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Patrol Suite 1.0.0

(6 reviews)

7 Screenshots

Patrol Suite is an all-in-one LSPDFR patrol enhancement plugin built to bring together the everyday tools a patrol officer would actually use during a shift. It focuses on clean UI, practical gameplay systems, configurable controls, and immersive police workflow without forcing the player into one rigid playstyle.

Whether you want a lightweight patrol HUD, a detailed CAD/MDT-style workspace, RoadWatch radar and plate-reader tools, smarter vehicle control, or practical equipment features, Patrol Suite is designed to make your patrol feel more complete.

FEATURES

CompuPro CAD / MDT

CompuPro is Patrol Suite’s built-in CAD/MDT-style system.

Features include:

  • Live CAD interface

  • Optional Pause CAD mode through settings.ini

  • Person records

  • Vehicle records

  • Firearm records

  • Traffic Stop Session workspace

  • Case Files

  • Court / legal history style information

  • Citation and report support

  • Evidence / seized item intake

  • Officer profile support

  • CAD background customization

  • Color palette customization

  • ALPR / RoadWatch alert context

CompuPro is designed to be player-driven. It does not automatically search random nearby peds or vehicles while you drive around. Manual searches, ALPR alerts, RoadWatch locks, and traffic-stop context are the intended workflow.


Patrol HUD / UI

Patrol Suite includes a clean patrol HUD system with configurable visual options.

Features include:

  • Officer rank / callsign / badge display

  • Simple location display

  • Direction / road / cross-road / region format

  • Movable and resizable HUD elements

  • Separate HUD color palette from CompuPro

  • PNG-based speed limit sign display

  • Supported speed limit signs from 25 to 65 MPH

  • Optional over-limit pulse/glow effect

The HUD is meant to stay lightweight and readable without cluttering the screen.


RoadWatch Radar, Plate Reader & ALPR

RoadWatch is Patrol Suite’s patrol vehicle enforcement workspace.

RoadWatch now supports separate displays for:

  • Radar

  • Plate Reader

  • ALPR

Each display can be moved and scaled individually.

Features include:

  • Radar power and transmit controls

  • Moving / stationary radar behavior

  • Target lock support

  • Plate Reader activation

  • Manual plate lock

  • ALPR alert cards

  • CompuPro alert/context linking

  • Separate movement support for Radar, Plate Reader, and ALPR

  • Cleaner display style without unnecessary background boxes

Default examples:

  • Plate Reader activation: NumPad7

  • Plate Reader lock: NumPad4

Radar and ALPR can also wake the Plate Reader display when needed, but opening the Plate Reader by itself does not force Radar or ALPR open.


Vehicle Control

Patrol Suite includes a vehicle control system built for patrol gameplay.

Features include:

  • Turn signals

  • Hazard lights

  • Seatbelt system

  • Optional seatbelt chime

  • Engine leave-on behavior

  • Fuel system

  • Refueling interaction

  • Vehicle status indicators

  • PRNDL display

  • Friendly honk option

  • Automatic siren cutout support

  • Compatibility-minded lighting behavior

The seatbelt system includes optional chime settings, speed thresholds, repeat timing, entry grace period, and status pulse behavior.


Patrol Tools

Patrol Suite also includes several patrol equipment and utility features.

Current tool systems include:

  • Long Weapon Stow

  • Smart Taser

  • OC Spray

  • Lidar Gun

  • Road Equipment / spike strip style tools

These systems are designed to add practical patrol equipment without turning the plugin into a messy pile of unrelated features.\


Patrol Suite uses two main configuration files:

Config.ini

Used for normal player-facing options, including:

  • Main module toggles

  • Keybinds

  • Officer profile

  • Department information

  • Common feature settings

Settings.ini

Used for advanced layout and tuning, including:

  • Display positions

  • Display scaling

  • Advanced RoadWatch tuning

  • Advanced HUD values

  • CompuPro display mode (Live/Pause)

  • Provider/integration behavior

CompuPro display mode is controlled here:


Known Notes

  • Live CompuPro is not intended to hard-pause the game.

  • Pause CompuPro is available for users who want a more modal CAD mode.

