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This file has been reported as outdated or no longer maintained. For further information, see the file comments.

Traffic Policer (Breathalyzer, Traffic Offences, Speed Detection & more) 6.16.0.0

(306 reviews)

14 Screenshots

 

https://www.youtube.com/albo1125

DISCONTINUED & UNSUPPORTED - COMPATIBLE WITH OLDER LSPDFR VERSIONS ONLY - FEEL FREE TO HELP UPDATE THE CODE 

Traffic Policer is now open source. https://github.com/Albo1125/Traffic-Policer

 

Welcome to Traffic Policer! This script modification for LSPDFR greatly enhances not only traffic policing, but policing in general. It sports various major features that will make your shift as a police officer much more realistic, and, above all, fun! 

Requirements - some of these are included (credits go to their appropriate authors):

  • LSPDFR 0.4.2 (not included)
  • Albo1125.Common 6.6.3.0 or higher (included)
  • RAGENativeUI 1.6.3.0 or higher (included)
  • RAGEPluginHook 0.51 or higher (not included)
  • A legal copy of GTA V (versions 1.0.1011.1-1.0.1604.1).

Installation Instructions are provided in the ReadMe & Documentation files.

Traffic Policer's Features are explained in the Documentation files & video.

 

Support - what to do if you encounter a bug or have problems:

  1. Watch the installation video for my modifications here.
  2. Use this tool: http://www.lcpdfr.com/files/file/9755-lspdfr-troubleshooter-by-albo1125/ 
  3. Read the documentation file if you're having trouble getting a specific feature to work.
  4. Suggestions can be made here.
  5. If all else fails: Please leave a comment (not a review). Include your RAGEPluginHook.log file, located in your Grand Theft Auto V folder. Also, please provide an accurate description of what happened. This allows me to help you as fast as possible.

Redistribution is prohibited.

 

https://www.youtube.com/albo1125

Edited by Albo1125

What's New in Version 6.16.0.0

Released

6.16.0.0 (23-06-2019)

Update targetted .net to 4.6.1
Updated for lspdfr 0.4.2
Minor code cleanup
Removed absurd breathalyzer/drugalyzer animation from motorbike riders (thanks abhijay94)

 

6.14.3.0 (29-11-2018)
Fixed an issue where the NoLightsAtDark ambient event chance in the INI was not respected.
Some code cleanup.
Open sourced at https://github.com/Albo1125/Traffic-Policer
Updated licence.
Removed obfuscation.

LSPDFR 0.3.1 compatibility

Some more information on the open-sourcing and my 'retirement'

 

Use comments to ask for support. Do NOT use reviews to ask for support! You will get ignored and reported as this is against community guidelines.


Short Description

Traffic Policer for LSPDFR

User Feedback

Recommended Comments

Bruno Carvalho

Members

Hi, I think that would be better if you change to ParkModifierKey=LControlKey instead LShiftKey, cause a lot of times chasing down suspects I tried to run (holding shift) and press E to take down the suspect but if some car is near, I stop chasing him and start to wrote a park notification.

Every update I have to change this. 

Great mod btw, keep doing this amazing job!

Kilyin

Members

Hi, I think that would be better if you change to ParkModifierKey=LControlKey instead LShiftKey, cause a lot of times chasing down suspects I tried to run (holding shift) and press E to take down the suspect but if some car is near, I stop chasing him and start to wrote a park notification.

Every update I have to change this. 

Great mod btw, keep doing this amazing job!

So change it yourself? That's why you have a configurable .ini file. 

Beren

Members

Glad it's fixed!

Weird that happened though. Which antivirus do you use?

Emisoft.

Weird since I don't remember even remember using it. I only ever use Malwarebytes as my main antivirus. I'm just glad it's fixed and that I can enjoy the mod :)

Albo1125

Insiders Author

Hi, I think that would be better if you change to ParkModifierKey=LControlKey instead LShiftKey, cause a lot of times chasing down suspects I tried to run (holding shift) and press E to take down the suspect but if some car is near, I stop chasing him and start to wrote a park notification.

Every update I have to change this. 

Great mod btw, keep doing this amazing job!

Will take your feedback into consideration, thanks.

HWade

Members

(edited)

Hello there! 

I have recently downloaded your Traffic Policer mod and your MoreJailpoints and Prisoner Transport mod. Whenever I launch the game, no notification shows up to say these mods are running and nothing from either mod seems to be showing up but in the Ragehook log file it says it is running. 

I am running Ragehook .22 and LSPDFR 0.2b.

Thanks

Edited by HWade

Albo1125

Insiders Author

Hello there! 

I have recently downloaded your Traffic Policer mod and your MoreJailpoints and Prisoner Transport mod. Whenever I launch the game, no notification shows up to say these mods are running and nothing from either mod seems to be showing up but in the Ragehook log file it says it is running. 

I am running Ragehook .22 and LSPDFR 0.2b.

