Everything posted by TastyFlavour
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Dutch Siren Mastery
- 649 downloads
- Version V5.0
This is the dutch version of Albo1125's Siren Mastery I added sirens from my Dutch Siren Pack to this mod and changed some settings. You need this to make it work: -
Emergency Lighting Revolution - Best Emergency Lighting Modification [ELR] - GTA V
- 81 comments
- 16 reviews
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Realistic Corona & Wigwag
It should work on every siren setting. Personally I have no problems on any vehicle. If there are bugs or anything what doesn't work, let me know in the comments and I will try to fix it.
- 26 comments
- 4 reviews
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Realistic Corona & Wigwag
- 26 comments
- 4 reviews
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[REL] Realism Dispatch Enhanced 3.1.1
Oh thanks! I didn't know about this Add-on! Dankje!!
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[REL] Realism Dispatch Enhanced 3.1.1
I mean the districts the cars drive in, you have SEB, PIA, BCSO and HWAY, but I was curious if there will be a new one which drives in Los Santos County only. There isn't a add-on that supports it yet.
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[REL] Realism Dispatch Enhanced 3.1.1
Hi @Yard1 I don't know if it's possible, but I'd like to have a option where you can set a police department which only responds in Los Santos County, so I can 3 different PD's instead of 2. 1. Los Santos - Los Santos Police Department (LSPD) 2. Los Santos County - Los Santos Sheriff Department (LSSD) 3. Blaine County - Blaine County Sheriff's Office (BCSO) I know you can set the options for backup.xml for LSPDFR, but it would be great if they could actually drive there.
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Requst
You should install: This mod has different kind of vehicle options located in folders. Also the carvariations & vehicles.meta included, which you could rename to police,police2 or whatever. In your case search in the Ford CVPI folder.
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Better EMS
- 781 comments
- 85 reviews
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Ford Explorer SAHP Skin for CHP Megapack
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Dutch Siren Pack
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NoReticle ~ Works with sniper rifles ~ Toggleable
- 15 comments
- 2 reviews
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NoReticle ~ Works with sniper rifles ~ Toggleable
Why is the backup file another file comparing to the main mod? Main file: weapons.meta Backup: frontend.xml
- 15 comments
- 2 reviews
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Los Santos Port Police Uniform
Hi, could you also make a Los Santos Airport livery? PS: The newest version of EUP doesn't require skin control.
- 16 comments
- 1 review
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Zach Police Department Off-Road Tahoe
- 4 comments
- 5 reviews
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Law Enforcement Jurisdiction Script
Hi @Nutt I get a Explore.EXE error when I try to open the ini file or the ini editor. It says the filename is too long. It won't let me open one of those or even place the ini & dll file in the GTA V directory. What can I do about this? Thanks in advance! EDIT: Already fixed by renaming the folders: Law Enforcement Jurisdiction Script 0.7.0.0 - RPH 0.40+
- 270 comments
- 19 reviews
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LAPD Ford Police Interceptor Utility (2014) [ELS/NON ELS]
- 563 comments
- 116 reviews
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Suggest for the mod makers
- 4K Blaine County Sheriff Skin Pack
Hi, There is something wrong with the Tahoe 2015 Textures.. Could you fix this please? I love your texture pack btw!- 101 comments
