" />
        </PresetPatterns>
        <ForcedPatterns>
            <MainHorn Enabled="false" Pattern="0" />
            <SrnTone1 Enabled="true" Pattern="24" />
            <SrnTone2 Enabled="true" Pattern="36" />
            <SrnTone3 Enabled="true" Pattern="16" />
            <SrnTone4 Enabled="false" Pattern="0" />
            <PanicMde Enabled="false" Pattern="0" />
            <OutOfVeh Enabled="false" Pattern="0" />
        </ForcedPatterns>
        <ScanPatternCustomPool Enabled="false" Sequential="true">
            <Pattern>0</Pattern>
            <Pattern>0</Pattern>
            <Pattern>0</Pattern>
        </ScanPatternCustomPool>
    </PRML>
    <!-- SECL -->
    <SECL LightingFormat="leds" DisableAtLstg3="true" >
        <PresetPatterns>
            <Lstg1 Enabled="false" Pattern="33" />
            <Lstg2 Enabled="false" Pattern="35" />
            <Lstg3 Enabled="false" Pattern="0" />
        </PresetPatterns>
        <ForcedPatterns>
            <MainHorn Enabled="false" Pattern="0" />
            <SrnTone1 Enabled="false" Pattern="0" />
            <SrnTone2 Enabled="false" Pattern="0" />
            <SrnTone3 Enabled="false" Pattern="0" />
            <SrnTone4 Enabled="false" Pattern="0" />
            <PanicMde Enabled="false" Pattern="0" />
            <OutOfVeh Enabled="false" Pattern="0" />
        </ForcedPatterns>
        <ScanPatternCustomPool Enabled="false" Sequential="true" >
            <Pattern>0</Pattern>
            <Pattern>0</Pattern>
            <Pattern>0</Pattern>
        </ScanPatternCustomPool>
    </SECL>
</vcfroot>
 

Recomended improvements are:

The SEC lights must be extra_7 & 9, and not only 7!

And please add the takedown function!

Otherwise it's pretty good.:thumbsup:

Edited by Schecter004

nh1256

Members Author

59 minutes ago, Schecter004 said:

Well, in OpenIV it shows me all the 4 LOD's!

And idk what you're talking about.

The model is awesome!

Because you didn't changed anything in the VCF file, this is my recomendation for the strobe lightbar.

