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Conch's Callouts (Indecent Expose, Active Shooter, Silver Alert) 1.0.0

(8 reviews)

1 Screenshot

After a while of learning C# and learning the LSPDFR API, I decided to try to make some callouts! Most of the callouts are not in depth, except for the Silver Alert. The Silver Alert callout has a 25% chance of ending in a chase, and has 6 locations it will choose from (depending on location | Will be adding more). 

 

This adds 3 callouts:

- Indecent Exposure

- Active Shooter

- Silver Alert (Locating a lost man)

 

Please, if you have any requests or ideas, share them! I would love help getting these callouts working.

 

If you need any help, or want to report a bug please use the comments sections.

Do NOT do it in the Review section, thank you.

 

What's New in Version 1.0.0

Released

Update 1.0:

- Added a new callout! Silver Alert, find and bring home an elderly man to his daughter.

 

 

Hot fix 0.1.0:

- Fixed Indecent Exposure Crash

- Fixed callout probability. 

User Feedback

Recommended Comments

Ravalli

Members

Yay, a new callout! Time to play!

CreativeConch

Members Author

(edited)

4 minutes ago, Ravalli said:

Yay, a new callout! Time to play!

Honestly, don't get your hopes up too* much. I plan to update regularly and add to it, but right now it's a start for me, and I wanted to show the public.

Edited by UnformedCOnch91

Ravalli

Members

(edited)

4 minutes ago, UnformedCOnch91 said:

Honestly, don't get your hopes up to much. I plan to update regularly and add to it, but right now it's a start for me, and I wanted to show the public.

No worries, you have to learn some how. For the fact you are trying is awesome. 

Edited by Ravalli

11Buff

Members

NICE! LOVE IT LOTS :D! Not 100's of callouts, but you have started and that's so awesome! Please keep the updates coming! :}

CreativeConch

Members Author

(edited)

1 minute ago, 11Buff said:

NICE! LOVE IT LOTS :D! Not 100's of callouts, but you have started and that's so awesome! Please keep the updates coming! :}

I appreciate it man. I have an idea for a new callout, a Silver Alert. Basically you need to find and bring home an elderly man who is lost.

Edited by UnformedCOnch91

11Buff

Members

Just now, UnformedCOnch91 said:

I appreciate it man. I have an idea for a new callout, a Silver Alert. Basically you need to find and bring home an elderly man who is lost.

Love that idea :D! Can you also do a locdown to a place? I get it if you can't do it, I code PHP, HTML, CSS and C# BUT no way can I make a plugin :P

 

When did you start coding?

How many hours do you think you spent making this mod?

Just now, 11Buff said:

Love that idea :D! Can you also do a locdown to a place? I get it if you can't do it, I code PHP, HTML, CSS and C# BUT no way can I make a plugin :P

 

When did you start coding?

How many hours do you think you spent making this mod?

 

CreativeConch

Members Author

Just now, 11Buff said:

Love that idea :D! Can you also do a locdown to a place? I get it if you can't do it, I code PHP, HTML, CSS and C# BUT no way can I make a plugin :P

 

When did you start coding?

How many hours do you think you spent making this mod?

I started coding way back in 2011, on a game called Roblox. I developed games on it using Lua, and then within the last year have been transferring to C#. I no longer play that game, but it was a good way to get into developing.

 

I spent no longer than 48 hours total on this mod, development wise. However I spent a while learning about the LSPDFR API. I recommend looking through the example callout they have.

11Buff

Members

Just now, UnformedCOnch91 said:

I started coding way back in 2011, on a game called Roblox. I developed games on it using Lua, and then within the last year have been transferring to C#. I no longer play that game, but it was a good way to get into developing.

 

I spent no longer than 48 hours total on this mod, development wise. However I spent a while learning about the LSPDFR API. I recommend looking through the example callout they have.

OMG! I PLAY ROBLOX :D! I MAKE GAMES I OWN A TYCOON: https://www.roblox.com/My/Groups.aspx?gid=2799699

 

I also own this group, where I make games with help :D! https://www.roblox.com/My/Groups.aspx?gid=2822692

6 minutes ago, 11Buff said:

OMG! I PLAY ROBLOX :D! I MAKE GAMES I OWN A TYCOON: https://www.roblox.com/My/Groups.aspx?gid=2799699

 

I also own this group, where I make games with help :D! https://www.roblox.com/My/Groups.aspx?gid=2822692

Whats the link to the Example Callout?