- 17 reviews
- [0.3.1] LawCallouts → Version 1.2.4 [Check bank account, Dispatch inspector unit, Call to the journalists, Request new police vehicle, New callouts]
@Trinyx I found a bug I guess.. It doesn't matter how often I add the new version to plugins/LSPDFR, It says it has a newer version. I hope there will be a sollution. Don't get me wrong, I love the mod! Edit: Never mind I saw another comment with the same kind of comment- 130 comments
- 28 reviews
- 2011 Ford Crown Victoria Gang Unit
- 40 comments
- 14 reviews
- 2011 Ford Crown Victoria Gang Unit
Added Vehicles Carvariations: <Item> <modelName>gangunit</modelName> <colors> <Item> <indices content="char_array"> 134 134 156 156 </indices> <liveries> <Item value="true" /> <Item value="false" /> <Item value="false" /> <Item value="false" /> <Item value="false" /> <Item value="false" /> <Item value="false" /> <Item value="false" /> </liveries> </Item> <Item> <indices content="char_array"> 134 134 156 156 </indices> <liveries> <Item value="false" /> <Item value="true" /> <Item value="false" /> <Item value="false" /> <Item value="false" /> <Item value="false" /> <Item value="false" /> <Item value="false" /> </liveries> </Item> <Item> <indices content="char_array"> 134 134 156 156 </indices> <liveries> <Item value="false" /> <Item value="false" /> <Item value="false" /> <Item value="false" /> <Item value="true" /> <Item value="false" /> <Item value="false" /> <Item value="false" /> </liveries> </Item> <Item> <indices content="char_array"> 134 134 156 156 </indices> <liveries> <Item value="false" /> <Item value="false" /> <Item value="true" /> <Item value="false" /> <Item value="false" /> <Item value="false" /> <Item value="false" /> <Item value="false" /> </liveries> </Item> <Item> <indices content="char_array"> 134 134 156 156 </indices> <liveries> <Item value="false" /> <Item value="false" /> <Item value="false" /> <Item value="true" /> <Item value="false" /> <Item value="false" /> <Item value="false" /> <Item value="false" /> </liveries> </Item> </colors> <kits> <Item>157_massacaro2_modkit</Item> </kits> <windowsWithExposedEdges /> <plateProbabilities> <Probabilities /> </plateProbabilities> <lightSettings value="1" /> <sirenSettings value="13" /> </Item> Vehicles.meta: <Item> <modelName>gangunit</modelName> <txdName>gangunit</txdName> <handlingId>POLICE</handlingId> <gameName>POLICE</gameName> <vehicleMakeName /> <expressionDictName>null</expressionDictName> <expressionName>null</expressionName> <animConvRoofDictName>null</animConvRoofDictName> <animConvRoofName>null</animConvRoofName> <animConvRoofWindowsAffected /> <ptfxAssetName>null</ptfxAssetName> <audioNameHash>police</audioNameHash> <layout>LAYOUT_STANDARD</layout> <coverBoundOffsets>SHERIFF_COVER_OFFSET_INFO</coverBoundOffsets> <explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo> <scenarioLayout /> <cameraName>DEFAULT_FOLLOW_VEHICLE_CAMERA</cameraName> <aimCameraName>DEFAULT_THIRD_PERSON_VEHICLE_AIM_CAMERA</aimCameraName> <bonnetCameraName>VEHICLE_BONNET_CAMERA_MID_HIGH</bonnetCameraName> <povCameraName>DEFAULT_POV_CAMERA</povCameraName> <FirstPersonDriveByIKOffset x="0.000000" y="-0.060000" z="-0.060000" /> <FirstPersonDriveByUnarmedIKOffset x="0.000000" y="0.-050000" z="-0.020000" /> <FirstPersonProjectileDriveByIKOffset x="0.000000" y="-0.075000" z="-0.045000" /> <FirstPersonProjectileDriveByPassengerIKOffset x="0.000000" y="-0.075000" z="-0.045000" /> <FirstPersonProjectileDriveByRearLeftIKOffset x="0.000000" y="0.020000" z="0.030000" /> <FirstPersonProjectileDriveByRearRightIKOffset x="0.000000" y="0.020000" z="0.030000" /> <FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" /> <FirstPersonDriveByRightPassengerIKOffset x="0.000000" y="-0.060000" z="-0.060000" /> <FirstPersonDriveByRightRearPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" /> <FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" /> <FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" /> <FirstPersonMobilePhoneOffset