Thanks

Please send me your logfile and ensure the files are in GTAV/Plugins/LSPDFR, thanks.

Kal74

Members

hey Albo, I sent you a pm.. If you could respond when you have a free moment. I would appreciate it.

Arcticwolf

Members

I thought this mod allowed you to make a road block can someone please tell me urgently how you do this please.

Albo1125

Insiders Author

I thought this mod allowed you to make a road block can someone please tell me urgently how you do this please.

Not this mod. The new CalloutsV does that. 

Arcticwolf

Members

i knew it was one of the mods. thx.

SerekgPL

Members

Still crashing :/ I dont know how to give you my Ragehook Log file becouse when i copy and past Google Chrome have lag :/

Kilyin

Members

Still crashing :/ I dont know how to give you my Ragehook Log file becouse when i copy and past Google Chrome have lag :/

Use http://pastebin.com/, if it's too big for that you may need to trim it.

Albo1125

Insiders Author

Still crashing :/ I dont know how to give you my Ragehook Log file becouse when i copy and past Google Chrome have lag :/

Attach the file when writing a comment or use pastebin.

HWade

Members

Please send me your logfile and ensure the files are in GTAV/Plugins/LSPDFR, thanks.

The log is attached in the spoiler below and I can assure you it is located in GTAV/Plugins/LSPDFR. 