  Reveal hidden contents

<?xml version="1.0" encoding="utf-8"?>
<!-- ELS VEHICLE CONFIGURATION FILE -->
<vcfroot Description="CVPI_LIBERTYII" Author="Luxart/Bxbugs123" > <!-- 12/18/2016 -->
    <!-- INTERFACE -->
    <INTERFACE>
        <LstgActivationType>invert</LstgActivationType>
        <DefaultSirenMode>standby</DefaultSirenMode>
        <InfoPanelHeaderColor>white</InfoPanelHeaderColor>
        <InfoPanelButtonLightColor>purple</InfoPanelButtonLightColor>
    </INTERFACE>
    <!-- EXTRAS OVERRIDE AND ENV LIGHTING-->
    <EOVERRIDE>    
        <Extra01 IsElsControlled="true" AllowEnvLight="true" Color="red" OffsetX="-0.70" OffsetY="-0.20" OffsetZ="0.50" />
        <Extra02 IsElsControlled="true" AllowEnvLight="true" Color="red" OffsetX="-0.25" OffsetY="-0.20" OffsetZ="0.50" />
        <Extra03 IsElsControlled="true" AllowEnvLight="true" Color="blue" OffsetX="0.25" OffsetY="-0.20" OffsetZ="0.50" />
        <Extra04 IsElsControlled="true" AllowEnvLight="true" Color="blue" OffsetX="0.70" OffsetY="-0.20" OffsetZ="0.50" />
        <Extra05 IsElsControlled="true" AllowEnvLight="true" Color="white" OffsetX="0.00" OffsetY="-0.20" OffsetZ="0.50" />
        <Extra06 IsElsControlled="true" AllowEnvLight="true" Color="white" OffsetX="0.00" OffsetY="-0.20" OffsetZ="0.50" />
        <Extra07 IsElsControlled="true" AllowEnvLight="true" Color="amber" OffsetX="-0.40" OffsetY="-0.80" OffsetZ="0.40" />
        <Extra08 IsElsControlled="true" AllowEnvLight="true" Color="blue" OffsetX="0.00" OffsetY="-0.80" OffsetZ="0.40" />
        <Extra09 IsElsControlled="true" AllowEnvLight="true" Color="amber" OffsetX="0.40" OffsetY="-0.80" OffsetZ="0.40" />
        <Extra10 IsElsControlled="false" />
        <Extra11 IsElsControlled="false" />
        <Extra12 IsElsControlled="false" />
    </EOVERRIDE>
    <!-- MISC -->
    <MISC>
        <VehicleIsSlicktop>false</VehicleIsSlicktop>
        <ArrowboardType>off</ArrowboardType>
        <UseSteadyBurnLights>false</UseSteadyBurnLights>
        <DfltSirenLtsActivateAtLstg>3</DfltSirenLtsActivateAtLstg>
        <Takedowns AllowUse="true" Mirrored="true" />
        <SceneLights AllowUse="true" IlluminateSidesOnly="true" />    
    </MISC>
    <!-- CRUISE -->
    <CRUISE>
        <DisableAtLstg3>true</DisableAtLstg3>
        <UseExtras Extra1="true" Extra2="false" Extra3="false" Extra4="true" />
    </CRUISE>
    <!-- AUX CORONAS -->
    <ACORONAS>
        <Headlights DfltPattern="8" ColorL="white" ColorR="white" />
        <TailLights DfltPattern="0" ColorL="red" ColorR="red" />
        <IndicatorsF DfltPattern="0" ColorL="white" ColorR="white" />
        <IndicatorsB DfltPattern="0" ColorL="red" ColorR="red" />
        <ReverseLights DfltPattern="3" ColorL="red" ColorR="blue" />
    </ACORONAS>
    <!-- SOUNDS -->
    <SOUNDS>
        <MainHorn InterruptsSiren="true" AudioString="SIRENS_AIRHORN" />
        <ManTone1 AllowUse="true" AudioString="VEHICLES_HORNS_SIREN_1" />
        <ManTone2 AllowUse="true" AudioString="VEHICLES_HORNS_SIREN_2" />
        <SrnTone1 AllowUse="true" AudioString="VEHICLES_HORNS_SIREN_1" />
        <SrnTone2 AllowUse="true" AudioString="VEHICLES_HORNS_SIREN_2" />
        <SrnTone3 AllowUse="true" AudioString="VEHICLES_HORNS_POLICE_WARNING" />
        <SrnTone4 AllowUse="true" AudioString="VEHICLES_HORNS_AMBULANCE_WARNING" />
        <AuxSiren AllowUse="true" AudioString="VEHICLES_HORNS_SIREN_1" />
        <PanicMde AllowUse="true" AudioString="VEHICLES_HORNS_POLICE_WARNING" />
    </SOUNDS>
    <!-- WRNL -->
    <WRNL LightingFormat="leds" >
        <PresetPatterns>
            <Lstg3 Enabled="false" Pattern="0" />
        </PresetPatterns>
        <ForcedPatterns>
            <MainHorn Enabled="false" Pattern="0" />
            <SrnTone1 Enabled="false" Pattern="24" />
            <SrnTone2 Enabled="false" Pattern="36" />
            <SrnTone3 Enabled="false" Pattern="16" />
            <SrnTone4 Enabled="false" Pattern="0" />
            <PanicMde Enabled="false" Pattern="16" />
            <OutOfVeh Enabled="false" Pattern="0" />
        </ForcedPatterns>
        <ScanPatternCustomPool Enabled="false" Sequential="true" >
            <Pattern>0</Pattern>
            <Pattern>0</Pattern>
            <Pattern>0</Pattern>
        </ScanPatternCustomPool>
    </WRNL>
    <!-- PRML -->
    <PRML LightingFormat="strb" ExtrasActiveAtLstg2="1and4" >
        <PresetPatterns>
            <Lstg2 Enabled="false" Pattern="5" />
            <Lstg3 Enabled="true" Pattern="50" />
        </PresetPatterns>
        <ForcedPatterns>
            <MainHorn Enabled="false" Pattern="0" />
            <SrnTone1 Enabled="true" Pattern="24" />
            <SrnTone2 Enabled="true" Pattern="36" />
            <SrnTone3 Enabled="true" Pattern="16" />
            <SrnTone4 Enabled="false" Pattern="0" />
            <PanicMde Enabled="false" Pattern="0" />
            <OutOfVeh Enabled="false" Pattern="0" />
        </ForcedPatterns>
        <ScanPatternCustomPool Enabled="false" Sequential="true">
            <Pattern>0</Pattern>
            <Pattern>0</Pattern>
            <Pattern>0</Pattern>
        </ScanPatternCustomPool>
    </PRML>
    <!-- SECL -->
    <SECL LightingFormat="leds" DisableAtLstg3="true" >
        <PresetPatterns>
            <Lstg1 Enabled="false" Pattern="33" />
            <Lstg2 Enabled="false" Pattern="35" />
            <Lstg3 Enabled="false" Pattern="0" />
        </PresetPatterns>
        <ForcedPatterns>
            <MainHorn Enabled="false" Pattern="0" />
            <SrnTone1 Enabled="false" Pattern="0" />
            <SrnTone2 Enabled="false" Pattern="0" />
            <SrnTone3 Enabled="false" Pattern="0" />
            <SrnTone4 Enabled="false" Pattern="0" />
            <PanicMde Enabled="false" Pattern="0" />
            <OutOfVeh Enabled="false" Pattern="0" />
        </ForcedPatterns>
        <ScanPatternCustomPool Enabled="false" Sequential="true" >
            <Pattern>0</Pattern>
            <Pattern>0</Pattern>
            <Pattern>0</Pattern>
        </ScanPatternCustomPool>
    </SECL>
</vcfroot>
 

