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Patrol Suite 2.5

(9 reviews)

10 Screenshots

JOIN THIS SERVER FOR SUPPORT: W.I.P

Patrol Suite is an all-in-one LSPDFR patrol enhancement plugin built to make regular patrol gameplay feel more complete. It brings together HUD tools, RoadWatch radar/plate reading, vehicle control, patrol equipment, loadouts, and compatibility support in one clean package. Use what you want, disable what you do not, and tune the rest to fit your setup.

Features

NexusMDT Support

Patrol Suite has moved away from the old built-in CompuPro system and now focuses on NexusMDT compatibility.

Patrol Suite handles the patrol-side tools while NexusMDT can handle the modern MDT workflow.


Patrol HUD / SignalVitals

Patrol Suite includes a lightweight HUD for patrol information and equipment status.

Features include:

  • Location, road, cross-road, and area display

  • Direction display

  • Movable HUD elements

  • SignalVitals weapon/equipment display

  • PNG-based speed limit signs

  • Optional over-limit feedback


RoadWatch Radar, Plate Reader & ALPR

RoadWatch is Patrol Suite’s vehicle enforcement system.

Features include:

  • Radar power/transmit controls

  • Moving and stationary radar behavior

  • Target lock support

  • Plate Reader activation

  • Manual plate lock

  • ALPR alert cards

  • Separate movable Radar, Plate Reader, and ALPR displays

  • Current-road focused speed limit lookup

Default examples:

  • Plate Reader activation: NumPad7

  • Plate Reader lock: NumPad4


Vehicle Control

Patrol Suite includes patrol-focused vehicle controls for normal driving, stops, and code runs.

Features include:

  • Turn signals

  • Hazard lights

  • Seatbelt system

  • Optional seatbelt chime

  • Hold-to-exit engine behavior

  • Fuel system

  • Refueling

  • SignalOmeter display

  • PRNDL/status indicators

  • Friendly honk

  • Automatic siren cutout

  • Spotlight Controller


SignalOmeter / Fuel Display

SignalOmeter gives vehicle status and fuel information a dedicated display.

Features include:

  • Fuel arc display

  • PRNDL/status indicators

  • Movable display elements

  • Left/right fuel arc side option

  • Fuel arc mirroring for right-side layouts

If the Fuel System is disabled, the fuel arc hides automatically.


Patrol Loadouts

Patrol Suite includes its own loadout system with in-game editing.

Features include:

  • Patrol Suite-owned loadouts

  • In-game loadout builder

  • Weapon category selection

  • Compatible component selection

  • Add-on weapon/component support

  • Policing Redefined loadout import support

  • Enter to apply selected loadout

  • Delete to remove selected Patrol Suite loadouts

Loadouts are stored in:

plugins/LSPDFR/PatrolSuite/PatrolTools/Loadouts.json


Weapon Stowing / Holster Compatibility

Patrol Suite no longer forces its own full holster system. It can now step aside for external weapon/holster plugins.

Supported provider options:

  • Auto

  • Kinetic

  • Realistic Holster

  • Off

This lets Kinetic or Realistic Holster handle draw/holster behavior while Patrol Suite keeps its own tools active.


Smart Taser

Smart Taser improves taser feedback and less-lethal gameplay.

Features include:

  • Probe/wire visuals

  • Improved taser reactions

  • Better Hit Reactions-friendly behavior

  • Better down-time after taser hits

  • Taser cycle audio support

  • Kinetic/external animation compatibility


OC Spray

OC Spray adds another less-lethal option for close-range encounters.

Features include:

  • OC Spray behavior

  • Canister display

  • Capacity tuning

  • Exposure/recovery timing

  • Self-contamination option

  • Movable display


Lidar Gun

The Lidar Gun adds handheld speed enforcement.

Features include:

  • First-person use

  • Mouse wheel zoom

  • Weapon-switch blocking while aiming

  • Movable Lidar display


Road Equipment

Patrol Suite includes road-side enforcement tools.

Current tools include:

  • Grappler

  • Star Chase-style tracking

The Grappler now stays mounted after exiting the patrol vehicle and will not release a captured vehicle just because the player steps out.


Critical State

Critical State 2.0 improves downed/officer survival gameplay.

Features include:

  • Death interception

  • Downed bleed-down behavior

  • Critical health freeze logic

  • EMS/provider treatment flow

  • Severity-based treatment chances

  • Forced extraction from vehicles

  • Slow recovery behavior

  • Manual Stability Full Heal option


Configuration

Main config file:

plugins/LSPDFR/PatrolSuite/Config.ini

Used for:

  • Module toggles

  • Keybinds

  • Common feature settings

  • HUD options

  • Vehicle Control settings

  • Patrol Tools settings

  • Compatibility options

Older settings files are now treated as legacy files. Patrol Suite should no longer overwrite manual Config.ini edits during normal startup.


File Structure

Main folders include:

  • Audio

  • UI

  • PatrolTools

  • VehicleControl

  • Data

Common editable files include:

  • Config.ini

  • PatrolTools/Loadouts.json

  • PatrolTools/AddonLoadoutItems.json

  • PatrolTools/SpeedLimits.csv

  • VehicleControl/Fuel.json

  • VehicleControl/GrapplerOffsets.json

  • VehicleControl/SpotlightProfiles.json

Some UI assets are intentionally left loose so users can customize them.