  • Other CAD, ALPR, radar, vehicle-control, weapon-control, or HUD plugins may overlap keybinds or duplicate features.

  • If you use multiple large patrol enhancement mods together, review your keybinds carefully.

  • Patrol Suite does not automatically edit another plugin’s configuration files.

  • Provider-backed records depend on what optional plugins are installed and loaded.


Showcase/Install Videos



  • EXTRAS

    CompuPro CAD / MDT

    CompuPro is Patrol Suite’s built-in CAD/MDT-style system.

    Features include:

    • Live CAD interface

    • Optional Pause CAD mode through settings.ini

    • Person records

    • Vehicle records

    • Firearm records

    • Traffic Stop Session workspace

    • Case Files

    • Court / legal history style information

    • Citation and report support

    • Evidence / seized item intake

    • Officer profile support

    • CAD background customization

    • Color palette customization

    • ALPR / RoadWatch alert context

    CompuPro is designed to be player-driven. It does not automatically search random nearby peds or vehicles while you drive around. Manual searches, ALPR alerts, RoadWatch locks, and traffic-stop context are the intended workflow.


    Patrol HUD / UI

    Patrol Suite includes a clean patrol HUD system with configurable visual options.

    Features include:

    • Officer rank / callsign / badge display

    • Simple location display

    • Direction / road / cross-road / region format

    • Movable and resizable HUD elements

    • Separate HUD color palette from CompuPro

    • PNG-based speed limit sign display

    • Supported speed limit signs from 25 to 65 MPH

    • Optional over-limit pulse/glow effect

    The HUD is meant to stay lightweight and readable without cluttering the screen.


    RoadWatch Radar, Plate Reader & ALPR

    RoadWatch is Patrol Suite’s patrol vehicle enforcement workspace.

    RoadWatch now supports separate displays for:

    • Radar

    • Plate Reader

    • ALPR

    Each display can be moved and scaled individually.

    Features include:

    • Radar power and transmit controls

    • Moving / stationary radar behavior

    • Target lock support

    • Plate Reader activation

    • Manual plate lock

    • ALPR alert cards

    • CompuPro alert/context linking

    • Separate movement support for Radar, Plate Reader, and ALPR

    • Cleaner display style without unnecessary background boxes

    Default examples:

    • Plate Reader activation: NumPad7

    • Plate Reader lock: NumPad4

    Radar and ALPR can also wake the Plate Reader display when needed, but opening the Plate Reader by itself does not force Radar or ALPR open.


    Vehicle Control

    Patrol Suite includes a vehicle control system built for patrol gameplay.

    Features include:

    • Turn signals

    • Hazard lights

    • Seatbelt system

    • Optional seatbelt chime

    • Engine leave-on behavior

    • Fuel system

    • Refueling interaction

    • Vehicle status indicators

    • PRNDL display

    • Friendly honk option

    • Automatic siren cutout support

    • Compatibility-minded lighting behavior

    The seatbelt system includes optional chime settings, speed thresholds, repeat timing, entry grace period, and status pulse behavior.


    Patrol Tools

    Patrol Suite also includes several patrol equipment and utility features.

    Current tool systems include:

    • Long Weapon Stow

    • Smart Taser

    • OC Spray

    • Lidar Gun

    • Road Equipment / spike strip style tools

    These systems are designed to add practical patrol equipment without turning the plugin into a messy pile of unrelated features.\


    Patrol Suite uses two main configuration files:

    Config.ini

    Used for normal player-facing options, including:

    • Main module toggles

    • Keybinds

    • Officer profile

    • Department information

    • Common feature settings

    Settings.ini

    Used for advanced layout and tuning, including:

    • Display positions

    • Display scaling

    • Advanced RoadWatch tuning

    • Advanced HUD values

    • CompuPro display mode (Live/Pause)

    • Provider/integration behavior

    CompuPro display mode is controlled here:


    Known Notes

    • Live CompuPro is not intended to hard-pause the game.

    • Pause CompuPro is available for users who want a more modal CAD mode.