Recomended improvements are:

The SEC lights must be extra_7 & 9, and not only 7!

And please add the takedown function!

Otherwise it's pretty good.:thumbsup:

Oh yes the model itself has all 4 LODs but i don't believe anything else has any LODs. Also I'm going to try your recommendation for the lightbar, I didn't make the VCF file, Bxbugs123 did and I just used it. Thank you by the way, for saying its a good model!

Schecter004

Members

vor 23 Stunden schrieb nichankinson:

Oh yes the model itself has all 4 LODs but i don't believe anything else has any LODs. Also I'm going to try your recommendation for the lightbar, I didn't make the VCF file, Bxbugs123 did and I just used it. Thank you by the way, for saying its a good model!

Well it is a good model.

So, do you plan to update it in the next days?

I'd really appreciate it.

 

nh1256

Members Author

On 2/22/2017 at 5:42 PM, Schecter004 said:

Well it is a good model.

So, do you plan to update it in the next days?

I'd really appreciate it.

 

I'll get around to the update ASAP, however I am very very busy lately, hence the reason I have barely enough time to learn how to do many things as far as modeling. Thank you for the kind words, however. :)

10 DAVID 01

Members

(edited)

would there be a way to remove the door trim?

 

also when playing i spotted something strange with the right front wheel...

its like its pushed inside the wheel well too far or something or its too small or not positioned correctly?

 

I love this light bar its probably my favorite. I hope you can fix these things i've mentioned, and maybe set up some takedowns for the lightbar?

 

heres a screen shot of the tire.

 

Spoiler

 

Uploaded Images

  •  
  •  

20170225054331_1.jpg

 

 

Edited by 10 DAVID

nh1256

Members Author

20 hours ago, 10 DAVID said:

would there be a way to remove the door trim?

 

also when playing i spotted something strange with the right front wheel...

its like its pushed inside the wheel well too far or something or its too small or not positioned correctly?

 

I love this light bar its probably my favorite. I hope you can fix these things i've mentioned, and maybe set up some takedowns for the lightbar?

 

heres a screen shot of the tire.

 

  Reveal hidden contents

 

Uploaded Images

  •  
  •  

20170225054331_1.jpg

 

 

Yes, the wheel issue is an issue with the base model, it's the same thing with the '03 model. I can possibly fix it, once I find the time. I can maybe also make a option for no door trim, as I know it interferes with some skins. I'm currently very busy, so I hope that you can understand, thank you.  

10 DAVID 01

Members

1 hour ago, nichankinson said:

Yes, the wheel issue is an issue with the base model, it's the same thing with the '03 model. I can possibly fix it, once I find the time. I can maybe also make a option for no door trim, as I know it interferes with some skins. I'm currently very busy, so I hope that you can understand, thank you.  



Absolutely, we all have real lives  thank you for your hard work and quick response.

Siracusa

Members


the painting of the non-els version is too far ahead, for me it all beats, and also the light bar, nice job this, but the non-els version is wonderful of the county of Spokane 

 

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