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Realistic Vehicle Light Malfunctions 1.2.2

(1 review)

1 Screenshot

Realistic Vehicle Light Malfuntions makes LSPDFR player's games more immersive with a small detail. In this script AI vehicles have a
chance of spawning with 1 of the following, blown headlight bulb, blinker, or a tail light! You can fully customize the probability
in the .ini file! By default it is set to "2". You can set it anywhere from 0-100. I Hope you guys enjoy! 

 

Discord: https://discord.gg/BF3kTGaqkw

Patreon : https://www.patreon.com/c/TacticalSimulations

 

This mod REQUIRES ScripthookV and ScriptHookVDotNet

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Installation:
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Step 1: Go to your GTA 5 Main Directory
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Step 2: Open your "scripts" folder. (If you do not have one then make a folder named "scripts"
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Step 3: Drag and drop "TSbrokenlights.dll" and "TSbrokenlights.ini" into your scripts folder
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Step 4: Done!
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If you have any issues or notice any bugs, please report them in the #support channel in our discord
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# Copyright Disclaimer

This mod is an unofficial modification for Grand Theft Auto V, created for entertainment purposes only. The rights
to Grand Theft Auto V, including any game-related assets, characters, and intellectual property, are owned by Rockstar
Games, Take-Two Interactive, and any other associated entities. This project is not affiliated, endorsed, sponsored,
or approved by Rockstar Games or Take-Two Interactive. All brand names, trademarks, logos, and copyrighted materials 
referenced or used by this script belong to their respective owners. This script is provided "as-is" for non-commercial 
use only. Any redistribution, copying, or modification of this script is allowed solely for personal use, provided that 
the script is not used to profit or violate the terms set forth by Rockstar Games or Take-Two Interactive. Unauthorized 
use of Grand Theft Auto V assets, or any other intellectual property associated with the game, may violate copyright 
laws and Rockstar Games’ Terms of Service.

Edited by Tactical Simulations

What's New in Version 1.2.2

Released

Version 1.2.2 (12/29/2024)
Bug fixes
Increased Chance

 

Version 1.1 (11/9/2024)
Fixed the issues where the windshield was breaking when a vehicle light went out.
Added in the .ini where you can put vehicle model names that are exempt from this script. (Works with add-on vehicles too)
Changed scripting to where one light max can malfunction per vehicle with a very small chance of 2
Added tick changer to .ini. (this means every however many seconds it will spawn a vehicle with a out light. By default it is 10 minutes)


Short Description

AI Vehicles have a chance of spawning with a blown bulb

User Feedback

Recommended Comments

Tactical Simulations

Members Author

6 hours ago, MathVC said:

Pretty cool script, but I have more than 50 police vehicles installed and I would love a way to exclude all emergency vehicles at the ExcludedVehicles ini option.

There's currently already a place in the .ini where you can exclude vehicles, works with addon too! In the next update i will make it so that the script will detect any emergency vehicles without having to manually put in the name!

EsacpeZZ

Members

Hi,
I love this script, simple and easy to use 🙂
Do you plan to add more things? I was thinking for example of broken mirrors, illegally tinted windows and possibly speeding vehicles. As far as I know there is currently no script that only focuses on vehicles.
That's why I think it would be really great.

Greetings

arsenuhl

Members

This is awesome I’ve been wanting something like this for years. Would it be possible to add an additional scenario where cars have no lights on at night? Thanks for this!

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