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Texturing Tips and Tutorials

A number of useful guides and tutorials on texturing can be found here, including things such as making realistic liveries and working with ped textures.

10 tutorials in this category

  1. weakerthan ·
    Tired of the tedious process of individually unblocking files, unblock the the zip in the same manner before extracting and your subsequent files will be unblocked. A lot of my time has been wasted doing this, so I hope I can save someone else the hassel and time
    • 0 comments
    • 658 views
  2. Keith. ·
    This is an hour long tutorial on creating a police car texture in real time using paint.net. Mouse pointer is left visible. Included is all the download links ( in the description ) https://www.youtube.com/watch?v=-1WfNwqBQDc
    • 0 comments
    • 2,013 views
  3. Murphy ·
    Material Types for GTA IV vehicle modding Grand Theft Auto IV requires pre-defined rendering types in order to draw polygons in its shader-based RAGE engine. All of these shaders can be found in the directory: Grand Theft Auto IV/common/shaders/win32_30 However, you will only find shader names in this location, and no details about them. This tutorial will help you understand how each material should be set up with its corresponding shader All materials in Zmodeler must have one of the
    • 2 comments
    • 12,064 views
  4. kadu ·
    LIST: generic mesh vehglass lightsemissive tire interior interior2 [CRL:1] [CRL:2] badges chrome
    • 4 comments
    • 3,332 views
  5. tmusson21 ·
    Video and uploaded by me tmusson21.
    • 1 comment
    • 4,596 views
  6. tmusson21 ·
    Video and uploaded by me tmusson21.bandicam 2013-07-25 06-06-59-769.mov
    • 0 comments
    • 2,478 views
  7. Bossnix ·
    Title says it all but here is the video I made: http://www.youtube.com/watch?v=0TSDzSeuJ8M If this helped please subscribe or give it a like. I hope this helped some people at least. Thank you, Bossnix
    • 12 comments
    • 8,930 views
  8. xxagent115xx ·
    Please take your time to Hit that subscribe and like Button http://www.youtube.com/watch?v=Qw5Mtkw3GyM
    • 5 comments
    • 8,494 views
  9. simplestarwarsfan ·
    (This is a port of the same tutorial I posted a few years back on GPM) Find and extract the emerglights.png located in the car's .wtd file. It should look something like this.. Now. There are 2 areas you need to edit here. The bit with the little mini images of the lightbars and the big colorful things. Those.. Now with the lightbar image bit, you need to find your car's lightbar type. i.e. if its useing the Vector then its obviously the one that looks lik
    • 13 comments
    • 19,050 views
  10. lonestranger ·
    In this tutorial, I will share my tips on creating textures using raster graphics software (such as GIMP or Adobe Photoshop). Since I first started skinning, I've since realized that texturing vehicles would likely be better served by Vector graphics software (such as Inkscape or Adobe Illustrator). If I were to start learning again, I'd try vector graphics. But I didn't, and I've only learned to use raster for texturing, so there you go. There are many great text and video tutorials on the ins-
    • 4 comments
    • 9,854 views

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