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Cyan

Management Team
  • Joined

Everything posted by Cyan

  1. Does RPH launch with this exception? Or are you still getting it blocked by Windows?
  2. Probably an extension of https://www.lcpdfr.com/forums/topic/154187-problems-accessing-the-site-from-russia/
  3. any further information you can provide (like what happens when you try), screenshots, etc would be appreciated.
  4. Your topic has been moved to GTA V Support, this is not LSPDFR related. Please post in the correct location in the future.
  5. Added information about NVIDIA Smooth Motion. The RPH console is blank (F4 menu does not display), and I have a 4xxx or 5xxx series NVIDIA card
  6. An issue with your country throttling, sorry. Try a VPN.
  7. Post RAGEPluginHook.log, a file in your game folder.
  8. Your topic has been moved to LSPDFR 0.4 Support. Please post in the correct location in the future.
  9. It’s stable but I wouldn’t call it smooth, and that’s on a M4 Max with 128Gb of RAM. RPH complains about some dependencies not being found - see the FAQ in the LSPDFR support forum for a solution to that. There is an in progress porting effort to make it work in Crossover - but it hit roadblocks and I haven’t looked it at in a while. Also GTA V Enhanced will not work in Parallels or Crossover at the moment.
  10. Try launching into Story Mode, then when GTA V has fully loaded, start RPH.
  11. you can ignore the LML developer logging entirely - it has nothing to do with your issue. does GTA V launch normally into Story Mode without RPH?
  12. 5.0? We'd have to reach 1.0 first. 🤣 We don't make a "SAPDFR".
  13. Glad to announce we’ve launched new Support Forums for GTA V Enhanced Edition and LSPDFR for Enhanced Edition. GTA V Enhanced Edition Support Forums: Please use these for non-LSPDFR issues. LSPDFR for Enhanced Edition Support Forums: Please use these for LSPDFR-related issues. To keep this announcement thread tidy, new support posts here won’t be approved. Thanks for your help keeping the forums organized!
  14. well, does GTA V start without RPH? if not that mods folder is cooked
  15. We’re happy to welcome everyone to the public preview of LSPDFR for GTA V Enhanced Edition! This is an early preview build, so please keep in mind that not all Legacy Edition features are available yet. We’ll be continuously updating this version as we work toward full feature parity. We thank our fantastic Patreon Insiders for providing valuable feedback to us for the past few months. Plugin and callout compatibilityIf you’re wondering whether your favourite callouts and plugins will work: in most cases, yes. A small number of mods that directly interface with the game’s memory may have issues and need updated by their creators, but the vast majority should run fine. The new RAGEPluginHook has been designed to mostly 'just work' using the new hybrid RAGEPluginHook approach. NVMe + DirectStorage warning (RAGE Plugin Hook)If you’re playing GTA V Enhanced on an NVMe drive (you MOST likely are if you have a new system!!), you may see a warning from RAGE Plugin Hook about DirectStorage being enabled. To resolve this, install the DirectStorage fix (also linked by RPH): https://www.gta5-mods.com/scripts/directstoragefix Please pay particular attention to this mod's requirements (particularly the ASI loader). Should I use Enhanced Edition?RAGEPluginHook and LSPDFR are using a hybrid approach to support both Enhanced Edition and Legacy Edition going forward. We’ve also seen a lot of feedback online suggesting that Enhanced Edition loads faster and runs better than Legacy. That said, this is a Public Preview. Some mods and callouts may not be updated yet, so Legacy Edition may be more compatible for now. The Enhanced Edition versions of LSPDFR and RAGEPluginHook may also contain bugs that haven’t been caught in Insider testing. A lot of content, for example all vehicle models, need ported to Enhanced and will not work out of the box. Tools like OpenIV largely do not work, and have been mostly replaced by CodeWalker. You will not be able to use most content modifications out of the box on Enhanced Edition. Ultimately, our goal is to keep this choice in your hands for as long as possible. Lastly, for those of you who celebrate, I hope you had a wonderful Christmas — and wishing everyone a fantastic New Year. Here’s to a happy, healthy 2026 for us all.
  16. Cyan replied to LMS's topic in API Development
    You can just use the current SDK DLL.
  17. Merry Christmas everyone! Hope you're all having a fantastic day!
  18. In your case, it's probably linked to:
  19. It's currently the Christmas period and most of our time has been spent on updating both the website then RPH twice for GTA updates. So whilst this will be looked at, I would not expect an immediate fix. RPH hasn't changed the forms code in a very long time, so whatever has broken is either a change in GTA/rendering code, or due to RPH changes having to cater to game/rendering code changes.
  20. I’ve raised this internally before, but there are a few issues that make this tricky. Judging what counts as AI-generated work. We can probably assume that not all creators will be transparent and tag their work as AI-assisted. Detection tools aren’t very reliable, and the line itself can be subjective. If an author actively tries to hide AI usage, do moderators just make a final call? And would the community actually be comfortable with that level of judgment? Where is the threshold for tagging? In practice, this is especially blurry. In code, we already have everything from basic autocompletion to much more involved tools like Claude Code, OpenAI Codex, etc. Images are a bit more clear-cut, but even there, AI can be used for minor edits or touch-ups. So what triggers the tag? AI used to help write the description? AI used to generate images? Only if the majority of the work is AI-generated? Previously, my suggestion was “all or a significant part of” the work, but I’m open to other interpretations. AI used well can absolutely be a productivity boost, but we’ve also seen plenty of low-quality “AI slop” uploaded here. The hard part is finding the right balance — and then clearly defining that balance in a way that’s fair, enforceable, and easy to understand.
  21. I don’t use it, but have seen people saying it doesn’t require an update for this patch.
  22. There was an issue that should be resolved now. If you’re still having issues, please make a thread in the LSPDFR support forum.
  23. Welcome Bucky! Yes, stuff updated and is broken right now sadly - but it'll all be fixed shortly. Nice catch with LCPDFR.com, it refers to the sites' original purpose, which was for the LCPDFR modification for GTA 4. LSPDFR is GTA 5 - but the site has kept the LCPDFR.com brand and name. It'll get even more confusing into the GTA6 era Anyway, welcome again! Cyan

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