PropConverter-V
Add-on for automatic conversion of props to GTA V with integrated Vertex Color Master tools.
Github repositorie
GitHub
GitHub - LN-Development/PropConverter-V: Addon for automa...
1.0.0 SHOWCASE (OUTDATED)
https://www.youtube.com/watch?v=E8R2V-n_yQ0
HOW TO USE
Import a Mesh, select it, change the vertex color, select collision and shader materials then click to convert, after it remember to set the textures on the drawable model.
All the names will be as the original mesh.
YTYP, YDR and YTD.
You need to create a YTD with the same name as in the others.
Dependencies
https://github.com/Sollumz/Sollumz Sollumz 2.8.0
Installation
1. Do not extract the .zip file after download.
2. Open Blender.
3. Go to Edit > Preferences > Add-ons > Install from Disk.
4. Locate the add-on directory and select the .zip file.
5. Install and restart Blender.
CHANGELOG
2.0.0
- Auto ambient Occlusion
- You can now create dynamic props
- You can now create any door type
- Added Model Information tab for dev purposes, the data is print at the system console
- Minor changes
1.2.2
- Fixed some bugs that broke the tool
- Code refactor
1.2.1
Fixed a bug that broke the tool
1.2.0
Collision Flag Selection before conversion
Collision Flag Default preset
Added a integrity improves on loggin
Multi languange support (EN, BR and SPA)
Credits
https://github.com/Sollumz/Sollumz" Sollumz
https://github.com/dexyfex/CodeWalker CodeWalker
License
Copyright (C) 2026 LN
This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of - Big objects auto divider and converter with non embedd collision
Auto Ambient Occlusion be useful, but WITHOUT ANY WARRANTY. Without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the LICENSE GNU General Public License for more details.
You should have received a copy of the GNU General Public License along with this program. If not, see https://www.gnu.org/licenses/">https://www.gnu.org/licenses/
Edited by LN3d3v
What's New in Version 2.0.0
Released
- Auto ambient Occlusion
- You can now create dynamic props
- You can now create any door type
- Added Model Information tab for dev purposes, the data is print at the system console
- Minor changes
https://github.com/Sollumz/Sollumz Sollumz
https://github.com/dexyfex/CodeWalker CodeWalker
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