Compatibility Notes

Patrol Suite includes compatibility support for:

  • NexusMDT

  • Policing Redefined loadouts

  • Kinetic

  • Realistic Holster

  • Better Hit Reactions

  • Stop The Ped compatibility states where applicable

Review your keybinds if you use multiple patrol enhancement plugins. Radar, ALPR, vehicle controls, holsters, weapon animations, and HUDs can overlap between mods.


Known Notes

  • NexusMDT is handled as an external integration target.

  • External holster plugins still need to be configured in their own settings.

  • Patrol Suite can respect Kinetic or Realistic Holster, but it does not fully control them.

  • Use individual move options if displays overlap.

  • Check for key conflicts if something does not respond.

Showcase / Install Videos

OPTIONAL REQUIREMENTS

Required for Critical State

https://www.lcpdfr.com/downloads/gta5mods/scripts/42767-damage-tracker-framework/

REQUIRED FOR GRAPPLER/STARCHASE/OCSPRAY/LIDAR(only models)

https://www.lcpdfr.com/downloads/gta5mods/scripts/50581-grappler/

https://www.lcpdfr.com/downloads/gta5mods/scripts/50943-star-chase-tracker/

https://www.lcpdfr.com/downloads/gta5mods/misc/50971-better-star-chase-tracker-model/

https://www.lcpdfr.com/downloads/gta5mods/scripts/27760-oc-sprayed/

https://www.lcpdfr.com/downloads/gta5mods/scripts/38506-lidar-gun/

OTHER ROADWATCH TEXTURES

FUTURE PLANS

  • Separate Feature Downloads

  • Holstering Mechanics for Flashlight/Taser/Pistol

  • Quick Draw/Weapon Racking system

Edited by DeSepticOasis
Fixing Up the description

What's New in Version 2.5

Released

Changelog

Patrol Suite 2.5 is a major feature and polish update focused on RoadWatch, radar realism, ALPR provider behavior, fuel-system interactions, keybind quality-of-life, and compatibility cleanup.

ROADWATCH & ALPR

  • Restored the ALPR Data Provider selector under Settings / Misc.

  • Added provider selection options: Auto, PR/CDF, and UB/STP.

  • Keeps NexusMDT behavior separate: NexusMDT is not treated as a data provider, but Patrol Suite can still feed compatible RoadWatch/ALPR behavior into it where available.

  • Fixed custom RoadWatch plate texture support so installed plate assets can be used correctly.

  • Added Plate Number Level options so users can adjust plate text placement for different custom plate templates.

  • Preserved the newer RoadWatch display and placement behavior while cleaning up provider/settings persistence.

  • Added an optional Radar Calibration System.

  • Replaced the old visible Moving / Stationary / Stationary Away / Stationary Closing display area with calibration status.

  • Added color-based calibration states: Calibrated, Cal Drift, Cal Warn, and Uncalibrated.

  • When enabled, calibration drift can affect displayed radar speed as the radar deteriorates over time.

  • Radar recalibrates only when it is powered off and back on. Exiting or entering a vehicle does not recalibrate it.

  • Added a NexusMDT radar calibration/evidence compatibility bridge where supported.

CONTROLS & UI

  • Added global Delete-to-clear keybind editing across Patrol Suite.

  • Pressing Delete while editing a keybind now clears it / sets it to None.

  • Backspace or Escape cancels keybind editing.

  • Restored and polished several RoadWatch, settings, and menu behaviors.

FUEL SYSTEM

  • Nozzle now stays attached when the player enters the vehicle instead of auto-returning immediately.

  • Added Get In BOOM! toggle for the attached-nozzle engine-start behavior.

  • Added Drive Away BOOM! toggle for hose breakaway behavior.

  • Added HOSE DISTANCE! adjustment so players can tune how far the vehicle can move before hose breakaway triggers.

  • Hose breakaway can now disconnect and clean up the nozzle state even when the explosion behavior is disabled.

TOOLS & FIXES

  • Restored native GTA flashlight behavior for normal firearms.

  • Patrol Suite no longer owns or fights the default firearm flashlight toggle.

  • Smart Taser flashlight behavior remains separate and preserved.

  • General RoadWatch, menu, integration, and stability cleanup.

Recommended after updating: rebuild/replace the updated files, restart GTA/RPH fully, then verify RoadWatch provider selection, radar calibration, keybind clearing, custom plate alignment, and fuel-system options from the Patrol Suite menus.

unowned assets removed, credits given, links to assets added


Short Description

Patrol Suite is a modern GTA V Legacy / LSPDFR patrol companion plugin featuring

AI disclosure

The author has disclosed that AI tools were used in creating the following aspects of this file:

  • Images

User Feedback

Recommended Comments

Navyboricua

Members

My radar does not sync with NexusMDT, do you know why?

ApeFungus

Members

Not sure what happens but the first time I booted the mod the LIDAR gun worked perfectly. However, now the crosshair on the LIDAR gun no longer appears. I already tried reinstalling the mod, even tried reactivating and deactivating the "remove crosshair" feature.

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