x="0.155000" y="0.270000" z="0.508000" /> <FirstPersonPassengerMobilePhoneOffset x="0.136000" y="0.223000" z="0.405000" /> <FirstPersonMobilePhoneSeatIKOffset> <Item> <Offset x="0.136000" y="0.156000" z="0.425000" /> <SeatIndex value="2" /> </Item> <Item> <Offset x="0.136000" y="0.156000" z="0.425000" /> <SeatIndex value="3" /> </Item> </FirstPersonMobilePhoneSeatIKOffset> <PovCameraOffset x="0.000000" y="-0.145000" z="0.645000" /> <PovCameraVerticalAdjustmentForRollCage value="0.000000" /> <PovPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" /> <PovRearPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" /> <vfxInfoName>VFXVEHICLEINFO_CAR_GENERIC</vfxInfoName> <shouldUseCinematicViewMode value="true" /> <shouldCameraTransitionOnClimbUpDown value="false" /> <shouldCameraIgnoreExiting value="false" /> <AllowPretendOccupants value="true" /> <AllowJoyriding value="false" /> <AllowSundayDriving value="false" /> <AllowBodyColorMapping value="true" /> <wheelScale value="0.237100" /> <wheelScaleRear value="0.237100" /> <dirtLevelMin value="0.000000" /> <dirtLevelMax value="0.850000" /> <envEffScaleMin value="0.000000" /> <envEffScaleMax value="1.000000" /> <envEffScaleMin2 value="0.000000" /> <envEffScaleMax2 value="1.000000" /> <damageMapScale value="0.600000" /> <damageOffsetScale value="1.000000" /> <diffuseTint value="0x00FFFFFF" /> <steerWheelMult value="1.000000" /> <HDTextureDist value="5.000000" /> <lodDistances content="float_array"> 15.000000 30.000000 60.000000 120.000000 500.000000 500.000000 </lodDistances> <minSeatHeight value="0.839" /> <identicalModelSpawnDistance value="20" /> <maxNumOfSameColor value="10" /> <defaultBodyHealth value="1000.000000" /> <pretendOccupantsScale value="1.000000" /> <visibleSpawnDistScale value="1.000000" /> <trackerPathWidth value="2.000000" /> <weaponForceMult value="1.000000" /> <frequency value="100" /> <swankness>SWANKNESS_1</swankness> <maxNum value="2" /> <flags>FLAG_EXTRAS_REQUIRE FLAG_EXTRAS_STRONG FLAG_LAW_ENFORCEMENT FLAG_EMERGENCY_SERVICE FLAG_DONT_SPAWN_IN_CARGEN FLAG_HAS_INTERIOR_EXTRAS FLAG_HAS_LIVERY FLAG_REPORT_CRIME_IF_STANDING_ON</flags> <type>VEHICLE_TYPE_CAR</type> <plateType>VPT_FRONT_AND_BACK_PLATES</plateType> <dashboardType>VDT_GENTAXI</dashboardType> <vehicleClass>VC_EMERGENCY</vehicleClass> <wheelType>VWT_MUSCLE</wheelType> <trailers /> <additionalTrailers /> <drivers> <Item> <driverName>S_M_Y_Cop_01</driverName> <npcName /> </Item> </drivers> <extraIncludes /> <doorsWithCollisionWhenClosed /> <driveableDoors /> <bumpersNeedToCollideWithMap value="false" /> <needsRopeTexture value="false" /> <requiredExtras /> <rewards> <Item>REWARD_WEAPON_PUMPSHOTGUN</Item> <Item>REWARD_AMMO_PUMPSHOTGUN_ENTER_VEHICLE</Item> <Item>REWARD_STAT_WEAPON</Item> </rewards> <cinematicPartCamera> <Item>WHEEL_FRONT_RIGHT_CAMERA</Item> <Item>WHEEL_FRONT_LEFT_CAMERA</Item> <Item>WHEEL_REAR_RIGHT_CAMERA</Item> <Item>WHEEL_REAR_LEFT_CAMERA</Item> </cinematicPartCamera> <NmBraceOverrideSet /> <buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" /> <buoyancySphereSizeScale value="1.000000" /> <pOverrideRagdollThreshold type="NULL" /> <firstPersonDrivebyData> <Item>STD_POLICE_FRONT_LEFT</Item> <Item>STD_POLICE_FRONT_RIGHT</Item> <Item>STD_POLICE_REAR_LEFT</Item> <Item>STD_POLICE_REAR_RIGHT</Item> </firstPersonDrivebyData> </Item>- 40 comments
- 14 reviews
- 2011 Ford Crown Victoria Gang Unit
- 40 comments
- 14 reviews
- 2011 Ford Crown Victoria Gang Unit
- 40 comments
- 14 reviews
- OpenIV Not working. Help?
If you wanna change the standard vehicles, then I don't know what's wrong either. Unless you forgot to install the ASI loader and OPENIV.asi via Tools -> ASI Manager If you tried to add new vehicles to the game, you need to change vehicles.meta and sometimes carvariations.meta as well - 4K Blaine County Sheriff Skin Pack