[6/09/2015 10:33:03 PM.997] Started new log on 6/09/2015 10:33:03 PM.996
[6/09/2015 10:33:03 PM.997] ====================================================================================================
[6/09/2015 10:33:03 PM.994] Log path: D:\Rockstar Games\RagePluginHook.log
[6/09/2015 10:33:03 PM.997] Log verbosity: Verbose
[6/09/2015 10:33:03 PM.998] Initializing input system
[6/09/2015 10:33:04 PM.272] Initializing game console
[6/09/2015 10:33:04 PM.281] Console key has been set to F4 (key code: 115)
[6/09/2015 10:33:04 PM.316] Initializing console variable "SkipGameIntro".
[6/09/2015 10:33:04 PM.316] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[6/09/2015 10:33:04 PM.320] Read value: <null>
[6/09/2015 10:33:04 PM.320] Initializing console variable "DisableRenderVersionText".
[6/09/2015 10:33:04 PM.320] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[6/09/2015 10:33:04 PM.324] Read value: False
[6/09/2015 10:33:04 PM.324] Setting value of console variable "DisableRenderVersionText" to stored value.
[6/09/2015 10:33:04 PM.324] Initializing console variable "DisableCustomLoadingScreen".
[6/09/2015 10:33:04 PM.324] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableCustomLoadingScreen
[6/09/2015 10:33:04 PM.324] Read value: True
[6/09/2015 10:33:04 PM.324] Setting value of console variable "DisableCustomLoadingScreen" to stored value.
[6/09/2015 10:33:04 PM.324] Initializing console variable "ConsoleKey".
[6/09/2015 10:33:04 PM.324] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[6/09/2015 10:33:04 PM.324] Read value: <null>
[6/09/2015 10:33:04 PM.324] Initializing console variable "PluginTimeoutThreshold".
[6/09/2015 10:33:04 PM.324] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[6/09/2015 10:33:04 PM.325] Read value: 10000
[6/09/2015 10:33:04 PM.325] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[6/09/2015 10:33:04 PM.325] Initializing console variable "AlwaysShowConsoleOutput".
[6/09/2015 10:33:04 PM.325] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[6/09/2015 10:33:04 PM.325] Read value: <null>
[6/09/2015 10:33:04 PM.325] Initializing console variable "WarnOnPluginLoad".
[6/09/2015 10:33:04 PM.325] Type: System.Boolean, Reading section: "Miscellaneous", key: WarnOnPluginLoad
[6/09/2015 10:33:04 PM.325] Read value: False
[6/09/2015 10:33:04 PM.325] Setting value of console variable "WarnOnPluginLoad" to stored value.
[6/09/2015 10:33:04 PM.325] Initializing console variable "ShowOnScreenWarnings".
[6/09/2015 10:33:04 PM.325] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[6/09/2015 10:33:04 PM.325] Read value: <null>
[6/09/2015 10:33:04 PM.325] Console initialized
[6/09/2015 10:33:04 PM.325] Initializing forms manager
[6/09/2015 10:33:04 PM.328] Version: RAGE Plugin Hook v0.22.681.4717 PUBLIC ALPHA for Grand Theft Auto V
[6/09/2015 10:33:04 PM.332] ================ RAGE Plugin Hook ================
[6/09/2015 10:33:04 PM.335] Checking game support
[6/09/2015 10:33:04 PM.336] Product name: Grand Theft Auto V
[6/09/2015 10:33:04 PM.336] Product version: 1.0.393.4
[6/09/2015 10:33:04 PM.336] Is steam version: False
[6/09/2015 10:33:04 PM.337] Initializing DirectX
[6/09/2015 10:33:04 PM.339] Initializing Direct3D
[6/09/2015 10:33:04 PM.351] Loading C:\WINDOWS\system32\d3d11.dll
[6/09/2015 10:33:04 PM.351] Loaded at 0x7FFDFB6B0000
[6/09/2015 10:33:04 PM.351] D3D11CreateDeviceAndSwapChain at 0x7FFDFB6C8100
[6/09/2015 10:33:04 PM.351] Creating Direct3D 11 device and swap chain
[6/09/2015 10:33:04 PM.389] Attempting feature level 10_1
[6/09/2015 10:33:04 PM.405] Failed to create D3D11 device for Grand Theft Auto V: 887a0001
[6/09/2015 10:33:04 PM.422] Swap Chain created: 0x7855BA6170
[6/09/2015 10:33:04 PM.422] Swap Chain VTable: 0x7855BA6170
[6/09/2015 10:33:04 PM.422] Swap Chain VTable_2: 0x7FFDFB64EF40
[6/09/2015 10:33:04 PM.422] 0x57565520245C8948;0x5741564155415441;0xEC8148D9246C8D48
[6/09/2015 10:33:04 PM.422] D3D11Present: 0x7FFDFB601DA0
[6/09/2015 10:33:04 PM.422] D3D11ResizeBuffers: 0x7FFDFB605D10
[6/09/2015 10:33:04 PM.422] D3D11ResizeTarget: 0x7FFDFB640E90
[6/09/2015 10:33:04 PM.422] D3D11SetFullscreenState: 0x7FFDFB60C730
[6/09/2015 10:33:04 PM.430] Direct3D initialized
[6/09/2015 10:33:04 PM.430] Initialized DirectX
[6/09/2015 10:33:04 PM.430] Direct3D watcher thread spawned
[6/09/2015 10:33:04 PM.452] Waiting for CurrentGame->ShouldInitializeNow()
[6/09/2015 10:33:04 PM.463] Getting device
[6/09/2015 10:33:04 PM.463] Retrieved device
[6/09/2015 10:33:04 PM.463] Creating wrapper
[6/09/2015 10:33:04 PM.534] Wrapper created
[6/09/2015 10:33:04 PM.537] Effect created
[6/09/2015 10:33:04 PM.537] Creating buffer
[6/09/2015 10:33:04 PM.537] Created buffer
[6/09/2015 10:33:04 PM.537] Creating blend state
[6/09/2015 10:33:04 PM.537] Created blend state
[6/09/2015 10:33:04 PM.537] Done with creation
[6/09/2015 10:33:04 PM.562] Initializing texture system.
[6/09/2015 10:33:04 PM.562] Initializing texture system; phase 1
[6/09/2015 10:33:04 PM.562] Initializing texture system; phase 2
