This replaces the base model Buffalo sounds, not the Buffalo S. I'm working on replacing that with a more powerful engine.
This is my first attempt at making a 5.7 V8 Dodge Charger. Unfortunately the car shifts too early in real life and sound mods have to be the exact length as they are ingame, so this mod uses dyno track sounds.
How to install:
- MAKE A BACKUP OF "STREAMED_VEHICLES_GRANULAR.rpf" and "STREAMED_VEHICLES_GRANULAR_NPC.rpf!"
- OpenIV must be in "edit mode"
- x64/audio/sfx/STREAMED_VEHICLES_GRANULAR.rpf. "New -> Import Openformats -> Install "sports_saloon_2_eur_5cyl.oac." Do the same in the NPC Folder for "sports_saloon_2_eur_5cyl_npc.oac." This gets installed in x64/audio/sfx/STREAMED_VEHICLES_GRANULAR_NPC.rpf.
- Use ArchiveFix to get the sounds to work ingame!
- Load up the game and enjoy! If the game loads proper, your sound is installed properly.
What's New in Version 2.0.0
Released
- Improved sound files
- Sound mod replaces Buffalo S, Fugitive, Picador, etc. (musclecar_3_us_v8)
Wanted to release an update instead of going crazy fine tuning the audio.
Video:
Short Description
https://www.youtube.com/watch?v=ubOK0-hcAwQ - Original Sound Sample
Recommended Comments
Create an account or sign in to comment