11Buff

Members

1 minute ago, UnformedCOnch91 said:

You can find Albo's here

 

Thanks :D

Ravalli

Members

My feedback from playing tonight so you can work the bugs out>

Only callout I was getting was indecent exposure (even when I was forcing callouts) and 1 of 2 things happen, either LSPDFR crashed about 5 sec after dispatch called for it (this happened 3 times) or LSPDFR crashed when I went to arrest suspect (happened x2)

Thanks for the hard work making this, and I'm sure it will be a great callout pack when your done.

 

CreativeConch

Members Author

14 minutes ago, Ravalli said:

My feedback from playing tonight so you can work the bugs out>

Only callout I was getting was indecent exposure (even when I was forcing callouts) and 1 of 2 things happen, either LSPDFR crashed about 5 sec after dispatch called for it (this happened 3 times) or LSPDFR crashed when I went to arrest suspect (happened x2)

Thanks for the hard work making this, and I'm sure it will be a great callout pack when your done.

 

Hm. I appreciate the feedback. I never had this personally, but I will look more into it.

Ravalli

Members

Just now, UnformedCOnch91 said:

Hm. I appreciate the feedback. I never had this personally, but I will look more into it.

I used a clean install to test out (no other mods) but never know, could be just on my end

CreativeConch

Members Author

Just now, Ravalli said:

I used a clean install to test out (no other mods) but never know, could be just on my end

Do you happen to have logs by chance you can PM me?

Ravalli

Members

11 minutes ago, UnformedCOnch91 said:

Do you happen to have logs by chance you can PM me?

Will do

Albo1125

Insiders

5 hours ago, UnformedCOnch91 said:

You can find Albo's here

 

Great to see it helped you, good job on the first release! :thumbsup:

Will give it a try later.

Albo1125

Insiders

5 hours ago, Ravalli said:

My feedback from playing tonight so you can work the bugs out>

Only callout I was getting was indecent exposure (even when I was forcing callouts) and 1 of 2 things happen, either LSPDFR crashed about 5 sec after dispatch called for it (this happened 3 times) or LSPDFR crashed when I went to arrest suspect (happened x2)

Thanks for the hard work making this, and I'm sure it will be a great callout pack when your done.

 

Posting your RAGEPluginHook.log file would allow the author to look into your issue and potentially fix it. Just saying :happy:

J T

Members

active shooter? why? id like to see more realistic call outs

CreativeConch

Members Author

3 hours ago, A knight said:

active shooter? why? id like to see more realistic call outs

Sure! I have quite a few domestic callouts in the works right now! Thanks for feedback!

telinha

Members

Congratulations for the work, I help posting this feedback to accept the call Indecent Exposure.

Rage froze and generated a 200MB log

feedback.png20160506131342_1.jpg

Quakex64

Members

works for 0.3.1? says 0.3b in your description

ScottyTooHotty

Members

Again, I'm from the UK so what's a Silver Alert?

CreativeConch

Members Author

1 minute ago, Quakex64 said:

works for 0.3.1? says 0.3b in your description

Oh. my mistake. It should, yes.

 

4 minutes ago, paschoalgamer said:

Congratulations for the work, I help posting this feedback to accept the call Indecent Exposure.

Rage froze and generated a 200MB log

feedback.png20160506131342_1.jpg

Thanks for the logs. I need to take a look at my End function it seems. I appreciate it!

RyWilson

Members

i haven't had the opportunity to play with it yet, but i still wanted to say thanks for making us a script. dont be so worried about repetitive callouts and here is why..your callouts might end up being so bad ass that it causes us to remove another script with the same calls. keep up the good work and i'll keep ma eye on this!

coastiestevie

Members

Do you plan on eventually creating an audio folder for this script to pull from? I've created a dispatch audio modification and won't be able to give compatibility to your script until that happens, if it happens, just wondering.

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