[6/09/2015 10:33:04 PM.567] Initializing texture system; phase 3
[6/09/2015 10:33:04 PM.567] Initializing texture system; phase 4
[6/09/2015 10:33:04 PM.575] Initializing texture system; phase 5
[6/09/2015 10:33:04 PM.576] Initializing texture system; phase 6
[6/09/2015 10:33:04 PM.577] Initializing texture system; phase 7
[6/09/2015 10:33:04 PM.578] Initializing texture system; phase 8
[6/09/2015 10:33:04 PM.579] Initializing texture system; phase 9
[6/09/2015 10:33:04 PM.580] Initializing texture system; phase 10
[6/09/2015 10:33:04 PM.582] Initializing texture system; phase 11
[6/09/2015 10:33:04 PM.582] Initializing texture system; phase 12
[6/09/2015 10:33:04 PM.583] Initializing texture system; phase 13
[6/09/2015 10:33:04 PM.583] Initializing texture system; phase 14
[6/09/2015 10:33:09 PM.430] Direct3D watcher thread ended
[6/09/2015 10:33:31 PM.159] Initializing game support
[6/09/2015 10:33:37 PM.183] Compatibility level: 0
[6/09/2015 10:33:37 PM.183] Supported version detected
[6/09/2015 10:33:37 PM.183] ==================================================
[6/09/2015 10:33:37 PM.435] Patched IsDebuggerPresent
[6/09/2015 10:33:37 PM.686] Waiting for game initialization
[6/09/2015 10:33:38 PM.036] Initializing hook
[6/09/2015 10:33:38 PM.287] Completing interoperability
[6/09/2015 10:33:38 PM.287] Initialization code 1.
[6/09/2015 10:33:38 PM.287] Initialization code 2.
[6/09/2015 10:33:38 PM.287] Initialization code 3.
[6/09/2015 10:33:38 PM.289] 1 Address: 0x00007FF6500F340C
[6/09/2015 10:33:38 PM.290] Calling func 1
[6/09/2015 10:33:38 PM.295] 2 Address: 0x00007FF650B7DCB2
[6/09/2015 10:33:38 PM.295] 3 Address: 0x00007FF64F745D0E
[6/09/2015 10:33:38 PM.300] Address: 0x00007FF650B7DC50
[6/09/2015 10:33:38 PM.300] Unknown var: 0x00007FF651A4D310
[6/09/2015 10:33:38 PM.300] Initialization code 4.
[6/09/2015 10:33:38 PM.300] Completing interoperability, phase 1
[6/09/2015 10:33:38 PM.300] Completing interoperability, phase 2
[6/09/2015 10:33:38 PM.300] Completing interoperability, phase 3
[6/09/2015 10:33:38 PM.300] Completing interoperability, phase 4
[6/09/2015 10:33:38 PM.300] Completing interoperability, phase 5
[6/09/2015 10:33:38 PM.300] Completing interoperability, phase 6
[6/09/2015 10:33:38 PM.300] Completing interoperability, phase 7
[6/09/2015 10:33:47 PM.620] Initializing console variable "IsDeveloperModeEnabled".
[6/09/2015 10:33:47 PM.620] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[6/09/2015 10:33:47 PM.621] Read value: True
[6/09/2015 10:33:47 PM.621] Setting value of console variable "IsDeveloperModeEnabled" to stored value.
[6/09/2015 10:33:47 PM.630] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
[6/09/2015 10:33:47 PM.630] Initializing console variable "TimeScale".
[6/09/2015 10:33:47 PM.630] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[6/09/2015 10:33:47 PM.630] Read value: <null>
[6/09/2015 10:33:47 PM.705] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
[6/09/2015 10:33:47 PM.716] 
[6/09/2015 10:33:47 PM.716] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
[6/09/2015 10:33:47 PM.717] Loading plugin from path: D:\Rockstar Games\Plugins\LSPD First Response.dll
[6/09/2015 10:33:48 PM.965] <UNLOADED PLUGIN>: Initializing input system
[6/09/2015 10:33:48 PM.968] <UNLOADED PLUGIN>: Initializing game console
[6/09/2015 10:33:48 PM.971] <UNLOADED PLUGIN>: Initializing forms manager
[6/09/2015 10:33:48 PM.987] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[6/09/2015 10:33:48 PM.988] 
[6/09/2015 10:33:48 PM.988] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
[6/09/2015 10:33:48 PM.988] Loading plugin from path: D:\Rockstar Games\Plugins\PoliceRadio.dll
[6/09/2015 10:33:48 PM.988] ERROR: The path "D:\Rockstar Games\Plugins\PoliceRadio.dll" does not exist.
[6/09/2015 10:33:48 PM.988] 
[6/09/2015 10:33:48 PM.988] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
[6/09/2015 10:33:48 PM.988] Loading plugin from path: D:\Rockstar Games\Plugins\VehicleSearch.dll
[6/09/2015 10:33:50 PM.004] <UNLOADED PLUGIN>: Initializing input system
[6/09/2015 10:33:50 PM.006] <UNLOADED PLUGIN>: Initializing game console
[6/09/2015 10:33:50 PM.008] <UNLOADED PLUGIN>: Initializing forms manager
[6/09/2015 10:33:50 PM.014] Plugin "Vehicle Search v2.0.5" was loaded from "VehicleSearch.dll".
[6/09/2015 10:33:50 PM.014] 
[6/09/2015 10:33:50 PM.014] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
[6/09/2015 10:33:50 PM.014] Loading plugin from path: D:\Rockstar Games\Plugins\CopHolster.dll
[6/09/2015 10:33:51 PM.082] <UNLOADED PLUGIN>: Initializing input system
[6/09/2015 10:33:51 PM.085] <UNLOADED PLUGIN>: Initializing game console
[6/09/2015 10:33:51 PM.087] <UNLOADED PLUGIN>: Initializing forms manager
[6/09/2015 10:33:51 PM.094] Plugin "Cop Holster" was loaded from "CopHolster.dll".
[6/09/2015 10:33:51 PM.094] 
[6/09/2015 10:33:51 PM.094] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