    • Other CAD, ALPR, radar, vehicle-control, weapon-control, or HUD plugins may overlap keybinds or duplicate features.

    • If you use multiple large patrol enhancement mods together, review your keybinds carefully.

    • Patrol Suite does not automatically edit another plugin’s configuration files.

    • Provider-backed records depend on what optional plugins are installed and loaded.

    https://discord.gg/42YcDMdJEX

Edited by DeSepticOasis


Short Description

Patrol Suite is a modern GTA V Legacy / LSPDFR patrol companion plugin featuring

User Feedback

Recommended Comments

TheGaminWolf

Members

does this use its own custom charges and citations system or can you use ones from say computlite and Reportsplus?

mrnoonei

Members

add for policing redefined so a abulance can take out taser prongs bc thats how they do it irl

Tha Mexikan

Members

great job on it !!

nova2727

Members

Great mod…. But after a while I’m stuck my engine won’t start

DeSepticOasis

Members Author

42 minutes ago, nova2727 said:

Great mod…. But after a while I’m stuck my engine won’t start

Have you tried holding "0" the number next to "9" on top bar of keyboard? Just wondering. But I have been working on some updates since this release so the next release is due to be even... BETTER

tftzay

Members

I love this mod it helps so much and adds a lot of realism keep doing updates for it and make it better

nova2727

Members

12 hours ago, DeSepticOasis said:

Have you tried holding "0" the number next to "9" on top bar of keyboard? Just wondering. But I have been working on some updates since this release so the next release is due to be even... BETTER

Can’t wait to see what new things you have for us

rHm

Members

Will this mod ever have an input blocker like Compulite? Like it pauses the game, that way you can type searches manually and not press random keys in and triggering something unnecessary in the process. Or is this already present, maybe I overlooked it. Thanks.

@DeSepticOasis

Officer Sosa

Members

1 hour ago, rHm said:

Will this mod ever have an input blocker like Compulite? Like it pauses the game, that way you can type searches manually and not press random keys in and triggering something unnecessary in the process. Or is this already present, maybe I overlooked it. Thanks.

@DeSepticOasis

I’m not a developer I forgot what deceptic had said he’s not able to put the pause menu like Compulite cause of how he made the mod. He would have to make it another way

1 hour ago, rHm said:

Will this mod ever have an input blocker like Compulite? Like it pauses the game, that way you can type searches manually and not press random keys in and triggering something unnecessary in the process. Or is this already present, maybe I overlooked it. Thanks.

@DeSepticOasis

He may add it though in his next upcoming update

Sereous313

Members

Does anyone else have issues with the computer system freezing in search areas or areas where you type? Im constantly having to hit escape and go back in bc i get stuck in areas and it refuses to back out or move.

DeSepticOasis

Members Author

5 hours ago, Officer Sosa said:

I’m not a developer I forgot what deceptic had said he’s not able to put the pause menu like Compulite cause of how he made the mod. He would have to make it another way

He may add it though in his next upcoming update

Next update is refreshing everything and looks... and acts entirely different compared to the current release

6 hours ago, rHm said:

Will this mod ever have an input blocker like Compulite? Like it pauses the game, that way you can type searches manually and not press random keys in and triggering something unnecessary in the process. Or is this already present, maybe I overlooked it. Thanks.

@DeSepticOasis

technically as of the release you are using, if you go into the settings ini.. search for "Live" or just look for CompuPro.Advanced, and switch Live to Pause and then reload your game it does have this function. Just the released "pause" CAD is not.... up to my standard that i would like

ForgedByGrace7

Members

First let me say.. this mod is fantastic. You did a truly incredible job on it! I know you said there are updates coming and I see the comment right above mine.. that is what I was coming here to say.. Biggest problem I have is when I am trying to type in CAD every single time I am trying to look up a plate, a persons name, type, etc. it is non stop triggering keybinds for other things.. like G for Policing redefined, etc.

So what I gather from your above comment @DeSepticOasis is the only work around/solution currently is to use the paused game setting/version? Any ETA on next update by chance?

