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2013 Chevy Impala ELS Compatible 1.5.0

(12 reviews)

10 Screenshots

This impala was made specifically for ELS so I am already assuming you have made config files already. You can optimize it for any slot if needed. So I hope you guys like the model and if you have any questions regarding the model please message me on here. I also plan to have more lighting on the next version of it so if you want to keep up to date with the model follow it or follow me on my profile. If someone can find who made the antenna so I can give them proper credits that would be appreciated.

What's New in Version 1.5.0

Released

I have added a few things in version 1.5.0. The following listed below are the new items installed.

  • Antenna on the boot for realism
  •  Tir6s in the rear windows and on the side of the pushbar for added 360 degree lighting
  • Working spotlights, In a future update I will make it where the spotlights are able to be changed out.
  • xml file included in the download please install in your Grand Theft Auto 5>els>pack_default folder.

Disclaimer

The following images are not accurate to the newest version of the file. I will try to get updated images as soon as I can. So please bare with me as I try to get them.

User Feedback

Recommended Comments

Deactivated Member

Deactivated Author

On 1/24/2017 at 2:53 AM, iGoDPrince said:

make the wraparound an option, also can anyone tell me y my reverse lights are flashing blue

Grand Theft Auto V 1_24_2017 12_42_54 AM.mp4

As far as making the wrap around an option I havent exactly figured that out yet with it being els in all but I know it has something to due with editing the xml file. And the reversing light issue is just a model thing so I will try to fix it as soon as I can along with the other stuff I have released.

Darkmyre

Members

Tweaked my handling to fix the rolling, posting it incase it helps others:

Spoiler

    <Item type="CHandlingData">
      <handlingName>police2</handlingName>
      <fMass value="1850.000000" />
      <fInitialDragCoeff value=".8500000" />
      <fPercentSubmerged value="85.000000" />
      <vecCentreOfMassOffset x="0.000000" y="0.000000" z="-0.100000" />
      <vecInertiaMultiplier x="1.000000" y="1.400000" z="1.800000" />
      <fDriveBiasFront value="0.000000" />
      <nInitialDriveGears value="5" />
      <fInitialDriveForce value="0.280000" />
      <fDriveInertia value="1.000000" />
      <fClutchChangeRateScaleUpShift value="2.100000" />
      <fClutchChangeRateScaleDownShift value="2.100000" />
      <fInitialDriveMaxFlatVel value="145.000000" />
      <fBrakeForce value="0.4500000" />
      <fBrakeBiasFront value="0.525000" />
      <fHandBrakeForce value="0.600000" />
      <fSteeringLock value="40.000000" />
      <fTractionCurveMax value="2.3500000" />
      <fTractionCurveMin value="2.10000" />
      <fTractionCurveLateral value="22.500000" />
      <fTractionSpringDeltaMax value="0.150000" />
      <fLowSpeedTractionLossMult value="1.000000" />
      <fCamberStiffnesss value="0.000000" />
      <fTractionBiasFront value="0.485000" />
      <fTractionLossMult value="1.000000" />
      <fSuspensionForce value="2.100000" />
      <fSuspensionCompDamp value="1.400000" />
      <fSuspensionReboundDamp value="2.200000" />
      <fSuspensionUpperLimit value="0.090000" />
      <fSuspensionLowerLimit value="-0.120000" />
      <fSuspensionRaise value="0.000000" />
      <fSuspensionBiasFront value="0.470000" />
      <fAntiRollBarForce value="1.100000" />
      <fAntiRollBarBiasFront value="0.560000" />
      <fRollCentreHeightFront value="0.360000" />
      <fRollCentreHeightRear value="0.360000" />
      <fCollisionDamageMult value="1.000000" />
      <fWeaponDamageMult value="1.000000" />
      <fDeformationDamageMult value="2.500000" />
      <fEngineDamageMult value="1.500000" />
      <fPetrolTankVolume value="65.000000" />
      <fOilVolume value="5.000000" />
      <fSeatOffsetDistX value="0.000000" />
      <fSeatOffsetDistY value="0.000000" />
      <fSeatOffsetDistZ value="0.000000" />
      <nMonetaryValue value="25000" />
      <strModelFlags>440010</strModelFlags>
      <strHandlingFlags>1</strHandlingFlags>
      <strDamageFlags>0</strDamageFlags>
      <AIHandling>AVERAGE</AIHandling>
      <SubHandlingData>
        <Item type="CCarHandlingData">
          <fBackEndPopUpCarImpulseMult value="0.100000" />
          <fBackEndPopUpBuildingImpulseMult value="0.030000" />
          <fBackEndPopUpMaxDeltaSpeed value="0.600000" />
        </Item>
        <Item type="NULL" />
        <Item type="NULL" />
      </SubHandlingData>
    </Item>