[6/09/2015 10:33:51 PM.094] Loading plugin from path: D:\Rockstar Games\Plugins\TrafficControl.dll
[6/09/2015 10:33:52 PM.204] <UNLOADED PLUGIN>: Initializing input system
[6/09/2015 10:33:52 PM.206] <UNLOADED PLUGIN>: Initializing game console
[6/09/2015 10:33:52 PM.208] <UNLOADED PLUGIN>: Initializing forms manager
[6/09/2015 10:33:52 PM.254] Plugin "Traffic Control" was loaded from "TrafficControl.dll".
[6/09/2015 10:33:52 PM.255] 
[6/09/2015 10:33:52 PM.255] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
[6/09/2015 10:33:52 PM.255] Loading plugin from path: D:\Rockstar Games\Plugins\MoreControlV.dll
[6/09/2015 10:33:53 PM.400] <UNLOADED PLUGIN>: Initializing input system
[6/09/2015 10:33:53 PM.403] <UNLOADED PLUGIN>: Initializing game console
[6/09/2015 10:33:53 PM.405] <UNLOADED PLUGIN>: Initializing forms manager
[6/09/2015 10:33:53 PM.411] Plugin "MoreControlV" was loaded from "MoreControlV.dll".
[6/09/2015 10:33:53 PM.413] 
[6/09/2015 10:33:53 PM.413] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
[6/09/2015 10:33:53 PM.413] Loading plugin from path: D:\Rockstar Games\Plugins\BreathalyzerRAGE.dll
[6/09/2015 10:33:54 PM.518] <UNLOADED PLUGIN>: Initializing input system
[6/09/2015 10:33:54 PM.521] <UNLOADED PLUGIN>: Initializing game console
[6/09/2015 10:33:54 PM.523] <UNLOADED PLUGIN>: Initializing forms manager
[6/09/2015 10:33:54 PM.529] Plugin "Breathalyzer" was loaded from "BreathalyzerRAGE.dll".
[6/09/2015 10:33:54 PM.530] 
[6/09/2015 10:33:54 PM.530] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
[6/09/2015 10:33:54 PM.530] Loading plugin from path: D:\Rockstar Games\Plugins\SpikesBarrier.dll
[6/09/2015 10:33:55 PM.570] <UNLOADED PLUGIN>: Initializing input system
[6/09/2015 10:33:55 PM.573] <UNLOADED PLUGIN>: Initializing game console
[6/09/2015 10:33:55 PM.575] <UNLOADED PLUGIN>: Initializing forms manager
[6/09/2015 10:33:55 PM.583] Plugin "Spikes Barrier Mod -v0.5" was loaded from "SpikesBarrier.dll".
[6/09/2015 10:33:55 PM.649] ---------------------------------------------------------------------
[6/09/2015 10:33:55 PM.649] LSPD FIRST RESPONSE
[6/09/2015 10:33:55 PM.649] Version 0.2b
[6/09/2015 10:33:55 PM.649] A G17 Media Modification
[6/09/2015 10:33:55 PM.649] - Developed by LMS & Sam
[6/09/2015 10:33:55 PM.650] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[6/09/2015 10:33:55 PM.650] © Copyright 2015, G17 Media, www.lspdfr.com
[6/09/2015 10:33:55 PM.650] ---------------------------------------------------------------------
[6/09/2015 10:33:55 PM.650] LSPD First Response: Running LSPD First Response 0.2b
[6/09/2015 10:33:55 PM.650] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[6/09/2015 10:33:55 PM.829] Cached police
[6/09/2015 10:33:55 PM.829] Cached police2
[6/09/2015 10:33:55 PM.829] Cached policet
[6/09/2015 10:33:55 PM.829] Cached sheriff2
[6/09/2015 10:33:55 PM.829] Cached sheriff
[6/09/2015 10:33:55 PM.830] Cached police4
[6/09/2015 10:33:55 PM.830] Cached policeb
[6/09/2015 10:33:55 PM.830] Cached policeb
[6/09/2015 10:33:55 PM.830] Cached policeb
[6/09/2015 10:33:55 PM.830] Cached fbi2
[6/09/2015 10:33:55 PM.830] Cached policeold1
[6/09/2015 10:33:55 PM.830] Cached policeold2
[6/09/2015 10:33:55 PM.830] Cached policeold2
[6/09/2015 10:33:55 PM.830] Cached buzzard
[6/09/2015 10:33:55 PM.830] Cached polmav
[6/09/2015 10:33:55 PM.830] Cached frogger2
[6/09/2015 10:33:55 PM.830] Cached ambulance
[6/09/2015 10:33:55 PM.830] Cached firetruk
[6/09/2015 10:33:55 PM.908] LSPD First Response: Folder is D:\Rockstar Games\plugins\lspdfr
[6/09/2015 10:33:55 PM.933] LSPD First Response: Albo1125.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[6/09/2015 10:33:55 PM.946] LSPD First Response: CalloutsV, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[6/09/2015 10:33:55 PM.951] LSPD First Response: Code 3 Callouts, Version=0.3.0.0, Culture=neutral, PublicKeyToken=null
[6/09/2015 10:33:55 PM.955] LSPD First Response: CrazyCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[6/09/2015 10:33:55 PM.955] LSPD First Response: More Jail Points and Prisoner Transporter, Version=2.2.1.0, Culture=neutral, PublicKeyToken=null
[6/09/2015 10:33:55 PM.956] LSPD First Response: MoreCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[6/09/2015 10:33:55 PM.956] LSPD First Response: PoliceRadio, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[6/09/2015 10:33:55 PM.957] LSPD First Response: StraysCallouts, Version=0.1.0.0, Culture=neutral, PublicKeyToken=null
[6/09/2015 10:33:55 PM.958] LSPD First Response: Traffic Policer, Version=2.2.2.0, Culture=neutral, PublicKeyToken=null
[6/09/2015 10:33:55 PM.959] LSPD First Response: Creating plugin: Albo1125.Common.Main
[6/09/2015 10:33:55 PM.959] LSPD First Response: Creating plugin: CalloutsV.Main
[6/09/2015 10:33:55 PM.965] LSPD First Response: Creating plugin: Stealth.Plugins.Code3Callouts.Main
[6/09/2015 10:33:56 PM.014] LSPD First Response: Creating plugin: CrazyCallouts.Main
[6/09/2015 10:33:56 PM.016] LSPD First Response: Creating plugin: MoreJailPoints.Main