DeSepticOasis

Members Author

10 hours ago, ForgedByGrace7 said:

First let me say.. this mod is fantastic. You did a truly incredible job on it! I know you said there are updates coming and I see the comment right above mine.. that is what I was coming here to say.. Biggest problem I have is when I am trying to type in CAD every single time I am trying to look up a plate, a persons name, type, etc. it is non stop triggering keybinds for other things.. like G for Policing redefined, etc.

So what I gather from your above comment @DeSepticOasis is the only work around/solution currently is to use the paused game setting/version? Any ETA on next update by chance?

Okay so as of this moment the only work around is changing "Live" to "Pause" in your settings.ini which will use a completely different display that is sort of buggy.... and regarding an ETA for the next release.... I have no 100% time-frame for it.... but I am aiming for within the next few days if I possibly can

nova2727

Members

13 hours ago, DeSepticOasis said:

Okay so as of this moment the only work around is changing "Live" to "Pause" in your settings.ini which will use a completely different display that is sort of buggy.... and regarding an ETA for the next release.... I have no 100% time-frame for it.... but I am aiming for within the next few days if I possibly can

Great news

Sereous313

Members

@DeSepticOasis do you have any idea why with stop the ped the computer screen freezes? Like all the buttons become unclickable after a few clicks then i have to esc out and go back in. I dont seem to get info auto populating either for ped IDs i always have to type them.

DeSepticOasis

Members Author

2 hours ago, Sereous313 said:

@DeSepticOasis do you have any idea why with stop the ped the computer screen freezes? Like all the buttons become unclickable after a few clicks then i have to esc out and go back in. I dont seem to get info auto populating either for ped IDs i always have to type them.

Auto Populating ID's is coming in the next release. And the whole CAD is being reworked as well. So just bide your time I do apologize

OfficerAlexis

Members

Is this mod compatible with StopThePed?

DeSepticOasis

Members Author

28 minutes ago, OfficerAlexis said:

Is this mod compatible with StopThePed?

Last I checked..... it says it in the HTML

AtomicDrifter

Members

Great mod! The only issue I am having is with the Smart Taser. When I shoot, it does not deploy or display the prongs on the target. The ammo/cartridge count also stays the same and never goes down. Everything else works perfectly. I tried removing my custom weapon models and reverting to the standard ones, but the issue still persists.

ilaario1

Members

Since installing Patrol Suite, GTA's default door-closing behavior is overridden. Exiting a vehicle leaves the door open, and with Vehicle Control enabled I need to press F a second time to close it. Is this intended behavior or is there a setting to restore vanilla door closing?

nova2727

Members

9 hours ago, ilaario1 said:

Since installing Patrol Suite, GTA's default door-closing behavior is overridden. Exiting a vehicle leaves the door open, and with Vehicle Control enabled I need to press F a second time to close it. Is this intended behavior or is there a setting to restore vanilla door closing?

You need to hold down F key to open and close the vehicle doors

kajuankay

Members

whatever the cadbg file is isn't installing whenever i download the mod, it seems to make the mod not work ingame. is there a way to fix this?

Could contain: text, screenshot, font, software

DeSepticOasis

Members Author

6 hours ago, AtomicDrifter said:

Great mod! The only issue I am having is with the Smart Taser. When I shoot, it does not deploy or display the prongs on the target. The ammo/cartridge count also stays the same and never goes down. Everything else works perfectly. I tried removing my custom weapon models and reverting to the standard ones, but the issue still persists.

Have you turned it off in the menu?

49 minutes ago, kajuankay said:

whatever the cadbg file is isn't installing whenever i download the mod, it seems to make the mod not work ingame. is there a way to fix this?

Could contain: text, screenshot, font, software

Nothing..... is in that my friend.... so that is not what is causing things not to work... that was a beta thing that slipped through... whoops

Spectre32A

Members

On 5/20/2026 at 9:45 PM, DeSepticOasis said:

It doesn't interfere.... so yea you installed something wrong because the folder the RAWCANVASUI is in says to not install it if you have callout interface installed

calloutinterfaceapi is also causing issues for me as well. Theres alot of my plugins that rely on the API and if i remove it, your plugin works but the game crashes because its looking for the API that i have to remove in order for your plugin to work.

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