 

If you dont like realistic damage/braking, use this one instead:

Spoiler

    <Item type="CHandlingData">
      <handlingName>police2</handlingName>
      <fMass value="1850.000000" />
      <fInitialDragCoeff value=".8500000" />
      <fPercentSubmerged value="85.000000" />
      <vecCentreOfMassOffset x="0.000000" y="0.000000" z="-0.100000" />
      <vecInertiaMultiplier x="1.000000" y="1.400000" z="1.800000" />
      <fDriveBiasFront value="0.000000" />
      <nInitialDriveGears value="5" />
      <fInitialDriveForce value="0.280000" />
      <fDriveInertia value="1.000000" />
      <fClutchChangeRateScaleUpShift value="2.100000" />
      <fClutchChangeRateScaleDownShift value="2.100000" />
      <fInitialDriveMaxFlatVel value="145.000000" />
      <fBrakeForce value="0.900000" />
      <fBrakeBiasFront value="0.525000" />
      <fHandBrakeForce value="0.600000" />
      <fSteeringLock value="40.000000" />
      <fTractionCurveMax value="2.3500000" />
      <fTractionCurveMin value="2.10000" />
      <fTractionCurveLateral value="22.500000" />
      <fTractionSpringDeltaMax value="0.150000" />
      <fLowSpeedTractionLossMult value="1.000000" />
      <fCamberStiffnesss value="0.000000" />
      <fTractionBiasFront value="0.485000" />
      <fTractionLossMult value="1.000000" />
      <fSuspensionForce value="2.100000" />
      <fSuspensionCompDamp value="1.400000" />
      <fSuspensionReboundDamp value="2.200000" />
      <fSuspensionUpperLimit value="0.090000" />
      <fSuspensionLowerLimit value="-0.120000" />
      <fSuspensionRaise value="0.000000" />
      <fSuspensionBiasFront value="0.470000" />
      <fAntiRollBarForce value="1.100000" />
      <fAntiRollBarBiasFront value="0.560000" />
      <fRollCentreHeightFront value="0.360000" />
      <fRollCentreHeightRear value="0.360000" />
      <fCollisionDamageMult value="1.000000" />
      <fWeaponDamageMult value="1.000000" />
      <fDeformationDamageMult value="0.700000" />
      <fEngineDamageMult value="1.500000" />
      <fPetrolTankVolume value="65.000000" />
      <fOilVolume value="5.000000" />
      <fSeatOffsetDistX value="0.000000" />
      <fSeatOffsetDistY value="0.000000" />
      <fSeatOffsetDistZ value="0.000000" />
      <nMonetaryValue value="25000" />
      <strModelFlags>440010</strModelFlags>
      <strHandlingFlags>1</strHandlingFlags>
      <strDamageFlags>0</strDamageFlags>
      <AIHandling>AVERAGE</AIHandling>
      <SubHandlingData>
        <Item type="CCarHandlingData">
          <fBackEndPopUpCarImpulseMult value="0.100000" />
          <fBackEndPopUpBuildingImpulseMult value="0.030000" />
          <fBackEndPopUpMaxDeltaSpeed value="0.600000" />
        </Item>
        <Item type="NULL" />
        <Item type="NULL" />
      </SubHandlingData>
    </Item>

 

waffelo

Members

I don't think I've done anything wrong, but the license plate is missing.

cobra0422

Members

(edited)

Just added awsome model cant wait to use it lights are awsome only problem the warning lights dont work! only on one setting number does the right blue flash in the rear window and the blue tail lights below the brake lights are only barely visible in the afternoon not at night. when this gets updated id love to use this vehicle

Edited by cobra0422

Swatdude24

Members

think you could add lights under the sunvisors?

CalixK

Members

(edited)

I've noticed my game has been crashing when trying to spawn this after the most recent 0.4.2 update

 

Edit: I think it's an issue on my end I can resolve. Just wanted to post here in case.

Edited by CalixK

Deactivated Member

Deactivated Author

On 7/4/2019 at 10:41 AM, CalixK said:

I've noticed my game has been crashing when trying to spawn this after the most recent 0.4.2 update

 

Edit: I think it's an issue on my end I can resolve. Just wanted to post here in case.

It could very well be an issue with the update. Make sure you have the latest updated script hook and rage plugin. 

Flawda Man

Members

Mine works perfectly fine

Superskish

Members

(edited)

I've replaced the XML file over and over, and nothing is changing regarding my tail lights. They flash blue, but they don't flash. Like, ELS doesn't really see them as a light... more of a texture. They're not bright at all, and it's not visible during the night. Any help?

Edited by Superskish

honeybadgerFTW

Members

how to install this?

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