[6/09/2015 10:33:56 PM.072] LSPD First Response: Creating plugin: APIExample.Main
[6/09/2015 10:33:56 PM.072] LSPD First Response: Creating plugin: PoliceRadio.Main
[6/09/2015 10:33:56 PM.137] LSPD First Response: Creating plugin: StraysCallouts.EntryPoint
[6/09/2015 10:33:56 PM.137] LSPD First Response: Creating plugin: Traffic_Policer.Main
[6/09/2015 10:33:56 PM.187] LSPD First Response: Albo1125.Common 1.0 initialised.
[6/09/2015 10:33:56 PM.188] LSPD First Response: Traffic Policer INI found.
[6/09/2015 10:33:56 PM.188] LSPD First Response: Transporter INI found.
[6/09/2015 10:33:56 PM.190] LSPD First Response: [CalloutsV] Loading plugin CalloutsV version: 0.2.3a
[6/09/2015 10:33:56 PM.190] LSPD First Response: [CalloutsV] Detecting player name from config file as: 01 LINCOLN 17
[6/09/2015 10:33:56 PM.190] LSPD First Response: [CalloutsV] Loaded, callouts will be registered when on duty
[6/09/2015 10:33:56 PM.202] LSPD First Response: [Code 3 Callouts] Loading Code 3 Callouts...
[6/09/2015 10:33:56 PM.209] LSPD First Response: [Code 3 Callouts] Settings loaded
[6/09/2015 10:33:56 PM.210] LSPD First Response: CrazyCalloutsV0.3.2 Plugin loaded!
[6/09/2015 10:33:56 PM.210] More Jail Points and Prisoner Transporter, developed by Albo1125, loaded successfully!
[6/09/2015 10:33:56 PM.210] Please go on duty to start More Jail Points and Prisoner Transporter.
[6/09/2015 10:33:56 PM.211] LSPD First Response: Callouts Plugin loaded!
[6/09/2015 10:33:56 PM.211] LSPD First Response: Police Radio Loaded
[6/09/2015 10:33:56 PM.211] StraysCallouts initialized
[6/09/2015 10:33:56 PM.213] LSPD First Response: Traffic Policer 2.2.1, developed by Albo1125, has been initialised.
[6/09/2015 10:33:56 PM.213] LSPD First Response: Go on duty to start Traffic Policer.
[6/09/2015 10:33:56 PM.213] LSPD First Response: We have 1 callouts registered
[6/09/2015 10:33:56 PM.213] LSPD First Response: CalloutManager initialized
[6/09/2015 10:33:56 PM.395] Vehicle Search v2.0.5: System.ArgumentException: The specified type is not an Enum type.
[6/09/2015 10:33:56 PM.396] Vehicle Search v2.0.5: System.ArgumentException: The specified type is not an Enum type.
[6/09/2015 10:33:56 PM.424] Vehicle Search v2.0.5: [WARNING] Items list from .ini is empty, using default list.
[6/09/2015 10:33:56 PM.664] Traffic Control: [Traffic Control] Loaded Traffic Control v0.5.0.0
[6/09/2015 10:33:56 PM.871] ==================================================
[6/09/2015 10:33:56 PM.871] [MoreControlV] Loading Plugin: MoreControlV.dll
[6/09/2015 10:33:56 PM.871] [MoreControlV] Developed By: LukeD
[6/09/2015 10:33:56 PM.875] [MoreControlV] Configuration file has loaded with 0 errors.
[6/09/2015 10:33:56 PM.875] [MoreControlV] A gamepad has been detected during intialization.
[6/09/2015 10:33:56 PM.875] [MoreControlV] MoreControlV is now running, version: 0.6.3
[6/09/2015 10:33:56 PM.875] ==================================================
[6/09/2015 10:33:58 PM.904] ______________________________________________________________________________________________
[6/09/2015 10:33:58 PM.904] [Loaded Police Radio 0.35 - Intended use RageHook 22]
[6/09/2015 10:33:58 PM.904] [Created by : FinKone]
[6/09/2015 10:33:58 PM.904] 
[6/09/2015 10:33:58 PM.904] If you run into any issues, include a LOG! 'RagePluginHook.log' it's in the main directory.
[6/09/2015 10:33:58 PM.905] Audio loaded...
[6/09/2015 10:33:58 PM.927] Custom Resolution Detected - use Left Control + Left Shift + Z to edit 1920 1080
[6/09/2015 10:33:59 PM.070] LSPD First Response: Not checking for Traffic Policer updates, 7.
[6/09/2015 10:33:59 PM.072] LSPD First Response: Not checking for MJPAPTransporter updates, 7.
[6/09/2015 10:35:22 PM.165] LSPD First Response: Registering callout CalloutsV.Callouts.Breakdown
[6/09/2015 10:35:22 PM.165] LSPD First Response: Registering callout CalloutsV.Callouts.TrafficCollision
[6/09/2015 10:35:22 PM.165] LSPD First Response: Registering callout CalloutsV.Callouts.StreetRace
[6/09/2015 10:35:22 PM.165] LSPD First Response: Registering callout CalloutsV.Callouts.Escort
[6/09/2015 10:35:22 PM.165] LSPD First Response: [CalloutsV] All callouts have been registered correctly
[6/09/2015 10:36:42 PM.418] LSPD First Response: Creating StreetRace
[6/09/2015 10:36:45 PM.487] LSPD First Response: Created new chase
[6/09/2015 10:36:45 PM.489] LSPD First Response: Suspect added to chase
[6/09/2015 10:36:45 PM.490] LSPD First Response: Suspect added to chase
[6/09/2015 10:37:14 PM.264] LSPD First Response: GetAudioFileForAction: No file found for: STREET_DAVIS_AVE
[6/09/2015 10:37:14 PM.314] LSPD First Response: Cop added to chase
[6/09/2015 10:37:14 PM.314] LSPD First Response: Added cop to existing chase
[6/09/2015 10:37:14 PM.315] LSPD First Response: Cop added to chase
[6/09/2015 10:37:14 PM.315] LSPD First Response: Added cop to existing chase
[6/09/2015 10:37:15 PM.551] LSPD First Response: Cop added to chase
[6/09/2015 10:37:15 PM.551] LSPD First Response: Added cop to existing chase
[6/09/2015 10:37:15 PM.552] LSPD First Response: Cop added to chase
[6/09/2015 10:37:15 PM.552] LSPD First Response: Added cop to existing chase
[6/09/2015 10:37:21 PM.654] LSPD First Response: GetAudioFileForAction: No file found for: STREET_DAVIS_AVE
[6/09/2015 10:37:21 PM.890] LSPD First Response: Cop added to chase
[6/09/2015 10:37:21 PM.890] LSPD First Response: Added cop to existing chase
[6/09/2015 10:37:21 PM.891] LSPD First Response: Cop added to chase
[6/09/2015 10:37:21 PM.891] LSPD First Response: Added cop to existing chase
[6/09/2015 10:37:30 PM.692] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[6/09/2015 10:37:34 PM.933] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[6/09/2015 10:37:40 PM.907] LSPD First Response: GetAudioFileForAction: No file found for: STREET_DUTCH_LONDON_ST
[6/09/2015 10:37:40 PM.916] LSPD First Response: Cop added to chase
[6/09/2015 10:37:40 PM.916] LSPD First Response: Added cop to existing chase
[6/09/2015 10:37:40 PM.917] LSPD First Response: Cop added to chase
[6/09/2015 10:37:40 PM.917] LSPD First Response: Added cop to existing chase
[6/09/2015 10:37:45 PM.487] LSPD First Response: Cop added to chase
[6/09/2015 10:37:45 PM.488] LSPD First Response: Added cop to existing chase
[6/09/2015 10:37:45 PM.489] LSPD First Response: Cop added to chase
[6/09/2015 10:37:45 PM.489] LSPD First Response: Added cop to existing chase
[6/09/2015 10:37:56 PM.252] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[6/09/2015 10:38:31 PM.393] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_ENTERED_FREEWAY, reverted to random voice
[6/09/2015 10:38:39 PM.453] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_LEFT_FREEWAY, reverted to random voice
[6/09/2015 10:39:24 PM.665] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[6/09/2015 10:39:24 PM.666] LSPD First Response: Driving task assigned
[6/09/2015 10:39:24 PM.669] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[6/09/2015 10:39:47 PM.386] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[6/09/2015 10:39:47 PM.387] LSPD First Response: Driving task assigned
[6/09/2015 10:39:47 PM.389] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[6/09/2015 10:39:47 PM.964] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_ENTERED_FREEWAY, reverted to random voice
[6/09/2015 10:39:58 PM.012] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_LEFT_FREEWAY, reverted to random voice
[6/09/2015 10:40:18 PM.184] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_ENTERED_FREEWAY, reverted to random voice
[6/09/2015 10:40:28 PM.224] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_LEFT_FREEWAY, reverted to random voice
[6/09/2015 10:40:48 PM.273] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_ENTERED_FREEWAY, reverted to random voice
[6/09/2015 10:40:54 PM.854] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[6/09/2015 10:40:54 PM.854] LSPD First Response: Driving task assigned
[6/09/2015 10:40:54 PM.856] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[6/09/2015 10:41:24 PM.872] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_ENTERED_FREEWAY, reverted to random voice
[6/09/2015 10:41:35 PM.194] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_LEFT_FREEWAY, reverted to random voice
[6/09/2015 10:42:02 PM.044] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_ENTERED_FREEWAY, reverted to random voice
[6/09/2015 10:42:10 PM.215] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_LEFT_FREEWAY, reverted to random voice
[6/09/2015 10:42:29 PM.454] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[6/09/2015 10:42:49 PM.163] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_IS_ON_FOOT, reverted to random voice
[6/09/2015 10:43:09 PM.531] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[6/09/2015 10:43:09 PM.531] LSPD First Response: Driving task assigned
[6/09/2015 10:43:09 PM.532] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[6/09/2015 10:43:09 PM.535] LSPD First Response: Aborted chase
[6/09/2015 10:45:35 PM.144] LSPD First Response: Created new chase
[6/09/2015 10:45:35 PM.145] LSPD First Response: Suspect added to chase
[6/09/2015 10:46:02 PM.178] LSPD First Response: GetAudioFileForAction: No file found for: STREET_EL_RANCHO_BLVD
[6/09/2015 10:46:02 PM.193] LSPD First Response: Cop added to chase
[6/09/2015 10:46:02 PM.193] LSPD First Response: Added cop to existing chase
[6/09/2015 10:46:02 PM.194] LSPD First Response: Cop added to chase
[6/09/2015 10:46:02 PM.194] LSPD First Response: Added cop to existing chase
[6/09/2015 10:47:44 PM.258] LSPD First Response: Creating ?
[6/09/2015 10:48:26 PM.709] LSPD First Response: Creating Breakdown
[6/09/2015 10:49:03 PM.498] LSPD First Response: Creating ?
[6/09/2015 10:50:12 PM.613] LSPD First Response: Creating Escort
[6/09/2015 10:51:51 PM.719] LSPD First Response: No more suspects useable, aborting chase
[6/09/2015 10:51:51 PM.720] LSPD First Response: Aborted chase

Albo1125

Insiders Author

The log is attached in the spoiler below and I can assure you it is located in GTAV/Plugins/LSPDFR. 

Hidden Content

I will contact you at a later date, log seems okay. 

HWade

Members

I will contact you at a later date, log seems okay. 

Don't worry about it my friend. I just upgraded to RHP 0.24 and it works like a charm. It's such an amazing mod and I'd like to thank you for the work you've put in.

Albo1125

Insiders Author

Don't worry about it my friend. I just upgraded to RHP 0.24 and it works like a charm. It's such an amazing mod and I'd like to thank you for the work you've put in.

Great! 

If you enjoy please consider leaving a 5 star review helps me a lot :) 

Bruno Carvalho

Members

Just a heads up, on the changelog of version 2.3, you wrote: 

  • Default parking ticket keybinding changed to LControlKey+T.

But it should be LControlKey+E right? the T is the follow assist feature.

Nice update, great job on this mod.

Albo1125

Insiders Author

Just a heads up, on the changelog of version 2.3, you wrote: 

  • Default parking ticket keybinding changed to LControlKey+T.

But it should be LControlKey+E right? the T is the follow assist feature.

Nice update, great job on this mod.

Thanks haha, will change it.

Ethan Rubinacci

Members

Great job again Albo, I'll try it later.

PontifexMaximus

Members

Parking Tickets is not working, and I was trying to remove ModifierKeys and change it but nothing helped.

Noctua

Members

Not working for me since the 2.3 update, the plugin works fine before, I don't know why..

Noctua

Members

Here the log files for the 2.0 and 2.3 who sucks, I've no notification when I'm going on duty and the plugin doesn't works.

I haven't the Albo1125.common file with the 2.0 Version so I try to delete him with the 2.3 Version to see if it was the problem, but no.. I've a notification in game when I'm going on duty like "Albo1125.common file doesn't found..."  or something like that, so the plugin works ?

I don't understand, thanks for helping ;)

Traffic policer 2.0.txt

Traffic policer 2.3.txt

Albo1125

Insiders Author

Here the log files for the 2.0 and 2.3 who sucks, I've no notification when I'm going on duty and the plugin doesn't works.

I haven't the Albo1125.common file with the 2.0 Version so I try to delete him with the 2.3 Version to see if it was the problem, but no.. I've a notification in game when I'm going on duty like "Albo1125.common file doesn't found..."  or something like that, so the plugin works ?

I don't understand, thanks for helping ;)

Traffic policer 2.0.txt

Traffic policer 2.3.txt

Please send me pictures of your GTA folders. 

Noctua

Members

Please send me pictures of your GTA folders. 

Capture.thumb.JPG.f441f450192c11610b84b8Capture2.thumb.JPG.baeed96d3de120cdcffe3

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